mirror of
https://github.com/truewhile/MeBox.git
synced 2026-09-28 03:06:38 +08:00
支持按用户保存播放器与弹幕偏好
在 user 记录上新增播放器音量、弹幕开关、透明度、字号、显示区域、合并偏好、自定义弹幕源以及 dandanplay 应用凭据字段,并提供 PUT /danmaku/settings 局部更新接口,带取值校验。 返回脱敏后的完整渲染配置,绝不回传应用密钥,仅在响应中标记密钥是否已配置。 结果缓存键加入用户 ID 与凭据指纹,避免不同用户或凭据串用缓存;旧版实例级设置仅作为未登录与迁移期的回退。
This commit is contained in:
+12
-16
@@ -2,6 +2,7 @@
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package handler
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import (
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"errors"
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"net/http"
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"strings"
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@@ -16,10 +17,8 @@ import (
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func getDanmakuHandler(svc *service.Container) gin.HandlerFunc {
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return func(c *gin.Context) {
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uid := currentUserID(c)
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// 弹幕合并偏好按用户存储:这里读取后作为本次抓取的选项传入。
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opts := service.DanmakuFetchOptions{
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MergeSources: svc.Danmaku.MergeSourcesEnabled(c.Request.Context(), uid),
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}
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// 按用户读取弹幕源、凭据、合并偏好和渲染参数。
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opts := service.DanmakuFetchOptions{UserID: uid}
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res, err := svc.Danmaku.FetchWithOptions(
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c.Request.Context(), c.Param("id"), c.Query("kw"), c.Query("episodeId"), opts)
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if err != nil {
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@@ -30,17 +29,15 @@ func getDanmakuHandler(svc *service.Container) gin.HandlerFunc {
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}
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}
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// getDanmakuConfigHandler exposes the danmaku renderer knobs (opacity, font
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// size, area, enabled) so the player can initialize its control panel without
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// admin privileges.
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// getDanmakuConfigHandler exposes the current user's player volume and danmaku
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// preferences so the player can initialize without admin privileges.
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func getDanmakuConfigHandler(svc *service.Container) gin.HandlerFunc {
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return func(c *gin.Context) {
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c.JSON(http.StatusOK, svc.Danmaku.ConfigForUser(c.Request.Context(), currentUserID(c)))
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}
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}
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// updateDanmakuSettingsHandler 持久化当前用户的弹幕偏好。目前只有合并开关,
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// 落在 user 表上(与字幕简繁偏好同样按用户存储)。
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// updateDanmakuSettingsHandler 持久化当前用户的播放器音量与弹幕偏好。
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func updateDanmakuSettingsHandler(svc *service.Container) gin.HandlerFunc {
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return func(c *gin.Context) {
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uid := currentUserID(c)
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@@ -48,21 +45,20 @@ func updateDanmakuSettingsHandler(svc *service.Container) gin.HandlerFunc {
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c.JSON(http.StatusUnauthorized, gin.H{"error": "not authenticated"})
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return
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}
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var req struct {
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MergeSources *bool `json:"merge_sources"`
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}
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var req service.DanmakuSettingsPatch
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if err := c.ShouldBindJSON(&req); err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": "invalid body"})
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return
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}
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if req.MergeSources == nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": "merge_sources is required"})
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cfg, err := svc.Danmaku.UpdateUserSettings(c.Request.Context(), uid, req)
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if errors.Is(err, service.ErrNoDanmakuSettings) || errors.Is(err, service.ErrInvalidDanmakuSettings) {
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c.JSON(http.StatusBadRequest, gin.H{"error": err.Error()})
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return
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}
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if err := svc.Danmaku.SetMergeSources(c.Request.Context(), uid, *req.MergeSources); err != nil {
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if err != nil {
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c.JSON(http.StatusInternalServerError, gin.H{"error": err.Error()})
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return
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}
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c.JSON(http.StatusOK, gin.H{"merge_sources": *req.MergeSources})
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c.JSON(http.StatusOK, cfg)
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}
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}
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@@ -133,3 +133,58 @@ func TestGetDanmakuConfigIncludesPerUserMergePreference(t *testing.T) {
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t.Fatal("config should reflect the persisted merge preference")
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}
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}
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func TestUpdateDanmakuSettingsPersistsAllPlayerPreferences(t *testing.T) {
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svc := newDanmakuSettingsService(t)
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body := "{\"enabled\":false,\"opacity\":0.6,\"font_size\":32,\"area\":0.7,\"merge_sources\":true,\"volume\":0.35,\"source\":\"https://dm.example/base/\",\"app_id\":\"my-app-id\",\"app_key\":\"my-app-secret\"}"
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c, w := newDanmakuSettingsContext(t, svc, http.MethodPut, "/danmaku/settings", body, "user-1")
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updateDanmakuSettingsHandler(svc)(c)
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if w.Code != http.StatusOK {
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t.Fatalf("status = %d, want 200 (body=%s)", w.Code, w.Body.String())
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}
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if bytes.Contains(w.Body.Bytes(), []byte("my-app-secret")) {
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t.Fatal("response must never expose the application secret")
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}
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var cfg service.DanmakuRenderConfig
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if err := json.Unmarshal(w.Body.Bytes(), &cfg); err != nil {
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t.Fatalf("decode: %v", err)
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}
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if cfg.Enabled || cfg.Opacity != "0.6" || cfg.FontSize != "32" || cfg.Area != "0.7" {
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t.Fatalf("unexpected render config: %+v", cfg)
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}
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if !cfg.MergeSources || cfg.Volume != 0.35 {
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t.Fatalf("unexpected user preferences: %+v", cfg)
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}
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if cfg.Source != "https://dm.example/base" || cfg.AppID != "my-app-id" || !cfg.AppKeyConfigured {
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t.Fatalf("unexpected service config: %+v", cfg)
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}
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user, err := svc.Repo.User.FindByID(t.Context(), "user-1")
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if err != nil || user == nil {
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t.Fatalf("read persisted user: %v", err)
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}
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if user.DanmakuAppKey != "my-app-secret" || user.PlayerVolume != 0.35 || user.DanmakuSource != "https://dm.example/base" {
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t.Fatalf("preferences not persisted: %+v", user)
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}
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}
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func TestUpdateDanmakuSettingsRejectsInvalidSource(t *testing.T) {
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svc := newDanmakuSettingsService(t)
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c, w := newDanmakuSettingsContext(t, svc, http.MethodPut, "/danmaku/settings",
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`{"source":"ftp://dm.example.com"}`, "user-1")
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updateDanmakuSettingsHandler(svc)(c)
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if w.Code != http.StatusBadRequest {
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t.Fatalf("status = %d, want 400 (body=%s)", w.Code, w.Body.String())
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}
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user, err := svc.Repo.User.FindByID(t.Context(), "user-1")
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if err != nil || user == nil {
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t.Fatalf("read user: %v", err)
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}
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if user.DanmakuSource != "" {
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t.Fatalf("invalid source was persisted: %q", user.DanmakuSource)
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}
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}
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+11
-4
@@ -31,10 +31,17 @@ type User struct {
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// SubtitleChineseMode 是网页播放器外挂字幕的简繁转换偏好:
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// original / simplified / traditional。
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SubtitleChineseMode string `gorm:"size:16;not null;default:original" json:"subtitle_chinese_mode"`
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// DanmakuMergeSources 是网页播放器的弹幕偏好:开启后,同一集的多个弹幕
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// 来源会被合并并按「时间 + 内容」去重后一起展示。按用户存储,避免一个
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// 用户的开关影响其他人。
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DanmakuMergeSources bool `gorm:"default:false" json:"danmaku_merge_sources"`
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// 网页播放器偏好按用户存储,切换媒体对象后继续沿用。
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PlayerVolume float64 `gorm:"not null;default:1" json:"player_volume"`
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DanmakuEnabled bool `gorm:"not null;default:true" json:"danmaku_enabled"`
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DanmakuOpacity float64 `gorm:"not null;default:1" json:"danmaku_opacity"`
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DanmakuFontSize int `gorm:"not null;default:24" json:"danmaku_font_size"`
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DanmakuArea float64 `gorm:"not null;default:1" json:"danmaku_area"`
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DanmakuMergeSources bool `gorm:"not null;default:false" json:"danmaku_merge_sources"`
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DanmakuSource string `gorm:"size:512" json:"danmaku_source,omitempty"`
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DanmakuAppID string `gorm:"size:128" json:"danmaku_app_id,omitempty"`
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// DanmakuAppKey 只在服务端读取并用于请求签名,绝不通过用户资料接口下发。
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DanmakuAppKey string `gorm:"size:256" json:"-"`
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// ExpiredAt is the account expiry time. Nil means the account never
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// expires. When set and in the past, the account is treated as expired
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// (login blocked) until an admin or a redemption code renews it.
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@@ -28,9 +28,9 @@ import (
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"github.com/truewhile/MeBox/internal/repository"
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)
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// Danmaku setting keys, managed through the admin settings UI (PUT
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// /admin/settings). They are stored in the Setting table so the playback
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// page can pull them without admin privileges.
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// Legacy instance-level danmaku settings. Playback preferences now live on
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// model.User; these keys remain only as a fallback for unauthenticated/legacy
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// service paths and tests.
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const (
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DanmakuEnabledKey = "danmaku.enabled"
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DanmakuSourceKey = "danmaku.source"
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@@ -58,19 +58,53 @@ var danmakuOfficialBase = DanmakuDefaultSource
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type DanmakuRenderConfig struct {
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Enabled bool `json:"enabled"`
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Source string `json:"source,omitempty"`
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AppID string `json:"app_id,omitempty"`
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Opacity string `json:"opacity"`
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FontSize string `json:"font_size"`
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Area string `json:"area"`
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Volume float64 `json:"volume"`
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// MergeSources 是当前用户的弹幕合并偏好(按用户存储)。
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MergeSources bool `json:"merge_sources"`
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// AppKeyConfigured 只表明用户是否保存了应用密钥,不回传密钥明文。
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AppKeyConfigured bool `json:"app_key_configured"`
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}
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// DanmakuFetchOptions 承载单次抓取的调用方偏好。
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type DanmakuFetchOptions struct {
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// MergeSources 为真时,同一集的多个来源会被合并去重后一起返回。
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MergeSources bool
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// UserID 非空时使用该用户的弹幕源、凭据与渲染偏好。
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UserID string
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}
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// DanmakuSettingsPatch 是播放器弹幕设置的局部更新。nil 字段保持不变。
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type DanmakuSettingsPatch struct {
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Enabled *bool `json:"enabled"`
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Source *string `json:"source"`
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AppID *string `json:"app_id"`
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AppKey *string `json:"app_key"`
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ClearAppKey bool `json:"clear_app_key"`
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Opacity *float64 `json:"opacity"`
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FontSize *int `json:"font_size"`
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Area *float64 `json:"area"`
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MergeSources *bool `json:"merge_sources"`
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Volume *float64 `json:"volume"`
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}
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type danmakuUserContextKey struct{}
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type danmakuUserContext struct {
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source string
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appID string
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appKey string
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}
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// ErrNoDanmakuSettings 表示更新请求没有包含任何可写字段。
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var ErrNoDanmakuSettings = errors.New("no settings to update")
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// ErrInvalidDanmakuSettings 表示更新请求包含非法值。
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var ErrInvalidDanmakuSettings = errors.New("invalid player settings")
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// DanmakuFetchResult is what /api/danmaku/:id returns. Raw holds the upstream
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// comment payload; parsing happens client-side. The dandanplay protocol has
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// two payload shapes in the wild — the classic Bilibili-style XML and the
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@@ -197,9 +231,11 @@ type danmakuResultCacheEntry struct {
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storedAt time.Time
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}
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func danmakuResultCacheKey(source, mediaID, keyword, episodeID string, merge bool) string {
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func danmakuResultCacheKey(userID, source, credentialFingerprint, mediaID, keyword, episodeID string, merge bool) string {
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return strings.Join([]string{
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strings.TrimSpace(userID),
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strings.TrimSpace(source),
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strings.TrimSpace(credentialFingerprint),
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mediaID,
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strings.TrimSpace(keyword),
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strings.TrimSpace(episodeID),
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@@ -207,6 +243,18 @@ func danmakuResultCacheKey(source, mediaID, keyword, episodeID string, merge boo
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}, "\x00")
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}
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// danmakuCredentialFingerprint keeps credential changes in the result cache
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// key without persisting the AppSecret in plain text.
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func danmakuCredentialFingerprint(appID, appKey string) string {
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appID = strings.TrimSpace(appID)
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appKey = strings.TrimSpace(appKey)
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if appID == "" && appKey == "" {
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return ""
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}
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sum := md5.Sum([]byte(appID + "\x00" + appKey))
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return hex.EncodeToString(sum[:])
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}
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func (s *DanmakuService) resultCacheGet(key string) (*DanmakuFetchResult, bool) {
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if s == nil || key == "" {
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return nil, false
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@@ -300,6 +348,7 @@ func (s *DanmakuService) Config(ctx context.Context) DanmakuRenderConfig {
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Opacity: "1",
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FontSize: "24",
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Area: "1",
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Volume: 1,
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}
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if s == nil || s.repo == nil || s.repo.Setting == nil {
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return cfg
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@@ -319,39 +368,164 @@ func (s *DanmakuService) Config(ctx context.Context) DanmakuRenderConfig {
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return cfg
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}
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// ConfigForUser 在全局渲染设置之外附加当前用户的个性化偏好。
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// ConfigForUser 返回当前用户的播放器与弹幕偏好。用户不存在时回退到旧版
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// 全局配置,便于旧客户端和迁移期平滑工作。
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func (s *DanmakuService) ConfigForUser(ctx context.Context, userID string) DanmakuRenderConfig {
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cfg := s.Config(ctx)
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cfg.MergeSources = s.MergeSourcesEnabled(ctx, userID)
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return cfg
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if user, ok := s.findUser(ctx, userID); ok {
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return danmakuConfigFromUser(user)
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}
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return s.Config(ctx)
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}
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// MergeSourcesEnabled 返回该用户的弹幕合并偏好,读取失败时回退为关闭。
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func (s *DanmakuService) MergeSourcesEnabled(ctx context.Context, userID string) bool {
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if s == nil || s.repo == nil || s.repo.User == nil {
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return false
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}
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userID = strings.TrimSpace(userID)
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if userID == "" {
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return false
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}
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user, err := s.repo.User.FindByID(ctx, userID)
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if err != nil || user == nil {
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return false
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}
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if user, ok := s.findUser(ctx, userID); ok {
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return user.DanmakuMergeSources
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}
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return false
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}
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// SetMergeSources 持久化该用户的弹幕合并偏好。
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func (s *DanmakuService) SetMergeSources(ctx context.Context, userID string, enabled bool) error {
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func (s *DanmakuService) findUser(ctx context.Context, userID string) (*model.User, bool) {
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if s == nil || s.repo == nil || s.repo.User == nil {
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return errors.New("danmaku settings unavailable")
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return nil, false
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}
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userID = strings.TrimSpace(userID)
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if userID == "" {
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return errors.New("missing user")
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return nil, false
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}
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return s.repo.User.UpdateFields(ctx, userID, map[string]any{"danmaku_merge_sources": enabled})
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user, err := s.repo.User.FindByID(ctx, userID)
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return user, err == nil && user != nil
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}
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func danmakuConfigFromUser(user *model.User) DanmakuRenderConfig {
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if user == nil {
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return DanmakuRenderConfig{Enabled: true, Opacity: "1", FontSize: "24", Area: "1", Volume: 1}
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}
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opacity := user.DanmakuOpacity
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if opacity < 0.1 || opacity > 1 {
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opacity = 1
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}
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fontSize := user.DanmakuFontSize
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if fontSize < 10 || fontSize > 96 {
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fontSize = 24
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}
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area := user.DanmakuArea
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if area < 0.1 || area > 1 {
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area = 1
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}
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volume := user.PlayerVolume
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if volume < 0 || volume > 1 {
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volume = 1
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}
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return DanmakuRenderConfig{
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Enabled: user.DanmakuEnabled,
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Source: strings.TrimSpace(user.DanmakuSource),
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AppID: strings.TrimSpace(user.DanmakuAppID),
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Opacity: strconv.FormatFloat(opacity, 'f', -1, 64),
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FontSize: strconv.Itoa(fontSize),
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Area: strconv.FormatFloat(area, 'f', -1, 64),
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Volume: volume,
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MergeSources: user.DanmakuMergeSources,
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AppKeyConfigured: strings.TrimSpace(user.DanmakuAppKey) != "",
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}
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}
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// UpdateUserSettings 持久化当前用户的播放器与弹幕设置,并返回脱敏后的完整配置。
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func (s *DanmakuService) UpdateUserSettings(ctx context.Context, userID string, patch DanmakuSettingsPatch) (DanmakuRenderConfig, error) {
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if s == nil || s.repo == nil || s.repo.User == nil {
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return DanmakuRenderConfig{}, errors.New("player settings unavailable")
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}
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userID = strings.TrimSpace(userID)
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if userID == "" {
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return DanmakuRenderConfig{}, errors.New("missing user")
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}
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updates := map[string]any{}
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if patch.Enabled != nil {
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updates["danmaku_enabled"] = *patch.Enabled
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}
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if patch.Source != nil {
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source, err := normalizeDanmakuSource(*patch.Source)
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if err != nil {
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return DanmakuRenderConfig{}, err
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}
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updates["danmaku_source"] = source
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}
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if patch.AppID != nil {
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appID := strings.TrimSpace(*patch.AppID)
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if len(appID) > 128 {
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return DanmakuRenderConfig{}, fmt.Errorf("%w: app_id is too long", ErrInvalidDanmakuSettings)
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}
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updates["danmaku_app_id"] = appID
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}
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if patch.ClearAppKey {
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updates["danmaku_app_key"] = ""
|
||||
} else if patch.AppKey != nil {
|
||||
if key := strings.TrimSpace(*patch.AppKey); key != "" {
|
||||
if len(key) > 256 {
|
||||
return DanmakuRenderConfig{}, fmt.Errorf("%w: app_key is too long", ErrInvalidDanmakuSettings)
|
||||
}
|
||||
updates["danmaku_app_key"] = key
|
||||
}
|
||||
}
|
||||
if patch.Opacity != nil {
|
||||
if *patch.Opacity < 0.1 || *patch.Opacity > 1 {
|
||||
return DanmakuRenderConfig{}, fmt.Errorf("%w: opacity must be between 0.1 and 1", ErrInvalidDanmakuSettings)
|
||||
}
|
||||
updates["danmaku_opacity"] = *patch.Opacity
|
||||
}
|
||||
if patch.FontSize != nil {
|
||||
if *patch.FontSize < 10 || *patch.FontSize > 96 {
|
||||
return DanmakuRenderConfig{}, fmt.Errorf("%w: font_size must be between 10 and 96", ErrInvalidDanmakuSettings)
|
||||
}
|
||||
updates["danmaku_font_size"] = *patch.FontSize
|
||||
}
|
||||
if patch.Area != nil {
|
||||
if *patch.Area < 0.1 || *patch.Area > 1 {
|
||||
return DanmakuRenderConfig{}, fmt.Errorf("%w: area must be between 0.1 and 1", ErrInvalidDanmakuSettings)
|
||||
}
|
||||
updates["danmaku_area"] = *patch.Area
|
||||
}
|
||||
if patch.MergeSources != nil {
|
||||
updates["danmaku_merge_sources"] = *patch.MergeSources
|
||||
}
|
||||
if patch.Volume != nil {
|
||||
if *patch.Volume < 0 || *patch.Volume > 1 {
|
||||
return DanmakuRenderConfig{}, fmt.Errorf("%w: volume must be between 0 and 1", ErrInvalidDanmakuSettings)
|
||||
}
|
||||
updates["player_volume"] = *patch.Volume
|
||||
}
|
||||
if len(updates) == 0 {
|
||||
return DanmakuRenderConfig{}, ErrNoDanmakuSettings
|
||||
}
|
||||
if err := s.repo.User.UpdateFields(ctx, userID, updates); err != nil {
|
||||
return DanmakuRenderConfig{}, err
|
||||
}
|
||||
return s.ConfigForUser(ctx, userID), nil
|
||||
}
|
||||
|
||||
// normalizeDanmakuSource validates a user-configured dandanplay endpoint. An
|
||||
// empty value means the official endpoint; only explicit HTTP(S) origins are
|
||||
// accepted so malformed values never reach the outbound request layer.
|
||||
func normalizeDanmakuSource(raw string) (string, error) {
|
||||
source := strings.TrimRight(strings.TrimSpace(raw), "/")
|
||||
if source == "" {
|
||||
return "", nil
|
||||
}
|
||||
if len(source) > 512 {
|
||||
return "", fmt.Errorf("%w: source is too long", ErrInvalidDanmakuSettings)
|
||||
}
|
||||
u, err := url.Parse(source)
|
||||
if err != nil || u.Host == "" || (!strings.EqualFold(u.Scheme, "http") && !strings.EqualFold(u.Scheme, "https")) || u.User != nil {
|
||||
return "", fmt.Errorf("%w: source must be an http(s) URL", ErrInvalidDanmakuSettings)
|
||||
}
|
||||
return source, nil
|
||||
}
|
||||
|
||||
// SetMergeSources 持久化该用户的弹幕合并偏好,保留旧调用点兼容性。
|
||||
func (s *DanmakuService) SetMergeSources(ctx context.Context, userID string, enabled bool) error {
|
||||
_, err := s.UpdateUserSettings(ctx, userID, DanmakuSettingsPatch{MergeSources: &enabled})
|
||||
return err
|
||||
}
|
||||
|
||||
// Fetch retrieves danmaku for the given media. keyword overrides the
|
||||
@@ -388,11 +562,23 @@ func (s *DanmakuService) FetchWithOptions(ctx context.Context, mediaID, keyword,
|
||||
return nil, errors.New("danmaku service unavailable")
|
||||
}
|
||||
cfg := s.Config(ctx)
|
||||
credentialFingerprint := ""
|
||||
if user, ok := s.findUser(ctx, opts.UserID); ok {
|
||||
cfg = danmakuConfigFromUser(user)
|
||||
opts.MergeSources = cfg.MergeSources
|
||||
credentialFingerprint = danmakuCredentialFingerprint(user.DanmakuAppID, user.DanmakuAppKey)
|
||||
ctx = context.WithValue(ctx, danmakuUserContextKey{}, danmakuUserContext{
|
||||
source: cfg.Source,
|
||||
appID: strings.TrimSpace(user.DanmakuAppID),
|
||||
appKey: strings.TrimSpace(user.DanmakuAppKey),
|
||||
})
|
||||
}
|
||||
if !cfg.Enabled {
|
||||
return &DanmakuFetchResult{DanmakuRenderConfig: cfg, SourceType: "auto"}, nil
|
||||
}
|
||||
key := danmakuResultCacheKey(cfg.Source, mediaID, keyword, episodeID, opts.MergeSources)
|
||||
key := danmakuResultCacheKey(opts.UserID, cfg.Source, credentialFingerprint, mediaID, keyword, episodeID, opts.MergeSources)
|
||||
if cached, ok := s.resultCacheGet(key); ok {
|
||||
cached.DanmakuRenderConfig = cfg
|
||||
return cached, nil
|
||||
}
|
||||
value, err, _ := s.fetchGroup.Do(key, func() (any, error) {
|
||||
@@ -400,7 +586,7 @@ func (s *DanmakuService) FetchWithOptions(ctx context.Context, mediaID, keyword,
|
||||
if cached, ok := s.resultCacheGet(key); ok {
|
||||
return cached, nil
|
||||
}
|
||||
res, err := s.fetchWithOptionsUncached(ctx, mediaID, keyword, episodeID, opts)
|
||||
res, err := s.fetchWithOptionsUncached(ctx, cfg, mediaID, keyword, episodeID, opts)
|
||||
if err != nil {
|
||||
// 与原实现一致:失败时仍把已填充的渲染配置/匹配信息交给调用方。
|
||||
return res, err
|
||||
@@ -409,6 +595,9 @@ func (s *DanmakuService) FetchWithOptions(ctx context.Context, mediaID, keyword,
|
||||
return res, nil
|
||||
})
|
||||
res, _ := value.(*DanmakuFetchResult)
|
||||
if res != nil {
|
||||
res.DanmakuRenderConfig = cfg
|
||||
}
|
||||
if err != nil {
|
||||
return cloneDanmakuFetchResult(res), err
|
||||
}
|
||||
@@ -416,8 +605,8 @@ func (s *DanmakuService) FetchWithOptions(ctx context.Context, mediaID, keyword,
|
||||
}
|
||||
|
||||
// fetchWithOptionsUncached 是未命中缓存时执行的原始抓取流程。
|
||||
func (s *DanmakuService) fetchWithOptionsUncached(ctx context.Context, mediaID, keyword, episodeID string, opts DanmakuFetchOptions) (*DanmakuFetchResult, error) {
|
||||
res := &DanmakuFetchResult{DanmakuRenderConfig: s.Config(ctx), SourceType: "auto"}
|
||||
func (s *DanmakuService) fetchWithOptionsUncached(ctx context.Context, cfg DanmakuRenderConfig, mediaID, keyword, episodeID string, opts DanmakuFetchOptions) (*DanmakuFetchResult, error) {
|
||||
res := &DanmakuFetchResult{DanmakuRenderConfig: cfg, SourceType: "auto"}
|
||||
if !res.Enabled {
|
||||
return res, nil
|
||||
}
|
||||
@@ -870,19 +1059,37 @@ func (s *DanmakuService) fetchBody(ctx context.Context, sourceURL string, follow
|
||||
return string(body), nil
|
||||
}
|
||||
|
||||
// danmakuCredentials resolves the application credentials for the official
|
||||
// dandanplay API. Admin-configured values (danmaku.app_id / danmaku.app_key)
|
||||
// win; otherwise the built-in obfuscated fallback pair is used. Returns
|
||||
// ok=false for any other host so credentials — including the built-in pair —
|
||||
// are never sent to third-party dandanplay protocol mirrors. The "official"
|
||||
// host follows danmakuOfficialBase (overridable in tests).
|
||||
// danmakuCredentials resolves application credentials. Per-user explicit
|
||||
// credentials are used for any configured source. Legacy global credentials
|
||||
// and the built-in fallback pair are only sent to the official host, never to
|
||||
// third-party dandanplay protocol mirrors.
|
||||
func (s *DanmakuService) danmakuCredentials(ctx context.Context, sourceURL string) (appID, appKey string, ok bool) {
|
||||
u, err := url.Parse(sourceURL)
|
||||
if err != nil {
|
||||
return "", "", false
|
||||
}
|
||||
official, err := url.Parse(danmakuOfficialBase)
|
||||
if err != nil || !strings.EqualFold(u.Hostname(), official.Hostname()) {
|
||||
if err != nil {
|
||||
return "", "", false
|
||||
}
|
||||
isOfficial := strings.EqualFold(u.Hostname(), official.Hostname())
|
||||
if userCtx, ok := ctx.Value(danmakuUserContextKey{}).(danmakuUserContext); ok {
|
||||
userSource := strings.TrimSpace(userCtx.source)
|
||||
if userSource == "" {
|
||||
userSource = danmakuOfficialBase
|
||||
}
|
||||
if sameDanmakuBase(sourceURL, userSource) {
|
||||
id, key := strings.TrimSpace(userCtx.appID), strings.TrimSpace(userCtx.appKey)
|
||||
if id != "" && key != "" {
|
||||
return id, key, true
|
||||
}
|
||||
if id != "" || key != "" {
|
||||
s.log.Warn("danmaku user credentials incomplete, ignoring them",
|
||||
zap.Bool("has_app_id", id != ""), zap.Bool("has_app_key", key != ""))
|
||||
}
|
||||
}
|
||||
}
|
||||
if !isOfficial {
|
||||
return "", "", false
|
||||
}
|
||||
var id, key string
|
||||
|
||||
@@ -60,6 +60,7 @@ func seedDanmakuMedia(t *testing.T, svc *DanmakuService, id, title, originalName
|
||||
type danmakuSourceServer struct {
|
||||
server *httptest.Server
|
||||
lastSearch string // full query (anime=...&episode=...)
|
||||
lastHeaders http.Header
|
||||
searchResponse string // JSON body served for /api/v2/search/episodes
|
||||
}
|
||||
|
||||
@@ -76,6 +77,7 @@ func newDanmakuSourceServerWithSearch(t *testing.T, searchResponse string) *danm
|
||||
mux := http.NewServeMux()
|
||||
mux.HandleFunc("/api/v2/search/episodes", func(w http.ResponseWriter, r *http.Request) {
|
||||
ds.lastSearch = r.URL.RawQuery
|
||||
ds.lastHeaders = r.Header.Clone()
|
||||
w.Header().Set("Content-Type", "application/json")
|
||||
fmt.Fprint(w, ds.searchResponse)
|
||||
})
|
||||
@@ -404,3 +406,41 @@ func TestDanmakuFetchCoalescesConcurrentRequests(t *testing.T) {
|
||||
}
|
||||
require.EqualValues(t, 1, atomic.LoadInt32(&searchCalls))
|
||||
}
|
||||
|
||||
func TestDanmakuFetchUsesPerUserSourceAndCredentials(t *testing.T) {
|
||||
srv := newDanmakuSourceServer(t)
|
||||
svc := newDanmakuTestService(t)
|
||||
ctx := context.Background()
|
||||
|
||||
user := model.User{Username: "danmaku-user", PasswordHash: "x", Role: "user", IsActive: true}
|
||||
user.ID = "danmaku-user-1"
|
||||
user.DanmakuEnabled = true
|
||||
user.DanmakuSource = srv.URL()
|
||||
user.DanmakuAppID = "user-app-id"
|
||||
user.DanmakuAppKey = "user-app-secret"
|
||||
user.DanmakuOpacity = 0.65
|
||||
user.DanmakuFontSize = 30
|
||||
user.DanmakuArea = 0.7
|
||||
user.PlayerVolume = 0.42
|
||||
require.NoError(t, svc.repo.User.Create(ctx, &user))
|
||||
seedDanmakuMedia(t, svc, "per-user-media", "测试动画", "", 0)
|
||||
|
||||
res, err := svc.FetchWithOptions(ctx, "per-user-media", "", "", DanmakuFetchOptions{UserID: user.ID})
|
||||
require.NoError(t, err)
|
||||
require.Contains(t, res.Raw, "弹幕A")
|
||||
require.Equal(t, srv.URL(), res.Source)
|
||||
require.Equal(t, 0.42, res.Volume)
|
||||
require.Equal(t, "0.65", res.Opacity)
|
||||
require.Equal(t, "30", res.FontSize)
|
||||
require.Equal(t, srv.lastHeaders.Get("X-AppId"), "user-app-id")
|
||||
require.NotEmpty(t, srv.lastHeaders.Get("X-Signature"))
|
||||
|
||||
// Credential rotation must invalidate the cached fetch for the same user.
|
||||
require.NoError(t, svc.repo.User.UpdateFields(ctx, user.ID, map[string]any{
|
||||
"danmaku_app_id": "user-app-id-2",
|
||||
"danmaku_app_key": "user-app-secret-2",
|
||||
}))
|
||||
_, err = svc.FetchWithOptions(ctx, "per-user-media", "", "", DanmakuFetchOptions{UserID: user.ID})
|
||||
require.NoError(t, err)
|
||||
require.Equal(t, "user-app-id-2", srv.lastHeaders.Get("X-AppId"))
|
||||
}
|
||||
|
||||
+32
-20
@@ -62,6 +62,33 @@ export type DanmakuFetchOptions = {
|
||||
episodeId?: number | string
|
||||
}
|
||||
|
||||
export interface DanmakuConfig {
|
||||
enabled: boolean
|
||||
source?: string
|
||||
app_id?: string
|
||||
app_key_configured: boolean
|
||||
opacity: string
|
||||
font_size: string
|
||||
area: string
|
||||
volume: number
|
||||
/** Per-user preference: merge the same episode's multiple sources. */
|
||||
merge_sources: boolean
|
||||
}
|
||||
|
||||
export interface DanmakuSettingsPatch {
|
||||
enabled?: boolean
|
||||
source?: string
|
||||
app_id?: string
|
||||
/** 留空不会修改密钥;清空请使用 clear_app_key。 */
|
||||
app_key?: string
|
||||
clear_app_key?: boolean
|
||||
opacity?: number
|
||||
font_size?: number
|
||||
area?: number
|
||||
merge_sources?: boolean
|
||||
volume?: number
|
||||
}
|
||||
|
||||
// danmakuAPI fetches danmaku comments for a media item. The backend resolves
|
||||
// the configured dandanplay source by the video's name (search for episode,
|
||||
// then fetch its comment library) and returns the raw Bilibili-format XML;
|
||||
@@ -75,26 +102,11 @@ export const danmakuAPI = {
|
||||
})
|
||||
.then((r) => r.data),
|
||||
|
||||
// config returns the renderer knobs so the player can initialize its
|
||||
// danmaku control panel without admin privileges.
|
||||
// config returns the current user's player volume and danmaku preferences.
|
||||
config: () =>
|
||||
api
|
||||
.get<{
|
||||
enabled: boolean
|
||||
source?: string
|
||||
opacity: string
|
||||
font_size: string
|
||||
area: string
|
||||
/** Per-user preference: merge the same episode's multiple sources. */
|
||||
merge_sources: boolean
|
||||
}>('/danmaku/config')
|
||||
.then((r) => r.data),
|
||||
api.get<DanmakuConfig>('/danmaku/config').then((r) => r.data),
|
||||
|
||||
// updateSettings persists per-user danmaku preferences (survives reload).
|
||||
updateSettings: (settings: { mergeSources: boolean }) =>
|
||||
api
|
||||
.put<{ merge_sources: boolean }>('/danmaku/settings', {
|
||||
merge_sources: settings.mergeSources,
|
||||
})
|
||||
.then((r) => r.data),
|
||||
// updateSettings persists a partial per-user player/danmaku settings patch.
|
||||
updateSettings: (settings: DanmakuSettingsPatch) =>
|
||||
api.put<DanmakuConfig>('/danmaku/settings', settings).then((r) => r.data),
|
||||
}
|
||||
|
||||
@@ -10,6 +10,7 @@ import {
|
||||
type SubtitleChineseMode,
|
||||
} from '../utils/subtitleChinese'
|
||||
import { convertASSContent } from '../utils/subtitleASS'
|
||||
import { runWithoutGlobalVideoFrame } from '../utils/withoutVideoFrame'
|
||||
|
||||
type AssSubtitleStageProps = {
|
||||
videoRef: React.RefObject<HTMLVideoElement>
|
||||
@@ -60,7 +61,9 @@ export function AssSubtitleStage({
|
||||
if (!body.trim()) throw new Error('empty subtitle payload')
|
||||
if (cancelled) return
|
||||
|
||||
instance = new JASSUB({
|
||||
instance = runWithoutGlobalVideoFrame(
|
||||
() =>
|
||||
new JASSUB({
|
||||
video,
|
||||
subContent: convertASSContent(body, converter),
|
||||
timeOffset: timeOffsetRef.current,
|
||||
@@ -71,7 +74,8 @@ export function AssSubtitleStage({
|
||||
defaultFont: 'Noto Sans SC',
|
||||
queryFonts: 'local',
|
||||
prescaleFactor: 1,
|
||||
})
|
||||
}),
|
||||
)
|
||||
instanceRef.current = instance
|
||||
await instance.ready
|
||||
if (cancelled) {
|
||||
|
||||
@@ -264,7 +264,7 @@ export function DanmakuStage({
|
||||
managerRef.current = null
|
||||
}
|
||||
// search / episodeId / searchTrigger 变化时重新拉取弹幕(含媒体/开关切换)。
|
||||
}, [media, videoRef, enabled, search, episodeId, searchTrigger, onLoaded, onCandidates])
|
||||
}, [media, videoRef, enabled, search, episodeId, searchTrigger, onLoaded, onCandidates, onAlternatives])
|
||||
|
||||
// Live renderer knobs: opacity / area / font size without recreating the
|
||||
// engine. font size additionally rescales currently visible comments.
|
||||
|
||||
@@ -58,6 +58,10 @@ function isEditableTarget(target: EventTarget | null): boolean {
|
||||
|
||||
type PlayerControlsProps = {
|
||||
videoRef: React.RefObject<HTMLVideoElement>
|
||||
/** 用户级播放器音量(0 ~ 1),由播放页从数据库读取。 */
|
||||
volume?: number
|
||||
onVolumeChange?: (volume: number) => void
|
||||
onVolumeCommit?: (volume: number) => void
|
||||
uiVisible: boolean
|
||||
onUiVisibleChange: (visible: boolean) => void
|
||||
subs: SubtitleTrack[]
|
||||
@@ -92,6 +96,9 @@ type PlayerControlsProps = {
|
||||
|
||||
export function PlayerControls({
|
||||
videoRef,
|
||||
volume: volumeProp = 1,
|
||||
onVolumeChange,
|
||||
onVolumeCommit,
|
||||
uiVisible,
|
||||
onUiVisibleChange,
|
||||
subs,
|
||||
@@ -128,8 +135,8 @@ export function PlayerControls({
|
||||
const [playing, setPlaying] = useState(false)
|
||||
const [currentTime, setCurrentTime] = useState(0)
|
||||
const [duration, setDuration] = useState(0)
|
||||
const [volume, setVolume] = useState(1)
|
||||
const [muted, setMuted] = useState(false)
|
||||
const [volume, setVolume] = useState(volumeProp)
|
||||
const [muted, setMuted] = useState(volumeProp === 0)
|
||||
const [fullscreen, setFullscreen] = useState(false)
|
||||
const [pip, setPip] = useState(false)
|
||||
const [controlsHovered, setControlsHovered] = useState(false)
|
||||
@@ -181,6 +188,17 @@ export function PlayerControls({
|
||||
setStageEl(container())
|
||||
}, [container])
|
||||
|
||||
// 音量由播放页按用户持久化;配置加载或切换对象后同步到当前 video。
|
||||
useEffect(() => {
|
||||
const el = video()
|
||||
if (!el) return
|
||||
const next = Math.min(1, Math.max(0, volumeProp))
|
||||
el.volume = next
|
||||
el.muted = next === 0
|
||||
setVolume(next)
|
||||
setMuted(next === 0)
|
||||
}, [video, volumeProp])
|
||||
|
||||
// 点击控制栏外部时关闭字幕菜单
|
||||
useEffect(() => {
|
||||
if (!subtitleMenuOpen) return
|
||||
@@ -336,7 +354,8 @@ export function PlayerControls({
|
||||
else el.pause()
|
||||
}
|
||||
|
||||
const applyAbsoluteSeek = (absolute: number) => {
|
||||
const applyAbsoluteSeek = useCallback(
|
||||
(absolute: number) => {
|
||||
const el = video()
|
||||
if (!el) return
|
||||
if (onSeekAbsolute?.(absolute)) {
|
||||
@@ -347,8 +366,13 @@ export function PlayerControls({
|
||||
const local = Math.max(0, absolute - streamOffset)
|
||||
el.currentTime = local
|
||||
setCurrentTime(streamOffset + local)
|
||||
}
|
||||
},
|
||||
[onSeekAbsolute, streamOffset, video],
|
||||
)
|
||||
|
||||
useEffect(() => {
|
||||
applySeekRef.current = applyAbsoluteSeek
|
||||
}, [applyAbsoluteSeek])
|
||||
|
||||
const handleSeekChange = (v: number) => {
|
||||
setScrubValue(v)
|
||||
@@ -474,10 +498,17 @@ export function PlayerControls({
|
||||
const changeVolume = (v: number) => {
|
||||
const el = video()
|
||||
if (!el) return
|
||||
el.volume = v
|
||||
el.muted = v === 0
|
||||
setVolume(v)
|
||||
setMuted(v === 0)
|
||||
const next = Math.min(1, Math.max(0, v))
|
||||
el.volume = next
|
||||
el.muted = next === 0
|
||||
setVolume(next)
|
||||
setMuted(next === 0)
|
||||
onVolumeChange?.(next)
|
||||
}
|
||||
|
||||
const commitVolume = () => {
|
||||
const el = video()
|
||||
onVolumeCommit?.(el?.volume ?? volume)
|
||||
}
|
||||
|
||||
const toggleMute = () => {
|
||||
@@ -803,6 +834,9 @@ export function PlayerControls({
|
||||
step={0.05}
|
||||
value={muted ? 0 : volume}
|
||||
onChange={(e) => changeVolume(Number(e.target.value))}
|
||||
onPointerUp={commitVolume}
|
||||
onKeyUp={commitVolume}
|
||||
onTouchEnd={commitVolume}
|
||||
className="hidden w-16 accent-rose-500 sm:block"
|
||||
aria-label="音量"
|
||||
/>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import { useEffect, useState } from 'react'
|
||||
import { Check, ChevronRight, Film, Hash, Loader2, MessageSquareText, RefreshCw, Search, Sparkles, Tag, X } from 'lucide-react'
|
||||
import { Check, ChevronDown, ChevronRight, Eye, EyeOff, Film, Hash, KeyRound, Loader2, MessageSquareText, RefreshCw, Search, Server, Settings2, Sparkles, Tag, X } from 'lucide-react'
|
||||
|
||||
import type { DanmakuAnime, DanmakuEpisode, DanmakuLoadedInfo } from '../api/danmaku'
|
||||
|
||||
@@ -17,10 +17,24 @@ type PlayerDanmakuPanelProps = {
|
||||
searching: boolean
|
||||
area: number
|
||||
onAreaChange: (v: number) => void
|
||||
onAreaCommit: (v: number) => void
|
||||
opacity: number
|
||||
onOpacityChange: (v: number) => void
|
||||
onOpacityCommit: (v: number) => void
|
||||
fontSize: number
|
||||
onFontSizeChange: (v: number) => void
|
||||
onFontSizeCommit: (v: number) => void
|
||||
/** Per-user danmaku service endpoint and optional application credentials. */
|
||||
source: string
|
||||
appId: string
|
||||
appKeyConfigured: boolean
|
||||
settingsSaving?: boolean
|
||||
onSaveAdvanced: (values: {
|
||||
source: string
|
||||
appId: string
|
||||
appKey: string
|
||||
clearAppKey: boolean
|
||||
}) => Promise<void>
|
||||
/** Multiple anime matched — user must pick one. */
|
||||
candidates: DanmakuAnime[]
|
||||
/**
|
||||
@@ -53,10 +67,18 @@ export function PlayerDanmakuPanel({
|
||||
searching,
|
||||
area,
|
||||
onAreaChange,
|
||||
onAreaCommit,
|
||||
opacity,
|
||||
onOpacityChange,
|
||||
onOpacityCommit,
|
||||
fontSize,
|
||||
onFontSizeChange,
|
||||
onFontSizeCommit,
|
||||
source,
|
||||
appId,
|
||||
appKeyConfigured,
|
||||
settingsSaving = false,
|
||||
onSaveAdvanced,
|
||||
candidates,
|
||||
alternatives,
|
||||
mergeSources,
|
||||
@@ -69,6 +91,13 @@ export function PlayerDanmakuPanel({
|
||||
onResetAuto,
|
||||
}: PlayerDanmakuPanelProps) {
|
||||
const [draft, setDraft] = useState(search)
|
||||
const [advancedOpen, setAdvancedOpen] = useState(false)
|
||||
const [sourceDraft, setSourceDraft] = useState(source)
|
||||
const [appIdDraft, setAppIdDraft] = useState(appId)
|
||||
const [appKeyDraft, setAppKeyDraft] = useState('')
|
||||
const [showAppKey, setShowAppKey] = useState(false)
|
||||
const [clearAppKey, setClearAppKey] = useState(false)
|
||||
const [advancedSaving, setAdvancedSaving] = useState(false)
|
||||
// 展开的番剧(动画 → 集数两级树),默认全展开便于选择。
|
||||
const [openAnime, setOpenAnime] = useState<Set<number>>(new Set())
|
||||
|
||||
@@ -77,8 +106,32 @@ export function PlayerDanmakuPanel({
|
||||
if (open) {
|
||||
setDraft(search)
|
||||
setOpenAnime(new Set(candidates.map((c) => c.animeId)))
|
||||
setSourceDraft(source)
|
||||
setAppIdDraft(appId)
|
||||
setAppKeyDraft('')
|
||||
setShowAppKey(false)
|
||||
setClearAppKey(false)
|
||||
}
|
||||
}, [open, search, candidates, source, appId])
|
||||
|
||||
const saveAdvanced = async () => {
|
||||
setAdvancedSaving(true)
|
||||
try {
|
||||
await onSaveAdvanced({
|
||||
source: sourceDraft,
|
||||
appId: appIdDraft,
|
||||
appKey: appKeyDraft,
|
||||
clearAppKey,
|
||||
})
|
||||
setAppKeyDraft('')
|
||||
setShowAppKey(false)
|
||||
setClearAppKey(false)
|
||||
} catch {
|
||||
// 父组件已展示错误提示,这里保持面板打开以便修正后重试。
|
||||
} finally {
|
||||
setAdvancedSaving(false)
|
||||
}
|
||||
}
|
||||
}, [open, search, candidates])
|
||||
|
||||
if (!open) return null
|
||||
|
||||
@@ -148,6 +201,7 @@ export function PlayerDanmakuPanel({
|
||||
<div className="mb-3 flex items-center justify-between">
|
||||
<div className="flex items-center gap-2 text-sm font-semibold">
|
||||
<MessageSquareText size={16} className="text-rose-400" /> 弹幕设置
|
||||
{settingsSaving && <Loader2 size={12} className="animate-spin text-rose-300" />}
|
||||
</div>
|
||||
<button
|
||||
onClick={onClose}
|
||||
@@ -397,6 +451,7 @@ export function PlayerDanmakuPanel({
|
||||
step={0.05}
|
||||
format={(v) => `${Math.round(v * 100)}%`}
|
||||
onChange={onAreaChange}
|
||||
onCommit={onAreaCommit}
|
||||
/>
|
||||
{/* 透明度 */}
|
||||
<SliderRow
|
||||
@@ -407,6 +462,7 @@ export function PlayerDanmakuPanel({
|
||||
step={0.05}
|
||||
format={(v) => `${Math.round(v * 100)}%`}
|
||||
onChange={onOpacityChange}
|
||||
onCommit={onOpacityCommit}
|
||||
/>
|
||||
{/* 字体大小 */}
|
||||
<SliderRow
|
||||
@@ -417,7 +473,106 @@ export function PlayerDanmakuPanel({
|
||||
step={1}
|
||||
format={(v) => `${Math.round(v)}px`}
|
||||
onChange={onFontSizeChange}
|
||||
onCommit={onFontSizeCommit}
|
||||
/>
|
||||
<div className="mt-3 border-t border-white/10 pt-3">
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => setAdvancedOpen((value) => !value)}
|
||||
className="flex w-full items-center justify-between rounded-lg bg-white/5 px-2.5 py-2 text-xs font-medium text-white/75 transition hover:bg-white/10 hover:text-white"
|
||||
>
|
||||
<span className="flex items-center gap-1.5">
|
||||
<Settings2 size={13} className="text-rose-300" /> 高级
|
||||
</span>
|
||||
<ChevronDown
|
||||
size={14}
|
||||
className={'transition-transform ' + (advancedOpen ? 'rotate-180' : '')}
|
||||
/>
|
||||
</button>
|
||||
|
||||
{advancedOpen && (
|
||||
<div className="mt-2 space-y-2.5 rounded-xl border border-white/10 bg-black/30 p-2.5">
|
||||
<label className="block">
|
||||
<span className="mb-1 flex items-center gap-1 text-[11px] text-white/55">
|
||||
<Server size={11} /> 弹幕服务地址
|
||||
</span>
|
||||
<input
|
||||
value={sourceDraft}
|
||||
onChange={(e) => setSourceDraft(e.target.value)}
|
||||
placeholder="留空使用 https://api.dandanplay.net"
|
||||
className="w-full rounded-lg border border-white/15 bg-white/5 px-2.5 py-2 text-xs outline-none placeholder:text-white/30 focus:border-rose-400/60"
|
||||
/>
|
||||
</label>
|
||||
|
||||
<label className="block">
|
||||
<span className="mb-1 flex items-center gap-1 text-[11px] text-white/55">
|
||||
<KeyRound size={11} /> 开放 API AppId
|
||||
</span>
|
||||
<input
|
||||
value={appIdDraft}
|
||||
onChange={(e) => setAppIdDraft(e.target.value)}
|
||||
placeholder="官方源可留空;第三方源按需填写"
|
||||
className="w-full rounded-lg border border-white/15 bg-white/5 px-2.5 py-2 text-xs outline-none placeholder:text-white/30 focus:border-rose-400/60"
|
||||
/>
|
||||
</label>
|
||||
|
||||
<label className="block">
|
||||
<span className="mb-1 flex items-center justify-between gap-2 text-[11px] text-white/55">
|
||||
<span className="flex items-center gap-1">
|
||||
<KeyRound size={11} /> 应用密钥 AppSecret
|
||||
</span>
|
||||
{appKeyConfigured && !clearAppKey && (
|
||||
<span className="text-[10px] text-emerald-300">已保存</span>
|
||||
)}
|
||||
</span>
|
||||
<span className="relative block">
|
||||
<input
|
||||
type={showAppKey ? 'text' : 'password'}
|
||||
value={appKeyDraft}
|
||||
disabled={clearAppKey}
|
||||
onChange={(e) => setAppKeyDraft(e.target.value)}
|
||||
placeholder={appKeyConfigured ? '留空保持不变' : '仅保存在服务端'}
|
||||
className="w-full rounded-lg border border-white/15 bg-white/5 px-2.5 py-2 pr-8 text-xs outline-none placeholder:text-white/30 focus:border-rose-400/60 disabled:opacity-40"
|
||||
/>
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => setShowAppKey((value) => !value)}
|
||||
disabled={clearAppKey}
|
||||
className="absolute right-1.5 top-1/2 -translate-y-1/2 rounded p-1 text-white/45 hover:text-white disabled:opacity-30"
|
||||
title={showAppKey ? '隐藏密钥' : '显示密钥'}
|
||||
>
|
||||
{showAppKey ? <EyeOff size={12} /> : <Eye size={12} />}
|
||||
</button>
|
||||
</span>
|
||||
</label>
|
||||
|
||||
{appKeyConfigured && (
|
||||
<label className="flex cursor-pointer items-center gap-2 text-[10px] text-amber-200/75">
|
||||
<input
|
||||
type="checkbox"
|
||||
checked={clearAppKey}
|
||||
onChange={(e) => setClearAppKey(e.target.checked)}
|
||||
className="h-3.5 w-3.5 accent-amber-500"
|
||||
/>
|
||||
清除已保存的应用密钥
|
||||
</label>
|
||||
)}
|
||||
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => void saveAdvanced()}
|
||||
disabled={advancedSaving || settingsSaving}
|
||||
className="flex w-full items-center justify-center gap-1.5 rounded-lg bg-rose-500 px-2.5 py-2 text-xs font-medium text-white transition hover:bg-rose-600 disabled:opacity-50"
|
||||
>
|
||||
{(advancedSaving || settingsSaving) && <Loader2 size={12} className="animate-spin" />}
|
||||
保存服务设置
|
||||
</button>
|
||||
<p className="text-[10px] leading-relaxed text-white/35">
|
||||
密钥不会回传到浏览器,留空时保持数据库中的原值;官方源留空凭据会使用内置回退,自定义源需自行提供。修改后仅对当前账号生效。
|
||||
</p>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
@@ -430,6 +585,7 @@ function SliderRow({
|
||||
step,
|
||||
format,
|
||||
onChange,
|
||||
onCommit,
|
||||
}: {
|
||||
label: string
|
||||
value: number
|
||||
@@ -438,6 +594,7 @@ function SliderRow({
|
||||
step: number
|
||||
format: (v: number) => string
|
||||
onChange: (v: number) => void
|
||||
onCommit: (v: number) => void
|
||||
}) {
|
||||
return (
|
||||
<div className="mb-2.5">
|
||||
@@ -452,6 +609,8 @@ function SliderRow({
|
||||
step={step}
|
||||
value={value}
|
||||
onChange={(e) => onChange(Number(e.target.value))}
|
||||
onPointerUp={(e) => onCommit(Number(e.currentTarget.value))}
|
||||
onKeyUp={(e) => onCommit(Number(e.currentTarget.value))}
|
||||
className="w-full accent-rose-500"
|
||||
/>
|
||||
</div>
|
||||
|
||||
+153
-22
@@ -5,7 +5,13 @@ import toast from 'react-hot-toast'
|
||||
|
||||
import { mediaAPI, libraryAPI } from '../api/library'
|
||||
import { hlsURL, postPlaybackProgressKeepalive, stopHLSJob, streamURL } from '../api/client'
|
||||
import { danmakuAPI, type DanmakuAnime, type DanmakuLoadedInfo } from '../api/danmaku'
|
||||
import {
|
||||
danmakuAPI,
|
||||
type DanmakuAnime,
|
||||
type DanmakuConfig,
|
||||
type DanmakuLoadedInfo,
|
||||
type DanmakuSettingsPatch,
|
||||
} from '../api/danmaku'
|
||||
import { playbackAPI } from '../api/playback'
|
||||
import { subtitlesAPI, type SubtitleTrack } from '../api/subtitles'
|
||||
import { systemAPI } from '../api/system'
|
||||
@@ -55,6 +61,12 @@ type PlaybackProgressSession = {
|
||||
sequence: number
|
||||
}
|
||||
|
||||
function normalizePlayerVolume(value: unknown): number {
|
||||
const parsed = Number(value)
|
||||
if (!Number.isFinite(parsed)) return 1
|
||||
return Math.min(1, Math.max(0, parsed))
|
||||
}
|
||||
|
||||
function newPlaybackProgressSession(mediaId: string): PlaybackProgressSession {
|
||||
const randomID =
|
||||
typeof crypto !== 'undefined' && typeof crypto.randomUUID === 'function'
|
||||
@@ -94,7 +106,11 @@ export function PlayerPage() {
|
||||
)
|
||||
const [subtitlePosition, setSubtitlePosition] = useState<SubtitlePosition>(loadSubtitlePosition)
|
||||
const [subtitleStyle, setSubtitleStyle] = useState<SubtitleStylePreset>(loadSubtitleStyle)
|
||||
const [playerVolume, setPlayerVolume] = useState(() =>
|
||||
normalizePlayerVolume(authUser?.player_volume),
|
||||
)
|
||||
const persistedSubtitleChineseModeRef = useRef(subtitleChineseMode)
|
||||
const playerVolumeTouchedRef = useRef(false)
|
||||
const subtitlePreferenceTouchedRef = useRef(false)
|
||||
const subtitlePreferenceSaveQueueRef = useRef<Promise<void>>(Promise.resolve())
|
||||
const [hlsUnavailable, setHlsUnavailable] = useState(false)
|
||||
@@ -131,6 +147,10 @@ export function PlayerPage() {
|
||||
const [danmakuOpacity, setDanmakuOpacity] = useState(1)
|
||||
const [danmakuFontSize, setDanmakuFontSize] = useState(24)
|
||||
const [danmakuArea, setDanmakuArea] = useState(1)
|
||||
const [danmakuSource, setDanmakuSource] = useState('')
|
||||
const [danmakuAppID, setDanmakuAppID] = useState('')
|
||||
const [danmakuAppKeyConfigured, setDanmakuAppKeyConfigured] = useState(false)
|
||||
const [playerSettingsSaving, setPlayerSettingsSaving] = useState(false)
|
||||
|
||||
// 选集 / 播放列表状态
|
||||
const [playlistEpisodes, setPlaylistEpisodes] = useState<Media[]>([])
|
||||
@@ -181,51 +201,151 @@ export function PlayerPage() {
|
||||
}
|
||||
}, [setAuthUser])
|
||||
|
||||
// 读取宿主机已保存的弹幕参数作为面板初始值(无 admin 权限也可读)。
|
||||
useEffect(() => {
|
||||
danmakuAPI
|
||||
.config()
|
||||
.then((cfg) => {
|
||||
setDanmakuEnabled(cfg.enabled)
|
||||
setDanmakuOpacity(Number(cfg.opacity) || 1)
|
||||
setDanmakuFontSize(Number(cfg.font_size) || 24)
|
||||
setDanmakuArea(Number(cfg.area) || 1)
|
||||
})
|
||||
.catch(() => undefined)
|
||||
const applyDanmakuConnectionConfig = useCallback((cfg: DanmakuConfig) => {
|
||||
setDanmakuSource(cfg.source ?? '')
|
||||
setDanmakuAppID(cfg.app_id ?? '')
|
||||
setDanmakuAppKeyConfigured(Boolean(cfg.app_key_configured))
|
||||
}, [])
|
||||
|
||||
// 读取弹幕配置(含按用户存储的合并偏好),初始化面板。
|
||||
const saveDanmakuSettings = useCallback(
|
||||
async (patch: DanmakuSettingsPatch, failureMessage = '播放器设置保存失败,请重试') => {
|
||||
setPlayerSettingsSaving(true)
|
||||
try {
|
||||
const cfg = await danmakuAPI.updateSettings(patch)
|
||||
applyDanmakuConnectionConfig(cfg)
|
||||
return cfg
|
||||
} catch (error) {
|
||||
toast.error(failureMessage)
|
||||
throw error
|
||||
} finally {
|
||||
setPlayerSettingsSaving(false)
|
||||
}
|
||||
},
|
||||
[applyDanmakuConnectionConfig],
|
||||
)
|
||||
|
||||
// 一次读取当前用户的音量、弹幕渲染参数、服务地址和凭据配置状态。
|
||||
useEffect(() => {
|
||||
let cancelled = false
|
||||
danmakuAPI
|
||||
.config()
|
||||
.then((cfg) => {
|
||||
if (cancelled) return
|
||||
const volume = normalizePlayerVolume(cfg.volume)
|
||||
if (!playerVolumeTouchedRef.current) {
|
||||
setPlayerVolume(volume)
|
||||
}
|
||||
setDanmakuEnabled(cfg.enabled)
|
||||
setDanmakuOpacity(Number(cfg.opacity) || 1)
|
||||
setDanmakuFontSize(Number(cfg.font_size) || 24)
|
||||
setDanmakuArea(Number(cfg.area) || 1)
|
||||
setDanmakuMergeSources(Boolean(cfg.merge_sources))
|
||||
applyDanmakuConnectionConfig(cfg)
|
||||
if (!playerVolumeTouchedRef.current) {
|
||||
const current = useAuthStore.getState().user
|
||||
if (current) setAuthUser({ ...current, player_volume: volume })
|
||||
}
|
||||
})
|
||||
.catch(() => {
|
||||
// 配置读取失败时保持默认(不合并),不影响播放。
|
||||
// 配置读取失败时保持本地默认值,不影响播放。
|
||||
})
|
||||
return () => {
|
||||
cancelled = true
|
||||
}
|
||||
}, [applyDanmakuConnectionConfig, setAuthUser, authUser?.id])
|
||||
|
||||
const changePlayerVolume = useCallback((next: number) => {
|
||||
playerVolumeTouchedRef.current = true
|
||||
setPlayerVolume(normalizePlayerVolume(next))
|
||||
}, [])
|
||||
|
||||
const commitPlayerVolume = useCallback(
|
||||
(next: number) => {
|
||||
playerVolumeTouchedRef.current = true
|
||||
const volume = normalizePlayerVolume(next)
|
||||
setPlayerVolume(volume)
|
||||
void danmakuAPI
|
||||
.updateSettings({ volume })
|
||||
.then((cfg) => {
|
||||
const saved = normalizePlayerVolume(cfg.volume)
|
||||
setPlayerVolume(saved)
|
||||
const current = useAuthStore.getState().user
|
||||
if (current) setAuthUser({ ...current, player_volume: saved })
|
||||
})
|
||||
.catch(() => {
|
||||
toast.error('音量保存失败,请重试')
|
||||
})
|
||||
},
|
||||
[setAuthUser],
|
||||
)
|
||||
|
||||
const saveDanmakuAdvanced = useCallback(
|
||||
async (values: { source: string; appId: string; appKey: string; clearAppKey: boolean }) => {
|
||||
const patch: DanmakuSettingsPatch = {
|
||||
source: values.source.trim(),
|
||||
app_id: values.appId.trim(),
|
||||
}
|
||||
if (values.clearAppKey) {
|
||||
patch.clear_app_key = true
|
||||
} else if (values.appKey.trim()) {
|
||||
patch.app_key = values.appKey.trim()
|
||||
}
|
||||
const cfg = await saveDanmakuSettings(patch, '弹幕服务设置保存失败,请重试')
|
||||
setDanmakuSource(cfg.source ?? '')
|
||||
setDanmakuAppID(cfg.app_id ?? '')
|
||||
setDanmakuAppKeyConfigured(Boolean(cfg.app_key_configured))
|
||||
// 地址或凭据变化后立即按新配置重新抓取当前对象的弹幕。
|
||||
setDanmakuSearching(true)
|
||||
setDanmakuSearchTrigger((prev) => prev + 1)
|
||||
toast.success('弹幕服务设置已保存')
|
||||
},
|
||||
[saveDanmakuSettings],
|
||||
)
|
||||
|
||||
// 切换合并开关:先落库,成功后再重新抓取,避免与后端读到的偏好不一致。
|
||||
const danmakuChangeMergeSources = useCallback((next: boolean) => {
|
||||
const danmakuChangeMergeSources = useCallback(
|
||||
(next: boolean) => {
|
||||
setDanmakuMergeSaving(true)
|
||||
danmakuAPI
|
||||
.updateSettings({ mergeSources: next })
|
||||
saveDanmakuSettings({ merge_sources: next })
|
||||
.then(() => {
|
||||
setDanmakuMergeSources(next)
|
||||
setDanmakuSearching(true)
|
||||
setDanmakuSearchTrigger((prev) => prev + 1)
|
||||
})
|
||||
.catch(() => {
|
||||
// 保存失败时保持原值,用户可重试。
|
||||
})
|
||||
.catch(() => undefined)
|
||||
.finally(() => setDanmakuMergeSaving(false))
|
||||
}, [])
|
||||
},
|
||||
[saveDanmakuSettings],
|
||||
)
|
||||
|
||||
const danmakuChangeEnabled = useCallback(
|
||||
(next: boolean) => {
|
||||
setDanmakuEnabled(next)
|
||||
void saveDanmakuSettings({ enabled: next }).catch(() => undefined)
|
||||
},
|
||||
[saveDanmakuSettings],
|
||||
)
|
||||
|
||||
const commitDanmakuArea = useCallback(
|
||||
(next: number) => {
|
||||
void saveDanmakuSettings({ area: next }).catch(() => undefined)
|
||||
},
|
||||
[saveDanmakuSettings],
|
||||
)
|
||||
|
||||
const commitDanmakuOpacity = useCallback(
|
||||
(next: number) => {
|
||||
void saveDanmakuSettings({ opacity: next }).catch(() => undefined)
|
||||
},
|
||||
[saveDanmakuSettings],
|
||||
)
|
||||
|
||||
const commitDanmakuFontSize = useCallback(
|
||||
(next: number) => {
|
||||
void saveDanmakuSettings({ font_size: next }).catch(() => undefined)
|
||||
},
|
||||
[saveDanmakuSettings],
|
||||
)
|
||||
|
||||
// 用户手动搜索:带关键词重新拉取(search=null 时按视频名)。
|
||||
// loading 状态由 DanmakuStage 拉取完成回调(onLoaded)驱动。
|
||||
@@ -1038,6 +1158,9 @@ export function PlayerPage() {
|
||||
onSubtitleStyleChange={changeSubtitleStyle}
|
||||
videoRef={ref}
|
||||
onVideoError={handleVideoError}
|
||||
playerVolume={playerVolume}
|
||||
onPlayerVolumeChange={changePlayerVolume}
|
||||
onPlayerVolumeCommit={commitPlayerVolume}
|
||||
danmakuEnabled={danmakuEnabled}
|
||||
danmakuOpacity={danmakuOpacity}
|
||||
danmakuFontSize={danmakuFontSize}
|
||||
@@ -1076,16 +1199,24 @@ export function PlayerPage() {
|
||||
open={danmakuOpen}
|
||||
onClose={() => setDanmakuOpen(false)}
|
||||
enabled={danmakuEnabled}
|
||||
onToggleEnabled={setDanmakuEnabled}
|
||||
onToggleEnabled={danmakuChangeEnabled}
|
||||
search={danmakuSearch ?? ''}
|
||||
onSearch={searchDanmaku}
|
||||
searching={danmakuSearching}
|
||||
area={danmakuArea}
|
||||
onAreaChange={setDanmakuArea}
|
||||
onAreaCommit={commitDanmakuArea}
|
||||
opacity={danmakuOpacity}
|
||||
onOpacityChange={setDanmakuOpacity}
|
||||
onOpacityCommit={commitDanmakuOpacity}
|
||||
fontSize={danmakuFontSize}
|
||||
onFontSizeChange={setDanmakuFontSize}
|
||||
onFontSizeCommit={commitDanmakuFontSize}
|
||||
source={danmakuSource}
|
||||
appId={danmakuAppID}
|
||||
appKeyConfigured={danmakuAppKeyConfigured}
|
||||
settingsSaving={playerSettingsSaving}
|
||||
onSaveAdvanced={saveDanmakuAdvanced}
|
||||
candidates={danmakuCandidates}
|
||||
alternatives={danmakuAlternatives}
|
||||
mergeSources={danmakuMergeSources}
|
||||
|
||||
@@ -147,6 +147,9 @@ type PlayerVideoStageProps = {
|
||||
onSubtitleStyleChange: (style: SubtitleStylePreset) => void
|
||||
videoRef: RefObject<HTMLVideoElement>
|
||||
onVideoError: () => void
|
||||
playerVolume: number
|
||||
onPlayerVolumeChange: (volume: number) => void
|
||||
onPlayerVolumeCommit: (volume: number) => void
|
||||
danmakuEnabled: boolean
|
||||
danmakuOpacity: number
|
||||
danmakuFontSize: number
|
||||
@@ -192,6 +195,9 @@ export function PlayerVideoStage({
|
||||
onSubtitleStyleChange,
|
||||
videoRef,
|
||||
onVideoError,
|
||||
playerVolume,
|
||||
onPlayerVolumeChange,
|
||||
onPlayerVolumeCommit,
|
||||
danmakuEnabled,
|
||||
danmakuOpacity,
|
||||
danmakuFontSize,
|
||||
@@ -631,6 +637,9 @@ export function PlayerVideoStage({
|
||||
</div>
|
||||
<PlayerControls
|
||||
videoRef={videoRef}
|
||||
volume={playerVolume}
|
||||
onVolumeChange={onPlayerVolumeChange}
|
||||
onVolumeCommit={onPlayerVolumeCommit}
|
||||
uiVisible={controlsVisible}
|
||||
onUiVisibleChange={setControlsVisible}
|
||||
subs={subs}
|
||||
|
||||
@@ -1,64 +0,0 @@
|
||||
import type { SettingGroup } from './settingsGroupTypes'
|
||||
|
||||
// 弹幕配置:对接 dandanplay(弹弹play)协议弹幕源 + 渲染通用功能。
|
||||
// 来源地址留空时使用官方 https://api.dandanplay.net;填写任何符合
|
||||
// dandanplay 协议(/api/v2/search/episodes + /api/v2/comment/:id)的服务地址均可。
|
||||
export const danmakuSettingsGroup: SettingGroup = {
|
||||
key: 'danmaku',
|
||||
label: '弹幕',
|
||||
description: '弹幕来源(dandanplay 协议)与渲染参数(透明度 / 字号 / 显示区域)',
|
||||
items: [
|
||||
{
|
||||
key: 'danmaku.enabled',
|
||||
label: '启用弹幕',
|
||||
type: 'toggle',
|
||||
hint: '关闭后播放页不拉取、不渲染弹幕',
|
||||
defaultValue: 'true',
|
||||
},
|
||||
{
|
||||
key: 'danmaku.source',
|
||||
label: '弹幕服务地址(dandanplay 协议)',
|
||||
type: 'text',
|
||||
hint: '留空使用官方 https://api.dandanplay.net。可填写自建或第三方符合 dandanplay 协议的服务地址(含 /api/v2/search/episodes 搜索与 /api/v2/comment/:id 弹幕接口)。播放时按视频名称搜索番剧并拉取 Bilibili 格式 XML 弹幕。',
|
||||
placeholder: 'https://api.dandanplay.net',
|
||||
},
|
||||
{
|
||||
key: 'danmaku.app_id',
|
||||
label: 'AppId(弹弹play 开放 API)',
|
||||
type: 'text',
|
||||
hint: '弹弹play DevCenter 申请的应用 ID(https://doc.dandanplay.com/open/)。官方接口要求应用认证,留空使用内置凭据(签名认证,开箱即用);填写自己的 AppId/AppKey 可覆盖内置凭据。仅对官方 api.dandanplay.net 生效,第三方协议源不会携带凭据。',
|
||||
placeholder: '在 DevCenter 申请的应用 ID',
|
||||
},
|
||||
{
|
||||
key: 'danmaku.app_key',
|
||||
label: 'AppKey(弹弹play 应用密钥)',
|
||||
type: 'text',
|
||||
hint: '与 AppId 配套的 AppSecret,只保存在服务器上用于计算请求签名(base64(sha256(AppId+Timestamp+Path+Secret))),不会下发到播放器。',
|
||||
placeholder: '在 DevCenter 申请的应用密钥',
|
||||
},
|
||||
{
|
||||
key: 'danmaku.opacity',
|
||||
label: '弹幕透明度',
|
||||
type: 'number',
|
||||
hint: '0.1 ~ 1,数值越小越透明(1 为完全不透明)',
|
||||
defaultValue: '1',
|
||||
placeholder: '1',
|
||||
},
|
||||
{
|
||||
key: 'danmaku.font_size',
|
||||
label: '弹幕字号',
|
||||
type: 'number',
|
||||
hint: '弹幕渲染字号(px),默认 24',
|
||||
defaultValue: '24',
|
||||
placeholder: '24',
|
||||
},
|
||||
{
|
||||
key: 'danmaku.area',
|
||||
label: '弹幕显示区域',
|
||||
type: 'number',
|
||||
hint: '0 ~ 1,弹幕占视频高度比例(1 为全屏,0.5 为上半屏)',
|
||||
defaultValue: '1',
|
||||
placeholder: '1',
|
||||
},
|
||||
],
|
||||
}
|
||||
@@ -1,6 +1,5 @@
|
||||
import { adultSettingsGroup } from './settingsGroupAccess'
|
||||
import { apiConfigsSettingsGroup } from './settingsGroupAPIConfigs'
|
||||
import { danmakuSettingsGroup } from './settingsGroupDanmaku'
|
||||
import { generalSettingsGroup } from './settingsGroupGeneral'
|
||||
import { recognitionWordsSettingsGroup } from './settingsGroupRecognitionWords'
|
||||
import type { SettingGroup } from './settingsGroupTypes'
|
||||
@@ -26,7 +25,6 @@ export const GROUPS: SettingGroup[] = [
|
||||
databaseSettingsGroup,
|
||||
apiConfigsSettingsGroup,
|
||||
recognitionWordsSettingsGroup,
|
||||
danmakuSettingsGroup,
|
||||
adultSettingsGroup,
|
||||
aboutSettingsGroup,
|
||||
]
|
||||
|
||||
@@ -8,6 +8,8 @@ export interface User {
|
||||
avatar_url?: string
|
||||
hide_adult?: boolean
|
||||
subtitle_chinese_mode?: 'original' | 'simplified' | 'traditional'
|
||||
/** 本地缓存的播放器音量,服务端配置接口会刷新。 */
|
||||
player_volume?: number
|
||||
force_password_reset: boolean
|
||||
is_active: boolean
|
||||
allowed_library_ids?: string[]
|
||||
|
||||
@@ -0,0 +1,30 @@
|
||||
import { runWithoutGlobalVideoFrame } from './withoutVideoFrame.ts'
|
||||
|
||||
function check(name: string, cond: boolean) {
|
||||
if (!cond) throw new Error(`runWithoutGlobalVideoFrame: ${name}`)
|
||||
}
|
||||
|
||||
const FakeVideoFrame = function VideoFrame() {
|
||||
return undefined
|
||||
}
|
||||
|
||||
Object.defineProperty(globalThis, 'VideoFrame', {
|
||||
configurable: true,
|
||||
writable: true,
|
||||
value: FakeVideoFrame,
|
||||
})
|
||||
|
||||
let seenInside = typeof (globalThis as { VideoFrame?: unknown }).VideoFrame
|
||||
const result = runWithoutGlobalVideoFrame(() => {
|
||||
seenInside = typeof (globalThis as { VideoFrame?: unknown }).VideoFrame
|
||||
return 7
|
||||
})
|
||||
|
||||
check('hides VideoFrame inside the callback', seenInside === 'undefined')
|
||||
check('returns the callback result', result === 7)
|
||||
check(
|
||||
'restores VideoFrame afterwards',
|
||||
(globalThis as { VideoFrame?: unknown }).VideoFrame === FakeVideoFrame,
|
||||
)
|
||||
|
||||
console.log('withoutVideoFrame.test.ts ok')
|
||||
@@ -0,0 +1,27 @@
|
||||
/**
|
||||
* JASSUB probes color space with `new VideoFrame(video)` during construct.
|
||||
* Direct-play 302s to a CDN / remote Emby taint <video>, and Chrome throws
|
||||
* SecurityError. Overlay rendering uses requestVideoFrameCallback metadata,
|
||||
* not pixels, so hide VideoFrame for the sync constructor call.
|
||||
*
|
||||
* ponytail: skips color-space matching for all ASS playback, not only tainted
|
||||
* sources. 302 completes after construct, so we cannot probe currentSrc first.
|
||||
* Upgrade: canvas-only JASSUB driven by rVFC metadata when the element taints.
|
||||
*/
|
||||
export function runWithoutGlobalVideoFrame<T>(fn: () => T): T {
|
||||
const desc = Object.getOwnPropertyDescriptor(globalThis, 'VideoFrame')
|
||||
Object.defineProperty(globalThis, 'VideoFrame', {
|
||||
configurable: true,
|
||||
writable: true,
|
||||
value: undefined,
|
||||
})
|
||||
try {
|
||||
return fn()
|
||||
} finally {
|
||||
if (desc) {
|
||||
Object.defineProperty(globalThis, 'VideoFrame', desc)
|
||||
} else {
|
||||
delete (globalThis as { VideoFrame?: unknown }).VideoFrame
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user