feat: Implement node management features including creation, updating, and deletion

- Added CreateNode, UpdateNode, and DeleteNode functions in the controller for managing nodes.
- Introduced NodeInput struct for input validation during node creation and updates.
- Enhanced the Node model to include DiscoveryToken and Pending status.
- Updated the AgentRegister and AgentHeartbeat functions to utilize the new node management logic.
- Refactored the API router to include new routes for node management.
- Improved the frontend Node component to support node creation, editing, and deletion with appropriate UI feedback.
- Added tests to ensure the new functionality works as expected.
This commit is contained in:
ryan
2026-03-10 15:33:06 +08:00
parent 861d759f97
commit 05e75549d2
16 changed files with 916 additions and 296 deletions
+7 -2
View File
@@ -7,8 +7,9 @@ import (
)
type Client interface {
RegisterNode(ctx context.Context, payload protocol.NodePayload) error
RegisterNode(ctx context.Context, payload protocol.NodePayload) (*protocol.RegisterNodeResponse, error)
Heartbeat(ctx context.Context, payload protocol.NodePayload) error
SetToken(token string)
}
type Service struct {
@@ -19,10 +20,14 @@ func New(client Client) *Service {
return &Service{client: client}
}
func (s *Service) Register(ctx context.Context, payload protocol.NodePayload) error {
func (s *Service) Register(ctx context.Context, payload protocol.NodePayload) (*protocol.RegisterNodeResponse, error) {
return s.client.RegisterNode(ctx, payload)
}
func (s *Service) Heartbeat(ctx context.Context, payload protocol.NodePayload) error {
return s.client.Heartbeat(ctx, payload)
}
func (s *Service) SetToken(token string) {
s.client.SetToken(token)
}