Refactor logging to use slog package across the application

- Replaced standard log package with log/slog in httpclient, nginx manager, sync service, updater, and other components for structured logging.
- Introduced environment variable `LOG_LEVEL` to control logging levels (debug, info, warn, error).
- Updated documentation to reflect changes in logging configuration and requirements.
- Added a new logging setup function in the ats_agent internal package to initialize the slog logger.
This commit is contained in:
ryan
2026-03-13 14:53:51 +08:00
parent 06d4831d55
commit aeb7118b30
17 changed files with 321 additions and 209 deletions
+2 -3
View File
@@ -8,7 +8,6 @@ import (
"encoding/json"
"fmt"
"io"
"log"
"net/http"
"os"
"os/exec"
@@ -137,7 +136,7 @@ func ScheduleServerUpgrade(channel string) (*LatestServerRelease, error) {
go func(task *preparedServerUpgrade) {
time.Sleep(serverUpgradeDispatchDelay)
if err := executeServerUpgrade(task); err != nil {
log.Printf("server self-update failed: %v", err)
common.SysError(fmt.Sprintf("server self-update failed: %v", err))
serverUpgradeState.Lock()
serverUpgradeState.inProgress = false
serverUpgradeState.Unlock()
@@ -251,7 +250,7 @@ func ConfirmManualServerUpgrade(uploadToken string) (*UploadedServerBinary, erro
go func(task *manualServerBinaryCandidate) {
time.Sleep(serverUpgradeDispatchDelay)
if err := executeManualServerUpgrade(task); err != nil {
log.Printf("server manual upgrade failed: %v", err)
common.SysError(fmt.Sprintf("server manual upgrade failed: %v", err))
serverUpgradeState.Lock()
serverUpgradeState.inProgress = false
serverUpgradeState.Unlock()