refactor(edge): 抽取边缘运行时共享包并完成 Phase 3 重构

- 新增 internal/apps/edge/,三组件改为薄包装,删除 3000+ 行重复代码
- Agent 心跳周期下沉至 heartbeat/cycle.go
- 协议类型迁入 pkg/protocol/agent.go
- 补充设计文档与 changelog
This commit is contained in:
ryan
2026-06-19 14:56:00 +08:00
parent cc5e53c51e
commit db9a9f98fd
53 changed files with 2091 additions and 2947 deletions
+2 -70
View File
@@ -1,11 +1,9 @@
package config
import (
"context"
"encoding/json"
"errors"
"fmt"
"net"
"os"
pathpkg "path"
"path/filepath"
@@ -13,8 +11,7 @@ import (
"strings"
"time"
"github.com/Rain-kl/Wavelet/pkg/geoip"
"github.com/Rain-kl/Wavelet/pkg/geoip/iputil"
"github.com/Rain-kl/Wavelet/internal/apps/edge/nodeip"
"github.com/Rain-kl/Wavelet/pkg/utils"
)
@@ -35,11 +32,6 @@ const (
defaultMMDBDownloadURL = "https://raw.githubusercontent.com/Loyalsoldier/geoip/release/GeoLite2-Country.mmdb"
)
var (
lookupOutboundIP = geoip.GetOutboundIP
lookupLocalIP = detectLocalNodeIP
)
type Config struct {
ServerURL string `json:"server_url"`
AccessToken string `json:"agent_token"`
@@ -166,7 +158,7 @@ func applyDefaults(cfg *Config, baseDir string) {
cfg.NodeName = detectHostname()
}
if cfg.NodeIP == "" {
cfg.NodeIP = detectNodeIP()
cfg.NodeIP = nodeip.Detect()
}
if cfg.MainConfigPath == "" {
cfg.MainConfigPath = joinManagedPath(cfg.DataDir, defaultMainConfigRelativePath)
@@ -400,64 +392,4 @@ func detectHostname() string {
return strings.TrimSpace(host)
}
func detectNodeIP() string {
if ip := detectOutboundNodeIP(); ip != "" {
return ip
}
return lookupLocalIP()
}
func detectOutboundNodeIP() string {
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
ip, err := lookupOutboundIP(ctx)
if err != nil || ip == nil {
return ""
}
return ip.String()
}
func detectLocalNodeIP() string {
interfaces, err := net.Interfaces()
if err != nil {
return ""
}
bestIP := ""
bestPriority := -1
for _, iface := range interfaces {
if iface.Flags&net.FlagUp == 0 || iface.Flags&net.FlagLoopback != 0 {
continue
}
addrs, err := iface.Addrs()
if err != nil {
continue
}
for _, addr := range addrs {
ipNet, ok := addr.(*net.IPNet)
if !ok || ipNet.IP == nil || ipNet.IP.IsLoopback() {
continue
}
ipv4 := normalizeIPv4(ipNet.IP)
priority := nodeIPPriority(ipv4)
if priority > bestPriority {
bestIP = ipv4.String()
bestPriority = priority
}
if bestPriority == 2 {
return bestIP
}
}
}
return bestIP
}
func normalizeIPv4(ip net.IP) net.IP {
if ip == nil {
return nil
}
return ip.To4()
}
func nodeIPPriority(ip net.IP) int {
return iputil.Score(ip)
}