feat: add support for release channels in version upgrade and node agent updates

- Introduced ReleaseChannel type to manage stable and preview releases.
- Updated DashboardTopbar to handle version upgrades based on selected release channel.
- Enhanced node detail page to allow manual checks for agent updates on stable and preview channels.
- Modified API endpoints to support fetching and upgrading based on release channels.
- Updated UI components to reflect changes in version checking and upgrade processes.
- Added tests for new functionality related to preview releases and agent updates.
This commit is contained in:
ryan
2026-03-12 11:25:13 +08:00
parent 93e43fb3b0
commit f50eb9adee
25 changed files with 1448 additions and 239 deletions
+55 -1
View File
@@ -3,12 +3,19 @@ package controller
import (
"atsflare/service"
"encoding/json"
"errors"
"io"
"net/http"
"strconv"
"github.com/gin-gonic/gin"
)
type nodeAgentUpdateRequest struct {
Channel string `json:"channel"`
TagName string `json:"tag_name"`
}
// CreateNode godoc
// @Summary Create node
// @Tags Nodes
@@ -181,7 +188,20 @@ func RequestNodeAgentUpdate(c *gin.Context) {
})
return
}
node, err := service.RequestNodeAgentUpdate(uint(id))
var request nodeAgentUpdateRequest
if c.Request.ContentLength > 0 {
if err = json.NewDecoder(c.Request.Body).Decode(&request); err != nil && !errors.Is(err, io.EOF) {
c.JSON(http.StatusBadRequest, gin.H{
"success": false,
"message": "无效的参数",
})
return
}
}
node, err := service.RequestNodeAgentUpdate(uint(id), service.NodeAgentUpdateInput{
Channel: request.Channel,
TagName: request.TagName,
})
if err != nil {
c.JSON(http.StatusOK, gin.H{
"success": false,
@@ -195,3 +215,37 @@ func RequestNodeAgentUpdate(c *gin.Context) {
"data": node,
})
}
// GetNodeAgentRelease godoc
// @Summary Check latest agent release for node
// @Tags Nodes
// @Produce json
// @Security BearerAuth
// @Param id path int true "Node ID"
// @Param channel query string false "stable or preview"
// @Success 200 {object} map[string]interface{}
// @Failure 400 {object} map[string]interface{}
// @Router /api/nodes/{id}/agent-release [get]
func GetNodeAgentRelease(c *gin.Context) {
id, err := strconv.ParseUint(c.Param("id"), 10, 64)
if err != nil || id == 0 {
c.JSON(http.StatusBadRequest, gin.H{
"success": false,
"message": "无效的参数",
})
return
}
release, err := service.GetNodeAgentRelease(c.Request.Context(), uint(id), c.Query("channel"))
if err != nil {
c.JSON(http.StatusOK, gin.H{
"success": false,
"message": err.Error(),
})
return
}
c.JSON(http.StatusOK, gin.H{
"success": true,
"message": "",
"data": release,
})
}