package controller import ( "log/slog" "net" "openflare/model" "openflare/service" "time" "github.com/gin-gonic/gin" "golang.org/x/net/websocket" ) // RelayHeartbeat godoc // @Summary Report relay heartbeat // @Tags Relay // @Accept json // @Produce json // @Security AccessTokenAuth // @Param payload body service.RelayHeartbeatPayload true "Relay heartbeat payload" // @Success 200 {object} map[string]interface{} // @Failure 400 {object} map[string]interface{} // @Router /api/relay/heartbeat [post] func RelayHeartbeat(c *gin.Context) { var payload service.RelayHeartbeatPayload if !bindJSON(c, &payload) { return } payload.IP = service.ResolveReportedNodeIP(payload.IP, c.Request.RemoteAddr) authNode, ok := c.Get("relay_node") if !ok { respondUnauthorized(c, "无权进行此操作") return } node := authNode.(*model.Node) result, err := service.HeartbeatRelay(node, payload) if err != nil { respondFailure(c, err.Error()) return } respondSuccess(c, result) } // RelayWebSocket godoc // @Summary Upgrade relay connection to websocket // @Tags Relay // @Security AccessTokenAuth // @Router /api/relay/ws [get] func RelayWebSocket(c *gin.Context) { authNode, ok := c.Get("relay_node") if !ok { respondUnauthorized(c, "无权进行此操作") return } node := authNode.(*model.Node) slog.Debug("relay ws upgrade requested", "node_id", node.NodeID, "remote", c.Request.RemoteAddr) websocket.Handler(func(conn *websocket.Conn) { client := service.RegisterRelayWSClient(node.NodeID) defer service.UnregisterRelayWSClient(client) defer func() { _ = conn.Close() slog.Debug("relay ws connection closed", "node_id", node.NodeID) }() slog.Debug("relay ws upgrade succeeded", "node_id", node.NodeID, "remote", c.Request.RemoteAddr) go func() { <-client.Done() _ = conn.Close() }() go streamRelayWSMessages(c, conn, client) for { var message service.WSMessage _ = conn.SetReadDeadline(time.Now().Add(agentWSReadTimeout())) if err := websocket.JSON.Receive(conn, &message); err != nil { if netErr, ok := err.(net.Error); ok && netErr.Timeout() { slog.Debug("relay ws receive timeout", "node_id", node.NodeID) return } slog.Debug("relay ws receive failed", "node_id", node.NodeID, "error", err) return } slog.Debug("relay ws message received", "node_id", node.NodeID, "type", message.Type) switch message.Type { case "ping": if !service.SendRelayWSPong(node.NodeID) { slog.Debug("relay ws pong enqueue failed", "node_id", node.NodeID) } case "pong": slog.Debug("relay ws pong received", "node_id", node.NodeID) default: slog.Debug("relay ws unsupported message type", "node_id", node.NodeID, "type", message.Type) } } }).ServeHTTP(c.Writer, c.Request) } func streamRelayWSMessages(c *gin.Context, conn *websocket.Conn, client *service.WSClient) { for { select { case <-c.Request.Context().Done(): return case <-client.Done(): return case message, ok := <-client.Messages(): if !ok { return } _ = conn.SetWriteDeadline(time.Now().Add(agentWSWriteTimeout())) if err := websocket.JSON.Send(conn, message); err != nil { slog.Debug("relay ws send failed", "node_id", client.ID(), "error", err) return } } } }