mirror of
https://github.com/Rain-kl/OpenFlare.git
synced 2026-09-29 14:06:36 +08:00
118 lines
3.1 KiB
Go
118 lines
3.1 KiB
Go
package controller
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import (
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"log/slog"
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"net"
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"openflare/model"
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"openflare/service"
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"time"
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"github.com/gin-gonic/gin"
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"golang.org/x/net/websocket"
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)
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// RelayHeartbeat godoc
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// @Summary Report relay heartbeat
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// @Tags Relay
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// @Accept json
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// @Produce json
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// @Security AgentTokenAuth
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// @Param payload body service.RelayHeartbeatPayload true "Relay heartbeat payload"
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// @Success 200 {object} map[string]interface{}
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// @Failure 400 {object} map[string]interface{}
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// @Router /api/relay/heartbeat [post]
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func RelayHeartbeat(c *gin.Context) {
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var payload service.RelayHeartbeatPayload
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if !bindJSON(c, &payload) {
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return
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}
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authNode, ok := c.Get("relay_node")
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if !ok {
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respondUnauthorized(c, "无权进行此操作")
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return
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}
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node := authNode.(*model.Node)
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result, err := service.HeartbeatRelay(node, payload)
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if err != nil {
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respondFailure(c, err.Error())
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return
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}
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respondSuccess(c, result)
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}
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// RelayWebSocket godoc
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// @Summary Upgrade relay connection to websocket
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// @Tags Relay
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// @Security AgentTokenAuth
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// @Router /api/relay/ws [get]
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func RelayWebSocket(c *gin.Context) {
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authNode, ok := c.Get("relay_node")
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if !ok {
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respondUnauthorized(c, "无权进行此操作")
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return
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}
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node := authNode.(*model.Node)
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slog.Debug("relay ws upgrade requested", "node_id", node.NodeID, "remote", c.Request.RemoteAddr)
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websocket.Handler(func(conn *websocket.Conn) {
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client := service.RegisterRelayWSClient(node.NodeID)
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defer service.UnregisterRelayWSClient(client)
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defer func() {
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_ = conn.Close()
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slog.Debug("relay ws connection closed", "node_id", node.NodeID)
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}()
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slog.Debug("relay ws upgrade succeeded", "node_id", node.NodeID, "remote", c.Request.RemoteAddr)
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go func() {
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<-client.Done()
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_ = conn.Close()
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}()
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go streamRelayWSMessages(c, conn, client)
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for {
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var message service.WSMessage
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_ = conn.SetReadDeadline(time.Now().Add(agentWSReadTimeout()))
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if err := websocket.JSON.Receive(conn, &message); err != nil {
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if netErr, ok := err.(net.Error); ok && netErr.Timeout() {
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slog.Debug("relay ws receive timeout", "node_id", node.NodeID)
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return
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}
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slog.Debug("relay ws receive failed", "node_id", node.NodeID, "error", err)
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return
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}
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slog.Debug("relay ws message received", "node_id", node.NodeID, "type", message.Type)
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switch message.Type {
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case "ping":
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if !service.SendRelayWSPong(node.NodeID) {
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slog.Debug("relay ws pong enqueue failed", "node_id", node.NodeID)
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}
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case "pong":
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slog.Debug("relay ws pong received", "node_id", node.NodeID)
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default:
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slog.Debug("relay ws unsupported message type", "node_id", node.NodeID, "type", message.Type)
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}
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}
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}).ServeHTTP(c.Writer, c.Request)
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}
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func streamRelayWSMessages(c *gin.Context, conn *websocket.Conn, client *service.WSClient) {
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for {
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select {
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case <-c.Request.Context().Done():
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return
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case <-client.Done():
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return
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case message, ok := <-client.Messages():
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if !ok {
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return
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}
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_ = conn.SetWriteDeadline(time.Now().Add(agentWSWriteTimeout()))
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if err := websocket.JSON.Send(conn, message); err != nil {
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slog.Debug("relay ws send failed", "node_id", client.ID(), "error", err)
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return
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}
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}
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}
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}
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