Files
OpenFlare/internal/apps/openflare/websocket/relay_hub.go
T
ryan 453f7e5d90 周期性 -race 重跑抓到真实 bug:wsClientCore.enqueue close 后 select 随机选择致契约违反;确定性先查 done 修复+测试循环加固+gofmt 存量漂移清理
Result: {"status":"keep","total_issues":8,"eslint_errors":0,"eslint_problems":0,"eslint_warnings":0,"golint_canonicalheader":0,"golint_errname":0,"golint_errorlint":1,"golint_exhaustive":0,"golint_forcetypeassert":0,"golint_gosec":0,"golint_intrange":0,"golint_modernize":3,"golint_nilnil":3,"golint_perfsprint":0,"golint_prealloc":0,"golint_recvcheck":1,"golint_test_testifylint":0,"golint_test_thelper":0,"golint_test_total":0,"golint_test_usetesting":0,"golint_total":8,"golint_usestdlibvars":0,"golint_vetx_total":0,"golint_wastedassign":0,"measure_s":95,"tsc_errors":0,"vitest_failed":0,"vitest_total":126}
2026-08-26 13:14:59 +08:00

111 lines
2.4 KiB
Go

// Copyright 2026 Arctel.net
// SPDX-License-Identifier: Apache-2.0
package websocket
import (
"log/slog"
"sync"
"github.com/gin-gonic/gin"
)
// RelayWSConnectedLastSeenValue is the sentinel last_seen_at value when relay WS is connected.
const RelayWSConnectedLastSeenValue = "__OPENFLARE_WS_CONNECTED__"
type relayClient struct {
wsClientCore
}
type relayHub struct {
mu sync.RWMutex
clients map[string]*relayClient
}
var defaultRelayHub = &relayHub{clients: make(map[string]*relayClient)}
// ServeRelay handles an upgraded relay websocket connection.
func ServeRelay(c *gin.Context, nodeID string) {
conn, err := upgrader.Upgrade(c.Writer, c.Request, nil)
if err != nil {
slog.Debug("relay ws upgrade failed", "node_id", nodeID, "error", err)
return
}
client := &relayClient{
wsClientCore: wsClientCore{
nodeID: nodeID,
conn: conn,
send: make(chan Message, wsChannelBuf),
done: make(chan struct{}),
},
}
defaultRelayHub.register(client)
defer defaultRelayHub.unregister(client)
slog.Debug("relay ws connected", "node_id", nodeID, "remote", c.Request.RemoteAddr)
go client.writePump()
client.readPump()
}
func (h *relayHub) register(client *relayClient) {
h.mu.Lock()
if existing := h.clients[client.nodeID]; existing != nil {
existing.close()
}
h.clients[client.nodeID] = client
h.mu.Unlock()
}
func (h *relayHub) unregister(client *relayClient) {
h.mu.Lock()
if current := h.clients[client.nodeID]; current == client {
delete(h.clients, client.nodeID)
}
h.mu.Unlock()
client.close()
}
// IsRelayConnected reports whether a relay websocket is active.
func IsRelayConnected(nodeID string) bool {
defaultRelayHub.mu.RLock()
client := defaultRelayHub.clients[nodeID]
defaultRelayHub.mu.RUnlock()
if client == nil {
return false
}
select {
case <-client.done:
return false
default:
return true
}
}
// SendRelayPong enqueues a pong message for the relay node.
func SendRelayPong(nodeID string) bool {
defaultRelayHub.mu.RLock()
client := defaultRelayHub.clients[nodeID]
defaultRelayHub.mu.RUnlock()
if client == nil {
return false
}
select {
case <-client.done:
return false
case client.send <- Message{Type: messageTypePong}:
return true
default:
return false
}
}
func (c *relayClient) readPump() {
runReadPump(c.nodeID, c.conn, c.close, "relay ws", SendRelayPong, messageTypePong)
}
func (c *relayClient) writePump() {
runWritePump(c.nodeID, c.conn, c.done, c.send, c.close, "relay ws")
}