Files
OpenFlare/internal/apps/openflare/websocket/client_core.go
T
ryan ed1efd3d54 补 wsClientCore 并发测试 + close() 防 nil conn 守卫
Result: {"status":"keep","total_issues":8,"eslint_errors":0,"eslint_problems":0,"eslint_warnings":0,"golint_canonicalheader":0,"golint_errname":0,"golint_errorlint":1,"golint_exhaustive":0,"golint_forcetypeassert":0,"golint_gosec":0,"golint_intrange":0,"golint_modernize":3,"golint_nilnil":3,"golint_perfsprint":0,"golint_prealloc":0,"golint_recvcheck":1,"golint_test_testifylint":0,"golint_test_thelper":0,"golint_test_total":0,"golint_test_usetesting":0,"golint_total":8,"golint_usestdlibvars":0,"golint_vetx_total":0,"golint_wastedassign":0,"measure_s":77,"tsc_errors":0,"vitest_failed":0,"vitest_total":126}
2026-08-26 09:53:42 +08:00

48 lines
947 B
Go

// Copyright 2026 Arctel.net
// SPDX-License-Identifier: Apache-2.0
package websocket
import (
"sync"
"github.com/gorilla/websocket"
)
// wsClientCore holds the state and lifecycle shared by all WebSocket client
// variants (agent/relay/flared). Embed it; call close exactly-once semantics
// are guaranteed via once.
type wsClientCore struct {
nodeID string
conn *websocket.Conn
send chan Message
done chan struct{}
once sync.Once
}
// close tears down the connection at most once.
func (c *wsClientCore) close() {
if c == nil {
return
}
c.once.Do(func() {
close(c.done)
if c.conn != nil {
_ = c.conn.Close()
}
})
}
// enqueue best-effort delivers message; it never blocks and fails fast when
// the client is closed or its send buffer is full.
func (c *wsClientCore) enqueue(message Message) bool {
select {
case <-c.done:
return false
case c.send <- message:
return true
default:
return false
}
}