Files
OpenFlare/internal/apps/relay/state/store.go
T
ryan aa4faddade 补齐 131 个 .go 文件的 SPDX license 头(repo 自带 make license 约定,早于约定新增的文件含 2 个生产文件;纯注释插入零行为影响),make license-check 转绿。go mod tidy -diff 确认干净。
Result: {"status":"keep","total_issues":8,"golint_canonicalheader":0,"golint_errname":0,"golint_errorlint":1,"golint_exhaustive":0,"golint_forcetypeassert":0,"golint_gosec":0,"golint_intrange":0,"golint_modernize":3,"golint_nilnil":3,"golint_perfsprint":0,"golint_prealloc":0,"golint_recvcheck":1,"golint_usestdlibvars":0,"golint_wastedassign":0,"golint_total":8,"golint_test_testifylint":0,"golint_test_thelper":0,"golint_test_usetesting":0,"golint_test_total":0,"golint_vetx_total":0,"eslint_problems":0,"eslint_errors":0,"eslint_warnings":0,"tsc_errors":0,"vitest_failed":0,"vitest_total":116,"measure_s":81}
2026-08-16 20:09:24 +08:00

71 lines
1.6 KiB
Go

// Copyright 2026 Arctel.net
// SPDX-License-Identifier: Apache-2.0
// Package state persists relay runtime state to disk.
package state
import (
"encoding/json"
"log/slog"
"os"
"sync"
)
const relayStateFilePerm = 0o600
// Store reads and writes relay state from a JSON file.
type Store struct {
path string
mu sync.RWMutex
}
// State holds persisted relay metrics and authentication state.
type State struct {
LastAuthToken string `json:"last_auth_token"`
LastProfileFingerprint string `json:"last_profile_fingerprint"`
LastCPUStatTotal uint64 `json:"last_cpu_stat_total"`
LastCPUStatIdle uint64 `json:"last_cpu_stat_idle"`
LastMetricAtUnix int64 `json:"last_metric_at_unix"`
}
// NewStore creates a state store backed by the file at path.
func NewStore(path string) *Store {
return &Store{
path: path,
}
}
// Load reads the persisted state from disk, returning an empty state if the file is missing.
func (s *Store) Load() (*State, error) {
s.mu.RLock()
defer s.mu.RUnlock()
data, err := os.ReadFile(s.path)
if err != nil {
if os.IsNotExist(err) {
return &State{}, nil
}
return nil, err
}
var state State
if err := json.Unmarshal(data, &state); err != nil {
return &State{}, nil // Return empty state on corrupted file
}
return &state, nil
}
// Save writes state to disk.
func (s *Store) Save(state *State) error {
s.mu.Lock()
defer s.mu.Unlock()
data, err := json.MarshalIndent(state, "", " ")
if err != nil {
return err
}
slog.Debug("saving relay state")
return os.WriteFile(s.path, data, relayStateFilePerm)
}