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efd8268a5d
Result: {"status":"keep","total_issues":8,"eslint_errors":0,"eslint_problems":0,"eslint_warnings":0,"golint_canonicalheader":0,"golint_errname":0,"golint_errorlint":1,"golint_exhaustive":0,"golint_forcetypeassert":0,"golint_gosec":0,"golint_intrange":0,"golint_modernize":3,"golint_nilnil":3,"golint_perfsprint":0,"golint_prealloc":0,"golint_recvcheck":1,"golint_test_testifylint":0,"golint_test_thelper":0,"golint_test_total":0,"golint_test_usetesting":0,"golint_total":8,"golint_usestdlibvars":0,"golint_vetx_total":0,"golint_wastedassign":0,"measure_s":75,"tsc_errors":0,"vitest_failed":0,"vitest_total":126}
46 lines
921 B
Go
46 lines
921 B
Go
// Copyright 2026 Arctel.net
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// SPDX-License-Identifier: Apache-2.0
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package websocket
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import (
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"sync"
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"github.com/gorilla/websocket"
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)
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// wsClientCore holds the state and lifecycle shared by all WebSocket client
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// variants (agent/relay/flared). Embed it; call close exactly-once semantics
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// are guaranteed via once.
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type wsClientCore struct {
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nodeID string
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conn *websocket.Conn
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send chan Message
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done chan struct{}
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once sync.Once
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}
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// close tears down the connection at most once.
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func (c *wsClientCore) close() {
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if c == nil {
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return
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}
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c.once.Do(func() {
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close(c.done)
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_ = c.conn.Close()
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})
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}
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// enqueue best-effort delivers message; it never blocks and fails fast when
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// the client is closed or its send buffer is full.
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func (c *wsClientCore) enqueue(message Message) bool {
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select {
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case <-c.done:
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return false
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case c.send <- message:
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return true
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default:
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return false
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}
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}
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