package dispatcher import ( "fmt" "github.com/Yuzuki616/V2bX/api/panel" "github.com/juju/ratelimit" "github.com/xtls/xray-core/common" "github.com/xtls/xray-core/common/buf" "io" "sync" "time" ) type UserInfo struct { UID int SpeedLimit uint64 DeviceLimit int } type InboundInfo struct { Tag string NodeSpeedLimit uint64 UserInfo *sync.Map // Key: Uid value: UserInfo SpeedLimiter *sync.Map // key: Uid, value: *ratelimit.Bucket UserOnlineIP *sync.Map // Key: Uid Value: *sync.Map: Key: IP, Value: bool } type Limiter struct { InboundInfo *sync.Map // Key: Tag, Value: *InboundInfo } func NewLimiter() *Limiter { return &Limiter{ InboundInfo: new(sync.Map), } } func (l *Limiter) AddInboundLimiter(tag string, nodeInfo *panel.NodeInfo, userList []panel.UserInfo) error { inboundInfo := &InboundInfo{ Tag: tag, NodeSpeedLimit: nodeInfo.SpeedLimit, SpeedLimiter: new(sync.Map), UserOnlineIP: new(sync.Map), } userMap := new(sync.Map) for i := range userList { /*if (*userList)[i].SpeedLimit == 0 { (*userList)[i].SpeedLimit = nodeInfo.SpeedLimit } if (*userList)[i].DeviceLimit == 0 { (*userList)[i].DeviceLimit = nodeInfo.DeviceLimit }*/ userMap.Store(fmt.Sprintf("%s|%s|%d", tag, (userList)[i].V2rayUser.Email, (userList)[i].UID), UserInfo{ UID: (userList)[i].UID, SpeedLimit: nodeInfo.SpeedLimit, DeviceLimit: nodeInfo.DeviceLimit, }) } inboundInfo.UserInfo = userMap l.InboundInfo.Store(tag, inboundInfo) // Replace the old inbound info return nil } func (l *Limiter) UpdateInboundLimiter(tag string, nodeInfo *panel.NodeInfo, updatedUserList []panel.UserInfo) error { if value, ok := l.InboundInfo.Load(tag); ok { inboundInfo := value.(*InboundInfo) // Update User info for i := range updatedUserList { inboundInfo.UserInfo.Store(fmt.Sprintf("%s|%s|%d", tag, (updatedUserList)[i].V2rayUser.Email, (updatedUserList)[i].UID), UserInfo{ UID: (updatedUserList)[i].UID, SpeedLimit: nodeInfo.SpeedLimit, DeviceLimit: nodeInfo.DeviceLimit, }) inboundInfo.SpeedLimiter.Delete(fmt.Sprintf("%s|%s|%d", tag, (updatedUserList)[i].V2rayUser.Email, (updatedUserList)[i].UID)) // Delete old limiter bucket } } else { return fmt.Errorf("no such inbound in limiter: %s", tag) } return nil } func (l *Limiter) DeleteInboundLimiter(tag string) error { l.InboundInfo.Delete(tag) return nil } type UserIpList struct { Uid int `json:"Uid"` IpList []string `json:"Ips"` } func (l *Limiter) ListOnlineUserIp(tag string) ([]UserIpList, error) { if value, ok := l.InboundInfo.Load(tag); ok { inboundInfo := value.(*InboundInfo) onlineUser := make([]UserIpList, 0) var ipMap *sync.Map inboundInfo.UserOnlineIP.Range(func(key, value interface{}) bool { ipMap = value.(*sync.Map) var ip []string ipMap.Range(func(key, v interface{}) bool { if v.(bool) { ip = append(ip, key.(string)) } return true }) if len(ip) > 0 { if u, ok := inboundInfo.UserInfo.Load(key.(string)); ok { onlineUser = append(onlineUser, UserIpList{ Uid: u.(UserInfo).UID, IpList: ip, }) } } return true }) if len(onlineUser) == 0 { return nil, nil } return onlineUser, nil } else { return nil, fmt.Errorf("no such inbound in limiter: %s", tag) } } func (l *Limiter) UpdateOnlineUserIP(tag string, userIpList []UserIpList) { if v, ok := l.InboundInfo.Load(tag); ok { inboundInfo := v.(*InboundInfo) //Clear old IP inboundInfo.UserOnlineIP.Range(func(key, value interface{}) bool { inboundInfo.UserOnlineIP.Delete(key) return true }) // Update User Online IP for i := range userIpList { ipMap := new(sync.Map) for _, userIp := range (userIpList)[i].IpList { ipMap.Store(userIp, false) } inboundInfo.UserOnlineIP.Store((userIpList)[i].Uid, ipMap) } inboundInfo.SpeedLimiter.Range(func(key, value interface{}) bool { if _, exists := inboundInfo.UserOnlineIP.Load(key.(string)); !exists { inboundInfo.SpeedLimiter.Delete(key.(string)) } return true }) } } func (l *Limiter) ClearOnlineUserIpAndSpeedLimiter(tag string) { if v, ok := l.InboundInfo.Load(tag); ok { inboundInfo := v.(*InboundInfo) inboundInfo.SpeedLimiter.Range(func(key, value interface{}) bool { if _, exists := inboundInfo.UserOnlineIP.Load(key.(string)); !exists { inboundInfo.SpeedLimiter.Delete(key.(string)) } return true }) inboundInfo.UserOnlineIP.Range(func(key, value interface{}) bool { inboundInfo.UserOnlineIP.Delete(key) return true }) } } func (l *Limiter) CheckSpeedAndDeviceLimit(tag string, email string, ip string) (speedLimiter *ratelimit.Bucket, SpeedLimit bool, Reject bool) { if value, ok := l.InboundInfo.Load(tag); ok { inboundInfo := value.(*InboundInfo) nodeLimit := inboundInfo.NodeSpeedLimit var userLimit uint64 = 0 var deviceLimit = 0 if v, ok := inboundInfo.UserInfo.Load(email); ok { u := v.(UserInfo) userLimit = u.SpeedLimit deviceLimit = u.DeviceLimit } ipMap := new(sync.Map) ipMap.Store(ip, true) // If any device is online if v, ok := inboundInfo.UserOnlineIP.LoadOrStore(email, ipMap); ok { ipMap := v.(*sync.Map) // If this ip is a new device if online, ok := ipMap.LoadOrStore(ip, true); !ok { counter := 0 ipMap.Range(func(key, value interface{}) bool { counter++ return true }) if counter > deviceLimit && deviceLimit > 0 { ipMap.Delete(ip) return nil, false, true } } else { if !online.(bool) { ipMap.Store(ip, true) } } } limit := determineRate(nodeLimit, userLimit) // If need the Speed limit if limit > 0 { limiter := ratelimit.NewBucketWithQuantum(time.Second, int64(limit), int64(limit)) // Byte/s if v, ok := inboundInfo.SpeedLimiter.LoadOrStore(email, limiter); ok { bucket := v.(*ratelimit.Bucket) return bucket, true, false } else { return limiter, true, false } } else { return nil, false, false } } else { newError("Get Inbound Limiter information failed").AtDebug().WriteToLog() return nil, false, false } } type Writer struct { writer buf.Writer limiter *ratelimit.Bucket w io.Writer } func (l *Limiter) RateWriter(writer buf.Writer, limiter *ratelimit.Bucket) buf.Writer { return &Writer{ writer: writer, limiter: limiter, } } func (w *Writer) Close() error { return common.Close(w.writer) } func (w *Writer) WriteMultiBuffer(mb buf.MultiBuffer) error { w.limiter.Wait(int64(mb.Len())) return w.writer.WriteMultiBuffer(mb) } // determineRate returns the minimum non-zero rate func determineRate(nodeLimit, userLimit uint64) (limit uint64) { if nodeLimit == 0 || userLimit == 0 { if nodeLimit > userLimit { return nodeLimit } else if nodeLimit < userLimit { return userLimit } else { return 0 } } else { if nodeLimit > userLimit { return userLimit } else if nodeLimit < userLimit { return nodeLimit } else { return nodeLimit } } }