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fix: reduce reconnect redeploy and metrics load (#476)
* fix: reduce reconnect redeploy and metrics load Throttle node-online redeploy retries and lower the agent metric cadence so brief reconnect churn no longer fans out into repeated runtime syncs and backend connection pressure. * docs: add follow-up implementation design notes Document the planned flow upload batching work and the local remote-address toggle so the next changesets can implement them against an agreed design.
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@@ -0,0 +1,111 @@
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package handler
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import (
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"testing"
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"time"
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)
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func TestStartNodeOnlineRedeploySkipsRecentReconnects(t *testing.T) {
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h := &Handler{
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pendingUpgradeRedeploy: map[int64]struct{}{},
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nodeOnlineRedeployAt: map[int64]time.Time{},
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nodeOnlineRedeployQueued: map[int64]struct{}{},
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nodeOnlineRedeploying: map[int64]struct{}{},
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}
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now := time.Unix(1_777_176_720, 0)
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if !h.startNodeOnlineRedeploy(54, now) {
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t.Fatalf("expected first reconnect to redeploy")
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}
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h.finishNodeOnlineRedeploy(54)
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if h.startNodeOnlineRedeploy(54, now.Add(5*time.Second)) {
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t.Fatalf("expected recent reconnect to skip redeploy")
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}
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if h.consumeNodePendingUpgradeRedeploy(54) {
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t.Fatalf("did not expect pending upgrade marker to be consumed")
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}
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}
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func TestStartNodeOnlineRedeployAllowsPendingUpgradeDuringCooldown(t *testing.T) {
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h := &Handler{
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pendingUpgradeRedeploy: map[int64]struct{}{},
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nodeOnlineRedeployAt: map[int64]time.Time{},
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nodeOnlineRedeployQueued: map[int64]struct{}{},
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nodeOnlineRedeploying: map[int64]struct{}{},
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}
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now := time.Unix(1_777_176_720, 0)
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if !h.startNodeOnlineRedeploy(54, now) {
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t.Fatalf("expected first reconnect to redeploy")
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}
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h.finishNodeOnlineRedeploy(54)
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h.markNodePendingUpgradeRedeploy(54)
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if !h.startNodeOnlineRedeploy(54, now.Add(5*time.Second)) {
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t.Fatalf("expected pending upgrade reconnect to bypass cooldown")
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}
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if h.consumeNodePendingUpgradeRedeploy(54) {
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t.Fatalf("expected pending upgrade marker to be consumed during redeploy")
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}
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}
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func TestStartNodeOnlineRedeployQueuesCooldownReconnect(t *testing.T) {
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h := &Handler{
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pendingUpgradeRedeploy: map[int64]struct{}{},
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nodeOnlineRedeployAt: map[int64]time.Time{},
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nodeOnlineRedeployQueued: map[int64]struct{}{},
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nodeOnlineRedeploying: map[int64]struct{}{},
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}
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now := time.Unix(1_777_176_720, 0)
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if !h.startNodeOnlineRedeploy(54, now) {
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t.Fatalf("expected first reconnect to redeploy")
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}
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h.finishNodeOnlineRedeploy(54)
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if h.startNodeOnlineRedeploy(54, now.Add(5*time.Second)) {
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t.Fatalf("expected cooldown reconnect to skip immediate redeploy")
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}
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if _, queued := h.nodeOnlineRedeployQueued[54]; !queued {
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t.Fatalf("expected cooldown reconnect to queue a follow-up redeploy")
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}
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}
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func TestStartNodeOnlineRedeployKeepsPendingUpgradeWhileInFlight(t *testing.T) {
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h := &Handler{
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pendingUpgradeRedeploy: map[int64]struct{}{},
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nodeOnlineRedeployAt: map[int64]time.Time{},
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nodeOnlineRedeployQueued: map[int64]struct{}{},
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nodeOnlineRedeploying: map[int64]struct{}{},
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}
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now := time.Unix(1_777_176_720, 0)
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if !h.startNodeOnlineRedeploy(54, now) {
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t.Fatalf("expected first reconnect to redeploy")
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}
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h.markNodePendingUpgradeRedeploy(54)
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if h.startNodeOnlineRedeploy(54, now.Add(time.Second)) {
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t.Fatalf("expected in-flight redeploy to suppress parallel restart")
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}
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if !h.consumeNodePendingUpgradeRedeploy(54) {
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t.Fatalf("expected pending upgrade marker to remain for the next retry")
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}
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h.finishNodeOnlineRedeploy(54)
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}
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func TestNextNodeOnlineRedeployFireAtDefersExpiredInFlightReconnect(t *testing.T) {
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now := time.Unix(1_777_176_720, 0)
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last := now.Add(-nodeOnlineRedeployCooldown - 5*time.Second)
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fireAt, start := nextNodeOnlineRedeployFireAt(last, now, false, true)
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if start {
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t.Fatalf("expected in-flight reconnect to queue instead of starting immediately")
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}
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want := now.Add(nodeOnlineRedeployCooldown)
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if !fireAt.Equal(want) {
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t.Fatalf("expected queued reconnect at %s, got %s", want, fireAt)
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}
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}
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