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feat(ui): redesign with transparent liquid glass (#414)
* docs: add design spec for iOS 26 Liquid Glass UI redesign * docs: add implementation plan for iOS 26 Liquid Glass UI redesign * feat(ui): add liquid glass CSS variables and update root layouts * feat(ui): update Card and Modal components to iOS 26 Liquid Glass style * feat(ui): redesign dashboard page to Liquid Glass style * feat(ui): redesign node management page cards and charts * feat(ui): redesign monitor page to Liquid Glass style * feat(ui): redesign group and panel-sharing cards to Liquid Glass * feat(ui): redesign settings and user components to Liquid Glass * feat(ui): redesign profile and auth pages to Liquid Glass * fix(ui): revert to LineChart to fix compilation issues * refactor(ui): extract dashboard user header and cleanup admin layout * feat(ui): refine monitor page hero metrics and fix build * fix(ui): real data for monitor hero metrics and card padding adjustments * fix(ui): apply global card padding and fix index layouts * feat(ui): implement liquid-glass-react for all Card components * fix(ui): resolve liquid-glass-react rendering issues causing invisible text and broken layout * fix(ui): native CSS liquid-glass effect replacing NPM package * fix(ui): cleanup duplicate closing tags and complete liquid glass tables * fix(ui): apply perfect rounded corners to list views and table headers in non-compact mode * fix(ui): apply liquid glass styling to grouped rules view in forward page * fix(ui): re-implement liquid-glass natively to prevent text distortion and remove package dependency * fix(ui): remove mouse distortion and preserve proper liquid glass texture * fix(ui): remove svg filter causing text distortion and replace with pure css liquid glass * fix(ui): apply properly scoped border radius to table headers * fix(ui): remove hardcoded bg-default-50/60 from TableHeader * fix(ui): apply global liquid glass styling and transparent overlays to all modals and dialogs * fix(ui): remove absolute/relative class conflicts hiding Dialog modales and implement pure transparent layout * feat(ui): apply global liquid glass styling to cards, buttons, and diagnosis modals
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@@ -21,9 +21,9 @@ export default function H5SimpleLayout({
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};
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return (
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<div className="flex flex-col min-h-screen bg-gray-100 dark:bg-black">
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<div className="flex flex-col min-h-screen bg-mesh-gradient">
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{/* 顶部导航栏 */}
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<header className="bg-white dark:bg-black shadow-sm border-b border-gray-200 dark:border-gray-600 h-14 safe-top flex-shrink-0 flex items-center justify-between px-4 relative z-10">
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<header className="bg-white/60 dark:bg-zinc-900/60 backdrop-blur-xl shadow-sm border-b border-white/80 dark:border-white/10 h-14 safe-top flex-shrink-0 flex items-center justify-between px-4 relative z-10">
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<div className="flex items-center gap-2">
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<Button isIconOnly size="sm" variant="light" onPress={handleBack}>
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<BackIcon className="w-5 h-5" />
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@@ -38,7 +38,7 @@ export default function H5SimpleLayout({
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</header>
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{/* 主内容区域 */}
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<main className="flex-1 bg-gray-100 dark:bg-black pb-0">{children}</main>
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<main className="flex-1 pb-0">{children}</main>
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</div>
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);
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}
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