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feat(ui): redesign with transparent liquid glass (#414)
* docs: add design spec for iOS 26 Liquid Glass UI redesign * docs: add implementation plan for iOS 26 Liquid Glass UI redesign * feat(ui): add liquid glass CSS variables and update root layouts * feat(ui): update Card and Modal components to iOS 26 Liquid Glass style * feat(ui): redesign dashboard page to Liquid Glass style * feat(ui): redesign node management page cards and charts * feat(ui): redesign monitor page to Liquid Glass style * feat(ui): redesign group and panel-sharing cards to Liquid Glass * feat(ui): redesign settings and user components to Liquid Glass * feat(ui): redesign profile and auth pages to Liquid Glass * fix(ui): revert to LineChart to fix compilation issues * refactor(ui): extract dashboard user header and cleanup admin layout * feat(ui): refine monitor page hero metrics and fix build * fix(ui): real data for monitor hero metrics and card padding adjustments * fix(ui): apply global card padding and fix index layouts * feat(ui): implement liquid-glass-react for all Card components * fix(ui): resolve liquid-glass-react rendering issues causing invisible text and broken layout * fix(ui): native CSS liquid-glass effect replacing NPM package * fix(ui): cleanup duplicate closing tags and complete liquid glass tables * fix(ui): apply perfect rounded corners to list views and table headers in non-compact mode * fix(ui): apply liquid glass styling to grouped rules view in forward page * fix(ui): re-implement liquid-glass natively to prevent text distortion and remove package dependency * fix(ui): remove mouse distortion and preserve proper liquid glass texture * fix(ui): remove svg filter causing text distortion and replace with pure css liquid glass * fix(ui): apply properly scoped border radius to table headers * fix(ui): remove hardcoded bg-default-50/60 from TableHeader * fix(ui): apply global liquid glass styling and transparent overlays to all modals and dialogs * fix(ui): remove absolute/relative class conflicts hiding Dialog modales and implement pure transparent layout * feat(ui): apply global liquid glass styling to cards, buttons, and diagnosis modals
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@@ -211,3 +211,46 @@ body {
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opacity: 1;
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}
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}
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/* Liquid Glass Variables */
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:root {
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--glass-bg: rgba(255, 255, 255, 0.6);
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--glass-border: rgba(255, 255, 255, 0.8);
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--glass-card: rgba(255, 255, 255, 0.7);
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--glass-overlay: rgba(0, 0, 0, 0.3);
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}
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.dark {
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--glass-bg: rgba(30, 30, 30, 0.6);
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--glass-border: rgba(255, 255, 255, 0.15);
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--glass-card: rgba(40, 40, 40, 0.6);
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}
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.bg-mesh-gradient {
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background: radial-gradient(at 0% 0%, #ff9a9e 0%, transparent 50%),
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radial-gradient(at 100% 0%, #fecfef 0%, transparent 50%),
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radial-gradient(at 100% 100%, #c2e9fb 0%, transparent 50%),
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radial-gradient(at 0% 100%, #a1c4fd 0%, transparent 50%);
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background-color: #f2f2f7;
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}
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.dark .bg-mesh-gradient {
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background: radial-gradient(at 0% 0%, #4a2b30 0%, transparent 50%),
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radial-gradient(at 100% 0%, #493b45 0%, transparent 50%),
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radial-gradient(at 100% 100%, #354756 0%, transparent 50%),
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radial-gradient(at 0% 100%, #2f394f 0%, transparent 50%);
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background-color: #1c1c1e;
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}
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@layer utilities {
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.scrollbar-hide {
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/* IE and Edge */
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-ms-overflow-style: none;
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/* Firefox */
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scrollbar-width: none;
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}
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.scrollbar-hide::-webkit-scrollbar {
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display: none;
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}
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}
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