mirror of
https://github.com/Sagit-chu/flvx.git
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init
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@@ -0,0 +1,95 @@
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package selector
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import (
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"context"
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"time"
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"github.com/go-gost/core/metadata"
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mdutil "github.com/go-gost/x/metadata/util"
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"github.com/go-gost/core/selector"
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)
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type failFilter[T any] struct {
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maxFails int
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failTimeout time.Duration
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}
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// FailFilter filters the dead objects.
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// An object is marked as dead if its failed count is greater than MaxFails.
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func FailFilter[T any](maxFails int, timeout time.Duration) selector.Filter[T] {
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return &failFilter[T]{
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maxFails: maxFails,
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failTimeout: timeout,
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}
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}
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// Filter filters dead objects.
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func (f *failFilter[T]) Filter(ctx context.Context, vs ...T) []T {
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if len(vs) <= 1 {
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return vs
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}
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var l []T
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for _, v := range vs {
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maxFails := f.maxFails
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failTimeout := f.failTimeout
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if mi, _ := any(v).(metadata.Metadatable); mi != nil {
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if md := mi.Metadata(); md != nil {
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if md.IsExists(labelMaxFails) {
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maxFails = mdutil.GetInt(md, labelMaxFails)
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}
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if md.IsExists(labelFailTimeout) {
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failTimeout = mdutil.GetDuration(md, labelFailTimeout)
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}
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}
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}
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if maxFails <= 0 {
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maxFails = 1
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}
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if failTimeout <= 0 {
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failTimeout = DefaultFailTimeout
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}
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if mi, _ := any(v).(selector.Markable); mi != nil {
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if marker := mi.Marker(); marker != nil {
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if marker.Count() < int64(maxFails) ||
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time.Since(marker.Time()) >= failTimeout {
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l = append(l, v)
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}
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continue
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}
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}
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l = append(l, v)
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}
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return l
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}
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type backupFilter[T any] struct{}
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// BackupFilter filters the backup objects.
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// An object is marked as backup if its metadata has backup flag.
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func BackupFilter[T any]() selector.Filter[T] {
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return &backupFilter[T]{}
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}
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// Filter filters backup objects.
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func (f *backupFilter[T]) Filter(ctx context.Context, vs ...T) []T {
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if len(vs) <= 1 {
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return vs
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}
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var l, backups []T
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for _, v := range vs {
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if mi, _ := any(v).(metadata.Metadatable); mi != nil {
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if mdutil.GetBool(mi.Metadata(), labelBackup) {
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backups = append(backups, v)
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continue
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}
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}
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l = append(l, v)
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}
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if len(l) == 0 {
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return backups
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}
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return l
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}
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@@ -0,0 +1,43 @@
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package selector
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import (
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"context"
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"time"
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"github.com/go-gost/core/selector"
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)
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// default options for FailFilter
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const (
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DefaultMaxFails = 1
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DefaultFailTimeout = 10 * time.Second
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)
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const (
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labelWeight = "weight"
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labelBackup = "backup"
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labelMaxFails = "maxFails"
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labelFailTimeout = "failTimeout"
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)
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type defaultSelector[T any] struct {
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strategy selector.Strategy[T]
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filters []selector.Filter[T]
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}
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func NewSelector[T any](strategy selector.Strategy[T], filters ...selector.Filter[T]) selector.Selector[T] {
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return &defaultSelector[T]{
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filters: filters,
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strategy: strategy,
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}
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}
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func (s *defaultSelector[T]) Select(ctx context.Context, vs ...T) (v T) {
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for _, filter := range s.filters {
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vs = filter.Filter(ctx, vs...)
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}
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if len(vs) == 0 {
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return
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}
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return s.strategy.Apply(ctx, vs...)
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}
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@@ -0,0 +1,115 @@
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package selector
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import (
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"context"
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"hash/crc32"
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"math/rand"
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"sync"
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"sync/atomic"
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"time"
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"github.com/go-gost/core/logger"
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"github.com/go-gost/core/metadata"
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mdutil "github.com/go-gost/x/metadata/util"
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"github.com/go-gost/core/selector"
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ctxvalue "github.com/go-gost/x/ctx"
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)
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type roundRobinStrategy[T any] struct {
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counter uint64
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}
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// RoundRobinStrategy is a strategy for node selector.
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// The node will be selected by round-robin algorithm.
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func RoundRobinStrategy[T any]() selector.Strategy[T] {
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return &roundRobinStrategy[T]{}
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}
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func (s *roundRobinStrategy[T]) Apply(ctx context.Context, vs ...T) (v T) {
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if len(vs) == 0 {
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return
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}
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n := atomic.AddUint64(&s.counter, 1) - 1
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return vs[int(n%uint64(len(vs)))]
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}
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type randomStrategy[T any] struct {
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rw *RandomWeighted[T]
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mu sync.Mutex
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}
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// RandomStrategy is a strategy for node selector.
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// The node will be selected randomly.
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func RandomStrategy[T any]() selector.Strategy[T] {
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return &randomStrategy[T]{
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rw: NewRandomWeighted[T](),
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}
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}
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func (s *randomStrategy[T]) Apply(ctx context.Context, vs ...T) (v T) {
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if len(vs) == 0 {
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return
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}
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s.mu.Lock()
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defer s.mu.Unlock()
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s.rw.Reset()
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for i := range vs {
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weight := 0
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if md, _ := any(vs[i]).(metadata.Metadatable); md != nil {
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weight = mdutil.GetInt(md.Metadata(), labelWeight)
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}
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if weight <= 0 {
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weight = 1
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}
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s.rw.Add(vs[i], weight)
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}
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return s.rw.Next()
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}
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type fifoStrategy[T any] struct{}
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// FIFOStrategy is a strategy for node selector.
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// The node will be selected from first to last,
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// and will stick to the selected node until it is failed.
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func FIFOStrategy[T any]() selector.Strategy[T] {
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return &fifoStrategy[T]{}
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}
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// Apply applies the fifo strategy for the nodes.
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func (s *fifoStrategy[T]) Apply(ctx context.Context, vs ...T) (v T) {
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if len(vs) == 0 {
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return
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}
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return vs[0]
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}
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type hashStrategy[T any] struct {
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r *rand.Rand
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mu sync.Mutex
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}
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func HashStrategy[T any]() selector.Strategy[T] {
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return &hashStrategy[T]{
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r: rand.New(rand.NewSource(time.Now().UnixNano())),
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}
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}
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func (s *hashStrategy[T]) Apply(ctx context.Context, vs ...T) (v T) {
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if len(vs) == 0 {
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return
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}
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if h := ctxvalue.HashFromContext(ctx); h != nil {
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value := uint64(crc32.ChecksumIEEE([]byte(h.Source)))
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logger.Default().Tracef("hash %s %d", h.Source, value)
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return vs[value%uint64(len(vs))]
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}
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s.mu.Lock()
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defer s.mu.Unlock()
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return vs[s.r.Intn(len(vs))]
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}
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@@ -0,0 +1,52 @@
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package selector
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import (
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"math/rand"
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"time"
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)
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type randomWeightedItem[T any] struct {
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item T
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weight int
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}
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type RandomWeighted[T any] struct {
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items []*randomWeightedItem[T]
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sum int
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r *rand.Rand
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}
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func NewRandomWeighted[T any]() *RandomWeighted[T] {
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return &RandomWeighted[T]{
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r: rand.New(rand.NewSource(time.Now().UnixNano())),
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}
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}
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func (rw *RandomWeighted[T]) Add(item T, weight int) {
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ri := &randomWeightedItem[T]{item: item, weight: weight}
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rw.items = append(rw.items, ri)
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rw.sum += weight
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}
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func (rw *RandomWeighted[T]) Next() (v T) {
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if len(rw.items) == 0 {
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return
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}
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if rw.sum <= 0 {
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return
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}
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weight := rw.r.Intn(rw.sum) + 1
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for _, item := range rw.items {
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weight -= item.weight
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if weight <= 0 {
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return item.item
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}
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}
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return rw.items[len(rw.items)-1].item
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}
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func (rw *RandomWeighted[T]) Reset() {
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rw.items = nil
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rw.sum = 0
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}
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