nezha/pkg/utils/proccess_group_windows.go

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package utils
import (
"os"
"unsafe"
"golang.org/x/sys/windows"
)
// We use this struct to retreive process handle(which is unexported)
// from os.Process using unsafe operation.
type process struct {
Pid int
Handle uintptr
}
type ProcessExitGroup windows.Handle
func NewProcessExitGroup() (ProcessExitGroup, error) {
handle, err := windows.CreateJobObject(nil, nil)
if err != nil {
return 0, err
}
info := windows.JOBOBJECT_EXTENDED_LIMIT_INFORMATION{
BasicLimitInformation: windows.JOBOBJECT_BASIC_LIMIT_INFORMATION{
LimitFlags: windows.JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE,
},
}
if _, err := windows.SetInformationJobObject(
handle,
windows.JobObjectExtendedLimitInformation,
uintptr(unsafe.Pointer(&info)),
uint32(unsafe.Sizeof(info))); err != nil {
return 0, err
}
return ProcessExitGroup(handle), nil
}
func (g ProcessExitGroup) Dispose() error {
return windows.CloseHandle(windows.Handle(g))
}
func (g ProcessExitGroup) AddProcess(p *os.Process) error {
return windows.AssignProcessToJobObject(
windows.Handle(g),
windows.Handle((*process)(unsafe.Pointer(p)).Handle))
}