package model import ( "bytes" "encoding/json" "fmt" "time" "gorm.io/gorm" ) const ( RuleCheckPass = 1 RuleCheckFail = 0 ) type Rule struct { // 指标类型,cpu、memory、swap、disk、net_in_speed、net_out_speed // net_all_speed、transfer_in、transfer_out、transfer_all、offline Type string Min uint64 // 最小阈值 (百分比、字节 kb ÷ 1024) Max uint64 // 最大阈值 (百分比、字节 kb ÷ 1024) Duration uint64 // 持续时间 (秒) } func percentage(used, total uint64) uint64 { if total == 0 { return 0 } return used * 100 / total } func (u *Rule) Snapshot(server *Server) interface{} { var src uint64 switch u.Type { case "cpu": src = uint64(server.State.CPU) case "memory": src = percentage(server.State.MemUsed, server.Host.MemTotal) case "swap": src = percentage(server.State.SwapUsed, server.Host.SwapTotal) case "disk": src = percentage(server.State.DiskUsed, server.Host.DiskTotal) case "net_in_speed": src = server.State.NetInSpeed case "net_out_speed": src = server.State.NetOutSpeed case "net_all_speed": src = server.State.NetOutSpeed + server.State.NetOutSpeed case "transfer_in": src = server.State.NetInTransfer case "transfer_out": src = server.State.NetOutTransfer case "transfer_all": src = server.State.NetOutTransfer + server.State.NetInTransfer case "offline": if server.LastActive.IsZero() { src = 0 } else { src = uint64(server.LastActive.Unix()) } } if u.Type == "offline" && uint64(time.Now().Unix())-src > 6 { return struct{}{} } else if (u.Max > 0 && src > u.Max) || (u.Min > 0 && src < u.Min) { return struct{}{} } return nil } type AlertRule struct { Common Name string Rules []Rule `gorm:"-" json:"-"` RulesRaw string Enable *bool } func (r *AlertRule) BeforeSave(tx *gorm.DB) error { data, err := json.Marshal(r.Rules) if err != nil { return err } r.RulesRaw = string(data) return nil } func (r *AlertRule) AfterFind(tx *gorm.DB) error { return json.Unmarshal([]byte(r.RulesRaw), &r.Rules) } func (r *AlertRule) Snapshot(server *Server) []interface{} { var point []interface{} for i := 0; i < len(r.Rules); i++ { point = append(point, r.Rules[i].Snapshot(server)) } return point } func (r *AlertRule) Check(points [][]interface{}) (int, string) { var dist bytes.Buffer var max int var count int for i := 0; i < len(r.Rules); i++ { total := 0.0 fail := 0.0 num := int(r.Rules[i].Duration / 2) // SnapshotDelay if num > max { max = num } if len(points) < num { continue } for j := len(points) - 1; j >= 0 && len(points)-num <= j; j-- { total++ if points[j][i] != nil { fail++ } } if fail/total > 0.3 { count++ dist.WriteString(fmt.Sprintf("%+v\n", r.Rules[i])) } } if count == len(r.Rules) { return max, dist.String() } return max, "" }