mirror of
https://github.com/nezhahq/nezha.git
synced 2025-01-22 20:58:14 -05:00
83 lines
2.3 KiB
Go
83 lines
2.3 KiB
Go
package singleton
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import (
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"sort"
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"sync"
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"github.com/nezhahq/nezha/model"
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)
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var (
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ServerList map[uint64]*model.Server // [ServerID] -> model.Server
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ServerUUIDToID map[string]uint64 // [ServerUUID] -> ServerID
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ServerLock sync.RWMutex
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SortedServerList []*model.Server // 用于存储服务器列表的 slice,按照服务器 ID 排序
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SortedServerListForGuest []*model.Server
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SortedServerLock sync.RWMutex
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)
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func InitServer() {
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ServerList = make(map[uint64]*model.Server)
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ServerUUIDToID = make(map[string]uint64)
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}
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// loadServers 加载服务器列表并根据ID排序
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func loadServers() {
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InitServer()
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var servers []model.Server
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DB.Find(&servers)
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for _, s := range servers {
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innerS := s
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innerS.Host = &model.Host{}
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innerS.State = &model.HostState{}
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innerS.GeoIP = new(model.GeoIP)
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innerS.TaskCloseLock = new(sync.Mutex)
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ServerList[innerS.ID] = &innerS
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ServerUUIDToID[innerS.UUID] = innerS.ID
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}
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ReSortServer()
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}
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// ReSortServer 根据服务器ID 对服务器列表进行排序(ID越大越靠前)
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func ReSortServer() {
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ServerLock.RLock()
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defer ServerLock.RUnlock()
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SortedServerLock.Lock()
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defer SortedServerLock.Unlock()
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SortedServerList = make([]*model.Server, 0, len(ServerList))
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SortedServerListForGuest = make([]*model.Server, 0)
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for _, s := range ServerList {
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SortedServerList = append(SortedServerList, s)
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if !s.HideForGuest {
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SortedServerListForGuest = append(SortedServerListForGuest, s)
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}
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}
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// 按照服务器 ID 排序的具体实现(ID越大越靠前)
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sort.SliceStable(SortedServerList, func(i, j int) bool {
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if SortedServerList[i].DisplayIndex == SortedServerList[j].DisplayIndex {
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return SortedServerList[i].ID < SortedServerList[j].ID
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}
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return SortedServerList[i].DisplayIndex > SortedServerList[j].DisplayIndex
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})
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sort.SliceStable(SortedServerListForGuest, func(i, j int) bool {
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if SortedServerListForGuest[i].DisplayIndex == SortedServerListForGuest[j].DisplayIndex {
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return SortedServerListForGuest[i].ID < SortedServerListForGuest[j].ID
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}
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return SortedServerListForGuest[i].DisplayIndex > SortedServerListForGuest[j].DisplayIndex
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})
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}
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func OnServerDelete(sid []uint64) {
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ServerLock.Lock()
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defer ServerLock.Unlock()
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for _, id := range sid {
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serverUUID := ServerList[id].UUID
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delete(ServerUUIDToID, serverUUID)
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delete(ServerList, id)
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}
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}
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