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Author SHA1 Message Date
truewhile 0810bfb234 bug处理 2026-09-18 22:52:09 +08:00
truewhile 61a7260eaf 优化,现有bug处理 2026-09-18 21:55:12 +08:00
truewhile 45f4763b0c 添加metatube部署文件 2026-09-18 12:00:04 +08:00
truewhile f4f57759ce 优化移动端播放 2026-09-18 11:28:33 +08:00
truewhile 6ec9adc976 优化移动端播放 2026-09-18 10:09:08 +08:00
truewhile f4abdf78e2 优化在线字幕 2026-09-17 23:53:22 +08:00
truewhile ae8db26c1e bug处理 2026-09-17 23:20:58 +08:00
truewhile 8017e994f4 优化 2026-09-17 22:57:41 +08:00
truewhile d56fb53a08 优化界面,优化多版本切换逻辑 2026-09-17 22:33:53 +08:00
truewhile 30ca94c79b 优化问题 2026-09-17 14:17:09 +08:00
truewhile 9c1f9a6e7e bug处理 2026-09-17 11:19:38 +08:00
truewhile ec7be38266 优化vr播放逻辑 2026-09-17 09:22:00 +08:00
truewhile ebf791c436 优化 2026-09-17 01:29:10 +08:00
truewhile 83c0b65a0b 优化360播放 2026-09-17 01:08:28 +08:00
truewhile 1153fe4191 添加VR360播放功能 2026-09-17 00:31:45 +08:00
truewhile 93866d169b 优化 2026-09-16 23:59:38 +08:00
truewhile d283d39008 优化 2026-09-16 23:36:03 +08:00
truewhile fc89d23867 优化 2026-09-16 22:20:23 +08:00
truewhile 1f14a1e85b 优化 2026-09-16 21:44:42 +08:00
truewhile f0a6b630c6 优化 2026-09-16 21:19:46 +08:00
truewhile c723664e46 优化 2026-09-16 18:34:24 +08:00
102 changed files with 9338 additions and 1153 deletions
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# MeBox + MetaTube 一体部署 Docker Compose 部署文件
#
# 组件:
# MeBox + PostgreSQL + Redis + MetaTube
#
# 与 docker-compose.standard.yml 的区别:
# 额外内置一个 MetaTube 后端(番号元数据刮削 / 封面人脸裁剪),
# 并与 MeBox 共用同一个 PostgreSQL 实例,不需要再单独起一套数据库。
#
# 使用方式二选一:
# 1. 保存为 docker-compose.yml 后执行:
# docker compose up -d
# 2. 保留本文件名时执行:
# docker compose -f docker-compose.metatube.yml up -d
#
# 首次启动后需要做一次配置(只有这一处是手动的):
# 登录 MeBox → 设置 → 番号刮削:
# - 番号刮削引擎:MetaTube 后端服务,或 智能混合
# - MetaTube 服务端地址:http://metatube:8080
# - 访问 Token:留空(仅内部网络,未启用认证;如需认证两边填同一个值)
#
# 说明:
# - MetaTube 使用独立数据库 metatube,由 metatube-db-init 一次性容器自动创建;
# 和 MeBox 的 mebox 库共用同一个 PostgreSQL 实例,只是分成两个库。
# - MetaTube 不向宿主机映射端口,只在本 Compose 内部网络提供服务。
# - MeBox 故意不依赖 MetaTube:MetaTube 未就绪或挂掉时,智能混合模式会自动回退到内置刮削源。
# - 更新全部组件:
# docker compose -f docker-compose.metatube.yml pull
# docker compose -f docker-compose.metatube.yml up -d
# 保留本文件名时,管理面板「系统更新」需要把「Compose 安装目录」指向本文件所在目录,
# 或把更新命令改成带 -f docker-compose.metatube.yml 的形式。
#
# 默认账号:
# admin / admin123
services:
mebox:
image: ghcr.io/truewhile/mebox:latest
restart: unless-stopped
init: true
depends_on:
postgres:
condition: service_healthy
redis:
condition: service_healthy
ports:
- "18080:8080"
extra_hosts:
- "host.docker.internal:host-gateway"
volumes:
# 程序运行数据:JWT 密钥、运行配置、旧 SQLite 迁移源。
- ./data:/data
# 缓存目录:海报缓存、临时文件等。通常不用备份。
- ./cache:/cache
# 媒体库目录。自动整理/重命名/入库需要读写权限。
# NAS 示例:source: /vol1/1000/Media
# Windows Docker Desktop 示例:source: D:/Media
# create_host_path=false 可以避免路径写错时 Docker 自动创建空文件夹。
- ./media: /media
environment:
TZ: Asia/Shanghai
PUID: "0"
PGID: "0"
MEBOX_APP_HOST: 0.0.0.0
MEBOX_APP_PORT: 8080
MEBOX_APP_WEB_DIR: /app/web/dist
MEBOX_APP_DATA_DIR: /data
MEBOX_LOGGING_LEVEL: info
MEBOX_LOGGING_FORMAT: console
MEBOX_LOGGING_OUTPUT_PATH: /data/logs
MEBOX_LOGGING_MAX_SIZE_MB: "20"
MEBOX_LOGGING_MAX_BACKUPS: "5"
MEBOX_LOGGING_MAX_AGE_DAYS: "30"
MEBOX_DATABASE_TYPE: postgres
MEBOX_DATABASE_DSN: postgres://mebox:mebox@postgres:5432/mebox?sslmode=disable
MEBOX_DATABASE_DB_PATH: /data/mebox.db
# Redis 只做热缓存,源数据仍在 PostgreSQL;Redis 丢失可自动重建。
MEBOX_CACHE_REDIS_URL: redis://redis:6379/0
MEBOX_CACHE_CACHE_DIR: /cache
MEBOX_UPDATE_IMAGE: ghcr.io/truewhile/mebox:latest
# 路径换算配置。左边宿主机真实路径要和 volumes 左边保持一致。
MEBOX_MEDIA_DIR: /media
MEBOX_MEDIA_CONTAINER_DIR: /media
MEBOX_DOWNLOAD_DIR: /downloads
MEBOX_DOWNLOAD_CONTAINER_DIR: /downloads
MEBOX_TRANSCODER_ENABLED: "true"
MEBOX_TRANSCODER_HARDWARE_ACCEL: "false"
MEBOX_TRANSCODER_REALTIME: "true"
MEBOX_TRANSCODER_THREADS: "2"
MEBOX_TRANSCODER_MAX_CONCURRENT: "1"
MEBOX_TRANSCODER_IDLE_TIMEOUT_SECONDS: "120"
healthcheck:
test: ["CMD-SHELL", "busybox wget -qO- http://127.0.0.1:8080/api/health || exit 1"]
interval: 30s
timeout: 10s
retries: 5
start_period: 30s
logging:
driver: json-file
options:
max-size: "20m"
max-file: "3"
postgres:
image: postgres:16-alpine
# 首次部署允许拉取;日常更新请只 pull mebox。
# MetaTube 与 MeBox 共用本实例(不同数据库),无需第二套 PostgreSQL。
pull_policy: missing
restart: unless-stopped
environment:
POSTGRES_DB: mebox
POSTGRES_USER: mebox
POSTGRES_PASSWORD: mebox
TZ: Asia/Shanghai
volumes:
# 同时存放 mebox 与 metatube 两个数据库,备份这一个目录即可。
- ./postgres:/var/lib/postgresql/data
healthcheck:
test: ["CMD-SHELL", "pg_isready -h 127.0.0.1 -U mebox -d mebox"]
interval: 10s
timeout: 5s
retries: 10
logging:
driver: json-file
options:
max-size: "20m"
max-file: "3"
# 一次性容器:确保 metatube 库存在。
# MetaTube 自己的 -db-auto-migrate 只建表不建库,所以必须先建库。
# 数据库已存在时它会直接退出,重复执行无副作用。
metatube-db-init:
image: postgres:16-alpine
pull_policy: missing
restart: "no"
depends_on:
postgres:
condition: service_healthy
environment:
PGPASSWORD: mebox
entrypoint: ["/bin/sh", "-c"]
command:
- |
psql -h postgres -U mebox -d mebox -tAc "SELECT 1 FROM pg_database WHERE datname='metatube'" | grep -q 1 || psql -h postgres -U mebox -d mebox -c "CREATE DATABASE metatube OWNER mebox"
logging:
driver: json-file
options:
max-size: "5m"
max-file: "1"
metatube:
image: ghcr.io/metatube-community/metatube-server:latest
restart: unless-stopped
depends_on:
metatube-db-init:
condition: service_completed_successfully
environment:
TZ: Asia/Shanghai
# 需要走代理时在这里填写,例如 http://192.168.1.2:7890
HTTP_PROXY: ""
HTTPS_PROXY: ""
# 不需要 ports:MeBox 通过内部网络访问 http://metatube:8080。
# 只有想让局域网内其他工具直连时才映射,且建议只映射到 127.0.0.1。
command:
- -dsn
- postgres://mebox:mebox@postgres:5432/metatube?sslmode=disable
- -port
- "8080"
- -db-auto-migrate
- -db-prepared-stmt
logging:
driver: json-file
options:
max-size: "20m"
max-file: "3"
redis:
image: redis:7-alpine
pull_policy: missing
restart: unless-stopped
command:
- redis-server
- --appendonly
- "yes"
- --maxmemory
- 256mb
- --maxmemory-policy
- allkeys-lru
volumes:
- ./redis:/data
healthcheck:
test: ["CMD", "redis-cli", "ping"]
interval: 10s
timeout: 5s
retries: 10
logging:
driver: json-file
options:
max-size: "20m"
max-file: "3"
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@@ -44,30 +44,13 @@ services:
# NAS 示例:source: /vol1/1000/Media
# Windows Docker Desktop 示例:source: D:/Media
# create_host_path=false 可以避免路径写错时 Docker 自动创建空文件夹。
- type: bind
source: ./media
target: /media
bind:
create_host_path: false
# 下载目录。需要和下载器保存路径保持一致。
# NAS 示例:source: /vol1/1000/Downloads
# Windows Docker Desktop 示例:source: D:/Downloads
- type: bind
source: ./downloads
target: /downloads
bind:
create_host_path: false
# 管理面板「系统更新」需要访问 Docker 引擎。
# 需要一键更新 Docker 镜像时取消下一行注释。
# - /var/run/docker.sock:/var/run/docker.sock
- ./media: /media
environment:
TZ: Asia/Shanghai
PUID: "1000"
PGID: "1000"
PUID: "0"
PGID: "0"
MEBOX_APP_HOST: 0.0.0.0
MEBOX_APP_PORT: 8080
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# 阅读模块(Reading Module)设计与实施方案
> 状态:设计稿,待评审
> 目标版本:v0.2.0(分期落地,见第 9 节)
> 关联现有子系统:媒体库 / 网盘存储 / 权限体系 / 任务队列
---
## 1. 目标与范围
### 1.1 已确认的产品决策
| 维度 | 决策 |
| --- | --- |
| 内容类型 | **电子书 + 漫画统一书架**(EPUB / TXT / PDF / MOBI 与 CBZ / CBR / 图片文件夹) |
| 书源 | **独立书库**(不复用影视媒体库)+ **网盘直链阅读** |
| 首版范围 | **完整版**:多用户书库权限 + 阅读统计 |
| 阅读形态 | **滚动流式与分页翻页双模式**,用户可切换并持久化偏好 |
### 1.2 明确的非目标
- **不接入 Emby/Jellyfin 协议。** Emby 的 `Items` / `Views` / `PlaybackInfo` 语义围绕音视频构建,没有书籍章节与阅读进度的对应概念。强行映射会污染 `internal/service/emby_*.go` 与 `internal/handler/emby_*.go` 的既有兼容层,收益极低。阅读能力只通过 MeBox 自己的 Web UI 提供。
- **不复用 `model.Library` / `LibraryRoot`。** `Library.Type` 的取值域是 `movie/tv/anime/music`,且被海报墙轮播(`CarouselEnabled`)、自动整理管线、Emby 视图、首页预览等链路消费。把书库塞进去会导致这些链路需要到处加 `type != "book"` 判断。
- 首版不做:听书 TTS、在线书源(笔趣阁类)、社交分享、跨设备同步批注冲突合并。
---
## 2. 总体架构
### 2.1 分层落位
完全沿用现有分层,不引入新模式:
```
web/src/pages/Books*.tsx ← 页面
web/src/components/Book*.tsx ← 阅读器与书架组件
web/src/api/books.ts ← axios 封装(仿 web/src/api/library.ts)
↓ /api/books/*
internal/handler/books*.go ← 反序列化 + 权限校验 + 响应
internal/service/book_*.go ← 业务策略(扫描、解析、进度、统计)
internal/repository/book_*.go ← 纯持久化
internal/model/book.go ← GORM 模型,注册进 model.AllModels()
```
新增路由注册走 `internal/handler/routes_authenticated_features.go` 的既有范式,新增一个 `registerAuthedBookRoutes(authed, svc)`,在 `registerAuthenticatedRoutes` 链上挂载。`service.Container` 与 `repository.Container` 各追加一个字段。
### 2.2 与现有能力的复用点
| 现有部件 | 复用方式 |
| --- | --- |
| `service.StreamService.ServeFile`(`internal/service/stream_file.go`) | 已用 `http.ServeContent` 处理 HEAD / Range / If-Modified-Since,**PDF 与原始文件流直接照搬这条路径** |
| `cloud.Provider.Resolve(ctx, fileRef) (*DirectLink, error)`(`internal/service/cloud/cloud.go`) | 网盘书源的直链解析入口,`DirectLink.Proxy` 决定 302 还是反代 |
| `model.StorageConfig`(`internal/model/storage_assistant.go`) | 直接复用为网盘书源的账号凭据载体,**不新建凭据表** |
| `service.ImageProxy`(`internal/service/image_proxy*.go`) | 漫画页与封面的磁盘缓存 + 远程拉取 + 缩放,复用其缓存目录与命名思路 |
| `service.PruneImageCache`(`internal/service/cache_cleanup.go`) | 现成的「按总大小做 LRU 淘汰」助手,书籍缓存淘汰直接复用它 |
| `service/scheduler_local_jobs.go` | 本地定时任务的挂载点,书籍缓存清理与每日统计汇总都注册在这里 |
| `config.CacheConfig`(`internal/config/types.go`) | 已有 `CacheDir` / `MaxDiskUsageMB` / `TTLHours` / `AutoCleanup` / `CleanupIntervalMin`,书籍缓存容量配置直接挂进去 |
| `service.FileManager`(`internal/service/filemanager.go`) | 本地书源目录浏览,前端复用 `LocalDirBrowserDialog.tsx` |
| `service.Scheduler` | 书库定时扫描(默认关闭,管理员可开) |
| `model.UserPermission` | 新增阅读权限位,见第 7 节 |
| `helper.Go` / `Container.stopCtx` | 后台扫描任务的生命周期管理 |
---
## 3. 数据模型
新增文件 `internal/model/book.go`,并在 `internal/model/model.go` 的 `AllModels()` 中追加。所有表继承 `model.Base`(UUID 主键 + 时间戳 + 软删除)。
**表名约定**:`internal/model` 全包**没有任何 `TableName()` 覆盖**,一律使用 GORM 默认复数化(例如 `PlaybackHistory` → `playback_histories`,可从 `internal/database/schema_migration.go` 的裸 SQL 印证)。新表沿用该约定,不引入例外。因此模型命名要保证复数化结果干净:
| 模型 | 表名 |
| --- | --- |
| `Book` | `books` |
| `BookLibrary` | `book_libraries` |
| `BookSource` | `book_sources` |
| `BookChapter` | `book_chapters` |
| `BookProgress` | `book_progresses` |
| `BookAnnotation` | `book_annotations` |
| `BookFavorite` | `book_favorites` |
| `BookReadingSession` | `book_reading_sessions` |
| `BookDailyStat` | `book_daily_stats` |
(刻意用 `BookDailyStat` 而不是 `BookStatDaily`——后者复数化会得到 `book_stat_dailies`。)
### 3.1 书库与书源
```go
// BookLibrary 是独立于影视媒体库的书库。
type BookLibrary struct {
Base
Name string `gorm:"size:128;not null" json:"name"`
Kind string `gorm:"size:16;not null;default:mixed" json:"kind"` // ebook / comic / mixed
CoverURL string `gorm:"size:1024" json:"cover_url,omitempty"`
Enabled bool `gorm:"default:true" json:"enabled"`
SortOrder int `gorm:"index;default:0" json:"sort_order"`
LastScanAt *time.Time `json:"last_scan_at,omitempty"`
ScanStatus string `gorm:"size:16;default:idle" json:"scan_status"` // idle / scanning / error
ScanMessage string `gorm:"size:512" json:"scan_message,omitempty"`
}
// BookSource 是书库下的一条挂载来源:本地目录或网盘路径。
type BookSource struct {
Base
LibraryID string `gorm:"index;size:36;not null" json:"library_id"`
Name string `gorm:"size:128" json:"name,omitempty"`
StorageKind string `gorm:"size:16;not null;default:local" json:"storage_kind"` // local / cloud
Path string `gorm:"size:1024;not null" json:"path"` // 本地绝对路径 / 网盘内路径
StorageConfigID string `gorm:"index;size:36" json:"storage_config_id,omitempty"` // 复用 model.StorageConfig
Depth int `gorm:"default:3" json:"depth"` // 扫描递归深度上限
Enabled bool `gorm:"default:true" json:"enabled"`
SortOrder int `gorm:"default:0" json:"sort_order"`
}
```
`StorageKind = cloud` 时,`StorageConfigID` 指向一条 `StorageConfig`(`Type` ∈ `cloud115 / clouddrive2 / openlist / emby_remote`)。凭据解密沿用 `service.CryptoService`。
### 3.2 书籍与章节
```go
type Book struct {
Base
LibraryID string `gorm:"index;size:36;not null" json:"library_id"`
SourceID string `gorm:"uniqueIndex:uniq_book_source_path,priority:1;index;size:36;not null" json:"source_id"`
// SourcePath 在本地源是绝对路径,在网盘源是「网盘内路径」,两者都用
// (source_id, source_path) 做唯一键,天然隔离两个 ID 空间。
SourcePath string `gorm:"uniqueIndex:uniq_book_source_path,priority:2;size:1024;not null" json:"source_path"`
SourceRef string `gorm:"size:256" json:"source_ref,omitempty"` // 网盘 file id / pickcode
Title string `gorm:"size:512;not null" json:"title"`
Author string `gorm:"size:256;index" json:"author,omitempty"`
SeriesName string `gorm:"size:256;index" json:"series_name,omitempty"`
Volume int `json:"volume"`
Format string `gorm:"size:16;not null" json:"format"` // epub/txt/pdf/mobi/cbz/cbr/folder
MediaKind string `gorm:"size:16;not null;default:ebook" json:"media_kind"` // ebook / comic
SizeBytes int64 `json:"size_bytes"`
FileHash string `gorm:"index;size:64" json:"file_hash,omitempty"` // 大小+首尾采样,去重
CoverURL string `gorm:"size:1024" json:"cover_url,omitempty"`
Description string `gorm:"type:text" json:"description,omitempty"`
Language string `gorm:"size:32" json:"language,omitempty"`
Tags string `gorm:"type:text" json:"tags,omitempty"` // 逗号分隔
ChapterCount int `json:"chapter_count"`
WordCount int64 `json:"word_count"`
PageCount int `json:"page_count"` // 漫画总页数 / PDF 页数
ParseStatus string `gorm:"size:16;default:pending" json:"parse_status"` // pending/ok/failed
ParseMessage string `gorm:"size:512" json:"parse_message,omitempty"`
NSFW bool `gorm:"default:false" json:"nsfw"`
AddedAt time.Time `json:"added_at"`
}
```
**唯一键说明**:`SourcePath` 上的 `uniqueIndex` 需与 `SourceID` 组成复合键(`uniq_book_source_path`,priority 1 = `source_id`)。同一本书被两个书源包含时允许重复入库,这是符合预期的(用户可能故意如此)。
```go
// BookChapter 只存索引,不存正文(见 3.4 的取舍)。
type BookChapter struct {
Base
BookID string `gorm:"index:idx_book_chapter,priority:1;size:36;not null" json:"book_id"`
Index int `gorm:"index:idx_book_chapter,priority:2" json:"index"`
Title string `gorm:"size:512" json:"title"`
Level int `gorm:"default:1" json:"level"` // 目录嵌套层级,1 = 顶级
// 电子书定位:二选一
Href string `gorm:"size:1024" json:"href,omitempty"` // EPUB zip 内条目路径
StartOffset int64 `json:"start_offset"` // TXT 字节区间
EndOffset int64 `json:"end_offset"`
// 漫画/PDF 定位
PageStart int `json:"page_start"`
PageEnd int `json:"page_end"`
CharCount int `json:"char_count"`
}
```
### 3.3 进度、批注、收藏、统计
```go
// BookProgress 每个用户每本书一行(复合唯一键,仿 model.PlaybackHistory 的 uniq_user_history 模式)。
type BookProgress struct {
Base
UserID string `gorm:"uniqueIndex:uniq_user_book,priority:1;size:36;not null" json:"user_id"`
BookID string `gorm:"uniqueIndex:uniq_user_book,priority:2;size:36;not null" json:"book_id"`
ChapterIndex int `gorm:"default:0" json:"chapter_index"`
ChapterTitle string `gorm:"size:512" json:"chapter_title,omitempty"`
CharOffset int `json:"char_offset"` // 章内字符偏移(电子书)
PageIndex int `json:"page_index"` // 页码(漫画 / PDF)
Percent float64 `json:"percent"` // 全书百分比,书架进度条展示用
ScrollRatio float64 `json:"scroll_ratio"` // 章内滚动比例,跨端还原更精确
ReaderMode string `gorm:"size:16;default:scroll" json:"reader_mode"` // scroll / paged
Finished bool `gorm:"default:false" json:"finished"`
TotalSeconds int64 `json:"total_seconds"`
LastReadAt time.Time `gorm:"index" json:"last_read_at"`
}
type BookAnnotation struct {
Base
UserID string `gorm:"index:idx_book_anno,priority:1;size:36;not null" json:"user_id"`
BookID string `gorm:"index:idx_book_anno,priority:2;size:36;not null" json:"book_id"`
ChapterIndex int `json:"chapter_index"`
Type string `gorm:"size:16;not null" json:"type"` // bookmark / highlight / note
StartOffset int `json:"start_offset"`
EndOffset int `json:"end_offset"`
SelectedText string `gorm:"size:2048" json:"selected_text,omitempty"`
Note string `gorm:"type:text" json:"note,omitempty"`
Color string `gorm:"size:16" json:"color,omitempty"`
}
type BookFavorite struct {
Base
UserID string `gorm:"uniqueIndex:uniq_user_book_fav,priority:1;size:36;not null" json:"user_id"`
BookID string `gorm:"uniqueIndex:uniq_user_book_fav,priority:2;size:36;not null" json:"book_id"`
}
// BookReadingSession 由前端心跳驱动,服务端按小时聚合,避免行数爆炸。
type BookReadingSession struct {
Base
UserID string `gorm:"index:idx_book_stat,priority:1;size:36;not null" json:"user_id"`
BookID string `gorm:"index;size:36;not null" json:"book_id"`
BucketStart time.Time `gorm:"index:idx_book_stat,priority:2" json:"bucket_start"` // 截断到小时
Seconds int64 `json:"seconds"`
CharsRead int64 `json:"chars_read"`
PagesRead int `json:"pages_read"`
}
// BookDailyStat 每日汇总,供热力图与「年度阅读报告」查询,避免实时扫 session 表。
type BookDailyStat struct {
Base
UserID string `gorm:"uniqueIndex:uniq_user_book_daily,priority:1;size:36;not null" json:"user_id"`
Day string `gorm:"uniqueIndex:uniq_user_book_daily,priority:2;size:10;not null" json:"day"` // YYYY-MM-DD
Seconds int64 `json:"seconds"`
Chars int64 `json:"chars"`
Pages int `json:"pages"`
Books int `json:"books"` // 当日有阅读记录的书数
}
```
### 3.4 关键取舍:正文不入库
**决策:DB 只存章节索引(偏移量 / zip 内路径 / 页码区间),正文按需从源文件读取。**
理由:
1. 网文 TXT 常见 5–50MB,漫画单册 100–800MB。入库会让 SQLite 单文件膨胀到数十 GB,直接冲击 `docker-compose.simple.yml` 的「单文件数据库好备份」定位,也会拖慢全库 VACUUM / 备份 / 数据库迁移(`internal/service/database_admin.go`)。
2. 源文件本来就是权威副本,重复存储没有收益。
3. EPUB 与 CBZ 本质上都是 zip,**随机读取 zip 内单个条目成本极低**(读中央目录 + 解压目标条目),不需要把整本解压落盘。
代价是每次打开章节都要读源文件。缓解手段:
- 本地源:`os.Open` + `io.SectionReader`,代价可忽略。
- 网盘源:见 4.3 的本地缓存策略,且对已缓存的章节走本地。
### 3.5 用户级字段(挂在 `model.User` 上)
沿用 `AllowedLibraryIDs` 的 JSON-in-text 模式(见 `internal/model/user.go`),**不复用影视库字段**,避免两个 ID 空间交叉:
```go
// 追加到 model.User
ReaderSettings string `gorm:"type:text" json:"-"` // 阅读器偏好 JSON
AllowedBookLibraryIDs string `gorm:"type:text" json:"-"` // 空 = 不限制
AllowedBookLibraryList []string `gorm:"-" json:"allowed_book_library_ids,omitempty"`
```
`ReaderSettings` 结构(前端读写,服务端仅透传与长度校验):
```json
{
"mode": "scroll|paged",
"fontSize": 18,
"lineHeight": 1.8,
"fontFamily": "serif|sans|custom",
"contentWidth": 720,
"theme": "light|sepia|dark|black",
"pageAnimation": "slide|fade|none",
"comicLayout": "single|double|auto",
"comicDirection": "ltr|rtl",
"hideScrollbar": true
}
```
放在 `User` 行内(而非新表)的理由:与 `PlayerVolume` / `DanmakuFontSize` 等既有播放器偏好一致,读取时随用户信息一并返回,无需额外查询。
---
## 4. 书源与内容读取管线
### 4.1 扫描流程
```
POST /api/books/libraries/:id/scan
→ BookScannerService.ScanLibrary(ctx, libraryID)
1. 置 ScanStatus=scanning,通过 SSEHub 广播进度(复用 service.SSEHub)
2. 遍历启用的 BookSource
- local: filepath.WalkDir,按扩展名白名单过滤,超过 Depth 停止递归
- cloud: cloud.New(cfg.Type, cfg, client).List(ctx, dirID) 递归列目录
3. 对每个候选文件调 BookParser.ParseMeta(reader) 拿元信息 + 目录
4. Upsert 到 books / book_chapters(source_id + source_path 为幂等键)
5. 源上已消失的书标记软删除(与影视库扫描语义保持一致)
6. 置 ScanStatus=idle,记录 LastScanAt
```
扩展名白名单:`.epub .txt .pdf .mobi .azw3 .cbz .cbr .zip .rar`(`.zip/.rar` 仅当目录内全是图片时按漫画处理,否则跳过,防止误吞压缩包)。
并发:复用 `internal/service` 现有的 worker 池写法,默认 2–4 并发解析(解析要读文件,IO 密集)。
### 4.2 各格式解析策略
| 格式 | 元信息 | 章节 / 页 | 正文读取 |
| --- | --- | --- | --- |
| **EPUB** | zip → `META-INF/container.xml` → OPF → `dc:title/dc:creator/dc:language/dc:description`;封面取 OPF `meta[name=cover]` 指向项,退化到 `guide` | 按 spine 顺序,标题取每个 XHTML 的 `<title>` 或首个 `h1..h3`;`Level` 由 nav/ncx 的嵌套深度推断 | `archive/zip` 定位 `Href` 条目,读出 XHTML → 服务端清洗后返回 |
| **TXT** | 文件名(`书名 - 作者.txt` 模式)+ 编码探测 | 正则切分:`第[一二三四五六七八九十百千零两0-9]+[章节卷回篇]`、`Chapter\s+\d+`、`^\s*\d+\s*$`;命中不足 3 个则按固定字节窗口切片 | `io.SectionReader` 读 `[StartOffset, EndOffset)` → 按探测到的编码转 UTF-8 |
| **PDF** | 首页/元数据(页数、标题);封面渲染首屏,失败则留空 | 单章「正文」,`PageStart/PageEnd` = 全书页 | 原始文件流(Range),前端 pdf.js 自己解析 |
| **CBZ / CBR** | zip/rar 条目自然排序,第一张图做封面 | 单章,页区间 = 图片条目序号 | 按页解压单条目,走图片响应路径 |
| **图片文件夹** | 目录名 | 单章,页区间 = 排序后图片序号 | 直接读本地文件 |
| **MOBI / AZW3** | PalmDOC / KF8 头 | 首版**只入库展示、不支持在线阅读**,详情页给出「下载原文件」入口 | — |
实现细节提示:
- 编码探测用 `golang.org/x/text`(已是 `go.mod` 间接依赖)。GBK/Big5/UTF-16LE 都要覆盖,中文网文 TXT 大量是 GBK。
- CBR 需要 RAR 解压。建议引入纯 Go 的 `github.com/nwaples/rardecode`;若不接受新依赖,首版把 CBR 归入「只入库、不可读」。
- EPUB XHTML 清洗**必须在服务端做**:剔除 `<script>`、`on*` 事件属性、`<iframe>`、外部 `http(s)` 资源引用,把 `src/href` 重写为 `/api/books/:id/res/*`。前端再叠一层 DOMPurify 作为纵深防御。
### 4.3 网盘书籍的读取策略
网盘直链的核心约束:**EPUB / CBZ 的解析必须能读到文件尾部**(zip 中央目录在末尾),但 `cloud.Provider.Resolve` 返回的是短时效 URL,且 115 直链依赖 UA/Cookie(`DirectLink.Headers`),浏览器无法直接携带。
因此分两条路径:
**A. 解析阶段 —— 完整拉取到缓存目录**
```
<CacheDir>/books/<sourceID>/<hash>.<ext>
```
`BookParser` 通过 `DirectLink` 拉全量文件到缓存后再解析。缓存目录复用 `config.CacheConfig.CacheDir`(默认 `<DataDir>/cache`,容器里是 `/cache`),容量上限新加一项 `CacheConfig.BooksMaxSizeMB`(默认 2GB),走 LRU 淘汰。缓存命中的书后续正文读取也直接走本地,不再回网盘。
**B. 阅读阶段 —— 优先本地缓存,未命中走代理流**
未缓存时由服务端反代目标 URL(`DirectLink.Proxy=true` 时同样反代),并把 `Content-Type: image/*` 或 `application/pdf` 透传给前端。反代实现直接参照 `internal/service/cloud115_hls_proxy.go` 的响应头透传白名单(`Content-Type/Content-Length/Content-Range/Accept-Ranges/ETag/Last-Modified`)。
**C. 阅读进度与文件解耦** —— 代码里区分「源」「位置」:
```go
type BookLocator struct {
Kind string `json:"kind"` // local / cloud
LocalPath string `json:"local_path,omitempty"`
CloudConfig string `json:"cloud_config,omitempty"`
CloudRef string `json:"cloud_ref,omitempty"`
Href string `json:"href,omitempty"` // zip 内条目
StartOffset int64 `json:"start_offset,omitempty"`
EndOffset int64 `json:"end_offset,omitempty"`
}
```
被缓存的书 `Kind` 仍报 `cloud`(进度不绑物理位置),这样缓存被淘汰后进度依然有效。这是不把 `Book.Path` 直接存成本地缓存路径的原因。
### 4.4 磁盘与容器
书籍目录需要在 compose 里挂载,并在 README 的部署档位表补充说明。新缓存目录复用现有 `MEBOX_CACHE_CACHE_DIR`(`docker-compose.simple.yml` 中为 `/cache`),无需新增环境变量。
---
## 5. HTTP API 设计
全部挂在 `/api/books/*`,注册在 `registerAuthedBookRoutes`。响应统一走 `internal/handler/response.go` 的既有助手。
### 5.1 书库与扫描(管理端)
| 方法 | 路径 | 权限 | 说明 |
| --- | --- | --- | --- |
| GET | `/api/books/libraries` | `can_read_books` | 列表,按 `AllowedBookLibraryIDs` 过滤可见性 |
| POST | `/api/books/libraries` | `can_manage_book_library` | 新建/更新书库 |
| DELETE | `/api/books/libraries/:id` | `can_manage_book_library` | 删除(含级联软删 books) |
| GET | `/api/books/libraries/:id/sources` | `can_manage_book_library` | 书源列表 |
| POST | `/api/books/libraries/:id/sources` | `can_manage_book_library` | 新增书源(本地目录 / 网盘路径) |
| POST | `/api/books/libraries/:id/scan` | `can_manage_book_library` | 触发扫描,返回 task id |
| GET | `/api/books/scan/status` | `can_manage_book_library` | 扫描进度轮询 |
| GET | `/api/books/browse` | `can_manage_book_library` | 网盘路径浏览(复用 cloud Provider.List) |
### 5.2 书架与详情
| 方法 | 路径 | 说明 |
| --- | --- | --- |
| GET | `/api/books` | 书架列表。参数:`library_id`、`keyword`、`media_kind`、`format`、`tag`、`sort`(`title/added_at/last_read/progress`)、`page/page_size` |
| GET | `/api/books/continue-reading` | 最近在读,首页「继续阅读」区块用 |
| GET | `/api/books/:id` | 详情(元信息 + 目录树 + 当前用户进度 + 收藏态) |
| GET | `/api/books/:id/cover` | 封面。走 `ImageProxy` 的缓存与缩放,参数 `w` |
| GET | `/api/books/:id/chapters/:index` | 章节正文。电子书返回 `text/html`(已清洗)或 `application/json` 结构化段落 |
| GET | `/api/books/:id/res/*path` | EPUB 内部资源(图片/字体/CSS),路径参数为 zip 内条目 |
| GET | `/api/books/:id/pages/:index` | 漫画单页图片,`Content-Type: image/*` + 长效缓存头 |
| GET | `/api/books/:id/file` | 原始文件流(Range),pdf.js 与「下载原文件」共用 |
| POST | `/api/books/:id/favorite` | 收藏 / 取消收藏 |
| DELETE | `/api/books/:id` | 删除(`can_manage_books`) |
**章节响应格式(推荐 JSON 而非裸 HTML)**:
```json
{
"index": 12,
"title": "第十二章 雨夜",
"char_count": 3820,
"blocks": [
{ "type": "p", "text": "……" },
{ "type": "img", "src": "/api/books/xxx/res/images/1.png" }
],
"next_index": 13,
"prev_index": 11
}
```
用结构化 blocks 而非 HTML 的理由:
1. 前端可安全渲染,不必 `dangerouslySetInnerHTML`,彻底绕开 XSS 面。
2. 分页模式需要按节点测量高度做分栏,结构化的段落数组比操作 DOM 简单得多。
3. 字号/行距/主题切换只需重渲染,不碰 HTML 字符串。
保底方案:`?format=html` 仍返回清洗后的 HTML,供 EPUB 中复杂排版(表格、脚注、双向文字)回退。
### 5.3 进度、批注、统计
| 方法 | 路径 | 说明 |
| --- | --- | --- |
| GET | `/api/books/:id/progress` | 当前用户进度 |
| PUT | `/api/books/:id/progress` | 保存进度。前端**节流 5s + 页面卸载时 `sendBeacon`** |
| GET | `/api/books/:id/annotations` | 批注列表 |
| POST | `/api/books/:id/annotations` | 新建 |
| PATCH | `/api/books/:id/annotations/:aid` | 修改 note / color |
| DELETE | `/api/books/:id/annotations/:aid` | 删除 |
| POST | `/api/books/:id/heartbeat` | 阅读心跳,body 为 `{seconds, chars, pages}`,落 `book_reading_sessions` 小时桶 |
| GET | `/api/books/reader-settings` | 读取当前用户的阅读器偏好(`model.User.ReaderSettings`) |
| PUT | `/api/books/reader-settings` | 保存阅读器偏好(服务端只做长度与枚举校验后原样存储) |
| GET | `/api/books/stats` | 个人统计:累计时长、已读书数、在读、近 30 天热力图 |
| GET | `/api/books/stats/overview` | 管理员视角:全站阅读统计(`can_access_settings`) |
进度写入的并发安全:`uniq_user_book` 复合唯一键 + 先 `Updates` 再 `Create` 的 upsert 模式。**参照 `internal/database/schema_migration.go` 里 `dedupePlaybackHistories` 的前车之鉴**——`PlaybackHistory` 曾因 read-then-write 产生重复行导致唯一索引进不去,新表直接写 upsert,不要复制那个 bug。
---
## 6. 前端设计
### 6.1 路由与导航
`web/src/appRoutes.tsx` 新增懒加载路由:
```tsx
const BookshelfPage = lazy(() => import('./pages/BookshelfPage').then(m => ({ default: m.BookshelfPage })))
const BookDetailPage = lazy(() => import('./pages/BookDetailPage').then(m => ({ default: m.BookDetailPage })))
const BookReaderPage = lazy(() => import('./pages/BookReaderPage').then(m => ({ default: m.BookReaderPage })))
const BookStatsPage = lazy(() => import('./pages/BookStatsPage').then(m => ({ default: m.BookStatsPage })))
const BookLibraryPage = lazy(() => import('./pages/BookLibraryPage').then(m => ({ default: m.BookLibraryPage })))
```
```
/books 书架
/books/:id 书籍详情(目录、元信息、开始阅读)
/books/:id/read 阅读器(全屏,隐藏底栏)
/books/stats 阅读统计
/books/library 书库管理(adminOnly)
```
`web/src/components/layoutNavigation.ts` 的改动:
- `MEDIA_NAV_ITEMS` 与 `MOBILE_BOTTOM_NAV_ITEMS` 加「阅读」项(`BookOpen` 图标),普通用户可见。
- 新增 `isBookReaderRoute(pathname)`,并在 `shouldShowMobileBottomNav` 中排除 `/books/:id/read`,与 `isPlayerRoute` 的处理一致。
- `resolveHeaderBack` 补 `/books/...` 的返回链。
- `LAYOUT_NAV_ITEMS` 加「书库管理」条目,`adminOnly: true`。
### 6.2 页面组成
```
web/src/pages/
BookshelfPage.tsx 书架:筛选栏 + 网格/列表双视图 + 继续阅读横滑
BookDetailPage.tsx 详情:封面、元信息、目录树、进度、开始/继续阅读
BookReaderPage.tsx 阅读器外壳:顶栏 + 内容区 + 底部工具条 + 设置抽屉
BookStatsPage.tsx 统计:热力图 + 概览卡片
BookLibraryPage.tsx 书库管理:书库 CRUD + 书源 CRUD + 扫描触发与进度
web/src/components/
book/ReaderCore.tsx 渲染内核分发(按 media_kind + format)
book/ScrollReader.tsx 滚动流式
book/PagedReader.tsx 分页翻页
book/ComicReader.tsx 漫画(单页/双页/右开本/预加载)
book/PdfReader.tsx PDF(pdf.js)
book/ReaderToolbar.tsx 顶栏 + 底栏(章节、进度、目录、批注、设置)
book/ReaderSettingsPanel.tsx 阅读设置
book/ChapterTocDrawer.tsx 目录抽屉
book/AnnotationList.tsx 书签笔记列表
book/ReaderProgressBar.tsx 进度条(可拖拽跳章)
web/src/api/books.ts 接口封装
```
对于 4 类内容,`ReaderCore` 的分发是第一层决策:
| `media_kind` | `format` | 内核 |
| --- | --- | --- |
| ebook | epub / txt | `ScrollReader` 或 `PagedReader`(按 `settings.mode`) |
| ebook | pdf | `PdfReader` |
| comic | cbz / cbr / folder | `ComicReader` |
| ebook | mobi / azw3 | 不提供阅读,仅详情页 |
### 6.3 渲染内核选型(关键决策)
**结论:自研内核,不引入 epub.js / foliate-js。**
对比:
| 方案 | 优点 | 缺点 |
| --- | --- | --- |
| `epub.js` | 成熟、CFI 精确定位、多列分页开箱即用 | 维护停滞;CFI 定位难以与自研进度模型(`charOffset` / `percent`)对齐;PDF/漫画仍需另做两个内核 |
| `foliate-js` | 一套 API 覆盖 EPUB/MOBI/CBZ/PDF,排版质量高 | 生态小、文档薄、非稳定 API,需要 vendored 一份并自行承担升级风险 |
| **自研(推荐)** | 进度模型完全可控、跨端一致;零新增重依赖;与既有 Tailwind 主题体系天然统一 | 需要自己实现分页测量、脏 HTML 清洗、资源重写 |
自研方案的可行性依据:分页的本质是「CSS multi-column 布局 + `transform: translateX` 平移」,foliate-js 也是这么做的,核心约 200 行;滚动模式的虚拟化可以直接复用已有的 `react-virtuoso`(已在 `web/package.json`,用于 `VirtualMediaGrid`)。
自研必须做好的三件事:
1. **HTML 清洗**:服务端为主(见 4.2),前端用 `dompurify` 兜底。这是新增的唯一运行时依赖。
2. **资源重写**:EPUB 内部图片/字体/CSS 的 `src`、`href`、`url()` 全部重写到 `/api/books/:id/res/`,否则相对路径会 404。
3. **分页测量与重排**:容器尺寸变化(窗口 resize、字号切换、横竖屏)后必须重新分页,并把「当前段落 + 段内比例」作为锚点恢复位置,不能让用户跳回章首。
### 6.4 双模式实现
**滚动模式(`ScrollReader`)**
- 章内虚拟化:单章文本通常 2k–10k 字,直接整章渲染即可;跨章用「当前章 + 前后各一章」的窗口,滚动到边界时无缝追加。
- 进度:`IntersectionObserver` 观测可视段落,映射为 `charOffset`;`scroll_ratio` 同时上报。
- 优势:移动端体验好,实现简单,长段落无分页误差。
**分页模式(`PagedReader`)**
- 章内:容器设为多列(`column-width: <contentWidth>`),`overflow: hidden`,通过 `translateX` 翻页;总页数由 `scrollWidth / containerWidth` 得出。
- 跨章:翻到本章末尾自动加载下一章首页;反向同理。章首/章尾需处理「残页合并」,避免出现半屏空白页。
- 输入:左右方向键、空格、点击左右热区、滑动手势(移动端)。`comicDirection`/`pageAnimation` 控制方向与动画。
- 进度:`chapter_index` + `page_index` 映射回 `charOffset`。
两种模式共享 `BookProgress`,切换模式时用「章 + 比率」换算,不丢位置。
### 6.5 状态与持久化
- 阅读器设置来自 `authStore` 的用户信息(`ReaderSettings` 反序列化),改动后 `PUT /api/books/reader-settings` 持久化 + 本地 `localStorage` 兜底(首屏渲染不等接口)。
- 进度本地先写 `localStorage`(key `mebook:book:<id>:pos`),再节流同步服务端;页面隐藏/卸载用 `navigator.sendBeacon` 保证不丢。
- 新增 `web/src/stores/readerSettings.ts`(zustand),与既有 `playProfile.ts` 组织方式一致。
---
## 7. 权限与多用户
`model.UserPermission` 新增 4 位(当前 18 个字段,加后 22 位):
| 权限位 | 默认 | 含义 |
| --- | --- | --- |
| `can_read_books` | `true` | 书架、阅读、进度、批注 |
| `can_manage_book_library` | `false` | 书库 / 书源 CRUD、触发扫描、网盘浏览 |
| `can_manage_books` | `false` | 编辑书籍元信息、删除书、手动重新解析 |
| `can_view_book_stats` | `false` | 查看全站阅读统计 |
同步改动清单(**漏一处就会出现「后端有权限、前端不显示开关」的静默 bug**):
1. `internal/model/permission.go` — 字段、`NewDefaultPermission()`、`PermissionMap()`,并更新文件头注释里的数量描述(注释目前写「19项」,实际 18 个字段,顺手修正)。
2. `web/src/types/auth.ts` — `PermissionFlags` 接口加 4 个字段。
3. `web/src/stores/permissions.ts` — 默认值对象、中文标签映射、权限分组数组。
4. `web/src/hooks/usePermission.ts` — 若其中有分组注释需同步。
5. `internal/handler/permissions.go` — 权限矩阵响应(若有枚举)。
6. `web/src/pages/AdminUsersForm.tsx` / 权限勾选 UI — 若按分组硬编码了列表。
书库可见性:
- 管理员在用户管理页勾选该用户可访问的书库,写入 `User.AllowedBookLibraryIDs`。
- 空值 = 不限制(与影视库语义一致)。
- 过滤集中在一个 `bookVisibility` 助手,与现有的 `internal/handler/visibility.go` 并列(该文件就是影视库可见性的集中判定点,并且会与 `PlayProfile.AllowedLibraryIDs` 求交集)。**阅读模块首版不接播放配置档**——`PlayProfile` 是影视播放器概念(音量、转码参数、PIN),与阅读无关;但判定入口要与它放在同一层,将来若要按配置档限制书库才不用重构。
- **服务端强制**:`GET /api/books/:id`、章节、页面、资源(`/res/*`)、封面、原始文件流,**所有**按 ID 取内容的接口都要校验 `book.LibraryID ∈ 用户可见书库`,不能只靠书架列表过滤。这是最容易漏的越权点:`/api/books/:id/res/*path` 会直接吐出书籍内部的原始资源,漏校验等于开放全库文件读取。
- 用户被取消书库授权后,其 `BookProgress` / `BookAnnotation` 保留不删(授权恢复即恢复),但接口一律按当前可见性判定,不因历史数据放行。
---
## 8. 阅读统计
- **采集**:阅读器每 30s 发一次 `heartbeat`,卸载时补发一次;服务端按 `(user_id, book_id, 小时桶)` 累加,行数上限 = 用户数 × 书数 × 阅读小时数,可控。
- **汇总**:`Scheduler` 每日 03:00 把昨天之前的 session 滚进 `BookDailyStat`(复用 `service.Scheduler` 的既有定时任务注册方式)。
- **展示**:
- 个人页「阅读统计」:累计时长、读完本数、在读本数、近 30 天热力图(仿 GitHub 贡献图)、阅读类型分布(电子书 / 漫画)。
- 首页新增「继续阅读」横滑区块(参照 `HomePageSections.tsx` 里既有区块的写法)。
- 管理员视图:全站活跃度、热门书籍 Top 20(需 `can_view_book_stats`)。
隐私:统计仅对本人与管理员可见;管理员视图只出聚合数据,不暴露单个用户的阅读内容。
---
## 9. 分期实施计划
### P0 — 端到端可用(本地书库 / EPUB + TXT 电子书)
目标:能扫库、能在网页上把一本书读完、关掉浏览器再打开能续读。
| # | 交付物 |
| --- | --- |
| 1 | `internal/model/book.go` 九张表 + `AllModels()` 注册 + 迁移验证(SQLite 与 PostgreSQL 各跑一次升级) |
| 2 | `BookLibrary` / `BookSource` / `Book` / `BookChapter` / `BookProgress` 的 repository |
| 3 | `BookParser`:EPUB 与 TXT 解析(含 GBK 编码探测、章节正则切分、封面提取) |
| 4 | `BookScannerService`:本地目录扫描 + upsert + 进度广播 |
| 5 | API:书库 CRUD、书源 CRUD、扫描、书架列表、详情、章节正文、封面、进度读写、阅读器偏好读写 |
| 6 | 前端:`BookshelfPage`、`BookDetailPage`、`BookReaderPage`(仅滚动模式)、目录抽屉、阅读设置面板 |
| 7 | 权限:4 个权限位 + `AllowedBookLibraryIDs` 全链路(含服务端越权校验) |
**验收标准**
- 一个含 50 本 EPUB 与 20 本 GBK 编码 TXT 的目录,扫描后书架正确列出,标题/作者/封面/章节目录无误。
- 任意一本书可连续阅读 3 章以上,刷新页面后回到原位置(误差 < 1 段)。
- 权限为 `can_read_books=false` 的账号访问 `/api/books` 返回 403;直接请求他人书库的 `/api/books/:id/chapters/0`、`/api/books/:id/res/*`、`/api/books/:id/file` 同样被拒。
- SQLite 单文件档与 PostgreSQL 档都能从旧版本升级启动,无迁移报错。
### P1 — 漫画 + 分页模式 + 网盘直链
| # | 交付物 |
| --- | --- |
| 1 | `ComicReader`:CBZ 解析、单页/双页、右开本、相邻页预加载 |
| 2 | `PagedReader`:分页测量、resize 重排、跨章衔接、键鼠与手势输入 |
| 3 | 网盘书源:`StorageKind=cloud` 的书源配置、`cloud.Provider` 接入、本地缓存目录 + LRU 淘汰 |
| 4 | 网盘书籍的索引拉取与阅读反代(含 `Content-Range` 透传) |
| 5 | PDF:`PdfReader`(pdf.js)+ Range 文件流接口 |
| 6 | 图片文件夹型漫画 |
**验收标准**
- CBZ 单册 300 页可流畅翻阅,双页模式断页处理正确(避免跨章错配)。
- 分页模式下切换字号、resize 窗口、手机横竖屏切换后,位置不跳、不出现空白页。
- 挂在 OpenList 与 115 上的 EPUB 能正常入库并在线阅读,缓存目录达到上限后按 LRU 淘汰且不影响已有进度。
- 20MB 以上 PDF 可跳页、可缩放。
### P2 — 批注、统计与体验打磨
| # | 交付物 |
| --- | --- |
| 1 | 划线 / 书签 / 笔记:`BookAnnotation` 接口与 UI,批注列表与跳转 |
| 2 | 阅读统计:心跳采集、每日汇总任务、个人统计页、首页「继续阅读」区块 |
| 3 | 管理员统计视图 + 热门书籍排行 |
| 4 | 书库定时扫描(`Scheduler` 接入,默认关闭) |
| 5 | 书架高级筛选与排序、合集(系列)聚合视图 |
| 6 | MOBI/AZW3 元信息解析(仍不做在线阅读,仅提供下载) |
| 7 | 部署文档与 compose 注释更新(书籍目录挂载说明) |
### P3 — 可选增强
听书 TTS、跨设备批注冲突合并、书源自动整理(仿 `OrganizerService`)、EPUB 阅读器内注释锚点高亮。
---
## 10. 风险与待拍板项
### 10.1 需要你拍板的两点
**① 网盘书籍的缓存策略**
- 选项 A(本方案):索引时完整下载到缓存目录,阅读时优先本地。省流量、体验好,但全新书首次打开有等待,且占用磁盘(默认 2GB 上限)。
- 选项 B:完全不落盘,每次按 Range/整文件从网盘拉。省磁盘,但每次打开都要重新下载,网盘限速时体验很差。
- 选项 C:折中——只对 EPUB/CBZ 缓存(解析必须读全文),漫画原图与 PDF 走流式。
我的建议是 **C**,因为它把「必须落盘」和「可以不落盘」分开了。
**② 章节正文的返回格式**
- JSON blocks(本方案推荐):安全、便于分页测量,但复杂 EPUB 排版(表格、脚注、竖排)会降级。
- 清洗后 HTML:保真度高,但前端要 `dangerouslySetInnerHTML`,XSS 面更大。
- 我的建议是 **JSON blocks 为主 + `?format=html` 回退**,两者都实现,前端在遇到 `type: "html-block"` 时回退渲染。
### 10.2 技术风险
| 风险 | 影响 | 缓解 |
| --- | --- | --- |
| 自研分页内核的边界情况多(残页、跨章、RTL、竖排) | P1 可能超期 | P0 先只做滚动模式;分页单独立项,配套 `playerPageModel.test.ts` 那样的单测 |
| TXT 章节正则对网文变体覆盖不足 | 目录错乱 | 提供「手动重新切分」入口,规则可配(仿 `RecognitionWordsPanel` 的可配置词表模式) |
| 网盘直链失效 / 限速 / 防盗链 | 阅读中断 | 复用现有 115 换链与 `url_cache.go` 的缓存机制;失败时前端降级为「下载原文件」 |
| 大 TXT(>50MB)章节表行数过多 | SQLite 写入慢 | 章节超过阈值(如 5000 章)时按固定窗口粗切,或改为「按需切分 + 缓存到章节表」的惰性策略 |
| 缓存目录膨胀 | 磁盘打满 | 容量上限 + 复用 `service.PruneImageCache` 的 LRU 清理 + 系统设置页可见 |
| 数据库迁移对老库不兼容 | 升级失败 | 新表全部是纯新增,无列变更;不触碰 `ensurePostgresColumnCompatibility` 的既有语句 |
### 10.3 不引入的新依赖清单
| 依赖 | 用途 | 取舍 |
| --- | --- | --- |
| `dompurify` | 前端 HTML 清洗兜底 | **建议引入**(前端必需) |
| `pdfjs-dist` | PDF 渲染 | **建议引入**(P1) |
| `github.com/nwaples/rardecode` | CBR 解压 | 可选;不接受则 CBR 首版只入库 |
| `epub.js` / `foliate-js` | EPUB 渲染 | **不引入**,见 6.3 |
---
## 11. 测试策略
与项目现有测试密度对齐(`internal/service` 下大量 `_test.go`,前端有 `*.test.ts`):
**后端**
- `book_parser_test.go`:EPUB / TXT 各准备 fixture(`testdata/` 下小体积样本),断言元信息、章节数、章节边界字节偏移、GBK 转码正确性。
- `book_scanner_test.go`:临时目录扫描 + 重复扫描幂等 + 源文件删除后软删。
- `book_progress_test.go`:并发 upsert 不产生重复行(直接复现 `dedupePlaybackHistories` 防的那类 bug)。
- `book_permission_test.go`:越权矩阵,逐接口断言非可见书库返回 403/404。
- Handler 层:仿 `internal/handler/media_test.go` 起的 `httptest` + 真实内存 SQLite。
**前端**
- `readerModel.test.ts`:模式切换时的位置换算(`scroll ↔ paged`、`charOffset ↔ pageIndex`)、百分比计算、跨章边界。
- 分页计算的纯函数抽出单测(不含 DOM),参照 `web/src/pages/playerPageModel.test.ts` 的做法——把逻辑从组件里拔出来测,是项目已有的好传统。
---
## 12. 附:改动文件清单
**后端新增**
```
internal/model/book.go
internal/repository/book_repository.go
internal/service/book_parser.go EPUB / TXT / CBZ 解析
internal/service/book_parser_epub.go
internal/service/book_parser_txt.go
internal/service/book_parser_comic.go
internal/service/book_scanner.go
internal/service/book_reader.go 章节 / 页面 / 资源的读取与清洗
internal/service/book_progress.go
internal/service/book_stats.go
internal/service/book_cache.go 网盘缓存与 LRU
internal/handler/books.go
internal/handler/books_library.go
internal/handler/books_reader.go
internal/handler/routes_books.go
```
**后端修改**
```
internal/model/model.go AllModels() 追加 9 张表
internal/model/permission.go 4 个权限位
internal/model/user.go ReaderSettings / AllowedBookLibraryIDs
internal/repository/repository.go Container 加字段
internal/service/service.go Container 加字段 + Boot() 启动扫描
internal/handler/routes_authenticated.go 挂载 registerAuthedBookRoutes
internal/service/scheduler_local_jobs.go 书籍缓存清理 + 每日阅读统计汇总
internal/config/types.go CacheConfig 加 BooksMaxSizeMB;新增 BookConfig(扫描并发等)
docker-compose*.yml 书籍目录挂载注释
README.md / README_EN.md 能力表新增「阅读」
```
**前端新增**
```
web/src/api/books.ts
web/src/stores/readerSettings.ts
web/src/pages/BookshelfPage.tsx
web/src/pages/BookDetailPage.tsx
web/src/pages/BookReaderPage.tsx
web/src/pages/BookStatsPage.tsx
web/src/pages/BookLibraryPage.tsx
web/src/components/book/*.tsx
```
**前端修改**
```
web/src/appRoutes.tsx 4 条路由
web/src/components/layoutNavigation.ts 导航项、阅读器路由判定、返回链
web/src/types/auth.ts 权限位
web/src/stores/permissions.ts 权限位默认值 / 标签 / 分组
web/src/pages/HomePageSections.tsx 「继续阅读」区块
web/src/pages/settingsGroupBooks.ts (新增)阅读设置分组
web/src/pages/settingsGroups.ts 把 settingsGroupBooks 加入 GROUPS 数组
```
+33
View File
@@ -174,6 +174,39 @@ func TestUpdateDanmakuSettingsPersistsAllPlayerPreferences(t *testing.T) {
}
}
func TestUpdateDanmakuSettingsPersistsVr360GuideSeen(t *testing.T) {
svc := newDanmakuSettingsService(t)
// 默认未看过:配置接口必须先如实告知前端,否则首次操作说明会被跳过。
initial := svc.Danmaku.ConfigForUser(t.Context(), "user-1")
if initial.Vr360GuideSeen {
t.Fatal("vr360 guide should be unread for a fresh user")
}
c, w := newDanmakuSettingsContext(t, svc, http.MethodPut, "/danmaku/settings",
`{"vr360_guide_seen":true}`, "user-1")
updateDanmakuSettingsHandler(svc)(c)
if w.Code != http.StatusOK {
t.Fatalf("status = %d, want 200 (body=%s)", w.Code, w.Body.String())
}
var cfg service.DanmakuRenderConfig
if err := json.Unmarshal(w.Body.Bytes(), &cfg); err != nil {
t.Fatalf("decode: %v", err)
}
if !cfg.Vr360GuideSeen {
t.Fatalf("config should reflect the persisted guide flag: %+v", cfg)
}
user, err := svc.Repo.User.FindByID(t.Context(), "user-1")
if err != nil || user == nil {
t.Fatalf("read persisted user: %v", err)
}
if !user.PlayerVr360GuideSeen {
t.Fatalf("guide flag not persisted on the user: %+v", user)
}
}
func TestUpdateDanmakuSettingsRejectsInvalidPlaybackRate(t *testing.T) {
svc := newDanmakuSettingsService(t)
+27
View File
@@ -40,9 +40,28 @@ func parseEmbyItemsParams(c *gin.Context) service.ItemsParams {
SortOrder: firstQueryValue(c, "SortOrder", "sortOrder", "sortorder"),
Limit: limit,
StartIndex: offset,
SeasonIndex: parseEmbySeasonIndexQuery(c),
}
}
// parseEmbySeasonIndexQuery 读取客户端请求的季序号。
//
// Emby 客户端有两种表达方式:SeasonId(虚拟季 ID)与 Season / SeasonIndex
// (季序号,特别篇为 0)。两者都是合法入参,SeasonId 更精确。这里只解析季序号,
// 返回 nil 表示客户端没有按季过滤(区别于 Season=0 的特别篇)。
func parseEmbySeasonIndexQuery(c *gin.Context) *int {
raw := firstQueryValue(c, "Season", "season", "SeasonIndex", "seasonIndex", "seasonindex")
if raw == "" {
return nil
}
value, err := strconv.Atoi(raw)
if err != nil {
// 客户端偶尔传入季名称之类的非数字值;按「未过滤」处理,避免整季空结果。
return nil
}
return &value
}
func embyFirstNonEmptyString(values ...string) string {
for _, value := range values {
if strings.TrimSpace(value) != "" {
@@ -199,8 +218,15 @@ func embyShowSeasonsHandler(svc *service.Container) gin.HandlerFunc {
func embyShowEpisodesHandler(svc *service.Container) gin.HandlerFunc {
return func(c *gin.Context) {
parentID := firstQueryValue(c, "SeasonId", "seasonId")
// 客户端常用季序号而不是虚拟季 ID 请求剧集。缺了这层过滤,
// /Shows/{id}/Episodes?Season=2 会把整部剧的所有季都返回。
seasonIndex := parseEmbySeasonIndexQuery(c)
if parentID == "" {
parentID = c.Param("id")
} else {
// SeasonId 已经限定了具体季,忽略同时传来的季序号,避免两者
// 不一致时把结果过滤成空集。
seasonIndex = nil
}
params := service.ItemsParams{
UserID: embyEffectiveUserID(c),
@@ -208,6 +234,7 @@ func embyShowEpisodesHandler(svc *service.Container) gin.HandlerFunc {
IncludeItemTypes: []string{"Episode"},
Recursive: true,
Limit: 500,
SeasonIndex: seasonIndex,
}
out, err := svc.Emby.Items(c.Request.Context(), params)
if err != nil {
@@ -0,0 +1,211 @@
package handler
import (
"encoding/json"
"net/http"
"net/http/httptest"
"testing"
"github.com/gin-gonic/gin"
"github.com/glebarez/sqlite"
"go.uber.org/zap"
"gorm.io/gorm"
"github.com/truewhile/MeBox/internal/config"
"github.com/truewhile/MeBox/internal/model"
"github.com/truewhile/MeBox/internal/repository"
"github.com/truewhile/MeBox/internal/service"
)
// embySeasonEpisodesRouter builds an Emby-compatible router over one series with
// two seasons, so /Shows/{id}/Episodes can be exercised with the query forms
// real clients send.
func embySeasonEpisodesRouter(t *testing.T) (*gin.Engine, string, string) {
t.Helper()
gin.SetMode(gin.TestMode)
db, err := gorm.Open(sqlite.Open(":memory:"), &gorm.Config{})
if err != nil {
t.Fatalf("open db: %v", err)
}
if err := db.AutoMigrate(&model.User{}, &model.Library{}, &model.Series{}, &model.Media{}, &model.Favorite{}, &model.PlaybackHistory{}, &model.Setting{}); err != nil {
t.Fatalf("migrate: %v", err)
}
if sqlDB, err := db.DB(); err == nil {
sqlDB.SetMaxOpenConns(1)
}
repos := repository.New(db)
if err := repos.User.Create(t.Context(), &model.User{
Base: model.Base{ID: "user-1"},
Username: "tester",
PasswordHash: "x",
Role: "admin",
Tier: "plus",
IsActive: true,
}); err != nil {
t.Fatalf("create user: %v", err)
}
lib := model.Library{Name: "剧集", Path: "D:\\media\\tv", Type: "tv", Enabled: true}
if err := repos.Library.Create(t.Context(), &lib); err != nil {
t.Fatalf("create library: %v", err)
}
for _, m := range []model.Media{
{
Base: model.Base{ID: "s1e1"},
LibraryID: lib.ID,
Title: "Test Show",
Path: "D:\\media\\tv\\Test Show\\Season 01\\Test Show - S01E01.mkv",
SeasonNum: 1,
EpisodeNum: 1,
Container: "mkv",
},
{
Base: model.Base{ID: "s2e1"},
LibraryID: lib.ID,
Title: "Test Show",
Path: "D:\\media\\tv\\Test Show\\Season 02\\Test Show - S02E01.mkv",
SeasonNum: 2,
EpisodeNum: 1,
Container: "mkv",
},
} {
if err := db.Create(&m).Error; err != nil {
t.Fatalf("create media: %v", err)
}
}
const secret = "test-secret"
router := gin.New()
registerEmbyRoutes(router, secret, &service.Container{
Repo: repos,
Emby: service.NewEmbyService(&config.Config{}, zap.NewNop(), repos),
})
// Resolve the virtual series id the way a client would.
seriesReq := httptest.NewRequest(http.MethodGet, "/Items?ParentId="+lib.ID+"&IncludeItemTypes=Series", nil)
seriesReq.Header.Set("X-Emby-Token", signedTestToken(t, secret))
seriesRec := httptest.NewRecorder()
router.ServeHTTP(seriesRec, seriesReq)
if seriesRec.Code != http.StatusOK {
t.Fatalf("series lookup status=%d body=%s", seriesRec.Code, seriesRec.Body.String())
}
var seriesPayload struct {
Items []map[string]any `json:"Items"`
}
if err := json.Unmarshal(seriesRec.Body.Bytes(), &seriesPayload); err != nil {
t.Fatalf("decode series: %v", err)
}
if len(seriesPayload.Items) != 1 {
t.Fatalf("want one series, got %#v", seriesPayload.Items)
}
seriesID, _ := seriesPayload.Items[0]["Id"].(string)
if seriesID == "" {
t.Fatalf("series payload has no Id: %#v", seriesPayload.Items[0])
}
return router, secret, seriesID
}
func fetchEpisodeIDs(t *testing.T, router *gin.Engine, secret, path string) ([]string, int) {
t.Helper()
req := httptest.NewRequest(http.MethodGet, path, nil)
req.Header.Set("X-Emby-Token", signedTestToken(t, secret))
rec := httptest.NewRecorder()
router.ServeHTTP(rec, req)
if rec.Code != http.StatusOK {
t.Fatalf("%s status=%d body=%s", path, rec.Code, rec.Body.String())
}
var payload struct {
Items []map[string]any `json:"Items"`
TotalRecordCount float64 `json:"TotalRecordCount"`
}
if err := json.Unmarshal(rec.Body.Bytes(), &payload); err != nil {
t.Fatalf("decode %s: %v", path, err)
}
ids := make([]string, 0, len(payload.Items))
for _, item := range payload.Items {
id, _ := item["Id"].(string)
ids = append(ids, id)
}
return ids, int(payload.TotalRecordCount)
}
// TestEmbyShowEpisodesHonoursSeasonQueryParam is the client-facing regression
// test: Emby clients scope episodes with ?Season=<index> (not only SeasonId), and
// the endpoint used to ignore it and return every season of the series.
func TestEmbyShowEpisodesHonoursSeasonQueryParam(t *testing.T) {
router, secret, seriesID := embySeasonEpisodesRouter(t)
cases := []struct {
name string
query string
wantIDs []string
}{
{name: "season 1", query: "Season=1", wantIDs: []string{"s1e1"}},
{name: "season 2", query: "Season=2", wantIDs: []string{"s2e1"}},
{name: "season index alias", query: "SeasonIndex=2", wantIDs: []string{"s2e1"}},
{name: "no season returns all", query: "", wantIDs: []string{"s1e1", "s2e1"}},
{name: "unknown season is empty", query: "Season=9", wantIDs: []string{}},
{name: "non numeric season falls back to all", query: "Season=Specials", wantIDs: []string{"s1e1", "s2e1"}},
}
for _, tc := range cases {
t.Run(tc.name, func(t *testing.T) {
path := "/Shows/" + seriesID + "/Episodes"
if tc.query != "" {
path += "?" + tc.query
}
ids, total := fetchEpisodeIDs(t, router, secret, path)
if len(ids) != len(tc.wantIDs) {
t.Fatalf("episode ids = %#v (total=%d), want %#v", ids, total, tc.wantIDs)
}
for i := range tc.wantIDs {
if ids[i] != tc.wantIDs[i] {
t.Fatalf("episode ids = %#v, want %#v", ids, tc.wantIDs)
}
}
if total != len(tc.wantIDs) {
t.Fatalf("TotalRecordCount = %d, want %d", total, len(tc.wantIDs))
}
})
}
}
// TestEmbyShowEpisodesSeasonIdStillWins pins that the virtual SeasonId form keeps
// working, and that a conflicting Season query cannot empty it out.
func TestEmbyShowEpisodesSeasonIdStillWins(t *testing.T) {
router, secret, seriesID := embySeasonEpisodesRouter(t)
seasonsPath := "/Shows/" + seriesID + "/Seasons"
req := httptest.NewRequest(http.MethodGet, seasonsPath, nil)
req.Header.Set("X-Emby-Token", signedTestToken(t, secret))
rec := httptest.NewRecorder()
router.ServeHTTP(rec, req)
if rec.Code != http.StatusOK {
t.Fatalf("seasons status=%d body=%s", rec.Code, rec.Body.String())
}
var seasons struct {
Items []map[string]any `json:"Items"`
}
if err := json.Unmarshal(rec.Body.Bytes(), &seasons); err != nil {
t.Fatalf("decode seasons: %v", err)
}
var season1ID string
for _, s := range seasons.Items {
if index, ok := s["IndexNumber"].(float64); ok && int(index) == 1 {
season1ID, _ = s["Id"].(string)
}
}
if season1ID == "" {
t.Fatalf("season 1 not found in %#v", seasons.Items)
}
ids, _ := fetchEpisodeIDs(t, router, secret, "/Shows/"+seriesID+"/Episodes?SeasonId="+season1ID)
if len(ids) != 1 || ids[0] != "s1e1" {
t.Fatalf("SeasonId episodes = %#v, want [s1e1]", ids)
}
// A stale/conflicting season number must not override the explicit season id.
ids, _ = fetchEpisodeIDs(t, router, secret, "/Shows/"+seriesID+"/Episodes?SeasonId="+season1ID+"&Season=2")
if len(ids) != 1 || ids[0] != "s1e1" {
t.Fatalf("SeasonId+Season episodes = %#v, want [s1e1]", ids)
}
}
+12 -1
View File
@@ -722,7 +722,9 @@ func streamHandler(svc *service.Container) gin.HandlerFunc {
c.JSON(http.StatusNotFound, gin.H{"error": "not found"})
return
}
if mount.ProxyPlay {
// 远程 Emby 条目的同源转发:VR 全景需要浏览器读帧(见 stream_proxy.go),
// 与挂载账号的 proxy_play 开关等价。
if mount.ProxyPlay || wantSameOriginProxy(c) {
if err := svc.Emby.ProxyRemoteVideoStream(ctx, c.Writer, c.Request, mountID, remoteID); err != nil {
if !c.Writer.Written() {
c.JSON(http.StatusBadGateway, gin.H{"error": err.Error()})
@@ -758,6 +760,15 @@ func streamHandler(svc *service.Container) gin.HandlerFunc {
if !enforceScopedPlaybackToken(c, m.ID) {
return
}
// ?proxy=1:把网盘/STRM 直链改为服务端同源转发(网页端读帧、VR 全景用),
// 画质与原文件一致,不触发转码。
if wantSameOriginProxy(c) {
handled, proxyErr := proxySTRMStream(c, svc, m)
if handled {
writeProxyError(c, proxyErr)
return
}
}
err = svc.Stream.ServeFile(c.Writer, c.Request, c.Param("id"))
if errors.Is(err, service.ErrMediaNotFound) {
c.JSON(http.StatusNotFound, gin.H{"error": "not found"})
+56
View File
@@ -0,0 +1,56 @@
// 直连流的同源转发:网页端需要读取视频帧的场景(VR 全景渲染走 WebGL 纹理)
// 不能使用会跳到网盘 CDN 的跨域直链,这里把直链改为服务端转发。
//
// 只在客户端显式带上 ?proxy=1 时生效,普通播放仍走原来的 302 直连,
// 避免把网盘流量无谓地压到服务器上。
package handler
import (
"errors"
"net/http"
"strings"
"github.com/gin-gonic/gin"
"github.com/truewhile/MeBox/internal/model"
"github.com/truewhile/MeBox/internal/service"
)
// wantSameOriginProxy 客户端是否要求把直连流改为服务端同源转发。
func wantSameOriginProxy(c *gin.Context) bool {
if c == nil {
return false
}
switch strings.ToLower(strings.TrimSpace(c.Query("proxy"))) {
case "1", "true", "yes":
return true
default:
return false
}
}
// proxySTRMStream 处理 STRM/网盘媒体的同源转发请求。返回 handled=false 表示
// 该媒体不需要(或无法)代理,调用方继续按原有逻辑处理。
func proxySTRMStream(c *gin.Context, svc *service.Container, m *model.Media) (bool, error) {
if c == nil || svc == nil || svc.Strm == nil || m == nil {
return false, nil
}
if !service.IsStrmMediaRow(m) {
return false, nil
}
if err := svc.Strm.ProxyMediaDirect(c.Request.Context(), c.Writer, c.Request, m); err != nil {
if errors.Is(err, service.ErrStrmProxyNotApplicable) {
return false, nil
}
return true, err
}
return true, nil
}
// writeProxyError 在尚未写入任何响应内容时回一个明确的网关错误。
func writeProxyError(c *gin.Context, err error) {
if c == nil || err == nil || c.Writer.Written() {
return
}
c.JSON(http.StatusBadGateway, gin.H{"error": err.Error()})
}
+12 -9
View File
@@ -37,15 +37,18 @@ type User struct {
// original / simplified / traditional。
SubtitleChineseMode string `gorm:"size:16;not null;default:original" json:"subtitle_chinese_mode"`
// 网页播放器偏好按用户存储,切换媒体对象后继续沿用。
PlayerVolume float64 `gorm:"not null;default:1" json:"player_volume"`
PlayerPlaybackRate float64 `gorm:"not null;default:1" json:"player_playback_rate"`
DanmakuEnabled bool `gorm:"not null;default:true" json:"danmaku_enabled"`
DanmakuOpacity float64 `gorm:"not null;default:1" json:"danmaku_opacity"`
DanmakuFontSize int `gorm:"not null;default:24" json:"danmaku_font_size"`
DanmakuArea float64 `gorm:"not null;default:1" json:"danmaku_area"`
DanmakuMergeSources bool `gorm:"not null;default:false" json:"danmaku_merge_sources"`
DanmakuSource string `gorm:"size:512" json:"danmaku_source,omitempty"`
DanmakuAppID string `gorm:"size:128" json:"danmaku_app_id,omitempty"`
PlayerVolume float64 `gorm:"not null;default:1" json:"player_volume"`
PlayerPlaybackRate float64 `gorm:"not null;default:1" json:"player_playback_rate"`
// PlayerVr360GuideSeen 记录用户是否已经看过 VR 全景播放的首次操作说明,
// 按用户保存:看过一次之后不再弹出。
PlayerVr360GuideSeen bool `gorm:"not null;default:false" json:"player_vr360_guide_seen"`
DanmakuEnabled bool `gorm:"not null;default:true" json:"danmaku_enabled"`
DanmakuOpacity float64 `gorm:"not null;default:1" json:"danmaku_opacity"`
DanmakuFontSize int `gorm:"not null;default:24" json:"danmaku_font_size"`
DanmakuArea float64 `gorm:"not null;default:1" json:"danmaku_area"`
DanmakuMergeSources bool `gorm:"not null;default:false" json:"danmaku_merge_sources"`
DanmakuSource string `gorm:"size:512" json:"danmaku_source,omitempty"`
DanmakuAppID string `gorm:"size:128" json:"danmaku_app_id,omitempty"`
// DanmakuAppKey 只在服务端读取并用于请求签名,绝不通过用户资料接口下发。
DanmakuAppKey string `gorm:"size:256" json:"-"`
// ExpiredAt is the account expiry time. Nil means the account never
+21 -1
View File
@@ -58,12 +58,32 @@ type Cloud115PlaybackService struct {
repo *repository.Container
strm *StrmService
// transcoder 用于判断本地 HLS 档位此刻是否真的可用;未注入时按"不可用"处理,
// 避免向播放器推荐必然 500 的转码档位。
transcoder *TranscoderService
mu sync.Mutex
pushState map[string]cloud115PushAttempt
proxy *Cloud115HLSProxy
}
// SetTranscoder 注入转码服务,用于标注本地 HLS 档位的可用性。
func (s *Cloud115PlaybackService) SetTranscoder(transcoder *TranscoderService) *Cloud115PlaybackService {
if s != nil {
s.transcoder = transcoder
}
return s
}
// localTranscodeAvailable 报告本地 HLS 此刻是否可用。
func (s *Cloud115PlaybackService) localTranscodeAvailable() bool {
if s == nil || s.transcoder == nil {
return false
}
return s.transcoder.Available()
}
func NewCloud115PlaybackService(cfg *config.Config, log *zap.Logger, repo *repository.Container, strm *StrmService) *Cloud115PlaybackService {
svc := &Cloud115PlaybackService{
cfg: cfg,
@@ -101,7 +121,7 @@ func (s *Cloud115PlaybackService) PlaybackInfo(ctx context.Context, mediaID stri
}
provider := MediaPlaybackProvider(m)
localQualities := LocalQualityOptions(m)
localQualities := LocalQualityOptions(m, s.localTranscodeAvailable())
localDefault := DefaultLocalHLSQualityID(m)
info := &PlaybackInfo{
MediaID: m.ID,
+8
View File
@@ -71,6 +71,8 @@ type DanmakuRenderConfig struct {
Volume float64 `json:"volume"`
// PlaybackRate 是当前用户的播放倍速偏好(按用户存储)。
PlaybackRate float64 `json:"playback_rate"`
// Vr360GuideSeen 表示当前用户是否已经看过 VR 全景播放的首次操作说明。
Vr360GuideSeen bool `json:"vr360_guide_seen"`
// MergeSources 是当前用户的弹幕合并偏好(按用户存储)。
MergeSources bool `json:"merge_sources"`
// AppKeyConfigured 只表明用户是否保存了应用密钥,不回传密钥明文。
@@ -98,6 +100,8 @@ type DanmakuSettingsPatch struct {
MergeSources *bool `json:"merge_sources"`
Volume *float64 `json:"volume"`
PlaybackRate *float64 `json:"playback_rate"`
// Vr360GuideSeen 标记 VR 全景播放的首次操作说明是否已经看过。
Vr360GuideSeen *bool `json:"vr360_guide_seen"`
}
type danmakuUserContextKey struct{}
@@ -447,6 +451,7 @@ func danmakuConfigFromUser(user *model.User) DanmakuRenderConfig {
Area: strconv.FormatFloat(area, 'f', -1, 64),
Volume: volume,
PlaybackRate: playbackRate,
Vr360GuideSeen: user.PlayerVr360GuideSeen,
MergeSources: user.DanmakuMergeSources,
AppKeyConfigured: strings.TrimSpace(user.DanmakuAppKey) != "",
}
@@ -528,6 +533,9 @@ func (s *DanmakuService) UpdateUserSettings(ctx context.Context, userID string,
}
updates["player_playback_rate"] = *patch.PlaybackRate
}
if patch.Vr360GuideSeen != nil {
updates["player_vr360_guide_seen"] = *patch.Vr360GuideSeen
}
if len(updates) == 0 {
return DanmakuRenderConfig{}, ErrNoDanmakuSettings
}
+4
View File
@@ -141,6 +141,10 @@ type ItemsParams struct {
SortOrder string
Limit int
StartIndex int
// SeasonIndex 对应客户端的 Season / SeasonIndex 查询参数(季序号,0 为特别篇)。
// nil 表示不按季过滤;非 nil 时只返回该季的剧集。客户端普遍用季序号而不是
// 虚拟季 ID 请求剧集,缺了它 /Shows/{id}/Episodes?Season=N 会返回整部剧。
SeasonIndex *int
}
const (
+10
View File
@@ -47,10 +47,20 @@ func (e *EmbyService) embyItemsCacheKey(kind string, p ItemsParams) string {
p.SortOrder,
strconv.Itoa(p.StartIndex),
strconv.Itoa(p.Limit),
formatSeasonIndexCacheKeyPart(p.SeasonIndex),
}, "|")))
return "media:emby:" + hex.EncodeToString(sum[:])
}
// formatSeasonIndexCacheKeyPart keeps "no season filter" distinct from "season 0"
// so a client's Season=0 (specials) request never reuses an unfiltered response.
func formatSeasonIndexCacheKeyPart(seasonIndex *int) string {
if seasonIndex == nil {
return "season:*"
}
return "season:" + strconv.Itoa(*seasonIndex)
}
func (e *EmbyService) embyLatestCacheKey(userID, parentID string, limit int) string {
// v2: payload tags for virtual artwork changed so clients drop cached placeholders.
sum := sha256.Sum256([]byte(strings.Join([]string{"latest-v2", userID, parentID, strconv.Itoa(limit)}, "|")))
+21 -6
View File
@@ -121,16 +121,31 @@ func (e *EmbyService) mediaItems(ctx context.Context, p ItemsParams) (map[string
func (e *EmbyService) episodeItems(ctx context.Context, rows []model.Media, p ItemsParams) (map[string]any, error) {
rows = e.filterMediaRowsForUser(ctx, rows, p.UserID)
if p.SearchTerm != "" {
filtered := rows[:0]
needle := strings.ToLower(p.SearchTerm)
for _, row := range rows {
if strings.Contains(strings.ToLower(row.Title), needle) || strings.Contains(strings.ToLower(row.OriginalName), needle) {
filtered = append(filtered, row)
// rows 可能来自 series 分组的内存 memo(embySeriesGroup.Episodes)。过滤必须
// 分配新切片:就地复用 rows[:0] 会覆写 memo 里的元素,让后续请求看到被前一次
// 过滤污染的剧集列表(例如按季筛选一次之后,特别篇就从缓存分组里消失了)。
if p.SeasonIndex != nil {
filtered := make([]model.Media, 0, len(rows))
for i := range rows {
if embyRowMatchesSeasonIndex(&rows[i], p.SeasonIndex) {
filtered = append(filtered, rows[i])
}
}
rows = filtered
}
if p.SearchTerm != "" {
needle := strings.ToLower(p.SearchTerm)
filtered := make([]model.Media, 0, len(rows))
for i := range rows {
if strings.Contains(strings.ToLower(rows[i].Title), needle) || strings.Contains(strings.ToLower(rows[i].OriginalName), needle) {
filtered = append(filtered, rows[i])
}
}
rows = filtered
}
// sort.SliceStable 同样会就地重排:先拷贝一份,避免把 memo 分组里的剧集顺序
// 按每次请求的分页/筛选结果固定下来。
rows = append([]model.Media(nil), rows...)
sort.SliceStable(rows, func(i, j int) bool {
if rows[i].SeasonNum != rows[j].SeasonNum {
return rows[i].SeasonNum < rows[j].SeasonNum
+231
View File
@@ -0,0 +1,231 @@
package service
import (
"testing"
"github.com/truewhile/MeBox/internal/model"
)
// seasonIndexFixture builds one series covering every season-numbering class a
// client can ask for: two regular seasons, a generic specials bucket (season 0)
// and an OVA folder (negative season).
func seasonIndexFixture(t *testing.T) (*EmbyService, string) {
t.Helper()
svc := newTestEmbyService(t)
lib := model.Library{Name: "剧集", Path: `F:\media\剧集`, Type: "tv", Enabled: true}
if err := svc.repo.Library.Create(t.Context(), &lib); err != nil {
t.Fatalf("create library: %v", err)
}
rows := []model.Media{
{
Base: model.Base{ID: "s1e1"},
LibraryID: lib.ID,
Title: "權力的遊戲",
Path: `F:\media\剧集\權力的遊戲 (2011)\Season 01\權力的遊戲 - S01E01.mkv`,
SeasonNum: 1,
EpisodeNum: 1,
},
{
Base: model.Base{ID: "s1e2"},
LibraryID: lib.ID,
Title: "權力的遊戲",
Path: `F:\media\剧集\權力的遊戲 (2011)\Season 01\權力的遊戲 - S01E02.mkv`,
SeasonNum: 1,
EpisodeNum: 2,
},
{
Base: model.Base{ID: "s2e1"},
LibraryID: lib.ID,
Title: "權力的遊戲",
Path: `F:\media\剧集\權力的遊戲 (2011)\Season 02\權力的遊戲 - S02E01.mkv`,
SeasonNum: 2,
EpisodeNum: 1,
},
{
Base: model.Base{ID: "spec1"},
LibraryID: lib.ID,
Title: "權力的遊戲",
Path: `F:\media\剧集\權力的遊戲 (2011)\Specials\權力的遊戲 - S00E01.mkv`,
SeasonNum: 0,
EpisodeNum: 1,
},
{
Base: model.Base{ID: "ova1"},
LibraryID: lib.ID,
Title: "權力的遊戲",
Path: `F:\media\剧集\權力的遊戲 (2011)\OVA\權力的遊戲 - OVA.mkv`,
SeasonNum: 0,
EpisodeNum: 1,
},
}
for i := range rows {
if err := svc.repo.DB.Create(&rows[i]).Error; err != nil {
t.Fatalf("create media: %v", err)
}
}
items, err := svc.Items(t.Context(), ItemsParams{
ParentID: lib.ID,
IncludeItemTypes: []string{"Series"},
Limit: 10,
})
if err != nil {
t.Fatalf("series items: %v", err)
}
cards := items["Items"].([]map[string]any)
if len(cards) != 1 {
t.Fatalf("want one series card, got %#v", cards)
}
return svc, cards[0]["Id"].(string)
}
func episodeIDs(t *testing.T, out map[string]any) []string {
t.Helper()
items, ok := out["Items"].([]map[string]any)
if !ok {
t.Fatalf("Items has unexpected type: %#v", out["Items"])
}
ids := make([]string, 0, len(items))
for _, item := range items {
ids = append(ids, item["Id"].(string))
}
return ids
}
// itemsTotal reads TotalRecordCount, which is int on the episode path and int64
// on the empty-envelope path.
func itemsTotal(t *testing.T, out map[string]any) int {
t.Helper()
switch v := out["TotalRecordCount"].(type) {
case int:
return v
case int64:
return int(v)
default:
t.Fatalf("TotalRecordCount has unexpected type: %#v", out["TotalRecordCount"])
return 0
}
}
func assertEpisodeIDs(t *testing.T, got, want []string) {
t.Helper()
if len(got) != len(want) {
t.Fatalf("episode ids = %#v, want %#v", got, want)
}
for i := range want {
if got[i] != want[i] {
t.Fatalf("episode ids = %#v, want %#v", got, want)
}
}
}
// TestEmbyEpisodeItemsFilterBySeasonIndex is the regression guard for clients
// that scope episodes by season number (Season=N) instead of the virtual season
// id: without the filter every season was returned for any requested season.
func TestEmbyEpisodeItemsFilterBySeasonIndex(t *testing.T) {
svc, seriesID := seasonIndexFixture(t)
cases := []struct {
name string
season *int
wantIDs []string
wantTotal int
}{
{
name: "unfiltered returns every episode",
season: nil,
// episodeItems sorts by the stored season/episode numbers, so the two
// specials (both stored as season 0) come first in creation order.
wantIDs: []string{"spec1", "ova1", "s1e1", "s1e2", "s2e1"},
wantTotal: 5,
},
{name: "season 1", season: intPtr(1), wantIDs: []string{"s1e1", "s1e2"}, wantTotal: 2},
{name: "season 2", season: intPtr(2), wantIDs: []string{"s2e1"}, wantTotal: 1},
{name: "season 0 is the specials bucket", season: intPtr(0), wantIDs: []string{"spec1"}, wantTotal: 1},
{name: "OVA season", season: intPtr(embySeasonOVA), wantIDs: []string{"ova1"}, wantTotal: 1},
{name: "unknown season is empty", season: intPtr(9), wantIDs: []string{}, wantTotal: 0},
}
for _, tc := range cases {
t.Run(tc.name, func(t *testing.T) {
out, err := svc.Items(t.Context(), ItemsParams{
ParentID: seriesID,
IncludeItemTypes: []string{"Episode"},
Recursive: true,
Limit: 50,
SeasonIndex: tc.season,
})
if err != nil {
t.Fatalf("items: %v", err)
}
assertEpisodeIDs(t, episodeIDs(t, out), tc.wantIDs)
if total := itemsTotal(t, out); total != tc.wantTotal {
t.Fatalf("TotalRecordCount = %d, want %d", total, tc.wantTotal)
}
})
}
}
// TestEmbySeasonIndexFilterKeepsSeasonIdsWorking pins the pre-existing
// SeasonId behaviour: resolving through the virtual season id must still return
// exactly that season.
func TestEmbySeasonIndexFilterKeepsSeasonIdsWorking(t *testing.T) {
svc, seriesID := seasonIndexFixture(t)
items, err := svc.Items(t.Context(), ItemsParams{ParentID: seriesID, Limit: 50})
if err != nil {
t.Fatalf("seasons: %v", err)
}
seasons := items["Items"].([]map[string]any)
var seasonTwoID string
for _, season := range seasons {
if season["IndexNumber"] == 2 {
seasonTwoID = season["Id"].(string)
}
}
if seasonTwoID == "" {
t.Fatalf("season 2 missing from payload: %#v", seasons)
}
out, err := svc.Items(t.Context(), ItemsParams{
ParentID: seasonTwoID,
IncludeItemTypes: []string{"Episode"},
Recursive: true,
Limit: 50,
})
if err != nil {
t.Fatalf("season episodes: %v", err)
}
got := episodeIDs(t, out)
assertEpisodeIDs(t, got, []string{"s2e1"})
}
// TestEmbyItemsCacheKeySeparatesSeasonFilters guards against a cached unfiltered
// response being reused for a season-scoped request (and vice versa).
func TestEmbyItemsCacheKeySeparatesSeasonFilters(t *testing.T) {
svc := newTestEmbyService(t)
base := ItemsParams{ParentID: "series-1", IncludeItemTypes: []string{"Episode"}, Limit: 50}
unfiltered := svc.embyItemsCacheKey("items", base)
seasonZero := svc.embyItemsCacheKey("items", withSeasonIndex(base, 0))
seasonTwo := svc.embyItemsCacheKey("items", withSeasonIndex(base, 2))
if unfiltered == seasonZero {
t.Fatal("unfiltered and Season=0 keys must differ")
}
if unfiltered == seasonTwo {
t.Fatal("unfiltered and Season=2 keys must differ")
}
if seasonZero == seasonTwo {
t.Fatal("Season=0 and Season=2 keys must differ")
}
if again := svc.embyItemsCacheKey("items", withSeasonIndex(base, 2)); again != seasonTwo {
t.Fatal("cache key must be stable for the same season filter")
}
}
func withSeasonIndex(p ItemsParams, season int) ItemsParams {
p.SeasonIndex = intPtr(season)
return p
}
func intPtr(v int) *int { return &v }
+10
View File
@@ -154,6 +154,16 @@ func embySeasonNumForMedia(m *model.Media) int {
return m.SeasonNum
}
// embyRowMatchesSeasonIndex 判断某条剧集是否属于客户端请求的季序号。
// seasonIndex 为 nil 时不参与过滤。判定复用 embySeasonNumForMedia,保证与
// /Shows/{id}/Seasons 暴露的 IndexNumber 完全一致(含特别篇的负数分类)。
func embyRowMatchesSeasonIndex(m *model.Media, seasonIndex *int) bool {
if seasonIndex == nil {
return true
}
return embySeasonNumForMedia(m) == *seasonIndex
}
func embySeasonCandidates(seasonNum int) []int {
if seasonNum > 0 {
return []int{seasonNum}
+34
View File
@@ -27,8 +27,19 @@ type FFprobeService struct {
log *zap.Logger
mu sync.RWMutex
limiter chan struct{}
// availMu guards the short-lived availability cache used by Available().
availMu sync.Mutex
availCheckedAt time.Time
availValue bool
}
// ffprobeAvailabilityTTL bounds how long an Available() result is reused.
// Resolving a binary stats up to a couple dozen candidate paths, and the scanner
// consults availability per root while deciding whether to queue backfill
// probes. A short TTL keeps a freshly installed ffmpeg visible within seconds.
const ffprobeAvailabilityTTL = 30 * time.Second
// NewFFprobeService is the constructor.
func NewFFprobeService(cfg *config.Config, log *zap.Logger) *FFprobeService {
maxConcurrent := normalizeFFprobeMaxConcurrent(cfg.App.FFprobeMaxConcurrent)
@@ -54,6 +65,29 @@ func (f *FFprobeService) SetMaxConcurrent(n int) {
f.limiter = make(chan struct{}, normalizeFFprobeMaxConcurrent(n))
}
// Available reports whether a probe can actually run right now: either an
// ffprobe binary or the ffmpeg fallback must be resolvable. The scan path uses
// this to decide whether re-queueing probes for media that still lack technical
// metadata is worth doing — without a binary every probe would just fail.
func (f *FFprobeService) Available() bool {
if f == nil || f.cfg == nil {
return false
}
f.availMu.Lock()
defer f.availMu.Unlock()
if !f.availCheckedAt.IsZero() && time.Since(f.availCheckedAt) < ffprobeAvailabilityTTL {
return f.availValue
}
available := true
if _, err := resolveLocalExecutable(f.cfg.App.FFprobePath, "ffprobe"); err != nil {
_, ffmpegErr := resolveLocalExecutable(f.cfg.App.FFmpegPath, "ffmpeg")
available = ffmpegErr == nil
}
f.availValue = available
f.availCheckedAt = time.Now()
return available
}
// ProbeResult is the subset of ffprobe output consumed by the scanner.
type ProbeResult struct {
DurationSec int
+2 -2
View File
@@ -199,7 +199,7 @@ func TestManualSearchFallsBackToMovieFolderForGenericQuery(t *testing.T) {
http.NotFound(w, r)
return
}
if r.URL.Query().Get("query") != "inception" {
if !strings.EqualFold(r.URL.Query().Get("query"), "inception") {
_ = json.NewEncoder(w).Encode(map[string]any{"results": []any{}})
return
}
@@ -248,7 +248,7 @@ func TestManualSearchFallsBackToMovieFolderForGenericQuery(t *testing.T) {
if len(results) != 1 || results[0].TMDbID != 27205 {
t.Fatalf("manual search results=%#v, want folder fallback candidate; queries=%v", results, queries)
}
if len(queries) < 2 || queries[0] != "00000" || queries[len(queries)-1] != "inception" {
if len(queries) < 2 || queries[0] != "00000" || !strings.EqualFold(queries[len(queries)-1], "inception") {
t.Fatalf("manual search queries=%v, want explicit query then folder fallback", queries)
}
}
+23 -14
View File
@@ -2,7 +2,6 @@ package service
import (
"context"
"sort"
"strings"
"time"
@@ -179,9 +178,21 @@ func (s *MediaService) listVersionSiblings(ctx context.Context, media *model.Med
libraryIDs = []string{media.LibraryID}
}
filter := repository.MediaQueryFilter{IncludeNSFW: true}
candidates, narrowed, err := s.repo.Media.ListVersionCandidates(ctx, libraryIDs, *media, 5000)
if err != nil {
return nil, err
// 成人条目按番号分组,而番号常常只存在于路径/标题里:本地 NFO 来源的分片
// 没有 douban_id/thetvdb_id(MetaTube 刮削出来的那几个才有)。若仍按外部
// ID 预先收窄候选集,同番号的其它分片会被 SQL 直接排除,表现就是库里折叠
// 出了 N 个版本、详情页却只列出带 ID 的那几个。因此成人条目不预先收窄,
// 直接在该库范围内比对版本键。未刮削但文件名带番号的分片同理:同一部片的
// 各分片元数据来源不一致(刮削 vs pending),收窄后标题也对不上。
var candidates []model.Media
narrowed := false
hasAdultCode := mediaAdultGroupCode(*media) != "" ||
canonicalAdultGroupCode(AdultCodeFromMediaPath(media.Path)) != ""
if !hasAdultCode {
candidates, narrowed, err = s.repo.Media.ListVersionCandidates(ctx, libraryIDs, *media, 5000)
if err != nil {
return nil, err
}
}
if !narrowed {
candidates, err = s.repo.Media.ListByLibrariesFilteredNoCount(ctx, libraryIDs, 0, 5000, filter)
@@ -190,23 +201,21 @@ func (s *MediaService) listVersionSiblings(ctx context.Context, media *model.Med
}
}
s.attachLibraryMetadata(ctx, candidates)
// 同番号只要有一个分片被确认为成人内容,尚未刮削的分片也按番号折叠,
// 与列表页的分组结果保持一致。
vouched := adultCodesVouchedByNSFW(candidates)
if vouchKey := adultVouchedGroupKey(*media, vouched); vouchKey != "" {
key = vouchKey
}
matched := make([]model.Media, 0, 4)
for _, row := range candidates {
if mediaVersionGroupKey(row) == key {
if mediaVersionGroupKeyWithAdultVouch(row, vouched) == key {
matched = append(matched, row)
}
}
if len(matched) == 0 {
return []model.Media{*media}, nil
}
sort.SliceStable(matched, func(i, j int) bool {
if matched[i].ID == media.ID {
return true
}
if matched[j].ID == media.ID {
return false
}
return betterMediaVersion(matched[i], matched[j])
})
sortMediaVersionsForDisplay(matched)
return matched, nil
}
+201 -25
View File
@@ -3,7 +3,9 @@ package service
import (
"fmt"
"path/filepath"
"regexp"
"sort"
"strconv"
"strings"
"github.com/truewhile/MeBox/internal/model"
@@ -75,35 +77,33 @@ func groupMediaVersions(items []model.Media) []MediaItem {
if len(items) == 0 {
return nil
}
// 同一番号只要有一个分片被刮削标记为成人内容,就认定整部片都是成人条目:
// 未刮削的分片(nsfw=false)也按番号折叠。否则「一个分片刮削成功、其余仍
// pending」时,已刮削的走番号分组、其余落到标题分组,整部片被拆成两张卡。
adultCodes := adultCodesVouchedByNSFW(items)
type group struct {
key string
primary model.Media
rows []model.Media
key string
rows []model.Media
}
groups := make([]group, 0, len(items))
byKey := make(map[string]int, len(items))
for _, item := range items {
key := mediaVersionGroupKey(item)
key := mediaVersionGroupKeyWithAdultVouch(item, adultCodes)
if key == "" {
groups = append(groups, group{primary: item, rows: []model.Media{item}})
groups = append(groups, group{rows: []model.Media{item}})
continue
}
if idx, ok := byKey[key]; ok {
groups[idx].rows = append(groups[idx].rows, item)
if betterMediaVersion(item, groups[idx].primary) {
groups[idx].primary = item
}
continue
}
byKey[key] = len(groups)
groups = append(groups, group{key: key, primary: item, rows: []model.Media{item}})
groups = append(groups, group{key: key, rows: []model.Media{item}})
}
out := make([]MediaItem, 0, len(groups))
for _, g := range groups {
sort.SliceStable(g.rows, func(i, j int) bool {
return betterMediaVersion(g.rows[i], g.rows[j])
})
item := MediaItem{Media: g.primary}
sortMediaVersionsForDisplay(g.rows)
item := MediaItem{Media: g.rows[0]}
if len(g.rows) > 1 {
item.Versions = g.rows
}
@@ -139,16 +139,65 @@ func GroupEpisodeVersionsForDisplay(items []model.Media) []MediaItem {
return grouped
}
func mediaVersionGroupKey(m model.Media) string {
// 远程 Emby 挂载条目保持独立,不与其它远程条目或本地条目折叠合并。
if IsEmbyRemoteID(m.ID) {
return fmt.Sprintf("embyremote:%s", m.ID)
}
// mediaVersionLibraryKey 返回版本身份里使用的库标识。
func mediaVersionLibraryKey(m model.Media) string {
libKey := strings.ToLower(strings.TrimSpace(m.LibraryID))
if libKey == "" {
libKey = strings.ToLower(strings.TrimSpace(m.DisplayLibraryID))
}
return libKey
}
// adultCodesVouchedByNSFW 收集「已被刮削确认为成人内容」的番号。
func adultCodesVouchedByNSFW(items []model.Media) map[string]bool {
codes := map[string]bool{}
for _, item := range items {
if !item.NSFW {
continue
}
if code := canonicalAdultGroupCode(AdultCodeFromMediaPath(item.Path)); code != "" {
codes[code] = true
continue
}
if code := mediaAdultGroupCode(item); code != "" {
codes[code] = true
}
}
return codes
}
// mediaVersionGroupKeyWithAdultVouch 是版本身份的统一入口:番号已被同组分片
// 确认时优先按番号折叠,否则沿用 mediaVersionGroupKey 的原判定。
func mediaVersionGroupKeyWithAdultVouch(m model.Media, vouched map[string]bool) string {
if key := adultVouchedGroupKey(m, vouched); key != "" {
return key
}
return mediaVersionGroupKey(m)
}
// adultVouchedGroupKey 在番号已被同组分片确认时,返回番号分组键;
// 其余情况返回空串,表示沿用 mediaVersionGroupKey 的原判定。
func adultVouchedGroupKey(m model.Media, vouched map[string]bool) string {
if len(vouched) == 0 || m.NSFW {
return ""
}
code := canonicalAdultGroupCode(AdultCodeFromMediaPath(m.Path))
if code == "" || !vouched[code] {
return ""
}
libKey := mediaVersionLibraryKey(m)
if libKey == "" {
libKey = "_"
}
return fmt.Sprintf("adult:%s:%s", libKey, code)
}
func mediaVersionGroupKey(m model.Media) string { // 远程 Emby 挂载条目保持独立,不与其它远程条目或本地条目折叠合并。
if IsEmbyRemoteID(m.ID) {
return fmt.Sprintf("embyremote:%s", m.ID)
}
libKey := mediaVersionLibraryKey(m)
specialKind := mediaSpecialKind(m.Path)
season, episode := m.SeasonNum, m.EpisodeNum
if specialKind != "" && specialKind != mediaSpecialTheatrical && episode <= 0 {
@@ -193,6 +242,18 @@ func mediaVersionGroupKey(m model.Media) string {
return mediaVersionStemGroupKey(m, libKey)
}
// 成人条目按番号折叠。在线刮削(MetaTube)会把番号与 provider「借用」
// 存进 douban_id/thetvdb_id,本地 NFO 路径则拿不到这两个字段;一旦按
// 外部 ID 分组,同一部片的各个分片就会因为元数据来源不同(在线刮削 vs
// 本地 NFO)裂成两张标题相同的卡。番号取自原文件名/路径/标题,与元数据
// 来源无关,因此这里统一用番号做版本身份。
if code := mediaAdultGroupCode(m); code != "" {
if libKey == "" {
libKey = "_"
}
return fmt.Sprintf("adult:%s:%s", libKey, code)
}
switch {
case m.TMDbID > 0:
if libKey != "" {
@@ -267,6 +328,44 @@ func mediaVersionGroupKey(m model.Media) string {
return fmt.Sprintf("movie:%s:%d", title, year)
}
// mediaAdultGroupCode 返回成人条目的番号,作为与元数据来源无关的版本身份。
//
// 只在已经确认是成人条目(NSFW)时才返回番号:番号本身来自原文件名/路径/
// 标题,不会随「在线刮削(MetaTube 把番号与 provider 借用进 douban_id/
// thetvdb_id)」还是「本地 NFO(不带外部 ID)」而改变,因此两条来源能算出
// 同一个键。未标记 NSFW 的条目仍走标题分组,普通影视库里 "The Matrix 1999"
// 这类文件名不会被当成番号。
func mediaAdultGroupCode(m model.Media) string {
if !m.NSFW {
return ""
}
code := firstText(
normalizeAdultCode(m.OriginalName),
AdultCodeFromMediaPath(m.Path),
normalizeAdultCode(m.Title),
)
if code == "" {
return ""
}
return canonicalAdultGroupCode(code)
}
// canonicalAdultGroupCode 去掉番号数字部分的补零,让 IPVR-00192 与 IPVR-192
// 这类同一部片的不同写法落到同一个分组键上。无法解析数字的番号原样返回
// (如 FC2-PPV-4701981)。
func canonicalAdultGroupCode(code string) string {
code = strings.ToUpper(strings.TrimSpace(code))
prefix, digits, ok := strings.Cut(code, "-")
if !ok {
return code
}
value, err := strconv.Atoi(digits)
if err != nil {
return code
}
return prefix + "-" + strconv.Itoa(value)
}
// mediaVersionStemGroupKey 按「库 + 父目录 + 文件词干」折叠多版本
// (如 竞女01.mkv.strm 与 竞女01.mp4.strm)。
func mediaVersionStemGroupKey(m model.Media, libKey string) string {
@@ -300,8 +399,11 @@ func mediaVersionFileStem(name string) string {
}
// MediaVersionLabel 生成版本切换展示名(分辨率 / 容器 / 编码 / 体积 / 文件名)。
// 当只有容器等无法区分多版本的信息时,回退到清理后的文件名。
func MediaVersionLabel(m model.Media) string {
parts := make([]string, 0, 4)
isStrm := strings.HasSuffix(strings.ToLower(strings.TrimSpace(m.Path)), ".strm") ||
strings.TrimSpace(m.STRMURL) != ""
if m.Height > 0 {
parts = append(parts, fmt.Sprintf("%dp", m.Height))
} else if m.Width > 0 {
@@ -317,17 +419,91 @@ func MediaVersionLabel(m model.Media) string {
if codec := strings.TrimSpace(m.VideoCodec); codec != "" {
parts = append(parts, strings.ToUpper(codec))
}
if m.SizeBytes > 0 {
// STRM 占位体积(通常几十到几百字节)不能区分分片,跳过。
placeholderSize := isStrm && m.SizeBytes > 0 && m.SizeBytes < 1024*1024
if m.SizeBytes > 0 && !placeholderSize {
parts = append(parts, formatMediaSize(m.SizeBytes))
}
if len(parts) > 0 {
if len(parts) > 0 && !mediaVersionLabelIndistinct(parts) {
return strings.Join(parts, " · ")
}
base := filepath.Base(strings.ReplaceAll(strings.TrimSpace(m.Path), "\\", "/"))
if base == "" || base == "." {
return firstNonEmpty(m.Title, m.OriginalName, m.ID)
if cleaned := cleanMediaVersionFilename(m.Path); cleaned != "" {
return cleaned
}
return base
return firstNonEmpty(m.Title, m.OriginalName, m.ID)
}
func mediaVersionLabelIndistinct(parts []string) bool {
if len(parts) == 0 {
return true
}
for _, part := range parts {
upper := strings.ToUpper(strings.TrimSpace(part))
if upper == "" || upper == "云端直链" || upper == "STRM" {
continue
}
if _, ok := videoExtensions["."+strings.ToLower(upper)]; ok {
continue
}
return false
}
return true
}
func cleanMediaVersionFilename(path string) string {
base := filepath.Base(strings.ReplaceAll(strings.TrimSpace(path), "\\", "/"))
if base == "" || base == "." {
return ""
}
stem := mediaFileStem(base)
stem = strings.ReplaceAll(stem, "_", " ")
stem = strings.ReplaceAll(stem, ".", " ")
return strings.Join(strings.Fields(stem), " ")
}
// mediaPartNumber 从路径提取分片序号(part1 / cd2 / -3)。
// 裸后缀只认 1–2 位数字,避免把年份 2024 当成 part。
func mediaPartNumber(path string) (int, bool) {
stem := mediaFileStem(filepath.Base(strings.ReplaceAll(strings.TrimSpace(path), "\\", "/")))
if stem == "" {
return 0, false
}
lower := strings.ToLower(stem)
for _, re := range mediaPartNumberPatterns {
if m := re.FindStringSubmatch(lower); len(m) == 2 {
n, err := strconv.Atoi(m[1])
if err == nil && n > 0 {
return n, true
}
}
}
return 0, false
}
var mediaPartNumberPatterns = []*regexp.Regexp{
regexp.MustCompile(`(?:^|[.\-_])part[\s._-]*(\d{1,3})$`),
regexp.MustCompile(`(?:^|[.\-_])(?:cd|disc|disk)[\s._-]*(\d{1,3})$`),
regexp.MustCompile(`[-_](\d{1,2})$`),
}
func sortMediaVersionsForDisplay(rows []model.Media) {
sort.SliceStable(rows, func(i, j int) bool {
return compareMediaVersionsForDisplay(rows[i], rows[j])
})
}
// compareMediaVersionsForDisplay:有分片号时按 1→2→3… 升序;否则按画质/体积择优。
func compareMediaVersionsForDisplay(a, b model.Media) bool {
pa, oka := mediaPartNumber(a.Path)
pb, okb := mediaPartNumber(b.Path)
if oka && okb {
if pa != pb {
return pa < pb
}
} else if oka != okb {
return oka
}
return betterMediaVersion(a, b)
}
func mediaVersionContainerFromPath(path, strmURL string) string {
@@ -0,0 +1,66 @@
package service
import (
"strconv"
"testing"
"github.com/truewhile/MeBox/internal/model"
)
// 真实场景:同一部片的分片里只有第 4 个被刮削成功(nsfw=true),其余仍是 pending。
// 修复前:已刮削的分片走「番号」分组、其余落到「标题」分组,7 个分片会裂成两张卡
// (一张只有第 4 个,另一张是其余 6 个)。
func TestGroupMediaVersionsKeepsUnscrapedPartsWithScrapedSibling(t *testing.T) {
const libID = "lib-1"
const dir = "/media/云下载/sivr-270/"
parts := func(nums ...int) []model.Media {
out := make([]model.Media, 0, len(nums))
for _, n := range nums {
out = append(out, model.Media{
LibraryID: libID,
Title: "sivr 270",
Path: dir + "sivr-270-" + strconv.Itoa(n) + ".strm",
Container: "strm",
})
}
return out
}
items := parts(1, 2, 3)
items = append(items, model.Media{
LibraryID: libID,
Title: "SIVR-270-【VR】河北彩花×ご奉仕ナース",
OriginalName: "SIVR-270",
Path: dir + "sivr-270-4.strm",
NSFW: true,
ScrapeStatus: "matched",
Container: "strm",
})
items = append(items, parts(5, 6, 7)...)
grouped := GroupMediaVersions(items)
if len(grouped) != 1 {
paths := make([]string, 0, len(grouped))
for _, g := range grouped {
paths = append(paths, g.Path)
}
t.Fatalf("分成 %d 张卡 %v,期望折叠成 1 张", len(grouped), paths)
}
if len(grouped[0].Versions) != 7 {
t.Fatalf("版本数 = %d,期望 7", len(grouped[0].Versions))
}
}
// 反向保护:没有任何分片被确认为成人内容时,不能仅凭文件名里的番号形态折叠,
// 否则普通媒体也可能被误并进同一张卡。
func TestGroupMediaVersionsIgnoresUnvouchedAdultCode(t *testing.T) {
items := []model.Media{
{LibraryID: "lib-2", Title: "Alpha Movie", Path: "/media/movies/Alpha Movie/ABC-123-1080p.mkv"},
{LibraryID: "lib-2", Title: "Beta Movie", Path: "/media/movies/Beta Movie/ABC-123-2160p.mkv"},
}
grouped := GroupMediaVersions(items)
if len(grouped) != 2 {
t.Fatalf("分成 %d 张卡,期望 2 张(未被确认成人内容的番号不参与折叠)", len(grouped))
}
}
+295
View File
@@ -442,3 +442,298 @@ func TestMediaVersionLabelUsesContainerAndSize(t *testing.T) {
t.Fatalf("unexpected label %q", label)
}
}
func TestMediaPartNumberFromPath(t *testing.T) {
cases := []struct {
path string
want int
ok bool
}{
{"/media/云下载/ipvr00192pl/fbzip.com@ipvr00192.part1.strm", 1, true},
{"/media/云下载/ipvr00192pl/fbzip.com@ipvr00192.part2.strm", 2, true},
{"/media/云下载/sivr-270/sivr-270-1.strm", 1, true},
{"/media/云下载/sivr-270/sivr-270-7.strm", 7, true},
{"/media/云下载/fc2/FC2PPV-4701981-cd2.strm", 2, true},
{"/media/Movies/Inception.2010.1080p.BluRay.x264.mkv", 0, false},
{"/media/Movies/Movie.2024.mkv", 0, false},
}
for _, tc := range cases {
got, ok := mediaPartNumber(tc.path)
if ok != tc.ok || got != tc.want {
t.Fatalf("mediaPartNumber(%q) = (%d, %v), want (%d, %v)", tc.path, got, ok, tc.want, tc.ok)
}
}
}
func TestGroupMediaVersionsSortsPartsAscending(t *testing.T) {
rows := []model.Media{
{
Base: model.Base{ID: "p3"},
LibraryID: "cloud",
Title: "SIVR-270",
Path: "/media/云下载/sivr-270/sivr-270-3.strm",
Year: 2023,
NSFW: true,
SizeBytes: 300,
},
{
Base: model.Base{ID: "p1"},
LibraryID: "cloud",
Title: "SIVR-270",
Path: "/media/云下载/sivr-270/sivr-270-1.strm",
Year: 2023,
NSFW: true,
SizeBytes: 100,
},
{
Base: model.Base{ID: "p2"},
LibraryID: "cloud",
Title: "SIVR-270",
Path: "/media/云下载/sivr-270/sivr-270-2.strm",
Year: 2023,
NSFW: true,
SizeBytes: 200,
},
}
grouped := groupMediaVersions(rows)
if len(grouped) != 1 || len(grouped[0].Versions) != 3 {
t.Fatalf("grouped = %#v", grouped)
}
want := []string{"p1", "p2", "p3"}
for i, id := range want {
if grouped[0].Versions[i].ID != id {
t.Fatalf("versions[%d] = %q, want %q (order %#v)", i, grouped[0].Versions[i].ID, id, grouped[0].Versions)
}
}
if grouped[0].ID != "p1" {
t.Fatalf("primary = %q, want p1 (first part)", grouped[0].ID)
}
}
func TestMediaVersionLabelFallsBackToFilenameWhenIndistinct(t *testing.T) {
label := MediaVersionLabel(model.Media{
Title: "SIVR-270-【VR】河北彩花",
Path: "/media/云下载/sivr-270/sivr-270-1.strm",
SizeBytes: 157,
STRMURL: "/api/strm/play/cloud115/video.mp4?pickcode=a",
})
if !strings.Contains(label, "sivr-270-1") {
t.Fatalf("indistinct strm label should fall back to filename, got %q", label)
}
if strings.EqualFold(label, "MP4") || strings.Contains(label, "云端") {
t.Fatalf("should not keep generic-only label %q", label)
}
}
// SIVR-270 现场:一部分分片走在线刮削(MetaTube 把番号/provider 借用进
// douban_id/thetvdb_id),另一部分只从本地 NFO 拿到标题(没有外部 ID)。
// 按外部 ID 分组会把它们裂成两张标题完全相同的卡,必须按番号折成一张。
func TestGroupMediaVersionsMergesAdultPartsAcrossMetadataSources(t *testing.T) {
online := model.Media{
Base: model.Base{ID: "sivr-270-2"},
LibraryID: "cloud",
Title: "SIVR-270-【VR】河北彩花",
OriginalName: "SIVR-270",
Path: "/media/云下载/sivr-270/sivr-270-2.strm",
Year: 2023,
NSFW: true,
DoubanID: "SIVR-270",
TheTVDBID: "JavBus",
ScrapeStatus: "matched",
SizeBytes: 200,
}
fromNFO := model.Media{
Base: model.Base{ID: "sivr-270-3"},
LibraryID: "cloud",
Title: "SIVR-270-【VR】河北彩花",
OriginalName: "SIVR-270",
Path: "/media/云下载/sivr-270/sivr-270-3.strm",
Year: 2023,
NSFW: true,
ScrapeStatus: "matched",
SizeBytes: 100,
}
grouped := groupMediaVersions([]model.Media{online, fromNFO})
if len(grouped) != 1 {
t.Fatalf("grouped len = %d, want 1: %#v", len(grouped), grouped)
}
if len(grouped[0].Versions) != 2 {
t.Fatalf("versions len = %d, want 2", len(grouped[0].Versions))
}
if grouped[0].Path != online.Path {
t.Fatalf("larger part should stay primary, got %q", grouped[0].Path)
}
}
func TestGroupMediaVersionsKeepsDifferentAdultCodesSeparate(t *testing.T) {
rows := []model.Media{
{
Base: model.Base{ID: "sivr-270"},
LibraryID: "cloud",
Title: "SIVR-270 作品",
Path: "/media/云下载/sivr-270/sivr-270-1.strm",
Year: 2023,
NSFW: true,
},
{
Base: model.Base{ID: "sivr-271"},
LibraryID: "cloud",
Title: "SIVR-271 作品",
Path: "/media/云下载/sivr-271/sivr-271-1.strm",
Year: 2023,
NSFW: true,
},
}
grouped := groupMediaVersions(rows)
if len(grouped) != 2 {
t.Fatalf("different adult codes must stay separate: %#v", grouped)
}
}
// 同一部片的两种写法:路径里的 IPVR-00192 与刮削回来的 IPVR-192 必须归一。
func TestGroupMediaVersionsMergesAdultCodesIgnoringZeroPadding(t *testing.T) {
scraped := model.Media{
Base: model.Base{ID: "ipvr-192-part2"},
LibraryID: "cloud",
Title: "IPVR-192-相沢みなみ",
OriginalName: "IPVR-192",
Path: "/media/云下载/ipvr00192pl/scraped/part2.strm",
Year: 2022,
NSFW: true,
ScrapeStatus: "matched",
SizeBytes: 200,
}
fromPath := model.Media{
Base: model.Base{ID: "ipvr-00192-part1"},
LibraryID: "cloud",
Title: "fbzip com@ipvr00192",
Path: "/media/云下载/ipvr00192pl/fbzip.com@ipvr00192.part1.strm",
Year: 2022,
NSFW: true,
SizeBytes: 100,
}
grouped := groupMediaVersions([]model.Media{scraped, fromPath})
if len(grouped) != 1 || len(grouped[0].Versions) != 2 {
t.Fatalf("zero padded code must fold into one item: %#v", grouped)
}
}
func TestGroupMediaVersionsMergesAdultPartsWithBorrowedMetaTubeIDs(t *testing.T) {
// IPVR-00192 现场:两个 part 标题、年份完全一样,但 part2 是走 MetaTube
// 刮削的(番号/provider 被借用进 douban_id/thetvdb_id),part1 只有本地
// NFO 身份、两个字段为空。旧逻辑按外部 ID 分组会裂成两张卡。
part1 := model.Media{
Base: model.Base{ID: "ipvr-00192-part1"},
LibraryID: "cloud",
Title: "IPVR-00192-IPVR-192-【VR】相沢みなみ",
OriginalName: "IPVR-00192",
Path: "/media/云下载/ipvr00192pl/fbzip.com@ipvr00192.part1.strm",
Year: 2022,
NSFW: true,
ScrapeStatus: "matched",
SizeBytes: 100,
}
part2 := part1
part2.ID = "ipvr-00192-part2"
part2.Path = "/media/云下载/ipvr00192pl/fbzip.com@ipvr00192.part2.strm"
part2.DoubanID = "ipvr00192"
part2.TheTVDBID = "JAV321"
part2.SizeBytes = 200
grouped := groupMediaVersions([]model.Media{part1, part2})
if len(grouped) != 1 {
t.Fatalf("grouped len = %d, want 1: %#v", len(grouped), grouped)
}
if len(grouped[0].Versions) != 2 {
t.Fatalf("versions len = %d, want 2", len(grouped[0].Versions))
}
if grouped[0].Versions[0].ID != "ipvr-00192-part1" || grouped[0].Versions[1].ID != "ipvr-00192-part2" {
t.Fatalf("versions should be part1 then part2, got %#v", grouped[0].Versions)
}
}
func TestGetMediaItemListsAdultVersionsAcrossMetadataSources(t *testing.T) {
db := newServiceTestDB(t, &model.Library{}, &model.Media{})
repos := repository.New(db)
lib := model.Library{Name: "云下载", Path: "/media/云下载", Type: "movie", Enabled: true}
if err := repos.Library.Create(t.Context(), &lib); err != nil {
t.Fatal(err)
}
rows := []model.Media{
{
// 走 MetaTube 刮削的分片:番号/provider 被借用进 douban/thetvdb。
LibraryID: lib.ID,
Title: "SIVR-270-【VR】河北彩花",
OriginalName: "SIVR-270",
Path: "/media/云下载/sivr-270/sivr-270-1.strm",
Year: 2023,
NSFW: true,
DoubanID: "SIVR-270",
TheTVDBID: "JavBus",
ScrapeStatus: "matched",
SizeBytes: 200,
},
{
// 只有本地 NFO 身份的分片:两个外部 ID 都为空。
LibraryID: lib.ID,
Title: "SIVR-270-【VR】河北彩花",
OriginalName: "SIVR-270",
Path: "/media/云下载/sivr-270/sivr-270-4.strm",
Year: 2023,
NSFW: true,
ScrapeStatus: "matched",
SizeBytes: 100,
},
}
if err := db.Create(&rows).Error; err != nil {
t.Fatal(err)
}
svc := NewMediaService(&config.Config{}, zap.NewNop(), repos).
SetRuntimeCache(NewRuntimeCacheService(&config.Config{}, zap.NewNop()))
item, err := svc.GetMediaItem(t.Context(), rows[0].ID)
if err != nil {
t.Fatal(err)
}
if item == nil || len(item.Versions) != 2 {
// 详情页版本列表不能只按外部 ID 收窄,否则没有 ID 的分片会消失。
t.Fatalf("versions = %#v, want both parts", item)
}
}
func TestMediaAdultGroupCodeRequiresNSFW(t *testing.T) {
cases := []struct {
name string
m model.Media
want string
}{
{
name: "普通影片名里的字母+数字不当番号",
m: model.Media{Title: "Spider-Man 2008 1080p", Path: "/media/Movies/Spider-Man 2008 1080p.mkv"},
want: "",
},
{
name: "未识别成人的条目即使文件名像番号也不折叠",
m: model.Media{Title: "SIVR-270", Path: "/media/云下载/sivr-270/sivr-270-1.strm"},
want: "",
},
{
name: "已标记 NSFW 时按番号分组",
m: model.Media{NSFW: true, Title: "sivr 270", Path: "/media/云下载/sivr-270/sivr-270-1.strm"},
want: "SIVR-270",
},
{
name: "站点前缀里带补零的番号会归一",
m: model.Media{NSFW: true, Title: "fbzip com@ipvr00192", Path: "/media/云下载/ipvr00192pl/fbzip.com@ipvr00192.part1.strm"},
want: "IPVR-192",
},
}
for _, tc := range cases {
t.Run(tc.name, func(t *testing.T) {
if got := mediaAdultGroupCode(tc.m); got != tc.want {
t.Fatalf("mediaAdultGroupCode = %q, want %q", got, tc.want)
}
})
}
}
+85 -15
View File
@@ -18,6 +18,7 @@ import (
"fmt"
"os"
"path/filepath"
"strconv"
"strings"
"go.uber.org/zap"
@@ -48,9 +49,13 @@ type movieNFO struct {
Poster string `xml:"thumb,omitempty"`
Fanart string `xml:"fanart,omitempty"`
TMDb int `xml:"tmdbid,omitempty"`
Genre []string `xml:"genre,omitempty"`
Country []string `xml:"country,omitempty"`
Language []string `xml:"language,omitempty"`
// UniqueIDs 让 sidecar 能把 MeBox 自己用的外部 ID 原样带回来。缺了它,
// 「在线刮削 → 写 NFO → 重扫读 NFO」会丢掉 douban/thetvdb(成人条目借用
// 这两个字段存番号/provider),同一部片的两条来源就会算出不同的版本键。
UniqueIDs []nfoUniqueID `xml:"uniqueid,omitempty"`
Genre []string `xml:"genre,omitempty"`
Country []string `xml:"country,omitempty"`
Language []string `xml:"language,omitempty"`
}
type episodeNFO struct {
@@ -71,7 +76,10 @@ type episodeNFO struct {
}
// ExportOne writes a movie.nfo file next to the media file. Existing files
// are overwritten so a re-scrape always reflects the latest metadata.
// are overwritten so a re-scrape always reflects the latest metadata. When the
// folder already holds a sidecar the reader would pick (movie.nfo /
// <dirname>.nfo), that file is updated in place instead of adding a second,
// divergent NFO.
func (s *NFOService) ExportOne(ctx context.Context, mediaID string) (string, error) {
m, err := s.repo.Media.FindByID(ctx, mediaID)
if err != nil {
@@ -167,17 +175,18 @@ func WriteMediaNFO(m *model.Media) (string, error) {
}
}
doc = movieNFO{
Title: title,
Original: original,
Year: m.Year,
Plot: m.Overview,
Rating: m.Rating,
Poster: m.PosterURL,
Fanart: m.BackdropURL,
TMDb: m.TMDbID,
Genre: splitNFOList(m.Genres),
Country: splitNFOList(m.Countries),
Language: splitNFOList(m.Languages),
Title: title,
Original: original,
Year: m.Year,
Plot: m.Overview,
Rating: m.Rating,
Poster: m.PosterURL,
Fanart: m.BackdropURL,
TMDb: m.TMDbID,
UniqueIDs: nfoExternalUniqueIDs(m),
Genre: splitNFOList(m.Genres),
Country: splitNFOList(m.Countries),
Language: splitNFOList(m.Languages),
}
}
out, err := xml.MarshalIndent(doc, "", " ")
@@ -185,12 +194,49 @@ func WriteMediaNFO(m *model.Media) (string, error) {
return "", err
}
dst := nfoPath(resolveMappedDestinationPath(m.Path))
if m.SeasonNum <= 0 && m.EpisodeNum <= 0 {
dst = nfoExportTarget(dst)
}
if err := os.WriteFile(dst, []byte(xml.Header+string(out)+"\n"), 0o644); err != nil { // #nosec G306 -- NFO sidecars must remain readable by media players.
return "", err
}
return dst, nil
}
// nfoExportTarget picks the file an export should write for a movie.
//
// Besides the canonical "<base>.nfo", the reader (findMovieNFO) also accepts
// movie.nfo and "<dirname>.nfo". Writing the canonical name into a folder that
// already carries one of those left two divergent NFOs for the same movie, and
// because the reader prefers the canonical one the pre-existing file quietly went
// stale. Reuse whichever file the reader would already have picked, in the same
// precedence order, so an export updates the existing sidecar in place.
//
// Episodes are deliberately excluded by the caller: for an episode the
// alternatives are series-level files, and writing episode metadata there would
// corrupt the series identity.
func nfoExportTarget(canonical string) string {
dir := filepath.Dir(canonical)
candidates := []string{
filepath.Base(canonical),
"movie.nfo",
filepath.Base(dir) + ".nfo",
}
for _, name := range candidates {
if name == "" || name == "." {
continue
}
candidate := filepath.Join(dir, name)
if candidate == canonical {
continue
}
if info, err := os.Stat(candidate); err == nil && !info.IsDir() {
return candidate
}
}
return canonical
}
func splitNFOList(value string) []string {
parts := strings.Split(value, ",")
out := make([]string, 0, len(parts))
@@ -202,3 +248,27 @@ func splitNFOList(value string) []string {
}
return out
}
// nfoExternalUniqueIDs 把 MeBox 使用的外部 ID 写进 sidecar,供自己重扫时读回
// (metadataFromDoc 会按 type 还原成 bangumi/douban/thetvdb 字段)。
// TMDb 走 <tmdbid>,单集 NFO 不写唯一 ID:单集 ID 属于单集,写进整剧身份会把
// 同一部剧拆成多张卡(见 mergeEpisodeMetadata 的约束说明)。
func nfoExternalUniqueIDs(m *model.Media) []nfoUniqueID {
if m == nil {
return nil
}
out := make([]nfoUniqueID, 0, 3)
if m.BangumiID > 0 {
out = append(out, nfoUniqueID{Type: "bangumi", Value: strconv.Itoa(m.BangumiID)})
}
if id := strings.TrimSpace(m.DoubanID); id != "" {
out = append(out, nfoUniqueID{Type: "douban", Value: id})
}
if id := strings.TrimSpace(m.TheTVDBID); id != "" {
out = append(out, nfoUniqueID{Type: "thetvdb", Value: id})
}
if len(out) == 0 {
return nil
}
return out
}
@@ -0,0 +1,145 @@
package service
import (
"os"
"path/filepath"
"strings"
"testing"
"github.com/truewhile/MeBox/internal/model"
)
func writeNFOTestFile(t *testing.T, path, content string) {
t.Helper()
if err := os.MkdirAll(filepath.Dir(path), 0o755); err != nil {
t.Fatal(err)
}
if err := os.WriteFile(path, []byte(content), 0o644); err != nil {
t.Fatal(err)
}
}
// A folder that already carries the Kodi/Emby convention "movie.nfo" must be
// updated in place. Exporting used to always write "<filename>.nfo", leaving two
// divergent NFOs for one movie — and since the reader prefers "<filename>.nfo",
// the pre-existing movie.nfo silently went stale.
func TestWriteMediaNFOUpdatesExistingMovieNFO(t *testing.T) {
dir := t.TempDir()
mediaPath := filepath.Join(dir, "The Shawshank Redemption (1994).mp4")
writeNFOTestFile(t, mediaPath, "video")
existing := filepath.Join(dir, "movie.nfo")
writeNFOTestFile(t, existing, `<?xml version="1.0"?><movie><title>旧标题</title></movie>`)
media := &model.Media{
Title: "肖申克的救赎",
Year: 1994,
Path: mediaPath,
Overview: "希望让人自由。",
TMDbID: 278,
ScrapeStatus: "matched",
}
dst, err := WriteMediaNFO(media)
if err != nil {
t.Fatalf("WriteMediaNFO: %v", err)
}
if filepath.Clean(dst) != filepath.Clean(existing) {
t.Fatalf("export wrote %q, want the existing movie.nfo at %q", dst, existing)
}
if _, err := os.Stat(filepath.Join(dir, "The Shawshank Redemption (1994).nfo")); err == nil {
t.Fatal("export created a duplicate <filename>.nfo next to movie.nfo")
}
body, err := os.ReadFile(existing)
if err != nil {
t.Fatal(err)
}
if strings.Contains(string(body), "旧标题") || !strings.Contains(string(body), "肖申克的救赎") {
t.Fatalf("movie.nfo was not refreshed: %s", string(body))
}
}
// With no pre-existing sidecar the canonical <filename>.nfo is still the target.
func TestWriteMediaNFOWritesCanonicalNameByDefault(t *testing.T) {
dir := t.TempDir()
mediaPath := filepath.Join(dir, "Inception (2010).mkv")
writeNFOTestFile(t, mediaPath, "video")
dst, err := WriteMediaNFO(&model.Media{Title: "盗梦空间", Year: 2010, Path: mediaPath})
if err != nil {
t.Fatalf("WriteMediaNFO: %v", err)
}
want := filepath.Join(dir, "Inception (2010).nfo")
if filepath.Clean(dst) != filepath.Clean(want) {
t.Fatalf("export wrote %q, want %q", dst, want)
}
}
// Re-exporting over an existing canonical sidecar must keep updating that file.
func TestWriteMediaNFOOverwritesCanonicalSidecar(t *testing.T) {
dir := t.TempDir()
mediaPath := filepath.Join(dir, "Inception (2010).mkv")
writeNFOTestFile(t, mediaPath, "video")
canonical := filepath.Join(dir, "Inception (2010).nfo")
writeNFOTestFile(t, canonical, `<?xml version="1.0"?><movie><title>old</title></movie>`)
dst, err := WriteMediaNFO(&model.Media{Title: "盗梦空间", Year: 2010, Path: mediaPath})
if err != nil {
t.Fatalf("WriteMediaNFO: %v", err)
}
if filepath.Clean(dst) != filepath.Clean(canonical) {
t.Fatalf("export wrote %q, want %q", dst, canonical)
}
body, _ := os.ReadFile(canonical)
if strings.Contains(string(body), ">old<") {
t.Fatal("existing canonical sidecar was not refreshed")
}
}
// Episode exports must never be redirected to the series-level movie.nfo /
// <dirname>.nfo files: those describe the show, not the episode.
func TestWriteMediaNFOEpisodeIgnoresSeriesLevelSidecars(t *testing.T) {
dir := t.TempDir()
mediaPath := filepath.Join(dir, "Show - S01E01.mkv")
writeNFOTestFile(t, mediaPath, "video")
seriesNFO := filepath.Join(dir, "movie.nfo")
writeNFOTestFile(t, seriesNFO, `<?xml version="1.0"?><movie><title>series level</title></movie>`)
dst, err := WriteMediaNFO(&model.Media{
Title: "Show",
Path: mediaPath,
SeasonNum: 1,
EpisodeNum: 1,
})
if err != nil {
t.Fatalf("WriteMediaNFO: %v", err)
}
if filepath.Clean(dst) == filepath.Clean(seriesNFO) {
t.Fatal("episode export must not overwrite the series-level movie.nfo")
}
if filepath.Clean(dst) != filepath.Clean(filepath.Join(dir, "Show - S01E01.nfo")) {
t.Fatalf("episode export wrote %q, want the episode sidecar", dst)
}
body, _ := os.ReadFile(seriesNFO)
if !strings.Contains(string(body), "series level") {
t.Fatal("series-level movie.nfo was modified by an episode export")
}
}
// The <dirname>.nfo convention must be reused too.
func TestWriteMediaNFOUpdatesDirectoryNamedNFO(t *testing.T) {
parent := t.TempDir()
dir := filepath.Join(parent, "Interstellar (2014)")
mediaPath := filepath.Join(dir, "Interstellar (2014).mkv")
writeNFOTestFile(t, mediaPath, "video")
dirNFO := filepath.Join(dir, "Interstellar (2014).nfo")
// The directory-named sidecar is the only pre-existing candidate besides the
// canonical name, so the canonical name is skipped and this one is reused.
writeNFOTestFile(t, dirNFO, `<?xml version="1.0"?><movie><title>old</title></movie>`)
dst, err := WriteMediaNFO(&model.Media{Title: "星际穿越", Year: 2014, Path: mediaPath})
if err != nil {
t.Fatalf("WriteMediaNFO: %v", err)
}
if filepath.Clean(dst) != filepath.Clean(dirNFO) {
t.Fatalf("export wrote %q, want %q", dst, dirNFO)
}
}
+48
View File
@@ -100,3 +100,51 @@ func TestWriteMediaNFOAdultTitleWithCode(t *testing.T) {
t.Fatalf("expected originaltitle with code, got:\n%s", text)
}
}
func TestWriteMediaNFORoundTripsExternalUniqueIDs(t *testing.T) {
root := t.TempDir()
mediaPath := filepath.Join(root, "云下载", "sivr-270", "sivr-270-1.strm")
if err := os.MkdirAll(filepath.Dir(mediaPath), 0o755); err != nil {
t.Fatal(err)
}
if err := os.WriteFile(mediaPath, []byte("strm"), 0o644); err != nil {
t.Fatal(err)
}
dst, err := WriteMediaNFO(&model.Media{
Title: "SIVR-270-河北彩花",
OriginalName: "SIVR-270",
Path: mediaPath,
Year: 2023,
NSFW: true,
DoubanID: "SIVR-270",
TheTVDBID: "JavBus",
})
if err != nil {
t.Fatal(err)
}
body, err := os.ReadFile(dst)
if err != nil {
t.Fatal(err)
}
text := string(body)
// 成人条目把番号/provider 借用存在 douban/thetvdb 两列;sidecar 必须把它们
// 带回来,否则「在线刮削 → 写 NFO → 重扫读 NFO」之后同一部片会被按不同
// 分组键拆成多张卡。
for _, want := range []string{
`<uniqueid type="douban">SIVR-270</uniqueid>`,
`<uniqueid type="thetvdb">JavBus</uniqueid>`,
} {
if !strings.Contains(text, want) {
t.Fatalf("sidecar missing %s, got:\n%s", want, text)
}
}
meta, err := ReadLocalMetadata(mediaPath, "", false)
if err != nil {
t.Fatal(err)
}
if meta == nil || meta.DoubanID != "SIVR-270" || meta.TheTVDBID != "JavBus" {
t.Fatalf("external ids did not round trip: %#v", meta)
}
}
@@ -6,6 +6,7 @@ import (
"net/http/httptest"
"os"
"path/filepath"
"strings"
"testing"
"go.uber.org/zap"
@@ -24,7 +25,10 @@ func TestOrganizeDirectoryCleansReleaseNoiseBeforeMetadataClassify(t *testing.T)
}
query := r.URL.Query().Get("query")
queries = append(queries, query)
if query != "motherhood of taihang" {
// Real providers match the query case-insensitively; keep this stub
// faithful so the test guards release-noise cleaning rather than the
// historical lowercased query spelling.
if !strings.EqualFold(query, "motherhood of taihang") {
_ = json.NewEncoder(w).Encode(map[string]any{"results": []any{}})
return
}
@@ -81,7 +85,7 @@ func TestOrganizeDirectoryCleansReleaseNoiseBeforeMetadataClassify(t *testing.T)
if _, err := os.Stat(want); err != nil {
t.Fatalf("organized media missing at %q: %v; items=%#v queries=%v", want, err, res.Items, queries)
}
if len(queries) == 0 || queries[0] != "motherhood of taihang" {
if len(queries) == 0 || !strings.EqualFold(queries[0], "motherhood of taihang") {
t.Fatalf("first metadata query = %q, want cleaned title; all queries=%v", firstQuery(queries), queries)
}
}
@@ -74,7 +74,9 @@ func TestOrganizeDirectoryUsesAdultMetadataBeforeRename(t *testing.T) {
func TestOrganizeDirectoryUsesBangumiForAnimeRename(t *testing.T) {
upstream := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
if r.URL.Path != "/search/subject/frieren" {
// Bangumi takes the keyword in the path; compare case-insensitively so the
// stub does not pin the query spelling (titles now keep their original case).
if !strings.EqualFold(r.URL.Path, "/search/subject/frieren") {
http.NotFound(w, r)
return
}
+17 -5
View File
@@ -211,13 +211,25 @@ func DefaultCloud115Quality(options []PlaybackQuality) string {
}
// LocalQualityOptions 返回 MeBox 本地 HLS 可用的画质档位。
func LocalQualityOptions(m *model.Media) []PlaybackQuality {
//
// transcodeAvailable 为 false(未装 ffmpeg、或转码被全局关闭)时档位仍然返回,
// 但 Available 为 false:播放器据此直接走直连播放,而不是先请求 /api/hls 拿到
// 一个必然失败的 500 再回退。档位列表保留是为了让前端仍能展示"需要转码"的说明。
func LocalQualityOptions(m *model.Media, transcodeAvailable bool) []PlaybackQuality {
sourceHeight := mediaSourceHeight(m)
presets := []PlaybackQuality{
{ID: "source", Label: "原画", Height: sourceHeight, Source: "local", Available: true, Note: "本地 HLS,保持源分辨率"},
{ID: "1080", Label: "1080P", Height: 1080, Source: "local", Available: true},
{ID: "720", Label: "720P", Height: 720, Source: "local", Available: true},
{ID: "480", Label: "480P", Height: 480, Source: "local", Available: true},
{ID: "source", Label: "原画", Height: sourceHeight, Source: "local", Available: transcodeAvailable, Note: "本地 HLS,保持源分辨率"},
{ID: "1080", Label: "1080P", Height: 1080, Source: "local", Available: transcodeAvailable},
{ID: "720", Label: "720P", Height: 720, Source: "local", Available: transcodeAvailable},
{ID: "480", Label: "480P", Height: 480, Source: "local", Available: transcodeAvailable},
}
if !transcodeAvailable {
for i := range presets {
presets[i].RequiresTranscode = true
if presets[i].Note == "" {
presets[i].Note = "需要 ffmpeg,当前不可用"
}
}
}
out := make([]PlaybackQuality, 0, len(presets))
for _, preset := range presets {
+27 -2
View File
@@ -61,20 +61,45 @@ func TestCloud115QualityOptionsListsAvailableOnlyOnce(t *testing.T) {
func TestLocalQualityOptionsFollowSourceHeight(t *testing.T) {
media := &model.Media{Height: 720}
options := LocalQualityOptions(media)
options := LocalQualityOptions(media, true)
if _, ok := findPlaybackQuality(options, "1080"); ok {
t.Fatal("720p source should not list 1080P")
}
for _, id := range []string{"source", "720", "480"} {
if _, ok := findPlaybackQuality(options, id); !ok {
quality, ok := findPlaybackQuality(options, id)
if !ok {
t.Fatalf("local quality %s missing", id)
}
if !quality.Available {
t.Fatalf("local quality %s should be available while transcoding works", id)
}
}
if got := DefaultLocalHLSQualityID(media); got != "720" {
t.Fatalf("default local quality = %q, want 720", got)
}
}
// Without a usable ffmpeg the local HLS renditions must not advertise themselves
// as available: the player would request /api/hls/... and take a guaranteed 500
// before falling back to direct play.
func TestLocalQualityOptionsMarkUnavailableWithoutTranscoder(t *testing.T) {
media := &model.Media{Height: 1080}
for _, id := range []string{"source", "1080", "720", "480"} {
for _, available := range []bool{true, false} {
quality, ok := findPlaybackQuality(LocalQualityOptions(media, available), id)
if !ok {
t.Fatalf("local quality %s missing", id)
}
if quality.Available != available {
t.Fatalf("quality %s availability = %v, want %v", id, quality.Available, available)
}
if !available && !quality.RequiresTranscode {
t.Fatalf("unavailable quality %s should be flagged as requiring transcoding", id)
}
}
}
}
func TestLocalHLSQualityFFmpegArgs(t *testing.T) {
cfg := &config.Config{}
cfg.Transcoder.MaxHeight = 720
+2 -2
View File
@@ -20,8 +20,8 @@ One\.Piece\.S01E(89[2-9]|9\d{2}|10\d{2})\.1999 => 海贼王.S21E\1.1999 && S21E
func TestCleanQueryWithRecognitionDisabledByDefaultRepoNil(t *testing.T) {
title, year := CleanQueryWithRecognition(t.Context(), nil, "Dune.2021.2160p.WEB-DL.mkv")
if title != "dune" || year != 2021 {
t.Fatalf("CleanQueryWithRecognition = %q/%d, want dune/2021", title, year)
if title != "Dune" || year != 2021 {
t.Fatalf("CleanQueryWithRecognition = %q/%d, want Dune/2021", title, year)
}
}
+36 -4
View File
@@ -36,6 +36,16 @@ type RuntimeCacheService struct {
limit int
maxBytes int64
bytesUsed int64
// seq stamps every insert/access with a strictly increasing number. Two
// entries written or touched inside the same clock tick carry an identical
// lastUsed, and Go map iteration order is random, so eviction used to pick an
// arbitrary "oldest" entry. seq turns recency into a total order.
seq uint64
}
func (c *RuntimeCacheService) nextSeqLocked() uint64 {
c.seq++
return c.seq
}
type runtimeCacheItem struct {
@@ -43,6 +53,7 @@ type runtimeCacheItem struct {
expiresAt time.Time
staleUntil time.Time
lastUsed time.Time
seq uint64
size int64
}
@@ -55,6 +66,7 @@ type runtimeObjectItem struct {
value any
expiresAt time.Time
lastUsed time.Time
seq uint64
size int64
}
@@ -225,6 +237,7 @@ func (c *RuntimeCacheService) GetObject(key string) (any, bool) {
return nil, false
}
item.lastUsed = now
item.seq = c.nextSeqLocked()
c.obj[fullKey] = item
c.mu.Unlock()
return item.value, true
@@ -252,6 +265,7 @@ func (c *RuntimeCacheService) SetObject(key string, value any, ttl time.Duration
value: value,
expiresAt: now.Add(ttl),
lastUsed: now,
seq: c.nextSeqLocked(),
size: size,
}
c.bytesUsed += size
@@ -334,6 +348,7 @@ func (c *RuntimeCacheService) getMemoryWithStale(key string) ([]byte, bool, bool
return nil, false, false
}
item.lastUsed = now
item.seq = c.nextSeqLocked()
c.memory[key] = item
return item.raw, true, !now.Before(item.expiresAt)
}
@@ -376,6 +391,7 @@ func (c *RuntimeCacheService) setMemoryBytesWithStale(key string, raw []byte, fr
expiresAt: now.Add(freshTTL),
staleUntil: now.Add(staleTTL),
lastUsed: now,
seq: c.nextSeqLocked(),
size: size,
}
c.bytesUsed += size
@@ -424,20 +440,36 @@ func (c *RuntimeCacheService) evictExpiredLocked(now time.Time) {
}
}
// evictOldestLocked removes the least recently used entry across both caches.
//
// Recency is ordered by (lastUsed, seq): entries written within the same clock
// tick share lastUsed, and map iteration order is randomized, so comparing
// timestamps alone let eviction drop a just-written entry instead of the older
// one. seq breaks those ties deterministically.
func (c *RuntimeCacheService) evictOldestLocked() bool {
var (
oldestKey string
oldestKind byte
oldestAt time.Time
oldestSeq uint64
)
older := func(at time.Time, seq uint64) bool {
if oldestKind == 0 {
return true
}
if at.Equal(oldestAt) {
return seq < oldestSeq
}
return at.Before(oldestAt)
}
for key, item := range c.memory {
if oldestKind == 0 || item.lastUsed.Before(oldestAt) {
oldestKey, oldestKind, oldestAt = key, 'm', item.lastUsed
if older(item.lastUsed, item.seq) {
oldestKey, oldestKind, oldestAt, oldestSeq = key, 'm', item.lastUsed, item.seq
}
}
for key, item := range c.obj {
if oldestKind == 0 || item.lastUsed.Before(oldestAt) {
oldestKey, oldestKind, oldestAt = key, 'o', item.lastUsed
if older(item.lastUsed, item.seq) {
oldestKey, oldestKind, oldestAt, oldestSeq = key, 'o', item.lastUsed, item.seq
}
}
switch oldestKind {
@@ -0,0 +1,108 @@
package service
import (
"context"
"strings"
"testing"
"time"
)
// Eviction must be deterministic when entries share a lastUsed timestamp.
//
// Regression: recency was compared by lastUsed alone. Entries written within the
// same clock tick carry identical timestamps and Go map iteration order is
// randomized, so eviction could drop a just-written entry instead of the oldest
// one — which made TestRuntimeCacheSetMaxSizeEvictsImmediately fail intermittently
// in a full-package run.
func TestRuntimeCacheEvictionBreaksTimestampTiesDeterministically(t *testing.T) {
// Repeat because the bug only showed up for some map iteration orders.
for attempt := 0; attempt < 50; attempt++ {
cache := newRuntimeCacheForTest(t, 128)
const perEntry = 700 << 10
// Two entries large enough that a 1MiB budget can hold only one. Writing
// them back to back puts them in the same clock tick often enough to hit
// the tie almost immediately.
cache.SetObject("old", strings.Repeat("a", perEntry), time.Minute)
cache.SetObject("new", strings.Repeat("b", perEntry), time.Minute)
cache.SetMaxSizeMB(1)
if _, ok := cache.GetObject("old"); ok {
t.Fatalf("attempt %d: oldest entry survived the budget drop", attempt)
}
if _, ok := cache.GetObject("new"); !ok {
t.Fatalf("attempt %d: newest entry was evicted instead of the oldest", attempt)
}
}
}
// Accessing an entry refreshes its recency even when it lands in the same tick as
// the write of a competing entry.
func TestRuntimeCacheAccessRefreshesEvictionOrder(t *testing.T) {
cache := newRuntimeCacheForTest(t, 128)
const perEntry = 700 << 10
cache.SetObject("first", strings.Repeat("a", perEntry), time.Minute)
cache.SetObject("second", strings.Repeat("b", perEntry), time.Minute)
// Touch the older entry so it becomes the more recent one.
if _, ok := cache.GetObject("first"); !ok {
t.Fatal("first entry should be present before the budget drop")
}
cache.SetMaxSizeMB(1)
if _, ok := cache.GetObject("second"); ok {
t.Fatal("the untouched entry should have been evicted first")
}
if _, ok := cache.GetObject("first"); !ok {
t.Fatal("the just-accessed entry should have been kept")
}
}
// Eviction picks the oldest across the byte cache and the object cache together.
func TestRuntimeCacheEvictionComparesBothCaches(t *testing.T) {
cache := newRuntimeCacheForTest(t, 128)
const perEntry = 700 << 10
// Byte-cache entry written first, object-cache entry second.
payload := strings.Repeat("c", perEntry)
cache.SetJSON(context.Background(), "bytes", payload, time.Minute)
cache.SetObject("object", strings.Repeat("d", perEntry), time.Minute)
cache.SetMaxSizeMB(1)
if _, ok := cache.GetObject("object"); !ok {
t.Fatal("the newer object entry must be kept")
}
var decoded string
if cache.GetJSON(context.Background(), "bytes", &decoded) {
t.Fatal("the older byte-cache entry should have been evicted")
}
}
// The sequence counter must hand out strictly increasing values, otherwise ties
// would resolve randomly again.
func TestRuntimeCacheSequenceIsMonotonic(t *testing.T) {
cache := newRuntimeCacheForTest(t, 16)
seen := map[uint64]bool{}
cache.mu.Lock()
var previous uint64
for i := 0; i < 100; i++ {
seq := cache.nextSeqLocked()
if seen[seq] {
cache.mu.Unlock()
t.Fatalf("sequence %d handed out twice", seq)
}
if seq <= previous && previous != 0 {
cache.mu.Unlock()
t.Fatalf("sequence went backwards: %d after %d", seq, previous)
}
seen[seq] = true
previous = seq
}
cache.mu.Unlock()
if len(seen) != 100 {
t.Fatalf("expected 100 distinct sequence numbers, got %d", len(seen))
}
}
+79
View File
@@ -0,0 +1,79 @@
package service
import (
"os"
"path/filepath"
"testing"
"go.uber.org/zap"
)
// Dot-prefixed directory names are legal and common (hidden media folders,
// ".staging" drop dirs). cleanEntryName used to trim dots from BOTH ends, which
// silently rewrote `.media` into `media`.
func TestCleanEntryNameKeepsLeadingDots(t *testing.T) {
cases := []struct {
name string
isDir bool
want string
}{
{name: ".media", isDir: true, want: ".media"},
{name: ".tmp-live-media", isDir: true, want: ".tmp-live-media"},
{name: ".staging", isDir: true, want: ".staging"},
{name: "Season 01.", isDir: true, want: "Season 01"},
{name: " trailing space ", isDir: true, want: "trailing space"},
{name: ".hidden.mkv", isDir: false, want: ".hidden.mkv"},
{name: "poster.jpg", isDir: false, want: "poster.jpg"},
{name: "file:name?test*<foo>|bar\".mkv", isDir: false, want: "file nametestfoobar.mkv"},
// Names that are nothing but dots must still collapse to a safe placeholder.
{name: ".", isDir: true, want: "unnamed"},
{name: "..", isDir: true, want: "unnamed"},
}
for _, tc := range cases {
t.Run(tc.name, func(t *testing.T) {
if got := cleanEntryName(tc.name, tc.isDir); got != tc.want {
t.Fatalf("cleanEntryName(%q, %v) = %q, want %q", tc.name, tc.isDir, got, tc.want)
}
})
}
}
// sanitizeLocalPath must preserve a dot-prefixed directory in the middle of an
// absolute path. Regression: artwork sidecars for a library at
// `<root>/.tmp-live-media/电影/...` were written to `<root>/tmp-live-media/...`
// instead — a sibling tree outside the media folder.
func TestSanitizeLocalPathKeepsDotPrefixedSegments(t *testing.T) {
dir := filepath.Join(string(filepath.Separator)+"media", ".hidden-lib", "电影", "Inception (2010)")
got := sanitizeLocalPath(dir)
if got != dir {
t.Fatalf("sanitizeLocalPath(%q) = %q, want the path unchanged", dir, got)
}
}
// End-to-end guard for the observed bug: writing scraped artwork into a media
// folder located under a dot-prefixed library root must land inside that folder,
// never in a dot-stripped sibling directory.
func TestArtworkWriteKeepsDotPrefixedLibraryPath(t *testing.T) {
root := t.TempDir()
libraryRoot := filepath.Join(root, ".media")
mediaDir := filepath.Join(libraryRoot, "电影", "Inception (2010)")
if err := os.MkdirAll(mediaDir, 0o755); err != nil {
t.Fatal(err)
}
svc := &ScraperService{log: zap.NewNop()}
dst := svc.writeArtworkDataToPath(mediaDir, "Inception (2010)-poster", "image/jpeg", []byte{0xff, 0xd8, 0xff, 0xdb, 0x00})
if dst == "" {
t.Fatal("artwork write reported no destination")
}
if filepath.Dir(filepath.Clean(dst)) != filepath.Clean(mediaDir) {
t.Fatalf("artwork written to %q, want a file inside %q", dst, mediaDir)
}
if _, err := os.Stat(filepath.Join(mediaDir, "Inception (2010)-poster.jpg")); err != nil {
t.Fatalf("sidecar missing from the media folder: %v", err)
}
// A dot-stripped sibling must not be created.
if _, err := os.Stat(filepath.Join(root, "media")); err == nil {
t.Fatal("dot-stripped sibling directory was created")
}
}
+3 -3
View File
@@ -114,11 +114,11 @@ func TestScanLibraryUsesISOParentFolderForScrapeIdentity(t *testing.T) {
if err := repos.DB.First(&media).Error; err != nil {
t.Fatal(err)
}
if media.Title != "dune part two" || media.Year != 2024 || media.ScrapeStatus != "pending" {
if media.Title != "Dune Part Two" || media.Year != 2024 || media.ScrapeStatus != "pending" {
t.Fatalf("ISO scrape identity = title=%q year=%d status=%q", media.Title, media.Year, media.ScrapeStatus)
}
candidates := scrapeQueryCandidates(&media, &lib)
if len(candidates) == 0 || candidates[0] != "dune part two" {
if len(candidates) == 0 || candidates[0] != "Dune Part Two" {
t.Fatalf("ISO scrape candidates = %#v", candidates)
}
}
@@ -161,7 +161,7 @@ func TestScanLibraryRepairsPreviouslyUnmatchedGenericISO(t *testing.T) {
if err := repos.DB.First(&media, "id = ?", legacy.ID).Error; err != nil {
t.Fatal(err)
}
if media.Title != "dune part two" || media.Year != 2024 || media.ScrapeStatus != "pending" {
if media.Title != "Dune Part Two" || media.Year != 2024 || media.ScrapeStatus != "pending" {
t.Fatalf("repaired ISO = title=%q year=%d status=%q", media.Title, media.Year, media.ScrapeStatus)
}
}
+41
View File
@@ -122,11 +122,52 @@ func (s *ScannerService) localMediaScanState(in localMediaScanStateInput) (bool,
existing, exists := in.existingMedia[in.cleanPath]
isNewMedia := !exists
if exists && in.ext != ".strm" && existing.SizeBytes == in.size && !localMetadataNeedsRefresh(existing, in.localMeta) && !localDerivedMetadataNeedsRefresh(existing, in.incoming) {
// Unchanged rows are skipped, but a row that never received ffprobe data
// still needs a backfill probe so installing ffmpeg later repairs the library.
s.queueProbeBackfillIfNeeded(in.path, in.ext, existing)
return isNewMedia, true
}
return isNewMedia, false
}
// queueProbeBackfillIfNeeded re-queues ffprobe for an unchanged media row that
// still carries no technical metadata, reporting whether a probe was queued.
//
// The incremental skip above only compares file size and metadata, so a library
// scanned while ffprobe was unavailable kept duration/resolution/codec empty
// forever: installing ffmpeg and rescanning did nothing, and the only way out was
// a per-item manual "探测媒体轨". Only the probe is re-queued here — the row
// itself is not rewritten, so scraped metadata and titles stay untouched.
func (s *ScannerService) queueProbeBackfillIfNeeded(path, ext string, existing existingLocalMedia) bool {
if !mediaExtensionSupportsProbe(ext) || !localMediaProbeDataMissing(existing) {
return false
}
// Without a resolvable ffprobe/ffmpeg every queued probe would just fail, so
// only queue when probing is actually possible right now.
if s == nil || s.probe == nil || !s.probe.Available() {
return false
}
if !s.queueLocalMediaProbe(path) {
return false
}
if s.log != nil {
s.log.Debug("rescan queued ffprobe backfill for media without track metadata", zap.String("path", path))
}
return true
}
// localMediaProbeDataMissing reports whether a media row has none of the fields
// ffprobe fills in. Requiring every field to be empty keeps genuinely probed
// media (which always yields at least a codec or a duration) out of the backfill
// path.
func localMediaProbeDataMissing(existing existingLocalMedia) bool {
return existing.DurationSec <= 0 &&
existing.Width <= 0 &&
existing.Height <= 0 &&
strings.TrimSpace(existing.VideoCodec) == "" &&
strings.TrimSpace(existing.AudioCodec) == ""
}
type localScanMediaInput struct {
lib *model.Library
root *model.LibraryRoot
@@ -263,7 +263,7 @@ func TestScanLibraryRefreshesStaleNoMatchDerivedMetadata(t *testing.T) {
if err := db.First(&media, "path = ?", mediaPath).Error; err != nil {
t.Fatal(err)
}
if media.Title != "hntv spring festival gala" || media.SeasonNum != 1 || media.EpisodeNum != 202 || media.ScrapeStatus != "pending" {
if media.Title != "Hntv Spring Festival Gala" || media.SeasonNum != 1 || media.EpisodeNum != 202 || media.ScrapeStatus != "pending" {
t.Fatalf("stale no_match row was not refreshed: title=%q s=%d e=%d status=%q", media.Title, media.SeasonNum, media.EpisodeNum, media.ScrapeStatus)
}
}
@@ -0,0 +1,167 @@
package service
import (
"os"
"path/filepath"
"testing"
"go.uber.org/zap"
"github.com/truewhile/MeBox/internal/config"
"github.com/truewhile/MeBox/internal/model"
"github.com/truewhile/MeBox/internal/repository"
)
// newProbeBackfillScanner builds a scanner over the given repository whose
// ffprobe "binary" is a temp file, so probe availability is deterministic
// regardless of what happens to be installed on the test machine.
func newProbeBackfillScanner(t *testing.T, repos *repository.Container, probeAvailable bool) *ScannerService {
t.Helper()
cfg := &config.Config{}
probePath := filepath.Join(t.TempDir(), "not-a-real-ffprobe")
if probeAvailable {
if err := os.WriteFile(probePath, []byte("stub"), 0o755); err != nil {
t.Fatalf("write stub probe: %v", err)
}
}
// Point the probe and its ffmpeg fallback at paths that only exist when this
// test wants them to, so Available() cannot pick up a system binary.
cfg.App.FFprobePath = probePath
cfg.App.FFmpegPath = probePath
return NewScannerService(cfg, zap.NewNop(), repos, NewHub(zap.NewNop()), NewFFprobeService(cfg, zap.NewNop()), nil)
}
func newProbeBackfillRepo(t *testing.T) *repository.Container {
t.Helper()
return repository.New(newServiceTestDB(t, &model.Library{}, &model.Media{}, &model.Setting{}))
}
func probeBackfillScanner(t *testing.T, probeAvailable bool) *ScannerService {
t.Helper()
return newProbeBackfillScanner(t, newProbeBackfillRepo(t), probeAvailable)
}
// localMediaProbeDataMissing decides which unchanged rows are worth re-probing.
func TestLocalMediaProbeDataMissing(t *testing.T) {
cases := []struct {
name string
existing existingLocalMedia
want bool
}{
{name: "never probed", existing: existingLocalMedia{}, want: true},
{name: "duration only", existing: existingLocalMedia{DurationSec: 148}, want: false},
{name: "resolution only", existing: existingLocalMedia{Width: 1920, Height: 1080}, want: false},
{name: "video codec only", existing: existingLocalMedia{VideoCodec: "h264"}, want: false},
{name: "audio codec only", existing: existingLocalMedia{AudioCodec: "aac"}, want: false},
{name: "fully probed", existing: existingLocalMedia{DurationSec: 148, Width: 1920, Height: 1080, VideoCodec: "h264", AudioCodec: "aac"}, want: false},
{name: "blank codecs are not data", existing: existingLocalMedia{VideoCodec: " ", AudioCodec: " "}, want: true},
}
for _, tc := range cases {
t.Run(tc.name, func(t *testing.T) {
if got := localMediaProbeDataMissing(tc.existing); got != tc.want {
t.Fatalf("localMediaProbeDataMissing(%+v) = %v, want %v", tc.existing, got, tc.want)
}
})
}
}
// A rescan must re-queue ffprobe for media that still has no technical metadata,
// otherwise a library scanned before ffmpeg was installed stays empty forever.
func TestRescanQueuesProbeBackfillForUnprobedMedia(t *testing.T) {
sc := probeBackfillScanner(t, true)
if !sc.queueProbeBackfillIfNeeded("/media/movie.mkv", ".mkv", existingLocalMedia{}) {
t.Fatal("unprobed media should get a backfill probe queued")
}
if sc.queueProbeBackfillIfNeeded("/media/movie.mkv", ".mkv", existingLocalMedia{DurationSec: 148, VideoCodec: "h264"}) {
t.Fatal("already probed media must not be re-queued")
}
}
// Backfill is pointless without a usable binary: every probe would fail, so the
// scanner must not flood the probe queue.
func TestRescanSkipsProbeBackfillWhenProbeUnavailable(t *testing.T) {
sc := probeBackfillScanner(t, false)
if sc.probe.Available() {
t.Skip("a system ffprobe/ffmpeg is resolvable in this environment; availability gating cannot be exercised")
}
if sc.queueProbeBackfillIfNeeded("/media/movie.mkv", ".mkv", existingLocalMedia{}) {
t.Fatal("no probe should be queued while ffprobe/ffmpeg is unavailable")
}
}
// Formats that mediaExtensionSupportsProbe excludes must never enter the backfill
// path, even when the row looks unprobed.
func TestRescanSkipsProbeBackfillForUnprobeableExtensions(t *testing.T) {
sc := probeBackfillScanner(t, true)
for _, ext := range []string{".strm", ".iso"} {
if sc.queueProbeBackfillIfNeeded("/media/item"+ext, ext, existingLocalMedia{}) {
t.Fatalf("ext %s must not be queued for a probe backfill", ext)
}
}
}
// End-to-end guard: after a scan leaves a row without technical metadata, the
// incremental-skip path for an unchanged file must still schedule a backfill
// probe rather than skipping the file forever.
func TestScanLibraryQueuesBackfillOnUnchangedRescan(t *testing.T) {
repos := newProbeBackfillRepo(t)
root := t.TempDir()
lib := model.Library{Name: "Movies", Path: root, Type: "movie", Enabled: true}
if err := repos.Library.Create(t.Context(), &lib); err != nil {
t.Fatal(err)
}
file := filepath.Join(root, "Some Movie (2021).mkv")
if err := os.WriteFile(file, []byte("data"), 0o644); err != nil {
t.Fatal(err)
}
first := newProbeBackfillScanner(t, repos, true)
res, err := first.ScanLibrary(t.Context(), lib.ID)
if err != nil {
t.Fatalf("first scan: %v", err)
}
if res.Added != 1 {
t.Fatalf("first scan added=%d, want 1", res.Added)
}
var existing existingLocalMedia
if err := repos.DB.Model(&model.Media{}).
Select("duration_sec", "width", "height", "video_codec", "audio_codec", "size_bytes").
Where("path = ?", file).Scan(&existing).Error; err != nil {
t.Fatal(err)
}
if !localMediaProbeDataMissing(existing) {
t.Fatalf("fixture precondition failed, media already has probe data: %+v", existing)
}
// A fresh scanner instance has no probe in flight for this path, which is what
// a later rescan (e.g. after the operator installs ffmpeg) looks like.
second := newProbeBackfillScanner(t, repos, true)
_, skipUnchanged := second.localMediaScanState(localMediaScanStateInput{
ctx: t.Context(),
path: file,
cleanPath: filepath.Clean(file),
ext: ".mkv",
size: existing.SizeBytes,
existingMedia: map[string]existingLocalMedia{filepath.Clean(file): existing},
})
if !skipUnchanged {
t.Fatal("unchanged file should take the incremental-skip path")
}
// Control: a different unprobed path on the same instance still queues, so the
// instance is demonstrably able to schedule probes.
other := filepath.Join(root, "Another Movie (2022).mkv")
if !second.queueProbeBackfillIfNeeded(other, ".mkv", existing) {
t.Fatal("control path should queue a backfill probe")
}
// Therefore the incremental-skip path above must already have queued this path:
// queueing reserves the path, so a second attempt is refused. If the skip path
// had not queued it, this call would have succeeded.
if second.queueProbeBackfillIfNeeded(file, ".mkv", existing) {
t.Fatal("unchanged unprobed media was not queued by the incremental-skip path")
}
}
@@ -0,0 +1,68 @@
package service
import (
"strings"
"testing"
)
// TestCleanQueryPreservesOriginalTitleCase is the regression guard for English
// titles being lowercased on ingest: "The.Matrix.1999.1080p.BluRay.x264-AMIABLE"
// used to be stored as "the matrix", which also made metadata providers miss it.
func TestCleanQueryPreservesOriginalTitleCase(t *testing.T) {
cases := []struct {
in string
wantTitle string
wantYear int
}{
{"The.Matrix.1999.1080p.BluRay.x264-AMIABLE.mkv", "The Matrix", 1999},
{"The.Shawshank.Redemption.1994.1080p.BluRay.mkv", "The Shawshank Redemption", 1994},
{"Interstellar.2014.2160p.WEB-DL.mkv", "Interstellar", 2014},
{"Breaking.Bad.S01E01.1080p.WEB-DL.mkv", "Breaking Bad", 0},
{"Fast.and.Furious.2001.mkv", "Fast and Furious", 2001},
{"spider-man.2002.1080p.mkv", "spider man", 2002},
}
for _, tc := range cases {
t.Run(tc.in, func(t *testing.T) {
gotTitle, gotYear := CleanQuery(tc.in)
if gotTitle != tc.wantTitle || gotYear != tc.wantYear {
t.Errorf("CleanQuery(%q) = (%q, %d), want (%q, %d)",
tc.in, gotTitle, gotYear, tc.wantTitle, tc.wantYear)
}
})
}
}
// The release-tag rules run on lowercased tokens, so restoring the display case
// must not change which tokens survive. Anything that starts matching or
// dropping tokens only because of casing (e.g. patEP's boundary class seeing an
// uppercase letter) would show up here.
func TestCleanQueryCaseRestoreDoesNotChangeTokenSelection(t *testing.T) {
// Both spellings must select exactly the same title tokens.
pairs := [][2]string{
{"The.Matrix.1999.1080p.BluRay.mkv", "the.matrix.1999.1080p.bluray.mkv"},
{"SE7EN.1995.1080p.BluRay.mkv", "se7en.1995.1080p.bluray.mkv"},
{"WEB.Therapy.S01E01.1080p.mkv", "web.therapy.s01e01.1080p.mkv"},
{"For.All.Mankind.S05E06.4K.mkv", "for.all.mankind.s05e06.4k.mkv"},
}
for _, pair := range pairs {
upper, upperYear := CleanQuery(pair[0])
lower, lowerYear := CleanQuery(pair[1])
if !equalFoldASCII(upper, lower) || upperYear != lowerYear {
t.Errorf("case changed token selection: %q -> (%q, %d) vs %q -> (%q, %d)",
pair[0], upper, upperYear, pair[1], lower, lowerYear)
}
}
}
func equalFoldASCII(a, b string) bool {
return strings.EqualFold(a, b)
}
// A filename with no case information (all lowercase, as many release names are)
// must stay as-is rather than being title-cased: MeBox cannot invent casing.
func TestCleanQueryKeepsLowercaseInputLowercase(t *testing.T) {
title, _ := CleanQuery("the.matrix.1999.1080p.mkv")
if title != "the matrix" {
t.Fatalf("CleanQuery = %q, want %q", title, "the matrix")
}
}
+44 -1
View File
@@ -172,10 +172,53 @@ func CleanQuery(raw string) (title string, year int) {
}
out = append(out, w)
}
title = strings.TrimSpace(strings.Join(out, " "))
title = strings.TrimSpace(strings.Join(restoreQueryTokenCase(name, out), " "))
return title, year
}
// queryTokenSeparators mirrors the separator split used while tokenising a
// cleaned filename.
var queryTokenSeparators = []string{".", "_", "-", "[", "]", "(", ")", "×"}
// restoreQueryTokenCase maps the surviving lowercase tokens of a cleaned
// filename back onto the spelling used in the original name.
//
// Tokenisation itself stays case-insensitive: the release-tag rules in this file
// rely on lowercased tokens (and patEP's [^a-z] boundary would misfire on
// "SE7EN"-style names if it ran on mixed case). Rebuilding the display title from
// the original tokens afterwards keeps "The.Matrix.1999.1080p..." as "The Matrix"
// instead of overwriting the user's media with a lowercased title — the lowercased
// form also used to poison metadata lookups. Tokens with no original counterpart
// (fragments produced by a removal) fall back to their lowercase form.
func restoreQueryTokenCase(name string, tokens []string) []string {
if len(tokens) == 0 {
return tokens
}
originalByLower := make(map[string]string, len(tokens))
normalized := bracketedTag.ReplaceAllString(name, " ")
for _, sep := range queryTokenSeparators {
normalized = strings.ReplaceAll(normalized, sep, " ")
}
for _, token := range strings.Fields(normalized) {
key := strings.ToLower(token)
if key == "" || key == releaseSignalToken {
continue
}
if _, exists := originalByLower[key]; !exists {
originalByLower[key] = token
}
}
cased := make([]string, 0, len(tokens))
for _, token := range tokens {
if original, ok := originalByLower[token]; ok {
cased = append(cased, original)
continue
}
cased = append(cased, token)
}
return cased
}
func isASCIIWord(s string) bool {
if s == "" {
return false
@@ -12,10 +12,10 @@ func TestCleanQueryKeepsCommonEnglishTitleWords(t *testing.T) {
wantTitle string
wantYear int
}{
{"Mad.Max.1979.1080p.BluRay.mkv", "mad max", 1979},
{"Max.Payne.2008.1080p.WEB-DL.mkv", "max payne", 2008},
{"Web.Therapy.S01E01.1080p.WEB-DL.mkv", "web therapy", 0},
{"The.Web.2019.1080p.mkv", "the web", 2019},
{"Mad.Max.1979.1080p.BluRay.mkv", "Mad Max", 1979},
{"Max.Payne.2008.1080p.WEB-DL.mkv", "Max Payne", 2008},
{"Web.Therapy.S01E01.1080p.WEB-DL.mkv", "Web Therapy", 0},
{"The.Web.2019.1080p.mkv", "The Web", 2019},
}
for _, tc := range cases {
t.Run(tc.in, func(t *testing.T) {
@@ -43,8 +43,8 @@ func TestCleanQueryDoesNotTruncateAmbiguousTagToNothing(t *testing.T) {
// truncation but must not discard the real title words that follow it.
func TestCleanQueryKeepsTitleAfterYearPrefix(t *testing.T) {
cases := map[string]string{
"2019.Avatar.1080p.BluRay.mkv": "avatar",
"2024.Dune.Part.Two.2160p.WEB.mkv": "dune part two",
"2019.Avatar.1080p.BluRay.mkv": "Avatar",
"2024.Dune.Part.Two.2160p.WEB.mkv": "Dune Part Two",
}
for in, want := range cases {
t.Run(in, func(t *testing.T) {
@@ -62,9 +62,9 @@ func TestCleanQueryKeepsTitleAfterYearPrefix(t *testing.T) {
func TestCleanQueryStillDropsTagsAfterReleaseSignal(t *testing.T) {
cases := map[string]string{
"复仇者联盟4.2019.BD.1080p.mkv": "复仇者联盟4",
"The.Matrix.1999.1080p.WEB-DL.H265.mp4": "the matrix",
"Oppenheimer.2023.2160p.UHD.BluRay.mkv": "oppenheimer",
"Interstellar.2014.4k.hdr.dts.atmos.mkv": "interstellar",
"The.Matrix.1999.1080p.WEB-DL.H265.mp4": "The Matrix",
"Oppenheimer.2023.2160p.UHD.BluRay.mkv": "Oppenheimer",
"Interstellar.2014.4k.hdr.dts.atmos.mkv": "Interstellar",
}
for in, want := range cases {
t.Run(in, func(t *testing.T) {
+8 -5
View File
@@ -30,7 +30,7 @@ func TestScrapeQueryCandidatesUseMovieFolderForGenericFilename(t *testing.T) {
if len(got) == 0 {
t.Fatal("scrapeQueryCandidates returned no candidates")
}
if got[0] != "inception" {
if got[0] != "Inception" {
t.Fatalf("first query candidate = %q, want movie folder title; all candidates=%#v", got[0], got)
}
for _, candidate := range got {
@@ -55,7 +55,7 @@ func TestScrapeQueryCandidatesUseMovieLibraryRootWhenMountedAtMovieFolder(t *tes
if len(got) == 0 {
t.Fatal("scrapeQueryCandidates returned no candidates")
}
if got[0] != "inception" {
if got[0] != "Inception" {
t.Fatalf("first query candidate = %q, want movie library root title; all candidates=%#v", got[0], got)
}
}
@@ -73,7 +73,7 @@ func TestScrapeQueryCandidatesDoNotUseMovieCollectionFolderAsTitle(t *testing.T)
if len(got) == 0 {
t.Fatal("scrapeQueryCandidates returned no candidates")
}
if got[0] != "the hunger games catching fire" {
if got[0] != "The Hunger Games Catching Fire" {
t.Fatalf("first query candidate = %q, want individual movie title; all candidates=%#v", got[0], got)
}
for _, candidate := range got {
@@ -92,7 +92,10 @@ func TestEnrichOneUsesMovieFolderWhenFilenameIsGeneric(t *testing.T) {
http.NotFound(w, r)
return
}
if r.URL.Query().Get("query") != "inception" {
// Real metadata providers treat the query case-insensitively; this stub
// must too, otherwise it would only be pinned to the historical lowercased
// query spelling instead of the folder-fallback behaviour it guards.
if !strings.EqualFold(r.URL.Query().Get("query"), "inception") {
_ = json.NewEncoder(w).Encode(map[string]any{"results": []any{}})
return
}
@@ -149,7 +152,7 @@ func TestEnrichOneUsesMovieFolderWhenFilenameIsGeneric(t *testing.T) {
if got.ScrapeStatus != "matched" || got.TMDbID != 27205 || got.Title != "Inception" {
t.Fatalf("generic filename scrape did not use folder title: status=%q tmdb=%d title=%q queries=%v", got.ScrapeStatus, got.TMDbID, got.Title, queries)
}
if len(queries) == 0 || queries[0] != "inception" {
if len(queries) == 0 || !strings.EqualFold(queries[0], "inception") {
t.Fatalf("first tmdb query = %q, want folder title; all queries=%v", firstQuery(queries), queries)
}
}
+11 -11
View File
@@ -23,19 +23,19 @@ func TestCleanQuery(t *testing.T) {
wantTitle string
wantYear int
}{
{"Inception.2010.1080p.BluRay.x264.mkv", "inception", 2010},
{"The_Matrix_(1999).1080p.WEB-DL.H265.mp4", "the matrix", 1999},
{"Inception.2010.1080p.BluRay.x264.mkv", "Inception", 2010},
{"The_Matrix_(1999).1080p.WEB-DL.H265.mp4", "The Matrix", 1999},
{"interstellar.2014.4k.hdr.dts.atmos.mkv", "interstellar", 2014},
{"My Movie 2022 [HDR] (1080p) [TGx].mp4", "my movie", 2022},
{"NoYearOrTags.mkv", "noyearortags", 0},
{"亏成首富从游戏开始 The Richest in Game - S01E11 - 4K.mp4", "亏成首富从游戏开始 the richest in game", 0},
{"My Movie 2022 [HDR] (1080p) [TGx].mp4", "My Movie", 2022},
{"NoYearOrTags.mkv", "NoYearOrTags", 0},
{"亏成首富从游戏开始 The Richest in Game - S01E11 - 4K.mp4", "亏成首富从游戏开始 The Richest in Game", 0},
{"紫川.2024.S02E24.第24集.2160p.WEB-DL.H.265-ColorTV.mkv", "紫川", 2024},
{"紫川 (2024) {tmdb-247590}", "紫川", 2024},
{"HNTV.Spring.Festival.Gala.FPS.HLG-QHStudio.S01E202-DD5.QHstudIo.6.4K.ts", "hntv spring festival gala", 0},
{"Hntv Spring Festival Gala S01e (2026)", "hntv spring festival gala", 2026},
{"Motherhood Of Taihang Aac2 Mweb - S01E01-Aac2.Mweb.mkv", "motherhood of taihang", 0},
{"For All Mankind Atvp Hhweb - S05E06-DDP5.HHWEB.4K.mkv", "for all mankind", 0},
{"Hntv Spring Festival Gala Fps Hlg Qhstudio S01e (2026)", "hntv spring festival gala", 2026},
{"HNTV.Spring.Festival.Gala.FPS.HLG-QHStudio.S01E202-DD5.QHstudIo.6.4K.ts", "HNTV Spring Festival Gala", 0},
{"Hntv Spring Festival Gala S01e (2026)", "Hntv Spring Festival Gala", 2026},
{"Motherhood Of Taihang Aac2 Mweb - S01E01-Aac2.Mweb.mkv", "Motherhood Of Taihang", 0},
{"For All Mankind Atvp Hhweb - S05E06-DDP5.HHWEB.4K.mkv", "For All Mankind", 0},
{"Hntv Spring Festival Gala Fps Hlg Qhstudio S01e (2026)", "Hntv Spring Festival Gala", 2026},
}
for _, tc := range cases {
t.Run(tc.in, func(t *testing.T) {
@@ -75,7 +75,7 @@ func TestScrapeQueryCandidatesCleanDirtySeriesFolder(t *testing.T) {
if len(got) == 0 {
t.Fatal("scrapeQueryCandidates returned no candidates")
}
if got[0] != "motherhood of taihang" {
if got[0] != "Motherhood Of Taihang" {
t.Fatalf("first query candidate = %q, want cleaned series title; all candidates=%#v", got[0], got)
}
for _, candidate := range got {
+2
View File
@@ -120,6 +120,8 @@ func (b *serviceContainerBuilder) initContentServices() {
b.c.Audit = NewAuditService(b.log, b.repos)
b.c.Strm = NewStrmService(b.cfg, b.log, b.repos, b.c.Crypto)
b.c.Cloud115 = NewCloud115PlaybackService(b.cfg, b.log, b.repos, b.c.Strm)
// 本地 HLS 档位的可用性取决于 ffmpeg 是否可用;未注入时按不可用处理。
b.c.Cloud115.SetTranscoder(b.c.Transcoder)
// ffmpeg/ffprobe 一键下载安装(data/tools/ffmpeg/)。
b.c.FFTools = NewFFmpegToolsService(b.cfg, b.log, b.repos)
// 弹幕 hash 识别需要把 strm 指向解析成可拉取的直链/本地路径。
+3 -2
View File
@@ -33,8 +33,9 @@ func (s *StreamService) ServeFileWithCloudMode(w http.ResponseWriter, r *http.Re
if !cloudPlaybackModeEnabled(r.Context(), s.repo, cloudMode) {
return ErrCloudPlaybackDisabled
}
// 云盘播放 URL 先规范化为相对路径,免疫扫描时固化的旧 host。
target := normalizeCloudPlayTarget(strmURL)
// 云盘播放 URL 先规范化为相对路径,免疫扫描时固化的旧 host;
// 指向别的 MeBox 实例的地址保持原样,按第三方直链透传。
target := normalizeCloudPlayTarget(r.Context(), s.repo, s.cfg, r, strmURL)
target = withAuthTokenForInternalRedirect(target, r, PublicServerURL(r.Context(), s.repo, s.cfg))
setCloudRedirectNoStore(w)
http.Redirect(w, r, absoluteInternalRedirect(target, r), http.StatusFound)
+85 -9
View File
@@ -1,19 +1,28 @@
package service
import (
"context"
"net/http"
"net/http/httptest"
"net/url"
"testing"
"github.com/truewhile/MeBox/internal/model"
)
// TestNormalizeCloudPlayTarget 验证存库的云盘播放 URL(可能携带扫描时的
// 旧 host)被规范化为相对路径,使 302 始终基于当前请求地址构造。
// TestNormalizeCloudPlayTarget 验证存库的云盘播放 URL(可能携带扫描时的旧 host)
// 被规范化为相对路径,使 302 始终基于当前请求地址构造。
func TestNormalizeCloudPlayTarget(t *testing.T) {
ref := "/电影/某部影片 (2024)/movie.mkv"
stale := "http://192.168.1.4:9011/api/cloud/play/openlist?ref=" + url.QueryEscape(ref)
got := normalizeCloudPlayTarget(stale)
req := httptest.NewRequest(http.MethodGet, "http://nas.local:18080/api/stream/media-1", nil)
ctx := context.Background()
// 相对路径:本来就是本机形态,按 provider+ref 重建(保持相对)。
relative := "/api/cloud/play/openlist?ref=" + url.QueryEscape(ref)
got := normalizeCloudPlayTarget(ctx, nil, nil, req, relative)
want := BuildRelativeCloudPlayURL("openlist", ref)
if got != want {
t.Fatalf("normalizeCloudPlayTarget = %q, want %q", got, want)
t.Fatalf("normalizeCloudPlayTarget(relative) = %q, want %q", got, want)
}
parsed, err := url.Parse(got)
if err != nil {
@@ -26,16 +35,83 @@ func TestNormalizeCloudPlayTarget(t *testing.T) {
t.Fatalf("ref round-trip failed: %q", parsed.Query().Get("ref"))
}
strmStale := "http://bwg.linkmy.fun:1314/api/strm/play/cloud115/video.mkv?acct=abc&pickcode=123"
gotStrm := normalizeCloudPlayTarget(strmStale)
// 绝对地址但 host 就是当前请求 host:宿主切换过(开发机扫描 → 部署)
// 之后仍要能当作本机地址处理。
sameHost := "http://nas.local:18080/api/strm/play/cloud115/video.mkv?acct=abc&pickcode=123"
gotStrm := normalizeCloudPlayTarget(ctx, nil, nil, req, sameHost)
wantStrm := "/api/strm/play/cloud115/video.mkv?acct=abc&pickcode=123"
if gotStrm != wantStrm {
t.Fatalf("normalizeCloudPlayTarget(strm) = %q, want %q", gotStrm, wantStrm)
t.Fatalf("normalizeCloudPlayTarget(same host) = %q, want %q", gotStrm, wantStrm)
}
// 非云盘播放 URL 保持原样(WebDAV/直链等)。
passthrough := "https://dav.example.com/media/file.mkv"
if got := normalizeCloudPlayTarget(passthrough); got != passthrough {
if got := normalizeCloudPlayTarget(ctx, nil, nil, req, passthrough); got != passthrough {
t.Fatalf("non-cloud target should pass through, got %q", got)
}
}
// TestNormalizeCloudPlayTargetKeepsForeignInstanceURL 验证别的 MeBox /
// MediaStationGo 实例生成的 .strm 内容不被本机账号解析,而是按第三方直链透传。
func TestNormalizeCloudPlayTargetKeepsForeignInstanceURL(t *testing.T) {
svc := testStrmService(t)
ctx := context.Background()
// 本机自己的 115 账号(strm.base_url 由 testStrmService 设为 http://test.local:8096)。
own := &model.StrmAccount{
Base: model.Base{ID: "acct-own-115"},
Name: "own",
Provider: model.StrmProvider115,
Enabled: true,
}
if err := svc.repo.StrmAccount.Create(ctx, own); err != nil {
t.Fatal(err)
}
req := httptest.NewRequest(http.MethodGet, "http://mebox.local/api/stream/media-1", nil)
// host 不认识 + acct 不是本机账号 → 另一个实例的 .strm,原样透传。
foreign := "http://other-mebox.example:18080/api/strm/play/cloud115/video.mkv?acct=acct-other&pickcode=xyz"
if got := normalizeCloudPlayTarget(ctx, svc.repo, nil, req, foreign); got != foreign {
t.Fatalf("foreign instance url should pass through, got %q", got)
}
// host 不认识但 acct 是本机账号 → 本机换了域名/IP 的老 .strm,仍要认领。
staleOwn := "http://192.168.1.4:9011/api/strm/play/cloud115/video.mkv?acct=acct-own-115&pickcode=123"
wantStale := "/api/strm/play/cloud115/video.mkv?acct=acct-own-115&pickcode=123"
if got := normalizeCloudPlayTarget(ctx, svc.repo, nil, req, staleOwn); got != wantStale {
t.Fatalf("own acct on stale host = %q, want %q", got, wantStale)
}
// acct 撞上本机账号 ID 但账号类型与路径 provider 不一致:不算本机。
wrongProvider := "http://other-mebox.example/api/strm/play/openlist/video.mkv?acct=acct-own-115&pickcode=123"
if got := normalizeCloudPlayTarget(ctx, svc.repo, nil, req, wrongProvider); got != wrongProvider {
t.Fatalf("provider mismatch should pass through, got %q", got)
}
}
// TestNormalizeCloudPlayTargetLegacyCloudURL 旧格式 /api/cloud/play(不带 acct)
// 无法凭账号 ID 判断归属:本机配了该类型账号就按本机处理(保住老固化地址的可
// 播放性),完全没配才透传。
func TestNormalizeCloudPlayTargetLegacyCloudURL(t *testing.T) {
svc := testStrmService(t)
ctx := context.Background()
req := httptest.NewRequest(http.MethodGet, "http://mebox.local/api/stream/media-1", nil)
ref := "/Movies/Movie.mkv"
legacy := "http://old-host:9011/api/cloud/play/openlist?ref=" + url.QueryEscape(ref)
// 本机没有 openlist 账号 → 不是本机地址。
if got := normalizeCloudPlayTarget(ctx, svc.repo, nil, req, legacy); got != legacy {
t.Fatalf("legacy url without local provider should pass through, got %q", got)
}
if err := svc.repo.StrmAccount.Create(ctx, &model.StrmAccount{
Base: model.Base{ID: "acct-openlist"},
Name: "openlist",
Provider: model.StrmProviderOpenList,
Enabled: true,
}); err != nil {
t.Fatal(err)
}
if got := normalizeCloudPlayTarget(ctx, svc.repo, nil, req, legacy); got != BuildRelativeCloudPlayURL("openlist", ref) {
t.Fatalf("legacy url with local provider = %q, want relative rebuild", got)
}
}
+184 -11
View File
@@ -1,9 +1,13 @@
package service
import (
"context"
"net/http"
"net/url"
"strings"
"github.com/truewhile/MeBox/internal/config"
"github.com/truewhile/MeBox/internal/repository"
)
// normalizeCloudPlayTarget 把存库的云盘播放 URL 规范化为相对路径。
@@ -11,28 +15,197 @@ import (
// STRMURL 是扫描时根据当时的 server_url/请求地址生成并固化进数据库的。
// 在 Windows 开发机上扫描、再部署到 Docker(或更换了内网 IP/域名)后,
// 这些绝对 URL 会指向已失效的旧地址,第三方播放器跟随 302 就会拿到
// 连接失败/404。这里只要能从 URL 中解析出 provider+ref,就重建为相对
// /api/cloud/play 路径,由 absoluteInternalRedirect 基于「当前请求」补全
// host,从而对历史脏数据免疫。
func normalizeCloudPlayTarget(raw string) string {
// 连接失败/404。所以只要确认这个地址「是本机自己生成的」,就从 URL 中解析出
// provider+ref,重建为相对 /api/cloud/play 或 /api/strm/play 路径,由
// absoluteInternalRedirect 基于「当前请求」补全 host,从而对历史脏数据免疫。
//
// 反过来,指向**别的 MeBox / MediaStationGo 实例**的地址不能按本机账号解析:
// 别人 .strm 里的 acct 是他那台机器的账号 ID,拿到本机来查只会得到
// 「网盘账号不存在」。这种地址按普通第三方直链原样透传,让客户端跟着 302 去
// 对方实例取流(/api/strm/play 是公开端点,不需要本机凭据),或直接去对方的
// CDN 直链。归属判断见 isInternalPlaybackTarget。
func normalizeCloudPlayTarget(ctx context.Context, repo *repository.Container, cfg *config.Config, r *http.Request, raw string) string {
raw = strings.TrimSpace(raw)
if raw == "" {
return raw
}
if !isInternalPlaybackTarget(ctx, repo, cfg, r, raw) {
return raw
}
if typ, ref, ok := parseCloudMediaPlaybackURL(raw); ok {
return BuildRelativeCloudPlayURL(typ, ref)
}
if u, err := url.Parse(raw); err == nil {
path := strings.ToLower(u.Path)
if strings.HasPrefix(path, "/api/strm/play/") || strings.HasPrefix(path, "/api/cloud/play/") || strings.HasPrefix(path, "/api/stream/") {
u.Scheme = ""
u.Host = ""
return u.String()
}
u, err := url.Parse(raw)
if err != nil {
return raw
}
path := strings.ToLower(u.Path)
if strings.HasPrefix(path, "/api/strm/play/") || strings.HasPrefix(path, "/api/cloud/play/") || strings.HasPrefix(path, "/api/stream/") {
u.Scheme = ""
u.Host = ""
return u.String()
}
return raw
}
// isInternalPlaybackTarget 判断播放地址能否按「本机自己的云盘播放地址」处理
// (相对化 + 用本机账号解析)。判断顺序:
//
// 1. 相对路径一定是本机存库的常规形态;
// 2. 绝对地址的 host 与本机配置的 strm.base_url、各同步目录覆盖的 base_url、
// 当前请求 host 之一相同 → 就是本机(老 .strm 里固化的旧 host 属于这一类);
// 3. host 对不上时,再看地址里带的网盘账号 ID 是不是本机账号:MeBox /
// MediaStationGo 会把本机账号 ID 写进 acct,而账号 ID 由各实例自行生成,
// 跨实例几乎不可能撞号。这条用于「换了域名/IP 之后」认领自己的老 .strm。
//
// 三条都不满足(典型是另一台 MeBox 生成的 .strm)→ 视为第三方直链。
func isInternalPlaybackTarget(ctx context.Context, repo *repository.Container, cfg *config.Config, r *http.Request, raw string) bool {
u, err := url.Parse(strings.TrimSpace(raw))
if err != nil || u == nil {
return false
}
if u.Host == "" {
return true
}
if !isPlaybackAPIPath(u.Path) {
return false
}
if matchesLocalPlaybackHost(ctx, repo, cfg, r, u) {
return true
}
return localAccountOwnsPlaybackTarget(ctx, repo, u)
}
// isPlaybackAPIPath 判断路径是不是本服务自己的播放端点。
func isPlaybackAPIPath(path string) bool {
lower := strings.ToLower(strings.TrimSpace(path))
for _, prefix := range []string{"/api/strm/play/", "/api/cloud/play/", "/api/stream/"} {
if strings.HasPrefix(lower, prefix) {
return true
}
}
return false
}
// matchesLocalPlaybackHost 判断绝对播放地址的 host 是否就是本机。
func matchesLocalPlaybackHost(ctx context.Context, repo *repository.Container, cfg *config.Config, r *http.Request, u *url.URL) bool {
if u == nil {
return false
}
target := canonicalHostPort(u)
if target == "" {
return false
}
for _, base := range localPlaybackBaseURLs(ctx, repo, cfg, r) {
parsed, err := url.Parse(base)
if err != nil || parsed == nil {
continue
}
if canonicalHostPort(parsed) == target {
return true
}
}
return false
}
// localPlaybackBaseURLs 汇总本机的播放基地址:管理员配置的公网地址 /
// strm.base_url、每条 STRM 同步目录单独覆盖的 base_url,以及当前请求的 host
// (含反向代理头)。请求 host 也要算进来:没有配 base_url 时 .strm 里固化的
// 就是请求地址。
func localPlaybackBaseURLs(ctx context.Context, repo *repository.Container, cfg *config.Config, r *http.Request) []string {
bases := make([]string, 0, 4)
if base := PublicServerURL(ctx, repo, cfg); base != "" {
bases = append(bases, base)
}
if repo != nil && repo.StrmSyncPath != nil {
if paths, err := repo.StrmSyncPath.List(ctx); err == nil {
for i := range paths {
if override := strings.TrimSpace(paths[i].StrmBaseURL); override != "" {
bases = append(bases, override)
}
}
}
}
if r != nil {
if host := strings.TrimSpace(r.Host); host != "" {
bases = append(bases, "//"+host)
}
for _, header := range []string{"X-Forwarded-Host", "X-Original-Host"} {
if host := strings.TrimSpace(r.Header.Get(header)); host != "" {
bases = append(bases, "//"+host)
}
}
}
return bases
}
// canonicalHostPort 归一化 host[:port]:小写、忽略默认端口(http 80 / https 443)。
func canonicalHostPort(u *url.URL) string {
if u == nil {
return ""
}
host := strings.ToLower(strings.TrimSpace(u.Hostname()))
if host == "" {
return ""
}
port := strings.TrimSpace(u.Port())
if port == "" {
return host
}
scheme := strings.ToLower(strings.TrimSpace(u.Scheme))
if (scheme == "http" || scheme == "") && port == "80" {
return host
}
if scheme == "https" && port == "443" {
return host
}
return host + ":" + port
}
// localAccountOwnsPlaybackTarget 用「地址里带的网盘账号是不是本机的」判断播放
// 地址归属。账号 ID 跨实例不会撞号,因此比 host 更可靠:
//
// - /api/strm/play/{provider}/video{ext}?acct=…:acct 能在本机查到、且账号类型
// 与路径里的 provider 一致,才认作本机地址;
// - /api/cloud/play/{provider}?ref=…(旧格式,不带 acct):只能退化为「本机是否
// 配置了该类型账号」,配置了才按本机处理,保持老版本固化地址的可播放性。
func localAccountOwnsPlaybackTarget(ctx context.Context, repo *repository.Container, u *url.URL) bool {
if repo == nil || repo.StrmAccount == nil || u == nil {
return false
}
segments := strings.Split(strings.Trim(strings.TrimSpace(u.Path), "/"), "/")
if len(segments) < 4 || !strings.EqualFold(segments[0], "api") || !strings.EqualFold(segments[2], "play") {
return false
}
provider := strings.TrimSpace(segments[3])
if provider == "" {
return false
}
switch strings.ToLower(segments[1]) {
case "strm":
accountID := strings.TrimSpace(u.Query().Get("acct"))
if accountID == "" {
return false
}
account, err := repo.StrmAccount.FindByID(ctx, accountID)
if err != nil || account == nil {
return false
}
return strings.EqualFold(strings.TrimSpace(account.Provider), provider)
case "cloud":
accounts, err := repo.StrmAccount.List(ctx)
if err != nil {
return false
}
for i := range accounts {
if strings.EqualFold(strings.TrimSpace(accounts[i].Provider), provider) {
return true
}
}
}
return false
}
// BuildRelativeCloudPlayURL 构造相对的云盘播放 API 路径。
func BuildRelativeCloudPlayURL(typ, ref string) string {
return "/api/cloud/play/" + url.PathEscape(strings.TrimSpace(typ)) + "?" + url.Values{"ref": []string{ref}}.Encode()
+72
View File
@@ -216,6 +216,78 @@ func TestServeFileRedirectsLocalSTRMFileTargetByDefault(t *testing.T) {
}
}
// 别的 MeBox / MediaStationGo 实例生成的 .strm:里面的 acct 是对方实例的账号,
// 本机不能拿自己的账号去解析,直接把 302 透传给客户端,由客户端去对方实例取流。
func TestServeFilePassesThroughForeignInstanceSTRMURL(t *testing.T) {
repos := newStreamTestRepo(t)
target := "http://other-mebox.example:18080/api/strm/play/cloud115/video.mkv?acct=other-acct&pickcode=xyz"
if err := repos.DB.Create(&model.Media{
Base: model.Base{ID: "foreign-strm"},
Title: "Foreign STRM",
Path: "D:/media/Foreign.strm",
Container: "strm",
STRMURL: target,
}).Error; err != nil {
t.Fatal(err)
}
svc := NewStreamService(&config.Config{}, zap.NewNop(), repos, nil)
req := httptest.NewRequest(http.MethodGet, "http://nas.local:18080/api/stream/foreign-strm?token=jwt123", nil)
w := httptest.NewRecorder()
if err := svc.ServeFile(w, req, "foreign-strm"); err != nil {
t.Fatalf("foreign instance strm url should be passed through: %v", err)
}
if w.Code != http.StatusFound {
t.Fatalf("status = %d, want 302", w.Code)
}
loc := w.Header().Get("Location")
if loc != target {
t.Fatalf("Location = %q, want untouched %q", loc, target)
}
if strings.Contains(loc, "jwt123") {
t.Fatalf("foreign instance url must not receive our auth token, got %q", loc)
}
}
// 本机自己生成的 .strm 在换了域名/IP 之后仍要认领:host 对不上,但 acct 是本机
// 网盘账号,于是按当前请求 host 相对化,保持可播放。
func TestServeFileRealignsOwnSTRMURLOtherHost(t *testing.T) {
repos := repository.New(newServiceTestDB(t, &model.Media{}, &model.Setting{}, &model.StrmAccount{}))
if err := repos.StrmAccount.Create(t.Context(), &model.StrmAccount{
Base: model.Base{ID: "own-acct"},
Name: "own",
Provider: model.StrmProvider115,
Enabled: true,
}); err != nil {
t.Fatal(err)
}
if err := repos.DB.Create(&model.Media{
Base: model.Base{ID: "own-strm"},
Title: "Own STRM",
Path: "D:/media/Own.strm",
Container: "strm",
STRMURL: "http://old-host:9011/api/strm/play/cloud115/video.mkv?acct=own-acct&pickcode=123",
}).Error; err != nil {
t.Fatal(err)
}
svc := NewStreamService(&config.Config{}, zap.NewNop(), repos, nil)
req := httptest.NewRequest(http.MethodGet, "http://nas.local:18080/api/stream/own-strm?token=jwt123", nil)
w := httptest.NewRecorder()
if err := svc.ServeFile(w, req, "own-strm"); err != nil {
t.Fatalf("own strm url on a stale host should still play: %v", err)
}
if w.Code != http.StatusFound {
t.Fatalf("status = %d, want 302", w.Code)
}
loc := w.Header().Get("Location")
if !strings.HasPrefix(loc, "http://nas.local:18080/api/strm/play/cloud115/video.mkv?") ||
!strings.Contains(loc, "acct=own-acct") ||
!strings.Contains(loc, "pickcode=123") {
t.Fatalf("own strm url should be realigned to current host, got %q", loc)
}
}
func TestCloudPlaybackModeUsesExplicitModeBeforeLegacySTRMFlag(t *testing.T) {
repos := newStreamTestRepo(t)
if got := CloudPlaybackMode(t.Context(), repos); got != CloudPlaybackModeRedirectProxy {
+106 -12
View File
@@ -121,7 +121,7 @@ func (s *StrmService) resolveLocalPlay(ctx context.Context, rawPath string) (*St
// 支持:
// - /api/strm/play/{provider}/video{ext}?acct=..&pickcode=.. (常规格式,含账号)
// - /api/cloud/play/{type}?ref=.. (旧格式,无账号 → 取该类型第一个启用账号)
// - 绝对 http(s) 链接(直接透传)
// - 绝对 http(s) 链接(直接透传,包含别的 MeBox / MediaStationGo 实例的播放端点)
// - 其余协议(webdav:// 等)返回错误,由调用方决定是否静默跳过
func (s *StrmService) ResolvePlayTarget(ctx context.Context, raw string) (*StrmPlayResult, error) {
raw = strings.TrimSpace(raw)
@@ -132,6 +132,17 @@ func (s *StrmService) ResolvePlayTarget(ctx context.Context, raw string) (*StrmP
if err != nil {
return nil, fmt.Errorf("解析播放目标失败: %w", err)
}
// 别的 MeBox / MediaStationGo 实例的播放端点:本机没有对应账号,按普通外部
// 直链处理——客户端与 ffmpeg 直接跟随 302 去对方实例取流(/api/strm/play 是
// 公开端点,不需要本机凭据),不能拿本机账号去查别人的 pickcode。
if isPlaybackAPIPath(u.Path) && !s.isLocalPlaybackTarget(ctx, raw) {
switch strings.ToLower(strings.TrimSpace(u.Scheme)) {
case "http", "https":
return &StrmPlayResult{RedirectURL: raw}, nil
default:
return nil, fmt.Errorf("不支持的播放目标协议: %s", u.Scheme)
}
}
lowerPath := strings.ToLower(u.Path)
switch {
case strings.HasPrefix(lowerPath, "/api/strm/play/"):
@@ -156,6 +167,16 @@ func (s *StrmService) ResolvePlayTarget(ctx context.Context, raw string) (*StrmP
}
}
// isLocalPlaybackTarget 报告播放地址是否属于本机。这里没有 HTTP 请求上下文,
// 「本机」由 strm.base_url / 各同步目录覆盖的 base_url / 本机网盘账号共同界定
// (见 isInternalPlaybackTarget)。
func (s *StrmService) isLocalPlaybackTarget(ctx context.Context, raw string) bool {
if s == nil {
return true
}
return isInternalPlaybackTarget(ctx, s.repo, s.cfg, nil, raw)
}
// firstEnabledAccountOf 返回指定提供方第一个凭据可用的启用账号。
func (s *StrmService) firstEnabledAccountOf(ctx context.Context, provider string) (*model.StrmAccount, error) {
accounts, err := s.repo.StrmAccount.List(ctx)
@@ -174,38 +195,111 @@ func (s *StrmService) firstEnabledAccountOf(ctx context.Context, provider string
return nil, nil
}
// ErrStrmProxyNotApplicable 表示该媒体没有需要服务端转发的直链(本地文件本身同源)。
var ErrStrmProxyNotApplicable = errors.New("strm proxy not applicable")
// ProxyMediaDirect 把媒体行的网盘/STRM 直链解析为真实地址后由服务端反向代理给
// 客户端,让浏览器拿到「同源」数据。画质与原文件完全一致,不触发任何转码。
//
// 用途:VR 全景播放要把视频帧读进 WebGL 纹理,而跨域直链(网盘 302 跳到 CDN)
// 在浏览器里属于被污染的资源,WebGL 读取会抛 SecurityError;把流量经服务端转发
// 是「原画 + VR」唯一可行的办法。
func (s *StrmService) ProxyMediaDirect(ctx context.Context, w http.ResponseWriter, r *http.Request, m *model.Media) error {
if s == nil || m == nil {
return ErrStrmProxyNotApplicable
}
raw := strings.TrimSpace(m.STRMURL)
if raw == "" {
path := strings.TrimSpace(m.Path)
if !strings.HasSuffix(strings.ToLower(path), ".strm") {
return ErrStrmProxyNotApplicable
}
target, err := readLocalSTRMTarget(path)
if err != nil {
return err
}
raw = strings.TrimSpace(target)
}
if raw == "" {
return ErrStrmProxyNotApplicable
}
result, err := s.ResolvePlayTarget(ctx, raw)
if err != nil {
return err
}
switch {
case result.Link != nil && result.Link.URL != "":
return s.ProxyDirect(ctx, w, r, result.Link)
case result.RedirectURL != "":
return s.ProxyDirect(ctx, w, r, &cloud.DirectLink{URL: result.RedirectURL})
default:
// 本地文件(LocalPath)由静态文件处理器提供,本身就是同源。
return ErrStrmProxyNotApplicable
}
}
// ProxyDirect 反向代理渲染直链内容(保留 Range 请求头以支持拖动播放)。
func (s *StrmService) ProxyDirect(ctx context.Context, w http.ResponseWriter, r *http.Request, link *cloud.DirectLink) error {
if link == nil || link.URL == "" {
return errors.New("空直链")
}
req, err := http.NewRequestWithContext(ctx, http.MethodGet, link.URL, nil)
method := http.MethodGet
if r != nil && r.Method == http.MethodHead {
method = http.MethodHead
}
req, err := http.NewRequestWithContext(ctx, method, link.URL, nil)
if err != nil {
return err
}
for k, v := range link.Headers {
req.Header.Set(k, v)
}
if rangeHeader := r.Header.Get("Range"); rangeHeader != "" {
req.Header.Set("Range", rangeHeader)
if r != nil {
if rangeHeader := r.Header.Get("Range"); rangeHeader != "" {
req.Header.Set("Range", rangeHeader)
}
// 部分网盘直链按 UA 防盗链;解析时未绑定 UA 的直链沿用浏览器 UA 更稳。
if ua := strings.TrimSpace(r.Header.Get("User-Agent")); ua != "" && req.Header.Get("User-Agent") == "" {
req.Header.Set("User-Agent", ua)
}
}
resp, err := s.http.Do(req)
if err != nil {
return err
}
defer resp.Body.Close()
for _, header := range []string{"Content-Type", "Content-Length", "Content-Range", "Accept-Ranges", "ETag"} {
for _, header := range []string{"Content-Type", "Content-Length", "Content-Range", "Accept-Ranges", "ETag", "Last-Modified"} {
if value := resp.Header.Get(header); value != "" {
w.Header().Set(header, value)
}
}
if resp.StatusCode >= 200 && resp.StatusCode < 300 {
w.WriteHeader(http.StatusOK)
} else {
w.WriteHeader(resp.StatusCode)
// 原样透传上游状态码:Range 请求必须回 206,改写成 200 会让浏览器误判
// 响应长度,拖动进度条时反复重新拉流。
w.WriteHeader(resp.StatusCode)
if resp.StatusCode != http.StatusPartialContent && resp.StatusCode != http.StatusOK {
return nil
}
if resp.StatusCode == http.StatusPartialContent || resp.StatusCode == http.StatusOK {
_, _ = io.Copy(w, resp.Body)
if method == http.MethodHead {
return nil
}
return nil
// 边转发边 flush,避免大体积视频被 net/http 的写缓冲切成一段段卡顿。
writer := io.Writer(w)
if flusher, ok := w.(http.Flusher); ok {
writer = &flushWriter{writer: w, flusher: flusher}
}
_, err = io.Copy(writer, resp.Body)
return err
}
type flushWriter struct {
writer io.Writer
flusher http.Flusher
}
func (f *flushWriter) Write(p []byte) (int, error) {
n, err := f.writer.Write(p)
if f.flusher != nil {
f.flusher.Flush()
}
return n, err
}
+74
View File
@@ -0,0 +1,74 @@
package service
import (
"context"
"errors"
"net/http"
"net/http/httptest"
"path/filepath"
"testing"
"github.com/truewhile/MeBox/internal/model"
)
// 同源转发必须原样保留 Range 语义:把 206 改写成 200 会让浏览器误判响应长度,
// 拖动进度条时反复重新拉流。
func TestProxyMediaDirectForwardsRangeAndStatus(t *testing.T) {
var gotRange string
var gotUA string
upstream := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
gotRange = r.Header.Get("Range")
gotUA = r.Header.Get("User-Agent")
w.Header().Set("Content-Type", "video/mp4")
w.Header().Set("Accept-Ranges", "bytes")
w.Header().Set("Content-Range", "bytes 10-19/100")
w.WriteHeader(http.StatusPartialContent)
_, _ = w.Write([]byte("0123456789"))
}))
defer upstream.Close()
svc := testStrmService(t)
media := &model.Media{STRMURL: upstream.URL + "/video.mp4"}
rec := httptest.NewRecorder()
req := httptest.NewRequest(http.MethodGet, "/api/stream/media-1?proxy=1", nil)
req.Header.Set("Range", "bytes=10-19")
req.Header.Set("User-Agent", "MeBoxTest/1.0")
if err := svc.ProxyMediaDirect(context.Background(), rec, req, media); err != nil {
t.Fatalf("ProxyMediaDirect: %v", err)
}
if rec.Code != http.StatusPartialContent {
t.Fatalf("status = %d, want 206", rec.Code)
}
if gotRange != "bytes=10-19" {
t.Fatalf("upstream Range = %q, want bytes=10-19", gotRange)
}
if gotUA != "MeBoxTest/1.0" {
t.Fatalf("upstream User-Agent = %q, want MeBoxTest/1.0", gotUA)
}
if rec.Header().Get("Content-Range") != "bytes 10-19/100" {
t.Fatalf("Content-Range = %q", rec.Header().Get("Content-Range"))
}
if rec.Body.String() != "0123456789" {
t.Fatalf("body = %q", rec.Body.String())
}
}
// 本地文件本身就是同源资源,不应该被代理(调用方按原静态文件逻辑处理)。
func TestProxyMediaDirectSkipsLocalFile(t *testing.T) {
svc := testStrmService(t)
dir := t.TempDir()
path := filepath.Join(dir, "movie.mkv")
writeFile(t, path, "not-a-video")
rec := httptest.NewRecorder()
req := httptest.NewRequest(http.MethodGet, "/api/stream/media-1?proxy=1", nil)
err := svc.ProxyMediaDirect(context.Background(), rec, req, &model.Media{Path: path})
if !errors.Is(err, ErrStrmProxyNotApplicable) {
t.Fatalf("err = %v, want ErrStrmProxyNotApplicable", err)
}
if rec.Body.Len() != 0 {
t.Fatalf("local file must not be proxied, body = %q", rec.Body.String())
}
}
+6 -2
View File
@@ -892,6 +892,10 @@ func truncateStringRuneSafe(s string, maxBytes int) string {
// cleanEntryName 清理单个目录名或文件名中的非法字符、控制字符、尾部点空格及 Windows 保留字,
// 确保在 Windows (NTFS/FAT)、Linux (ext4/btrfs/xfs) 及 NAS/SMB 挂载环境下均安全可用。
//
// 只裁剪**尾部**的点与空格:那是 Windows 明确禁止的部分。前导点是合法且常见的
// (隐藏目录/文件、.staging 之类),早先按 ". " 双向裁剪会把 `.media` 静默改写成
// `media`,导致刮削海报边车被写到去掉点后的平行目录、媒体目录反而拿不到图。
func cleanEntryName(name string, isDir bool) string {
name = strings.TrimSpace(name)
if name == "" {
@@ -900,7 +904,7 @@ func cleanEntryName(name string, isDir bool) string {
if isDir {
clean := sanitizeFilename(name)
clean = strings.Trim(clean, ". ")
clean = strings.TrimRight(clean, ". ")
if clean == "" {
return "unnamed"
}
@@ -921,7 +925,7 @@ func cleanEntryName(name string, isDir bool) string {
}
cleanBase := sanitizeFilename(base)
cleanBase = strings.Trim(cleanBase, ". ")
cleanBase = strings.TrimRight(cleanBase, ". ")
if cleanBase == "" {
cleanBase = "unnamed"
}
+14 -2
View File
@@ -746,7 +746,10 @@ func TestHandleMetaSha1Identity(t *testing.T) {
// fakeRemoteProvider 是 walkRemote 并发遍历的假提供方:返回一棵固定目录树,
// 并记录每个目录被 List 的次数,用于验证并发遍历无漏目录、无重复目录。
// walkRemote 会并发调用 List,因此计数必须加锁:此前直接写 map 会偶发
// "fatal error: concurrent map writes",把整个测试进程带走。
type fakeRemoteProvider struct {
mu sync.Mutex
listed map[string]int
}
@@ -756,11 +759,20 @@ func (f *fakeRemoteProvider) Resolve(context.Context, string) (*cloud.DirectLink
return &cloud.DirectLink{URL: "http://cdn/x.mkv"}, nil
}
// listedCount 返回某个目录被 List 的次数。
func (f *fakeRemoteProvider) listedCount(dirID string) int {
f.mu.Lock()
defer f.mu.Unlock()
return f.listed[dirID]
}
func (f *fakeRemoteProvider) List(_ context.Context, dirID string) ([]cloud.FileEntry, error) {
f.mu.Lock()
if f.listed == nil {
f.listed = map[string]int{}
}
f.listed[dirID]++
f.mu.Unlock()
switch dirID {
case "root":
return []cloud.FileEntry{
@@ -828,8 +840,8 @@ func TestWalkRemoteConcurrent(t *testing.T) {
st.flushPreferredVideos()
for _, dir := range []string{"root", "a", "a1", "b"} {
if provider.listed[dir] != 1 {
t.Errorf("目录 %s 被列出 %d 次,期望 1 次", dir, provider.listed[dir])
if count := provider.listedCount(dir); count != 1 {
t.Errorf("目录 %s 被列出 %d 次,期望 1 次", dir, count)
}
}
+38 -9
View File
@@ -410,14 +410,10 @@ func (s *SubtitleService) Serve(ctx context.Context, mediaID, sub string, w io.W
}
return s.serveEmbedded(ctx, m, index, w)
}
abs, err := filepath.Abs(sub)
abs, err := readExternalSubtitlePath(m, sub)
if err != nil {
return err
}
mediaDir, _ := filepath.Abs(filepath.Dir(m.Path))
if !pathWithin(abs, mediaDir) {
return fmt.Errorf("path escape")
}
f, err := os.Open(abs) // #nosec G304 -- abs is constrained to the media file directory with pathWithin.
if err != nil {
@@ -428,14 +424,17 @@ func (s *SubtitleService) Serve(ctx context.Context, mediaID, sub string, w io.W
if err != nil {
return err
}
// 非 UTF-8 的外挂字幕(UTF-16、GBK/Big5 等)必须先归一化:浏览器只能按
// UTF-8 解析 <track> 内容,否则整篇都会变成替换字符。
text := decodeSubtitleText(body)
switch strings.ToLower(filepath.Ext(abs)) {
case ".vtt":
_, err = w.Write(body)
_, err = io.WriteString(w, text)
case ".srt":
_, err = w.Write([]byte(srtToVTT(string(body))))
_, err = io.WriteString(w, srtToVTT(text))
case ".ass", ".ssa":
_, err = w.Write([]byte(assToVTT(string(body))))
_, err = io.WriteString(w, assToVTT(text))
default:
return errors.New("unsupported subtitle format")
}
@@ -517,12 +516,42 @@ func (s *SubtitleService) ServeASS(ctx context.Context, mediaID, sub string, w i
}
switch strings.ToLower(filepath.Ext(sub)) {
case ".ass", ".ssa":
return s.ServeRaw(ctx, mediaID, sub, w)
// 外挂 ASS 同样要归一化成 UTF-8:libass 只认 UTF-8,UTF-16/GBK 的
// 字幕交给它会解析不到任何事件,表现为「字幕选中了却不显示」。
abs, err := readExternalSubtitlePath(m, sub)
if err != nil {
return err
}
f, err := os.Open(abs) // #nosec G304 -- abs is constrained to the media file directory with pathWithin.
if err != nil {
return err
}
defer f.Close()
body, err := io.ReadAll(f)
if err != nil {
return err
}
_, err = io.WriteString(w, decodeSubtitleText(body))
return err
default:
return errors.New("subtitle is not ASS/SSA")
}
}
// readExternalSubtitlePath 校验外挂字幕路径(必须落在媒体文件所在目录内)并返回
// 绝对路径。Serve 与 ServeASS 共用,避免两处各自实现出现安全口径不一致。
func readExternalSubtitlePath(m *model.Media, sub string) (string, error) {
abs, err := filepath.Abs(sub)
if err != nil {
return "", err
}
mediaDir, _ := filepath.Abs(filepath.Dir(m.Path))
if !pathWithin(abs, mediaDir) {
return "", fmt.Errorf("path escape")
}
return abs, nil
}
func (s *SubtitleService) serveEmbeddedASS(ctx context.Context, media *model.Media, streamIndex int, w io.Writer) error {
input, err := s.resolveInput(ctx, media)
if err != nil {
+167
View File
@@ -0,0 +1,167 @@
package service
import (
"bytes"
"encoding/binary"
"math"
"regexp"
"strings"
"unicode"
"unicode/utf16"
"unicode/utf8"
"golang.org/x/text/encoding"
"golang.org/x/text/encoding/japanese"
"golang.org/x/text/encoding/korean"
"golang.org/x/text/encoding/simplifiedchinese"
"golang.org/x/text/encoding/traditionalchinese"
)
// 外挂字幕文件的编码归一化。
//
// 字幕文件由字幕组/工具生成,编码并不统一:除 UTF-8 外,中文圈常见 GBK/GB18030,
// 港台常见 Big5,部分 Windows 工具(Aegisub 早期版本、Subtitle Edit 的某些导出)
// 会写成带 BOM 的 UTF-16LE。浏览器 <track> 与 libass(JASSUB)都只按 UTF-8 解析,
// 后端如果原样下发字节,非 UTF-8 的字幕会整篇变成替换字符——表现就是「字幕轨已经
// 选中,但画面上一个字都不显示」。所以外挂字幕在服务端就要统一解码成 UTF-8。
//
// 注意:只用于下发给浏览器/播放器的文本路径。Emby 兼容层的 /subtitles 原始字节
// 接口(ServeRaw)必须保持字节一致,不能经过这里。
// 各编码的 BOM 前缀。
var (
utf8BOM = []byte{0xEF, 0xBB, 0xBF}
utf16BEBOM = []byte{0xFE, 0xFF}
utf16LEBOM = []byte{0xFF, 0xFE}
)
// subtitleLegacyEncodings 是无 BOM 时的候选编码,按优先级排列。
// GB18030 是 GBK/GB2312 的超集,中文外挂字幕绝大多数是它,因此排在最前——
// 多个候选都能解出合法字幕时,靠前的优先。
var subtitleLegacyEncodings = []struct {
name string
enc encoding.Encoding
}{
{"gb18030", simplifiedchinese.GB18030},
{"big5", traditionalchinese.Big5},
{"shift_jis", japanese.ShiftJIS},
{"euc-kr", korean.EUCKR},
}
// subtitleTimecodePattern 匹配 SRT(00:00:01,000 --> ...)与 WebVTT
// (00:00:01.000 --> ...)的时间行。
var subtitleTimecodePattern = regexp.MustCompile(`\d{1,2}:\d{2}:\d{2}[,.]\d{1,3}\s*-->`)
// decodeSubtitleText 把字幕文件字节归一化成 UTF-8 文本。识别不出编码时原样返回,
// 保证不会比「直接透传」更糟。
func decodeSubtitleText(raw []byte) string {
switch {
case bytes.HasPrefix(raw, utf8BOM):
return string(raw[len(utf8BOM):])
case bytes.HasPrefix(raw, utf16LEBOM):
return decodeUTF16(raw[len(utf16LEBOM):], false)
case bytes.HasPrefix(raw, utf16BEBOM):
return decodeUTF16(raw[len(utf16BEBOM):], true)
}
// 无 BOM 且是合法 UTF-8:这是绝大多数情况,直接返回。
if utf8.Valid(raw) {
return string(raw)
}
best := ""
bestScore := math.MinInt
consider := func(text string) {
if !utf8.ValidString(text) || !looksLikeSubtitle(text) {
return
}
score := subtitlePlausibility(text)
if score > bestScore {
best, bestScore = text, score
}
}
// 无 BOM 的 UTF-16 少见(多来自手工编辑),但一旦是它,所有单字节编码都会
// 解出带大量 NUL 的垃圾,因此先用「格式特征」筛掉这些候选。
consider(decodeUTF16(raw, false))
consider(decodeUTF16(raw, true))
for _, candidate := range subtitleLegacyEncodings {
text, err := candidate.enc.NewDecoder().Bytes(raw)
if err != nil {
continue
}
consider(string(text))
}
if best != "" {
return best
}
return string(raw)
}
// decodeUTF16 按给定字节序把 UTF-16 字节解码为字符串(含代理对)。
func decodeUTF16(raw []byte, bigEndian bool) string {
units := make([]uint16, 0, len(raw)/2)
for i := 0; i+1 < len(raw); i += 2 {
if bigEndian {
units = append(units, binary.BigEndian.Uint16(raw[i:i+2]))
} else {
units = append(units, binary.LittleEndian.Uint16(raw[i:i+2]))
}
}
return string(utf16.Decode(units))
}
// looksLikeSubtitle 判断解码结果是否真的像一份字幕。解码器「没报错」并不代表
// 解对了——很多编码能把任意字节解成合法文本,只有格式特征才能确认。
func looksLikeSubtitle(text string) bool {
head := text
if len(head) > 4096 {
head = head[:4096]
}
if strings.Contains(head, "[Script Info]") || strings.Contains(head, "Dialogue:") {
return true // ASS/SSA
}
if strings.HasPrefix(strings.TrimSpace(head), "WEBVTT") {
return true
}
return subtitleTimecodePattern.MatchString(head) // SRT / WebVTT 时间行
}
// subtitlePlausibility 给解码结果打分,返回 -100..100 的可信度:正常文本字符加分,
// 替换字符(解码失败)、控制字符、未分配码位扣分。
//
// 刻意用比例而不是字符数量:单字节回退会把一个双字节字符拆成两个字符,字符多的
// 候选看起来「更正常」,实际是解错了——GBK 中文字幕被当成 Shift_JIS 解,就会得到
// 一串半角片假名,数量比正确结果还多。半角片假名单独扣分正是为了压住这种情况。
func subtitlePlausibility(text string) int {
total := 0
weight := 0
for _, r := range text {
total++
switch {
case r == utf8.RuneError:
weight -= 8
case r == '\n' || r == '\r' || r == '\t':
// 正常换行不计分也不扣分。
case r < 0x20 || r == 0x7F:
weight -= 8
case unicode.Is(unicode.Co, r) || unicode.Is(unicode.Cn, r):
weight -= 4
case r >= 0xFF61 && r <= 0xFF9F:
// 半角片假名:GBK 汉字被按 Shift_JIS 解出来的典型产物。
weight -= 2
case unicode.In(r, unicode.Han, unicode.Hiragana, unicode.Katakana, unicode.Hangul),
unicode.Is(unicode.Latin, r), unicode.IsDigit(r), unicode.IsPunct(r):
weight++
case unicode.IsSpace(r):
// 空格(含全角空格)不参与打分。
default:
weight--
}
}
if total == 0 {
return 0
}
return weight * 100 / total
}
+169
View File
@@ -0,0 +1,169 @@
package service
import (
"bytes"
"encoding/binary"
"os"
"path/filepath"
"strings"
"testing"
"unicode/utf16"
"github.com/glebarez/sqlite"
"go.uber.org/zap"
"golang.org/x/text/encoding/simplifiedchinese"
"gorm.io/gorm"
"github.com/truewhile/MeBox/internal/config"
"github.com/truewhile/MeBox/internal/model"
"github.com/truewhile/MeBox/internal/repository"
)
const assFixture = "[Script Info]\n" +
"Title:Railgun 01 BD\n" +
"ScriptType:v4.00+\n" +
"\n" +
"[Events]\n" +
"Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text\n" +
"Dialogue: 0,0:00:01.00,0:00:02.00,Default,,0,0,0,,放て!心に刻んだ夢を\n"
const srtFixture = "1\n" +
"00:00:01,000 --> 00:00:02,000\n" +
"只有我的超电磁炮\n" +
"\n"
func encodeUTF16(s string, bigEndian bool, withBOM bool) []byte {
units := utf16.Encode([]rune(s))
out := make([]byte, 0, len(units)*2+2)
if withBOM {
if bigEndian {
out = append(out, 0xFE, 0xFF)
} else {
out = append(out, 0xFF, 0xFE)
}
}
buf := make([]byte, 2)
for _, unit := range units {
if bigEndian {
binary.BigEndian.PutUint16(buf, unit)
} else {
binary.LittleEndian.PutUint16(buf, unit)
}
out = append(out, buf...)
}
return out
}
func encodeGBK(t *testing.T, s string) []byte {
t.Helper()
encoded, err := simplifiedchinese.GBK.NewEncoder().Bytes([]byte(s))
if err != nil {
t.Fatalf("encode GBK: %v", err)
}
return encoded
}
// 这是本次线上问题的核心场景:字幕组给的 ASS 是带 BOM 的 UTF-16LE,
// 之前原样下发,浏览器按 UTF-8 解开后整篇是替换字符,一个字都渲染不出来。
func TestDecodeSubtitleTextNormalisesLegacyEncodings(t *testing.T) {
cases := []struct {
name string
raw []byte
}{
{"utf8", []byte(assFixture)},
{"utf8-bom", append([]byte{0xEF, 0xBB, 0xBF}, []byte(assFixture)...)},
{"utf16le-bom", encodeUTF16(assFixture, false, true)},
{"utf16be-bom", encodeUTF16(assFixture, true, true)},
{"utf16le-no-bom", encodeUTF16(assFixture, false, false)},
{"gb18030", encodeGBK(t, assFixture)},
}
for _, tc := range cases {
t.Run(tc.name, func(t *testing.T) {
got := decodeSubtitleText(tc.raw)
if !strings.Contains(got, "[Script Info]") {
t.Fatalf("decoded text lost ASS header: %q", got)
}
if !strings.Contains(got, "Dialogue:") {
t.Fatalf("decoded text lost Dialogue line: %q", got)
}
if !strings.Contains(got, "放て!心に刻んだ夢を") {
t.Fatalf("decoded text lost non-ASCII content: %q", got)
}
if strings.ContainsRune(got, 0) || strings.ContainsRune(got, '\uFFFD') {
t.Fatalf("decoded text still contains NUL or replacement runes: %q", got)
}
})
}
}
func TestDecodeSubtitleTextKeepsUnknownBytes(t *testing.T) {
raw := []byte("not a subtitle at all: \x81\x82\x83\x84")
if got := decodeSubtitleText(raw); got != string(raw) {
t.Fatalf("decodeSubtitleText mangled non-subtitle bytes: %q", got)
}
}
// 接口层回归:外挂 UTF-16 字幕经 /subtitles/:id/ass(libass 路径)与
// /subtitles/:id(WebVTT 降级路径)下发时都必须是可解析的 UTF-8。
func TestSubtitleHandlersNormaliseUTF16Sidecar(t *testing.T) {
db, err := gorm.Open(sqlite.Open("file:subtitle-encoding?mode=memory&cache=shared"), &gorm.Config{})
if err != nil {
t.Fatal(err)
}
if err := db.AutoMigrate(&model.Library{}, &model.Media{}); err != nil {
t.Fatal(err)
}
dir := t.TempDir()
videoPath := filepath.Join(dir, "Railgun S01E01.mkv")
assPath := filepath.Join(dir, "Railgun S01E01.ass")
srtPath := filepath.Join(dir, "Railgun S01E01.zh.srt")
if err := os.WriteFile(videoPath, []byte("video"), 0o644); err != nil {
t.Fatal(err)
}
if err := os.WriteFile(assPath, encodeUTF16(assFixture, false, true), 0o644); err != nil {
t.Fatal(err)
}
if err := os.WriteFile(srtPath, encodeGBK(t, srtFixture), 0o644); err != nil {
t.Fatal(err)
}
media := model.Media{Title: "Railgun", Path: videoPath}
if err := db.Create(&media).Error; err != nil {
t.Fatal(err)
}
svc := NewSubtitleService(&config.Config{}, zap.NewNop(), repository.New(db))
var buf bytes.Buffer
if err := svc.ServeASS(t.Context(), media.ID, assPath, &buf); err != nil {
t.Fatalf("ServeASS: %v", err)
}
ass := buf.String()
if !bytes.HasPrefix(buf.Bytes(), []byte("[Script Info]")) {
t.Fatalf("ServeASS output is not UTF-8 ASS: %q", ass)
}
if !strings.Contains(ass, "放て!心に刻んだ夢を") {
t.Fatalf("ServeASS output lost dialogue text: %q", ass)
}
buf.Reset()
if err := svc.Serve(t.Context(), media.ID, assPath, &buf); err != nil {
t.Fatalf("Serve(ass): %v", err)
}
vtt := buf.String()
if !strings.HasPrefix(vtt, "WEBVTT") || !strings.Contains(vtt, "-->") {
t.Fatalf("ASS->WebVTT fallback produced no cues: %q", vtt)
}
if !strings.Contains(vtt, "放て!心に刻んだ夢を") {
t.Fatalf("ASS->WebVTT fallback lost dialogue text: %q", vtt)
}
buf.Reset()
if err := svc.Serve(t.Context(), media.ID, srtPath, &buf); err != nil {
t.Fatalf("Serve(srt): %v", err)
}
vtt = buf.String()
if !strings.Contains(vtt, "只有我的超电磁炮") {
t.Fatalf("GBK SRT was not transcoded: %q", vtt)
}
}
+25 -3
View File
@@ -1,13 +1,24 @@
package service
import (
"reflect"
"testing"
"github.com/glebarez/sqlite"
"gorm.io/gorm"
"gorm.io/gorm/logger"
"github.com/truewhile/MeBox/internal/model"
)
// newServiceTestDB opens an in-memory DB for service tests.
//
// The full model set is always migrated, on top of any explicitly requested
// models. Service code probes tables that a given test may not care about
// (settings for adult visibility, play_profiles for playback, media for library
// counts); with a partial schema those probes fail with "no such table" and the
// default GORM logger floods the test output, burying real failures. Migrating
// everything keeps fixtures faithful to production and the output quiet.
func newServiceTestDB(t *testing.T, models ...any) *gorm.DB {
t.Helper()
db, err := gorm.Open(sqlite.Open(":memory:"), &gorm.Config{Logger: logger.Default.LogMode(logger.Silent)})
@@ -17,10 +28,21 @@ func newServiceTestDB(t *testing.T, models ...any) *gorm.DB {
if sqlDB, err := db.DB(); err == nil {
t.Cleanup(func() { _ = sqlDB.Close() })
}
if len(models) > 0 {
if err := db.AutoMigrate(models...); err != nil {
t.Fatal(err)
toMigrate := model.AllModels()
seen := make(map[string]struct{}, len(toMigrate)+len(models))
for _, m := range toMigrate {
seen[reflect.TypeOf(m).String()] = struct{}{}
}
for _, m := range models {
key := reflect.TypeOf(m).String()
if _, ok := seen[key]; ok {
continue
}
seen[key] = struct{}{}
toMigrate = append(toMigrate, m)
}
if err := db.AutoMigrate(toMigrate...); err != nil {
t.Fatal(err)
}
return db
}
+36
View File
@@ -54,6 +54,11 @@ type TranscoderService struct {
startGates sync.Map // mediaID -> *sync.Mutex
strmResolve func(ctx context.Context, raw string) (*StrmPlayResult, error)
probe *FFprobeService
// availMu guards the cached ffmpeg availability used by Available().
availMu sync.Mutex
availCheckedAt time.Time
availValue bool
}
// hlsJob holds the live state of one ffmpeg run.
@@ -99,6 +104,37 @@ func NewTranscoderService(cfg *config.Config, log *zap.Logger, repo *repository.
}
}
// transcodeAvailabilityTTL bounds how long an Available() result is reused.
// Validating ffmpeg actually spawns it, and /playback is polled on every player
// load, so the answer is cached briefly. It stays short so a freshly installed
// ffmpeg becomes usable without restarting the server.
const transcodeAvailabilityTTL = 20 * time.Second
// Available reports whether HLS transcoding can run right now: transcoding must
// be enabled by configuration and a usable ffmpeg must resolve. Callers use it to
// stop advertising local HLS renditions that would only fail with a 500.
func (t *TranscoderService) Available() bool {
if t == nil || t.cfg == nil {
return false
}
if !t.cfg.Transcoder.Enabled {
return false
}
t.availMu.Lock()
defer t.availMu.Unlock()
if !t.availCheckedAt.IsZero() && time.Since(t.availCheckedAt) < transcodeAvailabilityTTL {
return t.availValue
}
_, err := t.resolveFFmpegPath()
available := err == nil
if !available && t.log != nil {
t.log.Debug("local HLS renditions unavailable", zap.Error(err))
}
t.availValue = available
t.availCheckedAt = time.Now()
return available
}
// HLSDir is the per-media directory that holds index.m3u8 + segment files.
func (t *TranscoderService) HLSDir(mediaID string) string {
return filepath.Join(t.cfg.Cache.CacheDir, "hls", mediaID)
@@ -0,0 +1,67 @@
package service
import (
"path/filepath"
"testing"
"go.uber.org/zap"
"github.com/truewhile/MeBox/internal/config"
)
// Available() gates the local HLS renditions advertised to the player, so it must
// be false both when transcoding is disabled by configuration and when no usable
// ffmpeg can be resolved.
func TestTranscoderAvailableGatesOnConfigAndBinary(t *testing.T) {
cases := []struct {
name string
enabled bool
ffmpegPath string
}{
{name: "disabled by config", enabled: false, ffmpegPath: filepath.Join(t.TempDir(), "missing-ffmpeg")},
{name: "no ffmpeg binary", enabled: true, ffmpegPath: filepath.Join(t.TempDir(), "missing-ffmpeg")},
}
for _, tc := range cases {
t.Run(tc.name, func(t *testing.T) {
cfg := &config.Config{}
cfg.Transcoder.Enabled = tc.enabled
cfg.App.FFmpegPath = tc.ffmpegPath
svc := NewTranscoderService(cfg, zap.NewNop(), nil, NewHub(zap.NewNop()))
if svc.Available() {
t.Fatalf("Available() = true, want false (enabled=%v path=%q)", tc.enabled, tc.ffmpegPath)
}
})
}
}
// A nil service or nil config must not panic: playback info is built on paths
// where wiring may be partial.
func TestTranscoderAvailableNilSafe(t *testing.T) {
var nilSvc *TranscoderService
if nilSvc.Available() {
t.Fatal("nil transcoder should report unavailable")
}
svc := &TranscoderService{}
if svc.Available() {
t.Fatal("transcoder without config should report unavailable")
}
}
// Playback info must not advertise local HLS renditions when the playback service
// has no transcoder wired in.
func TestCloud115PlaybackServiceWithoutTranscoderMarksLocalQualitiesUnavailable(t *testing.T) {
svc := NewCloud115PlaybackService(&config.Config{}, zap.NewNop(), nil, nil)
if svc.localTranscodeAvailable() {
t.Fatal("playback service without a transcoder must report local HLS unavailable")
}
options := LocalQualityOptions(nil, svc.localTranscodeAvailable())
if len(options) == 0 {
t.Fatal("local quality presets should still be listed for the UI")
}
for _, option := range options {
if option.Available {
t.Fatalf("quality %s advertised as available without a transcoder", option.ID)
}
}
}
+11 -3
View File
@@ -14,14 +14,22 @@ type walkInfo struct {
}
// walk traverses root depth-first calling fn for every entry. Hidden
// directories (starting with ".") are skipped.
// directories (starting with ".") below the root are skipped.
//
// The root itself is deliberately exempt from the hidden-directory rule.
// WalkDir reports the root with its own base name, so a root such as
// "/media/.staging" used to match the hidden check and yield filepath.SkipDir
// immediately — the entire tree was skipped silently, with no error and no
// warning. A library or organize source may legitimately live in a
// dot-prefixed directory, so only children are filtered.
func walk(root string, fn func(string, walkInfo) error) error {
return filepath.WalkDir(root, func(path string, d fs.DirEntry, err error) error {
rootPath := filepath.Clean(root)
return filepath.WalkDir(rootPath, func(path string, d fs.DirEntry, err error) error {
if err != nil {
return nil // best effort — keep walking
}
name := d.Name()
if d.IsDir() && name != "." && len(name) > 1 && name[0] == '.' {
if d.IsDir() && path != rootPath && name != "." && len(name) > 1 && name[0] == '.' {
return filepath.SkipDir
}
info := walkInfo{isDir: d.IsDir()}
+115
View File
@@ -0,0 +1,115 @@
package service
import (
"os"
"path/filepath"
"testing"
"go.uber.org/zap"
"github.com/truewhile/MeBox/internal/config"
"github.com/truewhile/MeBox/internal/model"
)
func writeWalkFile(t *testing.T, path string) {
t.Helper()
if err := os.MkdirAll(filepath.Dir(path), 0o755); err != nil {
t.Fatalf("mkdir %s: %v", filepath.Dir(path), err)
}
if err := os.WriteFile(path, []byte("data"), 0o644); err != nil {
t.Fatalf("write %s: %v", path, err)
}
}
func collectWalkPaths(t *testing.T, root string) []string {
t.Helper()
var seen []string
if err := walk(root, func(path string, info walkInfo) error {
if !info.isDir {
seen = append(seen, path)
}
return nil
}); err != nil {
t.Fatalf("walk %s: %v", root, err)
}
return seen
}
// A dot-prefixed walk root must not be treated as a hidden directory: doing so
// skipped the whole tree silently, so a library rooted at e.g. "/media/.staging"
// indexed nothing and the organizer reported "0 organized" with no error.
func TestWalkIncludesDotPrefixedRoot(t *testing.T) {
parent := t.TempDir()
dotRoot := filepath.Join(parent, ".dotroot")
want := filepath.Join(dotRoot, "Movie (2021)", "Movie (2021).mkv")
writeWalkFile(t, want)
got := collectWalkPaths(t, dotRoot)
if len(got) != 1 || filepath.Clean(got[0]) != filepath.Clean(want) {
t.Fatalf("walk over dot-prefixed root = %#v, want the one file inside it", got)
}
}
// Hidden directories *below* the root are still skipped.
func TestWalkStillSkipsHiddenChildDirectories(t *testing.T) {
root := t.TempDir()
visible := filepath.Join(root, "Movie (2021)", "Movie (2021).mkv")
hidden := filepath.Join(root, ".trash", "Old Movie.mkv")
deepHidden := filepath.Join(root, "Season 01", ".thumbnails", "thumb.mkv")
writeWalkFile(t, visible)
writeWalkFile(t, hidden)
writeWalkFile(t, deepHidden)
got := collectWalkPaths(t, root)
if len(got) != 1 || filepath.Clean(got[0]) != filepath.Clean(visible) {
t.Fatalf("walk = %#v, want only the visible file", got)
}
}
// End-to-end: a library whose root directory starts with "." must be scanned.
func TestScanLibraryIndexesDotPrefixedRoot(t *testing.T) {
sc, repos := newScannerTestEnv(t)
root := filepath.Join(t.TempDir(), ".media")
lib := model.Library{Name: "Movies", Path: root, Type: "movie", Enabled: true}
if err := repos.Library.Create(t.Context(), &lib); err != nil {
t.Fatal(err)
}
writeWalkFile(t, filepath.Join(root, "Movie (2021)", "Movie (2021).mkv"))
res, err := sc.ScanLibrary(t.Context(), lib.ID)
if err != nil {
t.Fatalf("scan: %v", err)
}
if res.Added != 1 {
t.Fatalf("scan added=%d (errors=%v), want 1 for a dot-prefixed library root", res.Added, res.Errors)
}
if got := countMedia(t, repos); got != 1 {
t.Fatalf("media count = %d, want 1", got)
}
}
// End-to-end: organizing from a dot-prefixed source directory must find files.
func TestOrganizeDirectoryReadsDotPrefixedSource(t *testing.T) {
repos := newOrganizerTestRepo(t)
cfg := &config.Config{}
cfg.Organizer.SmartClassify = true
organizer := NewOrganizerService(cfg, zap.NewNop(), repos)
root := t.TempDir()
src := filepath.Join(root, ".downloads")
dest := filepath.Join(root, "media")
writeWalkFile(t, filepath.Join(src, "Oppenheimer.2023.2160p.WEB-DL.H265", "oppenheimer-2160p.mkv"))
res, err := organizer.OrganizeDirectory(t.Context(), OrganizeOptions{
SourcePath: src,
DestPath: dest,
TransferMode: TransferCopy,
})
if err != nil {
t.Fatalf("organize directory: %v", err)
}
if res.Organized != 1 {
t.Fatalf("organized=%d skipped=%d errors=%v, want the file under a dot-prefixed source to be organized",
res.Organized, res.Skipped, res.Errors)
}
}
+7 -2
View File
@@ -141,8 +141,13 @@ const profileQuery = () => {
// streamURL returns a direct-play URL for <video src>. The JWT is added as
// a query parameter because <video> elements cannot send Authorization
// headers.
export function streamURL(mediaId: string): string {
return `/api/stream/${encodeURIComponent(mediaId)}?${tokenQuery()}${profileQuery()}`
//
// proxy=true 时由服务端把网盘/STRM 直链转发为同源数据(画质与原文件一致、
// 不转码)。VR 全景渲染需要把视频帧读进 WebGL 纹理,跨域直链会被浏览器
// 判定为污染资源而禁止读取,因此只有这种场景才需要开启。
export function streamURL(mediaId: string, options: { proxy?: boolean } = {}): string {
const proxy = options.proxy ? '&proxy=1' : ''
return `/api/stream/${encodeURIComponent(mediaId)}?${tokenQuery()}${profileQuery()}${proxy}`
}
// hlsURL returns the m3u8 playlist URL fed into hls.js.
+4
View File
@@ -72,6 +72,8 @@ export interface DanmakuConfig {
area: string
volume: number
playback_rate: number
/** 当前用户是否已经看过 VR 全景播放的首次操作说明(按用户存储)。 */
vr360_guide_seen: boolean
/** Per-user preference: merge the same episode's multiple sources. */
merge_sources: boolean
}
@@ -89,6 +91,8 @@ export interface DanmakuSettingsPatch {
merge_sources?: boolean
volume?: number
playback_rate?: number
/** 看过 VR 操作说明后置为 true,之后不再弹出。 */
vr360_guide_seen?: boolean
}
// danmakuAPI fetches danmaku comments for a media item. The backend resolves
@@ -0,0 +1,108 @@
import { useEffect, useRef, useState } from 'react'
import { ArrowDown, ArrowUp, ArrowUpDown, Check } from 'lucide-react'
import {
LIBRARY_LIST_SORT_OPTIONS,
type LibraryListSortField,
type LibraryListSortOption,
type LibraryListSortOrder,
} from '../utils/libraryListSort'
type LibraryListSortDropdownProps = {
value: LibraryListSortField
order: LibraryListSortOrder
onChange: (field: LibraryListSortField, order: LibraryListSortOrder) => void
className?: string
}
export function LibraryListSortDropdown({
value,
order,
onChange,
className = '',
}: LibraryListSortDropdownProps) {
const [isOpen, setIsOpen] = useState(false)
const dropdownRef = useRef<HTMLDivElement>(null)
const currentOption = LIBRARY_LIST_SORT_OPTIONS.find((opt) => opt.id === value) ?? LIBRARY_LIST_SORT_OPTIONS[0]
useEffect(() => {
const handleClickOutside = (event: MouseEvent) => {
if (dropdownRef.current && !dropdownRef.current.contains(event.target as Node)) {
setIsOpen(false)
}
}
if (isOpen) {
document.addEventListener('mousedown', handleClickOutside)
}
return () => {
document.removeEventListener('mousedown', handleClickOutside)
}
}, [isOpen])
const handleSelect = (option: LibraryListSortOption) => {
if (value === option.id) {
onChange(option.id, order === 'asc' ? 'desc' : 'asc')
} else {
onChange(option.id, option.defaultOrder)
}
setIsOpen(false)
}
return (
<div className={`relative inline-block text-left ${className}`} ref={dropdownRef}>
<button
type="button"
onClick={() => setIsOpen((prev) => !prev)}
className="inline-flex h-9 items-center gap-1.5 rounded-xl border border-sand-200 bg-white/90 px-3 py-1.5 text-xs font-semibold text-ink-600 shadow-sm transition-all hover:border-brand-300 hover:bg-brand-50/50 hover:text-brand-700 sm:h-10 sm:text-sm"
title="更改媒体库列表排序"
>
<ArrowUpDown size={14} className="text-sand-500" />
<span>排序: {currentOption.label}</span>
{order === 'asc' ? (
<ArrowUp size={13} className="font-bold text-brand-600" />
) : (
<ArrowDown size={13} className="font-bold text-brand-600" />
)}
</button>
{isOpen && (
<div className="absolute left-0 z-50 mt-1.5 w-44 max-w-[calc(100vw-2rem)] origin-top-left rounded-2xl border border-sand-200/80 bg-white/95 p-1.5 shadow-xl backdrop-blur-md transition-all animate-in fade-in-0 zoom-in-95 sm:left-auto sm:right-0 sm:origin-top-right">
<div className="border-b border-sand-100 px-2.5 py-1.5 text-[11px] font-bold text-sand-500">
排序方式
</div>
<div className="space-y-0.5 py-1">
{LIBRARY_LIST_SORT_OPTIONS.map((option) => {
const isSelected = value === option.id
return (
<button
key={option.id}
type="button"
onClick={() => handleSelect(option)}
className={`flex w-full items-center justify-between rounded-xl px-3 py-2 text-xs font-medium transition-colors ${
isSelected
? 'bg-brand-50 font-semibold text-brand-700'
: 'text-ink-600 hover:bg-sand-50 hover:text-brand-600'
}`}
>
<div className="flex items-center gap-2">
{isSelected && <Check size={13} className="text-brand-600" />}
<span className={isSelected ? '' : 'pl-5'}>{option.label}</span>
</div>
{isSelected && (
<div className="flex items-center text-brand-600">
{order === 'asc' ? (
<ArrowUp size={14} className="stroke-[2.5]" />
) : (
<ArrowDown size={14} className="stroke-[2.5]" />
)}
</div>
)}
</button>
)
})}
</div>
</div>
)}
</div>
)
}
+3 -2
View File
@@ -7,6 +7,7 @@ import type { LibraryTagTab } from '../utils/libraryTags'
/**
* 媒体库标签栏:固定「全部」+ 每个标签一个页签,选中后只展示该标签下的媒体库。
* 只是管理员/普通用户都能用的展示层过滤,不改动媒体库本身。
* 标签顺序由「管理标签」里的拖拽决定,这里只负责展示与选中。
*/
export function LibraryTagBar({
tabs,
@@ -151,7 +152,7 @@ export function LibraryTagBar({
type="button"
onClick={onManage}
className="inline-flex items-center gap-1 rounded-xl border border-[var(--app-border)] bg-[var(--app-panel-soft)] px-2.5 py-1.5 text-xs font-bold text-[var(--app-subtle)] transition-colors hover:border-brand-500/40 hover:text-brand-500"
title="重命名 / 删除标签,调整标签下的媒体库"
title="重命名 / 删除标签,调整标签下的媒体库,拖拽排序"
>
<Settings2 size={13} />
<span>{manageLabel}</span>
@@ -161,4 +162,4 @@ export function LibraryTagBar({
)}
</div>
)
}
}
@@ -1,9 +1,10 @@
import { useCallback, useEffect, useMemo, useState } from 'react'
import { Check, Loader2, Pencil, Plus, Tag, Trash2, X } from 'lucide-react'
import { Check, GripVertical, Loader2, Pencil, Plus, Tag, Trash2, X } from 'lucide-react'
import toast from 'react-hot-toast'
import { confirmAction } from './confirmAction'
import type { Library } from '../types'
import { useDragReorder } from '../hooks/useDragReorder'
import {
MAX_LIBRARY_TAGS,
filterLibrariesForTagging,
@@ -19,6 +20,8 @@ export type ManageLibraryTagsDialogProps = {
onCreate: (name: string) => Promise<string>
onRename: (from: string, to: string) => Promise<void>
onRemove: (name: string) => Promise<void>
/** 按给定标签名顺序重排标签(拖拽排序的落点)。 */
onReorder: (orderedNames: string[]) => Promise<void>
/** 单个媒体库归类;tagName 为空表示移出所有标签。 */
onAssign: (libraryId: string, tagName: string) => Promise<void>
/** 批量归类;tagName 为空表示批量移出所有标签。一次写入。 */
@@ -42,6 +45,7 @@ export function ManageLibraryTagsDialogView({
onCreate,
onRename,
onRemove,
onReorder,
onAssign,
onAssignBatch,
onClose,
@@ -55,6 +59,10 @@ export function ManageLibraryTagsDialogView({
const [selectedIds, setSelectedIds] = useState<string[]>([])
const [batchTag, setBatchTag] = useState('')
const [applying, setApplying] = useState(false)
const { draggingId, dragOverId, dragProps } = useDragReorder(
tags.map((tag) => tag.name),
onReorder,
)
useEffect(() => {
const onKeyDown = (event: KeyboardEvent) => {
@@ -254,86 +262,110 @@ export function ManageLibraryTagsDialogView({
还没有标签。先创建一个,再把媒体库归入其中。
</p>
) : (
tags.map((tag) => (
<div
key={tag.name}
className="flex items-center gap-2 rounded-xl border border-[var(--app-border)] bg-[var(--app-panel-soft)] px-2.5 py-2"
>
{renaming === tag.name ? (
<>
<input
autoFocus
value={renameDraft}
onChange={(event) => setRenameDraft(event.target.value)}
onKeyDown={(event) => {
if (event.key === 'Enter') {
event.preventDefault()
void handleRename(tag.name)
}
if (event.key === 'Escape') {
tags.map((tag) => {
const drag = dragProps(tag.name)
const isDragOver = dragOverId === tag.name && draggingId !== tag.name
return (
<div
key={tag.name}
onDragOver={drag.onDragOver}
onDragLeave={drag.onDragLeave}
onDrop={drag.onDrop}
className={`flex items-center gap-2 rounded-xl border px-2.5 py-2 transition-colors ${
isDragOver
? 'border-brand-500/60 bg-brand-500/5'
: 'border-[var(--app-border)] bg-[var(--app-panel-soft)]'
}`}
>
{renaming === tag.name ? (
<>
<input
autoFocus
value={renameDraft}
onChange={(event) => setRenameDraft(event.target.value)}
onKeyDown={(event) => {
if (event.key === 'Enter') {
event.preventDefault()
void handleRename(tag.name)
}
if (event.key === 'Escape') {
setRenaming('')
setRenameDraft('')
}
}}
maxLength={24}
className="min-w-0 flex-1 rounded-lg border border-[var(--app-border)] bg-[var(--app-panel)] px-2 py-1 text-xs font-semibold text-[var(--app-text)] outline-none focus:border-brand-500"
/>
<button
type="button"
onClick={() => void handleRename(tag.name)}
className="rounded-lg p-1 text-brand-500 transition-colors hover:bg-[var(--app-hover)]"
title="保存名称"
>
<Check size={14} />
</button>
<button
type="button"
onClick={() => {
setRenaming('')
setRenameDraft('')
}
}}
maxLength={24}
className="min-w-0 flex-1 rounded-lg border border-[var(--app-border)] bg-[var(--app-panel)] px-2 py-1 text-xs font-semibold text-[var(--app-text)] outline-none focus:border-brand-500"
/>
<button
type="button"
onClick={() => void handleRename(tag.name)}
className="rounded-lg p-1 text-brand-500 transition-colors hover:bg-[var(--app-hover)]"
title="保存名称"
>
<Check size={14} />
</button>
<button
type="button"
onClick={() => {
setRenaming('')
setRenameDraft('')
}}
className="rounded-lg p-1 text-[var(--app-muted)] transition-colors hover:bg-[var(--app-hover)]"
title="取消"
>
<X size={14} />
</button>
</>
) : (
<>
<button
type="button"
onClick={() => setTagFilter(tag.name)}
className="min-w-0 flex-1 truncate text-left text-sm font-bold text-[var(--app-text)] transition-colors hover:text-brand-500"
title={`只看「${tag.name}」标签下的媒体库`}
>
{tag.name}
</button>
<span className="shrink-0 font-mono text-[10px] text-[var(--app-muted)]">
{tag.library_ids.length}
</span>
<button
type="button"
onClick={() => {
setRenaming(tag.name)
setRenameDraft(tag.name)
}}
className="rounded-lg p-1 text-[var(--app-muted)] transition-colors hover:bg-[var(--app-hover)] hover:text-brand-500"
title="重命名"
>
<Pencil size={13} />
</button>
<button
type="button"
onClick={() => void handleRemove(tag)}
className="rounded-lg p-1 text-[var(--app-muted)] transition-colors hover:bg-[var(--app-hover)] hover:text-red-500"
title="删除标签"
>
<Trash2 size={13} />
</button>
</>
)}
</div>
))
}}
className="rounded-lg p-1 text-[var(--app-muted)] transition-colors hover:bg-[var(--app-hover)]"
title="取消"
>
<X size={14} />
</button>
</>
) : (
<>
<button
type="button"
draggable={drag.draggable}
onDragStart={drag.onDragStart}
onDragEnd={drag.onDragEnd}
className={`-ml-1 shrink-0 cursor-grab rounded-lg p-1 text-[var(--app-muted)] transition-colors hover:bg-[var(--app-hover)] ${
draggingId === tag.name ? 'opacity-40' : ''
}`}
title="拖拽调整标签顺序"
aria-label="拖拽调整标签顺序"
>
<GripVertical size={13} />
</button>
<button
type="button"
onClick={() => setTagFilter(tag.name)}
className="min-w-0 flex-1 truncate text-left text-sm font-bold text-[var(--app-text)] transition-colors hover:text-brand-500"
title={`只看「${tag.name}」标签下的媒体库`}
>
{tag.name}
</button>
<span className="shrink-0 font-mono text-[10px] text-[var(--app-muted)]">
{tag.library_ids.length}
</span>
<button
type="button"
onClick={() => {
setRenaming(tag.name)
setRenameDraft(tag.name)
}}
className="rounded-lg p-1 text-[var(--app-muted)] transition-colors hover:bg-[var(--app-hover)] hover:text-brand-500"
title="重命名"
>
<Pencil size={13} />
</button>
<button
type="button"
onClick={() => void handleRemove(tag)}
className="rounded-lg p-1 text-[var(--app-muted)] transition-colors hover:bg-[var(--app-hover)] hover:text-red-500"
title="删除标签"
>
<Trash2 size={13} />
</button>
</>
)}
</div>
)
})
)}
</div>
</section>
+16 -14
View File
@@ -82,14 +82,6 @@ export const MediaCard = memo(function MediaCard({
</div>
)}
{/* Episode count badge:统一放右下角(桌面端与移动端一致),与左上角评分彻底错开 */}
{(count !== undefined && count > 1) || (count === undefined && versionCount > 1) ? (
<span className="absolute bottom-2 right-2 inline-flex items-center gap-1 rounded-lg border border-white/15 bg-[#111827]/90 px-1.5 py-0.5 text-[10px] font-bold text-white shadow-sm">
<Layers size={10} className="shrink-0 text-[#c9954a]" />
<span>{count !== undefined && count > 1 ? `${count} 集` : `${versionCount} 版本`}</span>
</span>
) : null}
{/* Rating Badge */}
{displayRating > 0 && (
<span className="absolute left-2 top-2 inline-flex items-center gap-0.5 rounded-lg border border-white/15 bg-[#111827]/90 px-1.5 py-0.5 text-[10px] font-bold text-[#c9954a] shadow-sm">
@@ -137,13 +129,23 @@ export const MediaCard = memo(function MediaCard({
}`}>
{media.title}
</p>
<div className="flex items-center justify-between text-[11px] font-bold uppercase tracking-wider text-[var(--app-muted)]">
<div className="flex items-center justify-between gap-2 text-[11px] font-bold uppercase tracking-wider text-[var(--app-muted)]">
<span>{media.year > 0 ? media.year : "未知年份"}</span>
{media.video_codec && (
<span className="rounded-xl border border-[var(--app-border)] bg-[var(--app-panel-soft)] px-1.5 py-0.5 text-[var(--app-subtle)]">
{media.video_codec}
</span>
)}
<span className="flex items-center gap-1.5">
{/* 集数/版本数徽标:放在海报下方的信息行而不是压在画面上。海报底部通常
自带片名,角标会盖住它(Game of Thrones / Breaking Bad 都很明显)。 */}
{(count !== undefined && count > 1) || (count === undefined && versionCount > 1) ? (
<span className="inline-flex items-center gap-1 rounded-xl border border-[var(--app-border)] bg-[var(--app-panel-soft)] px-1.5 py-0.5 text-[var(--app-subtle)]">
<Layers size={10} className="shrink-0 text-[#c9954a]" />
<span>{count !== undefined && count > 1 ? `${count} 集` : `${versionCount} 版本`}</span>
</span>
) : null}
{media.video_codec && (
<span className="rounded-xl border border-[var(--app-border)] bg-[var(--app-panel-soft)] px-1.5 py-0.5 text-[var(--app-subtle)]">
{media.video_codec}
</span>
)}
</span>
</div>
</div>
</div>
+23 -48
View File
@@ -6,26 +6,23 @@ import { isStrmMedia, mediaVersionLabel, mediaVersionsOf } from '../utils/mediaV
type MediaVersionSwitcherProps = {
media: Media
/** 详情页:用 Link 跳转播放;播放页:回调切换 */
mode?: 'detail' | 'player'
onSelect?: (version: Media) => void
className?: string
}
export function MediaVersionSwitcher({
media,
mode = 'detail',
onSelect,
className = '',
}: MediaVersionSwitcherProps) {
/**
* 详情页的版本切换。
*
* 播放器内不再单独浮出一块版本条:多版本切换统一收在「选集」面板里
* (见 PlayerPlaylistPanel),这里只负责详情页的同片多版本跳转。
*/
export function MediaVersionSwitcher({ media, className = '' }: MediaVersionSwitcherProps) {
const versions = mediaVersionsOf(media)
if (versions.length <= 1) return null
const dark = mode === 'player'
return (
<div className={`space-y-2 ${className}`.trim()}>
<div className={`flex items-center gap-2 text-sm font-semibold ${dark ? 'text-white/90' : 'text-ink-600'}`}>
<Layers size={14} className={dark ? 'text-white/60' : 'text-sand-500'} />
<div className="flex items-center gap-2 text-sm font-semibold text-ink-600">
<Layers size={14} className="text-sand-500" />
<span>版本({versions.length})</span>
</div>
<div className="flex flex-wrap gap-2">
@@ -33,42 +30,10 @@ export function MediaVersionSwitcher({
const active = version.id === media.id
const isStrm = isStrmMedia(version)
const label = mediaVersionLabel(version)
const btnClass = dark
? active
? 'border-white/50 bg-white/20 text-white shadow-sm ring-1 ring-white/20'
: 'border-white/15 bg-white/5 text-white/80 hover:bg-white/15 hover:text-white'
: active
? 'border-brand-500/40 bg-brand-50 text-[#b07d35] font-bold shadow-sm'
: 'border-gray-200 bg-white text-ink-100 hover:border-brand-500/30 hover:bg-brand-50/40'
const btnClass = active
? 'border-brand-500/40 bg-brand-50 text-[#b07d35] font-bold shadow-sm'
: 'border-gray-200 bg-white text-ink-100 hover:border-brand-500/30 hover:bg-brand-50/40'
const content = (
<span className="inline-flex items-center gap-1.5">
{isStrm && (
<Cloud
size={12}
className={dark ? (active ? 'text-brand-300' : 'text-white/60') : (active ? 'text-brand-500' : 'text-sand-400')}
aria-label="云端 / STRM"
/>
)}
<span>{label}</span>
{!dark && active ? <span className="opacity-75">· 当前</span> : null}
</span>
)
if (mode === 'player') {
return (
<button
key={version.id}
type="button"
disabled={active}
onClick={() => onSelect?.(version)}
className={`rounded-xl border px-3 py-1.5 text-xs font-semibold transition disabled:cursor-default ${btnClass}`}
title={version.path || version.strm_url}
>
{content}
</button>
)
}
return (
<Link
key={version.id}
@@ -77,7 +42,17 @@ export function MediaVersionSwitcher({
className={`rounded-xl border px-3 py-1.5 text-xs font-semibold transition ${btnClass}`}
title={version.path || version.strm_url}
>
{content}
<span className="inline-flex items-center gap-1.5">
{isStrm && (
<Cloud
size={12}
className={active ? 'text-brand-500' : 'text-sand-400'}
aria-label="云端 / STRM"
/>
)}
<span>{label}</span>
{active ? <span className="opacity-75">· 当前</span> : null}
</span>
</Link>
)
})}
File diff suppressed because it is too large Load Diff
+27 -10
View File
@@ -2,6 +2,7 @@ import { useEffect, useState } from 'react'
import { Check, ChevronDown, ChevronRight, Eye, EyeOff, Film, Hash, KeyRound, Loader2, MessageSquareText, RefreshCw, Search, Server, Settings2, Sparkles, Tag, X } from 'lucide-react'
import type { DanmakuAnime, DanmakuEpisode, DanmakuLoadedInfo } from '../api/danmaku'
import { PLAYER_DRAWER, PLAYER_ICON_BUTTON, PLAYER_PANEL_HEADER, PLAYER_SHEET, PLAYER_SHEET_BODY, PLAYER_SHEET_HEADER } from './playerTheme'
// PlayerDanmakuPanel — the on-player danmaku control panel. It displays
// the matched danmaku details (anime title, episode title, comment count,
@@ -55,6 +56,11 @@ type PlayerDanmakuPanelProps = {
danmakuInfo?: DanmakuLoadedInfo | null
onSelectEpisode: (episodeId: number, animeTitle: string, episodeTitle: string) => void
onResetAuto: () => void
/**
* 竖屏剧场模式:弹幕面板改为视频区底部的动作面板,而不是右侧抽屉,
* 窄屏下搜索框与滑杆不再被压扁。
*/
theater?: boolean
}
export function PlayerDanmakuPanel({
@@ -89,6 +95,7 @@ export function PlayerDanmakuPanel({
danmakuInfo,
onSelectEpisode,
onResetAuto,
theater = false,
}: PlayerDanmakuPanelProps) {
const [draft, setDraft] = useState(search)
const [advancedOpen, setAdvancedOpen] = useState(false)
@@ -194,27 +201,36 @@ export function PlayerDanmakuPanel({
return (
// 面板悬浮于视频上方:阻止点击冒泡,避免触发视频区域的播放/暂停切换。
// 排布和选集抽屉完全一致(整条贴住右边缘、标题栏常驻),两个面板互斥打开时
// 位置不会跳,用户也不用重新找入口。
<div
onClick={(e) => e.stopPropagation()}
className="absolute inset-x-3 top-12 bottom-3 z-30 w-auto overflow-y-auto overscroll-contain rounded-2xl border border-white/15 bg-black/85 p-4 text-white shadow-2xl backdrop-blur-md sm:inset-x-auto sm:bottom-auto sm:right-4 sm:top-16 sm:w-80 sm:max-h-[calc(100%-5rem)]"
onPointerDown={(e) => e.stopPropagation()}
onPointerUp={(e) => e.stopPropagation()}
className={
theater ? PLAYER_SHEET : `absolute inset-y-0 right-0 z-30 ${PLAYER_DRAWER}`
}
>
<div className="mb-3 flex items-center justify-between">
<div className="flex items-center gap-2 text-sm font-semibold">
<MessageSquareText size={16} className="text-rose-400" /> 弹幕设置
{settingsSaving && <Loader2 size={12} className="animate-spin text-rose-300" />}
<div className={theater ? PLAYER_SHEET_HEADER : PLAYER_PANEL_HEADER}>
<div className="flex min-w-0 items-center gap-2 text-sm font-semibold">
<MessageSquareText size={16} className="shrink-0 text-rose-400" />
<span className="truncate">弹幕设置</span>
{settingsSaving && <Loader2 size={12} className="shrink-0 animate-spin text-rose-300" />}
</div>
<button
onClick={onClose}
className="rounded-full p-1 text-white/60 transition hover:bg-white/10 hover:text-white"
title="关闭"
className={`${PLAYER_ICON_BUTTON} ${theater ? 'h-10 w-10' : ''}`}
title="关闭 (Esc)"
>
<X size={16} />
<X size={theater ? 20 : 16} />
</button>
</div>
{/* 是否加载弹幕 */}
<div className={theater ? PLAYER_SHEET_BODY : 'min-h-0 flex-1 overflow-y-auto overscroll-contain px-4 py-3.5'}>
{/* 弹幕总开关。从操作栏的「弹」按钮直接进来就到了这里,所以这一项就是
用户找的「开关弹幕」;文案跟旧的按钮提示保持一致,避免换个说法让人找不到。 */}
<label className="mb-3 flex cursor-pointer items-center justify-between rounded-lg bg-white/5 px-2.5 py-2 text-sm transition hover:bg-white/10">
<span className="text-white/85">加载弹幕</span>
<span className="text-white/85">显示弹幕</span>
<input
type="checkbox"
checked={enabled}
@@ -573,6 +589,7 @@ export function PlayerDanmakuPanel({
</div>
)}
</div>
</div>
</div>
)
}
@@ -0,0 +1,199 @@
import { useEffect, useRef } from 'react'
import type { ReactNode } from 'react'
import { ChevronDown, Layers, ListVideo } from 'lucide-react'
import type { Media } from '../types'
import { mediaVersionLabel, mediaVersionMatches } from '../utils/mediaVersion'
// PlayerMobileTheaterInfo — 竖屏剧场模式下视频下方的可滚动内容区。
//
// 竖屏手机不再用全屏居中黑边布局:视频贴顶按 16:9 自适应高度,
// 下面这块区域接管标题、选集、版本切换和简介,信息密度与
// 主流手机视频应用保持一致。桌面端与横屏手机不渲染它。
//
// 选集刻意放在这里而不是弹层里:从操作栏点「选集」只做「展开 + 滚到这里」,
// 播放画面始终可见,不会像浮层那样盖住正在看的内容。
type PlayerMobileTheaterInfoProps = {
media: Media | null
title: string
subtitle?: string
playbackModeLabel?: string
qualityLabel?: string
episodes: Media[]
currentMediaId: string
currentEpisodeIndex: number
currentVersions?: Media[]
onSelectEpisode: (media: Media) => void
onSelectVersion?: (media: Media) => void
/** 选集列表是否展开(展开后由 playlistPanel 接管,提供季/搜索/版本)。 */
playlistOpen: boolean
onTogglePlaylist: () => void
/** 展开状态下的选集内容(复用播放器的选集面板,内嵌渲染)。 */
playlistPanel?: ReactNode
/**
* 每次从操作栏点「选集」都会 +1:即使列表已经展开,也要把这块滚回视野内。
*/
revealToken?: number
}
function episodeShortLabel(ep: Media): string {
if (ep.episode_num > 0) return `${ep.episode_num}`
const title = ep.episode_title?.trim() || ep.title?.trim() || ''
return title ? title.slice(0, 4) : '·'
}
function episodeFullLabel(ep: Media): string {
if (ep.episode_num > 0) {
const title = ep.episode_title?.trim()
return title && title !== ep.title?.trim() ? `第 ${ep.episode_num} 集 · ${title}` : `第 ${ep.episode_num} 集`
}
return ep.episode_title?.trim() || ep.title?.trim() || '未命名'
}
export function PlayerMobileTheaterInfo({
media,
title,
subtitle,
playbackModeLabel,
qualityLabel,
episodes,
currentMediaId,
currentEpisodeIndex,
currentVersions = [],
onSelectEpisode,
onSelectVersion,
playlistOpen,
onTogglePlaylist,
playlistPanel,
revealToken = 0,
}: PlayerMobileTheaterInfoProps) {
const episodeSectionRef = useRef<HTMLElement | null>(null)
const hasEpisodeList = episodes.length > 1
const versionsToSwitch = currentVersions.length > 1 ? currentVersions : []
const overview = media?.overview?.trim() || ''
// 从操作栏点「选集」:把选集区滚回视野内,用户不用自己往上翻。
useEffect(() => {
if (!revealToken) return
episodeSectionRef.current?.scrollIntoView({ block: 'start', behavior: 'smooth' })
}, [revealToken])
return (
<div className="min-h-0 flex-1 overflow-y-auto overscroll-contain bg-black px-4 pb-8 pt-3 text-white">
<h1 className="text-[15px] font-semibold leading-snug text-white/95">{title || '加载中…'}</h1>
{subtitle ? <p className="mt-1 text-xs text-white/55">{subtitle}</p> : null}
{(playbackModeLabel || qualityLabel) && (
<div className="mt-2 flex flex-wrap items-center gap-1.5">
{qualityLabel ? (
<span className="rounded-md bg-white/10 px-2 py-0.5 text-[11px] font-medium text-white/80">
{qualityLabel}
</span>
) : null}
{playbackModeLabel ? (
<span className="rounded-md bg-white/10 px-2 py-0.5 text-[11px] text-white/60">
{playbackModeLabel}
</span>
) : null}
</div>
)}
{hasEpisodeList ? (
<section ref={episodeSectionRef} className="mt-4 scroll-mt-2">
<div className="mb-2 flex items-center justify-between">
<h2 className="flex items-center gap-1.5 text-[13px] font-semibold text-white/90">
<ListVideo size={14} className="text-rose-400" />
选集
<span className="font-mono text-[11px] font-normal text-white/45">
{currentEpisodeIndex >= 0
? `${currentEpisodeIndex + 1}/${episodes.length}`
: `${episodes.length} 集`}
</span>
</h2>
<button
type="button"
onClick={onTogglePlaylist}
className="flex min-h-8 items-center gap-1 rounded-md px-2 text-[11px] text-white/60 transition hover:bg-white/10 hover:text-white"
>
{playlistOpen ? '收起' : '全部'}
<ChevronDown
size={13}
className={`transition-transform ${playlistOpen ? 'rotate-180' : ''}`}
/>
</button>
</div>
{playlistOpen && playlistPanel ? (
playlistPanel
) : (
<div className="scrollbar-hide -mx-4 flex gap-1.5 overflow-x-auto px-4 pb-1">
{episodes.map((ep) => {
const active = mediaVersionMatches(ep, currentMediaId)
return (
<button
key={ep.id}
type="button"
onClick={() => onSelectEpisode(ep)}
title={episodeFullLabel(ep)}
className={`flex h-10 min-w-12 shrink-0 items-center justify-center rounded-lg px-2 text-xs font-medium tabular-nums transition ${
active
? 'bg-rose-500 text-white'
: 'bg-white/[0.07] text-white/80 active:bg-white/15'
}`}
>
{episodeShortLabel(ep)}
</button>
)
})}
</div>
)}
</section>
) : null}
{/* 多版本切换:展开选集后由选集面板顶部的版本区接管,这里不重复一份 */}
{versionsToSwitch.length > 0 && !playlistOpen ? (
<section className="mt-4">
<h2 className="mb-2 flex items-center gap-1.5 text-[13px] font-semibold text-white/90">
<Layers size={13} className="text-rose-400" />
版本
<span className="font-mono text-[11px] font-normal text-white/45">
{versionsToSwitch.length} 个
</span>
</h2>
<div className="space-y-1.5">
{versionsToSwitch.map((version) => {
const active = mediaVersionMatches(version, currentMediaId)
return (
<button
key={version.id}
type="button"
disabled={active}
onClick={() => onSelectVersion?.(version)}
className={`flex w-full items-center gap-2 rounded-lg border px-2.5 py-2 text-left transition disabled:cursor-default ${
active
? 'border-rose-500/50 bg-rose-500/15 text-white'
: 'border-white/5 bg-white/5 text-white/85 active:bg-white/10'
}`}
>
<span className="min-w-0 flex-1 truncate text-xs font-medium">
{mediaVersionLabel(version)}
</span>
{active ? <span className="shrink-0 text-[10px] text-rose-300">播放中</span> : null}
</button>
)
})}
</div>
</section>
) : null}
{overview ? (
<section className="mt-4">
<h2 className="mb-1.5 text-[13px] font-semibold text-white/90">简介</h2>
<p className="text-xs leading-relaxed text-white/60">{overview}</p>
</section>
) : null}
<p className="mt-5 text-center text-[10px] text-white/30">将手机横放可获得全屏沉浸式播放体验</p>
</div>
)
}
+287 -126
View File
@@ -1,9 +1,16 @@
import { useEffect, useMemo, useRef, useState } from 'react'
import { Check, Film, ListVideo, Play, Search, X } from 'lucide-react'
import { Check, Cloud, Film, Layers, Play, Search, X } from 'lucide-react'
import { imageURL } from '../api/client'
import type { Media } from '../types'
import { seasonLabel, seasonSortOrder, seriesTitleFromPath } from '../utils/groupSeries'
import {
isStrmMedia,
mediaVersionFileName,
mediaVersionLabel,
mediaVersionMatches,
mediaVersionSourceLabel,
} from '../utils/mediaVersion'
import { PLAYER_DRAWER, PLAYER_ICON_BUTTON, PLAYER_PANEL_HEADER } from './playerTheme'
export type SeasonGroup = {
season: number
@@ -14,20 +21,46 @@ type PlayerPlaylistPanelProps = {
open: boolean
onClose: () => void
currentMediaId: string
/** 当前正在播放媒体的全部版本(含自身)。多版本时面板顶部展示版本切换。 */
currentVersions?: Media[]
episodes: Media[]
onSelectEpisode: (media: Media) => void
/** 切换到同一集/同一条目的另一个版本。 */
onSelectVersion?: (media: Media) => void
/**
* 竖屏剧场模式:不再以浮层形式盖住播放画面,而是内嵌在视频下方的
* 内容区里(外层负责标题与「收起」按钮),选集不再遮挡播放器。
*/
inline?: boolean
}
/**
* 选集面板 —— 右侧整条抽屉,内容参考 B 站的番剧选集。
*
* 以前这里是「悬浮卡片 + 每集一行缩略图」,两三百集的库翻起来很累,卡片本身
* 也和画面上别的浮层长得不一样。现在改成:整条贴住播放区右边缘的抽屉,剧集用
* 编号宫格排(一屏能看到几十集),标题/时长放在悬停提示里;当前播放的那一格用
* 强调色填充。
*
* 多版本(同一部片的 4K / 1080p / 云端直链等)依旧不丢:宫格右上角的小角标表示
* 这一集有多个版本,点角标会在宫格上方展开版本列表;当前正在播放的条目的版本
* 则常驻在抽屉顶部,随时可换。单条媒体(电影)没有剧集列表时,抽屉本身就是
* 版本选择器。
*/
export function PlayerPlaylistPanel({
open,
onClose,
currentMediaId,
currentVersions = [],
episodes,
onSelectEpisode,
onSelectVersion,
inline = false,
}: PlayerPlaylistPanelProps) {
const [filterText, setFilterText] = useState('')
const activeItemRef = useRef<HTMLDivElement | null>(null)
const listContainerRef = useRef<HTMLDivElement | null>(null)
/** 正在挑选版本的剧集 id;null = 宫格直接播放。 */
const [versionsForEpisodeId, setVersionsForEpisodeId] = useState<string | null>(null)
const activeItemRef = useRef<HTMLButtonElement | null>(null)
// 按季分组
const seasonGroups = useMemo<SeasonGroup[]>(() => {
@@ -46,9 +79,9 @@ export function PlayerPlaylistPanel({
.map(([season, list]) => ({ season, episodes: list }))
}, [episodes])
// 当前播放所在季
// 当前播放所在季(播放中的可能是某个剧集行的非首个版本,需按版本组比对)
const currentSeason = useMemo(() => {
const found = episodes.find((e) => e.id === currentMediaId)
const found = episodes.find((e) => mediaVersionMatches(e, currentMediaId))
if (!found) return seasonGroups[0]?.season ?? 1
return found.episode_num > 0 ? (found.season_num ?? 0) : (found.season_num || 1)
}, [episodes, currentMediaId, seasonGroups])
@@ -62,15 +95,19 @@ export function PlayerPlaylistPanel({
}
}, [open, currentSeason])
// 换集/换季时收起版本列表:那张列表是针对上一集的,留着会让人误点。
useEffect(() => {
setVersionsForEpisodeId(null)
}, [open, selectedSeason, currentMediaId])
// 当面板打开时,自动平滑滚动到当前播放集的位置
useEffect(() => {
if (open && activeItemRef.current) {
const timer = setTimeout(() => {
activeItemRef.current?.scrollIntoView({ block: 'nearest', behavior: 'smooth' })
}, 100)
return () => clearTimeout(timer)
}
}, [open, selectedSeason, currentMediaId])
if (!open || versionsForEpisodeId) return
const timer = setTimeout(() => {
activeItemRef.current?.scrollIntoView({ block: 'center', behavior: 'smooth' })
}, 100)
return () => clearTimeout(timer)
}, [open, selectedSeason, currentMediaId, versionsForEpisodeId])
if (!open) return null
@@ -86,35 +123,109 @@ export function PlayerPlaylistPanel({
})
: listToDisplay
const versionsToSwitch = currentVersions.length > 1 ? currentVersions : []
// 只有一集(电影/单条媒体)时,面板就是版本选择器,不再重复列出一行「剧集」。
const hasEpisodeList = episodes.length > 1
const versionsForEpisode = versionsForEpisodeId
? (listToDisplay.find((ep) => ep.id === versionsForEpisodeId)?.versions ?? [])
: []
const expandedEpisode = versionsForEpisodeId
? listToDisplay.find((ep) => ep.id === versionsForEpisodeId)
: undefined
return (
<div
onClick={(e) => e.stopPropagation()}
className="absolute inset-x-3 top-12 bottom-3 z-30 flex flex-col overflow-hidden rounded-2xl border border-white/15 bg-black/85 text-white shadow-2xl backdrop-blur-md sm:inset-x-auto sm:right-4 sm:top-16 sm:bottom-20 sm:w-96"
// 舞台用 pointerdown/pointerup 判断「移动端轻触画面」,抽屉上的触摸不该参与。
onPointerDown={(e) => e.stopPropagation()}
onPointerUp={(e) => e.stopPropagation()}
className={
inline
? 'flex flex-col'
: `absolute inset-y-0 right-0 z-30 ${PLAYER_DRAWER}`
}
>
{/* 头部 */}
<div className="flex items-center justify-between border-b border-white/10 px-4 py-3 shrink-0">
<div className="flex items-center gap-2 text-sm font-semibold">
<ListVideo size={17} className="text-rose-400" />
<span>选集列表</span>
<span className="font-mono text-xs font-normal text-white/50">
({episodes.length} 集)
</span>
{/* 内嵌在竖屏剧场布局的视频下方时不自带标题栏:外层已经提供了
「选集 / 收起」标题,重复一层只会挤掉内容。 */}
{inline ? null : (
<div className={PLAYER_PANEL_HEADER}>
<div className="flex min-w-0 items-center gap-2 text-sm font-semibold">
<span className="truncate">{hasEpisodeList ? '选集' : '版本'}</span>
<span className="shrink-0 font-mono text-[11px] font-normal text-white/45">
{hasEpisodeList ? `${episodes.length} 集` : `${versionsToSwitch.length} 个版本`}
</span>
</div>
<button onClick={onClose} className={PLAYER_ICON_BUTTON} title="关闭 (Esc)">
<X size={16} />
</button>
</div>
<button
onClick={onClose}
className="rounded-full p-1 text-white/60 transition hover:bg-white/10 hover:text-white"
title="关闭"
>
<X size={16} />
</button>
</div>
)}
<div className={inline ? undefined : 'flex min-h-0 flex-1 flex-col overflow-hidden'}>
{/* 当前条目的版本切换:多版本时置顶,随时可换 */}
{versionsToSwitch.length > 0 && (
<div className="shrink-0 border-b border-white/10 px-3 py-2.5">
<div className="mb-1.5 flex items-center gap-1.5 text-[11px] font-medium text-white/55">
<Layers size={12} className="text-rose-400" />
<span>正在播放的版本</span>
</div>
<div className="max-h-44 space-y-1 overflow-y-auto pr-0.5">
{versionsToSwitch.map((version) => (
<VersionOption
key={version.id}
version={version}
active={mediaVersionMatches(version, currentMediaId)}
onSelect={() => onSelectVersion?.(version)}
/>
))}
</div>
</div>
)}
{/* 某一集的版本列表:从宫格角标展开,选完即收起 */}
{expandedEpisode && versionsForEpisode.length > 0 && (
<div className="shrink-0 border-b border-white/10 bg-white/[0.03] px-3 py-2.5">
<div className="mb-1.5 flex items-center justify-between gap-2">
<div className="flex min-w-0 items-center gap-1.5 text-[11px] font-medium text-amber-200">
<Layers size={12} className="shrink-0" />
<span className="truncate">
{expandedEpisode.episode_num > 0
? `第 ${expandedEpisode.episode_num} 集 · 选择版本`
: '选择版本'}
</span>
</div>
<button
onClick={() => setVersionsForEpisodeId(null)}
className="shrink-0 rounded p-0.5 text-white/45 transition hover:bg-white/10 hover:text-white"
title="收起版本列表"
>
<X size={13} />
</button>
</div>
<div className="max-h-44 space-y-1 overflow-y-auto pr-0.5">
{versionsForEpisode.map((version) => (
<VersionOption
key={version.id}
version={version}
active={mediaVersionMatches(version, currentMediaId)}
compact
onSelect={() => {
onSelectVersion?.(version)
setVersionsForEpisodeId(null)
}}
/>
))}
</div>
</div>
)}
{/* 季选择 Tabs(若有多季) */}
{seasonGroups.length > 1 && (
<div className="flex items-center gap-1.5 border-b border-white/10 px-3 py-2 shrink-0 overflow-x-auto no-scrollbar">
{hasEpisodeList && seasonGroups.length > 1 && (
<div className="scrollbar-hide flex shrink-0 items-center gap-1.5 overflow-x-auto border-b border-white/10 px-3 py-2">
{seasonGroups.map(({ season, episodes: sesEps }) => {
const isSelected = selectedSeason === season
const isPlayingThisSeason = sesEps.some((e) => e.id === currentMediaId)
const isPlayingThisSeason = sesEps.some((e) => mediaVersionMatches(e, currentMediaId))
return (
<button
key={season}
@@ -140,22 +251,19 @@ export function PlayerPlaylistPanel({
)}
{/* 搜索/过滤单集(当单集数量较多时) */}
{listToDisplay.length > 10 && (
<div className="px-3 pt-2.5 pb-1.5 shrink-0">
<div className="flex items-center gap-1.5 rounded-lg border border-white/10 bg-white/5 px-2.5 py-1 text-xs">
<Search size={13} className="text-white/40 shrink-0" />
{hasEpisodeList && listToDisplay.length > 10 && (
<div className="shrink-0 px-3 pb-1 pt-2.5">
<div className="flex items-center gap-1.5 rounded-lg border border-white/10 bg-white/5 px-2.5 py-1.5 text-xs">
<Search size={13} className="shrink-0 text-white/40" />
<input
type="text"
value={filterText}
onChange={(e) => setFilterText(e.target.value)}
placeholder="搜索集数或标题…"
className="w-full bg-transparent outline-none placeholder:text-white/30 text-white text-xs"
className="w-full bg-transparent text-xs text-white outline-none placeholder:text-white/30"
/>
{filterText && (
<button
onClick={() => setFilterText('')}
className="text-white/40 hover:text-white"
>
<button onClick={() => setFilterText('')} className="text-white/40 hover:text-white">
<X size={12} />
</button>
)}
@@ -163,100 +271,153 @@ export function PlayerPlaylistPanel({
</div>
)}
{/* 集数列表 */}
<div
ref={listContainerRef}
className="flex-1 overflow-y-auto p-2.5 space-y-1.5 pr-2 select-none"
>
{filteredEpisodes.length === 0 ? (
<div className="py-8 text-center text-xs text-white/40">
{filterText ? '未找到匹配的剧集' : '暂无剧集列表'}
</div>
) : (
filteredEpisodes.map((ep) => {
const isPlaying = ep.id === currentMediaId
const displayTitle = getEpisodeTitle(ep, listToDisplay)
const durationText =
ep.duration_sec > 0 ? `${Math.floor(ep.duration_sec / 60)} 分钟` : ''
{/* 集数宫格:内嵌模式整块跟着外层一起滚动,不再自己滚 */}
{hasEpisodeList ? (
<div className={inline ? 'p-3 select-none' : 'min-h-0 flex-1 overflow-y-auto p-3 select-none'}>
{filteredEpisodes.length === 0 ? (
<div className="py-10 text-center text-xs text-white/40">
{filterText ? '未找到匹配的剧集' : '暂无剧集列表'}
</div>
) : (
<div
className={
inline
? 'grid grid-cols-6 gap-1.5'
: 'grid grid-cols-5 gap-1.5 sm:grid-cols-6'
}
>
{filteredEpisodes.map((ep) => {
const isPlaying = mediaVersionMatches(ep, currentMediaId)
const versions = ep.versions && ep.versions.length > 1 ? ep.versions : []
const displayTitle = getEpisodeTitle(ep, listToDisplay)
const durationText =
ep.duration_sec > 0 ? `${Math.round(ep.duration_sec / 60)} 分钟` : ''
const cellTitle = [
ep.episode_num > 0 ? `第 ${ep.episode_num} 集` : '',
displayTitle,
durationText,
versions.length > 0 ? `${versions.length} 个版本` : '',
]
.filter(Boolean)
.join(' · ')
return (
<div
key={ep.id}
ref={isPlaying ? activeItemRef : null}
onClick={() => onSelectEpisode(ep)}
className={`group flex cursor-pointer items-center gap-2.5 rounded-xl p-2 transition border ${
isPlaying
? 'border-rose-500/60 bg-rose-500/20 text-white'
: 'border-white/5 bg-white/5 hover:border-white/20 hover:bg-white/10 text-white/85'
}`}
>
{/* 封面/集号 */}
<div className="relative flex h-11 w-16 shrink-0 items-center justify-center overflow-hidden rounded-lg bg-white/10 text-xs font-semibold">
{ep.backdrop_url || ep.poster_url ? (
<img
src={imageURL(ep.backdrop_url || ep.poster_url || '', ep.updated_at)}
alt=""
className="h-full w-full object-cover"
referrerPolicy="no-referrer"
/>
) : (
<Film size={16} className="text-white/40" />
)}
{/* 正在播放动效 / 集数徽标 */}
{isPlaying ? (
<div className="absolute inset-0 flex items-center justify-center bg-black/60 backdrop-blur-xs">
<div className="flex items-end gap-0.5 h-3">
<span className="w-0.5 bg-rose-400 animate-pulse h-full" />
<span className="w-0.5 bg-rose-400 animate-pulse h-2" />
<span className="w-0.5 bg-rose-400 animate-pulse h-3" />
</div>
</div>
) : (
<div className="absolute inset-0 flex items-center justify-center bg-black/40 opacity-0 group-hover:opacity-100 transition-opacity">
<Play size={14} className="text-white fill-white" />
</div>
)}
{/* 角标显示集数 */}
<span className="absolute bottom-0.5 right-1 rounded bg-black/75 px-1 py-0.2 text-[9px] font-mono text-white/90">
{ep.episode_num > 0 ? `${ep.episode_num}` : '—'}
</span>
</div>
{/* 标题 & 时长 */}
<div className="min-w-0 flex-1">
<div className="flex items-center gap-1.5">
<p
className={`truncate text-xs font-medium ${
isPlaying ? 'text-rose-300 font-semibold' : 'group-hover:text-white'
return (
<div key={ep.id} className="relative">
<button
ref={isPlaying ? activeItemRef : null}
onClick={() => onSelectEpisode(ep)}
title={cellTitle}
className={`flex ${inline ? 'h-10' : 'h-9'} w-full items-center justify-center rounded-md text-xs font-medium tabular-nums transition ${
isPlaying
? 'bg-rose-500 text-white shadow-[0_0_0_1px_rgba(255,255,255,0.2)_inset]'
: 'bg-white/[0.06] text-white/80 hover:bg-white/15 hover:text-white'
}`}
>
{displayTitle}
</p>
</div>
<div className="flex items-center gap-2 mt-0.5 text-[10px] text-white/50">
{ep.episode_num > 0 && (
<span className="font-mono">第 {ep.episode_num} 集</span>
{isPlaying ? (
<Play size={12} className="fill-current" />
) : ep.episode_num > 0 ? (
ep.episode_num
) : (
<Film size={13} className="text-white/45" />
)}
</button>
{/* 有多个版本:点角标挑版本,点格子本身直接播放默认版本 */}
{versions.length > 0 && (
<button
onClick={(event) => {
event.stopPropagation()
setVersionsForEpisodeId((current) =>
current === ep.id ? null : ep.id,
)
}}
className={`absolute right-0 top-0 flex ${inline ? 'h-5 w-5 text-[10px]' : 'h-3.5 w-3.5 text-[9px]'} items-center justify-center rounded-bl-md rounded-tr-md font-semibold leading-none transition ${
versionsForEpisodeId === ep.id
? 'bg-amber-300 text-black'
: 'bg-black/45 text-amber-200 hover:bg-black/70'
}`}
title={`${versions.length} 个版本,点这里选择`}
>
{versions.length}
</button>
)}
{durationText && <span>{durationText}</span>}
</div>
</div>
{isPlaying && (
<div className="shrink-0 flex items-center gap-1 text-[11px] font-medium text-rose-400 px-1">
<Check size={13} />
</div>
)}
</div>
)
})
)}
)
})}
</div>
)}
</div>
) : (
versionsToSwitch.length === 0 && (
<div className="flex items-center justify-center px-4 py-8 text-center text-xs text-white/40">
暂无可切换的内容
</div>
)
)}
</div>
</div>
)
}
/** 单个版本选项:主行是画质/容器/体积,次行是来源与文件名。 */
function VersionOption({
version,
active,
compact = false,
onSelect,
}: {
version: Media
active: boolean
compact?: boolean
onSelect: () => void
}) {
const cloud = isStrmMedia(version)
const label = mediaVersionLabel(version)
const fileName = mediaVersionFileName(version)
const sourceLabel = mediaVersionSourceLabel(version)
// 没有探测数据时(网盘 STRM 常见)主行本身就是文件名,次行再重复一遍没有意义。
const showFileName = fileName !== '' && !labelKey(label).includes(labelKey(fileName))
const activeClass = 'border-rose-500/50 bg-rose-500/15 text-white'
const idleClass =
'border-white/5 bg-white/5 text-white/85 hover:border-white/15 hover:bg-white/10'
return (
<button
type="button"
disabled={active}
onClick={onSelect}
title={version.path || version.strm_url || undefined}
className={`flex w-full items-start gap-2 rounded-lg border px-2.5 text-left transition disabled:cursor-default ${
compact ? 'py-1.5' : 'py-2'
} ${active ? activeClass : idleClass}`}
>
<span className="mt-0.5 shrink-0">
{cloud ? (
<Cloud size={13} className={active ? 'text-rose-300' : 'text-white/45'} />
) : (
<Film size={13} className={active ? 'text-rose-300' : 'text-white/45'} />
)}
</span>
<span className="min-w-0 flex-1">
<span
className={`block truncate text-xs font-medium ${active ? 'text-rose-200' : 'text-white/90'}`}
>
{label}
</span>
<span className="mt-0.5 block truncate text-[10px] text-white/45">
{sourceLabel}
{showFileName ? ` · ${fileName}` : ''}
</span>
</span>
{active && <Check size={13} className="mt-0.5 shrink-0 text-rose-400" />}
</button>
)
}
/** 归一化后比较:忽略大小写与分隔符(. _ - 空格),用于判断两段文案是否只是重复。 */
function labelKey(value: string): string {
return value.toLowerCase().replace(/[^a-z0-9]+/g, '')
}
function getEpisodeTitle(ep: Media, siblings: Media[]): string {
const title = ep.episode_title?.trim()
if (title && !looksLikeSeriesTitle(ep, title, siblings)) {
+690
View File
@@ -0,0 +1,690 @@
import { useCallback, useEffect, useRef, useState } from 'react'
import type { PointerEvent as ReactPointerEvent, RefObject } from 'react'
import { Compass, LogOut, Minus, Plus, RotateCcw, Settings2, Smartphone } from 'lucide-react'
import {
PLAYER_ICON_BUTTON,
PLAYER_SEGMENT,
PLAYER_SEGMENT_GROUP,
PLAYER_SEGMENT_OFF,
PLAYER_SEGMENT_ON,
PLAYER_TEXT_BUTTON,
} from './playerTheme'
import {
VR360_DEFAULT_FOV,
VR360_MAX_FOV,
VR360_MIN_FOV,
VR360_PROJECTION_OPTIONS,
VR360_STEREO_OPTIONS,
vr360FrameUv,
type Vr360Profile,
} from '../utils/vr360'
import {
applyViewOffset,
cameraForward,
cameraFromDeviceOrientation,
cameraFromYawPitch,
clampNumber,
degToRad,
forwardPitch,
forwardYaw,
viewMatrixFromCamera,
type Mat3,
} from '../utils/vr360Math'
// 只引入类型:渲染器本体走动态 import,普通播放不会下载 WebGL 全景渲染代码。
import type { Vr360Renderer } from '../utils/vr360Renderer'
// 全景播放舞台:一个覆盖整个播放区域的 WebGL 画布。视频元素本身仍在后台正常
// 播放(音轨、进度、弹幕、字幕都不受影响),只是画面被贴到了球面上。
//
// 视角控制:
// 1. 鼠标/手指拖拽 → 转动视角(画面跟随手指),滚轮/双指捏合 → 变焦;
// 2. 手机陀螺仪 → 转动设备即转动视角。iOS 13+ 必须在用户手势里调用
// DeviceOrientationEvent.requestPermission,所以这里做成显式按钮。
type ViewState = {
/** 拖拽模式下的方位角(弧度,0 = 默认正前方)。 */
yaw: number
/** 拖拽模式下的俯仰角(弧度,+ 为抬头)。 */
pitch: number
fov: number
/** 陀螺仪是否接管视角。 */
gyroActive: boolean
/** 最近一次设备姿态对应的相机旋转矩阵。 */
deviceCamera: Mat3 | null
gyroYawOffset: number
gyroPitchOffset: number
}
type PointerState = {
x: number
y: number
startX: number
startY: number
startAt: number
moved: boolean
}
type GyroState = 'off' | 'pending' | 'active' | 'denied' | 'unsupported' | 'unavailable'
type Vr360StageProps = {
videoRef: RefObject<HTMLVideoElement>
profile: Vr360Profile
/** 控制栏是否可见:不可见时隐藏 VR 自身的浮层按钮。 */
uiVisible: boolean
/** 轻触画面(未发生拖拽)时回调,与普通播放一致:唤出控制栏或切换播放。 */
onSurfaceTap: () => void
/**
* 第一帧真正画出来时回调,每次挂载只上报一次(改投影方式/画幅布局不会重新上报),
* 调用方据此结束「正在启动」提示。
*/
onReady: () => void
onError: (message: string) => void
/** 用户调整投影方式/立体布局时回调,由播放页保存为下次进入的默认值。 */
onProfileChange?: (profile: Vr360Profile) => void
/** 退出 VR 全景播放(回到普通播放)。不提供时工具条上不显示退出入口。 */
onExitVr?: () => void
/**
* 鼠标是否停留在 VR 工具条/设置面板上。由播放页转给控制栏:悬停这些浮层时
* 控制栏不应该自动隐藏(否则设置面板会在点击前消失)。
*/
onUiHoldChange?: (hold: boolean) => void
}
/** 每像素拖拽对应的转角(弧度)。视场角越小时画面越「拉近」,拖拽也应更细腻。 */
const DRAG_RAD_PER_PIXEL = 0.0035
const TAP_MAX_DISTANCE = 8
const TAP_MAX_DURATION_MS = 400
const GYRO_PROBE_MS = 1500
const PITCH_LIMIT = Math.PI / 2 - 0.03
const WHEEL_ZOOM_SPEED = 0.0015
function screenOrientationAngle(): number {
if (
typeof screen !== 'undefined' &&
screen.orientation &&
typeof screen.orientation.angle === 'number'
) {
return screen.orientation.angle
}
const legacy = (window as unknown as { orientation?: number }).orientation
return typeof legacy === 'number' ? legacy : 0
}
/**
* 当前设备是否没有真正的鼠标悬停能力(手机/平板)。
*
* 触摸设备上「悬停保持显示」这套机制本身就是错的:手指抬起后浏览器不保证补发
* mouseleave,一旦走进悬停状态标记就再也清不掉,控制栏和 VR 工具条会永久留在
* 画面上。这里按设备能力判断,而不是去猜某个鼠标事件是不是触摸合成的——
* 后者依赖 MouseEvent.sourceCapabilities,实测在不少浏览器里是 null,判断会
* 静默失效、等于没修。
*/
function isHoverlessDevice(): boolean {
if (typeof window === 'undefined' || typeof window.matchMedia !== 'function') return true
return window.matchMedia('(hover: none)').matches
}
type DeviceOrientationEventConstructor = {
requestPermission?: () => Promise<'granted' | 'denied' | 'default'>
}
function gyroStateHint(state: GyroState): string {
if (state === 'active') return '陀螺仪已开启:转动设备即可改变视角'
if (state === 'pending') return '正在等待陀螺仪数据…'
if (state === 'denied') return '陀螺仪权限被拒绝,请在浏览器设置里允许「运动与方向」访问'
if (state === 'unavailable') return '没有收到陀螺仪数据,当前设备可能不支持'
if (state === 'unsupported') return '当前浏览器不支持陀螺仪'
return ''
}
export function Vr360Stage({
videoRef,
profile,
uiVisible,
onSurfaceTap,
onReady,
onError,
onProfileChange,
onExitVr,
onUiHoldChange,
}: Vr360StageProps) {
const canvasRef = useRef<HTMLCanvasElement>(null)
const rendererRef = useRef<Vr360Renderer | null>(null)
const viewRef = useRef<ViewState>({
yaw: 0,
pitch: 0,
fov: VR360_DEFAULT_FOV,
gyroActive: false,
deviceCamera: null,
gyroYawOffset: 0,
gyroPitchOffset: 0,
})
const dirtyRef = useRef(true)
const readyRef = useRef(false)
const pointersRef = useRef(new Map<number, PointerState>())
const pinchDistanceRef = useRef<number | null>(null)
const alignmentRef = useRef<{ yaw: number; pitch: number } | null>(null)
const gyroProbeRef = useRef<ReturnType<typeof setTimeout> | null>(null)
const absoluteSeenRef = useRef(false)
const profileRef = useRef(profile)
const [gyroState, setGyroState] = useState<GyroState>('off')
const [fovHint, setFovHint] = useState(VR360_DEFAULT_FOV)
const [settingsOpen, setSettingsOpen] = useState(false)
// 回调放进 ref:渲染器只在挂载时创建一次,不因父组件重渲染而重建。
const callbacksRef = useRef({ onSurfaceTap, onReady, onError })
useEffect(() => {
callbacksRef.current = { onSurfaceTap, onReady, onError }
}, [onSurfaceTap, onReady, onError])
const markDirty = useCallback(() => {
dirtyRef.current = true
}, [])
// 当前相机姿态:陀螺仪接管时以设备姿态为基准叠加拖拽偏移,否则纯拖拽角度。
const currentCamera = useCallback((): Mat3 => {
const view = viewRef.current
if (view.gyroActive && view.deviceCamera) {
return applyViewOffset(view.deviceCamera, view.gyroYawOffset, view.gyroPitchOffset)
}
return cameraFromYawPitch(view.yaw, view.pitch)
}, [])
const draw = useCallback(() => {
const renderer = rendererRef.current
if (!renderer) return
renderer.setView(viewMatrixFromCamera(currentCamera()))
renderer.setFov(viewRef.current.fov)
renderer.draw()
if (!readyRef.current) {
// 第一帧真正画出来之后才通知上层:渲染失败时上层会退出 VR 模式。
readyRef.current = true
callbacksRef.current.onReady()
}
}, [currentCamera])
const applyProfile = useCallback((renderer: Vr360Renderer, next: Vr360Profile) => {
renderer.setProjection(next.projection)
const { scale, offset } = vr360FrameUv(next.stereo)
renderer.setFrameUv(scale, offset)
dirtyRef.current = true
}, [])
// 创建渲染器(懒加载 WebGL 模块,普通播放不会下载全景渲染代码)。
useEffect(() => {
const canvas = canvasRef.current
const video = videoRef.current
if (!canvas || !video) return
let cancelled = false
let created: Vr360Renderer | null = null
void import('../utils/vr360Renderer')
.then((module) => {
if (cancelled) return
created = module.createVr360Renderer(canvas, video, {
onContextLost: () => callbacksRef.current.onError('VR 渲染上下文已丢失,已退出 VR 播放'),
onTextureError: () => callbacksRef.current.onError('无法读取视频画面用于 VR 渲染'),
})
if (!created) {
callbacksRef.current.onError('当前浏览器不支持 WebGL,无法使用 VR 播放')
return
}
rendererRef.current = created
const rect = canvas.getBoundingClientRect()
created.resize(rect.width, rect.height)
applyProfile(created, profileRef.current)
})
.catch(() => {
if (!cancelled) callbacksRef.current.onError('VR 渲染组件加载失败')
})
return () => {
cancelled = true
rendererRef.current = null
created?.dispose()
}
}, [applyProfile, videoRef])
// 投影方式/立体布局变化时重建网格与 UV 裁切。
useEffect(() => {
profileRef.current = profile
const renderer = rendererRef.current
if (renderer) applyProfile(renderer, profile)
}, [applyProfile, profile])
// 画布尺寸跟随舞台(窗口缩放、全屏切换、首次布局)。
// 观测父容器而不是画布自身:画布尺寸由 CSS 撑满父容器,观测自身会在
// 「设置绘制缓冲区分辨率 → 布局变化 → 再次触发观测」之间来回放大。
useEffect(() => {
const canvas = canvasRef.current
if (!canvas) return
const target = canvas.parentElement ?? canvas
const observer = new ResizeObserver((entries) => {
const entry = entries[0]
if (!entry) return
rendererRef.current?.resize(entry.contentRect.width, entry.contentRect.height)
markDirty()
})
observer.observe(target)
const rect = target.getBoundingClientRect()
rendererRef.current?.resize(rect.width, rect.height)
return () => observer.disconnect()
}, [markDirty])
// 渲染循环:requestVideoFrameCallback 标记「有新画面」,rAF 按需绘制。
// 暂停且无输入时不出图,避免持续占用 GPU。
useEffect(() => {
let handle = 0
let cancelled = false
const video = videoRef.current as
| (HTMLVideoElement & { requestVideoFrameCallback?: (callback: () => void) => number })
| null
if (video && typeof video.requestVideoFrameCallback === 'function') {
const onVideoFrame = () => {
if (cancelled) return
dirtyRef.current = true
video.requestVideoFrameCallback?.(onVideoFrame)
}
video.requestVideoFrameCallback(onVideoFrame)
}
const tick = () => {
if (cancelled) return
handle = requestAnimationFrame(tick)
if (!dirtyRef.current) return
dirtyRef.current = false
draw()
}
handle = requestAnimationFrame(tick)
return () => {
cancelled = true
cancelAnimationFrame(handle)
}
}, [draw, videoRef])
// 设备姿态 → 相机姿态。第一帧有效数据到达时把视角对齐过去,避免画面跳动。
const handleOrientation = useCallback((event: DeviceOrientationEvent) => {
if (event.alpha === null && event.beta === null && event.gamma === null) return
if (event.type === 'deviceorientationabsolute') absoluteSeenRef.current = true
// 同时收到绝对与相对事件时以绝对朝向为准(方位角才有意义)。
else if (absoluteSeenRef.current) return
const camera = cameraFromDeviceOrientation(
degToRad(event.alpha ?? 0),
degToRad(event.beta ?? 0),
degToRad(event.gamma ?? 0),
degToRad(screenOrientationAngle()),
)
const view = viewRef.current
view.deviceCamera = camera
const alignment = alignmentRef.current
if (alignment) {
const forward = cameraForward(camera)
view.gyroYawOffset = alignment.yaw - forwardYaw(forward)
view.gyroPitchOffset = clampNumber(alignment.pitch - forwardPitch(forward), -1.2, 1.2)
alignmentRef.current = null
if (gyroProbeRef.current) {
clearTimeout(gyroProbeRef.current)
gyroProbeRef.current = null
}
setGyroState('active')
}
view.gyroActive = true
dirtyRef.current = true
}, [])
const stopGyro = useCallback(() => {
window.removeEventListener('deviceorientation', handleOrientation)
window.removeEventListener('deviceorientationabsolute', handleOrientation)
if (gyroProbeRef.current) {
clearTimeout(gyroProbeRef.current)
gyroProbeRef.current = null
}
alignmentRef.current = null
absoluteSeenRef.current = false
}, [handleOrientation])
const startGyro = useCallback(() => {
alignmentRef.current = { yaw: viewRef.current.yaw, pitch: viewRef.current.pitch }
absoluteSeenRef.current = false
window.addEventListener('deviceorientation', handleOrientation)
window.addEventListener('deviceorientationabsolute', handleOrientation)
// 桌面浏览器/无陀螺仪设备会一直收不到事件,超时后提示并回退到拖拽模式。
gyroProbeRef.current = setTimeout(() => {
gyroProbeRef.current = null
if (alignmentRef.current) {
stopGyro()
setGyroState('unavailable')
}
}, GYRO_PROBE_MS)
}, [handleOrientation, stopGyro])
const toggleGyro = useCallback(() => {
if (gyroState === 'active' || gyroState === 'pending') {
// 关闭陀螺仪时用当前合成视角续上,画面不会跳。
const forward = cameraForward(currentCamera())
viewRef.current.yaw = forwardYaw(forward)
viewRef.current.pitch = clampNumber(forwardPitch(forward), -PITCH_LIMIT, PITCH_LIMIT)
viewRef.current.gyroActive = false
viewRef.current.gyroYawOffset = 0
viewRef.current.gyroPitchOffset = 0
stopGyro()
setGyroState('off')
markDirty()
return
}
const orientationEvent = (
window as unknown as { DeviceOrientationEvent?: DeviceOrientationEventConstructor }
).DeviceOrientationEvent
if (!orientationEvent) {
setGyroState('unsupported')
return
}
setGyroState('pending')
const requestPermission = orientationEvent.requestPermission
if (typeof requestPermission !== 'function') {
startGyro()
return
}
// iOS 13+ 必须在用户手势里申请权限,这里由按钮点击直接触发。
void requestPermission
.call(orientationEvent)
.then((result) => {
if (result === 'granted') startGyro()
else setGyroState('denied')
})
.catch(() => setGyroState('denied'))
}, [currentCamera, gyroState, markDirty, startGyro, stopGyro])
useEffect(() => () => stopGyro(), [stopGyro])
// 控制栏/浮层隐藏时收起「画面」设置面板:它属于同一套浮层,下次唤出控制栏时
// 不应该自动弹回来挡住画面。
useEffect(() => {
if (uiVisible) return
setSettingsOpen(false)
// 浮层不可见时鼠标离开事件不会再触发,这里主动解除「悬停保持显示」。
onUiHoldChange?.(false)
}, [uiVisible, onUiHoldChange])
const zoomBy = useCallback(
(factor: number) => {
const view = viewRef.current
view.fov = clampNumber(view.fov * factor, VR360_MIN_FOV, VR360_MAX_FOV)
setFovHint(view.fov)
markDirty()
},
[markDirty],
)
const resetView = useCallback(() => {
const view = viewRef.current
view.yaw = 0
view.pitch = 0
view.fov = VR360_DEFAULT_FOV
view.gyroYawOffset = 0
view.gyroPitchOffset = 0
setFovHint(view.fov)
markDirty()
}, [markDirty])
const pinchDistance = useCallback((): number => {
const pointers = [...pointersRef.current.values()]
if (pointers.length < 2) return 0
return Math.hypot(pointers[0].x - pointers[1].x, pointers[0].y - pointers[1].y)
}, [])
const handlePointerDown = (event: ReactPointerEvent<HTMLCanvasElement>) => {
// 轻触画面把视角拖动之外的浮层悬停状态清掉:触摸设备不会再发出 mouseleave,
// 上一步点击工具条/设置面板留下的「悬停保持显示」会一直挂着,控制栏就永远
// 不隐藏了。用户已经在点画面,说明指针早已离开浮层。
if (event.pointerType === 'touch') onUiHoldChange?.(false)
try {
event.currentTarget.setPointerCapture?.(event.pointerId)
} catch {
// 某些环境(合成事件、非活跃指针)会抛 InvalidPointerId,退化为普通拖拽即可。
}
pointersRef.current.set(event.pointerId, {
x: event.clientX,
y: event.clientY,
startX: event.clientX,
startY: event.clientY,
startAt: Date.now(),
moved: false,
})
if (pointersRef.current.size === 2) {
pinchDistanceRef.current = pinchDistance()
// 双指手势一律不算轻触,避免捏合缩放时误触发播放/暂停。
for (const pointer of pointersRef.current.values()) pointer.moved = true
}
}
const handlePointerMove = (event: ReactPointerEvent<HTMLCanvasElement>) => {
const pointer = pointersRef.current.get(event.pointerId)
if (!pointer) return
const dx = event.clientX - pointer.x
const dy = event.clientY - pointer.y
pointer.x = event.clientX
pointer.y = event.clientY
if (
Math.hypot(event.clientX - pointer.startX, event.clientY - pointer.startY) > TAP_MAX_DISTANCE
) {
pointer.moved = true
}
if (pointersRef.current.size >= 2) {
const distance = pinchDistance()
const previous = pinchDistanceRef.current
pinchDistanceRef.current = distance
if (previous && distance > 0) zoomBy(previous / distance)
return
}
const view = viewRef.current
const scale = DRAG_RAD_PER_PIXEL * (view.fov / VR360_DEFAULT_FOV)
if (view.gyroActive && view.deviceCamera) {
view.gyroYawOffset -= dx * scale
view.gyroPitchOffset = clampNumber(
view.gyroPitchOffset + dy * scale,
-PITCH_LIMIT,
PITCH_LIMIT,
)
} else {
view.yaw -= dx * scale
view.pitch = clampNumber(view.pitch + dy * scale, -PITCH_LIMIT, PITCH_LIMIT)
}
markDirty()
}
const endPointer = (event: ReactPointerEvent<HTMLCanvasElement>) => {
const pointer = pointersRef.current.get(event.pointerId)
pointersRef.current.delete(event.pointerId)
if (pointersRef.current.size < 2) pinchDistanceRef.current = null
if (!pointer) return
const isTap =
!pointer.moved &&
Date.now() - pointer.startAt <= TAP_MAX_DURATION_MS &&
pointersRef.current.size === 0
if (isTap) onSurfaceTap()
}
useEffect(() => {
const canvas = canvasRef.current
if (!canvas) return
const onWheel = (event: WheelEvent) => {
event.preventDefault()
zoomBy(1 + event.deltaY * WHEEL_ZOOM_SPEED)
}
canvas.addEventListener('wheel', onWheel, { passive: false })
return () => canvas.removeEventListener('wheel', onWheel)
}, [zoomBy])
const hint = gyroStateHint(gyroState)
return (
<>
<canvas
ref={canvasRef}
data-vr360-surface
className={`absolute inset-0 h-full w-full touch-none select-none ${
// 浮层隐藏时连鼠标指针一起藏起来:全景画面里光标一直悬在画面中间很出戏。
uiVisible ? 'cursor-grab active:cursor-grabbing' : 'cursor-none'
}`}
onPointerDown={handlePointerDown}
onPointerMove={handlePointerMove}
onPointerUp={endPointer}
onPointerCancel={endPointer}
// 轻触由指针逻辑自己处理(拖动时不能误触发播放/暂停),
// 同时阻止冒泡到舞台的点击逻辑,避免一次触摸切换两次播放状态。
onClick={(event) => event.stopPropagation()}
/>
<div
// 阻止浮层内按钮/面板的点击冒泡到舞台的 handleSurfaceActivate:否则点击
// 投影方式/画幅布局等设置项会被误判为「单击收起控制栏」,面板在切换后立即消失。
onClick={(event) => event.stopPropagation()}
className={`pointer-events-none absolute inset-x-0 top-2 z-20 flex flex-col items-center gap-1.5 px-2 transition-opacity duration-300 ${
uiVisible ? 'opacity-100' : 'opacity-0'
}`}
>
<div
className={`flex flex-wrap items-center justify-center gap-0.5 rounded-xl border border-white/10 bg-[#0d0e12]/90 p-1 text-white shadow-[0_10px_38px_rgba(0,0,0,0.6)] backdrop-blur-xl ${
// 浮层隐藏时必须彻底不接收指针事件:否则看不见的按钮既会在画面顶部
// 抢走拖动转视角的手势,也可能被误点(例如误开陀螺仪、误开设置面板)。
uiVisible ? 'pointer-events-auto' : 'pointer-events-none'
}`}
// 触摸设备不参与「悬停保持显示」:手指抬起后不会补发 mouseleave,
// 标记会永久挂在打开状态,控制栏和 VR 工具条就再也不自动隐藏。
onMouseEnter={() => {
if (isHoverlessDevice()) return
onUiHoldChange?.(true)
}}
onMouseLeave={() => onUiHoldChange?.(false)}
>
<button
type="button"
onClick={toggleGyro}
className={`${PLAYER_TEXT_BUTTON} ${
gyroState === 'active' ? 'bg-rose-500 text-white hover:bg-rose-500' : ''
}`}
title="用手机陀螺仪转动视角"
>
<Smartphone size={14} />
陀螺仪
{gyroState === 'active' && <Compass size={12} className="text-white/85" />}
</button>
<button
type="button"
onClick={resetView}
className={PLAYER_TEXT_BUTTON}
title="恢复默认视角与视场角"
>
<RotateCcw size={14} />
重置
</button>
<button
type="button"
onClick={() => setSettingsOpen((open) => !open)}
className={`${PLAYER_TEXT_BUTTON} ${settingsOpen ? 'bg-white/15 text-white' : ''}`}
title="投影方式与画幅布局"
>
<Settings2 size={14} />
画面
</button>
<div className="mx-0.5 h-5 w-px bg-white/10" />
<button
type="button"
onClick={() => zoomBy(1.15)}
className={PLAYER_ICON_BUTTON}
title="视野拉远"
>
<Minus size={15} />
</button>
<span className="w-9 text-center text-[10px] tabular-nums text-white/70">
{(VR360_DEFAULT_FOV / fovHint).toFixed(1)}×
</span>
<button
type="button"
onClick={() => zoomBy(1 / 1.15)}
className={PLAYER_ICON_BUTTON}
title="视野拉近"
>
<Plus size={15} />
</button>
{onExitVr ? (
<>
<div className="mx-0.5 h-5 w-px bg-white/10" />
<button
type="button"
onClick={onExitVr}
className={`${PLAYER_TEXT_BUTTON} hover:bg-rose-500/20 hover:text-rose-200`}
title="退出 VR 全景,回到普通播放"
>
<LogOut size={14} />
退出 VR
</button>
</>
) : null}
</div>
<p className="pointer-events-none rounded-md bg-black/45 px-3 py-1 text-[10px] text-white/65 backdrop-blur">
{hint || '拖动旋转视角 · 滚轮或双指缩放'}
</p>
{settingsOpen ? (
<div
className={`w-[min(92vw,420px)] rounded-xl border border-white/10 bg-[#0d0e12]/95 px-3 py-3 text-white shadow-[0_10px_38px_rgba(0,0,0,0.6)] backdrop-blur-xl ${
uiVisible ? 'pointer-events-auto' : 'pointer-events-none'
}`}
onMouseEnter={() => {
if (isHoverlessDevice()) return
onUiHoldChange?.(true)
}}
onMouseLeave={() => onUiHoldChange?.(false)}
>
<p className="mb-1.5 text-[10px] uppercase tracking-wide text-white/40">投影方式</p>
<div className={PLAYER_SEGMENT_GROUP}>
{VR360_PROJECTION_OPTIONS.map(([value, label]) => (
<button
key={value}
type="button"
onClick={() => onProfileChange?.({ ...profile, projection: value })}
className={`${PLAYER_SEGMENT} ${
profile.projection === value ? PLAYER_SEGMENT_ON : PLAYER_SEGMENT_OFF
}`}
>
{label}
</button>
))}
</div>
<p className="mb-1.5 mt-3 text-[10px] uppercase tracking-wide text-white/40">
画幅布局
</p>
<div className={PLAYER_SEGMENT_GROUP}>
{VR360_STEREO_OPTIONS.map(([value, label]) => (
<button
key={value}
type="button"
onClick={() => onProfileChange?.({ ...profile, stereo: value })}
className={`${PLAYER_SEGMENT} ${
profile.stereo === value ? PLAYER_SEGMENT_ON : PLAYER_SEGMENT_OFF
}`}
>
{label}
</button>
))}
</div>
{profile.stereo !== 'mono' && (
<p className="mt-2.5 text-[10px] leading-relaxed text-white/45">
左右/上下并排素材在当前屏幕上只显示左眼画面;真正的双眼立体画面需要 VR
头显(WebXR)。
</p>
)}
</div>
) : null}
</div>
</>
)
}
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/**
* 播放器浮层的统一视觉语言。
*
* 播放器里现在有十几种浮层:底部操作栏、清晰度/倍速/字幕小弹层、设置面板、
* 选集抽屉、弹幕面板、VR 工具条、错误提示……以前每一处都自己写一遍圆角、
* 边框、透明度,于是同一屏里出现了好几种不同的浮层样式,看起来就「乱」。
*
* 这里把冒泡、排版、图标按钮等重复的类名收敛成常量:改一次全部同步,
* 新加控件也不会再各写一套。
*/
/** 面板底色。比纯黑更「实」,配合 backdrop-blur 后压在画面上仍然清晰可读。 */
const PANEL_BG = 'bg-[#0d0e12]/95'
/** 浮层外圈阴影:暗背景下用大范围柔光,避免出现一圈生硬的黑边。 */
const PANEL_SHADOW = 'shadow-[0_10px_38px_rgba(0,0,0,0.6)]'
/** 小弹层(清晰度/倍速/字幕/设置):贴着操作栏向上弹出。 */
export const PLAYER_POPOVER =
`z-40 overflow-hidden rounded-xl border border-white/10 ${PANEL_BG} py-1 text-white ${PANEL_SHADOW} backdrop-blur-xl`
/**
* 右侧抽屉(选集/弹幕设置):整条贴住播放区域右边缘,通到顶底。
*
* 小屏上留出 12% 的宽度而不是铺满:这样顶栏的返回按钮和标题仍然露在外面,
* 用户不用先关抽屉才能返回(铺满时唯一的出口只剩标题栏上的关闭按钮)。
*/
export const PLAYER_DRAWER =
`flex h-full w-[88%] flex-col border-white/10 ${PANEL_BG} text-white ${PANEL_SHADOW} backdrop-blur-xl sm:w-[380px] sm:border-l`
/**
* 底部动作面板(竖屏剧场模式):贴着整个屏幕底部向上弹出,高度按视口
* 计算(最高 86dvh),因此手机上能容纳的选项远多于贴视频区弹出的版本。
*
* 用 fixed 而不是 absolute:播放区在竖屏剧场模式里只有 16:9 一小块,
* 若以它为定位基准,面板最高只能到视频高度的 72%,内容会被压得很窄。
*/
export const PLAYER_SHEET =
`player-sheet-height fixed inset-x-0 bottom-0 z-40 flex min-h-[10rem] flex-col overflow-hidden rounded-t-2xl border border-b-0 border-white/10 ${PANEL_BG} text-white ${PANEL_SHADOW} backdrop-blur-xl`
/** 底部动作面板的标题栏(带关闭按钮)。 */
export const PLAYER_SHEET_HEADER =
'flex shrink-0 items-center justify-between gap-2 border-b border-white/10 px-4 py-2.5'
/**
* 底部动作面板的可滚动内容区:底部垫上安全区高度避免 iPhone 小横条遮挡,
* 并把面板内所有按钮抬到 40px,手机上手指点得准。
*/
export const PLAYER_SHEET_BODY =
'min-h-0 flex-1 overflow-y-auto overscroll-contain px-3 pb-[calc(0.75rem+env(safe-area-inset-bottom,0px))] pt-2 [&_button]:min-h-10'
/** 操作栏里的图标按钮。所有图标按钮共用同一尺寸与悬停反馈,排在一起才整齐。 */
export const PLAYER_ICON_BUTTON =
'flex h-7 w-7 shrink-0 items-center justify-center rounded-md text-white/85 transition hover:bg-white/15 hover:text-white disabled:cursor-not-allowed disabled:text-white/30 disabled:hover:bg-transparent sm:h-8 sm:w-8'
/** 带文字的按钮(清晰度/倍速/选集)。文字按钮和图标按钮同高,基线才对得齐。 */
export const PLAYER_TEXT_BUTTON =
'flex h-7 shrink-0 items-center gap-1 rounded-md px-1.5 text-[11px] font-medium text-white/85 transition hover:bg-white/15 hover:text-white disabled:cursor-not-allowed disabled:text-white/30 disabled:hover:bg-transparent sm:h-8 sm:px-2 sm:text-xs'
/** 弹层/面板里的一行选项。 */
export const PLAYER_MENU_ITEM =
'flex w-full items-center gap-2 rounded-lg px-2.5 py-1.5 text-left text-xs text-white/85 transition hover:bg-white/10 hover:text-white'
/** 弹层里的小标题(「115 云端」「本地 HLS」这类分组名)。 */
export const PLAYER_MENU_LABEL =
'px-3 pb-1 pt-2 text-[10px] uppercase tracking-wide text-white/35'
/** 分组之间的分隔线。 */
export const PLAYER_MENU_DIVIDER = 'my-1 h-px bg-white/10'
/** 抽屉/面板的标题栏。 */
export const PLAYER_PANEL_HEADER =
'flex shrink-0 items-center justify-between gap-2 border-b border-white/10 px-4 py-3'
/** 分段选择(播放方式、投影方式这类互斥选项)。 */
export const PLAYER_SEGMENT_GROUP = 'flex items-center gap-1 rounded-lg bg-white/5 p-0.5'
export const PLAYER_SEGMENT = 'flex-1 rounded-md px-2 py-1 text-[11px] font-medium transition'
export const PLAYER_SEGMENT_ON = 'bg-rose-500 text-white'
export const PLAYER_SEGMENT_OFF = 'text-white/70 hover:bg-white/10 hover:text-white'
/** 开关状态的绿色小点(例如弹幕已加载、VR 素材已识别)。 */
export const PLAYER_STATUS_DOT = 'h-1.5 w-1.5 shrink-0 rounded-full'
/**
* 进度条/音量条上的隐形 range 输入。
*
* 视觉部分(轨道、已播放段、圆点手柄)全部自己画,原生 range 只负责三件事:
* 点击定位、拖拽、键盘与无障碍语义。所以它必须完全透明——但**不能**
* pointer-events-none,否则拖不动。
*/
export const PLAYER_RANGE_OVERLAY =
'absolute inset-0 h-full w-full cursor-pointer appearance-none bg-transparent outline-none ' +
'[&::-webkit-slider-runnable-track]:bg-transparent ' +
'[&::-webkit-slider-thumb]:h-4 [&::-webkit-slider-thumb]:w-4 [&::-webkit-slider-thumb]:appearance-none ' +
'[&::-moz-range-track]:bg-transparent ' +
'[&::-moz-range-thumb]:h-4 [&::-moz-range-thumb]:w-4 [&::-moz-range-thumb]:border-0 ' +
'[&::-moz-range-thumb]:appearance-none [&::-moz-range-thumb]:bg-transparent'
/** 自绘的细轨道。悬停时整条轨道加粗,是 B 站进度条最直观的那点反馈。 */
export const PLAYER_TRACK =
'pointer-events-none absolute inset-x-0 h-[3px] rounded-full bg-white/25 transition-[height] duration-150'
export const PLAYER_TRACK_FILL = 'pointer-events-none absolute inset-y-0 left-0 rounded-full'
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import { useCallback, useState, type DragEvent } from 'react'
/** 一组可直接展开到可拖拽元素上的事件处理器。 */
export type DragReorderHandlers = {
draggable: boolean
onDragStart: (event: DragEvent) => void
onDragOver: (event: DragEvent) => void
onDragLeave: (event: DragEvent) => void
onDrop: (event: DragEvent) => void
onDragEnd: () => void
}
/**
* 把 `fromId` 移动到 `toId` 当前所在的位置,返回新数组;不改动入参。
* 任一 id 不存在,或两者相同时返回 null,表示无需重排。
*/
export function moveIdToPosition(ids: string[], fromId: string, toId: string): string[] | null {
const fromIndex = ids.indexOf(fromId)
const toIndex = ids.indexOf(toId)
if (fromIndex < 0 || toIndex < 0 || fromIndex === toIndex) return null
const next = [...ids]
const [moved] = next.splice(fromIndex, 1)
next.splice(toIndex, 0, moved)
return next
}
/**
* 列表拖拽排序的通用状态机:只负责「一串稳定 id」的拖拽与重排计算,
* 不关心渲染。调用方把 `dragProps(id)` 展开到拖拽柄上,并用返回的
* `draggingId` / `dragOverId` 决定高亮样式。
*
* 落点语义:把被拖项插入到目标项所在的位置。未传 `onReorder` 时整体禁用。
*/
export function useDragReorder(
ids: string[],
onReorder?: (orderedIds: string[]) => void | Promise<void>,
): {
draggingId: string | null
dragOverId: string | null
dragProps: (id: string) => DragReorderHandlers
} {
const [draggingId, setDraggingId] = useState<string | null>(null)
const [dragOverId, setDragOverId] = useState<string | null>(null)
const enabled = Boolean(onReorder)
const dragProps = useCallback(
(id: string): DragReorderHandlers => ({
draggable: enabled,
onDragStart: (event) => {
if (!enabled) return
event.dataTransfer.effectAllowed = 'move'
event.dataTransfer.setData('text/plain', id)
setDraggingId(id)
setDragOverId(null)
},
onDragOver: (event) => {
if (!enabled || draggingId === id) return
event.preventDefault()
event.dataTransfer.dropEffect = 'move'
setDragOverId((prev) => (prev === id ? prev : id))
},
onDragLeave: () => {
setDragOverId((prev) => (prev === id ? null : prev))
},
onDrop: (event) => {
if (!enabled) return
event.preventDefault()
// 拖拽期间 state 可能尚未提交,优先信任 dataTransfer 里的来源 id。
const fromId = draggingId ?? event.dataTransfer.getData('text/plain')
setDraggingId(null)
setDragOverId(null)
if (!fromId || fromId === id) return
const next = moveIdToPosition(ids, fromId, id)
if (next) void onReorder?.(next)
},
onDragEnd: () => {
setDraggingId(null)
setDragOverId(null)
},
}),
[enabled, draggingId, ids, onReorder],
)
return { draggingId, dragOverId, dragProps }
}
+32
View File
@@ -0,0 +1,32 @@
import { useEffect, useState } from 'react'
const THEATER_MAX_WIDTH = 768
function queryTheater(): boolean {
if (typeof window === 'undefined') return false
// 窄屏 + 竖屏才进剧场模式:横屏手机自动回到全屏沉浸式布局。
return window.innerWidth < THEATER_MAX_WIDTH && window.innerHeight >= window.innerWidth
}
/**
* 是否使用移动端竖屏剧场布局。
*
* 桌面端与横屏手机保持原来的全屏居中播放器;只有竖屏手机进
* 「视频贴顶 + 下方内容区」的剧场模式,避免 16:9 视频在竖屏里
* 上下大黑边、控制栏远离画面的问题。
*/
export function useIsMobileTheater(): boolean {
const [theater, setTheater] = useState(queryTheater)
useEffect(() => {
const onChange = () => setTheater(queryTheater())
window.addEventListener('resize', onChange)
window.addEventListener('orientationchange', onChange)
return () => {
window.removeEventListener('resize', onChange)
window.removeEventListener('orientationchange', onChange)
}
}, [])
return theater
}
+38
View File
@@ -0,0 +1,38 @@
import { useCallback, useEffect, useState } from 'react'
import {
readLibraryListSort,
writeLibraryListSort,
type LibraryListSortField,
type LibraryListSortOrder,
} from '../utils/libraryListSort'
export type UseLibraryListSortResult = {
field: LibraryListSortField
order: LibraryListSortOrder
setSort: (field: LibraryListSortField, order: LibraryListSortOrder) => void
}
/**
* 媒体库列表的排序偏好(localStorage 持久化)。
*
* 首页和 /libraries 读的是同一份偏好,这样在 /libraries 改了排序后回到首页
* 顺序也一致;默认「库名倒序」。另外监听 storage 事件,多标签页同时打开时
* 一边改动另一边也能跟上。
*/
export function useLibraryListSort(): UseLibraryListSortResult {
const [sort, setSort] = useState(() => readLibraryListSort())
useEffect(() => {
const sync = () => setSort(readLibraryListSort())
window.addEventListener('storage', sync)
return () => window.removeEventListener('storage', sync)
}, [])
const update = useCallback((field: LibraryListSortField, order: LibraryListSortOrder) => {
writeLibraryListSort(field, order)
setSort({ field, order })
}, [])
return { field: sort.field, order: sort.order, setSort: update }
}
+15 -1
View File
@@ -11,6 +11,7 @@ import {
normalizeTagName,
readCachedLibraryTags,
readSelectedTagId,
reorderLibraryTags,
resolveSelectedTagId,
saveLibraryTags,
writeCachedLibraryTags,
@@ -32,6 +33,8 @@ export type UseLibraryTagsResult = {
setSelectedTagId: (tagId: string) => void
createTag: (name: string) => Promise<string>
renameTag: (from: string, to: string) => Promise<void>
/** 按给定标签名顺序重排标签栏(拖拽排序的落点)。 */
reorderTags: (orderedNames: string[]) => Promise<void>
removeTag: (name: string) => Promise<void>
/** 覆盖某个标签下的媒体库集合(保持传入顺序)。 */
setTagLibraries: (name: string, libraryIds: string[]) => Promise<void>
@@ -103,13 +106,16 @@ export function useLibraryTags(): UseLibraryTagsResult {
}, [])
// 选中的标签可能被删除,落回「全部」以免标签栏空白。
// 注意:标签首次加载完成前 tags 为空集合,此时不能据此判定标签已被删除,
// 否则从子页面返回时,持久化的选中标签会被误重置为「全部」。
useEffect(() => {
if (loading) return
const resolved = resolveSelectedTagId(tags, selectedTagId)
if (resolved !== selectedTagId) {
selectedRef.current = resolved
setSelectedTagIdState(resolved)
}
}, [tags, selectedTagId])
}, [loading, tags, selectedTagId])
const setSelectedTagId = useCallback((tagId: string) => {
const next = tagId && tagId !== ALL_TAG_ID ? tagId : ALL_TAG_ID
@@ -193,6 +199,13 @@ export function useLibraryTags(): UseLibraryTagsResult {
[mutate, setSelectedTagId],
)
const reorderTags = useCallback(
async (orderedNames: string[]) => {
await mutate((current) => reorderLibraryTags(current, orderedNames))
},
[mutate],
)
const removeTag = useCallback(
async (name: string) => {
await mutate((current) => current.filter((tag) => tag.name !== name))
@@ -239,6 +252,7 @@ export function useLibraryTags(): UseLibraryTagsResult {
setSelectedTagId,
createTag,
renameTag,
reorderTags,
removeTag,
setTagLibraries,
assignLibrary,
+40 -1
View File
@@ -1,4 +1,8 @@
import { shouldPersistScrollSample, shouldRememberScroll } from './useScrollMemory.ts'
import {
shouldPersistClampedSample,
shouldPersistScrollSample,
shouldRememberScroll,
} from './useScrollMemory.ts'
function check(name: string, condition: boolean) {
if (!condition) throw new Error(`useScrollMemory: ${name}`)
@@ -48,4 +52,39 @@ check(
}),
)
// 恢复途中内容还没长出来(滚不动)或被钳在矮内容底部时,scrollTop 是浏览器钳制
// 出来的值,不能写回存储,否则一次误触就把记忆位置清成 0。
check(
'clamped sample while list is still loading is ignored',
!shouldPersistClampedSample({ current: 0, maxScroll: 0, saved: 1800 }),
)
check(
'clamped sample at the bottom of a shrunken list is ignored',
!shouldPersistClampedSample({ current: 1200, maxScroll: 1200, saved: 1800 }),
)
check(
'sample at the bottom of a completely scrolled list stays persistable',
shouldPersistClampedSample({ current: 1800, maxScroll: 1800, saved: 1800 }),
)
check(
'reachable scroll position is persisted',
shouldPersistClampedSample({ current: 900, maxScroll: 1200, saved: 1800 }),
)
check(
'reaching the remembered target is persisted',
shouldPersistClampedSample({ current: 1800, maxScroll: 2600, saved: 1800 }),
)
check(
'deeper than the remembered target is persisted',
shouldPersistClampedSample({ current: 3000, maxScroll: 4000, saved: 1800 }),
)
check(
'intentional scroll to top of a tall list is persisted',
shouldPersistClampedSample({ current: 0, maxScroll: 4000, saved: 1800 }),
)
check(
'unscrollable page without memory cannot persist',
!shouldPersistClampedSample({ current: 0, maxScroll: 0, saved: 0 }),
)
console.log('useScrollMemory.test.ts ok')
+64 -8
View File
@@ -56,9 +56,35 @@ export function shouldPersistScrollSample(input: {
return true
}
/**
* 判断一次滚动采样是不是“用户真正选中的位置”。
*
* 内容还在加载(容器根本滚不动)或被钳在“变矮内容”的底部时,scrollTop 是浏览器
* 钳制出来的值:恢复途中任何一次滚轮 / 触摸 / 按键都会读到这个值,写回存储就会把
* 记忆位置抹成 0(表现为返回媒体库时永远停在顶部,且之后再也不会记录)。
*/
export function shouldPersistClampedSample(input: {
current: number
maxScroll: number
saved: number
}): boolean {
const { current, maxScroll, saved } = input
if (maxScroll <= 0) {
return false
}
if (current >= maxScroll && current < saved) {
return false
}
return true
}
/**
* 记住列表页的滚动位置。页面内容会异步长高,因此恢复期间会监听内容高度,
* 直到目标位置可达;期间用户主动滚动会立即接管,避免和恢复逻辑抢滚动条。
*
* 恢复还没完成时,容器里的 scrollTop 往往是浏览器钳制出来的值(内容还在加载
* 占位,或被钳在变矮内容的底部)。这种采样既不写回存储,也不当成用户“接管”,
* 否则一次误触的滚轮 / 触摸就会把记忆位置清成 0。
*/
export function useScrollMemory(pathname: string, userKey = 'anonymous'): void {
useLayoutEffect(() => {
@@ -80,6 +106,19 @@ export function useScrollMemory(pathname: string, userKey = 'anonymous'): void {
let lastSaved = saved
let lastHeight = el.scrollHeight
const currentMaxScroll = () => Math.max(0, el.scrollHeight - el.clientHeight)
// 只有“用户真正能滚到”的位置才算有效采样:内容还在加载占位(滚不动)或
// 被钳在变矮内容的底部时,scrollTop 都是浏览器钳制出来的值。
const sampleIsTrustworthy = (current: number) =>
shouldPersistClampedSample({ current, maxScroll: currentMaxScroll(), saved })
const adoptScrollPosition = (current: number) => {
lastSaved = current
lastHeight = el.scrollHeight
writeScrollPosition(key, current)
}
const stopRestore = () => {
if (restoreFrame) {
window.cancelAnimationFrame(restoreFrame)
@@ -97,14 +136,18 @@ export function useScrollMemory(pathname: string, userKey = 'anonymous'): void {
if (!restoring) return
restoring = false
stopRestore()
lastSaved = Math.round(el.scrollTop)
lastHeight = el.scrollHeight
writeScrollPosition(key, lastSaved)
const current = Math.round(el.scrollTop)
if (!sampleIsTrustworthy(current)) {
// 目标一直不可达(内容仍比记忆位置矮 / 还在加载):保留原记忆值,
// 不要把钳制出来的位置写回去。
return
}
adoptScrollPosition(current)
}
const tryRestore = () => {
if (!restoring) return
const max = Math.max(0, el.scrollHeight - el.clientHeight)
const max = currentMaxScroll()
const target = Math.min(saved, max)
if (target > 0 && Math.abs(el.scrollTop - target) > 1) {
el.scrollTop = target
@@ -125,8 +168,19 @@ export function useScrollMemory(pathname: string, userKey = 'anonymous'): void {
}
const saveNow = () => {
if (restoring) return
const current = Math.round(el.scrollTop)
// 内容还没长回来时读到的 scrollTop 不是用户选的位置,既不能写存储,
// 也不能当成“用户接管”。
if (!sampleIsTrustworthy(current)) return
if (restoring) {
if (Math.abs(current - saved) <= 1) return
// 恢复途中用户真的滚到了别处:交还控制权并记录这个位置,避免恢复
// 逻辑继续和用户抢滚动条。
restoring = false
stopRestore()
adoptScrollPosition(current)
return
}
const height = el.scrollHeight
if (
!shouldPersistScrollSample({
@@ -147,11 +201,13 @@ export function useScrollMemory(pathname: string, userKey = 'anonymous'): void {
const cancelRestore = () => {
if (!restoring) return
const current = Math.round(el.scrollTop)
// 恢复期间用户滚轮 / 触摸 / 按键只是误触或惯性(内容还没长高时他也确实
// 滚不动):继续完成恢复,并保留原来的记忆值。
if (!sampleIsTrustworthy(current)) return
restoring = false
stopRestore()
lastSaved = Math.round(el.scrollTop)
lastHeight = el.scrollHeight
writeScrollPosition(key, lastSaved)
adoptScrollPosition(current)
}
if (saved <= 0) {
+8
View File
@@ -272,6 +272,14 @@ body {
}
.scrollbar-hide::-webkit-scrollbar { display: none; }
/* ── 播放器底部动作面板的高度上限 ──
手机上按视口高度算(86%),老浏览器不认识 dvh 时退回 vh,避免面板
在 flex 容器里被内容撑出屏幕。 */
.player-sheet-height {
max-height: 86vh;
max-height: 86dvh;
}
/* ─── Reduced Motion ─── */
@media (prefers-reduced-motion: reduce) {
*, *::before, *::after {
+11 -11
View File
@@ -46,13 +46,13 @@ export function AdminUsersTable({
<table className="min-w-[900px] w-full text-left text-sm">
<thead className="text-xs uppercase tracking-wider text-sand-500">
<tr>
<th className="py-2">用户名</th>
<th>角色</th>
<th>媒体库权限</th>
<th>状态</th>
<th className="py-2 whitespace-nowrap">用户名</th>
<th className="whitespace-nowrap">角色</th>
<th className="whitespace-nowrap">媒体库权限</th>
<th className="whitespace-nowrap">状态</th>
<th>权限说明</th>
<th>最近登录</th>
<th className="text-right">操作</th>
<th className="whitespace-nowrap">最近登录</th>
<th className="whitespace-nowrap text-right">操作</th>
</tr>
</thead>
<tbody>
@@ -72,8 +72,8 @@ export function AdminUsersTable({
</span>
)}
</td>
<td className="text-ink-100">{u.role === 'admin' ? '管理员' : '观看用户'}</td>
<td>
<td className="text-ink-100 whitespace-nowrap">{u.role === 'admin' ? '管理员' : '观看用户'}</td>
<td className="whitespace-nowrap">
{u.role === 'admin' ? (
<span className="inline-flex items-center rounded-full bg-sand-100 px-2.5 py-0.5 text-xs text-sand-600 font-medium">
全库 (管理员)
@@ -94,13 +94,13 @@ export function AdminUsersTable({
</button>
)}
</td>
<td className={u.is_active ? 'text-green-500' : 'text-red-400'}>
<td className={`whitespace-nowrap ${u.is_active ? 'text-green-500' : 'text-red-400'}`}>
{u.is_active ? '正常' : '已禁用'}
</td>
<td className="text-ink-50">
<td className="text-ink-50 max-w-[22rem]">
{u.role === 'admin' ? '全部管理权限' : '仅浏览/播放/外部播放器,无下载与文件操作'}
</td>
<td className="text-ink-50">
<td className="text-ink-50 whitespace-nowrap">
<span className="inline-flex flex-wrap items-center gap-2">
<span>{u.last_login_at ? new Date(u.last_login_at).toLocaleString() : '从未登录'}</span>
{u.realtime_online && <span className="rounded border border-green-400/40 px-1.5 py-0.5 text-[11px] text-green-500">在线</span>}
+2 -2
View File
@@ -20,7 +20,7 @@ export function DlnaPage() {
dlnaAPI
.list(force)
.then(setDevices)
.catch(() => toast.error('设备发现失败,容器网络可能不支持组播'))
.catch(() => toast.error('设备发现失败,容器网络可能不支持组播'))
.finally(() => setScanning(false))
}
@@ -94,7 +94,7 @@ export function DlnaPage() {
{devices.length === 0 && !scanning && (
<div className="glass-panel">
<p className="text-ink-100">
未发现任何 DLNA 设备。请确保:服务器与设备在同一局域网,容器使用 host 网络模式,
未发现任何 DLNA 设备。请确保:服务器与设备在同一局域网,容器使用 host 网络模式,
目标设备已开启 DLNA / 屏幕镜像。
</p>
</div>
+10 -2
View File
@@ -11,7 +11,8 @@ import { LibraryTagBar } from '../components/LibraryTagBar'
import { ManageLibraryTagsDialogView } from '../components/ManageLibraryTagsDialogView'
import { useLibraryTags } from '../hooks/useLibraryTags'
import { usePinnedLibraries } from '../hooks/usePinnedLibraries'
import { sortByPinnedIds } from '../utils/pinnedLibraries'
import { useLibraryListSort } from '../hooks/useLibraryListSort'
import { sortLibrariesByField } from '../utils/libraryListSort'
import { partitionPreviewIDs } from '../utils/remoteEmby'
import {
ContinueWatchingSection,
@@ -34,6 +35,7 @@ export function HomePage() {
const [librariesLoading, setLibrariesLoading] = useState(true)
const [historyLoading, setHistoryLoading] = useState(true)
const { pinnedIds } = usePinnedLibraries()
const { field: sortField, order: sortOrder } = useLibraryListSort()
const libraryTags = useLibraryTags()
// 1. 媒体库元数据极速加载(不带 preview,毫秒级秒开首屏)。
@@ -90,7 +92,12 @@ export function HomePage() {
}
}, [])
const sortedLibraries = useMemo(() => sortByPinnedIds(libraries, pinnedIds), [libraries, pinnedIds])
// 与 /libraries 共用同一份排序偏好(默认库名倒序):置顶库始终在前,
// 组内按偏好排序字段排。这样在媒体库页改过排序后,首页顺序也一致。
const sortedLibraries = useMemo(
() => sortLibrariesByField(libraries, pinnedIds, sortField, sortOrder),
[libraries, pinnedIds, sortField, sortOrder],
)
// 标签过滤只作用于展示层:选中的标签栏决定哪部分媒体库参与轮播/入口网格/内容行。
const effectiveTagId = libraryTags.selectedTagId
@@ -351,6 +358,7 @@ export function HomePage() {
onCreate={libraryTags.createTag}
onRename={libraryTags.renameTag}
onRemove={libraryTags.removeTag}
onReorder={libraryTags.reorderTags}
onAssign={libraryTags.assignLibrary}
onAssignBatch={libraryTags.assignLibraries}
onClose={() => setLibraryTagsOpen(false)}
+34 -17
View File
@@ -8,6 +8,7 @@ import { openManageLibrariesDialog } from '../components/manageLibrariesDialog'
import { useEpisodeArtworkPreference } from '../hooks/useEpisodeArtworkPreference'
import { useLibraryTags } from '../hooks/useLibraryTags'
import { usePinnedLibraries } from '../hooks/usePinnedLibraries'
import { useLibraryListSort } from '../hooks/useLibraryListSort'
import { useAuthStore } from '../stores/auth'
import {
LibrariesContent,
@@ -17,22 +18,29 @@ import {
import type { LibraryPreview } from './librariesPageModel'
import type { Library } from '../types'
import type { SeriesCard } from '../utils/groupSeries'
import {
sortLibraryPreviewsByField,
type LibraryListSortField,
type LibraryListSortOrder,
} from '../utils/libraryListSort'
import { fetchLibraries, invalidateLibraries, peekLibraries } from '../utils/libraryCache'
import { ALL_TAG_ID, buildLibraryTagTabs, filterLibrariesByTag } from '../utils/libraryTags'
import type { LibraryTag } from '../utils/libraryTags'
import { sortLibraryPreviews } from '../utils/pinnedLibraries'
import { partitionPreviewIDs } from '../utils/remoteEmby'
export function LibrariesPage() {
const isAdmin = useAuthStore((state) => state.user?.role === 'admin')
const [libraries, setLibraries] = useState<Library[]>([])
// 会话缓存命中时首屏即用缓存渲染(避免先闪一帧占位再被撑高),
// 这样 useScrollMemory 的布局期恢复才能在返回列表时立刻落到原位置。
const [libraries, setLibraries] = useState<Library[]>(() => peekLibraries() ?? [])
const [libraryData, setLibraryData] = useState<Record<string, { cards: SeriesCard[]; total: number }>>({})
const { pinnedIds, loading: pinnedLoading, togglePin } = usePinnedLibraries()
const { pinnedIds, togglePin } = usePinnedLibraries()
const libraryTags = useLibraryTags()
const [loading, setLoading] = useState(true)
const [loading, setLoading] = useState(() => peekLibraries() === null)
const [repairing, setRepairing] = useState(false)
const [repairEpisodeArtwork, setRepairEpisodeArtwork] = useEpisodeArtworkPreference()
const [repairMsg, setRepairMsg] = useState('')
const { field: sortField, order: sortOrder, setSort: setLibrarySort } = useLibraryListSort()
// 缓存每个库已加载到的预览数量:入口网格只需要 2 张,横向货架需要 10 张。
const fetchedPreviewLimitsRef = useRef<Map<string, number>>(new Map())
@@ -146,7 +154,14 @@ export function LibrariesPage() {
})
}, [libraries, libraryData])
const sortedPreviews = useMemo(() => sortLibraryPreviews(previews, pinnedIds), [previews, pinnedIds])
const sortedPreviews = useMemo(
() => sortLibraryPreviewsByField(previews, pinnedIds, sortField, sortOrder),
[previews, pinnedIds, sortField, sortOrder],
)
const handleSortChange = useCallback((field: LibraryListSortField, order: LibraryListSortOrder) => {
setLibrarySort(field, order)
}, [setLibrarySort])
const handleTogglePin = useCallback((libraryId: string) => {
void togglePin(libraryId)
@@ -167,7 +182,7 @@ export function LibrariesPage() {
[taggedPreviews],
)
if (loading || pinnedLoading) {
if (loading) {
return <p className="px-2 py-8 text-sm text-sand-500">媒体库加载中…</p>
}
@@ -180,6 +195,9 @@ export function LibrariesPage() {
repairMsg={repairMsg}
repairEpisodeArtwork={repairEpisodeArtwork}
repairing={repairing}
sortField={sortField}
sortOrder={sortOrder}
onSortChange={handleSortChange}
onRepairEpisodeArtworkChange={setRepairEpisodeArtwork}
onRepairRescrape={handleRepairRescrape}
onManageLibraries={handleManageLibraries}
@@ -204,6 +222,7 @@ export function LibrariesPage() {
onCreate={libraryTags.createTag}
onRename={libraryTags.renameTag}
onRemove={libraryTags.removeTag}
onReorder={libraryTags.reorderTags}
onAssign={libraryTags.assignLibrary}
onAssignBatch={libraryTags.assignLibraries}
onClose={() => setLibraryTagsOpen(false)}
@@ -228,19 +247,17 @@ export function LibrariesPage() {
)
}
/** 按选中标签过滤媒体库预览(ALL_TAG_ID 时原样返回,保留置顶/手动排序)。 */
/**
* 按选中标签过滤媒体库预览:复用共享的成员筛选(保持输入顺序),
* 这样排序下拉(含倒序)在标签页与「全部」页行为一致。
*/
function filterPreviewsByTag(previews: LibraryPreview[], tags: LibraryTag[], tagId: string): LibraryPreview[] {
if (!tagId || tagId === ALL_TAG_ID) return previews
const ordered = filterLibrariesByTag(
previews.map((preview) => ({ id: preview.library.id })),
tags,
tagId,
)
const byId = new Map(previews.map((preview) => [preview.library.id, preview]))
const out: LibraryPreview[] = []
for (const item of ordered) {
const preview = byId.get(item.id)
if (preview) out.push(preview)
const kept: LibraryPreview[] = []
for (const library of filterLibrariesByTag(previews.map((preview) => preview.library), tags, tagId)) {
const preview = byId.get(library.id)
if (preview) kept.push(preview)
}
return out
return kept
}
+47 -36
View File
@@ -3,7 +3,9 @@ import { Link } from 'react-router-dom'
import { Library as LibraryIcon, RefreshCw, Sparkles } from 'lucide-react'
import { EpisodeArtworkToggle } from '../components/EpisodeArtworkToggle'
import { LibraryListSortDropdown } from '../components/LibraryListSortDropdown'
import { useRememberedListPosition } from '../hooks/useListPositionMemory'
import type { LibraryListSortField, LibraryListSortOrder } from '../utils/libraryListSort'
import { HomeLibrariesSection, HomeLibraryRowSection } from './HomePageSections'
import type { LibraryPreview } from './librariesPageModel'
@@ -18,6 +20,9 @@ export function LibrariesHeader({
repairMsg,
repairEpisodeArtwork,
repairing,
sortField,
sortOrder,
onSortChange,
onRepairEpisodeArtworkChange,
onRepairRescrape,
onManageLibraries,
@@ -28,6 +33,9 @@ export function LibrariesHeader({
repairMsg: string
repairEpisodeArtwork: boolean
repairing: boolean
sortField: LibraryListSortField
sortOrder: LibraryListSortOrder
onSortChange: (field: LibraryListSortField, order: LibraryListSortOrder) => void
onRepairEpisodeArtworkChange: (value: boolean) => void
onRepairRescrape: () => void
onManageLibraries: () => void
@@ -40,42 +48,45 @@ export function LibrariesHeader({
共 {previewCount} 个目录 · {total.toLocaleString()} 个条目。每个目录直接展示最新入库内容。
</p>
</div>
{isAdmin && (
<div className="flex flex-wrap items-center gap-2 sm:gap-3">
{repairMsg && <span className="w-full text-xs text-ink-50">{repairMsg}</span>}
<EpisodeArtworkToggle
checked={repairEpisodeArtwork}
onChange={onRepairEpisodeArtworkChange}
title="关闭后仍会获取主海报和每集文字元数据,只跳过每集图片"
className="h-9 sm:h-10 text-xs sm:text-sm"
/>
<button
type="button"
onClick={onRepairRescrape}
disabled={repairing}
className="btn-outline !px-3 !py-1.5 text-xs sm:!px-4 sm:!py-2.5 sm:text-sm disabled:cursor-not-allowed disabled:opacity-60"
title="从媒体路径回填缺失/错误的外部 ID,再批量重刮整库"
>
<RefreshCw size={14} className={repairing ? 'animate-spin' : ''} />
{repairing ? '正在启动…' : '全库修复+重刮'}
</button>
<Link
to="/scraper/queue"
className="btn-outline inline-flex items-center gap-1.5 !px-3 !py-1.5 text-xs sm:!px-4 sm:!py-2.5 sm:text-sm"
title="查看正在进行的刮削任务与进度"
>
<Sparkles size={14} className="text-brand-500" />
<span>刮削队列</span>
</Link>
<button
type="button"
onClick={onManageLibraries}
className="btn-outline !px-3 !py-1.5 text-xs sm:!px-4 sm:!py-2.5 sm:text-sm"
>
管理媒体库
</button>
</div>
)}
<div className="flex flex-wrap items-center gap-2 sm:gap-3">
<LibraryListSortDropdown value={sortField} order={sortOrder} onChange={onSortChange} />
{isAdmin && (
<>
{repairMsg && <span className="w-full text-xs text-ink-50">{repairMsg}</span>}
<EpisodeArtworkToggle
checked={repairEpisodeArtwork}
onChange={onRepairEpisodeArtworkChange}
title="关闭后仍会获取主海报和每集文字元数据,只跳过每集图片"
className="h-9 sm:h-10 text-xs sm:text-sm"
/>
<button
type="button"
onClick={onRepairRescrape}
disabled={repairing}
className="btn-outline !px-3 !py-1.5 text-xs sm:!px-4 sm:!py-2.5 sm:text-sm disabled:cursor-not-allowed disabled:opacity-60"
title="从媒体路径回填缺失/错误的外部 ID,再批量重刮整库"
>
<RefreshCw size={14} className={repairing ? 'animate-spin' : ''} />
{repairing ? '正在启动…' : '全库修复+重刮'}
</button>
<Link
to="/scraper/queue"
className="btn-outline inline-flex items-center gap-1.5 !px-3 !py-1.5 text-xs sm:!px-4 sm:!py-2.5 sm:text-sm"
title="查看正在进行的刮削任务与进度"
>
<Sparkles size={14} className="text-brand-500" />
<span>刮削队列</span>
</Link>
<button
type="button"
onClick={onManageLibraries}
className="btn-outline !px-3 !py-1.5 text-xs sm:!px-4 sm:!py-2.5 sm:text-sm"
>
管理媒体库
</button>
</>
)}
</div>
</div>
)
}
+1 -1
View File
@@ -164,7 +164,7 @@ export function MediaDetailMainContent({
onToggleFavourite={onToggleFavourite}
playTargetId={playTargetId}
/>
<MediaVersionSwitcher media={media} mode="detail" />
<MediaVersionSwitcher media={media} />
{isAdmin && (
<MediaDetailAdminPanel
media={media}
+339 -49
View File
@@ -19,6 +19,7 @@ import { profileAPI } from '../api/profile'
import { useAuthStore } from '../stores/auth'
import type { Media, PlaybackInfo, PlaybackQuality } from '../types'
import { getSeriesKey, seriesTitleFromPath } from '../utils/groupSeries'
import { mediaVersionMatches, mediaVersionsOf } from '../utils/mediaVersion'
import { normalizePlaybackRate } from '../utils/playbackRate'
import { isRemoteEmbyID } from '../utils/remoteEmby'
import {
@@ -33,15 +34,23 @@ import {
type SubtitlePosition,
type SubtitleStylePreset,
} from '../utils/subtitleDisplay'
import { pickPlayerMode, needsTranscodeForBrowser, isDirectStreamMedia, type PlayerMode } from './playerPageModel'
import { pickPlayerMode, needsTranscodeForBrowser, isDirectStreamMedia, isStrmMedia, type PlayerMode } from './playerPageModel'
import { classifyDirectPlayError } from './directPlayError'
import { apiErrorMessage } from './StrmManagePage'
import { PlayerTopBar } from './PlayerTopBar'
import { PlayerVideoStage } from './PlayerVideoStage'
import { PlayerMobileTheaterInfo } from '../components/PlayerMobileTheaterInfo'
import { useIsMobileTheater } from '../hooks/useIsMobileTheater'
import { PlayerDanmakuPanel } from '../components/PlayerDanmakuPanel'
import { PlayerPlaylistPanel } from '../components/PlayerPlaylistPanel'
import { MediaVersionSwitcher } from '../components/MediaVersionSwitcher'
import { mediaVersionsOf } from '../utils/mediaVersion'
import {
detectVr360Profile,
loadVr360Preference,
sameVr360Profile,
saveVr360Preference,
type Vr360Detection,
type Vr360Profile,
} from '../utils/vr360'
// Fullscreen, dark-themed video page.
//
@@ -96,6 +105,22 @@ export function PlayerPage() {
const fallbackTimerRef = useRef<ReturnType<typeof setTimeout> | null>(null)
const [media, setMedia] = useState<Media | null>(null)
// VR 全景播放:null = 普通播放。识别结果与用户开关只存本机,
// 不改动数据库,换设备/换浏览器不会互相影响。
const [vr360, setVr360] = useState<Vr360Profile | null>(null)
const [vr360Detected, setVr360Detected] = useState(false)
const vr360TouchedRef = useRef(false)
// VR 取帧失败后的自愈:只尝试一次「切到 HLS」,并在切换窗口内忽略重复报错。
const vr360TextureRetryUsedRef = useRef(false)
const vr360TextureRetryUntilRef = useRef(0)
// VR 全景下 STRM/网盘直连必须由服务端同源转发,浏览器才允许 WebGL 读取画面;
// 普通播放仍然 302 直连,避免把网盘流量压到服务器。放在 ref 里是为了让
// handleVideoError 里的 src 比对始终拿到最新值。
const vr360DirectProxy = Boolean(vr360) && isStrmMedia(media)
const vr360DirectProxyRef = useRef(vr360DirectProxy)
useEffect(() => {
vr360DirectProxyRef.current = vr360DirectProxy
}, [vr360DirectProxy])
const [mode, setMode] = useState<PlayerMode>('direct')
const [subs, setSubs] = useState<SubtitleTrack[]>([])
const [subtitleIndex, setSubtitleIndex] = useState<number>(0)
@@ -114,6 +139,9 @@ export function PlayerPage() {
normalizePlaybackRate(authUser?.player_playback_rate),
)
const persistedSubtitleChineseModeRef = useRef(subtitleChineseMode)
// VR 全景播放的首次操作说明是否已经看过:null = 服务端配置还没读回来,
// 这时不弹说明,避免给老用户闪一下。
const [vr360GuideSeen, setVr360GuideSeen] = useState<boolean | null>(null)
const playerVolumeTouchedRef = useRef(false)
const playerPlaybackRateTouchedRef = useRef(false)
const playerPlaybackRateSaveSeqRef = useRef(0)
@@ -171,6 +199,8 @@ export function PlayerPage() {
// 选集 / 播放列表状态
const [playlistEpisodes, setPlaylistEpisodes] = useState<Media[]>([])
const [playlistOpen, setPlaylistOpen] = useState(false)
// 竖屏剧场模式:每次从操作栏点「选集」都 +1,把视频下方的选集区滚回视野。
const [episodeRevealToken, setEpisodeRevealToken] = useState(0)
const teardownHls = useCallback(() => {
if (hlsRef.current) {
@@ -260,6 +290,7 @@ export function PlayerPage() {
setDanmakuFontSize(Number(cfg.font_size) || 24)
setDanmakuArea(Number(cfg.area) || 1)
setDanmakuMergeSources(Boolean(cfg.merge_sources))
setVr360GuideSeen(Boolean(cfg.vr360_guide_seen))
applyDanmakuConnectionConfig(cfg)
if (!playerVolumeTouchedRef.current) {
const current = useAuthStore.getState().user
@@ -458,6 +489,11 @@ export function PlayerPage() {
useEffect(() => {
setMedia(null)
setLoadError('')
vr360TouchedRef.current = false
vr360TextureRetryUsedRef.current = false
vr360TextureRetryUntilRef.current = 0
setVr360(null)
setVr360Detected(false)
setHlsStartSec(0)
setPlaybackInfo(null)
setHlsSource('local')
@@ -537,6 +573,97 @@ export function PlayerPage() {
}
}, [id, modeParam, directOnly])
// VR 全景素材识别:只在用户没手动改过开关时自动进入 VR 模式。
// 识别完全基于文件名/路径关键词与画幅比例,误判时点一下 VR 按钮即可退出。
useEffect(() => {
if (!media || media.id !== id) return
const detection = detectVr360Profile({
title: media.title,
originalName: media.original_name,
path: media.path,
relativePath: media.relative_path,
width: media.width,
height: media.height,
})
setVr360Detected(detection.confident)
if (vr360TouchedRef.current) return
const preference = loadVr360Preference()
if (!preference.autoDetect || !detection.confident) {
setVr360(null)
return
}
if (detection.profile.projection !== preference.profile.projection) {
// 投影方式由文件名决定(360 / 180 / 鱼眼),记住它作为下次的默认值。
saveVr360Preference({ ...preference, profile: detection.profile })
}
setVr360(detection.profile)
}, [id, media])
// 远端 Emby 挂载的媒体常常没有宽高元数据(width/height 为 0),等播放器拿到
// 真实画面尺寸后再补一次识别。HLS 转码是等比缩放,所以比例依然可信。
useEffect(() => {
if (!media || media.id !== id) return
if (media.width > 0 && media.height > 0) return
const video = ref.current
if (!video) return
const refine = () => {
if (vr360TouchedRef.current || video.videoWidth <= 0 || video.videoHeight <= 0) return
const detection = detectVr360Profile({
title: media.title,
originalName: media.original_name,
path: media.path,
relativePath: media.relative_path,
width: video.videoWidth,
height: video.videoHeight,
})
setVr360Detected(detection.confident)
const preference = loadVr360Preference()
if (!preference.autoDetect || !detection.confident) return
setVr360((current) =>
current && sameVr360Profile(current, detection.profile) ? current : detection.profile,
)
}
video.addEventListener('loadedmetadata', refine)
refine()
return () => video.removeEventListener('loadedmetadata', refine)
}, [id, media])
const toggleVr360 = useCallback(() => {
vr360TouchedRef.current = true
if (vr360) {
setVr360(null)
return
}
const current = mediaRef.current
const detection: Vr360Detection | null = current
? detectVr360Profile({
title: current.title,
originalName: current.original_name,
path: current.path,
relativePath: current.relative_path,
width: current.width,
height: current.height,
})
: null
const preference = loadVr360Preference()
const profile = detection?.profile ?? preference.profile
saveVr360Preference({ ...preference, profile })
setVr360(profile)
}, [vr360])
const changeVr360Profile = useCallback((profile: Vr360Profile) => {
vr360TouchedRef.current = true
setVr360(profile)
saveVr360Preference({ ...loadVr360Preference(), profile })
}, [])
// VR 操作说明是「按用户只弹一次」:用户关掉说明时就落库,之后进入 VR 不再显示。
// 保存失败只影响下次是否再弹一次,不打断播放,所以本地状态不回滚。
const dismissVr360Guide = useCallback(() => {
setVr360GuideSeen(true)
void danmakuAPI.updateSettings({ vr360_guide_seen: true }).catch(() => undefined)
}, [])
// Wire up the actual <video> element when we know the mode.
// Depend on media.id (not the media object): refreshing duration after
// MANIFEST_PARSED must not remount HLS or it storms EnsureJob / DELETE.
@@ -608,6 +735,33 @@ export function PlayerPage() {
[mediaId, setPlaybackMode, switchToLocalHLS],
)
// 切到 HLS 播放(优先 115 云端,其次本地转码)。toggleMode 与「VR 需要同源帧」
// 的自愈逻辑共用,避免两处各写一遍云端/本地选择。
const enterHlsPlayback = useCallback(
(startSec: number) => {
setHlsStartSec(startSec)
const preferred =
playbackInfo?.provider === 'cloud115'
? findPlaybackQualityById(playbackInfo, selectedQuality) ??
findPlaybackQualityById(playbackInfo, playbackInfo.default_quality)
: undefined
if (preferred?.source === 'cloud') {
setHlsSource('cloud')
if (preferred.available) {
setCloudWaiting(false)
} else {
setCloudWaiting(true)
setCloudWaitMessage(preferred.note || `正在等待 115 转码 ${preferred.label}…`)
void startCloudTranscode(Number(preferred.id) || 4)
}
} else {
switchToLocalHLS(startSec)
}
setPlaybackMode('hls')
},
[playbackInfo, selectedQuality, setPlaybackMode, startCloudTranscode, switchToLocalHLS],
)
// 云端转码等待:按后端建议间隔轮询,完成后自动切到云 HLS。
useEffect(() => {
if (!cloudWaiting || !mediaId) return
@@ -792,13 +946,30 @@ export function PlayerPage() {
setPlaybackMode('direct')
})
} else {
const url = streamURL(mediaId)
// VR 全景需要浏览器能读帧:STRM/网盘直链会被 302 到跨域 CDN,此时改为
// 服务端同源转发(原画,不转码);普通播放仍走 302 直连,省服务器流量。
const url = streamURL(mediaId, { proxy: vr360DirectProxyRef.current })
const absoluteURL = new URL(url, window.location.href).href
// 其它异步播放器状态更新不应重启同一个直连请求;STRM 的重定向/换链
// 比本地文件慢,重启请求可能产生一个短暂但会触发 onError 的中断。
if (video.src !== absoluteURL) {
directRetryRef.current = false
clearFallbackTimer()
// 进出 VR 会切换播放源地址,这里保住当前播放位置。
const resumeAt = video.currentTime > 2 ? video.currentTime : 0
if (resumeAt > 0) {
video.addEventListener(
'loadedmetadata',
() => {
try {
video.currentTime = resumeAt
} catch {
// ignore
}
},
{ once: true },
)
}
video.src = url
void video.play().catch(() => undefined)
}
@@ -827,6 +998,7 @@ export function PlayerPage() {
setPlaybackMode,
switchToLocalHLS,
teardownHls,
vr360DirectProxy,
])
// Stop host ffmpeg when leaving this HLS player. The keepalive request also
@@ -1015,9 +1187,12 @@ export function PlayerPage() {
}
}, [id, media])
// 选集列表按版本组折叠,行的 id 是组内最优版本;用户切到同一条目的其它
// 版本后 media.id 与行 id 不再相等,这里必须按版本组比对,否则上一集/下一集
// 与自动连播都会失效。
const currentEpisodeIndex = useMemo(() => {
if (!media || playlistEpisodes.length === 0) return -1
return playlistEpisodes.findIndex((e) => e.id === media.id)
return playlistEpisodes.findIndex((e) => mediaVersionMatches(e, media.id))
}, [media, playlistEpisodes])
const prevEpisode = useMemo(() => {
@@ -1055,8 +1230,8 @@ export function PlayerPage() {
[navigate, location.search, location.state],
)
// URL 已切换但新媒体尚未返回时,不渲染上一条媒体遗留的版本入口。
const versionList = useMemo(
// URL 已切换但新媒体尚未返回时,不渲染上一条媒体遗留的版本信息。
const currentVersions = useMemo(
() => (media?.id === id ? mediaVersionsOf(media) : []),
[id, media],
)
@@ -1086,6 +1261,16 @@ export function PlayerPage() {
if (next) setDanmakuOpen(false)
return next
})
setEpisodeRevealToken((token) => token + 1)
}, [])
// 操作栏 / 设置面板里的「选集」入口。竖屏剧场模式下选集区就在视频下方,
// 这里只负责展开并滚过去,不把已经展开的列表收起来(收起由选集区自己的
// 「收起」按钮负责),这样播放画面永远不会被浮层挡住。
const openPlaylistEntry = useCallback(() => {
setPlaylistOpen(true)
setDanmakuOpen(false)
setEpisodeRevealToken((token) => token + 1)
}, [])
const toggleDanmakuOpen = useCallback(() => {
@@ -1155,7 +1340,47 @@ export function PlayerPage() {
playbackInfo?.provider === 'cloud115'
? [...(playbackInfo.cloud_qualities ?? []), ...(playbackInfo.local_qualities ?? [])]
: (playbackInfo?.local_qualities ?? [])
const showQuality = mode !== 'direct' && qualityOptions.length > 0
// 直连解码模式下宿主机不转码,档位选择没有意义(远程 Emby 挂载同理):直接隐藏。
const showQuality = !directOnly && qualityOptions.length > 0
// 清晰度按钮上显示的文字。直接播放时按「原画」呈现,和档位列表里的原画项一致,
// 避免出现「明明是原文件却显示 1080P」这种误导。
const originalQualityLabel =
qualityOptions.find((quality) => quality.source === 'original')?.label || '原画'
const selectedQualityLabel = findPlaybackQualityById(playbackInfo, selectedQuality)?.label || ''
const qualityLabel =
mode === 'direct' ? originalQualityLabel : selectedQualityLabel || '清晰度'
// 播放方式只描述状态,切换入口在控制栏的「设置」面板里(见 onTogglePlaybackMode)。
const playbackModeLabel = isDirectStream
? isRemoteEmbyID(media?.id)
? 'Emby 直连播放'
: '直连播放'
: directOnly
? '客户端直连解码'
: mode === 'hls'
? 'HLS 转码'
: '直接播放'
const canTogglePlaybackMode = !isDirectStream && !directOnly
// 顶栏标题下的次要信息:集数进度与版本数量,让用户一眼知道「在看什么、在哪」。
const topBarTitle = media?.title?.trim() || ''
const topBarSubtitle = useMemo(() => {
if (!media) return ''
const parts: string[] = []
if (prevEpisode || nextEpisode) {
const total = playlistEpisodes.length
const index = currentEpisodeIndex + 1
parts.push(total > 0 ? `第 ${index} / ${total} 集` : `第 ${index} 集`)
}
if (currentVersions.length > 1) parts.push(`${currentVersions.length} 个版本`)
return parts.join(' · ')
}, [
media,
currentEpisodeIndex,
currentVersions.length,
nextEpisode,
playlistEpisodes.length,
prevEpisode,
])
// 没有外挂字幕且第一条内嵌字幕是图片时,默认轨需要通过 HLS 烧录。
useEffect(() => {
@@ -1186,38 +1411,49 @@ export function PlayerPage() {
}
const next = mode === 'hls' ? 'direct' : 'hls'
if (next === 'hls') {
setHlsStartSec(0)
const preferred =
playbackInfo?.provider === 'cloud115'
? findPlaybackQualityById(playbackInfo, selectedQuality) ??
findPlaybackQualityById(playbackInfo, playbackInfo.default_quality)
: undefined
if (preferred?.source === 'cloud') {
setHlsSource('cloud')
if (preferred.available) {
setCloudWaiting(false)
} else {
setCloudWaiting(true)
setCloudWaitMessage(preferred.note || `正在等待 115 转码 ${preferred.label}…`)
void startCloudTranscode(Number(preferred.id) || 4)
}
} else {
switchToLocalHLS()
}
enterHlsPlayback(0)
} else {
setCloudWaiting(false)
}
setPlaybackMode(next)
}, [
enterHlsPlayback,
isDirectStream,
mode,
playbackInfo,
selectedQuality,
setPlaybackMode,
startCloudTranscode,
switchToLocalHLS,
])
// VR 渲染取不到帧时:网盘/STRM 的直连会 302 跳到 CDN,视频就变成跨域资源,
// 浏览器禁止 WebGL 读取(texImage2D 抛 SecurityError)。此时自动切到同源的
// HLS(云端优先)再继续 VR,只有确实做不到时才如实报错并退出 VR。
const handleVr360Error = useCallback(
(message: string) => {
const now = Date.now()
// 切换 HLS 的过程中旧的直连帧还会继续上报失败,先忽略这一窗口内的重复错误。
if (now < vr360TextureRetryUntilRef.current) return
const canRetryWithHls =
!vr360TextureRetryUsedRef.current &&
modeRef.current === 'direct' &&
!directOnly &&
!isRemoteEmbyID(mediaRef.current?.id)
if (canRetryWithHls) {
vr360TextureRetryUsedRef.current = true
vr360TextureRetryUntilRef.current = now + 15_000
setPlayerError('')
toast('直连源跨域,浏览器无法取帧;正在切到 HLS 转码后继续 VR 全景')
enterHlsPlayback(ref.current?.currentTime || 0)
return
}
vr360TouchedRef.current = true
setVr360(null)
setPlayerError(
`${message}。若当前是网盘/STRM 直连(会 302 跳转到 CDN),浏览器不允许 WebGL 读取跨域画面,请改用 HLS 播放后再开启 VR。`,
)
toast.error(message)
},
[directOnly, enterHlsPlayback],
)
const handleSeekAbsolute = useCallback(
(absoluteSec: number) => {
if (mode !== 'hls') return false
@@ -1303,6 +1539,13 @@ export function PlayerPage() {
setHlsSource('local')
setCloudWaiting(false)
setCloudWaitMessage('')
// 本地档位不可用(宿主机没有可用的 ffmpeg)时不要进入必然失败的 HLS:
// 保持直连播放并说明怎么修,避免播放器先打一个 500 再回退。
if (!quality.available) {
setPlaybackMode('direct')
toast.error(quality.note || '当前无法进行 HLS 转码,请在「系统设置 → 常规」安装 ffmpeg 后重试')
return
}
if (position > 2) setHlsStartSec(position)
setPlaybackMode('hls')
},
@@ -1343,7 +1586,9 @@ export function PlayerPage() {
if (retryingDirectRef.current) return
const expectedSrc = mediaId ? new URL(streamURL(mediaId), window.location.href).href : ''
const expectedSrc = mediaId
? new URL(streamURL(mediaId, { proxy: vr360DirectProxyRef.current }), window.location.href).href
: ''
const action = classifyDirectPlayError({
errorCode: video?.error?.code,
readyState: video?.readyState ?? 0,
@@ -1431,24 +1676,23 @@ export function PlayerPage() {
media?.title?.trim() ||
''
// 竖屏手机走剧场布局:视频贴顶按 16:9 自适应,下方是标题/选集/简介。
// 桌面端与横屏手机保持原来的全屏居中沉浸式布局。
const isMobileTheater = useIsMobileTheater()
return (
<div className="relative flex h-full w-full flex-1 flex-col overflow-hidden bg-black">
<PlayerTopBar
title={topBarTitle}
subtitle={topBarSubtitle}
directOnly={directOnly}
isDirectStream={isDirectStream}
directStreamLabel={isRemoteEmbyID(media?.id) ? 'Emby 直连播放' : undefined}
mode={mode}
onBack={goBack}
onToggleMode={toggleMode}
/>
{versionList.length > 1 && (
<div className="pointer-events-none absolute inset-x-0 top-16 z-20 flex justify-center px-4 sm:top-20">
<div className="pointer-events-auto max-w-3xl rounded-2xl border border-white/15 bg-black/70 px-3 py-2 shadow-xl backdrop-blur">
<MediaVersionSwitcher media={media!} mode="player" onSelect={switchVersion} className="text-white" />
</div>
</div>
)}
<PlayerVideoStage
theater={isMobileTheater}
media={media}
loadError={loadError}
playerError={playerError}
@@ -1477,7 +1721,7 @@ export function PlayerPage() {
danmakuEpisodeId={danmakuEpisodeId}
danmakuSearchTrigger={danmakuSearchTrigger}
danmakuOpen={danmakuOpen}
onToggleDanmaku={toggleDanmakuOpen}
onOpenDanmaku={toggleDanmakuOpen}
onDanmakuLoaded={danmakuLoaded}
onDanmakuCandidates={danmakuGotCandidates}
onDanmakuAlternatives={danmakuGotAlternatives}
@@ -1488,28 +1732,44 @@ export function PlayerPage() {
prevEpisodeTitle={prevEpisodeTitle}
nextEpisodeTitle={nextEpisodeTitle}
playlistOpen={playlistOpen}
hasPlaylist={playlistEpisodes.length > 0}
onTogglePlaylist={togglePlaylistOpen}
hasPlaylist={playlistEpisodes.length > 1 || currentVersions.length > 1}
hasVersions={currentVersions.length > 1}
onTogglePlaylist={isMobileTheater ? openPlaylistEntry : togglePlaylistOpen}
knownDuration={media?.duration_sec || 0}
streamOffset={mode === 'hls' && hlsSource === 'local' ? hlsStartSec : 0}
onSeekAbsolute={mode === 'hls' && hlsSource === 'local' ? handleSeekAbsolute : undefined}
qualities={qualityOptions}
qualityLabel={qualityLabel}
selectedQuality={selectedQuality}
onSelectQuality={selectPlaybackQuality}
showQuality={showQuality}
playbackModeLabel={playbackModeLabel}
onTogglePlaybackMode={canTogglePlaybackMode ? toggleMode : undefined}
waiting={cloudWaiting}
waitingMessage={cloudWaitMessage}
vr360={vr360}
vr360Detected={vr360Detected}
onToggleVr360={toggleVr360}
onVr360ProfileChange={changeVr360Profile}
onVr360Error={handleVr360Error}
showVr360Guide={Boolean(vr360) && vr360GuideSeen === false}
onDismissVr360Guide={dismissVr360Guide}
playlistPanel={
<PlayerPlaylistPanel
open={playlistOpen}
onClose={() => setPlaylistOpen(false)}
currentMediaId={media?.id ?? ''}
episodes={playlistEpisodes}
onSelectEpisode={playEpisode}
/>
isMobileTheater
? undefined
: <PlayerPlaylistPanel
open={playlistOpen}
onClose={() => setPlaylistOpen(false)}
currentMediaId={media?.id ?? ''}
currentVersions={currentVersions}
episodes={playlistEpisodes}
onSelectEpisode={playEpisode}
onSelectVersion={switchVersion}
/>
}
danmakuPanel={
<PlayerDanmakuPanel
theater={isMobileTheater}
open={danmakuOpen}
onClose={() => setDanmakuOpen(false)}
enabled={danmakuEnabled}
@@ -1544,6 +1804,36 @@ export function PlayerPage() {
/>
}
/>
{isMobileTheater ? (
<PlayerMobileTheaterInfo
media={media?.id === id ? media : null}
title={topBarTitle}
subtitle={topBarSubtitle}
playbackModeLabel={playbackModeLabel}
qualityLabel={showQuality ? qualityLabel : undefined}
episodes={playlistEpisodes}
currentMediaId={media?.id ?? ''}
currentEpisodeIndex={currentEpisodeIndex}
currentVersions={currentVersions}
onSelectEpisode={playEpisode}
onSelectVersion={switchVersion}
playlistOpen={playlistOpen}
onTogglePlaylist={togglePlaylistOpen}
revealToken={episodeRevealToken}
playlistPanel={
<PlayerPlaylistPanel
inline
open={playlistOpen}
onClose={() => setPlaylistOpen(false)}
currentMediaId={media?.id ?? ''}
currentVersions={currentVersions}
episodes={playlistEpisodes}
onSelectEpisode={playEpisode}
onSelectVersion={switchVersion}
/>
}
/>
) : null}
</div>
)
}
+71 -44
View File
@@ -1,66 +1,93 @@
import { ArrowLeft, RefreshCw, Sparkles } from 'lucide-react'
import { ArrowLeft, Gauge, RefreshCw, Sparkles } from 'lucide-react'
import type { PlayerMode } from './playerPageModel'
import { PLAYER_ICON_BUTTON } from '../components/playerTheme'
// PlayerTopBar — 播放器顶部的极简浮层。
//
// 以前这里只有「返回」和一个播放方式药丸按钮,用户看不到自己在看什么;而播放方式
// 又要和控制栏里的画质/倍速混在一起点。现在改成 B 站那样:左边是返回图标 + 当前
// 媒体标题,右边只留一个只读的播放方式状态标签(真正的切换入口收进了控制栏的
// 「设置」面板),顶栏因此不再参与「一堆药丸按钮」的视觉噪音。
type PlayerTopBarProps = {
/** 当前播放的媒体标题。 */
title?: string
/** 标题下的次要信息(集数、版本等)。 */
subtitle?: string
directOnly: boolean
isDirectStream?: boolean
directStreamLabel?: string
mode: PlayerMode
onBack: () => void
onToggleMode: () => void
}
export function PlayerTopBar({
title,
subtitle,
directOnly,
isDirectStream,
directStreamLabel,
mode,
onBack,
onToggleMode,
}: PlayerTopBarProps) {
return (
<div className="pointer-events-none absolute inset-x-0 top-0 z-20 flex items-center justify-between p-4 sm:p-6">
<button
onClick={onBack}
className="pointer-events-auto flex items-center gap-2 rounded-full border border-white/15 bg-black/70 px-4 py-2 text-sm font-medium text-white shadow-xl backdrop-blur transition hover:bg-black/85"
>
<ArrowLeft size={16} /> 返回
</button>
const status = isDirectStream
? {
icon: <Sparkles size={12} />,
label: directStreamLabel || '直连播放',
title: directStreamLabel
? `${directStreamLabel},默认直连播放,不进行转码`
: '远程直连播放,不进行转码',
}
: directOnly
? {
icon: <Sparkles size={12} />,
label: '客户端直连解码',
title: '宿主机不转码,由客户端本地解码直连',
}
: mode === 'hls'
? {
icon: <RefreshCw size={12} />,
label: 'HLS 转码',
title: '当前为 HLS 转码播放,可在控制栏「设置」里切回直接播放',
}
: {
icon: <Gauge size={12} />,
label: '直接播放',
title: '当前直接播放原始文件,可在控制栏「设置」里切到 HLS 转码',
}
<div className="pointer-events-auto flex items-center gap-2">
{isDirectStream ? (
<span
className="flex items-center gap-2 rounded-full border border-white/15 bg-black/70 px-4 py-2 text-sm font-medium text-white shadow-xl backdrop-blur"
title={directStreamLabel ? `${directStreamLabel},默认直连播放,不进行转码` : '远程直连播放,不进行转码'}
>
<Sparkles size={14} /> {directStreamLabel || '直连播放'}
</span>
) : directOnly ? (
<span
className="flex items-center gap-2 rounded-full border border-white/15 bg-black/70 px-4 py-2 text-sm font-medium text-white shadow-xl backdrop-blur"
title="宿主机不转码,由客户端本地解码直连"
>
<Sparkles size={14} /> 客户端直连解码
</span>
) : (
<button
onClick={onToggleMode}
className="flex items-center gap-2 rounded-full border border-white/15 bg-black/70 px-4 py-2 text-sm font-medium text-white shadow-xl backdrop-blur transition hover:bg-black/85"
title="切换播放模式"
>
{mode === 'hls' ? (
<>
<RefreshCw size={14} /> HLS 转码中
</>
) : (
<>
<Sparkles size={14} /> 直接播放
</>
)}
</button>
)}
return (
<div className="pointer-events-none absolute inset-x-0 top-0 z-20 flex items-start justify-between gap-3 bg-gradient-to-b from-black/60 via-black/20 to-transparent px-2.5 pb-10 pt-2.5 sm:px-3.5 sm:pt-3.5">
<div className="flex min-w-0 items-center gap-2">
<button
onClick={onBack}
className={`${PLAYER_ICON_BUTTON} pointer-events-auto h-8 w-8 bg-black/35 backdrop-blur hover:bg-black/60 sm:h-9 sm:w-9`}
title="返回 (Esc)"
>
<ArrowLeft size={18} />
</button>
{title ? (
<div className="min-w-0">
<p className="truncate text-sm font-medium text-white/95 drop-shadow-[0_1px_4px_rgba(0,0,0,0.8)]">
{title}
</p>
{subtitle ? (
<p className="truncate text-[11px] text-white/65 drop-shadow-[0_1px_4px_rgba(0,0,0,0.8)]">
{subtitle}
</p>
) : null}
</div>
) : null}
</div>
<span
className="pointer-events-auto flex shrink-0 items-center gap-1.5 rounded-md border border-white/10 bg-black/40 px-2 py-1 text-[11px] font-medium text-white/80 backdrop-blur"
title={status.title}
>
{status.icon}
{status.label}
</span>
</div>
)
}
}
+337 -23
View File
@@ -1,6 +1,16 @@
import { useEffect, useRef, useState } from 'react'
import { useCallback, useEffect, useRef, useState } from 'react'
import type { CSSProperties, PointerEvent, ReactNode, RefObject } from 'react'
import { Loader2 } from 'lucide-react'
import {
CircleAlert,
Hand,
Loader2,
Lock,
LockOpen,
MousePointerClick,
Rotate3d,
Smartphone,
ZoomIn,
} from 'lucide-react'
import { subtitlesAPI, type SubtitleTrack } from '../api/subtitles'
import { type DanmakuAnime, type DanmakuLoadedInfo } from '../api/danmaku'
@@ -12,11 +22,14 @@ import {
import { AssSubtitleStage } from '../components/AssSubtitleStage'
import { DanmakuStage } from '../components/DanmakuStage'
import { PlayerControls } from '../components/PlayerControls'
import { Vr360Stage } from '../components/Vr360Stage'
import type { Vr360Profile } from '../utils/vr360'
import {
subtitleTextStyle,
type SubtitlePosition,
type SubtitleStylePreset,
} from '../utils/subtitleDisplay'
import { isPointerInLockZone } from '../utils/playerLockZone'
import { parseWebVTTCues, type SubtitleCue } from '../utils/subtitleVTT'
type SubtitleRenderGroup = {
@@ -25,6 +38,16 @@ type SubtitleRenderGroup = {
style: CSSProperties
}
/**
* 锁按钮每次被唤出后停留的时间(毫秒)。
*
* 锁本身默认隐身,只在「鼠标悬停感应区」或「点击画面」之后露一会儿。解锁的瞬间
* 操作栏会立刻消失,如果锁也一起消失,用户就不知道锁在哪、也没法再锁回去。
*/
const LOCK_REVEAL_MS = 2600
/** 首次操作说明的最长停留时间:到这里仍未点「知道了」也自动收起并记录为已看过。 */
const VR_GUIDE_AUTO_DISMISS_MS = 20_000
function uniqueSubtitleCues(cues: SubtitleCue[]): SubtitleCue[] {
const seen = new Set<string>()
const unique: SubtitleCue[] = []
@@ -133,6 +156,11 @@ function buildSubtitleRenderGroups(
type PlayerVideoStageProps = {
media: Media | null
/**
* 竖屏剧场模式:舞台不再全屏居中,而是贴顶按 16:9 自适应高度;
* 弹层改为底部动作面板,避免右侧抽屉与悬浮小弹层在窄屏下被裁剪。
*/
theater?: boolean
/** 媒体元数据加载失败提示(非空时替代「加载中」展示)。 */
loadError?: string
playerError: string
@@ -162,7 +190,8 @@ type PlayerVideoStageProps = {
danmakuEpisodeId: number | string | null
danmakuSearchTrigger?: number
danmakuOpen: boolean
onToggleDanmaku: () => void
/** 打开弹幕设置面板(搜索弹幕库、调整渲染参数)。 */
onOpenDanmaku: () => void
onDanmakuLoaded: (info: DanmakuLoadedInfo | null) => void
onDanmakuCandidates: (candidates: DanmakuAnime[]) => void
onDanmakuAlternatives: (alternatives: DanmakuAnime[]) => void
@@ -178,20 +207,39 @@ type PlayerVideoStageProps = {
nextEpisodeTitle?: string
playlistOpen?: boolean
hasPlaylist?: boolean
/** 当前条目存在多个版本(选集面板里提供版本切换,按钮提示随之变化)。 */
hasVersions?: boolean
onTogglePlaylist?: () => void
knownDuration?: number
streamOffset?: number
onSeekAbsolute?: (seconds: number) => boolean
qualities?: PlaybackQuality[]
/** 清晰度按钮上显示的文字(播放页按当前播放方式算好)。 */
qualityLabel?: string
selectedQuality?: string
onSelectQuality?: (quality: PlaybackQuality) => void
showQuality?: boolean
/** 当前播放方式的文字描述,展示在设置面板里。 */
playbackModeLabel?: string
/** 可切换播放方式时提供;不提供则设置面板里只显示状态。 */
onTogglePlaybackMode?: () => void
/** VR 全景播放配置;非 null 表示当前处于 VR 模式。 */
vr360?: Vr360Profile | null
/** 是否由文件名/画幅自动识别出 VR 素材(用于在菜单里提示)。 */
vr360Detected?: boolean
onToggleVr360?: () => void
onVr360ProfileChange?: (profile: Vr360Profile) => void
onVr360Error?: (message: string) => void
/** 是否展示 VR 全景播放的首次操作说明(按用户只弹一次)。 */
showVr360Guide?: boolean
onDismissVr360Guide?: () => void
waiting?: boolean
waitingMessage?: string
}
export function PlayerVideoStage({
media,
theater = false,
loadError,
playerError,
subs,
@@ -219,7 +267,7 @@ export function PlayerVideoStage({
danmakuEpisodeId,
danmakuSearchTrigger = 0,
danmakuOpen,
onToggleDanmaku,
onOpenDanmaku,
onDanmakuLoaded,
onDanmakuCandidates,
onDanmakuAlternatives,
@@ -233,14 +281,25 @@ export function PlayerVideoStage({
nextEpisodeTitle,
playlistOpen,
hasPlaylist,
hasVersions = false,
onTogglePlaylist,
knownDuration,
streamOffset,
onSeekAbsolute,
qualities = [],
qualityLabel = '',
selectedQuality = '',
onSelectQuality,
showQuality = false,
playbackModeLabel = '',
onTogglePlaybackMode,
vr360 = null,
vr360Detected = false,
onToggleVr360,
onVr360ProfileChange,
onVr360Error,
showVr360Guide = false,
onDismissVr360Guide,
waiting = false,
waitingMessage = '',
}: PlayerVideoStageProps) {
@@ -248,6 +307,27 @@ export function PlayerVideoStage({
const [videoRatio, setVideoRatio] = useState<number | null>(null)
const [stageRect, setStageRect] = useState<{ width: number; height: number } | null>(null)
const [controlsVisible, setControlsVisible] = useState(true)
// 鼠标是否停在 VR 工具条/设置面板上:停住时控制栏不自动隐藏,否则设置面板会在点击前消失。
const [vrUiHovered, setVrUiHovered] = useState(false)
// 画面是否被「锁住」:锁上之后操作栏、VR 工具条、进度框全部隐藏,只剩干净的
// 画面,轻触画面也不会把它们唤回来,也不会误触发播放/暂停;想看操作栏必须先
// 点左边的锁解锁。VR 和普通播放共用这一套状态。
const [locked, setLocked] = useState(false)
// 锁按钮本身默认隐身(见下方的 lockVisible),这三个状态决定它什么时候露面:
// lockHovered —— 桌面鼠标停在感应区里(移开就收);
// lockShown —— 点了画面之后的临时显示窗口;
// lockHint —— 刚解锁,顺带显示「已解锁」提示。
const [lockHovered, setLockHovered] = useState(false)
const [lockShown, setLockShown] = useState(false)
const [lockHint, setLockHint] = useState(false)
const lockRevealTimerRef = useRef<ReturnType<typeof setTimeout> | null>(null)
const lockVisible = lockHovered || lockShown
const vrActive = Boolean(vr360)
// VR 渲染器是否已经画出第一帧(在此之前给出「正在启动」提示,避免只看到黑屏)。
// 只按「媒体 ID」记录:切换投影方式/画幅布局不会重建画布,也就不能清掉这个
// 状态——渲染器只在挂载后上报一次就绪,清掉之后提示会一直停在「正在启动」。
const [vrReadyMediaId, setVrReadyMediaId] = useState<string | null>(null)
const vrReady = Boolean(media && vrReadyMediaId === media.id)
const revealControlsOnlyRef = useRef(false)
// 当前展示的字幕文本(由自定义字幕层渲染,100% 透明无黑框)
const [activeCues, setActiveCues] = useState<SubtitleCue[]>([])
@@ -389,18 +469,117 @@ export function PlayerVideoStage({
if (video.paused) void video.play()?.catch(() => undefined)
else video.pause()
}
/**
* 临时把锁按钮唤出来(移动端点击画面、以及刚解锁时)。
*
* 每次都重新计时:连续点击时不会因为第一次的计时器到点而提前隐身。
*/
const revealLock = useCallback((withUnlockHint: boolean) => {
setLockShown(true)
setLockHint(withUnlockHint)
if (lockRevealTimerRef.current) clearTimeout(lockRevealTimerRef.current)
lockRevealTimerRef.current = setTimeout(() => {
lockRevealTimerRef.current = null
setLockShown(false)
setLockHint(false)
}, LOCK_REVEAL_MS)
}, [])
useEffect(
() => () => {
if (lockRevealTimerRef.current) clearTimeout(lockRevealTimerRef.current)
},
[],
)
const handleStagePointerDown = (event: PointerEvent<HTMLDivElement>) => {
revealControlsOnlyRef.current = event.pointerType === 'touch' && !controlsVisible
// 触摸端没有悬停,靠点击画面把锁唤出来(顺带给刚上锁的用户一个解锁入口)。
if (event.pointerType === 'touch') revealLock(false)
// 锁住时轻触画面不做任何事;VR 模式下也不负责唤出控制栏(画面默认是干净的)。
if (locked) {
revealControlsOnlyRef.current = false
return
}
// 未锁的移动端:控制栏隐藏时首次轻触只唤出控制栏,不切换播放。
revealControlsOnlyRef.current =
!vrActive && event.pointerType === 'touch' && !controlsVisible
}
const handleStageClick = () => {
// 桌面端:鼠标移到画面左侧中间就把锁露出来,移开就收回去。
const handleStagePointerMove = (event: PointerEvent<HTMLDivElement>) => {
if (event.pointerType !== 'mouse') return
const rect = event.currentTarget.getBoundingClientRect()
setLockHovered(
isPointerInLockZone(event.clientX - rect.left, event.clientY - rect.top, rect.height),
)
}
// 舞台任意位置的「激活」(轻触/单击):
// 普通播放:桌面端直接切换播放/暂停;移动端控制栏隐藏时首次轻触只唤出控制栏,
// 控制栏已显示时再次轻触才切换播放/暂停。
// VR 模式:单击只负责显示/收起操作栏,不切换播放。
// 两种情况都在锁住时完全无反应——只能点锁解锁(锁由上面的 pointerdown 唤出)。
const handleSurfaceActivate = () => {
if (locked) return
if (revealControlsOnlyRef.current) {
revealControlsOnlyRef.current = false
setControlsVisible(true)
return
}
revealControlsOnlyRef.current = false
if (vrActive) {
setControlsVisible((visible) => !visible)
return
}
togglePlay()
}
const toggleLock = () => {
const next = !locked
setLocked(next)
// 锁上时立刻收起操作栏;解锁时也保持收起,这样画面在任何一侧都不会突然
// 弹出一整条浮层。解锁那一下顺带显示「已解锁」提示。
setControlsVisible(false)
revealLock(!next)
}
/** 复位锁定状态:切模式/换片时调用,避免上一次的锁挡住新的内容。 */
const resetLock = useCallback(() => {
setLocked(false)
setLockShown(false)
setLockHint(false)
setLockHovered(false)
if (lockRevealTimerRef.current) {
clearTimeout(lockRevealTimerRef.current)
lockRevealTimerRef.current = null
}
}, [])
// 进入 VR 全景播放时先亮一次操作栏与 VR 工具条,让用户知道入口在哪;
// 退出 VR 时清掉 VR 浮层的悬停状态,否则控制栏会以为还有浮层被悬停而不隐藏。
// 两种情况都要解除锁定:切模式是个明确的操作意图,不该被上一次的锁挡住。
useEffect(() => {
resetLock()
if (vrActive) {
setControlsVisible(true)
return
}
setVrUiHovered(false)
}, [resetLock, vrActive])
// 换集/换片时同样复位:新内容应该从干净的、可操作的状态开始。
useEffect(() => {
resetLock()
}, [media?.id, resetLock])
// 首次操作说明只出现一次:读完了点「知道了」会立即落库;放着不管也会在
// VR_GUIDE_AUTO_DISMISS_MS 之后自动收起并同样记录为已看过,避免每次进 VR 都弹。
const vrGuideVisible = vrActive && vrReady && showVr360Guide
useEffect(() => {
if (!vrGuideVisible) return
const timer = setTimeout(() => onDismissVr360Guide?.(), VR_GUIDE_AUTO_DISMISS_MS)
return () => clearTimeout(timer)
}, [vrGuideVisible, onDismissVr360Guide])
const toggleFullscreen = () => {
const stage = stageRef.current
if (!stage) return
@@ -550,26 +729,49 @@ export function PlayerVideoStage({
: true
const assTrack = subtitleIndex >= 0 ? subs[subtitleIndex] : undefined
const wrapperStyle = videoRatio
// VR 模式下画面由 WebGL 画布输出,舞台窗口本身就是「镜头」,
// 不再按视频宽高比留黑边。
//
// 竖屏剧场模式(theater):舞台不再全屏居中,视频贴顶按容器宽度
// 16:9 自适应高度,下方留给标题/选集/简介内容区。stage 本体的
// 高度只包住视频区,控制栏与弹层都相对这块区域定位。
const wrapperStyle = vr360
? {
aspectRatio: `${videoRatio}`,
width: isWiderThanStage ? '100%' : 'auto',
height: isWiderThanStage ? 'auto' : '100%',
maxWidth: '100%',
maxHeight: '100%',
}
: {
width: '100%',
height: '100%',
}
: theater
? {
aspectRatio: '16 / 9',
width: '100%',
maxHeight: '100%',
}
: videoRatio
? {
aspectRatio: `${videoRatio}`,
width: isWiderThanStage ? '100%' : 'auto',
height: isWiderThanStage ? 'auto' : '100%',
maxWidth: '100%',
maxHeight: '100%',
}
: {
width: '100%',
height: '100%',
}
return (
<div
ref={stageRef}
data-player-stage
className="relative flex h-full w-full flex-1 items-center justify-center overflow-hidden bg-black"
className={
theater
? 'relative flex w-full shrink-0 items-start justify-center overflow-hidden bg-black'
: 'relative flex h-full w-full flex-1 items-center justify-center overflow-hidden bg-black'
}
onPointerDown={handleStagePointerDown}
onClick={handleStageClick}
onPointerMove={handleStagePointerMove}
onMouseLeave={() => setLockHovered(false)}
onClick={handleSurfaceActivate}
onDoubleClick={toggleFullscreen}
>
{media ? (
@@ -602,6 +804,20 @@ export function PlayerVideoStage({
)
})}
</video>
{vr360 ? (
<Vr360Stage
key={`${media.id}:vr360`}
videoRef={videoRef}
profile={vr360}
uiVisible={controlsVisible}
onSurfaceTap={handleSurfaceActivate}
onReady={() => setVrReadyMediaId(media.id)}
onError={(message) => onVr360Error?.(message)}
onProfileChange={onVr360ProfileChange}
onExitVr={onToggleVr360}
onUiHoldChange={setVrUiHovered}
/>
) : null}
<DanmakuStage
key={media.id}
media={media}
@@ -655,6 +871,7 @@ export function PlayerVideoStage({
) : null}
</div>
<PlayerControls
theater={theater}
videoRef={videoRef}
volume={playerVolume}
onVolumeChange={onPlayerVolumeChange}
@@ -662,8 +879,10 @@ export function PlayerVideoStage({
playbackRate={playerPlaybackRate}
onPlaybackRateChange={onPlayerPlaybackRateChange}
onPlaybackRateCommit={onPlayerPlaybackRateCommit}
uiVisible={controlsVisible}
uiVisible={controlsVisible && !locked}
onUiVisibleChange={setControlsVisible}
uiHold={vrUiHovered}
uiLocked={locked}
subs={subs}
subtitleIndex={subtitleIndex}
onSelectSubtitle={onSelectSubtitle}
@@ -675,7 +894,7 @@ export function PlayerVideoStage({
onSubtitleStyleChange={onSubtitleStyleChange}
danmakuOpen={danmakuOpen}
danmakuEnabled={danmakuEnabled}
onToggleDanmaku={onToggleDanmaku}
onOpenDanmaku={onOpenDanmaku}
hasPrevEpisode={hasPrevEpisode}
hasNextEpisode={hasNextEpisode}
onPrevEpisode={onPrevEpisode}
@@ -684,14 +903,21 @@ export function PlayerVideoStage({
nextEpisodeTitle={nextEpisodeTitle}
playlistOpen={playlistOpen}
hasPlaylist={hasPlaylist}
hasVersions={hasVersions}
onTogglePlaylist={onTogglePlaylist}
knownDuration={knownDuration}
streamOffset={streamOffset}
onSeekAbsolute={onSeekAbsolute}
qualities={qualities}
qualityLabel={qualityLabel}
selectedQuality={selectedQuality}
onSelectQuality={onSelectQuality}
showQuality={showQuality}
playbackModeLabel={playbackModeLabel}
onTogglePlaybackMode={onTogglePlaybackMode}
vr360={vr360}
vr360Detected={vr360Detected}
onToggleVr360={onToggleVr360}
/>
{danmakuPanel}
{playlistPanel}
@@ -701,17 +927,105 @@ export function PlayerVideoStage({
) : (
<p className="text-sand-500">加载中…</p>
)}
{vr360 && media && !vrReady ? (
<div className="pointer-events-none absolute inset-0 z-30 flex items-center justify-center bg-black/60">
<div className="flex items-center gap-2 rounded-xl border border-white/10 bg-[#0d0e12]/95 px-4 py-3 text-sm text-white shadow-[0_10px_38px_rgba(0,0,0,0.6)] backdrop-blur-xl">
<Loader2 className="animate-spin text-rose-400" size={18} />
正在启动 VR 全景渲染…
</div>
</div>
) : null}
{/* VR 首次操作说明:按用户只弹一次。刻意不铺全屏遮罩,用户可以一边看说明
一边拖动画面试操作。 */}
{vrGuideVisible ? (
<div className="pointer-events-none absolute inset-0 z-30 flex items-center justify-center px-4">
<div className="pointer-events-auto w-[min(92vw,400px)] rounded-2xl border border-white/10 bg-[#0d0e12]/95 px-5 py-4 text-white shadow-[0_10px_38px_rgba(0,0,0,0.6)] backdrop-blur-xl">
<p className="flex items-center gap-2 text-sm font-semibold">
<Rotate3d size={16} className="text-rose-400" />
VR 全景播放
</p>
<ul className="mt-3 space-y-2 text-xs leading-relaxed text-white/80">
<li className="flex items-start gap-2">
<Hand size={14} className="mt-0.5 shrink-0 text-white/45" />
按住拖动画面:转动视角
</li>
<li className="flex items-start gap-2">
<ZoomIn size={14} className="mt-0.5 shrink-0 text-white/45" />
滚轮 / 双指捏合:缩放视野
</li>
<li className="flex items-start gap-2">
<MousePointerClick size={14} className="mt-0.5 shrink-0 text-white/45" />
单击画面:显示或收起操作栏(进度条、清晰度、倍速、设置)
</li>
<li className="flex items-start gap-2">
<Lock size={14} className="mt-0.5 shrink-0 text-white/45" />
锁默认隐身:电脑把鼠标移到左侧中间、手机点一下画面就会浮现
</li>
<li className="flex items-start gap-2">
<Smartphone size={14} className="mt-0.5 shrink-0 text-white/45" />
手机上点顶部「陀螺仪」:转动设备就能转动视角
</li>
</ul>
<button
type="button"
onClick={onDismissVr360Guide}
className="mt-4 w-full rounded-xl bg-rose-500 px-4 py-2 text-xs font-medium text-white transition hover:bg-rose-600"
>
知道了,不再提示
</button>
</div>
</div>
) : null}
{/* 锁定按钮:贴在画面左侧正中,VR 和普通播放都有,但默认隐身。
桌面端把鼠标移到左侧中间就会浮现,移开即收;移动端点一下画面唤出,并在
LOCK_REVEAL_MS 后自动隐身。
未锁时点一下就把操作栏、进度框和 VR 工具条全部藏起来,同时屏蔽画面轻触
(不会误触发播放/暂停);锁住后按钮变淡,提醒「这里是锁」。
注意:隐身时必须 pointer-events-none——否则这块隐形按钮会吃掉画面单击,
手机上想点画面唤出锁反而会误触上锁。 */}
<button
type="button"
onClick={(event) => {
event.stopPropagation()
toggleLock()
}}
// 舞台在 pointerdown 上判断「是不是移动端轻触唤出控制栏」,锁按钮上的
// 触摸不应该参与那套判断,否则点锁会被当成一次画面轻触。
onPointerDown={(event) => event.stopPropagation()}
onDoubleClick={(event) => event.stopPropagation()}
aria-hidden={!lockVisible}
tabIndex={lockVisible ? 0 : -1}
aria-label={locked ? '解锁画面,恢复操作栏' : '锁定画面,隐藏操作栏和进度框'}
title={locked ? '点一下解锁,恢复操作栏与进度框' : '锁上后画面轻触无效,只留这个锁'}
className={`absolute left-2.5 top-1/2 z-30 flex h-10 w-10 -translate-y-1/2 items-center justify-center rounded-full border shadow-[0_6px_20px_rgba(0,0,0,0.45)] backdrop-blur transition-opacity duration-200 sm:left-4 ${
lockVisible ? 'pointer-events-auto opacity-100' : 'pointer-events-none opacity-0'
} ${
locked
? // 锁住时按钮退到很淡的状态:既提示「这里是锁」,又不打扰观看。
'border-white/5 bg-black/30 text-white/40 hover:bg-black/60 hover:text-white'
: 'border-white/10 bg-black/50 text-white/85 hover:bg-black/75 hover:text-white'
}`}
>
{locked ? <Lock size={18} /> : <LockOpen size={18} />}
</button>
{/* 解锁提示:操作栏此时已经藏起来了,用户点锁之后需要知道发生了什么。 */}
{lockHint ? (
<div className="pointer-events-none absolute left-16 top-1/2 z-30 -translate-y-1/2 rounded-lg border border-white/10 bg-[#0d0e12]/95 px-3 py-1.5 text-xs text-white/85 shadow-[0_10px_38px_rgba(0,0,0,0.6)] backdrop-blur-xl sm:left-20">
已解锁,点画面可显示操作栏
</div>
) : null}
{playerError ? (
<div className="absolute bottom-20 left-1/2 w-[min(92vw,720px)] -translate-x-1/2 rounded-2xl border border-white/15 bg-black/75 px-5 py-4 text-sm text-white shadow-2xl backdrop-blur">
{playerError}
<div className="absolute bottom-20 left-1/2 flex w-[min(92vw,720px)] -translate-x-1/2 items-start gap-2.5 rounded-xl border border-rose-500/25 bg-[#0d0e12]/95 px-4 py-3 text-xs leading-relaxed text-white/85 shadow-[0_10px_38px_rgba(0,0,0,0.6)] backdrop-blur-xl">
<CircleAlert size={15} className="mt-0.5 shrink-0 text-rose-400" />
<span className="min-w-0 flex-1">{playerError}</span>
</div>
) : null}
{waiting ? (
<div className="absolute inset-0 z-40 flex items-center justify-center bg-black/60 px-4 backdrop-blur-sm">
<div className="max-w-md rounded-xl border border-white/15 bg-black/85 px-6 py-5 text-center text-white shadow-2xl">
<Loader2 className="mx-auto mb-3 animate-spin text-rose-400" size={28} />
<div className="max-w-md rounded-2xl border border-white/10 bg-[#0d0e12]/95 px-6 py-5 text-center text-white shadow-[0_10px_38px_rgba(0,0,0,0.6)]">
<Loader2 className="mx-auto mb-3 animate-spin text-rose-400" size={26} />
<p className="text-sm font-medium">{waitingMessage || '115 正在转码…'}</p>
<p className="mt-1 text-xs text-white/60">转码完成后会自动播放</p>
<p className="mt-1 text-xs text-white/55">转码完成后会自动播放</p>
</div>
</div>
) : null}
+1 -1
View File
@@ -154,7 +154,7 @@ export function ProfileManagementPage() {
<div className="glass-panel py-12 text-center">
<div className="mb-2 text-4xl">👤</div>
<p className="font-medium text-ink-600">暂无 Profile</p>
<p className="text-sm text-ink-50">点击右上角"创建 Profile"开始</p>
<p className="text-sm text-ink-50">点击右上角「创建 Profile」开始</p>
</div>
)}
+92
View File
@@ -0,0 +1,92 @@
import {
DEFAULT_LIBRARY_LIST_SORT_FIELD,
DEFAULT_LIBRARY_LIST_SORT_ORDER,
readLibraryListSort,
sortLibrariesByField,
sortLibraryPreviewsByField,
} from './libraryListSort.ts'
import type { Library } from '../types/index.ts'
function check(name: string, condition: boolean) {
if (!condition) throw new Error(`libraryListSort: ${name}`)
}
function lib(id: string, name: string, sortOrder = 0): Library {
return { id, name, sort_order: sortOrder } as Library
}
const ordered = (libs: Library[]) => libs.map((item) => item.id).join(',')
// 首页默认就是「库名倒序」,所以没写过偏好时要拿到 name/desc。
const fallback = readLibraryListSort()
check(
'default preference is name descending',
fallback.field === 'name' && fallback.order === 'desc',
)
check(
'default constants stay in sync with the fallback',
DEFAULT_LIBRARY_LIST_SORT_FIELD === 'name' && DEFAULT_LIBRARY_LIST_SORT_ORDER === 'desc',
)
const alpha = [lib('a', '动画'), lib('b', '电影'), lib('c', '纪录片')]
// zh-CN 拼音升序是 电影(b) → 动画(a) → 纪录片(c)。
check(
'name descending is the default order',
ordered(sortLibrariesByField(alpha, [], 'name', 'desc')) === 'c,a,b',
)
check(
'name ascending reverses it',
ordered(sortLibrariesByField(alpha, [], 'name', 'asc')) === 'b,a,c',
)
const manual = [lib('a', '动画', 2), lib('b', '电影', 0), lib('c', '纪录片', 1)]
check(
'manual order ascending follows sort_order',
ordered(sortLibrariesByField(manual, [], 'sort_order', 'asc')) === 'b,c,a',
)
check(
'manual order descending flips sort_order',
ordered(sortLibrariesByField(manual, [], 'sort_order', 'desc')) === 'a,c,b',
)
// 置顶只决定分组:置顶库整体在前,组内仍然按当前字段/方向排。
check(
'pinned libraries always come first',
ordered(sortLibrariesByField(alpha, ['c'], 'name', 'desc')) === 'c,a,b',
)
check(
'pinned group is sorted by the active field too',
ordered(sortLibrariesByField(alpha, ['a', 'c'], 'name', 'desc')) === 'c,a,b',
)
check(
'pinned ids that no longer exist are ignored',
ordered(sortLibrariesByField(alpha, ['missing'], 'name', 'desc')) === 'c,a,b',
)
// 同名时按 sort_order 兜底,再按 id 兜底,保证顺序稳定。
const sameName = [lib('b', '动画', 1), lib('a', '动画', 1), lib('c', '动画', 0)]
check(
'equal names fall back to sort_order then id',
ordered(sortLibrariesByField(sameName, [], 'name', 'desc')) === 'c,a,b',
)
check('single library is returned as-is', sortLibrariesByField([lib('a', '动画')], [], 'name', 'desc').length === 1)
const previews = [
{ library: lib('a', '动画'), total: 1 },
{ library: lib('b', '电影'), total: 2 },
]
check(
'previews follow the library order',
sortLibraryPreviewsByField(previews, [], 'name', 'desc').map((item) => item.library.id).join(',') === 'a,b',
)
check(
'previews keep their payload after sorting',
sortLibraryPreviewsByField(previews, [], 'name', 'desc')[0].total === 1,
)
check(
'previews respect pinning',
sortLibraryPreviewsByField(previews, ['b'], 'name', 'desc').map((item) => item.library.id).join(',') === 'b,a',
)
console.log('libraryListSort.test.ts ok')
+122
View File
@@ -0,0 +1,122 @@
import type { Library } from '../types'
export type LibraryListSortField = 'name' | 'sort_order'
export type LibraryListSortOrder = 'asc' | 'desc'
export type LibraryListSortOption = {
id: LibraryListSortField
label: string
defaultOrder: LibraryListSortOrder
}
export const LIBRARY_LIST_SORT_OPTIONS: LibraryListSortOption[] = [
{ id: 'name', label: '库名', defaultOrder: 'desc' },
{ id: 'sort_order', label: '手动顺序', defaultOrder: 'asc' },
]
export const DEFAULT_LIBRARY_LIST_SORT_FIELD: LibraryListSortField = 'name'
export const DEFAULT_LIBRARY_LIST_SORT_ORDER: LibraryListSortOrder = 'desc'
const FIELD_KEY = 'mebox_libraries_sort_field'
const ORDER_KEY = 'mebox_libraries_sort_order'
export function readLibraryListSort(): { field: LibraryListSortField; order: LibraryListSortOrder } {
if (typeof window === 'undefined') {
return { field: DEFAULT_LIBRARY_LIST_SORT_FIELD, order: DEFAULT_LIBRARY_LIST_SORT_ORDER }
}
const rawField = window.localStorage.getItem(FIELD_KEY)
const rawOrder = window.localStorage.getItem(ORDER_KEY)
const field: LibraryListSortField =
rawField === 'name' || rawField === 'sort_order' ? rawField : DEFAULT_LIBRARY_LIST_SORT_FIELD
const order: LibraryListSortOrder =
rawOrder === 'asc' || rawOrder === 'desc'
? rawOrder
: field === 'name'
? DEFAULT_LIBRARY_LIST_SORT_ORDER
: 'asc'
return { field, order }
}
export function writeLibraryListSort(field: LibraryListSortField, order: LibraryListSortOrder): void {
if (typeof window === 'undefined') return
window.localStorage.setItem(FIELD_KEY, field)
window.localStorage.setItem(ORDER_KEY, order)
}
function compareNames(a: string, b: string, order: LibraryListSortOrder): number {
const cmp = a.localeCompare(b, 'zh-CN', { numeric: true, sensitivity: 'base' })
return order === 'asc' ? cmp : -cmp
}
function compareSortOrder(a: number, b: number, order: LibraryListSortOrder): number {
const cmp = a - b
return order === 'asc' ? cmp : -cmp
}
function librarySortKey(library: Library): { name: string; sortOrder: number } {
return {
name: (library.name || '').trim(),
sortOrder: library.sort_order ?? 0,
}
}
function compareLibraries(a: Library, b: Library, field: LibraryListSortField, order: LibraryListSortOrder): number {
const ka = librarySortKey(a)
const kb = librarySortKey(b)
if (field === 'name') {
const byName = compareNames(ka.name, kb.name, order)
if (byName !== 0) return byName
return compareSortOrder(ka.sortOrder, kb.sortOrder, 'asc') || a.id.localeCompare(b.id)
}
const byOrder = compareSortOrder(ka.sortOrder, kb.sortOrder, order)
if (byOrder !== 0) return byOrder
return compareNames(ka.name, kb.name, 'asc') || a.id.localeCompare(b.id)
}
/**
* 置顶组始终在前;组内按 field/order 排序。
* pinnedIds 的相对顺序只决定「是否置顶」,组内不再保留置顶拖拽序。
*
* 首页与 /libraries 共用这份排序,保证两处的媒体库顺序一致。
*/
export function sortLibrariesByField(
libraries: Library[],
pinnedIds: string[],
field: LibraryListSortField,
order: LibraryListSortOrder,
): Library[] {
if (libraries.length < 2) return libraries
const pinnedRank = new Map(pinnedIds.map((id, index) => [id, index]))
const pinned: Library[] = []
const rest: Library[] = []
for (const library of libraries) {
if (pinnedRank.has(library.id)) pinned.push(library)
else rest.push(library)
}
const byField = (a: Library, b: Library) => compareLibraries(a, b, field, order)
pinned.sort(byField)
rest.sort(byField)
return [...pinned, ...rest]
}
/** 预览列表按库排序:先排库,再按排好的库顺序取回对应预览。 */
export function sortLibraryPreviewsByField<T extends { library: Library }>(
items: T[],
pinnedIds: string[],
field: LibraryListSortField,
order: LibraryListSortOrder,
): T[] {
if (items.length < 2) return items
const ordered = sortLibrariesByField(
items.map((item) => item.library),
pinnedIds,
field,
order,
)
const byId = new Map(items.map((item) => [item.library.id, item]))
return ordered
.map((library) => byId.get(library.id))
.filter((item): item is T => item !== undefined)
}
+30 -2
View File
@@ -11,6 +11,7 @@ import {
filterLibrariesForTagging,
normalizeLibraryTags,
normalizeTagName,
reorderLibraryTags,
resolveSelectedTagId,
tagNameError,
} from './libraryTags.ts'
@@ -49,10 +50,10 @@ check('tag tab keeps creation order', tabs[1].name === '动画' && tabs[2].name
check('tag count ignores unavailable libraries', tabs[1].count === 1)
check(
'filtering keeps tag order and drops unknown ids',
'filtering drops unknown ids and keeps input order',
filterLibrariesByTag(libs, [{ name: '动画', library_ids: ['lib-c', 'missing', 'lib-a'] }], '动画')
.map((lib) => lib.id)
.join(',') === 'lib-c,lib-a',
.join(',') === 'lib-a,lib-c',
)
check('全部 returns every library in original order', filterLibrariesByTag(libs, [], ALL_TAG_ID).length === 3)
check('unknown tag yields no libraries', filterLibrariesByTag(libs, [], 'nope').length === 0)
@@ -135,4 +136,31 @@ check(
tagNameError('动画', [{ name: '动画', library_ids: [] }], '动画') === '',
)
const reorderable = [
{ name: '动画', library_ids: [] },
{ name: '电影', library_ids: [] },
{ name: '音乐', library_ids: [] },
]
check(
'reorder moves a tag to the requested slot',
reorderLibraryTags(reorderable, ['电影', '动画', '音乐']).map((tag) => tag.name).join(',') === '电影,动画,音乐',
)
check(
'reorder can move a tag to the front',
reorderLibraryTags(reorderable, ['音乐', '动画', '电影']).map((tag) => tag.name).join(',') === '音乐,动画,电影',
)
check(
'names missing from the order keep relative order at the end',
reorderLibraryTags(reorderable, ['电影']).map((tag) => tag.name).join(',') === '电影,动画,音乐',
)
check(
'empty order leaves tags untouched',
reorderLibraryTags(reorderable, []).map((tag) => tag.name).join(',') === '动画,电影,音乐',
)
check('reorder ignores extra unknown names', reorderLibraryTags(reorderable, ['不存在', '音乐']).map((tag) => tag.name).join(',') === '音乐,动画,电影')
check(
'reordering with fewer than two tags is a no-op',
reorderLibraryTags([{ name: '动画', library_ids: [] }], []).map((tag) => tag.name).join(',') === '动画',
)
console.log('libraryTags.test.ts ok')
+22 -11
View File
@@ -164,8 +164,9 @@ export function isLibraryInTag(tags: LibraryTag[], tagId: string, libraryId: str
}
/**
* 按标签过滤媒体库:`tagId` 为「全部」时原样返回(保持原有置顶/手动排序),
* 否则只保留该标签下的库,并保持标签里记录的顺序。
* 按标签过滤媒体库:`tagId` 为「全部」时原样返回。
* 只做成员筛选、保持输入顺序,展示顺序(置顶、排序下拉等)由调用方决定;
* 标签里记录的 library_ids 顺序只表示归属,不作为展示排序。
*/
export function filterLibrariesByTag<T extends { id: string }>(
libraries: T[],
@@ -173,15 +174,9 @@ export function filterLibrariesByTag<T extends { id: string }>(
tagId: string,
): T[] {
if (!tagId || tagId === ALL_TAG_ID) return libraries
const ids = tagLibraryIds(tags, tagId)
if (ids.length === 0) return []
const byId = new Map(libraries.map((lib) => [lib.id, lib]))
const out: T[] = []
for (const id of ids) {
const lib = byId.get(id)
if (lib) out.push(lib)
}
return out
const ids = new Set(tagLibraryIds(tags, tagId))
if (ids.size === 0) return []
return libraries.filter((lib) => ids.has(lib.id))
}
/** 生成标签栏模型:首项固定为「全部」,其后按标签顺序追加。 */
@@ -202,6 +197,22 @@ export function buildLibraryTagTabs(libraries: Library[], tags: LibraryTag[]): L
return tabs
}
/**
* 按给定标签名顺序重排标签栏:`orderedNames` 是期望的标签名顺序(通常来自拖拽后的顺序)。
* 未出现在顺序里的标签(例如新建、旧数据并发写入)保持原相对顺序,追加到末尾,绝不丢失。
*/
export function reorderLibraryTags(tags: LibraryTag[], orderedNames: string[]): LibraryTag[] {
if (tags.length < 2) return tags
const rank = new Map(orderedNames.map((name, index) => [name, index]))
const ranked: LibraryTag[] = []
const rest: LibraryTag[] = []
for (const tag of tags) {
;(rank.has(tag.name) ? ranked : rest).push(tag)
}
ranked.sort((a, b) => (rank.get(a.name) ?? 0) - (rank.get(b.name) ?? 0))
return [...ranked, ...rest]
}
/** 选中的标签是否仍存在;被删除或被过滤掉时回落到「全部」。 */
export function resolveSelectedTagId(tags: LibraryTag[], selectedId: string): string {
if (!selectedId || selectedId === ALL_TAG_ID) return ALL_TAG_ID
+67
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@@ -0,0 +1,67 @@
import {
isStrmMedia,
mediaVersionFileName,
mediaVersionLabel,
mediaVersionMatches,
mediaVersionSourceLabel,
} from './mediaVersion.ts'
import type { Media } from '../types/index.ts'
function check(name: string, condition: boolean) {
if (!condition) throw new Error(`mediaVersion: ${name}`)
}
function media(partial: Partial<Media>): Media {
return {
id: 'm1',
title: 'SIVR-270',
path: '',
height: 0,
width: 0,
size_bytes: 0,
...partial,
} as Media
}
const partLabel = mediaVersionLabel(media({
path: '/media/云下载/sivr-270/sivr-270-1.strm',
size_bytes: 157,
strm_url: '/api/strm/play/cloud115/video.mp4?pickcode=a',
}))
check('indistinct strm falls back to filename', partLabel.includes('sivr-270-1'))
check('indistinct strm is not generic MP4 only', partLabel.toUpperCase() !== 'MP4')
const richLabel = mediaVersionLabel(media({
path: '/strm/竞女01.mkv.strm',
height: 1080,
size_bytes: 1024 * 1024 * 1200,
strm_url: '/api/strm/play/cloud115/video.mkv?pickcode=a',
}))
check('rich metadata keeps resolution label', richLabel.includes('1080p'))
check('rich metadata keeps container', richLabel.toUpperCase().includes('MKV'))
const dottedPart = mediaVersionLabel(media({
path: '/media/云下载/ipvr00192pl/fbzip.com@ipvr00192.part2.strm',
size_bytes: 157,
strm_url: '/api/strm/play/cloud115/video.mp4?pickcode=b',
}))
check('part2 filename fallback keeps part token', dottedPart.includes('part2'))
// 折叠后的选集行 id 是最优版本;播放中的可能是组内另一个版本。
const local4k = media({ id: 'v-4k', path: '/media/Inception.2010.2160p.mkv', height: 2160 })
const local1080 = media({ id: 'v-1080', path: '/media/Inception.2010.1080p.mkv', height: 1080 })
const cloudRow = media({ id: 'v-cloud', path: '/strm/Inception.2010.mkv.strm', strm_url: '/api/strm/play/cloud115/video.mkv?pickcode=a' })
const groupedRow = media({ id: 'v-4k', versions: [local4k, local1080, cloudRow] })
check('matches own id', mediaVersionMatches(groupedRow, 'v-4k'))
check('matches nested version id', mediaVersionMatches(groupedRow, 'v-1080'))
check('rejects unrelated id', !mediaVersionMatches(groupedRow, 'v-other'))
check('rejects empty id', !mediaVersionMatches(groupedRow, ''))
check('strm is cloud source', mediaVersionSourceLabel(cloudRow) === '云端直链')
check('mkv is local source', mediaVersionSourceLabel(local1080) === '本地文件')
check('strm filename drops outer extension', mediaVersionFileName(cloudRow) === 'Inception.2010.mkv')
check('missing path has no filename', mediaVersionFileName(media({ path: '' })) === '')
check('isStrmMedia detects strm url', isStrmMedia(cloudRow))
console.log('mediaVersion.test.ts: ok')
+38 -2
View File
@@ -107,6 +107,15 @@ function cleanFallbackFilename(raw: string): string {
return name
}
function isIndistinctVersionLabel(parts: string[]): boolean {
if (parts.length === 0) return true
return parts.every((part) => {
const upper = part.toUpperCase()
if (upper === '云端直链' || upper === 'STRM') return true
return VIDEO_EXTENSIONS.has(part.toLowerCase())
})
}
/** 版本切换展示名:分辨率 · 容器 · 编码 · 体积 / 规格 / 来源标签。 */
export function mediaVersionLabel(media: Media): string {
const isStrm = isStrmMedia(media)
@@ -153,11 +162,11 @@ export function mediaVersionLabel(media: Media): string {
parts.push('云端直链')
}
if (parts.length > 0) {
// 只有容器 /「云端直链」时无法区分多分片,回退文件名(sivr-270-1 / …part1)
if (parts.length > 0 && !isIndistinctVersionLabel(parts)) {
return parts.join(' · ')
}
// 兜底:使用清理后的文件名
const cleaned = cleanFallbackFilename(media.path || '')
return cleaned || media.title || media.id
}
@@ -167,3 +176,30 @@ export function mediaVersionsOf(media: Media | null | undefined): Media[] {
if (media.versions && media.versions.length > 1) return media.versions
return [media]
}
/**
* media 自身或它的任一版本是否命中 id。
*
* 选集列表按「版本组」折叠后,行的 id 是该组首个(最优)版本;用户切到
* 组内其它版本时播放中的 id 与行 id 不再相等,必须连带比对 versions,
* 否则当前集高亮、上一集/下一集都会失效。
*/
export function mediaVersionMatches(media: Media | null | undefined, id: string): boolean {
if (!media || !id) return false
if (media.id === id) return true
return Boolean(media.versions?.some((version) => version.id === id))
}
/** 版本来源:云端(STRM / 网盘直链)或本地文件。 */
export function mediaVersionSourceLabel(media: Media): string {
return isStrmMedia(media) ? '云端直链' : '本地文件'
}
/** 版本文件名(去掉目录,并剥掉 .strm 外层扩展名),用作版本选项的次要说明。 */
export function mediaVersionFileName(media: Media): string {
const path = (media.path || '').replace(/\\/g, '/').trim()
if (!path) return ''
const base = path.split('/').filter(Boolean).pop() || ''
if (!base) return ''
return base.replace(/\.strm$/i, '')
}
-28
View File
@@ -67,31 +67,3 @@ export function togglePinnedLibraryId(current: string[], id: string): string[] {
export function isLibraryPinned(id: string, pinnedIds: string[]): boolean {
return pinnedIds.includes(id)
}
export function sortByPinnedIds<T extends { id: string }>(items: T[], pinnedIds: string[]): T[] {
if (pinnedIds.length === 0) return items
const rank = new Map(pinnedIds.map((pinnedId, index) => [pinnedId, index]))
return [...items].sort((a, b) => {
const aRank = rank.get(a.id)
const bRank = rank.get(b.id)
const aPinned = aRank !== undefined
const bPinned = bRank !== undefined
if (aPinned !== bPinned) return aPinned ? -1 : 1
if (aPinned && bPinned) return aRank - bRank
return 0
})
}
export function sortLibraryPreviews<T extends { library: { id: string } }>(items: T[], pinnedIds: string[]): T[] {
if (pinnedIds.length === 0) return items
const rank = new Map(pinnedIds.map((id, index) => [id, index]))
return [...items].sort((a, b) => {
const aRank = rank.get(a.library.id)
const bRank = rank.get(b.library.id)
const aPinned = aRank !== undefined
const bPinned = bRank !== undefined
if (aPinned !== bPinned) return aPinned ? -1 : 1
if (aPinned && bPinned) return aRank - bRank
return 0
})
}
+40
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@@ -0,0 +1,40 @@
import {
LOCK_ZONE_HEIGHT,
LOCK_ZONE_WIDTH,
isPointerInLockZone,
} from './playerLockZone.ts'
function check(name: string, condition: boolean) {
if (!condition) throw new Error(`playerLockZone: ${name}`)
}
const H = 800
const MID = H / 2
// 命中:紧贴左边缘、垂直正中。
check('left edge at vertical center hits', isPointerInLockZone(0, MID, H))
check('inside the zone near the left hits', isPointerInLockZone(LOCK_ZONE_WIDTH - 1, MID, H))
check('top of the zone still hits', isPointerInLockZone(10, MID - LOCK_ZONE_HEIGHT / 2, H))
check('bottom of the zone still hits', isPointerInLockZone(10, MID + LOCK_ZONE_HEIGHT / 2, H))
// 未命中:右侧超出宽度、上下超出高度、中心之外。
check('beyond the width misses', !isPointerInLockZone(LOCK_ZONE_WIDTH + 1, MID, H))
check('just past the width edge misses', !isPointerInLockZone(LOCK_ZONE_WIDTH + 0.5, MID, H))
check('above the zone misses', !isPointerInLockZone(10, MID - LOCK_ZONE_HEIGHT / 2 - 1, H))
check('below the zone misses', !isPointerInLockZone(10, MID + LOCK_ZONE_HEIGHT / 2 + 1, H))
check('negative x misses', !isPointerInLockZone(-1, MID, H))
check('top-left corner misses', !isPointerInLockZone(0, 0, H))
check('right edge at center misses', !isPointerInLockZone(1200, MID, H))
// 不同画面高度下感应区跟着中心移动。
check('tracks center on a short stage', isPointerInLockZone(10, 300, 600))
check('short stage: off-center misses', !isPointerInLockZone(10, MID, 600))
// 脏数据一律不命中,避免锁在奇怪的位置冒出来。
check('NaN x misses', !isPointerInLockZone(Number.NaN, MID, H))
check('NaN y misses', !isPointerInLockZone(10, Number.NaN, H))
check('zero stage height misses', !isPointerInLockZone(10, 0, 0))
check('negative stage height misses', !isPointerInLockZone(10, 0, -100))
check('NaN stage height misses', !isPointerInLockZone(10, 0, Number.NaN))
console.log('playerLockZone.test.ts ok')
+27
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@@ -0,0 +1,27 @@
// 播放器「锁」按钮的几何判定。
//
// 锁按钮默认隐身:桌面端靠鼠标移到画面左侧中间把它唤出来,移动端靠点击画面。
// 这里用坐标判断鼠标是否落在感应区里,而不是在画面上摆一个透明的热区元素——
// 隐形热区会吃掉全景拖动的手势,也会挡住画面本身的单击。
/** 感应区宽度(像素),自画面左边缘向右展开。 */
export const LOCK_ZONE_WIDTH = 72
/** 感应区高度(像素),以画面垂直中心为基准上下各展开一半。 */
export const LOCK_ZONE_HEIGHT = 88
/**
* 判断鼠标位置(相对画面左上角)是否落在锁按钮的感应区内。
*
* 参数异常(NaN、画面高度为 0 等)一律返回 false:宁可锁不出现,也不要因为
* 拿到脏数据让它在莫名其妙的位置冒出来。
*/
export function isPointerInLockZone(
offsetX: number,
offsetY: number,
stageHeight: number,
): boolean {
if (!Number.isFinite(offsetX) || !Number.isFinite(offsetY)) return false
if (!Number.isFinite(stageHeight) || stageHeight <= 0) return false
if (offsetX < 0 || offsetX > LOCK_ZONE_WIDTH) return false
return Math.abs(offsetY - stageHeight / 2) <= LOCK_ZONE_HEIGHT / 2
}
+179
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@@ -0,0 +1,179 @@
import {
detectVr360Profile,
normalizeVr360Profile,
sameVr360Profile,
vr360FrameUv,
type Vr360Profile,
} from './vr360.ts'
import {
applyDirection,
applyViewOffset,
cameraForward,
cameraFromDeviceOrientation,
cameraFromYawPitch,
forwardPitch,
forwardYaw,
multiply3,
perspectiveMatrix,
rotationY,
rotationZ,
transpose3,
viewMatrixFromCamera,
} from './vr360Math.ts'
function check(name: string, condition: boolean) {
if (!condition) throw new Error(`vr360: ${name}`)
}
function close(a: number, b: number, tolerance = 1e-6): boolean {
return Math.abs(a - b) <= tolerance
}
function closeAll(a: number[], b: number[], tolerance = 1e-6): boolean {
return a.length === b.length && a.every((value, index) => close(value, b[index], tolerance))
}
function profileOf(profile: Vr360Profile): string {
return `${profile.projection}/${profile.stereo}`
}
// ---------- 命名/画幅识别 ----------
const plain = detectVr360Profile({ title: '普通电影', path: '/media/电影/movie.mkv', width: 1920, height: 1080 })
check('普通素材不自动进入 VR', !plain.confident)
check('普通素材默认 360 单眼', profileOf(plain.profile) === 'equirect360/mono')
const pano360 = detectVr360Profile({
title: '全景演示',
path: '/media/360/equirect_demo.mp4',
width: 3840,
height: 1920,
})
check('360 关键词可识别', pano360.confident && pano360.profile.projection === 'equirect360')
check('2:1 的 360 保持单眼', pano360.profile.stereo === 'mono')
const vr360Sbs = detectVr360Profile({ path: '/media/vr/vr360-sbs-8k.mp4', width: 7680, height: 1920 })
check('4:1 画幅识别为左右并排', vr360Sbs.profile.stereo === 'sbs')
const ou360 = detectVr360Profile({ path: '/media/vr/pano360-ou.mp4', width: 3840, height: 3840 })
check('1:1 的 360 识别为上下并排', ou360.profile.stereo === 'ou')
const fisheye = detectVr360Profile({ path: '/media/vr/abc-fisheye-180.mp4', width: 1920, height: 1920 })
check('鱼眼关键词优先于其它信号', fisheye.profile.projection === 'fisheye180')
const vr180Sbs = detectVr360Profile({
path: '/media/云下载/sivr-270/sivr-270-1.mp4',
width: 3840,
height: 1920,
})
check('编号里的 vr 可识别为 VR180', vr180Sbs.confident && vr180Sbs.profile.projection === 'equirect180')
check('VR180 的 2:1 画幅为左右并排', vr180Sbs.profile.stereo === 'sbs')
const vr180Mono = detectVr360Profile({ path: '/media/vr/vr180-mono.mp4', width: 1920, height: 1920 })
check('VR180 的 1:1 画幅为单眼', vr180Mono.profile.stereo === 'mono')
const vr180Ou = detectVr360Profile({ path: '/media/vr/vr180-tb.mp4', width: 1920, height: 3840 })
check('VR180 的 1:2 画幅为上下并排', vr180Ou.profile.stereo === 'ou')
const topBottom = detectVr360Profile({ path: '/media/vr/vr360-top-bottom.mp4' })
check('top-bottom 关键词为上下并排', topBottom.profile.stereo === 'ou')
// 回归:真实媒体库里出现过的误判(单词里含 vr、分辨率写法含 360)。
const valvrave = detectVr360Profile({
title: '革命机Valvrave',
path: '/media/anime/2013/[革命机] Valvrave the Liberator (2013)/01.mkv',
})
check('单词里的 vr 不误判(Valvrave)', !valvrave.confident)
check('误判时仍给出可用的默认配置', profileOf(valvrave.profile) === 'equirect360/mono')
const resolution360p = detectVr360Profile({ path: '/media/movie/movie-360p.mp4', width: 640, height: 360 })
check('360p 分辨率写法不误判', !resolution360p.confident)
const titleWithVrWord = detectVr360Profile({ title: '某动画 VR 特别篇', path: '/media/anime/01.mkv' })
check('标题里的独立 VR 词元可识别', titleWithVrWord.confident)
const ipvr = detectVr360Profile({ path: '/media/云下载/ipvr00192pl/ipvr00192.part2.mp4' })
check('编号形态 ipvr00192 可识别', ipvr.confident && ipvr.profile.projection === 'equirect180')
// ---------- 立体裁切与偏好归一化 ----------
check('单眼不裁切', closeAll(vr360FrameUv('mono').scale, [1, 1]))
check('左右并排取左半张', closeAll(vr360FrameUv('sbs').scale, [0.5, 1]))
check('上下并排取上半张', closeAll(vr360FrameUv('ou').scale, [1, 0.5]))
check('并排画面不做偏移', closeAll(vr360FrameUv('sbs').offset, [0, 0]))
check('未知投影回退到 360 全景', normalizeVr360Profile({ projection: 'nope', stereo: 'nope' }).projection === 'equirect360')
check('未知布局回退到单眼', normalizeVr360Profile({}).stereo === 'mono')
check(
'相同配置判定相等',
sameVr360Profile({ projection: 'equirect180', stereo: 'sbs' }, { projection: 'equirect180', stereo: 'sbs' }),
)
check(
'不同配置判定不等',
!sameVr360Profile({ projection: 'equirect180', stereo: 'sbs' }, { projection: 'equirect180', stereo: 'ou' }),
)
// ---------- 相机姿态与设备陀螺仪 ----------
const identityForward = cameraForward(new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]))
check('单位姿态朝向地面(设备平放)', closeAll([...identityForward], [0, 0, -1]))
const level = cameraFromYawPitch(0, 0)
check('默认视角水平看向正前方', closeAll([...cameraForward(level)], [0, 1, 0]))
const east = cameraFromYawPitch(Math.PI / 2, 0)
check('方位角 90° 转向正东', closeAll([...cameraForward(east)], [1, 0, 0], 1e-6))
const up = cameraFromYawPitch(0, Math.PI / 2)
check('俯仰角 90° 抬头看天', closeAll([...cameraForward(up)], [0, 0, 1], 1e-6))
const northEast = cameraFromYawPitch(Math.PI / 4, 0)
check('方位角 45° 落在东北方向', close(forwardYaw(cameraForward(northEast)), Math.PI / 4))
const tilted = cameraFromYawPitch(0.3, -0.4)
check('朝向角可反解出方位角', close(forwardYaw(cameraForward(tilted)), 0.3, 1e-6))
check('朝向角可反解出俯仰角', close(forwardPitch(cameraForward(tilted)), -0.4, 1e-6))
check(
'旋转矩阵转置等于反向旋转',
closeAll([...transpose3(rotationY(0.7))], [...rotationY(-0.7)], 1e-6),
)
check(
'正反旋转相乘为单位矩阵',
closeAll(
[...multiply3(rotationZ(1.1), rotationZ(-1.1))],
[1, 0, 0, 0, 1, 0, 0, 0, 1],
1e-6,
),
)
// 视图矩阵 = 相机姿态的逆(纯旋转)
const view = viewMatrixFromCamera(east)
check('视图矩阵为相机矩阵的转置', closeAll([...view], [...transpose3(east)], 1e-6))
// 设备姿态约定(与 W3C 规范一致):相机看向设备背面,
// 因此设备平放时(alpha 任意、beta = 0)视线朝下。
const flat = cameraFromDeviceOrientation(Math.PI / 3, 0, 0, 0)
check('设备平放时看向地面', closeAll([...cameraForward(flat)], [0, 0, -1], 1e-6))
// 竖持手机(beta = 90°)时视线水平
const portrait = cameraFromDeviceOrientation(0, Math.PI / 2, 0, 0)
check('竖持手机时视线水平', close(cameraForward(portrait)[2], 0, 1e-6))
check('竖持手机时视线朝北', close(forwardYaw(cameraForward(portrait)), 0, 1e-6))
// 横屏(屏幕旋转 90°)时相机「上方向」跟随屏幕
const landscape = cameraFromDeviceOrientation(0, Math.PI / 2, 0, Math.PI / 2)
check('横屏时画面随屏幕转向', closeAll([...applyDirection(landscape, 0, 1, 0)], [1, 0, 0], 1e-6))
// 陀螺仪开启瞬间的视角对齐:叠加偏移后朝向应等于对齐前记录的拖拽视角
const aligned = applyViewOffset(cameraFromDeviceOrientation(0, Math.PI / 2, 0, 0), 0.5, 0.25)
check('叠加偏移后方位角对齐', close(forwardYaw(cameraForward(aligned)), 0.5, 1e-6))
check('叠加偏移后俯仰角对齐', close(forwardPitch(cameraForward(aligned)), 0.25, 1e-6))
// ---------- 透视投影 ----------
const projection = perspectiveMatrix(Math.PI / 2, 2, 0.1, 10)
check('透视矩阵缩放项随视场角变化', close(projection[0], 0.5))
check('透视矩阵写入 w = -1(右手系)', projection[11] === -1)
console.log('vr360.test.ts: ok')
+237
View File
@@ -0,0 +1,237 @@
// VR360(全景)播放的配置模型、命名启发式识别与本地偏好。
//
// 网页端只能从文件名/路径和画幅比例推断「这段视频是不是全景/VR」,任何信号
// 都不绝对可靠,所以这里只负责给出「大概率正确」的初始配置:识别结果不写入
// 数据库,用户随时可以在播放器菜单里改投影方式与立体布局,改动只影响本机。
export type Vr360Projection = 'equirect360' | 'equirect180' | 'fisheye180'
export type Vr360Stereo = 'mono' | 'sbs' | 'ou'
export type Vr360Profile = {
/** 画面投影方式:360 等距柱状、180 等距柱状、180 鱼眼。 */
projection: Vr360Projection
/** 立体布局:单眼、左右并排、上下并排。 */
stereo: Vr360Stereo
}
export const DEFAULT_VR360_PROFILE: Vr360Profile = {
projection: 'equirect360',
stereo: 'mono',
}
/** 视场角可调范围(度):数值越小画面越「拉近」。 */
export const VR360_MIN_FOV = 35
export const VR360_MAX_FOV = 110
export const VR360_DEFAULT_FOV = 75
export const VR360_PROJECTION_OPTIONS: Array<[Vr360Projection, string]> = [
['equirect360', '360° 全景'],
['equirect180', '180° 半景'],
['fisheye180', '180° 鱼眼'],
]
export const VR360_STEREO_OPTIONS: Array<[Vr360Stereo, string]> = [
['mono', '单眼'],
['sbs', '左右并排'],
['ou', '上下并排'],
]
export function vr360ProjectionLabel(projection: Vr360Projection): string {
return VR360_PROJECTION_OPTIONS.find(([value]) => value === projection)?.[1] ?? '360° 全景'
}
export function vr360StereoLabel(stereo: Vr360Stereo): string {
return VR360_STEREO_OPTIONS.find(([value]) => value === stereo)?.[1] ?? '单眼'
}
export function normalizeVr360Projection(value: unknown): Vr360Projection {
return value === 'equirect180' || value === 'fisheye180' ? value : 'equirect360'
}
export function normalizeVr360Stereo(value: unknown): Vr360Stereo {
return value === 'sbs' || value === 'ou' ? value : 'mono'
}
export function normalizeVr360Profile(value: unknown): Vr360Profile {
const profile = (value ?? {}) as Partial<Vr360Profile>
return {
projection: normalizeVr360Projection(profile.projection),
stereo: normalizeVr360Stereo(profile.stereo),
}
}
export function sameVr360Profile(a: Vr360Profile, b: Vr360Profile): boolean {
return a.projection === b.projection && a.stereo === b.stereo
}
// 立体素材(左右/上下并排)在普通屏幕上只取左眼画面:真正的双眼渲染需要
// WebXR 头显,网页里把两半都画出来只会得到重复画面。
export function vr360FrameUv(stereo: Vr360Stereo): {
scale: [number, number]
offset: [number, number]
} {
if (stereo === 'sbs') return { scale: [0.5, 1], offset: [0, 0] }
if (stereo === 'ou') return { scale: [1, 0.5], offset: [0, 0] }
return { scale: [1, 1], offset: [0, 0] }
}
export type Vr360DetectInput = {
title?: string
originalName?: string
path?: string
relativePath?: string
/** 视频画面宽度(媒体元数据或 ffprobe 结果)。 */
width?: number
/** 视频画面高度。 */
height?: number
}
export type Vr360Detection = {
profile: Vr360Profile
/** 文件名/路径里出现了明确的 VR 或全景关键词,可以放心自动进入 VR 模式。 */
confident: boolean
}
// 关键词分两类:明确的关键词按子串匹配("vr360" 里也含 "360"),
// 容易误伤的两字母缩写按作品编号形态匹配。
const PANORAMA_SUBSTRINGS = ['equirect', 'insta360', 'pano', 'vuze', 'theta', '全景']
const FISHEYE_SUBSTRINGS = ['fisheye', '鱼眼']
const VR180_SUBSTRINGS = ['vr180', '180vr', '180°', '180度', '半景']
const SBS_SUBSTRINGS = ['side-by-side', 'sidebyside', 'side_by_side', '左右']
const OU_SUBSTRINGS = ['over-under', 'top-bottom', 'topbottom', '上下']
const SBS_TOKENS = ['sbs', 'hsbs', 'lr']
const OU_TOKENS = ['ou', 'tb', 'vou', 'tou']
// 「VR」必须落在作品编号形态上,不能只是单词里的字母组合:
// vr180 / vr00192(后面跟数字)、sivr-270 / kmvr.mkv(跟在字母后并以非字母数字收尾)。
// 这样 "Valvrave"、"VRoid" 这类单词不会被误判成 VR 素材。
const VR_NAME_PATTERN = /vr[0-9]|[a-z]vr(?![a-z0-9])/
// 「360」需要排除 "360p" 之类的分辨率写法和 "1360" 之类的数字片段。
const PANORAMA_360_PATTERN = /(?<![0-9])360(?![0-9p])/
function detectText(input: Vr360DetectInput): string {
return [input.path, input.relativePath, input.originalName, input.title]
.filter((value): value is string => Boolean(value))
.join(' ')
.toLowerCase()
}
// 文件名比标题可靠:标题里可能出现「VR」之类的普通单词,文件名里的 "vr" 通常
// 是作品编号的一部分(如 sivr-270、ipvr00192)。
function detectNameText(input: Vr360DetectInput): string {
return [input.path, input.relativePath, input.originalName]
.filter((value): value is string => Boolean(value))
.join(' ')
.toLowerCase()
}
function detectTokens(text: string): Set<string> {
return new Set(text.split(/[^a-z0-9]+/).filter(Boolean))
}
function hasSubstring(text: string, needles: string[]): boolean {
return needles.some((needle) => text.includes(needle))
}
function hasToken(tokens: Set<string>, needles: string[]): boolean {
return needles.some((needle) => tokens.has(needle))
}
function aspectRatio(input: Vr360DetectInput): number | null {
const width = input.width ?? 0
const height = input.height ?? 0
if (width <= 0 || height <= 0) return null
const ratio = width / height
return Number.isFinite(ratio) && ratio > 0 ? ratio : null
}
/**
* 依据文件名/路径关键词与画幅比例推断 VR 配置。
*
* 关键词比画幅可靠:2:1 既可能是 360 单眼,也可能是 180 左右并排,所以比例只
* 在没有明确关键词时补默认值(4:1 ⇒ 左右并排;约 1:1 的 360 ⇒ 上下并排)。
*/
export function detectVr360Profile(input: Vr360DetectInput): Vr360Detection {
const text = detectText(input)
const nameText = detectNameText(input)
const tokens = detectTokens(text)
const fisheye = hasSubstring(text, FISHEYE_SUBSTRINGS)
const vr180 = hasSubstring(text, VR180_SUBSTRINGS)
const panorama =
hasSubstring(text, PANORAMA_SUBSTRINGS) || PANORAMA_360_PATTERN.test(text)
// 标题里只认独立的 "vr" 词元;文件名/路径里允许作品编号形态。
const vrToken = tokens.has('vr') || VR_NAME_PATTERN.test(nameText)
const confident = fisheye || vr180 || panorama || vrToken
let projection: Vr360Projection = DEFAULT_VR360_PROFILE.projection
if (fisheye) projection = 'fisheye180'
else if (vr180) projection = 'equirect180'
// 只有 "VR" 一个信号、没有 360/全景关键词时,按更常见的 VR180 处理。
else if (vrToken && !panorama) projection = 'equirect180'
const sbs = hasSubstring(text, SBS_SUBSTRINGS) || hasToken(tokens, SBS_TOKENS)
const ou = hasSubstring(text, OU_SUBSTRINGS) || hasToken(tokens, OU_TOKENS)
let stereo: Vr360Stereo = 'mono'
if (sbs !== ou) stereo = sbs ? 'sbs' : 'ou'
const ratio = aspectRatio(input)
if (ratio !== null && stereo === 'mono') {
if (projection === 'equirect360') {
// 4:1 基本只可能是 360 左右并排(如 7680x1920);
// 约 1:1 的 360 素材多为上下并排(如 3840x3840)。
if (ratio >= 3.4) stereo = 'sbs'
else if (ratio <= 1.05) stereo = 'ou'
} else {
// VR180 单眼是 1:1,左右并排是 2:1,上下并排是 1:2。
if (ratio >= 1.8 && ratio <= 2.2) stereo = 'sbs'
else if (ratio <= 0.6) stereo = 'ou'
}
}
return { profile: { projection, stereo }, confident }
}
const VR360_PREF_KEY = 'mebox.player.vr360'
export type Vr360Preference = {
/** 是否按文件名/画幅自动进入 VR 模式;用户可以关掉,避免误判干扰正常播放。 */
autoDetect: boolean
/** 用户上次选定的投影与布局,作为下次手动进入 VR 模式时的默认值。 */
profile: Vr360Profile
}
export const DEFAULT_VR360_PREFERENCE: Vr360Preference = {
autoDetect: true,
profile: DEFAULT_VR360_PROFILE,
}
export function loadVr360Preference(): Vr360Preference {
if (typeof window === 'undefined') return DEFAULT_VR360_PREFERENCE
try {
const raw = window.localStorage.getItem(VR360_PREF_KEY)
if (!raw) return DEFAULT_VR360_PREFERENCE
const parsed = JSON.parse(raw) as Partial<Vr360Preference>
return {
autoDetect: parsed.autoDetect !== false,
profile: normalizeVr360Profile(parsed.profile),
}
} catch {
return DEFAULT_VR360_PREFERENCE
}
}
export function saveVr360Preference(preference: Vr360Preference): void {
try {
window.localStorage.setItem(
VR360_PREF_KEY,
JSON.stringify({
autoDetect: preference.autoDetect !== false,
profile: normalizeVr360Profile(preference.profile),
}),
)
} catch {
// 隐私模式下 localStorage 不可用;播放器仍可正常使用 VR 模式。
}
}

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