Compare commits

..

2 Commits

Author SHA1 Message Date
truewhile 4b34fc4616 优化 2026-09-13 23:11:28 +08:00
truewhile b7f1cd85f8 支持按用户保存播放器与弹幕偏好
在 user 记录上新增播放器音量、弹幕开关、透明度、字号、显示区域、合并偏好、自定义弹幕源以及 dandanplay 应用凭据字段,并提供 PUT /danmaku/settings 局部更新接口,带取值校验。
返回脱敏后的完整渲染配置,绝不回传应用密钥,仅在响应中标记密钥是否已配置。
结果缓存键加入用户 ID 与凭据指纹,避免不同用户或凭据串用缓存;旧版实例级设置仅作为未登录与迁移期的回退。
2026-09-13 23:01:43 +08:00
17 changed files with 857 additions and 210 deletions
+12 -16
View File
@@ -2,6 +2,7 @@
package handler
import (
"errors"
"net/http"
"strings"
@@ -16,10 +17,8 @@ import (
func getDanmakuHandler(svc *service.Container) gin.HandlerFunc {
return func(c *gin.Context) {
uid := currentUserID(c)
// 弹幕合并偏好按用户存储:这里读取后作为本次抓取的选项传入。
opts := service.DanmakuFetchOptions{
MergeSources: svc.Danmaku.MergeSourcesEnabled(c.Request.Context(), uid),
}
// 按用户读取弹幕源、凭据、合并偏好和渲染参数。
opts := service.DanmakuFetchOptions{UserID: uid}
res, err := svc.Danmaku.FetchWithOptions(
c.Request.Context(), c.Param("id"), c.Query("kw"), c.Query("episodeId"), opts)
if err != nil {
@@ -30,17 +29,15 @@ func getDanmakuHandler(svc *service.Container) gin.HandlerFunc {
}
}
// getDanmakuConfigHandler exposes the danmaku renderer knobs (opacity, font
// size, area, enabled) so the player can initialize its control panel without
// admin privileges.
// getDanmakuConfigHandler exposes the current user's player volume and danmaku
// preferences so the player can initialize without admin privileges.
func getDanmakuConfigHandler(svc *service.Container) gin.HandlerFunc {
return func(c *gin.Context) {
c.JSON(http.StatusOK, svc.Danmaku.ConfigForUser(c.Request.Context(), currentUserID(c)))
}
}
// updateDanmakuSettingsHandler 持久化当前用户的弹幕偏好。目前只有合并开关,
// 落在 user 表上(与字幕简繁偏好同样按用户存储)。
// updateDanmakuSettingsHandler 持久化当前用户的播放器音量与弹幕偏好。
func updateDanmakuSettingsHandler(svc *service.Container) gin.HandlerFunc {
return func(c *gin.Context) {
uid := currentUserID(c)
@@ -48,21 +45,20 @@ func updateDanmakuSettingsHandler(svc *service.Container) gin.HandlerFunc {
c.JSON(http.StatusUnauthorized, gin.H{"error": "not authenticated"})
return
}
var req struct {
MergeSources *bool `json:"merge_sources"`
}
var req service.DanmakuSettingsPatch
if err := c.ShouldBindJSON(&req); err != nil {
c.JSON(http.StatusBadRequest, gin.H{"error": "invalid body"})
return
}
if req.MergeSources == nil {
c.JSON(http.StatusBadRequest, gin.H{"error": "merge_sources is required"})
cfg, err := svc.Danmaku.UpdateUserSettings(c.Request.Context(), uid, req)
if errors.Is(err, service.ErrNoDanmakuSettings) || errors.Is(err, service.ErrInvalidDanmakuSettings) {
c.JSON(http.StatusBadRequest, gin.H{"error": err.Error()})
return
}
if err := svc.Danmaku.SetMergeSources(c.Request.Context(), uid, *req.MergeSources); err != nil {
if err != nil {
c.JSON(http.StatusInternalServerError, gin.H{"error": err.Error()})
return
}
c.JSON(http.StatusOK, gin.H{"merge_sources": *req.MergeSources})
c.JSON(http.StatusOK, cfg)
}
}
+55
View File
@@ -133,3 +133,58 @@ func TestGetDanmakuConfigIncludesPerUserMergePreference(t *testing.T) {
t.Fatal("config should reflect the persisted merge preference")
}
}
func TestUpdateDanmakuSettingsPersistsAllPlayerPreferences(t *testing.T) {
svc := newDanmakuSettingsService(t)
body := "{\"enabled\":false,\"opacity\":0.6,\"font_size\":32,\"area\":0.7,\"merge_sources\":true,\"volume\":0.35,\"source\":\"https://dm.example/base/\",\"app_id\":\"my-app-id\",\"app_key\":\"my-app-secret\"}"
c, w := newDanmakuSettingsContext(t, svc, http.MethodPut, "/danmaku/settings", body, "user-1")
updateDanmakuSettingsHandler(svc)(c)
if w.Code != http.StatusOK {
t.Fatalf("status = %d, want 200 (body=%s)", w.Code, w.Body.String())
}
if bytes.Contains(w.Body.Bytes(), []byte("my-app-secret")) {
t.Fatal("response must never expose the application secret")
}
var cfg service.DanmakuRenderConfig
if err := json.Unmarshal(w.Body.Bytes(), &cfg); err != nil {
t.Fatalf("decode: %v", err)
}
if cfg.Enabled || cfg.Opacity != "0.6" || cfg.FontSize != "32" || cfg.Area != "0.7" {
t.Fatalf("unexpected render config: %+v", cfg)
}
if !cfg.MergeSources || cfg.Volume != 0.35 {
t.Fatalf("unexpected user preferences: %+v", cfg)
}
if cfg.Source != "https://dm.example/base" || cfg.AppID != "my-app-id" || !cfg.AppKeyConfigured {
t.Fatalf("unexpected service config: %+v", cfg)
}
user, err := svc.Repo.User.FindByID(t.Context(), "user-1")
if err != nil || user == nil {
t.Fatalf("read persisted user: %v", err)
}
if user.DanmakuAppKey != "my-app-secret" || user.PlayerVolume != 0.35 || user.DanmakuSource != "https://dm.example/base" {
t.Fatalf("preferences not persisted: %+v", user)
}
}
func TestUpdateDanmakuSettingsRejectsInvalidSource(t *testing.T) {
svc := newDanmakuSettingsService(t)
c, w := newDanmakuSettingsContext(t, svc, http.MethodPut, "/danmaku/settings",
`{"source":"ftp://dm.example.com"}`, "user-1")
updateDanmakuSettingsHandler(svc)(c)
if w.Code != http.StatusBadRequest {
t.Fatalf("status = %d, want 400 (body=%s)", w.Code, w.Body.String())
}
user, err := svc.Repo.User.FindByID(t.Context(), "user-1")
if err != nil || user == nil {
t.Fatalf("read user: %v", err)
}
if user.DanmakuSource != "" {
t.Fatalf("invalid source was persisted: %q", user.DanmakuSource)
}
}
+11 -4
View File
@@ -31,10 +31,17 @@ type User struct {
// SubtitleChineseMode 是网页播放器外挂字幕的简繁转换偏好:
// original / simplified / traditional。
SubtitleChineseMode string `gorm:"size:16;not null;default:original" json:"subtitle_chinese_mode"`
// DanmakuMergeSources 是网页播放器的弹幕偏好:开启后,同一集的多个弹幕
// 来源会被合并并按「时间 + 内容」去重后一起展示。按用户存储,避免一个
// 用户的开关影响其他人。
DanmakuMergeSources bool `gorm:"default:false" json:"danmaku_merge_sources"`
// 网页播放器偏好按用户存储,切换媒体对象后继续沿用。
PlayerVolume float64 `gorm:"not null;default:1" json:"player_volume"`
DanmakuEnabled bool `gorm:"not null;default:true" json:"danmaku_enabled"`
DanmakuOpacity float64 `gorm:"not null;default:1" json:"danmaku_opacity"`
DanmakuFontSize int `gorm:"not null;default:24" json:"danmaku_font_size"`
DanmakuArea float64 `gorm:"not null;default:1" json:"danmaku_area"`
DanmakuMergeSources bool `gorm:"not null;default:false" json:"danmaku_merge_sources"`
DanmakuSource string `gorm:"size:512" json:"danmaku_source,omitempty"`
DanmakuAppID string `gorm:"size:128" json:"danmaku_app_id,omitempty"`
// DanmakuAppKey 只在服务端读取并用于请求签名,绝不通过用户资料接口下发。
DanmakuAppKey string `gorm:"size:256" json:"-"`
// ExpiredAt is the account expiry time. Nil means the account never
// expires. When set and in the past, the account is treated as expired
// (login blocked) until an admin or a redemption code renews it.
+247 -40
View File
@@ -28,9 +28,9 @@ import (
"github.com/truewhile/MeBox/internal/repository"
)
// Danmaku setting keys, managed through the admin settings UI (PUT
// /admin/settings). They are stored in the Setting table so the playback
// page can pull them without admin privileges.
// Legacy instance-level danmaku settings. Playback preferences now live on
// model.User; these keys remain only as a fallback for unauthenticated/legacy
// service paths and tests.
const (
DanmakuEnabledKey = "danmaku.enabled"
DanmakuSourceKey = "danmaku.source"
@@ -56,21 +56,55 @@ var danmakuOfficialBase = DanmakuDefaultSource
// DanmakuRenderConfig carries the renderer knobs to the web player.
type DanmakuRenderConfig struct {
Enabled bool `json:"enabled"`
Source string `json:"source,omitempty"`
Opacity string `json:"opacity"`
FontSize string `json:"font_size"`
Area string `json:"area"`
Enabled bool `json:"enabled"`
Source string `json:"source,omitempty"`
AppID string `json:"app_id,omitempty"`
Opacity string `json:"opacity"`
FontSize string `json:"font_size"`
Area string `json:"area"`
Volume float64 `json:"volume"`
// MergeSources 是当前用户的弹幕合并偏好(按用户存储)。
MergeSources bool `json:"merge_sources"`
// AppKeyConfigured 只表明用户是否保存了应用密钥,不回传密钥明文。
AppKeyConfigured bool `json:"app_key_configured"`
}
// DanmakuFetchOptions 承载单次抓取的调用方偏好。
type DanmakuFetchOptions struct {
// MergeSources 为真时,同一集的多个来源会被合并去重后一起返回。
MergeSources bool
// UserID 非空时使用该用户的弹幕源、凭据与渲染偏好。
UserID string
}
// DanmakuSettingsPatch 是播放器弹幕设置的局部更新。nil 字段保持不变。
type DanmakuSettingsPatch struct {
Enabled *bool `json:"enabled"`
Source *string `json:"source"`
AppID *string `json:"app_id"`
AppKey *string `json:"app_key"`
ClearAppKey bool `json:"clear_app_key"`
Opacity *float64 `json:"opacity"`
FontSize *int `json:"font_size"`
Area *float64 `json:"area"`
MergeSources *bool `json:"merge_sources"`
Volume *float64 `json:"volume"`
}
type danmakuUserContextKey struct{}
type danmakuUserContext struct {
source string
appID string
appKey string
}
// ErrNoDanmakuSettings 表示更新请求没有包含任何可写字段。
var ErrNoDanmakuSettings = errors.New("no settings to update")
// ErrInvalidDanmakuSettings 表示更新请求包含非法值。
var ErrInvalidDanmakuSettings = errors.New("invalid player settings")
// DanmakuFetchResult is what /api/danmaku/:id returns. Raw holds the upstream
// comment payload; parsing happens client-side. The dandanplay protocol has
// two payload shapes in the wild — the classic Bilibili-style XML and the
@@ -197,9 +231,11 @@ type danmakuResultCacheEntry struct {
storedAt time.Time
}
func danmakuResultCacheKey(source, mediaID, keyword, episodeID string, merge bool) string {
func danmakuResultCacheKey(userID, source, credentialFingerprint, mediaID, keyword, episodeID string, merge bool) string {
return strings.Join([]string{
strings.TrimSpace(userID),
strings.TrimSpace(source),
strings.TrimSpace(credentialFingerprint),
mediaID,
strings.TrimSpace(keyword),
strings.TrimSpace(episodeID),
@@ -207,6 +243,18 @@ func danmakuResultCacheKey(source, mediaID, keyword, episodeID string, merge boo
}, "\x00")
}
// danmakuCredentialFingerprint keeps credential changes in the result cache
// key without persisting the AppSecret in plain text.
func danmakuCredentialFingerprint(appID, appKey string) string {
appID = strings.TrimSpace(appID)
appKey = strings.TrimSpace(appKey)
if appID == "" && appKey == "" {
return ""
}
sum := md5.Sum([]byte(appID + "\x00" + appKey))
return hex.EncodeToString(sum[:])
}
func (s *DanmakuService) resultCacheGet(key string) (*DanmakuFetchResult, bool) {
if s == nil || key == "" {
return nil, false
@@ -300,6 +348,7 @@ func (s *DanmakuService) Config(ctx context.Context) DanmakuRenderConfig {
Opacity: "1",
FontSize: "24",
Area: "1",
Volume: 1,
}
if s == nil || s.repo == nil || s.repo.Setting == nil {
return cfg
@@ -319,39 +368,164 @@ func (s *DanmakuService) Config(ctx context.Context) DanmakuRenderConfig {
return cfg
}
// ConfigForUser 在全局渲染设置之外附加当前用户的个性化偏好。
// ConfigForUser 返回当前用户的播放器与弹幕偏好。用户不存在时回退到旧版
// 全局配置,便于旧客户端和迁移期平滑工作。
func (s *DanmakuService) ConfigForUser(ctx context.Context, userID string) DanmakuRenderConfig {
cfg := s.Config(ctx)
cfg.MergeSources = s.MergeSourcesEnabled(ctx, userID)
return cfg
if user, ok := s.findUser(ctx, userID); ok {
return danmakuConfigFromUser(user)
}
return s.Config(ctx)
}
// MergeSourcesEnabled 返回该用户的弹幕合并偏好,读取失败时回退为关闭。
func (s *DanmakuService) MergeSourcesEnabled(ctx context.Context, userID string) bool {
if s == nil || s.repo == nil || s.repo.User == nil {
return false
if user, ok := s.findUser(ctx, userID); ok {
return user.DanmakuMergeSources
}
userID = strings.TrimSpace(userID)
if userID == "" {
return false
}
user, err := s.repo.User.FindByID(ctx, userID)
if err != nil || user == nil {
return false
}
return user.DanmakuMergeSources
return false
}
// SetMergeSources 持久化该用户的弹幕合并偏好。
func (s *DanmakuService) SetMergeSources(ctx context.Context, userID string, enabled bool) error {
func (s *DanmakuService) findUser(ctx context.Context, userID string) (*model.User, bool) {
if s == nil || s.repo == nil || s.repo.User == nil {
return errors.New("danmaku settings unavailable")
return nil, false
}
userID = strings.TrimSpace(userID)
if userID == "" {
return errors.New("missing user")
return nil, false
}
return s.repo.User.UpdateFields(ctx, userID, map[string]any{"danmaku_merge_sources": enabled})
user, err := s.repo.User.FindByID(ctx, userID)
return user, err == nil && user != nil
}
func danmakuConfigFromUser(user *model.User) DanmakuRenderConfig {
if user == nil {
return DanmakuRenderConfig{Enabled: true, Opacity: "1", FontSize: "24", Area: "1", Volume: 1}
}
opacity := user.DanmakuOpacity
if opacity < 0.1 || opacity > 1 {
opacity = 1
}
fontSize := user.DanmakuFontSize
if fontSize < 10 || fontSize > 96 {
fontSize = 24
}
area := user.DanmakuArea
if area < 0.1 || area > 1 {
area = 1
}
volume := user.PlayerVolume
if volume < 0 || volume > 1 {
volume = 1
}
return DanmakuRenderConfig{
Enabled: user.DanmakuEnabled,
Source: strings.TrimSpace(user.DanmakuSource),
AppID: strings.TrimSpace(user.DanmakuAppID),
Opacity: strconv.FormatFloat(opacity, 'f', -1, 64),
FontSize: strconv.Itoa(fontSize),
Area: strconv.FormatFloat(area, 'f', -1, 64),
Volume: volume,
MergeSources: user.DanmakuMergeSources,
AppKeyConfigured: strings.TrimSpace(user.DanmakuAppKey) != "",
}
}
// UpdateUserSettings 持久化当前用户的播放器与弹幕设置,并返回脱敏后的完整配置。
func (s *DanmakuService) UpdateUserSettings(ctx context.Context, userID string, patch DanmakuSettingsPatch) (DanmakuRenderConfig, error) {
if s == nil || s.repo == nil || s.repo.User == nil {
return DanmakuRenderConfig{}, errors.New("player settings unavailable")
}
userID = strings.TrimSpace(userID)
if userID == "" {
return DanmakuRenderConfig{}, errors.New("missing user")
}
updates := map[string]any{}
if patch.Enabled != nil {
updates["danmaku_enabled"] = *patch.Enabled
}
if patch.Source != nil {
source, err := normalizeDanmakuSource(*patch.Source)
if err != nil {
return DanmakuRenderConfig{}, err
}
updates["danmaku_source"] = source
}
if patch.AppID != nil {
appID := strings.TrimSpace(*patch.AppID)
if len(appID) > 128 {
return DanmakuRenderConfig{}, fmt.Errorf("%w: app_id is too long", ErrInvalidDanmakuSettings)
}
updates["danmaku_app_id"] = appID
}
if patch.ClearAppKey {
updates["danmaku_app_key"] = ""
} else if patch.AppKey != nil {
if key := strings.TrimSpace(*patch.AppKey); key != "" {
if len(key) > 256 {
return DanmakuRenderConfig{}, fmt.Errorf("%w: app_key is too long", ErrInvalidDanmakuSettings)
}
updates["danmaku_app_key"] = key
}
}
if patch.Opacity != nil {
if *patch.Opacity < 0.1 || *patch.Opacity > 1 {
return DanmakuRenderConfig{}, fmt.Errorf("%w: opacity must be between 0.1 and 1", ErrInvalidDanmakuSettings)
}
updates["danmaku_opacity"] = *patch.Opacity
}
if patch.FontSize != nil {
if *patch.FontSize < 10 || *patch.FontSize > 96 {
return DanmakuRenderConfig{}, fmt.Errorf("%w: font_size must be between 10 and 96", ErrInvalidDanmakuSettings)
}
updates["danmaku_font_size"] = *patch.FontSize
}
if patch.Area != nil {
if *patch.Area < 0.1 || *patch.Area > 1 {
return DanmakuRenderConfig{}, fmt.Errorf("%w: area must be between 0.1 and 1", ErrInvalidDanmakuSettings)
}
updates["danmaku_area"] = *patch.Area
}
if patch.MergeSources != nil {
updates["danmaku_merge_sources"] = *patch.MergeSources
}
if patch.Volume != nil {
if *patch.Volume < 0 || *patch.Volume > 1 {
return DanmakuRenderConfig{}, fmt.Errorf("%w: volume must be between 0 and 1", ErrInvalidDanmakuSettings)
}
updates["player_volume"] = *patch.Volume
}
if len(updates) == 0 {
return DanmakuRenderConfig{}, ErrNoDanmakuSettings
}
if err := s.repo.User.UpdateFields(ctx, userID, updates); err != nil {
return DanmakuRenderConfig{}, err
}
return s.ConfigForUser(ctx, userID), nil
}
// normalizeDanmakuSource validates a user-configured dandanplay endpoint. An
// empty value means the official endpoint; only explicit HTTP(S) origins are
// accepted so malformed values never reach the outbound request layer.
func normalizeDanmakuSource(raw string) (string, error) {
source := strings.TrimRight(strings.TrimSpace(raw), "/")
if source == "" {
return "", nil
}
if len(source) > 512 {
return "", fmt.Errorf("%w: source is too long", ErrInvalidDanmakuSettings)
}
u, err := url.Parse(source)
if err != nil || u.Host == "" || (!strings.EqualFold(u.Scheme, "http") && !strings.EqualFold(u.Scheme, "https")) || u.User != nil {
return "", fmt.Errorf("%w: source must be an http(s) URL", ErrInvalidDanmakuSettings)
}
return source, nil
}
// SetMergeSources 持久化该用户的弹幕合并偏好,保留旧调用点兼容性。
func (s *DanmakuService) SetMergeSources(ctx context.Context, userID string, enabled bool) error {
_, err := s.UpdateUserSettings(ctx, userID, DanmakuSettingsPatch{MergeSources: &enabled})
return err
}
// Fetch retrieves danmaku for the given media. keyword overrides the
@@ -388,11 +562,23 @@ func (s *DanmakuService) FetchWithOptions(ctx context.Context, mediaID, keyword,
return nil, errors.New("danmaku service unavailable")
}
cfg := s.Config(ctx)
credentialFingerprint := ""
if user, ok := s.findUser(ctx, opts.UserID); ok {
cfg = danmakuConfigFromUser(user)
opts.MergeSources = cfg.MergeSources
credentialFingerprint = danmakuCredentialFingerprint(user.DanmakuAppID, user.DanmakuAppKey)
ctx = context.WithValue(ctx, danmakuUserContextKey{}, danmakuUserContext{
source: cfg.Source,
appID: strings.TrimSpace(user.DanmakuAppID),
appKey: strings.TrimSpace(user.DanmakuAppKey),
})
}
if !cfg.Enabled {
return &DanmakuFetchResult{DanmakuRenderConfig: cfg, SourceType: "auto"}, nil
}
key := danmakuResultCacheKey(cfg.Source, mediaID, keyword, episodeID, opts.MergeSources)
key := danmakuResultCacheKey(opts.UserID, cfg.Source, credentialFingerprint, mediaID, keyword, episodeID, opts.MergeSources)
if cached, ok := s.resultCacheGet(key); ok {
cached.DanmakuRenderConfig = cfg
return cached, nil
}
value, err, _ := s.fetchGroup.Do(key, func() (any, error) {
@@ -400,7 +586,7 @@ func (s *DanmakuService) FetchWithOptions(ctx context.Context, mediaID, keyword,
if cached, ok := s.resultCacheGet(key); ok {
return cached, nil
}
res, err := s.fetchWithOptionsUncached(ctx, mediaID, keyword, episodeID, opts)
res, err := s.fetchWithOptionsUncached(ctx, cfg, mediaID, keyword, episodeID, opts)
if err != nil {
// 与原实现一致:失败时仍把已填充的渲染配置/匹配信息交给调用方。
return res, err
@@ -409,6 +595,9 @@ func (s *DanmakuService) FetchWithOptions(ctx context.Context, mediaID, keyword,
return res, nil
})
res, _ := value.(*DanmakuFetchResult)
if res != nil {
res.DanmakuRenderConfig = cfg
}
if err != nil {
return cloneDanmakuFetchResult(res), err
}
@@ -416,8 +605,8 @@ func (s *DanmakuService) FetchWithOptions(ctx context.Context, mediaID, keyword,
}
// fetchWithOptionsUncached 是未命中缓存时执行的原始抓取流程。
func (s *DanmakuService) fetchWithOptionsUncached(ctx context.Context, mediaID, keyword, episodeID string, opts DanmakuFetchOptions) (*DanmakuFetchResult, error) {
res := &DanmakuFetchResult{DanmakuRenderConfig: s.Config(ctx), SourceType: "auto"}
func (s *DanmakuService) fetchWithOptionsUncached(ctx context.Context, cfg DanmakuRenderConfig, mediaID, keyword, episodeID string, opts DanmakuFetchOptions) (*DanmakuFetchResult, error) {
res := &DanmakuFetchResult{DanmakuRenderConfig: cfg, SourceType: "auto"}
if !res.Enabled {
return res, nil
}
@@ -870,19 +1059,37 @@ func (s *DanmakuService) fetchBody(ctx context.Context, sourceURL string, follow
return string(body), nil
}
// danmakuCredentials resolves the application credentials for the official
// dandanplay API. Admin-configured values (danmaku.app_id / danmaku.app_key)
// win; otherwise the built-in obfuscated fallback pair is used. Returns
// ok=false for any other host so credentials — including the built-in pair —
// are never sent to third-party dandanplay protocol mirrors. The "official"
// host follows danmakuOfficialBase (overridable in tests).
// danmakuCredentials resolves application credentials. Per-user explicit
// credentials are used for any configured source. Legacy global credentials
// and the built-in fallback pair are only sent to the official host, never to
// third-party dandanplay protocol mirrors.
func (s *DanmakuService) danmakuCredentials(ctx context.Context, sourceURL string) (appID, appKey string, ok bool) {
u, err := url.Parse(sourceURL)
if err != nil {
return "", "", false
}
official, err := url.Parse(danmakuOfficialBase)
if err != nil || !strings.EqualFold(u.Hostname(), official.Hostname()) {
if err != nil {
return "", "", false
}
isOfficial := strings.EqualFold(u.Hostname(), official.Hostname())
if userCtx, ok := ctx.Value(danmakuUserContextKey{}).(danmakuUserContext); ok {
userSource := strings.TrimSpace(userCtx.source)
if userSource == "" {
userSource = danmakuOfficialBase
}
if sameDanmakuBase(sourceURL, userSource) {
id, key := strings.TrimSpace(userCtx.appID), strings.TrimSpace(userCtx.appKey)
if id != "" && key != "" {
return id, key, true
}
if id != "" || key != "" {
s.log.Warn("danmaku user credentials incomplete, ignoring them",
zap.Bool("has_app_id", id != ""), zap.Bool("has_app_key", key != ""))
}
}
}
if !isOfficial {
return "", "", false
}
var id, key string
+40
View File
@@ -60,6 +60,7 @@ func seedDanmakuMedia(t *testing.T, svc *DanmakuService, id, title, originalName
type danmakuSourceServer struct {
server *httptest.Server
lastSearch string // full query (anime=...&episode=...)
lastHeaders http.Header
searchResponse string // JSON body served for /api/v2/search/episodes
}
@@ -76,6 +77,7 @@ func newDanmakuSourceServerWithSearch(t *testing.T, searchResponse string) *danm
mux := http.NewServeMux()
mux.HandleFunc("/api/v2/search/episodes", func(w http.ResponseWriter, r *http.Request) {
ds.lastSearch = r.URL.RawQuery
ds.lastHeaders = r.Header.Clone()
w.Header().Set("Content-Type", "application/json")
fmt.Fprint(w, ds.searchResponse)
})
@@ -404,3 +406,41 @@ func TestDanmakuFetchCoalescesConcurrentRequests(t *testing.T) {
}
require.EqualValues(t, 1, atomic.LoadInt32(&searchCalls))
}
func TestDanmakuFetchUsesPerUserSourceAndCredentials(t *testing.T) {
srv := newDanmakuSourceServer(t)
svc := newDanmakuTestService(t)
ctx := context.Background()
user := model.User{Username: "danmaku-user", PasswordHash: "x", Role: "user", IsActive: true}
user.ID = "danmaku-user-1"
user.DanmakuEnabled = true
user.DanmakuSource = srv.URL()
user.DanmakuAppID = "user-app-id"
user.DanmakuAppKey = "user-app-secret"
user.DanmakuOpacity = 0.65
user.DanmakuFontSize = 30
user.DanmakuArea = 0.7
user.PlayerVolume = 0.42
require.NoError(t, svc.repo.User.Create(ctx, &user))
seedDanmakuMedia(t, svc, "per-user-media", "测试动画", "", 0)
res, err := svc.FetchWithOptions(ctx, "per-user-media", "", "", DanmakuFetchOptions{UserID: user.ID})
require.NoError(t, err)
require.Contains(t, res.Raw, "弹幕A")
require.Equal(t, srv.URL(), res.Source)
require.Equal(t, 0.42, res.Volume)
require.Equal(t, "0.65", res.Opacity)
require.Equal(t, "30", res.FontSize)
require.Equal(t, srv.lastHeaders.Get("X-AppId"), "user-app-id")
require.NotEmpty(t, srv.lastHeaders.Get("X-Signature"))
// Credential rotation must invalidate the cached fetch for the same user.
require.NoError(t, svc.repo.User.UpdateFields(ctx, user.ID, map[string]any{
"danmaku_app_id": "user-app-id-2",
"danmaku_app_key": "user-app-secret-2",
}))
_, err = svc.FetchWithOptions(ctx, "per-user-media", "", "", DanmakuFetchOptions{UserID: user.ID})
require.NoError(t, err)
require.Equal(t, "user-app-id-2", srv.lastHeaders.Get("X-AppId"))
}
+32 -20
View File
@@ -62,6 +62,33 @@ export type DanmakuFetchOptions = {
episodeId?: number | string
}
export interface DanmakuConfig {
enabled: boolean
source?: string
app_id?: string
app_key_configured: boolean
opacity: string
font_size: string
area: string
volume: number
/** Per-user preference: merge the same episode's multiple sources. */
merge_sources: boolean
}
export interface DanmakuSettingsPatch {
enabled?: boolean
source?: string
app_id?: string
/** 留空不会修改密钥;清空请使用 clear_app_key。 */
app_key?: string
clear_app_key?: boolean
opacity?: number
font_size?: number
area?: number
merge_sources?: boolean
volume?: number
}
// danmakuAPI fetches danmaku comments for a media item. The backend resolves
// the configured dandanplay source by the video's name (search for episode,
// then fetch its comment library) and returns the raw Bilibili-format XML;
@@ -75,26 +102,11 @@ export const danmakuAPI = {
})
.then((r) => r.data),
// config returns the renderer knobs so the player can initialize its
// danmaku control panel without admin privileges.
// config returns the current user's player volume and danmaku preferences.
config: () =>
api
.get<{
enabled: boolean
source?: string
opacity: string
font_size: string
area: string
/** Per-user preference: merge the same episode's multiple sources. */
merge_sources: boolean
}>('/danmaku/config')
.then((r) => r.data),
api.get<DanmakuConfig>('/danmaku/config').then((r) => r.data),
// updateSettings persists per-user danmaku preferences (survives reload).
updateSettings: (settings: { mergeSources: boolean }) =>
api
.put<{ merge_sources: boolean }>('/danmaku/settings', {
merge_sources: settings.mergeSources,
})
.then((r) => r.data),
// updateSettings persists a partial per-user player/danmaku settings patch.
updateSettings: (settings: DanmakuSettingsPatch) =>
api.put<DanmakuConfig>('/danmaku/settings', settings).then((r) => r.data),
}
+16 -12
View File
@@ -10,6 +10,7 @@ import {
type SubtitleChineseMode,
} from '../utils/subtitleChinese'
import { convertASSContent } from '../utils/subtitleASS'
import { runWithoutGlobalVideoFrame } from '../utils/withoutVideoFrame'
type AssSubtitleStageProps = {
videoRef: React.RefObject<HTMLVideoElement>
@@ -60,18 +61,21 @@ export function AssSubtitleStage({
if (!body.trim()) throw new Error('empty subtitle payload')
if (cancelled) return
instance = new JASSUB({
video,
subContent: convertASSContent(body, converter),
timeOffset: timeOffsetRef.current,
workerUrl: jassubWorkerUrl,
wasmUrl: jassubWasmUrl,
modernWasmUrl: jassubModernWasmUrl,
fonts: [notoSansSCUrl],
defaultFont: 'Noto Sans SC',
queryFonts: 'local',
prescaleFactor: 1,
})
instance = runWithoutGlobalVideoFrame(
() =>
new JASSUB({
video,
subContent: convertASSContent(body, converter),
timeOffset: timeOffsetRef.current,
workerUrl: jassubWorkerUrl,
wasmUrl: jassubWasmUrl,
modernWasmUrl: jassubModernWasmUrl,
fonts: [notoSansSCUrl],
defaultFont: 'Noto Sans SC',
queryFonts: 'local',
prescaleFactor: 1,
}),
)
instanceRef.current = instance
await instance.ready
if (cancelled) {
+1 -1
View File
@@ -264,7 +264,7 @@ export function DanmakuStage({
managerRef.current = null
}
// search / episodeId / searchTrigger 变化时重新拉取弹幕(含媒体/开关切换)。
}, [media, videoRef, enabled, search, episodeId, searchTrigger, onLoaded, onCandidates])
}, [media, videoRef, enabled, search, episodeId, searchTrigger, onLoaded, onCandidates, onAlternatives])
// Live renderer knobs: opacity / area / font size without recreating the
// engine. font size additionally rescales currently visible comments.
+53 -19
View File
@@ -58,6 +58,10 @@ function isEditableTarget(target: EventTarget | null): boolean {
type PlayerControlsProps = {
videoRef: React.RefObject<HTMLVideoElement>
/** 用户级播放器音量(0 ~ 1),由播放页从数据库读取。 */
volume?: number
onVolumeChange?: (volume: number) => void
onVolumeCommit?: (volume: number) => void
uiVisible: boolean
onUiVisibleChange: (visible: boolean) => void
subs: SubtitleTrack[]
@@ -92,6 +96,9 @@ type PlayerControlsProps = {
export function PlayerControls({
videoRef,
volume: volumeProp = 1,
onVolumeChange,
onVolumeCommit,
uiVisible,
onUiVisibleChange,
subs,
@@ -128,8 +135,8 @@ export function PlayerControls({
const [playing, setPlaying] = useState(false)
const [currentTime, setCurrentTime] = useState(0)
const [duration, setDuration] = useState(0)
const [volume, setVolume] = useState(1)
const [muted, setMuted] = useState(false)
const [volume, setVolume] = useState(volumeProp)
const [muted, setMuted] = useState(volumeProp === 0)
const [fullscreen, setFullscreen] = useState(false)
const [pip, setPip] = useState(false)
const [controlsHovered, setControlsHovered] = useState(false)
@@ -181,6 +188,17 @@ export function PlayerControls({
setStageEl(container())
}, [container])
// 音量由播放页按用户持久化;配置加载或切换对象后同步到当前 video。
useEffect(() => {
const el = video()
if (!el) return
const next = Math.min(1, Math.max(0, volumeProp))
el.volume = next
el.muted = next === 0
setVolume(next)
setMuted(next === 0)
}, [video, volumeProp])
// 点击控制栏外部时关闭字幕菜单
useEffect(() => {
if (!subtitleMenuOpen) return
@@ -336,19 +354,25 @@ export function PlayerControls({
else el.pause()
}
const applyAbsoluteSeek = (absolute: number) => {
const el = video()
if (!el) return
if (onSeekAbsolute?.(absolute)) {
pendingSeekRef.current = absolute
setCurrentTime(absolute)
return
}
const local = Math.max(0, absolute - streamOffset)
el.currentTime = local
setCurrentTime(streamOffset + local)
}
applySeekRef.current = applyAbsoluteSeek
const applyAbsoluteSeek = useCallback(
(absolute: number) => {
const el = video()
if (!el) return
if (onSeekAbsolute?.(absolute)) {
pendingSeekRef.current = absolute
setCurrentTime(absolute)
return
}
const local = Math.max(0, absolute - streamOffset)
el.currentTime = local
setCurrentTime(streamOffset + local)
},
[onSeekAbsolute, streamOffset, video],
)
useEffect(() => {
applySeekRef.current = applyAbsoluteSeek
}, [applyAbsoluteSeek])
const handleSeekChange = (v: number) => {
setScrubValue(v)
@@ -474,10 +498,17 @@ export function PlayerControls({
const changeVolume = (v: number) => {
const el = video()
if (!el) return
el.volume = v
el.muted = v === 0
setVolume(v)
setMuted(v === 0)
const next = Math.min(1, Math.max(0, v))
el.volume = next
el.muted = next === 0
setVolume(next)
setMuted(next === 0)
onVolumeChange?.(next)
}
const commitVolume = () => {
const el = video()
onVolumeCommit?.(el?.volume ?? volume)
}
const toggleMute = () => {
@@ -803,6 +834,9 @@ export function PlayerControls({
step={0.05}
value={muted ? 0 : volume}
onChange={(e) => changeVolume(Number(e.target.value))}
onPointerUp={commitVolume}
onKeyUp={commitVolume}
onTouchEnd={commitVolume}
className="hidden w-16 accent-rose-500 sm:block"
aria-label="音量"
/>
+162 -3
View File
@@ -1,5 +1,5 @@
import { useEffect, useState } from 'react'
import { Check, ChevronRight, Film, Hash, Loader2, MessageSquareText, RefreshCw, Search, Sparkles, Tag, X } from 'lucide-react'
import { Check, ChevronDown, ChevronRight, Eye, EyeOff, Film, Hash, KeyRound, Loader2, MessageSquareText, RefreshCw, Search, Server, Settings2, Sparkles, Tag, X } from 'lucide-react'
import type { DanmakuAnime, DanmakuEpisode, DanmakuLoadedInfo } from '../api/danmaku'
@@ -17,10 +17,24 @@ type PlayerDanmakuPanelProps = {
searching: boolean
area: number
onAreaChange: (v: number) => void
onAreaCommit: (v: number) => void
opacity: number
onOpacityChange: (v: number) => void
onOpacityCommit: (v: number) => void
fontSize: number
onFontSizeChange: (v: number) => void
onFontSizeCommit: (v: number) => void
/** Per-user danmaku service endpoint and optional application credentials. */
source: string
appId: string
appKeyConfigured: boolean
settingsSaving?: boolean
onSaveAdvanced: (values: {
source: string
appId: string
appKey: string
clearAppKey: boolean
}) => Promise<void>
/** Multiple anime matched — user must pick one. */
candidates: DanmakuAnime[]
/**
@@ -53,10 +67,18 @@ export function PlayerDanmakuPanel({
searching,
area,
onAreaChange,
onAreaCommit,
opacity,
onOpacityChange,
onOpacityCommit,
fontSize,
onFontSizeChange,
onFontSizeCommit,
source,
appId,
appKeyConfigured,
settingsSaving = false,
onSaveAdvanced,
candidates,
alternatives,
mergeSources,
@@ -69,6 +91,13 @@ export function PlayerDanmakuPanel({
onResetAuto,
}: PlayerDanmakuPanelProps) {
const [draft, setDraft] = useState(search)
const [advancedOpen, setAdvancedOpen] = useState(false)
const [sourceDraft, setSourceDraft] = useState(source)
const [appIdDraft, setAppIdDraft] = useState(appId)
const [appKeyDraft, setAppKeyDraft] = useState('')
const [showAppKey, setShowAppKey] = useState(false)
const [clearAppKey, setClearAppKey] = useState(false)
const [advancedSaving, setAdvancedSaving] = useState(false)
// 展开的番剧(动画 → 集数两级树),默认全展开便于选择。
const [openAnime, setOpenAnime] = useState<Set<number>>(new Set())
@@ -77,8 +106,32 @@ export function PlayerDanmakuPanel({
if (open) {
setDraft(search)
setOpenAnime(new Set(candidates.map((c) => c.animeId)))
setSourceDraft(source)
setAppIdDraft(appId)
setAppKeyDraft('')
setShowAppKey(false)
setClearAppKey(false)
}
}, [open, search, candidates])
}, [open, search, candidates, source, appId])
const saveAdvanced = async () => {
setAdvancedSaving(true)
try {
await onSaveAdvanced({
source: sourceDraft,
appId: appIdDraft,
appKey: appKeyDraft,
clearAppKey,
})
setAppKeyDraft('')
setShowAppKey(false)
setClearAppKey(false)
} catch {
// 父组件已展示错误提示,这里保持面板打开以便修正后重试。
} finally {
setAdvancedSaving(false)
}
}
if (!open) return null
@@ -143,11 +196,12 @@ export function PlayerDanmakuPanel({
// 面板悬浮于视频上方:阻止点击冒泡,避免触发视频区域的播放/暂停切换。
<div
onClick={(e) => e.stopPropagation()}
className="absolute inset-x-3 top-12 bottom-3 z-30 w-auto overflow-y-auto rounded-2xl border border-white/15 bg-black/85 p-4 text-white shadow-2xl backdrop-blur-md sm:inset-x-auto sm:right-4 sm:top-16 sm:bottom-auto sm:w-80"
className="absolute inset-x-3 top-12 bottom-3 z-30 w-auto overflow-y-auto overscroll-contain rounded-2xl border border-white/15 bg-black/85 p-4 text-white shadow-2xl backdrop-blur-md sm:inset-x-auto sm:bottom-auto sm:right-4 sm:top-16 sm:w-80 sm:max-h-[calc(100%-5rem)]"
>
<div className="mb-3 flex items-center justify-between">
<div className="flex items-center gap-2 text-sm font-semibold">
<MessageSquareText size={16} className="text-rose-400" /> 弹幕设置
{settingsSaving && <Loader2 size={12} className="animate-spin text-rose-300" />}
</div>
<button
onClick={onClose}
@@ -397,6 +451,7 @@ export function PlayerDanmakuPanel({
step={0.05}
format={(v) => `${Math.round(v * 100)}%`}
onChange={onAreaChange}
onCommit={onAreaCommit}
/>
{/* 透明度 */}
<SliderRow
@@ -407,6 +462,7 @@ export function PlayerDanmakuPanel({
step={0.05}
format={(v) => `${Math.round(v * 100)}%`}
onChange={onOpacityChange}
onCommit={onOpacityCommit}
/>
{/* 字体大小 */}
<SliderRow
@@ -417,7 +473,106 @@ export function PlayerDanmakuPanel({
step={1}
format={(v) => `${Math.round(v)}px`}
onChange={onFontSizeChange}
onCommit={onFontSizeCommit}
/>
<div className="mt-3 border-t border-white/10 pt-3">
<button
type="button"
onClick={() => setAdvancedOpen((value) => !value)}
className="flex w-full items-center justify-between rounded-lg bg-white/5 px-2.5 py-2 text-xs font-medium text-white/75 transition hover:bg-white/10 hover:text-white"
>
<span className="flex items-center gap-1.5">
<Settings2 size={13} className="text-rose-300" /> 高级
</span>
<ChevronDown
size={14}
className={'transition-transform ' + (advancedOpen ? 'rotate-180' : '')}
/>
</button>
{advancedOpen && (
<div className="mt-2 space-y-2.5 rounded-xl border border-white/10 bg-black/30 p-2.5">
<label className="block">
<span className="mb-1 flex items-center gap-1 text-[11px] text-white/55">
<Server size={11} /> 弹幕服务地址
</span>
<input
value={sourceDraft}
onChange={(e) => setSourceDraft(e.target.value)}
placeholder="留空使用 https://api.dandanplay.net"
className="w-full rounded-lg border border-white/15 bg-white/5 px-2.5 py-2 text-xs outline-none placeholder:text-white/30 focus:border-rose-400/60"
/>
</label>
<label className="block">
<span className="mb-1 flex items-center gap-1 text-[11px] text-white/55">
<KeyRound size={11} /> 开放 API AppId
</span>
<input
value={appIdDraft}
onChange={(e) => setAppIdDraft(e.target.value)}
placeholder="官方源可留空;第三方源按需填写"
className="w-full rounded-lg border border-white/15 bg-white/5 px-2.5 py-2 text-xs outline-none placeholder:text-white/30 focus:border-rose-400/60"
/>
</label>
<label className="block">
<span className="mb-1 flex items-center justify-between gap-2 text-[11px] text-white/55">
<span className="flex items-center gap-1">
<KeyRound size={11} /> 应用密钥 AppSecret
</span>
{appKeyConfigured && !clearAppKey && (
<span className="text-[10px] text-emerald-300">已保存</span>
)}
</span>
<span className="relative block">
<input
type={showAppKey ? 'text' : 'password'}
value={appKeyDraft}
disabled={clearAppKey}
onChange={(e) => setAppKeyDraft(e.target.value)}
placeholder={appKeyConfigured ? '留空保持不变' : '仅保存在服务端'}
className="w-full rounded-lg border border-white/15 bg-white/5 px-2.5 py-2 pr-8 text-xs outline-none placeholder:text-white/30 focus:border-rose-400/60 disabled:opacity-40"
/>
<button
type="button"
onClick={() => setShowAppKey((value) => !value)}
disabled={clearAppKey}
className="absolute right-1.5 top-1/2 -translate-y-1/2 rounded p-1 text-white/45 hover:text-white disabled:opacity-30"
title={showAppKey ? '隐藏密钥' : '显示密钥'}
>
{showAppKey ? <EyeOff size={12} /> : <Eye size={12} />}
</button>
</span>
</label>
{appKeyConfigured && (
<label className="flex cursor-pointer items-center gap-2 text-[10px] text-amber-200/75">
<input
type="checkbox"
checked={clearAppKey}
onChange={(e) => setClearAppKey(e.target.checked)}
className="h-3.5 w-3.5 accent-amber-500"
/>
清除已保存的应用密钥
</label>
)}
<button
type="button"
onClick={() => void saveAdvanced()}
disabled={advancedSaving || settingsSaving}
className="flex w-full items-center justify-center gap-1.5 rounded-lg bg-rose-500 px-2.5 py-2 text-xs font-medium text-white transition hover:bg-rose-600 disabled:opacity-50"
>
{(advancedSaving || settingsSaving) && <Loader2 size={12} className="animate-spin" />}
保存服务设置
</button>
<p className="text-[10px] leading-relaxed text-white/35">
密钥不会回传到浏览器,留空时保持数据库中的原值;官方源留空凭据会使用内置回退,自定义源需自行提供。修改后仅对当前账号生效。
</p>
</div>
)}
</div>
</div>
)
}
@@ -430,6 +585,7 @@ function SliderRow({
step,
format,
onChange,
onCommit,
}: {
label: string
value: number
@@ -438,6 +594,7 @@ function SliderRow({
step: number
format: (v: number) => string
onChange: (v: number) => void
onCommit: (v: number) => void
}) {
return (
<div className="mb-2.5">
@@ -452,6 +609,8 @@ function SliderRow({
step={step}
value={value}
onChange={(e) => onChange(Number(e.target.value))}
onPointerUp={(e) => onCommit(Number(e.currentTarget.value))}
onKeyUp={(e) => onCommit(Number(e.currentTarget.value))}
className="w-full accent-rose-500"
/>
</div>
+160 -29
View File
@@ -5,7 +5,13 @@ import toast from 'react-hot-toast'
import { mediaAPI, libraryAPI } from '../api/library'
import { hlsURL, postPlaybackProgressKeepalive, stopHLSJob, streamURL } from '../api/client'
import { danmakuAPI, type DanmakuAnime, type DanmakuLoadedInfo } from '../api/danmaku'
import {
danmakuAPI,
type DanmakuAnime,
type DanmakuConfig,
type DanmakuLoadedInfo,
type DanmakuSettingsPatch,
} from '../api/danmaku'
import { playbackAPI } from '../api/playback'
import { subtitlesAPI, type SubtitleTrack } from '../api/subtitles'
import { systemAPI } from '../api/system'
@@ -55,6 +61,12 @@ type PlaybackProgressSession = {
sequence: number
}
function normalizePlayerVolume(value: unknown): number {
const parsed = Number(value)
if (!Number.isFinite(parsed)) return 1
return Math.min(1, Math.max(0, parsed))
}
function newPlaybackProgressSession(mediaId: string): PlaybackProgressSession {
const randomID =
typeof crypto !== 'undefined' && typeof crypto.randomUUID === 'function'
@@ -94,7 +106,11 @@ export function PlayerPage() {
)
const [subtitlePosition, setSubtitlePosition] = useState<SubtitlePosition>(loadSubtitlePosition)
const [subtitleStyle, setSubtitleStyle] = useState<SubtitleStylePreset>(loadSubtitleStyle)
const [playerVolume, setPlayerVolume] = useState(() =>
normalizePlayerVolume(authUser?.player_volume),
)
const persistedSubtitleChineseModeRef = useRef(subtitleChineseMode)
const playerVolumeTouchedRef = useRef(false)
const subtitlePreferenceTouchedRef = useRef(false)
const subtitlePreferenceSaveQueueRef = useRef<Promise<void>>(Promise.resolve())
const [hlsUnavailable, setHlsUnavailable] = useState(false)
@@ -131,6 +147,10 @@ export function PlayerPage() {
const [danmakuOpacity, setDanmakuOpacity] = useState(1)
const [danmakuFontSize, setDanmakuFontSize] = useState(24)
const [danmakuArea, setDanmakuArea] = useState(1)
const [danmakuSource, setDanmakuSource] = useState('')
const [danmakuAppID, setDanmakuAppID] = useState('')
const [danmakuAppKeyConfigured, setDanmakuAppKeyConfigured] = useState(false)
const [playerSettingsSaving, setPlayerSettingsSaving] = useState(false)
// 选集 / 播放列表状态
const [playlistEpisodes, setPlaylistEpisodes] = useState<Media[]>([])
@@ -181,51 +201,151 @@ export function PlayerPage() {
}
}, [setAuthUser])
// 读取宿主机已保存的弹幕参数作为面板初始值(无 admin 权限也可读)。
useEffect(() => {
danmakuAPI
.config()
.then((cfg) => {
setDanmakuEnabled(cfg.enabled)
setDanmakuOpacity(Number(cfg.opacity) || 1)
setDanmakuFontSize(Number(cfg.font_size) || 24)
setDanmakuArea(Number(cfg.area) || 1)
})
.catch(() => undefined)
const applyDanmakuConnectionConfig = useCallback((cfg: DanmakuConfig) => {
setDanmakuSource(cfg.source ?? '')
setDanmakuAppID(cfg.app_id ?? '')
setDanmakuAppKeyConfigured(Boolean(cfg.app_key_configured))
}, [])
// 读取弹幕配置(含按用户存储的合并偏好),初始化面板。
const saveDanmakuSettings = useCallback(
async (patch: DanmakuSettingsPatch, failureMessage = '播放器设置保存失败,请重试') => {
setPlayerSettingsSaving(true)
try {
const cfg = await danmakuAPI.updateSettings(patch)
applyDanmakuConnectionConfig(cfg)
return cfg
} catch (error) {
toast.error(failureMessage)
throw error
} finally {
setPlayerSettingsSaving(false)
}
},
[applyDanmakuConnectionConfig],
)
// 一次读取当前用户的音量、弹幕渲染参数、服务地址和凭据配置状态。
useEffect(() => {
let cancelled = false
danmakuAPI
.config()
.then((cfg) => {
if (cancelled) return
const volume = normalizePlayerVolume(cfg.volume)
if (!playerVolumeTouchedRef.current) {
setPlayerVolume(volume)
}
setDanmakuEnabled(cfg.enabled)
setDanmakuOpacity(Number(cfg.opacity) || 1)
setDanmakuFontSize(Number(cfg.font_size) || 24)
setDanmakuArea(Number(cfg.area) || 1)
setDanmakuMergeSources(Boolean(cfg.merge_sources))
applyDanmakuConnectionConfig(cfg)
if (!playerVolumeTouchedRef.current) {
const current = useAuthStore.getState().user
if (current) setAuthUser({ ...current, player_volume: volume })
}
})
.catch(() => {
// 配置读取失败时保持默认(不合并),不影响播放。
// 配置读取失败时保持本地默认值,不影响播放。
})
return () => {
cancelled = true
}
}, [applyDanmakuConnectionConfig, setAuthUser, authUser?.id])
const changePlayerVolume = useCallback((next: number) => {
playerVolumeTouchedRef.current = true
setPlayerVolume(normalizePlayerVolume(next))
}, [])
const commitPlayerVolume = useCallback(
(next: number) => {
playerVolumeTouchedRef.current = true
const volume = normalizePlayerVolume(next)
setPlayerVolume(volume)
void danmakuAPI
.updateSettings({ volume })
.then((cfg) => {
const saved = normalizePlayerVolume(cfg.volume)
setPlayerVolume(saved)
const current = useAuthStore.getState().user
if (current) setAuthUser({ ...current, player_volume: saved })
})
.catch(() => {
toast.error('音量保存失败,请重试')
})
},
[setAuthUser],
)
const saveDanmakuAdvanced = useCallback(
async (values: { source: string; appId: string; appKey: string; clearAppKey: boolean }) => {
const patch: DanmakuSettingsPatch = {
source: values.source.trim(),
app_id: values.appId.trim(),
}
if (values.clearAppKey) {
patch.clear_app_key = true
} else if (values.appKey.trim()) {
patch.app_key = values.appKey.trim()
}
const cfg = await saveDanmakuSettings(patch, '弹幕服务设置保存失败,请重试')
setDanmakuSource(cfg.source ?? '')
setDanmakuAppID(cfg.app_id ?? '')
setDanmakuAppKeyConfigured(Boolean(cfg.app_key_configured))
// 地址或凭据变化后立即按新配置重新抓取当前对象的弹幕。
setDanmakuSearching(true)
setDanmakuSearchTrigger((prev) => prev + 1)
toast.success('弹幕服务设置已保存')
},
[saveDanmakuSettings],
)
// 切换合并开关:先落库,成功后再重新抓取,避免与后端读到的偏好不一致。
const danmakuChangeMergeSources = useCallback((next: boolean) => {
setDanmakuMergeSaving(true)
danmakuAPI
.updateSettings({ mergeSources: next })
.then(() => {
setDanmakuMergeSources(next)
setDanmakuSearching(true)
setDanmakuSearchTrigger((prev) => prev + 1)
})
.catch(() => {
// 保存失败时保持原值,用户可重试。
})
.finally(() => setDanmakuMergeSaving(false))
}, [])
const danmakuChangeMergeSources = useCallback(
(next: boolean) => {
setDanmakuMergeSaving(true)
saveDanmakuSettings({ merge_sources: next })
.then(() => {
setDanmakuMergeSources(next)
setDanmakuSearching(true)
setDanmakuSearchTrigger((prev) => prev + 1)
})
.catch(() => undefined)
.finally(() => setDanmakuMergeSaving(false))
},
[saveDanmakuSettings],
)
const danmakuChangeEnabled = useCallback(
(next: boolean) => {
setDanmakuEnabled(next)
void saveDanmakuSettings({ enabled: next }).catch(() => undefined)
},
[saveDanmakuSettings],
)
const commitDanmakuArea = useCallback(
(next: number) => {
void saveDanmakuSettings({ area: next }).catch(() => undefined)
},
[saveDanmakuSettings],
)
const commitDanmakuOpacity = useCallback(
(next: number) => {
void saveDanmakuSettings({ opacity: next }).catch(() => undefined)
},
[saveDanmakuSettings],
)
const commitDanmakuFontSize = useCallback(
(next: number) => {
void saveDanmakuSettings({ font_size: next }).catch(() => undefined)
},
[saveDanmakuSettings],
)
// 用户手动搜索:带关键词重新拉取(search=null 时按视频名)。
// loading 状态由 DanmakuStage 拉取完成回调(onLoaded)驱动。
@@ -1038,6 +1158,9 @@ export function PlayerPage() {
onSubtitleStyleChange={changeSubtitleStyle}
videoRef={ref}
onVideoError={handleVideoError}
playerVolume={playerVolume}
onPlayerVolumeChange={changePlayerVolume}
onPlayerVolumeCommit={commitPlayerVolume}
danmakuEnabled={danmakuEnabled}
danmakuOpacity={danmakuOpacity}
danmakuFontSize={danmakuFontSize}
@@ -1076,16 +1199,24 @@ export function PlayerPage() {
open={danmakuOpen}
onClose={() => setDanmakuOpen(false)}
enabled={danmakuEnabled}
onToggleEnabled={setDanmakuEnabled}
onToggleEnabled={danmakuChangeEnabled}
search={danmakuSearch ?? ''}
onSearch={searchDanmaku}
searching={danmakuSearching}
area={danmakuArea}
onAreaChange={setDanmakuArea}
onAreaCommit={commitDanmakuArea}
opacity={danmakuOpacity}
onOpacityChange={setDanmakuOpacity}
onOpacityCommit={commitDanmakuOpacity}
fontSize={danmakuFontSize}
onFontSizeChange={setDanmakuFontSize}
onFontSizeCommit={commitDanmakuFontSize}
source={danmakuSource}
appId={danmakuAppID}
appKeyConfigured={danmakuAppKeyConfigured}
settingsSaving={playerSettingsSaving}
onSaveAdvanced={saveDanmakuAdvanced}
candidates={danmakuCandidates}
alternatives={danmakuAlternatives}
mergeSources={danmakuMergeSources}
+9
View File
@@ -147,6 +147,9 @@ type PlayerVideoStageProps = {
onSubtitleStyleChange: (style: SubtitleStylePreset) => void
videoRef: RefObject<HTMLVideoElement>
onVideoError: () => void
playerVolume: number
onPlayerVolumeChange: (volume: number) => void
onPlayerVolumeCommit: (volume: number) => void
danmakuEnabled: boolean
danmakuOpacity: number
danmakuFontSize: number
@@ -192,6 +195,9 @@ export function PlayerVideoStage({
onSubtitleStyleChange,
videoRef,
onVideoError,
playerVolume,
onPlayerVolumeChange,
onPlayerVolumeCommit,
danmakuEnabled,
danmakuOpacity,
danmakuFontSize,
@@ -631,6 +637,9 @@ export function PlayerVideoStage({
</div>
<PlayerControls
videoRef={videoRef}
volume={playerVolume}
onVolumeChange={onPlayerVolumeChange}
onVolumeCommit={onPlayerVolumeCommit}
uiVisible={controlsVisible}
onUiVisibleChange={setControlsVisible}
subs={subs}
-64
View File
@@ -1,64 +0,0 @@
import type { SettingGroup } from './settingsGroupTypes'
// 弹幕配置:对接 dandanplay(弹弹play)协议弹幕源 + 渲染通用功能。
// 来源地址留空时使用官方 https://api.dandanplay.net;填写任何符合
// dandanplay 协议(/api/v2/search/episodes + /api/v2/comment/:id)的服务地址均可。
export const danmakuSettingsGroup: SettingGroup = {
key: 'danmaku',
label: '弹幕',
description: '弹幕来源(dandanplay 协议)与渲染参数(透明度 / 字号 / 显示区域)',
items: [
{
key: 'danmaku.enabled',
label: '启用弹幕',
type: 'toggle',
hint: '关闭后播放页不拉取、不渲染弹幕',
defaultValue: 'true',
},
{
key: 'danmaku.source',
label: '弹幕服务地址(dandanplay 协议)',
type: 'text',
hint: '留空使用官方 https://api.dandanplay.net。可填写自建或第三方符合 dandanplay 协议的服务地址(含 /api/v2/search/episodes 搜索与 /api/v2/comment/:id 弹幕接口)。播放时按视频名称搜索番剧并拉取 Bilibili 格式 XML 弹幕。',
placeholder: 'https://api.dandanplay.net',
},
{
key: 'danmaku.app_id',
label: 'AppId(弹弹play 开放 API)',
type: 'text',
hint: '弹弹play DevCenter 申请的应用 ID(https://doc.dandanplay.com/open/)。官方接口要求应用认证,留空使用内置凭据(签名认证,开箱即用);填写自己的 AppId/AppKey 可覆盖内置凭据。仅对官方 api.dandanplay.net 生效,第三方协议源不会携带凭据。',
placeholder: '在 DevCenter 申请的应用 ID',
},
{
key: 'danmaku.app_key',
label: 'AppKey(弹弹play 应用密钥)',
type: 'text',
hint: '与 AppId 配套的 AppSecret,只保存在服务器上用于计算请求签名(base64(sha256(AppId+Timestamp+Path+Secret))),不会下发到播放器。',
placeholder: '在 DevCenter 申请的应用密钥',
},
{
key: 'danmaku.opacity',
label: '弹幕透明度',
type: 'number',
hint: '0.1 ~ 1,数值越小越透明(1 为完全不透明)',
defaultValue: '1',
placeholder: '1',
},
{
key: 'danmaku.font_size',
label: '弹幕字号',
type: 'number',
hint: '弹幕渲染字号(px),默认 24',
defaultValue: '24',
placeholder: '24',
},
{
key: 'danmaku.area',
label: '弹幕显示区域',
type: 'number',
hint: '0 ~ 1,弹幕占视频高度比例(1 为全屏,0.5 为上半屏)',
defaultValue: '1',
placeholder: '1',
},
],
}
-2
View File
@@ -1,6 +1,5 @@
import { adultSettingsGroup } from './settingsGroupAccess'
import { apiConfigsSettingsGroup } from './settingsGroupAPIConfigs'
import { danmakuSettingsGroup } from './settingsGroupDanmaku'
import { generalSettingsGroup } from './settingsGroupGeneral'
import { recognitionWordsSettingsGroup } from './settingsGroupRecognitionWords'
import type { SettingGroup } from './settingsGroupTypes'
@@ -26,7 +25,6 @@ export const GROUPS: SettingGroup[] = [
databaseSettingsGroup,
apiConfigsSettingsGroup,
recognitionWordsSettingsGroup,
danmakuSettingsGroup,
adultSettingsGroup,
aboutSettingsGroup,
]
+2
View File
@@ -8,6 +8,8 @@ export interface User {
avatar_url?: string
hide_adult?: boolean
subtitle_chinese_mode?: 'original' | 'simplified' | 'traditional'
/** 本地缓存的播放器音量,服务端配置接口会刷新。 */
player_volume?: number
force_password_reset: boolean
is_active: boolean
allowed_library_ids?: string[]
+30
View File
@@ -0,0 +1,30 @@
import { runWithoutGlobalVideoFrame } from './withoutVideoFrame.ts'
function check(name: string, cond: boolean) {
if (!cond) throw new Error(`runWithoutGlobalVideoFrame: ${name}`)
}
const FakeVideoFrame = function VideoFrame() {
return undefined
}
Object.defineProperty(globalThis, 'VideoFrame', {
configurable: true,
writable: true,
value: FakeVideoFrame,
})
let seenInside = typeof (globalThis as { VideoFrame?: unknown }).VideoFrame
const result = runWithoutGlobalVideoFrame(() => {
seenInside = typeof (globalThis as { VideoFrame?: unknown }).VideoFrame
return 7
})
check('hides VideoFrame inside the callback', seenInside === 'undefined')
check('returns the callback result', result === 7)
check(
'restores VideoFrame afterwards',
(globalThis as { VideoFrame?: unknown }).VideoFrame === FakeVideoFrame,
)
console.log('withoutVideoFrame.test.ts ok')
+27
View File
@@ -0,0 +1,27 @@
/**
* JASSUB probes color space with `new VideoFrame(video)` during construct.
* Direct-play 302s to a CDN / remote Emby taint <video>, and Chrome throws
* SecurityError. Overlay rendering uses requestVideoFrameCallback metadata,
* not pixels, so hide VideoFrame for the sync constructor call.
*
* ponytail: skips color-space matching for all ASS playback, not only tainted
* sources. 302 completes after construct, so we cannot probe currentSrc first.
* Upgrade: canvas-only JASSUB driven by rVFC metadata when the element taints.
*/
export function runWithoutGlobalVideoFrame<T>(fn: () => T): T {
const desc = Object.getOwnPropertyDescriptor(globalThis, 'VideoFrame')
Object.defineProperty(globalThis, 'VideoFrame', {
configurable: true,
writable: true,
value: undefined,
})
try {
return fn()
} finally {
if (desc) {
Object.defineProperty(globalThis, 'VideoFrame', desc)
} else {
delete (globalThis as { VideoFrame?: unknown }).VideoFrame
}
}
}