mirror of
https://github.com/Rain-kl/OpenFlare.git
synced 2026-09-30 06:16:37 +08:00
make build
This commit is contained in:
@@ -36,11 +36,17 @@ build-test:
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fi
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cross-build:
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@echo "==> Cross-compiling for linux/darwin/windows × amd64/arm64..."
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@echo "==> Cross-compiling \
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$(if $(GOOS),$(GOOS),linux/darwin/windows) × \
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$(if $(GOARCH),$(GOARCH),amd64/arm64) \
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(version=$(or $(VERSION),dev))..."
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@mkdir -p bin
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docker build \
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--file docker/Dockerfile.cross \
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--target export \
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--build-arg VERSION=$(or $(VERSION),dev) \
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$(if $(GOOS),--build-arg TARGET_OS=$(GOOS)) \
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$(if $(GOARCH),--build-arg TARGET_ARCH=$(GOARCH)) \
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--output type=local,dest=./bin \
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.
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@echo "==> Done. Binaries written to ./bin/"
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@@ -212,7 +212,7 @@ pnpm format
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wavelet/
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├── main.go # Entry point (delegates to internal/cmd)
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├── config.example.yaml # Configuration template
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├── Makefile # Common commands (swagger, tidy, license)
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├── Makefile # Common commands (swagger, tidy, license, cross-build)
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├── docker/ # Docker image build files (integrated/frontend/backend)
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├── docs/ # Swagger auto-generated docs
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├── frontend/ # Next.js frontend application
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@@ -257,6 +257,47 @@ cd frontend && pnpm lint
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## 🚀 Deployment
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### Cross-platform Binary
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Build static binaries for all 6 targets (Linux / macOS / Windows × amd64 / arm64) with a single command.
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The compiled frontend is embedded in every binary — no separate deployment needed.
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**Prerequisites:** Docker with BuildKit enabled (Docker 23+ defaults to on).
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```bash
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# Build all 6 binaries → ./bin/
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make cross-build
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# Stamp a release version
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make cross-build VERSION=v1.2.3
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# Build only a specific OS (both architectures)
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make cross-build GOOS=linux
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make cross-build GOOS=darwin
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make cross-build GOOS=windows
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# Build only a specific architecture (all OSes)
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make cross-build GOARCH=amd64
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make cross-build GOARCH=arm64
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# Combine filters — single binary
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make cross-build GOOS=linux GOARCH=arm64
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make cross-build GOOS=darwin GOARCH=amd64 VERSION=v1.2.3
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```
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Output files in `./bin/`:
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| File | Platform |
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|------|----------|
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| `wavelet_linux_amd64` | Linux x86-64 |
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| `wavelet_linux_arm64` | Linux ARM64 |
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| `wavelet_darwin_amd64` | macOS Intel |
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| `wavelet_darwin_arm64` | macOS Apple Silicon |
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| `wavelet_windows_amd64.exe` | Windows x86-64 |
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| `wavelet_windows_arm64.exe` | Windows ARM64 |
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> The version string is accessible at runtime via `wavelet --version`.
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### Docker
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```bash
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+42
-1
@@ -212,7 +212,7 @@ pnpm format
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wavelet/
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├── main.go # 程序入口(委托给 internal/cmd)
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├── config.example.yaml # 配置模板
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├── Makefile # 常用命令(swagger、tidy、license)
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├── Makefile # 常用命令(swagger、tidy、license、cross-build)
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├── docker/ # Docker 镜像构建文件(集成/前端/后端)
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├── docs/ # Swagger 自动生成文档
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├── frontend/ # Next.js 前端应用
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@@ -257,6 +257,47 @@ cd frontend && pnpm lint
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## 🚀 部署
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### 跨平台二进制编译
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一条命令构建全部 6 个平台的静态二进制文件(Linux / macOS / Windows × amd64 / arm64)。
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前端已内嵌到每个二进制文件中,无需单独部署。
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**前提条件:** 已安装 Docker 且启用 BuildKit(Docker 23+ 默认开启)。
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```bash
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# 构建全部 6 个二进制文件 → ./bin/
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make cross-build
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# 指定版本号
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make cross-build VERSION=v1.2.3
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# 只构建指定系统(两种架构均会构建)
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make cross-build GOOS=linux
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make cross-build GOOS=darwin
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make cross-build GOOS=windows
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# 只构建指定架构(所有系统均会构建)
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make cross-build GOARCH=amd64
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make cross-build GOARCH=arm64
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# 同时指定系统和架构 — 只生成单个文件
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make cross-build GOOS=linux GOARCH=arm64
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make cross-build GOOS=darwin GOARCH=amd64 VERSION=v1.2.3
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```
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输出到 `./bin/` 目录:
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| 文件名 | 平台 |
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|--------|------|
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| `wavelet_linux_amd64` | Linux x86-64 |
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| `wavelet_linux_arm64` | Linux ARM64 |
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| `wavelet_darwin_amd64` | macOS Intel |
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| `wavelet_darwin_arm64` | macOS Apple Silicon |
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| `wavelet_windows_amd64.exe` | Windows x86-64 |
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| `wavelet_windows_arm64.exe` | Windows ARM64 |
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> 版本号可通过 `wavelet --version` 在运行时查看。
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### Docker
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```bash
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+71
-9
@@ -1,52 +1,114 @@
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# syntax=docker/dockerfile:1.7
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# Cross-platform build workflow — produces 6 static binaries under ./bin/
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# Cross-platform build workflow — produces up to 6 static binaries under ./bin/
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# Each binary embeds the compiled frontend and is stamped with VERSION.
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#
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# Build args:
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# VERSION — version string injected at link time (default: dev)
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# TARGET_OS — restrict to one OS: linux | darwin | windows (default: all)
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# TARGET_ARCH — restrict to one arch: amd64 | arm64 (default: all)
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#
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# Usage:
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# docker build -f docker/Dockerfile.cross --output ./bin .
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# docker build -f docker/Dockerfile.cross \
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# --build-arg VERSION=v1.2.3 --output ./bin .
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# docker build -f docker/Dockerfile.cross \
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# --build-arg TARGET_OS=linux --build-arg TARGET_ARCH=arm64 \
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# --output ./bin .
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#
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# Or via Makefile:
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# make cross-build
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# make cross-build VERSION=v1.2.3
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# make cross-build GOOS=linux GOARCH=arm64
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# make cross-build GOOS=darwin
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ARG GO_VERSION=1.25
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ARG NODE_VERSION=22
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ARG ALPINE_VERSION=3.23
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# ── Stage 1: Build frontend (static export for embedding) ────────────────────
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FROM node:${NODE_VERSION}-alpine AS frontend-builder
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ARG VERSION=dev
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ENV PNPM_HOME="/pnpm"
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ENV PATH="$PNPM_HOME:$PATH"
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ENV NODE_ENV=production
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ENV NEXT_STANDALONE_EXPORT=true
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RUN corepack enable && corepack prepare pnpm@10.10.0 --activate
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WORKDIR /workspace/frontend
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# Cache dependency layer
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COPY frontend/package.json frontend/pnpm-lock.yaml ./
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RUN pnpm install --frozen-lockfile
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COPY frontend/ ./
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# Stamp version into package.json when VERSION is not "dev"
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RUN if [ "$VERSION" != "dev" ]; then \
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node -e " \
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const fs = require('fs'); \
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const pkg = require('./package.json'); \
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pkg.version = process.env.VERSION.replace(/^v/, ''); \
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fs.writeFileSync('./package.json', JSON.stringify(pkg, null, 2) + '\n'); \
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"; \
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fi
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RUN pnpm build:embed
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# ── Stage 2: Cross-compile Go backend ──────────────────────────────────────
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FROM golang:${GO_VERSION}-alpine${ALPINE_VERSION} AS builder
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ARG VERSION=dev
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# Empty string means "build all"; set to a specific value to filter.
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ARG TARGET_OS=
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ARG TARGET_ARCH=
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# git — needed by go mod download for VCS-stamped modules
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# ca-certificates — needed for HTTPS during module download
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RUN apk add --no-cache ca-certificates git
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WORKDIR /workspace
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# Cache dependency downloads separately from source
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# Cache dependency layer
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COPY go.mod go.sum ./
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RUN go mod download
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COPY . .
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# Build matrix: GOOS × GOARCH
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# CGO_ENABLED=0 ensures fully static, portable binaries (no libc dependency).
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# -trimpath removes local path info; -s -w strips debug info for smaller output.
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ARG BUILD_FLAGS="-trimpath -ldflags=-s -w"
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# Overlay the compiled frontend into the embed path
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COPY --from=frontend-builder /workspace/frontend/out ./internal/router/dist
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# Build matrix: GOOS × GOARCH
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# CGO_ENABLED=0 — fully static, no libc dependency, required for cross-compilation.
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# -trimpath — strip local filesystem paths from the binary.
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# -s -w — omit symbol table and DWARF debug info (smaller output).
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# -X — stamp version string at link time.
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# TARGET_OS / TARGET_ARCH — when non-empty, skip non-matching combinations.
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RUN set -e; \
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mkdir -p /out; \
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FILTER_OS="${TARGET_OS}"; \
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FILTER_ARCH="${TARGET_ARCH}"; \
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for GOOS in linux darwin windows; do \
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[ -n "$FILTER_OS" ] && [ "$GOOS" != "$FILTER_OS" ] && continue; \
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for GOARCH in amd64 arm64; do \
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[ -n "$FILTER_ARCH" ] && [ "$GOARCH" != "$FILTER_ARCH" ] && continue; \
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EXT=""; \
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[ "$GOOS" = "windows" ] && EXT=".exe"; \
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OUTPUT="/out/wavelet_${GOOS}_${GOARCH}${EXT}"; \
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echo "==> Building ${OUTPUT}..."; \
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echo "==> Building ${OUTPUT} (version=${VERSION})..."; \
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CGO_ENABLED=0 GOOS=${GOOS} GOARCH=${GOARCH} \
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go build \
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-tags embed_frontend \
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-trimpath \
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-ldflags="-s -w" \
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-ldflags="-s -w -X github.com/Rain-kl/Wavelet/internal/cmd.Version=${VERSION}" \
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-o "${OUTPUT}" \
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./main.go; \
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done; \
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done
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# ── Export stage ─────────────────────────────────────────────────────────────
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# `docker build --output ./bin .` will copy everything from /out into the host.
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# `docker build --output ./bin .` copies everything from /out to the host.
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FROM scratch AS export
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COPY --from=builder /out/ /
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@@ -5,7 +5,7 @@ import {motion} from "motion/react"
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import {useUser} from "@/contexts/user-context"
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import {Card, CardHeader, CardTitle} from "@/components/ui/card"
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import {Button} from "@/components/ui/button"
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import {ArrowRight, ExternalLink, FileText, HelpCircle, Layers, Shield, ShieldCheck, User} from "lucide-react"
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import {ArrowRight, ExternalLink, FileText, HelpCircle, Layers, Shield, ShieldCheck, Terminal, User} from "lucide-react"
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import Link from "next/link"
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export function HomeMain() {
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@@ -80,6 +80,15 @@ export function HomeMain() {
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bgColor: "bg-teal-500/10",
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borderColor: "hover:border-teal-500/30",
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},
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{
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title: "系统日志",
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description: "查看异步任务执行日志与系统运行状态详情",
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icon: Terminal,
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url: "/admin/logs",
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color: "text-cyan-500",
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bgColor: "bg-cyan-500/10",
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borderColor: "hover:border-cyan-500/30",
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},
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]
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return (
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@@ -163,7 +172,7 @@ export function HomeMain() {
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<div className="px-5 pb-5">
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<Button variant="link" className="p-0 h-auto text-xs text-indigo-500 font-medium" asChild>
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<Link href={link.url}>
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管理配置 <ArrowRight className="size-3 ml-1" />
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立即进入 <ArrowRight className="size-3 ml-1" />
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</Link>
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</Button>
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</div>
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@@ -24,6 +24,13 @@ import (
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"github.com/spf13/cobra"
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)
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// Version is the application version string. It is set at link time via:
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//
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// -ldflags="-X github.com/Rain-kl/Wavelet/internal/cmd.Version=<version>"
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//
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// When not set (e.g. local `go run`), the value defaults to "dev".
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var Version = "dev"
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var rootCmd = &cobra.Command{
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Use: "wavelet",
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PreRun: func(_ *cobra.Command, _ []string) {
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@@ -52,6 +59,7 @@ var rootCmd = &cobra.Command{
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}
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func init() {
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rootCmd.Version = Version
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rootCmd.CompletionOptions.DisableDefaultCmd = true
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}
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