mirror of
https://github.com/Rain-kl/OpenFlare.git
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522 lines
18 KiB
TypeScript
522 lines
18 KiB
TypeScript
'use client';
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import * as React from 'react';
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import { useCallback, useEffect, useRef, useState } from 'react';
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import { toast } from 'sonner';
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import {
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Activity,
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Cpu,
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Database,
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HardDrive,
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Layers,
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RefreshCw,
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} from 'lucide-react';
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import {
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Card,
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CardContent,
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CardDescription,
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CardHeader,
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CardTitle,
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} from '@/components/ui/card';
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import { Button } from '@/components/ui/button';
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import { Switch } from '@/components/ui/switch';
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import {
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Select,
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SelectContent,
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SelectItem,
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SelectTrigger,
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SelectValue,
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} from '@/components/ui/select';
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import { Badge } from '@/components/ui/badge';
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import { Progress } from '@/components/ui/progress';
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import { Skeleton } from '@/components/ui/skeleton';
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import type { SystemStatus } from '@/lib/services/admin';
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import services from '@/lib/services';
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/**
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* 格式化数字,每3位加逗号
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*/
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const formatNumber = (num: number | string) => {
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if (num === undefined || num === null) return '0';
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return num.toString().replace(/\B(?=(\d{3})+(?!\B))/g, ',');
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};
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/**
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* 运行时系统状态展示与管理组件
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*/
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export function SystemStatusManager() {
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const [status, setStatus] = useState<SystemStatus | null>(null);
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const [loading, setLoading] = useState(true);
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const [wavelet, setWavelet] = useState(false);
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const [autoRefresh, setAutoRefresh] = useState(true);
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const [intervalTime, setIntervalTime] = useState('5000'); // 默认5秒
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const intervalRef = useRef<NodeJS.Timeout | null>(null);
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const prevStatusRef = useRef<SystemStatus | null>(null);
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const [changedFields, setChangedFields] = useState<Record<string, boolean>>(
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{},
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);
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// 获取状态数据
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const fetchStatus = useCallback(async (isSilent = false) => {
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if (!isSilent) setWavelet(true);
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try {
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const data = await services.adminStatus.getSystemStatus();
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// 检测变化的字段用于微动画效果
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if (prevStatusRef.current) {
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const changes: Record<string, boolean> = {};
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Object.keys(data).forEach((key) => {
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const k = key as keyof SystemStatus;
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if (prevStatusRef.current && prevStatusRef.current[k] !== data[k]) {
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changes[k] = true;
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}
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});
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setChangedFields(changes);
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// 1秒后清除变化状态
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setTimeout(() => {
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setChangedFields({});
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}, 1000);
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}
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setStatus(data);
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prevStatusRef.current = data;
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} catch (err) {
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toast.error('获取系统状态失败', {
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description: err instanceof Error ? err.message : '请求时发生未知错误',
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});
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} finally {
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setLoading(false);
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setWavelet(false);
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}
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}, []);
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// 轮询逻辑
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useEffect(() => {
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// 首次加载
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fetchStatus();
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}, [fetchStatus]);
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useEffect(() => {
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if (intervalRef.current) {
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clearInterval(intervalRef.current);
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}
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if (autoRefresh) {
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const time = parseInt(intervalTime, 10);
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intervalRef.current = setInterval(() => {
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fetchStatus(true);
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}, time);
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}
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return () => {
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if (intervalRef.current) {
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clearInterval(intervalRef.current);
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}
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};
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}, [autoRefresh, intervalTime, fetchStatus]);
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// 计算内存分配百分比 (Alloc / Sys)
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const getMemoryUsagePercent = () => {
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if (!status) return 0;
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const parseSizeToBytes = (sizeStr: string): number => {
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const parts = sizeStr.split(' ');
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if (parts.length < 2) return 0;
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const value = parseFloat(parts[0]);
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const unit = parts[1].toLowerCase();
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if (unit.startsWith('gib')) return value * 1024 * 1024 * 1024;
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if (unit.startsWith('mib')) return value * 1024 * 1024;
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if (unit.startsWith('kib')) return value * 1024;
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return value;
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};
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const alloc = parseSizeToBytes(status.alloc);
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const sys = parseSizeToBytes(status.sys);
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if (sys === 0) return 0;
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return Math.min(Math.round((alloc / sys) * 100), 100);
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};
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// 闪烁动画类
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const getPulseClass = (field: string) => {
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return changedFields[field]
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? 'animate-pulse text-primary font-bold transition-all duration-300 scale-105 inline-block'
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: 'transition-all duration-300';
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};
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const RenderMetricRow = ({
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label,
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value,
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field,
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}: {
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label: string;
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value: string | number;
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field?: string;
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}) => (
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<div className='flex items-center justify-between py-2 border-b border-dashed border-border/40 last:border-b-0 hover:bg-muted/30 px-2 rounded-sm transition-colors duration-150'>
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<span className='text-xs font-medium text-muted-foreground'>{label}</span>
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<span
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className={`text-xs font-mono font-medium ${field ? getPulseClass(field) : ''}`}
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>
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{typeof value === 'number' ? formatNumber(value) : value}
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</span>
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</div>
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);
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if (loading) {
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return (
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<div className='space-y-6 p-1'>
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<div className='flex items-center justify-between border-b border-border/40 pb-4'>
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<div className='space-y-1'>
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<Skeleton className='h-6 w-32' />
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<Skeleton className='h-4 w-48' />
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</div>
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<div className='flex items-center gap-3'>
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<Skeleton className='h-8 w-24' />
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<Skeleton className='h-8 w-16' />
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<Skeleton className='h-8 w-8' />
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</div>
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</div>
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<div className='grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 gap-6'>
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<Skeleton className='h-48 w-full' />
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<Skeleton className='h-48 w-full' />
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<Skeleton className='h-48 w-full' />
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<Skeleton className='h-48 w-full' />
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<Skeleton className='h-48 w-full' />
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</div>
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</div>
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);
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}
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return (
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<div className='py-6 px-1 space-y-6'>
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{/* 顶部控制栏 */}
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<div className='flex flex-col sm:flex-row sm:items-center sm:justify-between pb-4 gap-4'>
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<div className='flex items-center gap-2'>
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<Activity className='size-5 text-primary' />
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<div>
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<h1 className='text-2xl font-semibold tracking-tight'>系统状态</h1>
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</div>
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</div>
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<div className='flex items-center flex-wrap gap-4 bg-muted/30 p-1.5 rounded-lg border border-border/40 backdrop-blur-sm'>
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<div className='flex items-center gap-2 px-1'>
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<Switch
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id='auto-refresh'
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checked={autoRefresh}
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onCheckedChange={setAutoRefresh}
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/>
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<label
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htmlFor='auto-refresh'
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className='text-xs font-medium cursor-pointer select-none'
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>
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自动刷新
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</label>
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</div>
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{autoRefresh && (
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<Select value={intervalTime} onValueChange={setIntervalTime}>
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<SelectTrigger className='h-7 w-20 text-[11px] bg-background border-border/40'>
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<SelectValue />
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</SelectTrigger>
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<SelectContent>
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<SelectItem value='1000'>1s</SelectItem>
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<SelectItem value='2000'>2s</SelectItem>
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<SelectItem value='5000'>5s</SelectItem>
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<SelectItem value='10000'>10s</SelectItem>
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</SelectContent>
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</Select>
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)}
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<Button
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size='sm'
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variant='secondary'
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className='h-7 text-[11px] gap-1.5'
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onClick={() => fetchStatus()}
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disabled={wavelet}
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>
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<RefreshCw className={`size-3 ${wavelet ? 'animate-spin' : ''}`} />
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刷新
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</Button>
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</div>
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</div>
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{status && (
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<>
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{/* 主网格排版 */}
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<div className='grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 gap-6'>
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{/* 1. 服务概览 */}
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<Card className='shadow-sm border-border/40 bg-card/50 backdrop-blur-md hover:border-primary/20 transition-all duration-300'>
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<CardHeader className='flex flex-row items-center justify-between pb-2 space-y-0'>
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<div className='space-y-0.5'>
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<CardTitle className='text-sm font-semibold'>
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服务概览
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</CardTitle>
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<CardDescription className='text-[10px]'>
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服务的基础生命指标
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</CardDescription>
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</div>
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<Badge
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variant='secondary'
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className='p-1 rounded-full bg-primary/10 text-primary border-none'
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>
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<Activity className='size-4' />
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</Badge>
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</CardHeader>
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<CardContent className='space-y-1'>
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<RenderMetricRow
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label='服务运行时间'
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value={status.uptime}
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field='uptime'
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/>
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<RenderMetricRow
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label='当前 Goroutines 数量'
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value={status.num_goroutine}
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field='num_goroutine'
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/>
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<RenderMetricRow
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label='Heap 对象数量'
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value={status.heap_objects}
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field='heap_objects'
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/>
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</CardContent>
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</Card>
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{/* 2. 内存统计 */}
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<Card className='shadow-sm border-border/40 bg-card/50 backdrop-blur-md hover:border-primary/20 transition-all duration-300'>
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<CardHeader className='flex flex-row items-center justify-between pb-2 space-y-0'>
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<div className='space-y-0.5'>
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<CardTitle className='text-sm font-semibold'>
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内存统计
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</CardTitle>
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<CardDescription className='text-[10px]'>
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主内存消耗概览
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</CardDescription>
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</div>
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<Badge
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variant='secondary'
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className='p-1 rounded-full bg-primary/10 text-primary border-none'
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>
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<Cpu className='size-4' />
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</Badge>
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</CardHeader>
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<CardContent className='space-y-3'>
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<div className='space-y-1'>
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<RenderMetricRow
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label='当前内存使用量'
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value={status.alloc}
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field='alloc'
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/>
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<RenderMetricRow
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label='所有已分配的内存'
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value={status.total_alloc}
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field='total_alloc'
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/>
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<RenderMetricRow
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label='内存占用量'
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value={status.sys}
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field='sys'
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/>
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<RenderMetricRow
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label='下次 GC 内存回收量'
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value={status.next_gc}
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field='next_gc'
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/>
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</div>
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{/* 物理内存水位比例 */}
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<div className='space-y-1 px-1 pt-1'>
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<div className='flex justify-between text-[10px] text-muted-foreground'>
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<span>当前使用率 (Alloc / Sys)</span>
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<span className='font-mono'>
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{getMemoryUsagePercent()}%
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</span>
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</div>
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<Progress value={getMemoryUsagePercent()} className='h-1.5' />
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</div>
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</CardContent>
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</Card>
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{/* 3. 堆/栈详情 */}
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<Card className='shadow-sm border-border/40 bg-card/50 backdrop-blur-md hover:border-primary/20 transition-all duration-300'>
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<CardHeader className='flex flex-row items-center justify-between pb-2 space-y-0'>
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<div className='space-y-0.5'>
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<CardTitle className='text-sm font-semibold'>
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堆/栈详情
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</CardTitle>
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<CardDescription className='text-[10px]'>
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运行时堆栈内存空间细节
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</CardDescription>
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</div>
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<Badge
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variant='secondary'
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className='p-1 rounded-full bg-primary/10 text-primary border-none'
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>
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<Database className='size-4' />
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</Badge>
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</CardHeader>
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<CardContent className='space-y-1'>
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<RenderMetricRow
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label='当前 Heap 内存使用量'
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value={status.heap_alloc}
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field='heap_alloc'
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/>
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<RenderMetricRow
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label='Heap 内存占用量'
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value={status.heap_sys}
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field='heap_sys'
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/>
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<RenderMetricRow
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label='Heap 内存空闲量'
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value={status.heap_idle}
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field='heap_idle'
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/>
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<RenderMetricRow
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label='正在使用的 Heap 内存'
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value={status.heap_inuse}
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field='heap_inuse'
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/>
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<RenderMetricRow
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label='已释放的 Heap 内存'
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value={status.heap_released}
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field='heap_released'
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/>
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<RenderMetricRow
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label='启动 Stack 使用量'
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value={status.stack_inuse}
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field='stack_inuse'
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/>
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<RenderMetricRow
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label='已分配的 Stack 内存'
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value={status.stack_sys}
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field='stack_sys'
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/>
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</CardContent>
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</Card>
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{/* 4. 底层组件与结构体 */}
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<Card className='shadow-sm border-border/40 bg-card/50 backdrop-blur-md hover:border-primary/20 transition-all duration-300'>
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<CardHeader className='flex flex-row items-center justify-between pb-2 space-y-0'>
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<div className='space-y-0.5'>
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<CardTitle className='text-sm font-semibold'>
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底层及结构体内存
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</CardTitle>
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<CardDescription className='text-[10px]'>
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运行时底层管理结构体开销
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</CardDescription>
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</div>
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<Badge
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variant='secondary'
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className='p-1 rounded-full bg-primary/10 text-primary border-none'
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>
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<HardDrive className='size-4' />
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</Badge>
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</CardHeader>
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<CardContent className='space-y-1'>
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<RenderMetricRow
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label='MSpan 结构内存使用量'
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value={status.mspan_inuse}
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field='mspan_inuse'
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/>
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<RenderMetricRow
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label='已分配的 MSpan 结构内存'
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value={status.mspan_sys}
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field='mspan_sys'
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/>
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<RenderMetricRow
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label='MCache 结构内存使用量'
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value={status.mcache_inuse}
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field='mcache_inuse'
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/>
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<RenderMetricRow
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label='已分配的 MCache 结构内存'
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value={status.mcache_sys}
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field='mcache_sys'
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/>
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<RenderMetricRow
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label='已分配的剖析哈希表内存'
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value={status.buck_hash_sys}
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field='buck_hash_sys'
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/>
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<RenderMetricRow
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label='已分配的 GC 元数据内存'
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value={status.gc_sys}
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field='gc_sys'
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/>
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<RenderMetricRow
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label='其它已分配的系统内存'
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value={status.other_sys}
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field='other_sys'
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/>
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</CardContent>
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</Card>
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{/* 5. 垃圾回收与分配计数 */}
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<Card className='shadow-sm border-border/40 bg-card/50 backdrop-blur-md hover:border-primary/20 transition-all duration-300 md:col-span-2'>
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<CardHeader className='flex flex-row items-center justify-between pb-2 space-y-0'>
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<div className='space-y-0.5'>
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<CardTitle className='text-sm font-semibold'>
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垃圾回收与分配计数
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</CardTitle>
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<CardDescription className='text-[10px]'>
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GC 历史数据与分配频次
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</CardDescription>
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</div>
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<Badge
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variant='secondary'
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className='p-1 rounded-full bg-primary/10 text-primary border-none'
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>
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<Layers className='size-4' />
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</Badge>
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</CardHeader>
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<CardContent>
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<div className='grid grid-cols-1 sm:grid-cols-2 gap-x-6'>
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<div>
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<RenderMetricRow
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label='GC 执行次数'
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value={status.num_gc}
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field='num_gc'
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/>
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<RenderMetricRow
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label='距离上次 GC 时间'
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value={status.last_gc_time}
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field='last_gc_time'
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/>
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<RenderMetricRow
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label='GC 暂停时间总量'
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value={status.pause_total_ns}
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field='pause_total_ns'
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/>
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<RenderMetricRow
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label='上次 GC 暂停时间'
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value={status.last_pause}
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field='last_pause'
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/>
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</div>
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<div>
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<RenderMetricRow
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label='内存分配次数'
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value={status.mallocs}
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field='mallocs'
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/>
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<RenderMetricRow
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label='内存释放次数'
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value={status.frees}
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field='frees'
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/>
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<RenderMetricRow
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label='指针查找次数'
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value={status.lookups}
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field='lookups'
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/>
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</div>
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</div>
|
|
</CardContent>
|
|
</Card>
|
|
</div>
|
|
</>
|
|
)}
|
|
</div>
|
|
);
|
|
}
|