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flvx/plans/040-gost-udp-vs-realm-analysis.md
sagit 7507507fd9 fix(forward): show all users by default in non-compact mode
Restore 2.1.8-beta9 admin default filtering when compact mode is off; keep compact mode focused on self.
2026-03-16 10:06:41 +00:00

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# GOST UDP vs Realm UDP Analysis
**Goal:** Compare GOST UDP forwarding through tunnels with Realm's UDP implementation to understand why users report GOST UDP forwarding has problems while Realm works correctly.
## Task Checklist
- [x] Analyze GOST UDP tunnel architecture
- [x] Analyze Realm UDP relay architecture
- [x] Identify architectural differences
- [x] Identify potential issues in GOST implementation
- [ ] Document findings and recommendations
---
## GOST UDP Architecture
### Core Components
1. **UDP Relay** (`x/internal/net/udp/relay.go`)
- Simple bidirectional packet copying between two `net.PacketConn` interfaces
- Uses two goroutines: one for each direction
- Sequential packet processing (no batching)
- No idle timeout or association tracking
2. **UDP over Tunnel** (`x/handler/relay/bind.go`, `x/handler/socks/v5/udp_tun.go`)
- Wraps UDP data with SOCKS5-style framing via `UDPTunServerConn()`
- Adds address headers to each packet
- Uses smux multiplexing for tunnel connections
3. **SOCKS5 UDP Framing** (`x/internal/util/socks/conn.go`, `x/internal/util/relay/conn.go`)
- `udpTunConn.ReadFrom()`: Parses SOCKS5 UDP header to extract target address
- `udpTunConn.WriteTo()`: Wraps data with SOCKS5 UDP header including:
- RSV (data length, 2 bytes)
- Frag (0xff for tunnel relay, 1 byte)
- Address (4/16/1+n bytes for IPv4/IPv6/domain)
4. **Multiplexing** (`x/internal/util/mux/mux.go`)
- Uses smux v1.5.31 for connection multiplexing
- Adds stream framing and flow control overhead
### Data Flow (UDP over Tunnel)
```
Client UDP packet
↓
[Local GOST] SOCKS5 UDP framing (add ~10-26 bytes)
↓
smux stream (add framing, flow control)
↓
TCP tunnel to remote
↓
[Remote GOST] smux demux
↓
SOCKS5 UDP deframing
↓
Forward to target
```
---
## Realm UDP Architecture
### Core Components
1. **Association Model** (`realm_core/src/udp/middle.rs`)
- Per-client socket associations stored in `SockMap`
- Creates dedicated remote socket per client address
- Spawns `send_back` task for return path
- Association timeout for cleanup
2. **Batched I/O** (`realm_core/src/udp/batched.rs`)
- Uses `recvmmsg/sendmmsg` on Linux
- Up to 128 packets per batch
- Significantly higher throughput for high-PPS traffic
3. **No Protocol Overhead**
- Plain UDP forwarding without adding protocol headers
- No SOCKS5 framing or mux layer
### Data Flow
```
Client UDP packet
↓
[Realm] Direct relay via association socket
↓
Target server
```
---
## Key Architectural Differences
| Aspect | GOST | Realm |
|--------|------|-------|
| **UDP over Tunnel** | SOCKS5 framing + smux multiplexing | N/A (direct relay only) |
| **Protocol Overhead** | Extra ~10-26 bytes per packet | None |
| **I/O Model** | Standard Go net.PacketConn | Batched I/O (recvmmsg/sendmmsg) |
| **Connection Tracking** | Via mux session | SockMap with timeout |
| **Association Model** | None (bidirectional copy only) | Per-client socket association |
| **Idle Timeout** | None on UDP relay | Association timeout |
| **Throughput** | Single packet per syscall | Up to 128 packets per syscall |
---
## Identified Potential Issues in GOST
### 1. No Batch I/O Support
- **Impact**: High PPS (packets per second) traffic incurs syscall overhead
- **Realm advantage**: `recvmmsg/sendmmsg` batches up to 128 packets
- **Evidence**: Realm's `batched.rs` implements this; GOST uses standard `ReadFrom/WriteTo`
### 2. Protocol Overhead Per Packet
- **Impact**: Bandwidth waste, extra processing for framing/deframing
- **Overhead**: SOCKS5 UDP header adds ~10 bytes (IPv4) to ~26 bytes (IPv6) per packet
- **Evidence**: `x/internal/util/socks/conn.go:63-78` shows framing overhead
### 3. Mux Layer Overhead
- **Impact**: Latency and throughput degradation
- **smux adds**: Stream framing, flow control, potential backpressure
- **Evidence**: `x/internal/util/mux/mux.go` wraps all tunnel connections
### 4. No Association Tracking
- **Impact**: Cannot properly handle NAT translation for return traffic
- **Realm approach**: `SockMap` tracks client→remote socket mapping
- **Evidence**: GOST's `udp.Relay` just copies packets bidirectionally
### 5. No Idle Timeout on UDP Relay
- **Impact**: Stale connections may persist indefinitely
- **Evidence**: `udp.Relay.Run()` blocks until error or context cancel
- **Contrast**: Realm has association timeout for cleanup
### 6. Sequential Packet Processing
- **Impact**: Cannot pipeline multiple packets
- **Evidence**: `relay.go:44-77` shows sequential `ReadFrom` → `WriteTo` loop
- **Contrast**: Realm's batched I/O handles multiple packets concurrently
### 7. Read Deadline on Underlying TCP
- **Impact**: Could cause unexpected connection termination
- **Default**: 15-second read timeout set on connections
- **Evidence**: `x/handler/relay/metadata.go:readTimeout` defaults to 15s
- **Issue**: UDP relay may not handle deadline properly
---
## Recommendations
1. **Consider Direct UDP Mode**: For scenarios where tunnel is not required, use direct UDP relay (no SOCKS5 framing)
2. **Add Association Tracking**: Implement client→remote socket mapping with timeout
3. **Investigate Batch I/O**: Consider using `recvmmsg/sendmmsg` equivalent in Go (via `x/net` or raw syscalls)
4. **Add Idle Timeout**: Implement timeout-based cleanup for UDP associations
5. **Reduce Framing Overhead**: Consider more compact framing for tunnel UDP
---
## Files Analyzed
### GOST Files
- `go-gost/x/internal/net/udp/relay.go` - Core UDP relay logic
- `go-gost/x/internal/util/mux/mux.go` - smux multiplexing
- `go-gost/x/internal/util/socks/conn.go` - SOCKS5 UDP framing
- `go-gost/x/internal/util/relay/conn.go` - Relay UDP framing
- `go-gost/x/handler/relay/bind.go` - Relay BIND handler
- `go-gost/x/handler/socks/v5/udp_tun.go` - SOCKS5 UDP tunnel handler
- `go-gost/x/handler/tunnel/bind.go` - Tunnel BIND handler
- `go-gost/x/connector/tunnel/bind.go` - Tunnel connector BIND
- `go-gost/x/connector/tunnel/conn.go` - Tunnel connection types
- `go-gost/x/connector/tunnel/listener.go` - Tunnel bind listener
### Realm Files (fetched from GitHub)
- `realm_core/src/udp/mod.rs` - UDP relay entry point
- `realm_core/src/udp/middle.rs` - Association and relay logic with SockMap
- `realm_core/src/udp/socket.rs` - UDP socket binding and association
- `realm_core/src/udp/batched.rs` - Batched I/O implementation