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flvx/go-gost/x/socket/websocket_reporter.go
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package socket
import (
"bytes"
"compress/gzip"
"context"
"crypto/sha256"
"encoding/hex"
"encoding/json"
"fmt"
"io"
"math/rand"
"net"
"net/http"
"net/url"
"os"
"os/exec"
"runtime"
"runtime/debug"
"strconv"
"strings"
"sync"
"time"
"github.com/go-gost/x/config"
"github.com/go-gost/x/internal/util/crypto"
"github.com/go-gost/x/service"
"github.com/gorilla/websocket"
"github.com/shirou/gopsutil/v3/cpu"
"github.com/shirou/gopsutil/v3/disk"
"github.com/shirou/gopsutil/v3/host"
"github.com/shirou/gopsutil/v3/load"
"github.com/shirou/gopsutil/v3/mem"
psnet "github.com/shirou/gopsutil/v3/net"
"golang.org/x/net/icmp"
"golang.org/x/net/ipv4"
"golang.org/x/net/ipv6"
)
// SystemInfo 系统信息结构体
type SystemInfo struct {
Uptime uint64 `json:"uptime"`
BytesReceived uint64 `json:"bytes_received"`
BytesTransmitted uint64 `json:"bytes_transmitted"`
CPUUsage float64 `json:"cpu_usage"`
MemoryUsage float64 `json:"memory_usage"`
DiskUsage float64 `json:"disk_usage"`
Load1 float64 `json:"load1"`
Load5 float64 `json:"load5"`
Load15 float64 `json:"load15"`
TCPConns int64 `json:"tcp_conns"`
UDPConns int64 `json:"udp_conns"`
NetInSpeed int64 `json:"net_in_speed"`
NetOutSpeed int64 `json:"net_out_speed"`
}
// NetworkStats 网络统计信息
type NetworkStats struct {
BytesReceived uint64 `json:"bytes_received"`
BytesTransmitted uint64 `json:"bytes_transmitted"`
BytesRecvDelta uint64 `json:"bytes_recv_delta"`
BytesSentDelta uint64 `json:"bytes_sent_delta"`
}
// CPUInfo CPU信息
type CPUInfo struct {
Usage float64 `json:"usage"`
}
// MemoryInfo 内存信息
type MemoryInfo struct {
Usage float64 `json:"usage"`
}
// DiskInfo 磁盘信息
type DiskInfo struct {
Usage float64 `json:"usage"`
}
// LoadInfo 负载信息
type LoadInfo struct {
Load1 float64 `json:"load1"`
Load5 float64 `json:"load5"`
Load15 float64 `json:"load15"`
}
// ConnectionInfo 连接信息
type ConnectionInfo struct {
TCPConns int64 `json:"tcp_conns"`
UDPConns int64 `json:"udp_conns"`
}
// CommandMessage 命令消息结构体
type CommandMessage struct {
Type string `json:"type"`
Data interface{} `json:"data"`
RequestId string `json:"requestId,omitempty"`
}
// CommandResponse 命令响应结构体
type CommandResponse struct {
Type string `json:"type"`
Success bool `json:"success"`
Message string `json:"message"`
Data interface{} `json:"data,omitempty"`
RequestId string `json:"requestId,omitempty"`
}
// TcpPingRequest TCP ping请求结构体
type TcpPingRequest struct {
IP string `json:"ip"`
Port int `json:"port"`
Count int `json:"count"`
Timeout int `json:"timeout"` // 超时时间(毫秒)
RequestId string `json:"requestId,omitempty"`
}
// TcpPingResponse TCP ping响应结构体
type TcpPingResponse struct {
IP string `json:"ip"`
Port int `json:"port"`
Success bool `json:"success"`
AverageTime float64 `json:"averageTime"` // 平均连接时间(ms)
PacketLoss float64 `json:"packetLoss"` // 连接失败率(%)
ErrorMessage string `json:"errorMessage,omitempty"`
RequestId string `json:"requestId,omitempty"`
}
// ServiceMonitorCheckRequest service monitor check request.
type ServiceMonitorCheckRequest struct {
MonitorID int64 `json:"monitorId"`
Type string `json:"type"` // tcp|icmp
Target string `json:"target"`
TimeoutSec int `json:"timeoutSec"`
}
// ServiceMonitorCheckResult node-executed check output.
// CommandResponse.Success indicates command execution status.
// Actual check success is represented by this struct.
type ServiceMonitorCheckResult struct {
MonitorID int64 `json:"monitorId"`
Success bool `json:"success"`
LatencyMs float64 `json:"latencyMs"`
StatusCode int `json:"statusCode,omitempty"`
ErrorMessage string `json:"errorMessage,omitempty"`
}
const (
reporterReadWait = 60 * time.Second
reporterWriteWait = 5 * time.Second
wsPingInterval = 20 * time.Second // 独立 WebSocket ping 间隔
initialBackoff = 2 * time.Second // 重连初始退避
maxBackoff = 2 * time.Minute // 重连最大退避
defaultMetricReportInterval = 5 * time.Second
maxConcurrentTCPPings = 8
maxConcurrentReadCommands = 16
maxQueuedMutationCommands = 256
)
type WebSocketReporter struct {
url string
addr string // 保存服务器地址
secret string // 保存密钥
version string // 保存版本号
http int
tls int
socks int
preferredWSScheme string
conn *websocket.Conn
curBackoff time.Duration // 当前重连退避间隔
pingInterval time.Duration
configInterval time.Duration
ctx context.Context
cancel context.CancelFunc
connected bool
connecting bool // 正在连接状态
connMutex sync.Mutex // 连接状态锁
aesCrypto *crypto.AESCrypto // AES加密器
tcpPingSem chan struct{} // 限制诊断探测并发,避免离线目标耗尽连接
readCommandSem chan struct{} // 限制只读命令并发,避免诊断请求耗尽资源
mutationQueue chan CommandMessage
}
var wsDial = func(dialer *websocket.Dialer, rawURL string) (*websocket.Conn, *http.Response, error) {
return dialer.Dial(rawURL, nil)
}
// NewWebSocketReporter 创建一个新的WebSocket报告器
func NewWebSocketReporter(serverURL string, secret string) *WebSocketReporter {
ctx, cancel := context.WithCancel(context.Background())
// 创建 AES 加密器
aesCrypto, err := crypto.NewAESCrypto(secret)
if err != nil {
fmt.Printf("❌ 创建 AES 加密器失败: %v\n", err)
aesCrypto = nil
} else {
fmt.Printf("🔐 AES 加密器创建成功\n")
}
return &WebSocketReporter{
url: serverURL,
curBackoff: initialBackoff, // 当前退避间隔
pingInterval: defaultMetricReportInterval, // 指标上报间隔
configInterval: 10 * time.Minute, // 配置上报间隔
ctx: ctx,
cancel: cancel,
connected: false,
connecting: false,
aesCrypto: aesCrypto,
tcpPingSem: make(chan struct{}, maxConcurrentTCPPings),
readCommandSem: make(chan struct{}, maxConcurrentReadCommands),
mutationQueue: make(chan CommandMessage, maxQueuedMutationCommands),
}
}
func (w *WebSocketReporter) tryAcquireTCPPingSlot() bool {
if w == nil || w.tcpPingSem == nil {
return false
}
select {
case w.tcpPingSem <- struct{}{}:
return true
default:
return false
}
}
func (w *WebSocketReporter) releaseTCPPingSlot() {
if w == nil || w.tcpPingSem == nil {
return
}
select {
case <-w.tcpPingSem:
default:
}
}
// Start 启动WebSocket报告器
func (w *WebSocketReporter) Start() {
go w.runMutationCommands()
go w.run()
}
// Stop 停止WebSocket报告器
func (w *WebSocketReporter) Stop() {
w.cancel()
w.connMutex.Lock()
if w.conn != nil {
w.conn.Close()
}
w.connMutex.Unlock()
}
// backoffWithJitter 返回带随机抖动的退避时间(±25%)
func backoffWithJitter(base time.Duration) time.Duration {
jitter := time.Duration(float64(base) * (0.75 + rand.Float64()*0.5))
return jitter
}
// run 主运行循环
func (w *WebSocketReporter) run() {
for {
select {
case <-w.ctx.Done():
return
default:
// 检查连接状态,避免重复连接
w.connMutex.Lock()
needConnect := !w.connected && !w.connecting
w.connMutex.Unlock()
if needConnect {
if err := w.connect(); err != nil {
wait := backoffWithJitter(w.curBackoff)
fmt.Printf("❌ WebSocket连接失败: %v,%v后重试\n", err, wait)
// 指数退避:翻倍当前退避间隔,上限 maxBackoff
w.curBackoff *= 2
if w.curBackoff > maxBackoff {
w.curBackoff = maxBackoff
}
select {
case <-time.After(wait):
continue
case <-w.ctx.Done():
return
}
}
// 连接成功:重置退避
w.curBackoff = initialBackoff
}
// 连接成功,开始发送消息
if w.connected {
w.handleConnection()
} else {
wait := backoffWithJitter(w.curBackoff)
// 如果连接失败,等待重试
select {
case <-time.After(wait):
continue
case <-w.ctx.Done():
return
}
}
}
}
}
// connect 建立WebSocket连接
func (w *WebSocketReporter) connect() error {
w.connMutex.Lock()
defer w.connMutex.Unlock()
// 如果已经在连接中或已连接,直接返回
if w.connecting || w.connected {
return nil
}
// 设置连接中状态
w.connecting = true
defer func() {
w.connecting = false
}()
// 重新读取 config.json 获取最新的协议配置
type LocalConfig struct {
Addr string `json:"addr"`
Secret string `json:"secret"`
Http int `json:"http"`
Tls int `json:"tls"`
Socks int `json:"socks"`
}
cfg := LocalConfig{Http: w.http, Tls: w.tls, Socks: w.socks}
if b, err := os.ReadFile("config.json"); err == nil {
_ = json.Unmarshal(b, &cfg)
}
candidates := buildWebSocketCandidates(w.addr, w.secret, w.version, cfg.Http, cfg.Tls, cfg.Socks, w.preferredWSScheme)
dialer := websocket.DefaultDialer
dialer.HandshakeTimeout = 10 * time.Second
conn, usedURL, err := dialWebSocketWithFallback(dialer, candidates)
if err != nil {
return err
}
// 如果在连接过程中已经有连接了,关闭新连接
if w.conn != nil && w.connected {
conn.Close()
return nil
}
w.conn = conn
w.connected = true
if scheme := detectWebSocketScheme(usedURL); scheme != "" {
w.preferredWSScheme = scheme
}
_ = conn.SetReadDeadline(time.Now().Add(reporterReadWait))
conn.SetPingHandler(func(appData string) error {
_ = conn.SetReadDeadline(time.Now().Add(reporterReadWait))
return conn.WriteControl(websocket.PongMessage, []byte(appData), time.Now().Add(reporterWriteWait))
})
conn.SetPongHandler(func(string) error {
return conn.SetReadDeadline(time.Now().Add(reporterReadWait))
})
// 设置关闭处理器来检测连接状态
w.conn.SetCloseHandler(func(code int, text string) error {
w.connMutex.Lock()
w.connected = false
w.connMutex.Unlock()
return nil
})
fmt.Printf("✅ WebSocket连接建立成功 (%s, http=%d, tls=%d, socks=%d)\n", sanitizeWebSocketURL(usedURL), cfg.Http, cfg.Tls, cfg.Socks)
return nil
}
func buildWebSocketCandidates(addr string, secret string, version string, http int, tls int, socks int, preferredScheme string) []string {
normalizedAddr, explicitScheme := normalizeReporterAddress(addr)
if normalizedAddr == "" {
normalizedAddr = strings.TrimSpace(addr)
}
query := "/system-info?type=1&secret=" + url.QueryEscape(secret) + "&version=" + url.QueryEscape(version) +
"&http=" + strconv.Itoa(http) + "&tls=" + strconv.Itoa(tls) + "&socks=" + strconv.Itoa(socks)
schemes := []string{"wss", "ws"}
if mappedScheme := mapToWebSocketScheme(explicitScheme); mappedScheme != "" {
if mappedScheme == "ws" {
schemes = []string{"ws", "wss"}
}
} else if preferredScheme == "ws" {
schemes = []string{"ws", "wss"}
}
return []string{
schemes[0] + "://" + normalizedAddr + query,
schemes[1] + "://" + normalizedAddr + query,
}
}
func normalizeReporterAddress(addr string) (string, string) {
raw := strings.TrimSpace(addr)
if raw == "" {
return "", ""
}
scheme := ""
if idx := strings.Index(raw, "://"); idx > 0 {
scheme = strings.ToLower(strings.TrimSpace(raw[:idx]))
if parsed, err := url.Parse(raw); err == nil {
if host := strings.TrimSpace(parsed.Host); host != "" {
return host, scheme
}
}
raw = raw[idx+3:]
}
if idx := strings.IndexAny(raw, "/?#"); idx >= 0 {
raw = raw[:idx]
}
return strings.TrimSpace(raw), scheme
}
func mapToWebSocketScheme(scheme string) string {
switch strings.ToLower(strings.TrimSpace(scheme)) {
case "wss", "https":
return "wss"
case "ws", "http":
return "ws"
default:
return ""
}
}
func detectWebSocketScheme(rawURL string) string {
if strings.HasPrefix(rawURL, "wss://") {
return "wss"
}
if strings.HasPrefix(rawURL, "ws://") {
return "ws"
}
return ""
}
func dialWebSocketWithFallback(dialer *websocket.Dialer, candidates []string) (*websocket.Conn, string, error) {
if len(candidates) == 0 {
return nil, "", fmt.Errorf("WebSocket候选地址为空")
}
var errs []string
for i, targetURL := range candidates {
conn, resp, err := wsDial(dialer, targetURL)
if err == nil {
if i > 0 {
fmt.Printf("↪️ WebSocket已自动回退成功: %s\n", sanitizeWebSocketURL(targetURL))
}
return conn, targetURL, nil
}
errMsg := formatWebSocketDialError(err, resp)
errs = append(errs, fmt.Sprintf("%s => %s", sanitizeWebSocketURL(targetURL), errMsg))
if i < len(candidates)-1 {
fmt.Printf(
"⚠️ WebSocket连接失败,准备从 %s 回退到 %s: %s\n",
strings.ToUpper(detectWebSocketScheme(targetURL)),
strings.ToUpper(detectWebSocketScheme(candidates[i+1])),
errMsg,
)
}
}
return nil, "", fmt.Errorf("连接WebSocket失败(已尝试%d种协议): %s", len(candidates), strings.Join(errs, " | "))
}
func sanitizeWebSocketURL(rawURL string) string {
u, err := url.Parse(rawURL)
if err != nil {
return rawURL
}
q := u.Query()
if q.Get("secret") != "" {
q.Set("secret", "***")
u.RawQuery = q.Encode()
}
return u.String()
}
func formatWebSocketDialError(err error, resp *http.Response) string {
if err == nil {
return ""
}
if resp == nil {
return err.Error()
}
msg := fmt.Sprintf("%s (HTTP %s)", err, resp.Status)
if resp.Body == nil {
return msg
}
body, readErr := io.ReadAll(io.LimitReader(resp.Body, 256))
if readErr != nil {
return msg
}
bodyText := strings.TrimSpace(string(body))
if bodyText == "" {
return msg
}
return fmt.Sprintf("%s, body=%q", msg, bodyText)
}
// handleConnection 处理WebSocket连接
func (w *WebSocketReporter) handleConnection() {
defer func() {
w.connMutex.Lock()
if w.conn != nil {
w.conn.Close()
w.conn = nil
}
w.connected = false
w.connMutex.Unlock()
fmt.Printf("🔌 WebSocket连接已关闭\n")
}()
// 启动消息接收goroutine
go w.receiveMessages()
// 指标上报 ticker
metricTicker := time.NewTicker(w.pingInterval)
defer metricTicker.Stop()
// 独立 WebSocket keepalive ping ticker
pingTicker := time.NewTicker(wsPingInterval)
defer pingTicker.Stop()
for {
select {
case <-w.ctx.Done():
return
case <-pingTicker.C:
// 发送 WebSocket ping 保活,独立于指标上报
w.connMutex.Lock()
conn := w.conn
isConnected := w.connected
w.connMutex.Unlock()
if !isConnected || conn == nil {
return
}
if err := conn.WriteControl(websocket.PingMessage, nil, time.Now().Add(reporterWriteWait)); err != nil {
fmt.Printf("❌ 发送WebSocket ping失败: %v,准备重连\n", err)
return
}
case <-metricTicker.C:
// 检查连接状态
w.connMutex.Lock()
isConnected := w.connected
w.connMutex.Unlock()
if !isConnected {
return
}
// 获取系统信息并发送
sysInfo := w.collectSystemInfo()
if err := w.sendSystemInfo(sysInfo); err != nil {
fmt.Printf("❌ 发送系统信息失败: %v,准备重连\n", err)
return
}
}
}
}
var lastNetBytesReceived uint64
var lastNetBytesTransmitted uint64
var lastNetTime int64
var connInfoCached ConnectionInfo
var connInfoCachedAt int64
var connInfoCachedMu sync.Mutex
// collectSystemInfo 收集系统信息
func (w *WebSocketReporter) collectSystemInfo() SystemInfo {
networkStats := getNetworkStats()
cpuInfo := getCPUInfo()
memoryInfo := getMemoryInfo()
diskInfo := getDiskInfo()
loadInfo := getLoadInfo()
connInfo := getConnectionInfo()
now := time.Now().UnixMilli()
var netInSpeed, netOutSpeed int64
if lastNetTime > 0 {
deltaMs := now - lastNetTime
if deltaMs > 0 {
netInSpeed = int64(float64(networkStats.BytesRecvDelta) * 1000 / float64(deltaMs))
netOutSpeed = int64(float64(networkStats.BytesSentDelta) * 1000 / float64(deltaMs))
}
}
lastNetBytesReceived = networkStats.BytesReceived
lastNetBytesTransmitted = networkStats.BytesTransmitted
lastNetTime = now
return SystemInfo{
Uptime: getUptime(),
BytesReceived: networkStats.BytesReceived,
BytesTransmitted: networkStats.BytesTransmitted,
CPUUsage: cpuInfo.Usage,
MemoryUsage: memoryInfo.Usage,
DiskUsage: diskInfo.Usage,
Load1: loadInfo.Load1,
Load5: loadInfo.Load5,
Load15: loadInfo.Load15,
TCPConns: connInfo.TCPConns,
UDPConns: connInfo.UDPConns,
NetInSpeed: netInSpeed,
NetOutSpeed: netOutSpeed,
}
}
// encryptPayload 加密 JSON 数据,返回加密后的消息字节(若加密失败则回退到原始数据)
func (w *WebSocketReporter) encryptPayload(jsonData []byte) []byte {
if w.aesCrypto == nil {
return jsonData
}
encryptedData, err := w.aesCrypto.Encrypt(jsonData)
if err != nil {
fmt.Printf("⚠️ 加密失败,发送原始数据: %v\n", err)
return jsonData
}
encryptedMessage := map[string]interface{}{
"encrypted": true,
"data": encryptedData,
"timestamp": time.Now().Unix(),
}
messageData, err := json.Marshal(encryptedMessage)
if err != nil {
fmt.Printf("⚠️ 序列化加密消息失败,发送原始数据: %v\n", err)
return jsonData
}
return messageData
}
// metricEnvelope wraps SystemInfo with a type field for fast identification on the panel side.
type metricEnvelope struct {
Type string `json:"type"`
Data SystemInfo `json:"data"`
}
// sendSystemInfo 发送系统信息
func (w *WebSocketReporter) sendSystemInfo(sysInfo SystemInfo) error {
w.connMutex.Lock()
defer w.connMutex.Unlock()
if w.conn == nil || !w.connected {
return fmt.Errorf("连接未建立")
}
// 使用 type:"metric" 信封包装,Panel 可通过 type 字段直接识别指标消息
envelope := metricEnvelope{Type: "metric", Data: sysInfo}
jsonData, err := json.Marshal(envelope)
if err != nil {
return fmt.Errorf("序列化系统信息失败: %v", err)
}
messageData := w.encryptPayload(jsonData)
w.conn.SetWriteDeadline(time.Now().Add(5 * time.Second))
if err := w.conn.WriteMessage(websocket.TextMessage, messageData); err != nil {
w.connected = false
return fmt.Errorf("写入消息失败: %v", err)
}
return nil
}
// receiveMessages 接收服务端发送的消息
func (w *WebSocketReporter) receiveMessages() {
// 获取连接引用一次即可,连接生命周期由 handleConnection 管理
w.connMutex.Lock()
conn := w.conn
w.connMutex.Unlock()
if conn == nil {
return
}
for {
select {
case <-w.ctx.Done():
return
default:
messageType, message, err := conn.ReadMessage()
if err != nil {
if websocket.IsUnexpectedCloseError(err, websocket.CloseGoingAway, websocket.CloseAbnormalClosure) {
fmt.Printf("❌ WebSocket读取消息错误: %v\n", err)
}
w.connMutex.Lock()
w.connected = false
w.connMutex.Unlock()
return
}
// 处理接收到的消息
w.handleReceivedMessage(messageType, message)
}
}
}
// handleReceivedMessage 处理接收到的消息
func (w *WebSocketReporter) handleReceivedMessage(messageType int, message []byte) {
switch messageType {
case websocket.TextMessage:
// 先检查是否是加密消息
var encryptedWrapper struct {
Encrypted bool `json:"encrypted"`
Data string `json:"data"`
Timestamp int64 `json:"timestamp"`
}
// 尝试解析为加密消息格式
if err := json.Unmarshal(message, &encryptedWrapper); err == nil && encryptedWrapper.Encrypted {
if w.aesCrypto != nil {
// 解密数据
decryptedData, err := w.aesCrypto.Decrypt(encryptedWrapper.Data)
if err != nil {
fmt.Printf("❌ 解密失败: %v\n", err)
w.sendErrorResponse("DecryptError", fmt.Sprintf("解密失败: %v", err))
return
}
message = decryptedData
} else {
fmt.Printf("❌ 收到加密消息但没有加密器\n")
w.sendErrorResponse("NoDecryptor", "没有可用的解密器")
return
}
}
// 先尝试解析是否是压缩消息
var compressedMsg struct {
Type string `json:"type"`
Compressed bool `json:"compressed"`
Data json.RawMessage `json:"data"`
RequestId string `json:"requestId,omitempty"`
}
if err := json.Unmarshal(message, &compressedMsg); err == nil && compressedMsg.Compressed {
// 处理压缩消息
fmt.Printf("📥 收到压缩消息,正在解压...\n")
// 解压数据
gzipReader, err := gzip.NewReader(bytes.NewReader(compressedMsg.Data))
if err != nil {
fmt.Printf("❌ 创建解压读取器失败: %v\n", err)
w.sendErrorResponse("DecompressError", fmt.Sprintf("解压失败: %v", err))
return
}
defer gzipReader.Close()
var decompressedData bytes.Buffer
if _, err := decompressedData.ReadFrom(gzipReader); err != nil {
fmt.Printf("❌ 解压数据失败: %v\n", err)
w.sendErrorResponse("DecompressError", fmt.Sprintf("解压失败: %v", err))
return
}
// 使用解压后的数据继续处理
message = decompressedData.Bytes()
// 构建解压后的命令消息
var cmdMsg CommandMessage
cmdMsg.Type = compressedMsg.Type
cmdMsg.RequestId = compressedMsg.RequestId
if err := json.Unmarshal(message, &cmdMsg.Data); err != nil {
fmt.Printf("❌ 解析解压后的命令数据失败: %v\n", err)
w.sendErrorResponse("ParseError", fmt.Sprintf("解析命令失败: %v", err))
return
}
if cmdMsg.Type != "call" {
w.dispatchCommand(cmdMsg)
}
} else {
// 处理普通消息
var cmdMsg CommandMessage
if err := json.Unmarshal(message, &cmdMsg); err != nil {
fmt.Printf("❌ 解析命令消息失败: %v\n", err)
w.sendErrorResponse("ParseError", fmt.Sprintf("解析命令失败: %v", err))
return
}
if cmdMsg.Type != "call" {
w.dispatchCommand(cmdMsg)
}
}
default:
fmt.Printf("📨 收到未知类型消息: %d\n", messageType)
}
}
// dispatchCommand keeps all runtime mutations ordered while allowing bounded
// concurrency for read-only diagnostics. Mutations share process-wide
// registries and configuration, so running them concurrently can corrupt the
// persisted config or interleave service lifecycle operations.
func (w *WebSocketReporter) dispatchCommand(cmd CommandMessage) {
if isMutationCommand(cmd.Type) {
select {
case w.mutationQueue <- cmd:
case <-w.ctx.Done():
w.sendCommandFailure(cmd, "Agent is shutting down")
default:
w.sendCommandFailure(cmd, "运行时配置命令队列已满,请稍后重试")
}
return
}
select {
case w.readCommandSem <- struct{}{}:
go func() {
defer func() { <-w.readCommandSem }()
w.routeCommandSafely(cmd)
}()
case <-w.ctx.Done():
w.sendCommandFailure(cmd, "Agent is shutting down")
default:
w.sendCommandFailure(cmd, "只读命令并发过多,请稍后重试")
}
}
func (w *WebSocketReporter) runMutationCommands() {
for {
select {
case <-w.ctx.Done():
return
case cmd := <-w.mutationQueue:
w.routeCommandSafely(cmd)
}
}
}
func (w *WebSocketReporter) routeCommandSafely(cmd CommandMessage) {
defer func() {
if recovered := recover(); recovered != nil {
fmt.Printf("❌ 命令处理 panic: type=%s panic=%v\n%s", cmd.Type, recovered, debug.Stack())
w.sendCommandFailure(cmd, fmt.Sprintf("命令处理异常: %v", recovered))
}
}()
w.routeCommand(cmd)
}
func (w *WebSocketReporter) sendCommandFailure(cmd CommandMessage, message string) {
w.sendResponse(CommandResponse{
Type: commandResponseType(cmd.Type),
Success: false,
Message: message,
RequestId: cmd.RequestId,
})
}
func commandResponseType(commandType string) string {
commandType = strings.TrimSpace(commandType)
if commandType == "" {
return "UnknownCommandResponse"
}
return commandType + "Response"
}
func isMutationCommand(commandType string) bool {
switch strings.ToLower(strings.TrimSpace(commandType)) {
case "addservice", "updateservice", "deleteservice", "pauseservice", "resumeservice",
"addchains", "updatechains", "deletechains",
"addlimiters", "updatelimiters", "deletelimiters",
"addclimiters", "updateclimiters", "deleteclimiters",
"setprotocol", "upgradeagent", "rollbackagent", "reload":
return true
default:
return false
}
}
// routeCommand 路由命令到对应的处理函数
func (w *WebSocketReporter) routeCommand(cmd CommandMessage) {
jsonBytes, errs := json.Marshal(cmd)
if errs != nil {
fmt.Println("Error marshaling JSON:", errs)
return
}
fmt.Println("🔔 收到命令: ", string(jsonBytes))
var err error
var response CommandResponse
// 传递 requestId
response.RequestId = cmd.RequestId
switch cmd.Type {
// Service 相关命令
case "AddService":
err = w.handleAddService(cmd.Data)
response.Type = "AddServiceResponse"
case "UpdateService":
err = w.handleUpdateService(cmd.Data)
response.Type = "UpdateServiceResponse"
case "DeleteService":
err = w.handleDeleteService(cmd.Data)
response.Type = "DeleteServiceResponse"
case "PauseService":
err = w.handlePauseService(cmd.Data)
response.Type = "PauseServiceResponse"
case "ResumeService":
err = w.handleResumeService(cmd.Data)
response.Type = "ResumeServiceResponse"
// Chain 相关命令
case "AddChains":
err = w.handleAddChain(cmd.Data)
response.Type = "AddChainsResponse"
case "UpdateChains":
err = w.handleUpdateChain(cmd.Data)
response.Type = "UpdateChainsResponse"
case "DeleteChains":
err = w.handleDeleteChain(cmd.Data)
response.Type = "DeleteChainsResponse"
// Limiter 相关命令
case "AddLimiters":
err = w.handleAddLimiter(cmd.Data)
response.Type = "AddLimitersResponse"
case "UpdateLimiters":
err = w.handleUpdateLimiter(cmd.Data)
response.Type = "UpdateLimitersResponse"
case "DeleteLimiters":
err = w.handleDeleteLimiter(cmd.Data)
response.Type = "DeleteLimitersResponse"
case "AddCLimiters":
err = w.handleAddCLimiter(cmd.Data)
response.Type = "AddCLimitersResponse"
case "UpdateCLimiters":
err = w.handleUpdateCLimiter(cmd.Data)
response.Type = "UpdateCLimitersResponse"
case "DeleteCLimiters":
err = w.handleDeleteCLimiter(cmd.Data)
response.Type = "DeleteCLimitersResponse"
// TCP Ping 诊断命令(只读,不需要保存配置)
case "TcpPing":
response.Type = "TcpPingResponse"
if !w.tryAcquireTCPPingSlot() {
err = fmt.Errorf("TCP探测任务过多,请稍后重试")
break
}
defer w.releaseTCPPingSlot()
var tcpPingResult TcpPingResponse
tcpPingResult, err = w.handleTcpPing(cmd.Data)
response.Data = tcpPingResult
// needSaveConfig = false (默认值)
// UDP Ping 诊断命令(只读,不需要保存配置)
case "UdpPing":
var udpPingResult TcpPingResponse
udpPingResult, err = w.handleUdpPing(cmd.Data)
response.Type = "UdpPingResponse"
response.Data = udpPingResult
// Service monitor check (read-only)
case "ServiceMonitorCheck":
var checkResult ServiceMonitorCheckResult
checkResult, err = w.handleServiceMonitorCheck(cmd.Data)
response.Type = "ServiceMonitorCheckResponse"
response.Data = checkResult
// Protocol blocking switches
case "SetProtocol":
err = w.handleSetProtocol(cmd.Data)
response.Type = "SetProtocolResponse"
// 升级 Agent 命令(异步执行,不需要保存配置)
case "UpgradeAgent":
err = w.handleUpgradeAgent(cmd.Data)
response.Type = "UpgradeAgentResponse"
// needSaveConfig = false (默认值)
// 回退 Agent 到旧版本
case "RollbackAgent":
err = w.handleRollbackAgent(cmd.Data)
response.Type = "RollbackAgentResponse"
// needSaveConfig = false (默认值)
default:
err = fmt.Errorf("未知命令类型: %s", cmd.Type)
response.Type = "UnknownCommandResponse"
}
// 发送响应
if err != nil {
response.Success = false
response.Message = err.Error()
} else {
response.Success = true
response.Message = "OK"
}
w.sendResponse(response)
}
// Service 命令处理函数
func (w *WebSocketReporter) handleAddService(data interface{}) error {
// 将 interface{} 转换为 JSON 再解析为具体类型
jsonData, err := json.Marshal(data)
if err != nil {
return fmt.Errorf("序列化数据失败: %v", err)
}
// 预处理:将字符串格式的 duration 转换为纳秒数
processedData, err := w.preprocessDurationFields(jsonData)
if err != nil {
return fmt.Errorf("预处理duration字段失败: %v", err)
}
var services []config.ServiceConfig
if err := json.Unmarshal(processedData, &services); err != nil {
return fmt.Errorf("解析服务配置失败: %v", err)
}
req := createServicesRequest{Data: services}
return createServices(req)
}
func (w *WebSocketReporter) handleUpdateService(data interface{}) error {
jsonData, err := json.Marshal(data)
if err != nil {
return fmt.Errorf("序列化数据失败: %v", err)
}
// 预处理:将字符串格式的 duration 转换为纳秒数
processedData, err := w.preprocessDurationFields(jsonData)
if err != nil {
return fmt.Errorf("预处理duration字段失败: %v", err)
}
var services []config.ServiceConfig
if err := json.Unmarshal(processedData, &services); err != nil {
return fmt.Errorf("解析服务配置失败: %v", err)
}
req := updateServicesRequest{Data: services}
return updateServices(req)
}
func (w *WebSocketReporter) handleDeleteService(data interface{}) error {
jsonData, err := json.Marshal(data)
if err != nil {
return fmt.Errorf("序列化数据失败: %v", err)
}
var req deleteServicesRequest
if err := json.Unmarshal(jsonData, &req); err != nil {
return fmt.Errorf("解析删除请求失败: %v", err)
}
return deleteServices(req)
}
func (w *WebSocketReporter) handlePauseService(data interface{}) error {
jsonData, err := json.Marshal(data)
if err != nil {
return fmt.Errorf("序列化数据失败: %v", err)
}
var req pauseServicesRequest
if err := json.Unmarshal(jsonData, &req); err != nil {
return fmt.Errorf("解析暂停请求失败: %v", err)
}
return pauseServices(req)
}
func (w *WebSocketReporter) handleResumeService(data interface{}) error {
jsonData, err := json.Marshal(data)
if err != nil {
return fmt.Errorf("序列化数据失败: %v", err)
}
var req resumeServicesRequest
if err := json.Unmarshal(jsonData, &req); err != nil {
return fmt.Errorf("解析恢复请求失败: %v", err)
}
return resumeServices(req)
}
// Chain 命令处理函数
func (w *WebSocketReporter) handleAddChain(data interface{}) error {
jsonData, err := json.Marshal(data)
if err != nil {
return fmt.Errorf("序列化数据失败: %v", err)
}
var chainConfig config.ChainConfig
if err := json.Unmarshal(jsonData, &chainConfig); err != nil {
return fmt.Errorf("解析链配置失败: %v", err)
}
req := createChainRequest{Data: chainConfig}
return createChain(req)
}
func (w *WebSocketReporter) handleUpdateChain(data interface{}) error {
jsonData, err := json.Marshal(data)
if err != nil {
return fmt.Errorf("序列化数据失败: %v", err)
}
// 对于更新操作,Java端发送的格式可能是: {"chain": "name", "data": {...}}
var updateReq struct {
Chain string `json:"chain"`
Data config.ChainConfig `json:"data"`
}
// 尝试解析为更新请求格式
if err := json.Unmarshal(jsonData, &updateReq); err != nil {
// 如果失败,可能是直接的ChainConfig,从name字段获取chain名称
var chainConfig config.ChainConfig
if err := json.Unmarshal(jsonData, &chainConfig); err != nil {
return fmt.Errorf("解析链配置失败: %v", err)
}
updateReq.Chain = chainConfig.Name
updateReq.Data = chainConfig
}
req := updateChainRequest{
Chain: updateReq.Chain,
Data: updateReq.Data,
}
return updateChain(req)
}
func (w *WebSocketReporter) handleDeleteChain(data interface{}) error {
jsonData, err := json.Marshal(data)
if err != nil {
return fmt.Errorf("序列化数据失败: %v", err)
}
// 删除操作可能是: {"chain": "name"} 或者直接是链名称字符串
var deleteReq deleteChainRequest
// 尝试解析为删除请求格式
if err := json.Unmarshal(jsonData, &deleteReq); err != nil {
// 如果失败,可能是字符串格式的名称
var chainName string
if err := json.Unmarshal(jsonData, &chainName); err != nil {
return fmt.Errorf("解析链删除请求失败: %v", err)
}
deleteReq.Chain = chainName
}
return deleteChain(deleteReq)
}
// Limiter 命令处理函数
func (w *WebSocketReporter) handleAddLimiter(data interface{}) error {
jsonData, err := json.Marshal(data)
if err != nil {
return fmt.Errorf("序列化数据失败: %v", err)
}
var limiterConfig config.LimiterConfig
if err := json.Unmarshal(jsonData, &limiterConfig); err != nil {
return fmt.Errorf("解析限流器配置失败: %v", err)
}
req := createLimiterRequest{Data: limiterConfig}
return createLimiter(req)
}
func (w *WebSocketReporter) handleUpdateLimiter(data interface{}) error {
jsonData, err := json.Marshal(data)
if err != nil {
return fmt.Errorf("序列化数据失败: %v", err)
}
// 对于更新操作,Java端发送的格式可能是: {"limiter": "name", "data": {...}}
var updateReq struct {
Limiter string `json:"limiter"`
Data config.LimiterConfig `json:"data"`
}
// 尝试解析为更新请求格式
if err := json.Unmarshal(jsonData, &updateReq); err != nil {
// 如果失败,可能是直接的LimiterConfig,从name字段获取limiter名称
var limiterConfig config.LimiterConfig
if err := json.Unmarshal(jsonData, &limiterConfig); err != nil {
return fmt.Errorf("解析限流器配置失败: %v", err)
}
updateReq.Limiter = limiterConfig.Name
updateReq.Data = limiterConfig
}
req := updateLimiterRequest{
Limiter: updateReq.Limiter,
Data: updateReq.Data,
}
return updateLimiter(req)
}
func (w *WebSocketReporter) handleDeleteLimiter(data interface{}) error {
jsonData, err := json.Marshal(data)
if err != nil {
return fmt.Errorf("序列化数据失败: %v", err)
}
// 删除操作可能是: {"limiter": "name"} 或者直接是限流器名称字符串
var deleteReq deleteLimiterRequest
// 尝试解析为删除请求格式
if err := json.Unmarshal(jsonData, &deleteReq); err != nil {
// 如果失败,可能是字符串格式的名称
var limiterName string
if err := json.Unmarshal(jsonData, &limiterName); err != nil {
return fmt.Errorf("解析限流器删除请求失败: %v", err)
}
deleteReq.Limiter = limiterName
}
return deleteLimiter(deleteReq)
}
func (w *WebSocketReporter) handleAddCLimiter(data interface{}) error {
jsonData, err := json.Marshal(data)
if err != nil {
return fmt.Errorf("序列化数据失败: %v", err)
}
var limiterConfig config.LimiterConfig
if err := json.Unmarshal(jsonData, &limiterConfig); err != nil {
return fmt.Errorf("解析限流器配置失败: %v", err)
}
req := createLimiterRequest{Data: limiterConfig}
return createConnLimiter(req)
}
func (w *WebSocketReporter) handleUpdateCLimiter(data interface{}) error {
jsonData, err := json.Marshal(data)
if err != nil {
return fmt.Errorf("序列化数据失败: %v", err)
}
var updateReq struct {
Limiter string `json:"limiter"`
Data config.LimiterConfig `json:"data"`
}
if err := json.Unmarshal(jsonData, &updateReq); err != nil {
var limiterConfig config.LimiterConfig
if err := json.Unmarshal(jsonData, &limiterConfig); err != nil {
return fmt.Errorf("解析更新请求失败: %v", err)
}
updateReq.Limiter = limiterConfig.Name
updateReq.Data = limiterConfig
}
req := updateLimiterRequest{
Limiter: updateReq.Limiter,
Data: updateReq.Data,
}
return updateConnLimiter(req)
}
func (w *WebSocketReporter) handleDeleteCLimiter(data interface{}) error {
jsonData, err := json.Marshal(data)
if err != nil {
return fmt.Errorf("序列化数据失败: %v", err)
}
var deleteReq deleteLimiterRequest
if err := json.Unmarshal(jsonData, &deleteReq); err != nil {
var limiterName string
if err := json.Unmarshal(jsonData, &limiterName); err != nil {
return fmt.Errorf("解析删除请求失败: %v", err)
}
deleteReq.Limiter = limiterName
}
return deleteConnLimiter(deleteReq)
}
// handleSetProtocol 处理设置屏蔽协议的命令
func (w *WebSocketReporter) handleSetProtocol(data interface{}) error {
jsonData, err := json.Marshal(data)
if err != nil {
return fmt.Errorf("序列化协议设置失败: %v", err)
}
// 支持 {"http":0/1, "tls":0/1, "socks":0/1}
var req struct {
HTTP *int `json:"http"`
TLS *int `json:"tls"`
SOCKS *int `json:"socks"`
}
if err := json.Unmarshal(jsonData, &req); err != nil {
return fmt.Errorf("解析协议设置失败: %v", err)
}
// 读取当前值作为默认
httpVal, tlsVal, socksVal := 0, 0, 0
if req.HTTP != nil {
if *req.HTTP != 0 && *req.HTTP != 1 {
return fmt.Errorf("http 取值必须为0或1")
}
httpVal = *req.HTTP
}
if req.TLS != nil {
if *req.TLS != 0 && *req.TLS != 1 {
return fmt.Errorf("tls 取值必须为0或1")
}
tlsVal = *req.TLS
}
if req.SOCKS != nil {
if *req.SOCKS != 0 && *req.SOCKS != 1 {
return fmt.Errorf("socks 取值必须为0或1")
}
socksVal = *req.SOCKS
}
// 设置至 service,全量传递(未提供的值沿用0)
service.SetProtocolBlock(httpVal, tlsVal, socksVal)
// 同步写入本地 config.json
if err := updateLocalConfigJSON(httpVal, tlsVal, socksVal); err != nil {
return fmt.Errorf("写入config.json失败: %v", err)
}
return nil
}
// sendUpgradeProgress 通过 WS 发送升级进度消息
func (w *WebSocketReporter) sendUpgradeProgress(stage string, percent int, message string) {
response := CommandResponse{
Type: "UpgradeProgress",
Success: true,
Message: message,
Data: map[string]interface{}{
"stage": stage,
"percent": percent,
},
}
w.sendResponse(response)
}
func (w *WebSocketReporter) handleUpgradeAgent(data interface{}) error {
jsonData, err := json.Marshal(data)
if err != nil {
return fmt.Errorf("序列化数据失败: %v", err)
}
var req struct {
DownloadURL string `json:"downloadUrl"`
ChecksumURL string `json:"checksumUrl"`
}
if err := json.Unmarshal(jsonData, &req); err != nil {
return fmt.Errorf("解析升级参数失败: %v", err)
}
if strings.TrimSpace(req.DownloadURL) == "" {
return fmt.Errorf("下载地址不能为空")
}
// 替换架构占位符
downloadURL := strings.ReplaceAll(req.DownloadURL, "{ARCH}", runtime.GOARCH)
checksumURL := strings.ReplaceAll(req.ChecksumURL, "{ARCH}", runtime.GOARCH)
w.sendUpgradeProgress("downloading", 0, "开始下载升级包...")
fmt.Printf("📦 开始下载升级包: %s\n", downloadURL)
// 下载新版本二进制
const binaryPath = "/etc/flux_agent/flux_agent"
tmpPath := binaryPath + ".new"
backupPath := binaryPath + ".old"
resp, err := http.Get(downloadURL)
if err != nil {
return fmt.Errorf("下载升级包失败: %v", err)
}
defer resp.Body.Close()
if resp.StatusCode != http.StatusOK {
return fmt.Errorf("下载升级包失败, HTTP状态码: %d", resp.StatusCode)
}
outFile, err := os.Create(tmpPath)
if err != nil {
return fmt.Errorf("创建临时文件失败: %v", err)
}
// 带进度的下载
totalSize := resp.ContentLength
var downloaded int64
buf := make([]byte, 32*1024)
lastPercent := 0
hasher := sha256.New()
for {
n, readErr := resp.Body.Read(buf)
if n > 0 {
if _, wErr := outFile.Write(buf[:n]); wErr != nil {
outFile.Close()
os.Remove(tmpPath)
return fmt.Errorf("写入升级包失败: %v", wErr)
}
hasher.Write(buf[:n])
downloaded += int64(n)
if totalSize > 0 {
percent := int(downloaded * 100 / totalSize)
if percent-lastPercent >= 10 {
lastPercent = percent
w.sendUpgradeProgress("downloading", percent, fmt.Sprintf("下载中... %d%%", percent))
}
}
}
if readErr != nil {
if readErr == io.EOF {
break
}
outFile.Close()
os.Remove(tmpPath)
return fmt.Errorf("读取升级包失败: %v", readErr)
}
}
outFile.Close()
if downloaded == 0 {
os.Remove(tmpPath)
return fmt.Errorf("下载的升级包为空")
}
w.sendUpgradeProgress("downloading", 100, fmt.Sprintf("下载完成 (%d bytes)", downloaded))
// Checksum 校验
if checksumURL != "" {
w.sendUpgradeProgress("verifying", 0, "校验文件完整性...")
checksumResp, err := http.Get(checksumURL)
if err == nil {
defer checksumResp.Body.Close()
if checksumResp.StatusCode == http.StatusOK {
checksumBody, err := io.ReadAll(checksumResp.Body)
if err == nil {
// 格式: "<hash> <filename>" 或 "<hash>"
expectedHash := strings.TrimSpace(strings.Split(string(checksumBody), " ")[0])
actualHash := hex.EncodeToString(hasher.Sum(nil))
if !strings.EqualFold(expectedHash, actualHash) {
os.Remove(tmpPath)
return fmt.Errorf("校验失败: 期望 %s, 实际 %s", expectedHash, actualHash)
}
fmt.Printf("✅ Checksum 校验通过: %s\n", actualHash)
}
}
}
w.sendUpgradeProgress("verifying", 100, "校验通过")
}
if err := os.Chmod(tmpPath, 0755); err != nil {
os.Remove(tmpPath)
return fmt.Errorf("设置执行权限失败: %v", err)
}
// 备份旧版本
w.sendUpgradeProgress("installing", 50, "备份旧版本...")
if _, err := os.Stat(binaryPath); err == nil {
// 复制旧文件作为备份(不用 rename,因为可能正在运行)
oldData, err := os.ReadFile(binaryPath)
if err == nil {
_ = os.WriteFile(backupPath, oldData, 0755)
fmt.Println("📦 旧版本已备份到", backupPath)
}
}
w.sendUpgradeProgress("installing", 80, "准备重启...")
fmt.Printf("✅ 升级包下载完成 (%d bytes), 准备重启...\n", downloaded)
// 执行重启脚本
// 使用 systemd-run 在独立的 transient unit 中运行重启脚本,
// 避免 systemctl stop 杀死 flux_agent cgroup 内所有进程(包括此脚本自身)导致 mv 未执行。
script := buildAgentRestartScript(tmpPath, binaryPath)
cmd := exec.Command("systemd-run", "--quiet", "/bin/sh", "-c", script)
if err := cmd.Start(); err != nil {
os.Remove(tmpPath)
return fmt.Errorf("启动重启脚本失败: %v", err)
}
w.sendUpgradeProgress("installing", 100, "重启中...")
fmt.Println("🔄 重启脚本已启动, Agent 将在 1 秒后重启...")
return nil
}
func (w *WebSocketReporter) handleRollbackAgent(data interface{}) error {
const binaryPath = "/etc/flux_agent/flux_agent"
backupPath := binaryPath + ".old"
// 检查备份文件是否存在
if _, err := os.Stat(backupPath); os.IsNotExist(err) {
return fmt.Errorf("没有可用的备份文件,无法回退")
}
fmt.Println("🔄 开始回退到旧版本...")
// 执行回退脚本(同升级逻辑,使用 systemd-run 避免 cgroup 问题)
script := fmt.Sprintf("sleep 1 && systemctl stop flux_agent && cp %s %s && systemctl start flux_agent", backupPath, binaryPath)
cmd := exec.Command("systemd-run", "--quiet", "/bin/sh", "-c", script)
if err := cmd.Start(); err != nil {
return fmt.Errorf("启动回退脚本失败: %v", err)
}
fmt.Println("🔄 回退脚本已启动, Agent 将在 1 秒后重启...")
return nil
}
func buildAgentRestartScript(tmpPath, binaryPath string) string {
return fmt.Sprintf(
"sleep 1 && systemctl stop flux_agent && legacy_service='' && for service_file in /etc/systemd/system/gost.service /lib/systemd/system/gost.service /usr/lib/systemd/system/gost.service; do if [ -f \"$service_file\" ] && grep -Fq \"WorkingDirectory=/etc/gost\" \"$service_file\" && (grep -Fq \"ExecStart=/etc/gost/gost\" \"$service_file\" || (grep -Fq \"ExecStart=/usr/local/bin/gost\" \"$service_file\" && [ -f /etc/gost/config.json ] && [ -f /etc/gost/gost.json ])); then legacy_service=\"$service_file\"; break; fi; done && if [ -n \"$legacy_service\" ]; then (systemctl stop gost 2>/dev/null || true) && (systemctl disable gost 2>/dev/null || true) && rm -f /usr/local/bin/gost /etc/gost/gost \"$legacy_service\" && (systemctl daemon-reload 2>/dev/null || true); fi && mv %s %s && systemctl start flux_agent",
tmpPath,
binaryPath,
)
}
// updateLocalConfigJSON 将 http/tls/socks 写入工作目录下的 config.json
func updateLocalConfigJSON(httpVal int, tlsVal int, socksVal int) error {
path := "config.json"
// 读取现有配置
type LocalConfig struct {
Addr string `json:"addr"`
Secret string `json:"secret"`
Http int `json:"http"`
Tls int `json:"tls"`
Socks int `json:"socks"`
}
var cfg LocalConfig
if b, err := os.ReadFile(path); err == nil {
_ = json.Unmarshal(b, &cfg)
}
cfg.Http = httpVal
cfg.Tls = tlsVal
cfg.Socks = socksVal
// 写回
data, err := json.MarshalIndent(cfg, "", " ")
if err != nil {
return err
}
return os.WriteFile(path, data, 0644)
}
// handleCall 处理服务端的call回调消息
func (w *WebSocketReporter) handleCall(data interface{}) error {
// 解析call数据
jsonData, err := json.Marshal(data)
if err != nil {
return fmt.Errorf("序列化call数据失败: %v", err)
}
// 可以根据call的具体内容进行不同的处理
var callData map[string]interface{}
if err := json.Unmarshal(jsonData, &callData); err != nil {
return fmt.Errorf("解析call数据失败: %v", err)
}
fmt.Printf("🔔 收到服务端call回调: %v\n", callData)
// 根据call的类型执行不同的操作
if callType, exists := callData["type"]; exists {
switch callType {
case "ping":
fmt.Printf("📡 收到ping,发送pong回应\n")
// 可以在这里发送pong响应
case "info_request":
fmt.Printf("📊 服务端请求额外信息\n")
// 可以在这里发送额外的系统信息
case "command":
fmt.Printf("⚡ 服务端发送执行命令\n")
// 可以在这里执行特定命令
default:
fmt.Printf("❓ 未知的call类型: %v\n", callType)
}
}
// 简单返回成功,表示call已被处理
return nil
}
// sendResponse 发送响应消息到服务端
func (w *WebSocketReporter) sendResponse(response CommandResponse) {
w.connMutex.Lock()
defer w.connMutex.Unlock()
if w.conn == nil || !w.connected {
fmt.Printf("❌ 无法发送响应:连接未建立\n")
return
}
jsonData, err := json.Marshal(response)
if err != nil {
fmt.Printf("❌ 序列化响应失败: %v\n", err)
return
}
messageData := w.encryptPayload(jsonData)
// 检查消息大小,如果超过10MB则记录警告
if len(messageData) > 10*1024*1024 {
fmt.Printf("⚠️ 响应消息过大 (%.2f MB),可能会被拒绝\n", float64(len(messageData))/(1024*1024))
}
// 设置较长的写入超时,以应对大消息
timeout := 5 * time.Second
if len(messageData) > 1024*1024 {
timeout = 30 * time.Second
}
w.conn.SetWriteDeadline(time.Now().Add(timeout))
if err := w.conn.WriteMessage(websocket.TextMessage, messageData); err != nil {
fmt.Printf("❌ 发送响应失败: %v\n", err)
w.connected = false
}
}
// sendErrorResponse 发送错误响应
func (w *WebSocketReporter) sendErrorResponse(responseType, message string) {
response := CommandResponse{
Type: responseType,
Success: false,
Message: message,
}
w.sendResponse(response)
}
// getUptime 获取系统开机时间(秒)
func getUptime() uint64 {
uptime, err := host.Uptime()
if err != nil {
return 0
}
return uptime
}
// getNetworkStats 获取网络统计信息
func getNetworkStats() NetworkStats {
var stats NetworkStats
ioCounters, err := psnet.IOCounters(true)
if err != nil {
fmt.Printf("获取网络统计失败: %v\n", err)
return stats
}
for _, io := range ioCounters {
if io.Name == "lo" || strings.HasPrefix(io.Name, "lo") {
continue
}
stats.BytesReceived += io.BytesRecv
stats.BytesTransmitted += io.BytesSent
}
if lastNetBytesReceived > 0 && stats.BytesReceived >= lastNetBytesReceived {
stats.BytesRecvDelta = stats.BytesReceived - lastNetBytesReceived
}
if lastNetBytesTransmitted > 0 && stats.BytesTransmitted >= lastNetBytesTransmitted {
stats.BytesSentDelta = stats.BytesTransmitted - lastNetBytesTransmitted
}
return stats
}
// getCPUInfo 获取CPU信息
func getCPUInfo() CPUInfo {
var cpuInfo CPUInfo
// 获取CPU使用率 (non-blocking)
percentages, err := cpu.Percent(0, false)
if err == nil && len(percentages) > 0 {
cpuInfo.Usage = percentages[0]
}
return cpuInfo
}
// getMemoryInfo 获取内存信息
func getMemoryInfo() MemoryInfo {
var memInfo MemoryInfo
vmStat, err := mem.VirtualMemory()
if err != nil {
return memInfo
}
memInfo.Usage = vmStat.UsedPercent
return memInfo
}
// getDiskInfo 获取磁盘信息
func getDiskInfo() DiskInfo {
var diskInfo DiskInfo
usage, err := disk.Usage("/")
if err != nil {
return diskInfo
}
diskInfo.Usage = usage.UsedPercent
return diskInfo
}
// getLoadInfo 获取负载信息
func getLoadInfo() LoadInfo {
var loadInfo LoadInfo
avg, err := load.Avg()
if err != nil {
return loadInfo
}
loadInfo.Load1 = avg.Load1
loadInfo.Load5 = avg.Load5
loadInfo.Load15 = avg.Load15
return loadInfo
}
// getConnectionInfo 获取连接信息
func getConnectionInfo() ConnectionInfo {
now := time.Now().UnixMilli()
const refreshEveryMs = int64((15 * time.Second) / time.Millisecond)
connInfoCachedMu.Lock()
if connInfoCachedAt > 0 && now-connInfoCachedAt < refreshEveryMs {
v := connInfoCached
connInfoCachedMu.Unlock()
return v
}
connInfoCachedMu.Unlock()
var connInfo ConnectionInfo
connStats, err := psnet.Connections("tcp")
if err == nil {
connInfo.TCPConns = int64(len(connStats))
}
udpStats, err := psnet.Connections("udp")
if err == nil {
connInfo.UDPConns = int64(len(udpStats))
}
connInfoCachedMu.Lock()
connInfoCached = connInfo
connInfoCachedAt = now
connInfoCachedMu.Unlock()
return connInfo
}
// StartWebSocketReporterWithConfig 使用配置字段启动WebSocket报告器
func StartWebSocketReporterWithConfig(addr string, secret string, http int, tls int, socks int, version string) *WebSocketReporter {
// 构建初始 WebSocket URL
candidates := buildWebSocketCandidates(addr, secret, version, http, tls, socks, "")
fullURL := candidates[0]
fmt.Printf("🔗 WebSocket连接URL: %s\n", sanitizeWebSocketURL(fullURL))
reporter := NewWebSocketReporter(fullURL, secret)
// 保存 addr, secret, version 和协议能力供重连时使用
reporter.addr = addr
reporter.secret = secret
reporter.version = version
reporter.http = http
reporter.tls = tls
reporter.socks = socks
reporter.Start()
return reporter
}
var configPersistPath string
// SetConfigPersistPath sets the path where runtime config changes will be
// persisted to disk (gost.json). Called by main during agent startup.
func SetConfigPersistPath(path string) {
configPersistPath = path
config.SetPersistPath(path)
}
// EnableConfigPersist turns on automatic disk persistence after the initial
// config has been loaded and applied.
func EnableConfigPersist() {
config.EnablePersist()
path := config.PersistPath()
if path == "" {
path = configPersistPath
}
fmt.Printf("🔒 节点配置持久化已启用,运行时变更将自动保存到 %s\n", path)
}
// handleTcpPing 处理TCP ping诊断命令
func (w *WebSocketReporter) handleTcpPing(data interface{}) (TcpPingResponse, error) {
jsonData, err := json.Marshal(data)
if err != nil {
return TcpPingResponse{}, fmt.Errorf("序列化TCP ping数据失败: %v", err)
}
var req TcpPingRequest
if err := json.Unmarshal(jsonData, &req); err != nil {
return TcpPingResponse{}, fmt.Errorf("解析TCP ping请求失败: %v", err)
}
// 验证IP地址格式
if net.ParseIP(req.IP) == nil && !isValidHostname(req.IP) {
return TcpPingResponse{
IP: req.IP,
Port: req.Port,
Success: false,
ErrorMessage: "无效的IP地址或主机名",
RequestId: req.RequestId,
}, nil
}
// 验证端口范围
if req.Port <= 0 || req.Port > 65535 {
return TcpPingResponse{
IP: req.IP,
Port: req.Port,
Success: false,
ErrorMessage: "无效的端口号,范围应为1-65535",
RequestId: req.RequestId,
}, nil
}
// 设置默认值
if req.Count <= 0 {
req.Count = 4
}
if req.Timeout <= 0 {
req.Timeout = 5000 // 默认5秒超时
}
// 执行TCP ping操作
avgTime, packetLoss, err := tcpPingHost(req.IP, req.Port, req.Count, req.Timeout)
response := TcpPingResponse{
IP: req.IP,
Port: req.Port,
RequestId: req.RequestId,
}
if err != nil {
response.Success = false
response.ErrorMessage = err.Error()
} else {
response.Success = true
response.AverageTime = avgTime
response.PacketLoss = packetLoss
}
return response, nil
}
func (w *WebSocketReporter) handleUdpPing(data interface{}) (TcpPingResponse, error) {
jsonData, err := json.Marshal(data)
if err != nil {
return TcpPingResponse{}, fmt.Errorf("序列化UDP ping数据失败: %v", err)
}
var req TcpPingRequest
if err := json.Unmarshal(jsonData, &req); err != nil {
return TcpPingResponse{}, fmt.Errorf("解析UDP ping请求失败: %v", err)
}
if net.ParseIP(req.IP) == nil && !isValidHostname(req.IP) {
return TcpPingResponse{
IP: req.IP,
Port: req.Port,
Success: false,
ErrorMessage: "无效的IP地址或主机名",
RequestId: req.RequestId,
}, nil
}
if req.Port <= 0 || req.Port > 65535 {
return TcpPingResponse{
IP: req.IP,
Port: req.Port,
Success: false,
ErrorMessage: "无效的端口号,范围应为1-65535",
RequestId: req.RequestId,
}, nil
}
if req.Count <= 0 {
req.Count = 4
}
if req.Timeout <= 0 {
req.Timeout = 5000
}
avgTime, packetLoss, err := udpPingHost(req.IP, req.Port, req.Count, req.Timeout)
response := TcpPingResponse{
IP: req.IP,
Port: req.Port,
RequestId: req.RequestId,
}
if err != nil {
response.Success = false
response.ErrorMessage = err.Error()
} else {
response.Success = true
response.AverageTime = avgTime
response.PacketLoss = packetLoss
}
return response, nil
}
// handleServiceMonitorCheck executes a service monitor check on this node.
// It always returns a result (command execution is considered successful even if the check fails).
func (w *WebSocketReporter) handleServiceMonitorCheck(data interface{}) (ServiceMonitorCheckResult, error) {
jsonData, err := json.Marshal(data)
if err != nil {
return ServiceMonitorCheckResult{}, fmt.Errorf("序列化检查数据失败: %v", err)
}
var req ServiceMonitorCheckRequest
if err := json.Unmarshal(jsonData, &req); err != nil {
return ServiceMonitorCheckResult{}, fmt.Errorf("解析检查请求失败: %v", err)
}
checkType := strings.ToLower(strings.TrimSpace(req.Type))
target := strings.TrimSpace(req.Target)
res := ServiceMonitorCheckResult{MonitorID: req.MonitorID}
if checkType != "tcp" && checkType != "icmp" {
res.Success = false
res.ErrorMessage = "不支持的检查类型"
return res, nil
}
if target == "" {
res.Success = false
res.ErrorMessage = "检查目标为空"
return res, nil
}
timeoutSec := req.TimeoutSec
if timeoutSec <= 0 {
timeoutSec = 5
}
timeout := time.Duration(timeoutSec) * time.Second
start := time.Now()
switch checkType {
case "tcp":
// Validate and normalize host:port.
_, _, splitErr := net.SplitHostPort(target)
if splitErr != nil {
res.Success = false
res.ErrorMessage = "无效的TCP目标"
res.LatencyMs = float64(time.Since(start).Milliseconds())
return res, nil
}
conn, dialErr := net.DialTimeout("tcp", target, timeout)
res.LatencyMs = float64(time.Since(start).Milliseconds())
if dialErr != nil {
res.Success = false
res.ErrorMessage = dialErr.Error()
return res, nil
}
_ = conn.Close()
res.Success = true
return res, nil
case "icmp":
rtt, pingErr := icmpPing(target, timeout)
res.LatencyMs = float64(rtt.Milliseconds())
if pingErr != nil {
res.Success = false
res.ErrorMessage = pingErr.Error()
return res, nil
}
res.Success = true
return res, nil
}
res.Success = false
res.ErrorMessage = "未知错误"
res.LatencyMs = float64(time.Since(start).Milliseconds())
return res, nil
}
func icmpPing(target string, timeout time.Duration) (time.Duration, error) {
start := time.Now()
target = strings.TrimSpace(target)
if target == "" {
return time.Since(start), fmt.Errorf("无效的ICMP目标")
}
// Avoid accepting URL-like targets.
if strings.Contains(target, "://") {
return time.Since(start), fmt.Errorf("无效的ICMP目标")
}
if strings.HasPrefix(target, "[") && strings.HasSuffix(target, "]") {
target = strings.TrimSuffix(strings.TrimPrefix(target, "["), "]")
}
ipAddr, err := net.ResolveIPAddr("ip", target)
if err != nil || ipAddr == nil || ipAddr.IP == nil {
if err == nil {
err = fmt.Errorf("unknown address")
}
return time.Since(start), fmt.Errorf("解析目标失败: %v", err)
}
isV4 := ipAddr.IP.To4() != nil
listenAddr := "0.0.0.0"
proto := 1
var echoType icmp.Type = ipv4.ICMPTypeEcho
var echoReplyType icmp.Type = ipv4.ICMPTypeEchoReply
networks := []string{"udp4", "ip4:icmp"}
if !isV4 {
listenAddr = "::"
proto = 58
echoType = ipv6.ICMPTypeEchoRequest
echoReplyType = ipv6.ICMPTypeEchoReply
networks = []string{"udp6", "ip6:ipv6-icmp"}
}
var conn *icmp.PacketConn
selectedNetwork := ""
var lastErr error
for _, nw := range networks {
c, err := icmp.ListenPacket(nw, listenAddr)
if err == nil {
conn = c
selectedNetwork = nw
break
}
lastErr = err
}
if conn == nil {
if lastErr != nil {
return time.Since(start), fmt.Errorf("创建ICMP连接失败: %v", lastErr)
}
return time.Since(start), fmt.Errorf("创建ICMP连接失败")
}
defer conn.Close()
id := os.Getpid() & 0xffff
seq := 1
wm := icmp.Message{
Type: echoType,
Code: 0,
Body: &icmp.Echo{
ID: id,
Seq: seq,
Data: []byte("FLVX-PING"),
},
}
wb, err := wm.Marshal(nil)
if err != nil {
return time.Since(start), err
}
_ = conn.SetDeadline(time.Now().Add(timeout))
var dst net.Addr
if strings.HasPrefix(selectedNetwork, "udp") {
dst = &net.UDPAddr{IP: ipAddr.IP, Zone: ipAddr.Zone}
} else {
dst = &net.IPAddr{IP: ipAddr.IP, Zone: ipAddr.Zone}
}
if _, err := conn.WriteTo(wb, dst); err != nil {
return time.Since(start), err
}
addrIP := func(a net.Addr) net.IP {
switch v := a.(type) {
case *net.IPAddr:
return v.IP
case *net.UDPAddr:
return v.IP
default:
return nil
}
}
rb := make([]byte, 1500)
for {
n, peer, err := conn.ReadFrom(rb)
if err != nil {
return time.Since(start), err
}
if p := addrIP(peer); p != nil && !p.Equal(ipAddr.IP) {
continue
}
rm, err := icmp.ParseMessage(proto, rb[:n])
if err != nil {
continue
}
if rm.Type != echoReplyType {
continue
}
echo, ok := rm.Body.(*icmp.Echo)
if !ok {
continue
}
if echo.Seq != seq {
continue
}
// For non-privileged endpoints, the kernel may choose the ID.
if !strings.HasPrefix(selectedNetwork, "udp") && echo.ID != id {
continue
}
return time.Since(start), nil
}
}
// tcpPingHost 执行TCP连接测试,返回平均连接时间和失败率
func tcpPingHost(ip string, port int, count int, timeoutMs int) (float64, float64, error) {
var totalTime float64
var successCount int
timeout := time.Duration(timeoutMs) * time.Millisecond
// 使用net.JoinHostPort来正确处理IPv4、IPv6和域名
// 它会自动为IPv6地址添加方括号
target := net.JoinHostPort(ip, fmt.Sprintf("%d", port))
fmt.Printf("🔍 开始TCP ping测试: %s,次数: %d,超时: %dms\n", target, count, timeoutMs)
// 如果是域名,先解析一次DNS,避免每次连接都重新解析导致延迟累加
if net.ParseIP(ip) == nil {
// 是域名,需要解析
fmt.Printf("🔍 检测到域名,正在解析DNS...\n")
dnsStart := time.Now()
addrs, err := net.LookupHost(ip)
dnsDuration := time.Since(dnsStart)
if err != nil {
return 0, 100.0, fmt.Errorf("DNS解析失败: %v", err)
}
if len(addrs) == 0 {
return 0, 100.0, fmt.Errorf("DNS解析未返回任何IP地址")
}
fmt.Printf("✅ DNS解析完成 (%.2fms),解析到 %d 个IP: %v\n",
dnsDuration.Seconds()*1000, len(addrs), addrs)
// 使用第一个解析到的IP进行测试
target = net.JoinHostPort(addrs[0], fmt.Sprintf("%d", port))
fmt.Printf("🎯 使用IP地址进行测试: %s\n", target)
} else {
fmt.Printf("🎯 使用IP地址进行测试: %s\n", target)
}
for i := 0; i < count; i++ {
start := time.Now()
// 创建带超时的TCP连接
conn, err := net.DialTimeout("tcp", target, timeout)
elapsed := time.Since(start)
if err != nil {
fmt.Printf(" 第%d次连接失败: %v (%.2fms)\n", i+1, err, elapsed.Seconds()*1000)
} else {
fmt.Printf(" 第%d次连接成功: %.2fms\n", i+1, elapsed.Seconds()*1000)
conn.Close()
totalTime += elapsed.Seconds() * 1000 // 转换为毫秒
successCount++
}
// 如果不是最后一次,等待一下再进行下次测试
if i < count-1 {
time.Sleep(100 * time.Millisecond)
}
}
if successCount == 0 {
return 0, 100.0, fmt.Errorf("所有TCP连接尝试都失败")
}
avgTime := totalTime / float64(successCount)
packetLoss := float64(count-successCount) / float64(count) * 100
fmt.Printf("✅ TCP ping完成: 平均连接时间 %.2fms,失败率 %.1f%%\n", avgTime, packetLoss)
return avgTime, packetLoss, nil
}
func udpPingHost(ip string, port int, count int, timeoutMs int) (float64, float64, error) {
var totalTime float64
var successCount int
timeout := time.Duration(timeoutMs) * time.Millisecond
target := net.JoinHostPort(ip, fmt.Sprintf("%d", port))
fmt.Printf("🔍 开始UDP ping测试: %s,次数: %d,超时: %dms\n", target, count, timeoutMs)
if net.ParseIP(ip) == nil {
fmt.Printf("🔍 检测到域名,正在解析DNS...\n")
dnsStart := time.Now()
addrs, err := net.LookupHost(ip)
dnsDuration := time.Since(dnsStart)
if err != nil {
return 0, 100.0, fmt.Errorf("DNS解析失败: %v", err)
}
if len(addrs) == 0 {
return 0, 100.0, fmt.Errorf("DNS解析未返回任何IP地址")
}
fmt.Printf("✅ DNS解析完成 (%.2fms),解析到 %d 个IP: %v\n",
dnsDuration.Seconds()*1000, len(addrs), addrs)
target = net.JoinHostPort(addrs[0], fmt.Sprintf("%d", port))
fmt.Printf("🎯 使用IP地址进行测试: %s\n", target)
} else {
fmt.Printf("🎯 使用IP地址进行测试: %s\n", target)
}
addr, err := net.ResolveUDPAddr("udp", target)
if err != nil {
return 0, 100.0, fmt.Errorf("解析UDP地址失败: %v", err)
}
for i := 0; i < count; i++ {
start := time.Now()
conn, err := net.DialTimeout("udp", addr.String(), timeout)
elapsed := time.Since(start)
if err != nil {
fmt.Printf(" 第%d次UDP连接失败: %v (%.2fms)\n", i+1, err, elapsed.Seconds()*1000)
} else {
fmt.Printf(" 第%d次UDP连接成功: %.2fms\n", i+1, elapsed.Seconds()*1000)
conn.Close()
totalTime += elapsed.Seconds() * 1000
successCount++
}
if i < count-1 {
time.Sleep(100 * time.Millisecond)
}
}
if successCount == 0 {
return 0, 100.0, fmt.Errorf("所有UDP连接尝试都失败")
}
avgTime := totalTime / float64(successCount)
packetLoss := float64(count-successCount) / float64(count) * 100
fmt.Printf("✅ UDP ping完成: 平均连接时间 %.2fms,失败率 %.1f%%\n", avgTime, packetLoss)
return avgTime, packetLoss, nil
}
// isValidHostname 验证主机名格式
func isValidHostname(hostname string) bool {
if len(hostname) == 0 || len(hostname) > 253 {
return false
}
// 简单的主机名验证
for _, r := range hostname {
if !((r >= 'a' && r <= 'z') || (r >= 'A' && r <= 'Z') ||
(r >= '0' && r <= '9') || r == '-' || r == '.') {
return false
}
}
return true
}
// preprocessDurationFields 预处理 JSON 数据中的 duration 字段
func (w *WebSocketReporter) preprocessDurationFields(jsonData []byte) ([]byte, error) {
var rawData interface{}
if err := json.Unmarshal(jsonData, &rawData); err != nil {
return nil, err
}
// 递归处理 duration 字段
processed := w.processDurationInData(rawData)
return json.Marshal(processed)
}
// processDurationInData 递归处理数据中的 duration 字段
func (w *WebSocketReporter) processDurationInData(data interface{}) interface{} {
switch v := data.(type) {
case []interface{}:
// 处理数组
for i, item := range v {
v[i] = w.processDurationInData(item)
}
return v
case map[string]interface{}:
// 处理对象
for key, value := range v {
if key == "selector" {
// 处理 selector 对象中的 failTimeout
if selectorObj, ok := value.(map[string]interface{}); ok {
if failTimeoutVal, exists := selectorObj["failTimeout"]; exists {
if failTimeoutStr, ok := failTimeoutVal.(string); ok {
// 将字符串格式的 duration 转换为纳秒数
if duration, err := time.ParseDuration(failTimeoutStr); err == nil {
selectorObj["failTimeout"] = int64(duration)
}
}
}
}
}
v[key] = w.processDurationInData(value)
}
return v
default:
return v
}
}