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Author SHA1 Message Date
truewhile 474513f18a bug处理 2026-09-18 23:35:56 +08:00
truewhile 0810bfb234 bug处理 2026-09-18 22:52:09 +08:00
truewhile 61a7260eaf 优化,现有bug处理 2026-09-18 21:55:12 +08:00
truewhile 45f4763b0c 添加metatube部署文件 2026-09-18 12:00:04 +08:00
truewhile f4f57759ce 优化移动端播放 2026-09-18 11:28:33 +08:00
truewhile 6ec9adc976 优化移动端播放 2026-09-18 10:09:08 +08:00
truewhile f4abdf78e2 优化在线字幕 2026-09-17 23:53:22 +08:00
truewhile ae8db26c1e bug处理 2026-09-17 23:20:58 +08:00
truewhile 8017e994f4 优化 2026-09-17 22:57:41 +08:00
truewhile d56fb53a08 优化界面,优化多版本切换逻辑 2026-09-17 22:33:53 +08:00
truewhile 30ca94c79b 优化问题 2026-09-17 14:17:09 +08:00
truewhile 9c1f9a6e7e bug处理 2026-09-17 11:19:38 +08:00
truewhile ec7be38266 优化vr播放逻辑 2026-09-17 09:22:00 +08:00
truewhile ebf791c436 优化 2026-09-17 01:29:10 +08:00
truewhile 83c0b65a0b 优化360播放 2026-09-17 01:08:28 +08:00
truewhile 1153fe4191 添加VR360播放功能 2026-09-17 00:31:45 +08:00
truewhile 93866d169b 优化 2026-09-16 23:59:38 +08:00
truewhile d283d39008 优化 2026-09-16 23:36:03 +08:00
truewhile fc89d23867 优化 2026-09-16 22:20:23 +08:00
truewhile 1f14a1e85b 优化 2026-09-16 21:44:42 +08:00
99 changed files with 9105 additions and 1211 deletions
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# MeBox + MetaTube 一体部署 Docker Compose 部署文件
#
# 组件:
# MeBox + PostgreSQL + Redis + MetaTube
#
# 与 docker-compose.standard.yml 的区别:
# 额外内置一个 MetaTube 后端(番号元数据刮削 / 封面人脸裁剪),
# 并与 MeBox 共用同一个 PostgreSQL 实例,不需要再单独起一套数据库。
#
# 使用方式二选一:
# 1. 保存为 docker-compose.yml 后执行:
# docker compose up -d
# 2. 保留本文件名时执行:
# docker compose -f docker-compose.metatube.yml up -d
#
# 首次启动后需要做一次配置(只有这一处是手动的):
# 登录 MeBox → 设置 → 番号刮削:
# - 番号刮削引擎:MetaTube 后端服务,或 智能混合
# - MetaTube 服务端地址:http://metatube:8080
# - 访问 Token:留空(仅内部网络,未启用认证;如需认证两边填同一个值)
#
# 说明:
# - MetaTube 使用独立数据库 metatube,由 metatube-db-init 一次性容器自动创建;
# 和 MeBox 的 mebox 库共用同一个 PostgreSQL 实例,只是分成两个库。
# - MetaTube 不向宿主机映射端口,只在本 Compose 内部网络提供服务。
# - MeBox 故意不依赖 MetaTube:MetaTube 未就绪或挂掉时,智能混合模式会自动回退到内置刮削源。
# - 更新全部组件:
# docker compose -f docker-compose.metatube.yml pull
# docker compose -f docker-compose.metatube.yml up -d
# 保留本文件名时,管理面板「系统更新」需要把「Compose 安装目录」指向本文件所在目录,
# 或把更新命令改成带 -f docker-compose.metatube.yml 的形式。
#
# 默认账号:
# admin / admin123
services:
mebox:
image: ghcr.io/truewhile/mebox:latest
restart: unless-stopped
init: true
depends_on:
postgres:
condition: service_healthy
redis:
condition: service_healthy
ports:
- "18080:8080"
extra_hosts:
- "host.docker.internal:host-gateway"
volumes:
# 程序运行数据:JWT 密钥、运行配置、旧 SQLite 迁移源。
- ./data:/data
# 缓存目录:海报缓存、临时文件等。通常不用备份。
- ./cache:/cache
# 媒体库目录。自动整理/重命名/入库需要读写权限。
# NAS 示例:source: /vol1/1000/Media
# Windows Docker Desktop 示例:source: D:/Media
# create_host_path=false 可以避免路径写错时 Docker 自动创建空文件夹。
- ./media: /media
environment:
TZ: Asia/Shanghai
PUID: "0"
PGID: "0"
MEBOX_APP_HOST: 0.0.0.0
MEBOX_APP_PORT: 8080
MEBOX_APP_WEB_DIR: /app/web/dist
MEBOX_APP_DATA_DIR: /data
MEBOX_LOGGING_LEVEL: info
MEBOX_LOGGING_FORMAT: console
MEBOX_LOGGING_OUTPUT_PATH: /data/logs
MEBOX_LOGGING_MAX_SIZE_MB: "20"
MEBOX_LOGGING_MAX_BACKUPS: "5"
MEBOX_LOGGING_MAX_AGE_DAYS: "30"
MEBOX_DATABASE_TYPE: postgres
MEBOX_DATABASE_DSN: postgres://mebox:mebox@postgres:5432/mebox?sslmode=disable
MEBOX_DATABASE_DB_PATH: /data/mebox.db
# Redis 只做热缓存,源数据仍在 PostgreSQL;Redis 丢失可自动重建。
MEBOX_CACHE_REDIS_URL: redis://redis:6379/0
MEBOX_CACHE_CACHE_DIR: /cache
MEBOX_UPDATE_IMAGE: ghcr.io/truewhile/mebox:latest
# 路径换算配置。左边宿主机真实路径要和 volumes 左边保持一致。
MEBOX_MEDIA_DIR: /media
MEBOX_MEDIA_CONTAINER_DIR: /media
MEBOX_DOWNLOAD_DIR: /downloads
MEBOX_DOWNLOAD_CONTAINER_DIR: /downloads
MEBOX_TRANSCODER_ENABLED: "true"
MEBOX_TRANSCODER_HARDWARE_ACCEL: "false"
MEBOX_TRANSCODER_REALTIME: "true"
MEBOX_TRANSCODER_THREADS: "2"
MEBOX_TRANSCODER_MAX_CONCURRENT: "1"
MEBOX_TRANSCODER_IDLE_TIMEOUT_SECONDS: "120"
healthcheck:
test: ["CMD-SHELL", "busybox wget -qO- http://127.0.0.1:8080/api/health || exit 1"]
interval: 30s
timeout: 10s
retries: 5
start_period: 30s
logging:
driver: json-file
options:
max-size: "20m"
max-file: "3"
postgres:
image: postgres:16-alpine
# 首次部署允许拉取;日常更新请只 pull mebox。
# MetaTube 与 MeBox 共用本实例(不同数据库),无需第二套 PostgreSQL。
pull_policy: missing
restart: unless-stopped
environment:
POSTGRES_DB: mebox
POSTGRES_USER: mebox
POSTGRES_PASSWORD: mebox
TZ: Asia/Shanghai
volumes:
# 同时存放 mebox 与 metatube 两个数据库,备份这一个目录即可。
- ./postgres:/var/lib/postgresql/data
healthcheck:
test: ["CMD-SHELL", "pg_isready -h 127.0.0.1 -U mebox -d mebox"]
interval: 10s
timeout: 5s
retries: 10
logging:
driver: json-file
options:
max-size: "20m"
max-file: "3"
# 一次性容器:确保 metatube 库存在。
# MetaTube 自己的 -db-auto-migrate 只建表不建库,所以必须先建库。
# 数据库已存在时它会直接退出,重复执行无副作用。
metatube-db-init:
image: postgres:16-alpine
pull_policy: missing
restart: "no"
depends_on:
postgres:
condition: service_healthy
environment:
PGPASSWORD: mebox
entrypoint: ["/bin/sh", "-c"]
command:
- |
psql -h postgres -U mebox -d mebox -tAc "SELECT 1 FROM pg_database WHERE datname='metatube'" | grep -q 1 || psql -h postgres -U mebox -d mebox -c "CREATE DATABASE metatube OWNER mebox"
logging:
driver: json-file
options:
max-size: "5m"
max-file: "1"
metatube:
image: ghcr.io/metatube-community/metatube-server:latest
restart: unless-stopped
depends_on:
metatube-db-init:
condition: service_completed_successfully
environment:
TZ: Asia/Shanghai
# 需要走代理时在这里填写,例如 http://192.168.1.2:7890
HTTP_PROXY: ""
HTTPS_PROXY: ""
# 不需要 ports:MeBox 通过内部网络访问 http://metatube:8080。
# 只有想让局域网内其他工具直连时才映射,且建议只映射到 127.0.0.1。
command:
- -dsn
- postgres://mebox:mebox@postgres:5432/metatube?sslmode=disable
- -port
- "8080"
- -db-auto-migrate
- -db-prepared-stmt
logging:
driver: json-file
options:
max-size: "20m"
max-file: "3"
redis:
image: redis:7-alpine
pull_policy: missing
restart: unless-stopped
command:
- redis-server
- --appendonly
- "yes"
- --maxmemory
- 256mb
- --maxmemory-policy
- allkeys-lru
volumes:
- ./redis:/data
healthcheck:
test: ["CMD", "redis-cli", "ping"]
interval: 10s
timeout: 5s
retries: 10
logging:
driver: json-file
options:
max-size: "20m"
max-file: "3"
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# NAS 示例:source: /vol1/1000/Media
# Windows Docker Desktop 示例:source: D:/Media
# create_host_path=false 可以避免路径写错时 Docker 自动创建空文件夹。
- type: bind
source: ./media
target: /media
bind:
create_host_path: false
# 下载目录。需要和下载器保存路径保持一致。
# NAS 示例:source: /vol1/1000/Downloads
# Windows Docker Desktop 示例:source: D:/Downloads
- type: bind
source: ./downloads
target: /downloads
bind:
create_host_path: false
# 管理面板「系统更新」需要访问 Docker 引擎。
# 需要一键更新 Docker 镜像时取消下一行注释。
# - /var/run/docker.sock:/var/run/docker.sock
- ./media: /media
environment:
TZ: Asia/Shanghai
PUID: "1000"
PGID: "1000"
PUID: "0"
PGID: "0"
MEBOX_APP_HOST: 0.0.0.0
MEBOX_APP_PORT: 8080
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# 阅读模块(Reading Module)设计与实施方案
> 状态:设计稿,待评审
> 目标版本:v0.2.0(分期落地,见第 9 节)
> 关联现有子系统:媒体库 / 网盘存储 / 权限体系 / 任务队列
---
## 1. 目标与范围
### 1.1 已确认的产品决策
| 维度 | 决策 |
| --- | --- |
| 内容类型 | **电子书 + 漫画统一书架**(EPUB / TXT / PDF / MOBI 与 CBZ / CBR / 图片文件夹) |
| 书源 | **独立书库**(不复用影视媒体库)+ **网盘直链阅读** |
| 首版范围 | **完整版**:多用户书库权限 + 阅读统计 |
| 阅读形态 | **滚动流式与分页翻页双模式**,用户可切换并持久化偏好 |
### 1.2 明确的非目标
- **不接入 Emby/Jellyfin 协议。** Emby 的 `Items` / `Views` / `PlaybackInfo` 语义围绕音视频构建,没有书籍章节与阅读进度的对应概念。强行映射会污染 `internal/service/emby_*.go` 与 `internal/handler/emby_*.go` 的既有兼容层,收益极低。阅读能力只通过 MeBox 自己的 Web UI 提供。
- **不复用 `model.Library` / `LibraryRoot`。** `Library.Type` 的取值域是 `movie/tv/anime/music`,且被海报墙轮播(`CarouselEnabled`)、自动整理管线、Emby 视图、首页预览等链路消费。把书库塞进去会导致这些链路需要到处加 `type != "book"` 判断。
- 首版不做:听书 TTS、在线书源(笔趣阁类)、社交分享、跨设备同步批注冲突合并。
---
## 2. 总体架构
### 2.1 分层落位
完全沿用现有分层,不引入新模式:
```
web/src/pages/Books*.tsx ← 页面
web/src/components/Book*.tsx ← 阅读器与书架组件
web/src/api/books.ts ← axios 封装(仿 web/src/api/library.ts)
↓ /api/books/*
internal/handler/books*.go ← 反序列化 + 权限校验 + 响应
internal/service/book_*.go ← 业务策略(扫描、解析、进度、统计)
internal/repository/book_*.go ← 纯持久化
internal/model/book.go ← GORM 模型,注册进 model.AllModels()
```
新增路由注册走 `internal/handler/routes_authenticated_features.go` 的既有范式,新增一个 `registerAuthedBookRoutes(authed, svc)`,在 `registerAuthenticatedRoutes` 链上挂载。`service.Container` 与 `repository.Container` 各追加一个字段。
### 2.2 与现有能力的复用点
| 现有部件 | 复用方式 |
| --- | --- |
| `service.StreamService.ServeFile`(`internal/service/stream_file.go`) | 已用 `http.ServeContent` 处理 HEAD / Range / If-Modified-Since,**PDF 与原始文件流直接照搬这条路径** |
| `cloud.Provider.Resolve(ctx, fileRef) (*DirectLink, error)`(`internal/service/cloud/cloud.go`) | 网盘书源的直链解析入口,`DirectLink.Proxy` 决定 302 还是反代 |
| `model.StorageConfig`(`internal/model/storage_assistant.go`) | 直接复用为网盘书源的账号凭据载体,**不新建凭据表** |
| `service.ImageProxy`(`internal/service/image_proxy*.go`) | 漫画页与封面的磁盘缓存 + 远程拉取 + 缩放,复用其缓存目录与命名思路 |
| `service.PruneImageCache`(`internal/service/cache_cleanup.go`) | 现成的「按总大小做 LRU 淘汰」助手,书籍缓存淘汰直接复用它 |
| `service/scheduler_local_jobs.go` | 本地定时任务的挂载点,书籍缓存清理与每日统计汇总都注册在这里 |
| `config.CacheConfig`(`internal/config/types.go`) | 已有 `CacheDir` / `MaxDiskUsageMB` / `TTLHours` / `AutoCleanup` / `CleanupIntervalMin`,书籍缓存容量配置直接挂进去 |
| `service.FileManager`(`internal/service/filemanager.go`) | 本地书源目录浏览,前端复用 `LocalDirBrowserDialog.tsx` |
| `service.Scheduler` | 书库定时扫描(默认关闭,管理员可开) |
| `model.UserPermission` | 新增阅读权限位,见第 7 节 |
| `helper.Go` / `Container.stopCtx` | 后台扫描任务的生命周期管理 |
---
## 3. 数据模型
新增文件 `internal/model/book.go`,并在 `internal/model/model.go` 的 `AllModels()` 中追加。所有表继承 `model.Base`(UUID 主键 + 时间戳 + 软删除)。
**表名约定**:`internal/model` 全包**没有任何 `TableName()` 覆盖**,一律使用 GORM 默认复数化(例如 `PlaybackHistory` → `playback_histories`,可从 `internal/database/schema_migration.go` 的裸 SQL 印证)。新表沿用该约定,不引入例外。因此模型命名要保证复数化结果干净:
| 模型 | 表名 |
| --- | --- |
| `Book` | `books` |
| `BookLibrary` | `book_libraries` |
| `BookSource` | `book_sources` |
| `BookChapter` | `book_chapters` |
| `BookProgress` | `book_progresses` |
| `BookAnnotation` | `book_annotations` |
| `BookFavorite` | `book_favorites` |
| `BookReadingSession` | `book_reading_sessions` |
| `BookDailyStat` | `book_daily_stats` |
(刻意用 `BookDailyStat` 而不是 `BookStatDaily`——后者复数化会得到 `book_stat_dailies`。)
### 3.1 书库与书源
```go
// BookLibrary 是独立于影视媒体库的书库。
type BookLibrary struct {
Base
Name string `gorm:"size:128;not null" json:"name"`
Kind string `gorm:"size:16;not null;default:mixed" json:"kind"` // ebook / comic / mixed
CoverURL string `gorm:"size:1024" json:"cover_url,omitempty"`
Enabled bool `gorm:"default:true" json:"enabled"`
SortOrder int `gorm:"index;default:0" json:"sort_order"`
LastScanAt *time.Time `json:"last_scan_at,omitempty"`
ScanStatus string `gorm:"size:16;default:idle" json:"scan_status"` // idle / scanning / error
ScanMessage string `gorm:"size:512" json:"scan_message,omitempty"`
}
// BookSource 是书库下的一条挂载来源:本地目录或网盘路径。
type BookSource struct {
Base
LibraryID string `gorm:"index;size:36;not null" json:"library_id"`
Name string `gorm:"size:128" json:"name,omitempty"`
StorageKind string `gorm:"size:16;not null;default:local" json:"storage_kind"` // local / cloud
Path string `gorm:"size:1024;not null" json:"path"` // 本地绝对路径 / 网盘内路径
StorageConfigID string `gorm:"index;size:36" json:"storage_config_id,omitempty"` // 复用 model.StorageConfig
Depth int `gorm:"default:3" json:"depth"` // 扫描递归深度上限
Enabled bool `gorm:"default:true" json:"enabled"`
SortOrder int `gorm:"default:0" json:"sort_order"`
}
```
`StorageKind = cloud` 时,`StorageConfigID` 指向一条 `StorageConfig`(`Type` ∈ `cloud115 / clouddrive2 / openlist / emby_remote`)。凭据解密沿用 `service.CryptoService`。
### 3.2 书籍与章节
```go
type Book struct {
Base
LibraryID string `gorm:"index;size:36;not null" json:"library_id"`
SourceID string `gorm:"uniqueIndex:uniq_book_source_path,priority:1;index;size:36;not null" json:"source_id"`
// SourcePath 在本地源是绝对路径,在网盘源是「网盘内路径」,两者都用
// (source_id, source_path) 做唯一键,天然隔离两个 ID 空间。
SourcePath string `gorm:"uniqueIndex:uniq_book_source_path,priority:2;size:1024;not null" json:"source_path"`
SourceRef string `gorm:"size:256" json:"source_ref,omitempty"` // 网盘 file id / pickcode
Title string `gorm:"size:512;not null" json:"title"`
Author string `gorm:"size:256;index" json:"author,omitempty"`
SeriesName string `gorm:"size:256;index" json:"series_name,omitempty"`
Volume int `json:"volume"`
Format string `gorm:"size:16;not null" json:"format"` // epub/txt/pdf/mobi/cbz/cbr/folder
MediaKind string `gorm:"size:16;not null;default:ebook" json:"media_kind"` // ebook / comic
SizeBytes int64 `json:"size_bytes"`
FileHash string `gorm:"index;size:64" json:"file_hash,omitempty"` // 大小+首尾采样,去重
CoverURL string `gorm:"size:1024" json:"cover_url,omitempty"`
Description string `gorm:"type:text" json:"description,omitempty"`
Language string `gorm:"size:32" json:"language,omitempty"`
Tags string `gorm:"type:text" json:"tags,omitempty"` // 逗号分隔
ChapterCount int `json:"chapter_count"`
WordCount int64 `json:"word_count"`
PageCount int `json:"page_count"` // 漫画总页数 / PDF 页数
ParseStatus string `gorm:"size:16;default:pending" json:"parse_status"` // pending/ok/failed
ParseMessage string `gorm:"size:512" json:"parse_message,omitempty"`
NSFW bool `gorm:"default:false" json:"nsfw"`
AddedAt time.Time `json:"added_at"`
}
```
**唯一键说明**:`SourcePath` 上的 `uniqueIndex` 需与 `SourceID` 组成复合键(`uniq_book_source_path`,priority 1 = `source_id`)。同一本书被两个书源包含时允许重复入库,这是符合预期的(用户可能故意如此)。
```go
// BookChapter 只存索引,不存正文(见 3.4 的取舍)。
type BookChapter struct {
Base
BookID string `gorm:"index:idx_book_chapter,priority:1;size:36;not null" json:"book_id"`
Index int `gorm:"index:idx_book_chapter,priority:2" json:"index"`
Title string `gorm:"size:512" json:"title"`
Level int `gorm:"default:1" json:"level"` // 目录嵌套层级,1 = 顶级
// 电子书定位:二选一
Href string `gorm:"size:1024" json:"href,omitempty"` // EPUB zip 内条目路径
StartOffset int64 `json:"start_offset"` // TXT 字节区间
EndOffset int64 `json:"end_offset"`
// 漫画/PDF 定位
PageStart int `json:"page_start"`
PageEnd int `json:"page_end"`
CharCount int `json:"char_count"`
}
```
### 3.3 进度、批注、收藏、统计
```go
// BookProgress 每个用户每本书一行(复合唯一键,仿 model.PlaybackHistory 的 uniq_user_history 模式)。
type BookProgress struct {
Base
UserID string `gorm:"uniqueIndex:uniq_user_book,priority:1;size:36;not null" json:"user_id"`
BookID string `gorm:"uniqueIndex:uniq_user_book,priority:2;size:36;not null" json:"book_id"`
ChapterIndex int `gorm:"default:0" json:"chapter_index"`
ChapterTitle string `gorm:"size:512" json:"chapter_title,omitempty"`
CharOffset int `json:"char_offset"` // 章内字符偏移(电子书)
PageIndex int `json:"page_index"` // 页码(漫画 / PDF)
Percent float64 `json:"percent"` // 全书百分比,书架进度条展示用
ScrollRatio float64 `json:"scroll_ratio"` // 章内滚动比例,跨端还原更精确
ReaderMode string `gorm:"size:16;default:scroll" json:"reader_mode"` // scroll / paged
Finished bool `gorm:"default:false" json:"finished"`
TotalSeconds int64 `json:"total_seconds"`
LastReadAt time.Time `gorm:"index" json:"last_read_at"`
}
type BookAnnotation struct {
Base
UserID string `gorm:"index:idx_book_anno,priority:1;size:36;not null" json:"user_id"`
BookID string `gorm:"index:idx_book_anno,priority:2;size:36;not null" json:"book_id"`
ChapterIndex int `json:"chapter_index"`
Type string `gorm:"size:16;not null" json:"type"` // bookmark / highlight / note
StartOffset int `json:"start_offset"`
EndOffset int `json:"end_offset"`
SelectedText string `gorm:"size:2048" json:"selected_text,omitempty"`
Note string `gorm:"type:text" json:"note,omitempty"`
Color string `gorm:"size:16" json:"color,omitempty"`
}
type BookFavorite struct {
Base
UserID string `gorm:"uniqueIndex:uniq_user_book_fav,priority:1;size:36;not null" json:"user_id"`
BookID string `gorm:"uniqueIndex:uniq_user_book_fav,priority:2;size:36;not null" json:"book_id"`
}
// BookReadingSession 由前端心跳驱动,服务端按小时聚合,避免行数爆炸。
type BookReadingSession struct {
Base
UserID string `gorm:"index:idx_book_stat,priority:1;size:36;not null" json:"user_id"`
BookID string `gorm:"index;size:36;not null" json:"book_id"`
BucketStart time.Time `gorm:"index:idx_book_stat,priority:2" json:"bucket_start"` // 截断到小时
Seconds int64 `json:"seconds"`
CharsRead int64 `json:"chars_read"`
PagesRead int `json:"pages_read"`
}
// BookDailyStat 每日汇总,供热力图与「年度阅读报告」查询,避免实时扫 session 表。
type BookDailyStat struct {
Base
UserID string `gorm:"uniqueIndex:uniq_user_book_daily,priority:1;size:36;not null" json:"user_id"`
Day string `gorm:"uniqueIndex:uniq_user_book_daily,priority:2;size:10;not null" json:"day"` // YYYY-MM-DD
Seconds int64 `json:"seconds"`
Chars int64 `json:"chars"`
Pages int `json:"pages"`
Books int `json:"books"` // 当日有阅读记录的书数
}
```
### 3.4 关键取舍:正文不入库
**决策:DB 只存章节索引(偏移量 / zip 内路径 / 页码区间),正文按需从源文件读取。**
理由:
1. 网文 TXT 常见 5–50MB,漫画单册 100–800MB。入库会让 SQLite 单文件膨胀到数十 GB,直接冲击 `docker-compose.simple.yml` 的「单文件数据库好备份」定位,也会拖慢全库 VACUUM / 备份 / 数据库迁移(`internal/service/database_admin.go`)。
2. 源文件本来就是权威副本,重复存储没有收益。
3. EPUB 与 CBZ 本质上都是 zip,**随机读取 zip 内单个条目成本极低**(读中央目录 + 解压目标条目),不需要把整本解压落盘。
代价是每次打开章节都要读源文件。缓解手段:
- 本地源:`os.Open` + `io.SectionReader`,代价可忽略。
- 网盘源:见 4.3 的本地缓存策略,且对已缓存的章节走本地。
### 3.5 用户级字段(挂在 `model.User` 上)
沿用 `AllowedLibraryIDs` 的 JSON-in-text 模式(见 `internal/model/user.go`),**不复用影视库字段**,避免两个 ID 空间交叉:
```go
// 追加到 model.User
ReaderSettings string `gorm:"type:text" json:"-"` // 阅读器偏好 JSON
AllowedBookLibraryIDs string `gorm:"type:text" json:"-"` // 空 = 不限制
AllowedBookLibraryList []string `gorm:"-" json:"allowed_book_library_ids,omitempty"`
```
`ReaderSettings` 结构(前端读写,服务端仅透传与长度校验):
```json
{
"mode": "scroll|paged",
"fontSize": 18,
"lineHeight": 1.8,
"fontFamily": "serif|sans|custom",
"contentWidth": 720,
"theme": "light|sepia|dark|black",
"pageAnimation": "slide|fade|none",
"comicLayout": "single|double|auto",
"comicDirection": "ltr|rtl",
"hideScrollbar": true
}
```
放在 `User` 行内(而非新表)的理由:与 `PlayerVolume` / `DanmakuFontSize` 等既有播放器偏好一致,读取时随用户信息一并返回,无需额外查询。
---
## 4. 书源与内容读取管线
### 4.1 扫描流程
```
POST /api/books/libraries/:id/scan
→ BookScannerService.ScanLibrary(ctx, libraryID)
1. 置 ScanStatus=scanning,通过 SSEHub 广播进度(复用 service.SSEHub)
2. 遍历启用的 BookSource
- local: filepath.WalkDir,按扩展名白名单过滤,超过 Depth 停止递归
- cloud: cloud.New(cfg.Type, cfg, client).List(ctx, dirID) 递归列目录
3. 对每个候选文件调 BookParser.ParseMeta(reader) 拿元信息 + 目录
4. Upsert 到 books / book_chapters(source_id + source_path 为幂等键)
5. 源上已消失的书标记软删除(与影视库扫描语义保持一致)
6. 置 ScanStatus=idle,记录 LastScanAt
```
扩展名白名单:`.epub .txt .pdf .mobi .azw3 .cbz .cbr .zip .rar`(`.zip/.rar` 仅当目录内全是图片时按漫画处理,否则跳过,防止误吞压缩包)。
并发:复用 `internal/service` 现有的 worker 池写法,默认 2–4 并发解析(解析要读文件,IO 密集)。
### 4.2 各格式解析策略
| 格式 | 元信息 | 章节 / 页 | 正文读取 |
| --- | --- | --- | --- |
| **EPUB** | zip → `META-INF/container.xml` → OPF → `dc:title/dc:creator/dc:language/dc:description`;封面取 OPF `meta[name=cover]` 指向项,退化到 `guide` | 按 spine 顺序,标题取每个 XHTML 的 `<title>` 或首个 `h1..h3`;`Level` 由 nav/ncx 的嵌套深度推断 | `archive/zip` 定位 `Href` 条目,读出 XHTML → 服务端清洗后返回 |
| **TXT** | 文件名(`书名 - 作者.txt` 模式)+ 编码探测 | 正则切分:`第[一二三四五六七八九十百千零两0-9]+[章节卷回篇]`、`Chapter\s+\d+`、`^\s*\d+\s*$`;命中不足 3 个则按固定字节窗口切片 | `io.SectionReader` 读 `[StartOffset, EndOffset)` → 按探测到的编码转 UTF-8 |
| **PDF** | 首页/元数据(页数、标题);封面渲染首屏,失败则留空 | 单章「正文」,`PageStart/PageEnd` = 全书页 | 原始文件流(Range),前端 pdf.js 自己解析 |
| **CBZ / CBR** | zip/rar 条目自然排序,第一张图做封面 | 单章,页区间 = 图片条目序号 | 按页解压单条目,走图片响应路径 |
| **图片文件夹** | 目录名 | 单章,页区间 = 排序后图片序号 | 直接读本地文件 |
| **MOBI / AZW3** | PalmDOC / KF8 头 | 首版**只入库展示、不支持在线阅读**,详情页给出「下载原文件」入口 | — |
实现细节提示:
- 编码探测用 `golang.org/x/text`(已是 `go.mod` 间接依赖)。GBK/Big5/UTF-16LE 都要覆盖,中文网文 TXT 大量是 GBK。
- CBR 需要 RAR 解压。建议引入纯 Go 的 `github.com/nwaples/rardecode`;若不接受新依赖,首版把 CBR 归入「只入库、不可读」。
- EPUB XHTML 清洗**必须在服务端做**:剔除 `<script>`、`on*` 事件属性、`<iframe>`、外部 `http(s)` 资源引用,把 `src/href` 重写为 `/api/books/:id/res/*`。前端再叠一层 DOMPurify 作为纵深防御。
### 4.3 网盘书籍的读取策略
网盘直链的核心约束:**EPUB / CBZ 的解析必须能读到文件尾部**(zip 中央目录在末尾),但 `cloud.Provider.Resolve` 返回的是短时效 URL,且 115 直链依赖 UA/Cookie(`DirectLink.Headers`),浏览器无法直接携带。
因此分两条路径:
**A. 解析阶段 —— 完整拉取到缓存目录**
```
<CacheDir>/books/<sourceID>/<hash>.<ext>
```
`BookParser` 通过 `DirectLink` 拉全量文件到缓存后再解析。缓存目录复用 `config.CacheConfig.CacheDir`(默认 `<DataDir>/cache`,容器里是 `/cache`),容量上限新加一项 `CacheConfig.BooksMaxSizeMB`(默认 2GB),走 LRU 淘汰。缓存命中的书后续正文读取也直接走本地,不再回网盘。
**B. 阅读阶段 —— 优先本地缓存,未命中走代理流**
未缓存时由服务端反代目标 URL(`DirectLink.Proxy=true` 时同样反代),并把 `Content-Type: image/*` 或 `application/pdf` 透传给前端。反代实现直接参照 `internal/service/cloud115_hls_proxy.go` 的响应头透传白名单(`Content-Type/Content-Length/Content-Range/Accept-Ranges/ETag/Last-Modified`)。
**C. 阅读进度与文件解耦** —— 代码里区分「源」「位置」:
```go
type BookLocator struct {
Kind string `json:"kind"` // local / cloud
LocalPath string `json:"local_path,omitempty"`
CloudConfig string `json:"cloud_config,omitempty"`
CloudRef string `json:"cloud_ref,omitempty"`
Href string `json:"href,omitempty"` // zip 内条目
StartOffset int64 `json:"start_offset,omitempty"`
EndOffset int64 `json:"end_offset,omitempty"`
}
```
被缓存的书 `Kind` 仍报 `cloud`(进度不绑物理位置),这样缓存被淘汰后进度依然有效。这是不把 `Book.Path` 直接存成本地缓存路径的原因。
### 4.4 磁盘与容器
书籍目录需要在 compose 里挂载,并在 README 的部署档位表补充说明。新缓存目录复用现有 `MEBOX_CACHE_CACHE_DIR`(`docker-compose.simple.yml` 中为 `/cache`),无需新增环境变量。
---
## 5. HTTP API 设计
全部挂在 `/api/books/*`,注册在 `registerAuthedBookRoutes`。响应统一走 `internal/handler/response.go` 的既有助手。
### 5.1 书库与扫描(管理端)
| 方法 | 路径 | 权限 | 说明 |
| --- | --- | --- | --- |
| GET | `/api/books/libraries` | `can_read_books` | 列表,按 `AllowedBookLibraryIDs` 过滤可见性 |
| POST | `/api/books/libraries` | `can_manage_book_library` | 新建/更新书库 |
| DELETE | `/api/books/libraries/:id` | `can_manage_book_library` | 删除(含级联软删 books) |
| GET | `/api/books/libraries/:id/sources` | `can_manage_book_library` | 书源列表 |
| POST | `/api/books/libraries/:id/sources` | `can_manage_book_library` | 新增书源(本地目录 / 网盘路径) |
| POST | `/api/books/libraries/:id/scan` | `can_manage_book_library` | 触发扫描,返回 task id |
| GET | `/api/books/scan/status` | `can_manage_book_library` | 扫描进度轮询 |
| GET | `/api/books/browse` | `can_manage_book_library` | 网盘路径浏览(复用 cloud Provider.List) |
### 5.2 书架与详情
| 方法 | 路径 | 说明 |
| --- | --- | --- |
| GET | `/api/books` | 书架列表。参数:`library_id`、`keyword`、`media_kind`、`format`、`tag`、`sort`(`title/added_at/last_read/progress`)、`page/page_size` |
| GET | `/api/books/continue-reading` | 最近在读,首页「继续阅读」区块用 |
| GET | `/api/books/:id` | 详情(元信息 + 目录树 + 当前用户进度 + 收藏态) |
| GET | `/api/books/:id/cover` | 封面。走 `ImageProxy` 的缓存与缩放,参数 `w` |
| GET | `/api/books/:id/chapters/:index` | 章节正文。电子书返回 `text/html`(已清洗)或 `application/json` 结构化段落 |
| GET | `/api/books/:id/res/*path` | EPUB 内部资源(图片/字体/CSS),路径参数为 zip 内条目 |
| GET | `/api/books/:id/pages/:index` | 漫画单页图片,`Content-Type: image/*` + 长效缓存头 |
| GET | `/api/books/:id/file` | 原始文件流(Range),pdf.js 与「下载原文件」共用 |
| POST | `/api/books/:id/favorite` | 收藏 / 取消收藏 |
| DELETE | `/api/books/:id` | 删除(`can_manage_books`) |
**章节响应格式(推荐 JSON 而非裸 HTML)**:
```json
{
"index": 12,
"title": "第十二章 雨夜",
"char_count": 3820,
"blocks": [
{ "type": "p", "text": "……" },
{ "type": "img", "src": "/api/books/xxx/res/images/1.png" }
],
"next_index": 13,
"prev_index": 11
}
```
用结构化 blocks 而非 HTML 的理由:
1. 前端可安全渲染,不必 `dangerouslySetInnerHTML`,彻底绕开 XSS 面。
2. 分页模式需要按节点测量高度做分栏,结构化的段落数组比操作 DOM 简单得多。
3. 字号/行距/主题切换只需重渲染,不碰 HTML 字符串。
保底方案:`?format=html` 仍返回清洗后的 HTML,供 EPUB 中复杂排版(表格、脚注、双向文字)回退。
### 5.3 进度、批注、统计
| 方法 | 路径 | 说明 |
| --- | --- | --- |
| GET | `/api/books/:id/progress` | 当前用户进度 |
| PUT | `/api/books/:id/progress` | 保存进度。前端**节流 5s + 页面卸载时 `sendBeacon`** |
| GET | `/api/books/:id/annotations` | 批注列表 |
| POST | `/api/books/:id/annotations` | 新建 |
| PATCH | `/api/books/:id/annotations/:aid` | 修改 note / color |
| DELETE | `/api/books/:id/annotations/:aid` | 删除 |
| POST | `/api/books/:id/heartbeat` | 阅读心跳,body 为 `{seconds, chars, pages}`,落 `book_reading_sessions` 小时桶 |
| GET | `/api/books/reader-settings` | 读取当前用户的阅读器偏好(`model.User.ReaderSettings`) |
| PUT | `/api/books/reader-settings` | 保存阅读器偏好(服务端只做长度与枚举校验后原样存储) |
| GET | `/api/books/stats` | 个人统计:累计时长、已读书数、在读、近 30 天热力图 |
| GET | `/api/books/stats/overview` | 管理员视角:全站阅读统计(`can_access_settings`) |
进度写入的并发安全:`uniq_user_book` 复合唯一键 + 先 `Updates` 再 `Create` 的 upsert 模式。**参照 `internal/database/schema_migration.go` 里 `dedupePlaybackHistories` 的前车之鉴**——`PlaybackHistory` 曾因 read-then-write 产生重复行导致唯一索引进不去,新表直接写 upsert,不要复制那个 bug。
---
## 6. 前端设计
### 6.1 路由与导航
`web/src/appRoutes.tsx` 新增懒加载路由:
```tsx
const BookshelfPage = lazy(() => import('./pages/BookshelfPage').then(m => ({ default: m.BookshelfPage })))
const BookDetailPage = lazy(() => import('./pages/BookDetailPage').then(m => ({ default: m.BookDetailPage })))
const BookReaderPage = lazy(() => import('./pages/BookReaderPage').then(m => ({ default: m.BookReaderPage })))
const BookStatsPage = lazy(() => import('./pages/BookStatsPage').then(m => ({ default: m.BookStatsPage })))
const BookLibraryPage = lazy(() => import('./pages/BookLibraryPage').then(m => ({ default: m.BookLibraryPage })))
```
```
/books 书架
/books/:id 书籍详情(目录、元信息、开始阅读)
/books/:id/read 阅读器(全屏,隐藏底栏)
/books/stats 阅读统计
/books/library 书库管理(adminOnly)
```
`web/src/components/layoutNavigation.ts` 的改动:
- `MEDIA_NAV_ITEMS` 与 `MOBILE_BOTTOM_NAV_ITEMS` 加「阅读」项(`BookOpen` 图标),普通用户可见。
- 新增 `isBookReaderRoute(pathname)`,并在 `shouldShowMobileBottomNav` 中排除 `/books/:id/read`,与 `isPlayerRoute` 的处理一致。
- `resolveHeaderBack` 补 `/books/...` 的返回链。
- `LAYOUT_NAV_ITEMS` 加「书库管理」条目,`adminOnly: true`。
### 6.2 页面组成
```
web/src/pages/
BookshelfPage.tsx 书架:筛选栏 + 网格/列表双视图 + 继续阅读横滑
BookDetailPage.tsx 详情:封面、元信息、目录树、进度、开始/继续阅读
BookReaderPage.tsx 阅读器外壳:顶栏 + 内容区 + 底部工具条 + 设置抽屉
BookStatsPage.tsx 统计:热力图 + 概览卡片
BookLibraryPage.tsx 书库管理:书库 CRUD + 书源 CRUD + 扫描触发与进度
web/src/components/
book/ReaderCore.tsx 渲染内核分发(按 media_kind + format)
book/ScrollReader.tsx 滚动流式
book/PagedReader.tsx 分页翻页
book/ComicReader.tsx 漫画(单页/双页/右开本/预加载)
book/PdfReader.tsx PDF(pdf.js)
book/ReaderToolbar.tsx 顶栏 + 底栏(章节、进度、目录、批注、设置)
book/ReaderSettingsPanel.tsx 阅读设置
book/ChapterTocDrawer.tsx 目录抽屉
book/AnnotationList.tsx 书签笔记列表
book/ReaderProgressBar.tsx 进度条(可拖拽跳章)
web/src/api/books.ts 接口封装
```
对于 4 类内容,`ReaderCore` 的分发是第一层决策:
| `media_kind` | `format` | 内核 |
| --- | --- | --- |
| ebook | epub / txt | `ScrollReader` 或 `PagedReader`(按 `settings.mode`) |
| ebook | pdf | `PdfReader` |
| comic | cbz / cbr / folder | `ComicReader` |
| ebook | mobi / azw3 | 不提供阅读,仅详情页 |
### 6.3 渲染内核选型(关键决策)
**结论:自研内核,不引入 epub.js / foliate-js。**
对比:
| 方案 | 优点 | 缺点 |
| --- | --- | --- |
| `epub.js` | 成熟、CFI 精确定位、多列分页开箱即用 | 维护停滞;CFI 定位难以与自研进度模型(`charOffset` / `percent`)对齐;PDF/漫画仍需另做两个内核 |
| `foliate-js` | 一套 API 覆盖 EPUB/MOBI/CBZ/PDF,排版质量高 | 生态小、文档薄、非稳定 API,需要 vendored 一份并自行承担升级风险 |
| **自研(推荐)** | 进度模型完全可控、跨端一致;零新增重依赖;与既有 Tailwind 主题体系天然统一 | 需要自己实现分页测量、脏 HTML 清洗、资源重写 |
自研方案的可行性依据:分页的本质是「CSS multi-column 布局 + `transform: translateX` 平移」,foliate-js 也是这么做的,核心约 200 行;滚动模式的虚拟化可以直接复用已有的 `react-virtuoso`(已在 `web/package.json`,用于 `VirtualMediaGrid`)。
自研必须做好的三件事:
1. **HTML 清洗**:服务端为主(见 4.2),前端用 `dompurify` 兜底。这是新增的唯一运行时依赖。
2. **资源重写**:EPUB 内部图片/字体/CSS 的 `src`、`href`、`url()` 全部重写到 `/api/books/:id/res/`,否则相对路径会 404。
3. **分页测量与重排**:容器尺寸变化(窗口 resize、字号切换、横竖屏)后必须重新分页,并把「当前段落 + 段内比例」作为锚点恢复位置,不能让用户跳回章首。
### 6.4 双模式实现
**滚动模式(`ScrollReader`)**
- 章内虚拟化:单章文本通常 2k–10k 字,直接整章渲染即可;跨章用「当前章 + 前后各一章」的窗口,滚动到边界时无缝追加。
- 进度:`IntersectionObserver` 观测可视段落,映射为 `charOffset`;`scroll_ratio` 同时上报。
- 优势:移动端体验好,实现简单,长段落无分页误差。
**分页模式(`PagedReader`)**
- 章内:容器设为多列(`column-width: <contentWidth>`),`overflow: hidden`,通过 `translateX` 翻页;总页数由 `scrollWidth / containerWidth` 得出。
- 跨章:翻到本章末尾自动加载下一章首页;反向同理。章首/章尾需处理「残页合并」,避免出现半屏空白页。
- 输入:左右方向键、空格、点击左右热区、滑动手势(移动端)。`comicDirection`/`pageAnimation` 控制方向与动画。
- 进度:`chapter_index` + `page_index` 映射回 `charOffset`。
两种模式共享 `BookProgress`,切换模式时用「章 + 比率」换算,不丢位置。
### 6.5 状态与持久化
- 阅读器设置来自 `authStore` 的用户信息(`ReaderSettings` 反序列化),改动后 `PUT /api/books/reader-settings` 持久化 + 本地 `localStorage` 兜底(首屏渲染不等接口)。
- 进度本地先写 `localStorage`(key `mebook:book:<id>:pos`),再节流同步服务端;页面隐藏/卸载用 `navigator.sendBeacon` 保证不丢。
- 新增 `web/src/stores/readerSettings.ts`(zustand),与既有 `playProfile.ts` 组织方式一致。
---
## 7. 权限与多用户
`model.UserPermission` 新增 4 位(当前 18 个字段,加后 22 位):
| 权限位 | 默认 | 含义 |
| --- | --- | --- |
| `can_read_books` | `true` | 书架、阅读、进度、批注 |
| `can_manage_book_library` | `false` | 书库 / 书源 CRUD、触发扫描、网盘浏览 |
| `can_manage_books` | `false` | 编辑书籍元信息、删除书、手动重新解析 |
| `can_view_book_stats` | `false` | 查看全站阅读统计 |
同步改动清单(**漏一处就会出现「后端有权限、前端不显示开关」的静默 bug**):
1. `internal/model/permission.go` — 字段、`NewDefaultPermission()`、`PermissionMap()`,并更新文件头注释里的数量描述(注释目前写「19项」,实际 18 个字段,顺手修正)。
2. `web/src/types/auth.ts` — `PermissionFlags` 接口加 4 个字段。
3. `web/src/stores/permissions.ts` — 默认值对象、中文标签映射、权限分组数组。
4. `web/src/hooks/usePermission.ts` — 若其中有分组注释需同步。
5. `internal/handler/permissions.go` — 权限矩阵响应(若有枚举)。
6. `web/src/pages/AdminUsersForm.tsx` / 权限勾选 UI — 若按分组硬编码了列表。
书库可见性:
- 管理员在用户管理页勾选该用户可访问的书库,写入 `User.AllowedBookLibraryIDs`。
- 空值 = 不限制(与影视库语义一致)。
- 过滤集中在一个 `bookVisibility` 助手,与现有的 `internal/handler/visibility.go` 并列(该文件就是影视库可见性的集中判定点,并且会与 `PlayProfile.AllowedLibraryIDs` 求交集)。**阅读模块首版不接播放配置档**——`PlayProfile` 是影视播放器概念(音量、转码参数、PIN),与阅读无关;但判定入口要与它放在同一层,将来若要按配置档限制书库才不用重构。
- **服务端强制**:`GET /api/books/:id`、章节、页面、资源(`/res/*`)、封面、原始文件流,**所有**按 ID 取内容的接口都要校验 `book.LibraryID ∈ 用户可见书库`,不能只靠书架列表过滤。这是最容易漏的越权点:`/api/books/:id/res/*path` 会直接吐出书籍内部的原始资源,漏校验等于开放全库文件读取。
- 用户被取消书库授权后,其 `BookProgress` / `BookAnnotation` 保留不删(授权恢复即恢复),但接口一律按当前可见性判定,不因历史数据放行。
---
## 8. 阅读统计
- **采集**:阅读器每 30s 发一次 `heartbeat`,卸载时补发一次;服务端按 `(user_id, book_id, 小时桶)` 累加,行数上限 = 用户数 × 书数 × 阅读小时数,可控。
- **汇总**:`Scheduler` 每日 03:00 把昨天之前的 session 滚进 `BookDailyStat`(复用 `service.Scheduler` 的既有定时任务注册方式)。
- **展示**:
- 个人页「阅读统计」:累计时长、读完本数、在读本数、近 30 天热力图(仿 GitHub 贡献图)、阅读类型分布(电子书 / 漫画)。
- 首页新增「继续阅读」横滑区块(参照 `HomePageSections.tsx` 里既有区块的写法)。
- 管理员视图:全站活跃度、热门书籍 Top 20(需 `can_view_book_stats`)。
隐私:统计仅对本人与管理员可见;管理员视图只出聚合数据,不暴露单个用户的阅读内容。
---
## 9. 分期实施计划
### P0 — 端到端可用(本地书库 / EPUB + TXT 电子书)
目标:能扫库、能在网页上把一本书读完、关掉浏览器再打开能续读。
| # | 交付物 |
| --- | --- |
| 1 | `internal/model/book.go` 九张表 + `AllModels()` 注册 + 迁移验证(SQLite 与 PostgreSQL 各跑一次升级) |
| 2 | `BookLibrary` / `BookSource` / `Book` / `BookChapter` / `BookProgress` 的 repository |
| 3 | `BookParser`:EPUB 与 TXT 解析(含 GBK 编码探测、章节正则切分、封面提取) |
| 4 | `BookScannerService`:本地目录扫描 + upsert + 进度广播 |
| 5 | API:书库 CRUD、书源 CRUD、扫描、书架列表、详情、章节正文、封面、进度读写、阅读器偏好读写 |
| 6 | 前端:`BookshelfPage`、`BookDetailPage`、`BookReaderPage`(仅滚动模式)、目录抽屉、阅读设置面板 |
| 7 | 权限:4 个权限位 + `AllowedBookLibraryIDs` 全链路(含服务端越权校验) |
**验收标准**
- 一个含 50 本 EPUB 与 20 本 GBK 编码 TXT 的目录,扫描后书架正确列出,标题/作者/封面/章节目录无误。
- 任意一本书可连续阅读 3 章以上,刷新页面后回到原位置(误差 < 1 段)。
- 权限为 `can_read_books=false` 的账号访问 `/api/books` 返回 403;直接请求他人书库的 `/api/books/:id/chapters/0`、`/api/books/:id/res/*`、`/api/books/:id/file` 同样被拒。
- SQLite 单文件档与 PostgreSQL 档都能从旧版本升级启动,无迁移报错。
### P1 — 漫画 + 分页模式 + 网盘直链
| # | 交付物 |
| --- | --- |
| 1 | `ComicReader`:CBZ 解析、单页/双页、右开本、相邻页预加载 |
| 2 | `PagedReader`:分页测量、resize 重排、跨章衔接、键鼠与手势输入 |
| 3 | 网盘书源:`StorageKind=cloud` 的书源配置、`cloud.Provider` 接入、本地缓存目录 + LRU 淘汰 |
| 4 | 网盘书籍的索引拉取与阅读反代(含 `Content-Range` 透传) |
| 5 | PDF:`PdfReader`(pdf.js)+ Range 文件流接口 |
| 6 | 图片文件夹型漫画 |
**验收标准**
- CBZ 单册 300 页可流畅翻阅,双页模式断页处理正确(避免跨章错配)。
- 分页模式下切换字号、resize 窗口、手机横竖屏切换后,位置不跳、不出现空白页。
- 挂在 OpenList 与 115 上的 EPUB 能正常入库并在线阅读,缓存目录达到上限后按 LRU 淘汰且不影响已有进度。
- 20MB 以上 PDF 可跳页、可缩放。
### P2 — 批注、统计与体验打磨
| # | 交付物 |
| --- | --- |
| 1 | 划线 / 书签 / 笔记:`BookAnnotation` 接口与 UI,批注列表与跳转 |
| 2 | 阅读统计:心跳采集、每日汇总任务、个人统计页、首页「继续阅读」区块 |
| 3 | 管理员统计视图 + 热门书籍排行 |
| 4 | 书库定时扫描(`Scheduler` 接入,默认关闭) |
| 5 | 书架高级筛选与排序、合集(系列)聚合视图 |
| 6 | MOBI/AZW3 元信息解析(仍不做在线阅读,仅提供下载) |
| 7 | 部署文档与 compose 注释更新(书籍目录挂载说明) |
### P3 — 可选增强
听书 TTS、跨设备批注冲突合并、书源自动整理(仿 `OrganizerService`)、EPUB 阅读器内注释锚点高亮。
---
## 10. 风险与待拍板项
### 10.1 需要你拍板的两点
**① 网盘书籍的缓存策略**
- 选项 A(本方案):索引时完整下载到缓存目录,阅读时优先本地。省流量、体验好,但全新书首次打开有等待,且占用磁盘(默认 2GB 上限)。
- 选项 B:完全不落盘,每次按 Range/整文件从网盘拉。省磁盘,但每次打开都要重新下载,网盘限速时体验很差。
- 选项 C:折中——只对 EPUB/CBZ 缓存(解析必须读全文),漫画原图与 PDF 走流式。
我的建议是 **C**,因为它把「必须落盘」和「可以不落盘」分开了。
**② 章节正文的返回格式**
- JSON blocks(本方案推荐):安全、便于分页测量,但复杂 EPUB 排版(表格、脚注、竖排)会降级。
- 清洗后 HTML:保真度高,但前端要 `dangerouslySetInnerHTML`,XSS 面更大。
- 我的建议是 **JSON blocks 为主 + `?format=html` 回退**,两者都实现,前端在遇到 `type: "html-block"` 时回退渲染。
### 10.2 技术风险
| 风险 | 影响 | 缓解 |
| --- | --- | --- |
| 自研分页内核的边界情况多(残页、跨章、RTL、竖排) | P1 可能超期 | P0 先只做滚动模式;分页单独立项,配套 `playerPageModel.test.ts` 那样的单测 |
| TXT 章节正则对网文变体覆盖不足 | 目录错乱 | 提供「手动重新切分」入口,规则可配(仿 `RecognitionWordsPanel` 的可配置词表模式) |
| 网盘直链失效 / 限速 / 防盗链 | 阅读中断 | 复用现有 115 换链与 `url_cache.go` 的缓存机制;失败时前端降级为「下载原文件」 |
| 大 TXT(>50MB)章节表行数过多 | SQLite 写入慢 | 章节超过阈值(如 5000 章)时按固定窗口粗切,或改为「按需切分 + 缓存到章节表」的惰性策略 |
| 缓存目录膨胀 | 磁盘打满 | 容量上限 + 复用 `service.PruneImageCache` 的 LRU 清理 + 系统设置页可见 |
| 数据库迁移对老库不兼容 | 升级失败 | 新表全部是纯新增,无列变更;不触碰 `ensurePostgresColumnCompatibility` 的既有语句 |
### 10.3 不引入的新依赖清单
| 依赖 | 用途 | 取舍 |
| --- | --- | --- |
| `dompurify` | 前端 HTML 清洗兜底 | **建议引入**(前端必需) |
| `pdfjs-dist` | PDF 渲染 | **建议引入**(P1) |
| `github.com/nwaples/rardecode` | CBR 解压 | 可选;不接受则 CBR 首版只入库 |
| `epub.js` / `foliate-js` | EPUB 渲染 | **不引入**,见 6.3 |
---
## 11. 测试策略
与项目现有测试密度对齐(`internal/service` 下大量 `_test.go`,前端有 `*.test.ts`):
**后端**
- `book_parser_test.go`:EPUB / TXT 各准备 fixture(`testdata/` 下小体积样本),断言元信息、章节数、章节边界字节偏移、GBK 转码正确性。
- `book_scanner_test.go`:临时目录扫描 + 重复扫描幂等 + 源文件删除后软删。
- `book_progress_test.go`:并发 upsert 不产生重复行(直接复现 `dedupePlaybackHistories` 防的那类 bug)。
- `book_permission_test.go`:越权矩阵,逐接口断言非可见书库返回 403/404。
- Handler 层:仿 `internal/handler/media_test.go` 起的 `httptest` + 真实内存 SQLite。
**前端**
- `readerModel.test.ts`:模式切换时的位置换算(`scroll ↔ paged`、`charOffset ↔ pageIndex`)、百分比计算、跨章边界。
- 分页计算的纯函数抽出单测(不含 DOM),参照 `web/src/pages/playerPageModel.test.ts` 的做法——把逻辑从组件里拔出来测,是项目已有的好传统。
---
## 12. 附:改动文件清单
**后端新增**
```
internal/model/book.go
internal/repository/book_repository.go
internal/service/book_parser.go EPUB / TXT / CBZ 解析
internal/service/book_parser_epub.go
internal/service/book_parser_txt.go
internal/service/book_parser_comic.go
internal/service/book_scanner.go
internal/service/book_reader.go 章节 / 页面 / 资源的读取与清洗
internal/service/book_progress.go
internal/service/book_stats.go
internal/service/book_cache.go 网盘缓存与 LRU
internal/handler/books.go
internal/handler/books_library.go
internal/handler/books_reader.go
internal/handler/routes_books.go
```
**后端修改**
```
internal/model/model.go AllModels() 追加 9 张表
internal/model/permission.go 4 个权限位
internal/model/user.go ReaderSettings / AllowedBookLibraryIDs
internal/repository/repository.go Container 加字段
internal/service/service.go Container 加字段 + Boot() 启动扫描
internal/handler/routes_authenticated.go 挂载 registerAuthedBookRoutes
internal/service/scheduler_local_jobs.go 书籍缓存清理 + 每日阅读统计汇总
internal/config/types.go CacheConfig 加 BooksMaxSizeMB;新增 BookConfig(扫描并发等)
docker-compose*.yml 书籍目录挂载注释
README.md / README_EN.md 能力表新增「阅读」
```
**前端新增**
```
web/src/api/books.ts
web/src/stores/readerSettings.ts
web/src/pages/BookshelfPage.tsx
web/src/pages/BookDetailPage.tsx
web/src/pages/BookReaderPage.tsx
web/src/pages/BookStatsPage.tsx
web/src/pages/BookLibraryPage.tsx
web/src/components/book/*.tsx
```
**前端修改**
```
web/src/appRoutes.tsx 4 条路由
web/src/components/layoutNavigation.ts 导航项、阅读器路由判定、返回链
web/src/types/auth.ts 权限位
web/src/stores/permissions.ts 权限位默认值 / 标签 / 分组
web/src/pages/HomePageSections.tsx 「继续阅读」区块
web/src/pages/settingsGroupBooks.ts (新增)阅读设置分组
web/src/pages/settingsGroups.ts 把 settingsGroupBooks 加入 GROUPS 数组
```
+33
View File
@@ -174,6 +174,39 @@ func TestUpdateDanmakuSettingsPersistsAllPlayerPreferences(t *testing.T) {
}
}
func TestUpdateDanmakuSettingsPersistsVr360GuideSeen(t *testing.T) {
svc := newDanmakuSettingsService(t)
// 默认未看过:配置接口必须先如实告知前端,否则首次操作说明会被跳过。
initial := svc.Danmaku.ConfigForUser(t.Context(), "user-1")
if initial.Vr360GuideSeen {
t.Fatal("vr360 guide should be unread for a fresh user")
}
c, w := newDanmakuSettingsContext(t, svc, http.MethodPut, "/danmaku/settings",
`{"vr360_guide_seen":true}`, "user-1")
updateDanmakuSettingsHandler(svc)(c)
if w.Code != http.StatusOK {
t.Fatalf("status = %d, want 200 (body=%s)", w.Code, w.Body.String())
}
var cfg service.DanmakuRenderConfig
if err := json.Unmarshal(w.Body.Bytes(), &cfg); err != nil {
t.Fatalf("decode: %v", err)
}
if !cfg.Vr360GuideSeen {
t.Fatalf("config should reflect the persisted guide flag: %+v", cfg)
}
user, err := svc.Repo.User.FindByID(t.Context(), "user-1")
if err != nil || user == nil {
t.Fatalf("read persisted user: %v", err)
}
if !user.PlayerVr360GuideSeen {
t.Fatalf("guide flag not persisted on the user: %+v", user)
}
}
func TestUpdateDanmakuSettingsRejectsInvalidPlaybackRate(t *testing.T) {
svc := newDanmakuSettingsService(t)
+27
View File
@@ -40,9 +40,28 @@ func parseEmbyItemsParams(c *gin.Context) service.ItemsParams {
SortOrder: firstQueryValue(c, "SortOrder", "sortOrder", "sortorder"),
Limit: limit,
StartIndex: offset,
SeasonIndex: parseEmbySeasonIndexQuery(c),
}
}
// parseEmbySeasonIndexQuery 读取客户端请求的季序号。
//
// Emby 客户端有两种表达方式:SeasonId(虚拟季 ID)与 Season / SeasonIndex
// (季序号,特别篇为 0)。两者都是合法入参,SeasonId 更精确。这里只解析季序号,
// 返回 nil 表示客户端没有按季过滤(区别于 Season=0 的特别篇)。
func parseEmbySeasonIndexQuery(c *gin.Context) *int {
raw := firstQueryValue(c, "Season", "season", "SeasonIndex", "seasonIndex", "seasonindex")
if raw == "" {
return nil
}
value, err := strconv.Atoi(raw)
if err != nil {
// 客户端偶尔传入季名称之类的非数字值;按「未过滤」处理,避免整季空结果。
return nil
}
return &value
}
func embyFirstNonEmptyString(values ...string) string {
for _, value := range values {
if strings.TrimSpace(value) != "" {
@@ -199,8 +218,15 @@ func embyShowSeasonsHandler(svc *service.Container) gin.HandlerFunc {
func embyShowEpisodesHandler(svc *service.Container) gin.HandlerFunc {
return func(c *gin.Context) {
parentID := firstQueryValue(c, "SeasonId", "seasonId")
// 客户端常用季序号而不是虚拟季 ID 请求剧集。缺了这层过滤,
// /Shows/{id}/Episodes?Season=2 会把整部剧的所有季都返回。
seasonIndex := parseEmbySeasonIndexQuery(c)
if parentID == "" {
parentID = c.Param("id")
} else {
// SeasonId 已经限定了具体季,忽略同时传来的季序号,避免两者
// 不一致时把结果过滤成空集。
seasonIndex = nil
}
params := service.ItemsParams{
UserID: embyEffectiveUserID(c),
@@ -208,6 +234,7 @@ func embyShowEpisodesHandler(svc *service.Container) gin.HandlerFunc {
IncludeItemTypes: []string{"Episode"},
Recursive: true,
Limit: 500,
SeasonIndex: seasonIndex,
}
out, err := svc.Emby.Items(c.Request.Context(), params)
if err != nil {
@@ -0,0 +1,211 @@
package handler
import (
"encoding/json"
"net/http"
"net/http/httptest"
"testing"
"github.com/gin-gonic/gin"
"github.com/glebarez/sqlite"
"go.uber.org/zap"
"gorm.io/gorm"
"github.com/truewhile/MeBox/internal/config"
"github.com/truewhile/MeBox/internal/model"
"github.com/truewhile/MeBox/internal/repository"
"github.com/truewhile/MeBox/internal/service"
)
// embySeasonEpisodesRouter builds an Emby-compatible router over one series with
// two seasons, so /Shows/{id}/Episodes can be exercised with the query forms
// real clients send.
func embySeasonEpisodesRouter(t *testing.T) (*gin.Engine, string, string) {
t.Helper()
gin.SetMode(gin.TestMode)
db, err := gorm.Open(sqlite.Open(":memory:"), &gorm.Config{})
if err != nil {
t.Fatalf("open db: %v", err)
}
if err := db.AutoMigrate(&model.User{}, &model.Library{}, &model.Series{}, &model.Media{}, &model.Favorite{}, &model.PlaybackHistory{}, &model.Setting{}); err != nil {
t.Fatalf("migrate: %v", err)
}
if sqlDB, err := db.DB(); err == nil {
sqlDB.SetMaxOpenConns(1)
}
repos := repository.New(db)
if err := repos.User.Create(t.Context(), &model.User{
Base: model.Base{ID: "user-1"},
Username: "tester",
PasswordHash: "x",
Role: "admin",
Tier: "plus",
IsActive: true,
}); err != nil {
t.Fatalf("create user: %v", err)
}
lib := model.Library{Name: "剧集", Path: "D:\\media\\tv", Type: "tv", Enabled: true}
if err := repos.Library.Create(t.Context(), &lib); err != nil {
t.Fatalf("create library: %v", err)
}
for _, m := range []model.Media{
{
Base: model.Base{ID: "s1e1"},
LibraryID: lib.ID,
Title: "Test Show",
Path: "D:\\media\\tv\\Test Show\\Season 01\\Test Show - S01E01.mkv",
SeasonNum: 1,
EpisodeNum: 1,
Container: "mkv",
},
{
Base: model.Base{ID: "s2e1"},
LibraryID: lib.ID,
Title: "Test Show",
Path: "D:\\media\\tv\\Test Show\\Season 02\\Test Show - S02E01.mkv",
SeasonNum: 2,
EpisodeNum: 1,
Container: "mkv",
},
} {
if err := db.Create(&m).Error; err != nil {
t.Fatalf("create media: %v", err)
}
}
const secret = "test-secret"
router := gin.New()
registerEmbyRoutes(router, secret, &service.Container{
Repo: repos,
Emby: service.NewEmbyService(&config.Config{}, zap.NewNop(), repos),
})
// Resolve the virtual series id the way a client would.
seriesReq := httptest.NewRequest(http.MethodGet, "/Items?ParentId="+lib.ID+"&IncludeItemTypes=Series", nil)
seriesReq.Header.Set("X-Emby-Token", signedTestToken(t, secret))
seriesRec := httptest.NewRecorder()
router.ServeHTTP(seriesRec, seriesReq)
if seriesRec.Code != http.StatusOK {
t.Fatalf("series lookup status=%d body=%s", seriesRec.Code, seriesRec.Body.String())
}
var seriesPayload struct {
Items []map[string]any `json:"Items"`
}
if err := json.Unmarshal(seriesRec.Body.Bytes(), &seriesPayload); err != nil {
t.Fatalf("decode series: %v", err)
}
if len(seriesPayload.Items) != 1 {
t.Fatalf("want one series, got %#v", seriesPayload.Items)
}
seriesID, _ := seriesPayload.Items[0]["Id"].(string)
if seriesID == "" {
t.Fatalf("series payload has no Id: %#v", seriesPayload.Items[0])
}
return router, secret, seriesID
}
func fetchEpisodeIDs(t *testing.T, router *gin.Engine, secret, path string) ([]string, int) {
t.Helper()
req := httptest.NewRequest(http.MethodGet, path, nil)
req.Header.Set("X-Emby-Token", signedTestToken(t, secret))
rec := httptest.NewRecorder()
router.ServeHTTP(rec, req)
if rec.Code != http.StatusOK {
t.Fatalf("%s status=%d body=%s", path, rec.Code, rec.Body.String())
}
var payload struct {
Items []map[string]any `json:"Items"`
TotalRecordCount float64 `json:"TotalRecordCount"`
}
if err := json.Unmarshal(rec.Body.Bytes(), &payload); err != nil {
t.Fatalf("decode %s: %v", path, err)
}
ids := make([]string, 0, len(payload.Items))
for _, item := range payload.Items {
id, _ := item["Id"].(string)
ids = append(ids, id)
}
return ids, int(payload.TotalRecordCount)
}
// TestEmbyShowEpisodesHonoursSeasonQueryParam is the client-facing regression
// test: Emby clients scope episodes with ?Season=<index> (not only SeasonId), and
// the endpoint used to ignore it and return every season of the series.
func TestEmbyShowEpisodesHonoursSeasonQueryParam(t *testing.T) {
router, secret, seriesID := embySeasonEpisodesRouter(t)
cases := []struct {
name string
query string
wantIDs []string
}{
{name: "season 1", query: "Season=1", wantIDs: []string{"s1e1"}},
{name: "season 2", query: "Season=2", wantIDs: []string{"s2e1"}},
{name: "season index alias", query: "SeasonIndex=2", wantIDs: []string{"s2e1"}},
{name: "no season returns all", query: "", wantIDs: []string{"s1e1", "s2e1"}},
{name: "unknown season is empty", query: "Season=9", wantIDs: []string{}},
{name: "non numeric season falls back to all", query: "Season=Specials", wantIDs: []string{"s1e1", "s2e1"}},
}
for _, tc := range cases {
t.Run(tc.name, func(t *testing.T) {
path := "/Shows/" + seriesID + "/Episodes"
if tc.query != "" {
path += "?" + tc.query
}
ids, total := fetchEpisodeIDs(t, router, secret, path)
if len(ids) != len(tc.wantIDs) {
t.Fatalf("episode ids = %#v (total=%d), want %#v", ids, total, tc.wantIDs)
}
for i := range tc.wantIDs {
if ids[i] != tc.wantIDs[i] {
t.Fatalf("episode ids = %#v, want %#v", ids, tc.wantIDs)
}
}
if total != len(tc.wantIDs) {
t.Fatalf("TotalRecordCount = %d, want %d", total, len(tc.wantIDs))
}
})
}
}
// TestEmbyShowEpisodesSeasonIdStillWins pins that the virtual SeasonId form keeps
// working, and that a conflicting Season query cannot empty it out.
func TestEmbyShowEpisodesSeasonIdStillWins(t *testing.T) {
router, secret, seriesID := embySeasonEpisodesRouter(t)
seasonsPath := "/Shows/" + seriesID + "/Seasons"
req := httptest.NewRequest(http.MethodGet, seasonsPath, nil)
req.Header.Set("X-Emby-Token", signedTestToken(t, secret))
rec := httptest.NewRecorder()
router.ServeHTTP(rec, req)
if rec.Code != http.StatusOK {
t.Fatalf("seasons status=%d body=%s", rec.Code, rec.Body.String())
}
var seasons struct {
Items []map[string]any `json:"Items"`
}
if err := json.Unmarshal(rec.Body.Bytes(), &seasons); err != nil {
t.Fatalf("decode seasons: %v", err)
}
var season1ID string
for _, s := range seasons.Items {
if index, ok := s["IndexNumber"].(float64); ok && int(index) == 1 {
season1ID, _ = s["Id"].(string)
}
}
if season1ID == "" {
t.Fatalf("season 1 not found in %#v", seasons.Items)
}
ids, _ := fetchEpisodeIDs(t, router, secret, "/Shows/"+seriesID+"/Episodes?SeasonId="+season1ID)
if len(ids) != 1 || ids[0] != "s1e1" {
t.Fatalf("SeasonId episodes = %#v, want [s1e1]", ids)
}
// A stale/conflicting season number must not override the explicit season id.
ids, _ = fetchEpisodeIDs(t, router, secret, "/Shows/"+seriesID+"/Episodes?SeasonId="+season1ID+"&Season=2")
if len(ids) != 1 || ids[0] != "s1e1" {
t.Fatalf("SeasonId+Season episodes = %#v, want [s1e1]", ids)
}
}
+12 -1
View File
@@ -722,7 +722,9 @@ func streamHandler(svc *service.Container) gin.HandlerFunc {
c.JSON(http.StatusNotFound, gin.H{"error": "not found"})
return
}
if mount.ProxyPlay {
// 远程 Emby 条目的同源转发:VR 全景需要浏览器读帧(见 stream_proxy.go),
// 与挂载账号的 proxy_play 开关等价。
if mount.ProxyPlay || wantSameOriginProxy(c) {
if err := svc.Emby.ProxyRemoteVideoStream(ctx, c.Writer, c.Request, mountID, remoteID); err != nil {
if !c.Writer.Written() {
c.JSON(http.StatusBadGateway, gin.H{"error": err.Error()})
@@ -758,6 +760,15 @@ func streamHandler(svc *service.Container) gin.HandlerFunc {
if !enforceScopedPlaybackToken(c, m.ID) {
return
}
// ?proxy=1:把网盘/STRM 直链改为服务端同源转发(网页端读帧、VR 全景用),
// 画质与原文件一致,不触发转码。
if wantSameOriginProxy(c) {
handled, proxyErr := proxySTRMStream(c, svc, m)
if handled {
writeProxyError(c, proxyErr)
return
}
}
err = svc.Stream.ServeFile(c.Writer, c.Request, c.Param("id"))
if errors.Is(err, service.ErrMediaNotFound) {
c.JSON(http.StatusNotFound, gin.H{"error": "not found"})
+56
View File
@@ -0,0 +1,56 @@
// 直连流的同源转发:网页端需要读取视频帧的场景(VR 全景渲染走 WebGL 纹理)
// 不能使用会跳到网盘 CDN 的跨域直链,这里把直链改为服务端转发。
//
// 只在客户端显式带上 ?proxy=1 时生效,普通播放仍走原来的 302 直连,
// 避免把网盘流量无谓地压到服务器上。
package handler
import (
"errors"
"net/http"
"strings"
"github.com/gin-gonic/gin"
"github.com/truewhile/MeBox/internal/model"
"github.com/truewhile/MeBox/internal/service"
)
// wantSameOriginProxy 客户端是否要求把直连流改为服务端同源转发。
func wantSameOriginProxy(c *gin.Context) bool {
if c == nil {
return false
}
switch strings.ToLower(strings.TrimSpace(c.Query("proxy"))) {
case "1", "true", "yes":
return true
default:
return false
}
}
// proxySTRMStream 处理 STRM/网盘媒体的同源转发请求。返回 handled=false 表示
// 该媒体不需要(或无法)代理,调用方继续按原有逻辑处理。
func proxySTRMStream(c *gin.Context, svc *service.Container, m *model.Media) (bool, error) {
if c == nil || svc == nil || svc.Strm == nil || m == nil {
return false, nil
}
if !service.IsStrmMediaRow(m) {
return false, nil
}
if err := svc.Strm.ProxyMediaDirect(c.Request.Context(), c.Writer, c.Request, m); err != nil {
if errors.Is(err, service.ErrStrmProxyNotApplicable) {
return false, nil
}
return true, err
}
return true, nil
}
// writeProxyError 在尚未写入任何响应内容时回一个明确的网关错误。
func writeProxyError(c *gin.Context, err error) {
if c == nil || err == nil || c.Writer.Written() {
return
}
c.JSON(http.StatusBadGateway, gin.H{"error": err.Error()})
}
+12 -9
View File
@@ -37,15 +37,18 @@ type User struct {
// original / simplified / traditional。
SubtitleChineseMode string `gorm:"size:16;not null;default:original" json:"subtitle_chinese_mode"`
// 网页播放器偏好按用户存储,切换媒体对象后继续沿用。
PlayerVolume float64 `gorm:"not null;default:1" json:"player_volume"`
PlayerPlaybackRate float64 `gorm:"not null;default:1" json:"player_playback_rate"`
DanmakuEnabled bool `gorm:"not null;default:true" json:"danmaku_enabled"`
DanmakuOpacity float64 `gorm:"not null;default:1" json:"danmaku_opacity"`
DanmakuFontSize int `gorm:"not null;default:24" json:"danmaku_font_size"`
DanmakuArea float64 `gorm:"not null;default:1" json:"danmaku_area"`
DanmakuMergeSources bool `gorm:"not null;default:false" json:"danmaku_merge_sources"`
DanmakuSource string `gorm:"size:512" json:"danmaku_source,omitempty"`
DanmakuAppID string `gorm:"size:128" json:"danmaku_app_id,omitempty"`
PlayerVolume float64 `gorm:"not null;default:1" json:"player_volume"`
PlayerPlaybackRate float64 `gorm:"not null;default:1" json:"player_playback_rate"`
// PlayerVr360GuideSeen 记录用户是否已经看过 VR 全景播放的首次操作说明,
// 按用户保存:看过一次之后不再弹出。
PlayerVr360GuideSeen bool `gorm:"not null;default:false" json:"player_vr360_guide_seen"`
DanmakuEnabled bool `gorm:"not null;default:true" json:"danmaku_enabled"`
DanmakuOpacity float64 `gorm:"not null;default:1" json:"danmaku_opacity"`
DanmakuFontSize int `gorm:"not null;default:24" json:"danmaku_font_size"`
DanmakuArea float64 `gorm:"not null;default:1" json:"danmaku_area"`
DanmakuMergeSources bool `gorm:"not null;default:false" json:"danmaku_merge_sources"`
DanmakuSource string `gorm:"size:512" json:"danmaku_source,omitempty"`
DanmakuAppID string `gorm:"size:128" json:"danmaku_app_id,omitempty"`
// DanmakuAppKey 只在服务端读取并用于请求签名,绝不通过用户资料接口下发。
DanmakuAppKey string `gorm:"size:256" json:"-"`
// ExpiredAt is the account expiry time. Nil means the account never
+21 -1
View File
@@ -58,12 +58,32 @@ type Cloud115PlaybackService struct {
repo *repository.Container
strm *StrmService
// transcoder 用于判断本地 HLS 档位此刻是否真的可用;未注入时按"不可用"处理,
// 避免向播放器推荐必然 500 的转码档位。
transcoder *TranscoderService
mu sync.Mutex
pushState map[string]cloud115PushAttempt
proxy *Cloud115HLSProxy
}
// SetTranscoder 注入转码服务,用于标注本地 HLS 档位的可用性。
func (s *Cloud115PlaybackService) SetTranscoder(transcoder *TranscoderService) *Cloud115PlaybackService {
if s != nil {
s.transcoder = transcoder
}
return s
}
// localTranscodeAvailable 报告本地 HLS 此刻是否可用。
func (s *Cloud115PlaybackService) localTranscodeAvailable() bool {
if s == nil || s.transcoder == nil {
return false
}
return s.transcoder.Available()
}
func NewCloud115PlaybackService(cfg *config.Config, log *zap.Logger, repo *repository.Container, strm *StrmService) *Cloud115PlaybackService {
svc := &Cloud115PlaybackService{
cfg: cfg,
@@ -101,7 +121,7 @@ func (s *Cloud115PlaybackService) PlaybackInfo(ctx context.Context, mediaID stri
}
provider := MediaPlaybackProvider(m)
localQualities := LocalQualityOptions(m)
localQualities := LocalQualityOptions(m, s.localTranscodeAvailable())
localDefault := DefaultLocalHLSQualityID(m)
info := &PlaybackInfo{
MediaID: m.ID,
+8
View File
@@ -71,6 +71,8 @@ type DanmakuRenderConfig struct {
Volume float64 `json:"volume"`
// PlaybackRate 是当前用户的播放倍速偏好(按用户存储)。
PlaybackRate float64 `json:"playback_rate"`
// Vr360GuideSeen 表示当前用户是否已经看过 VR 全景播放的首次操作说明。
Vr360GuideSeen bool `json:"vr360_guide_seen"`
// MergeSources 是当前用户的弹幕合并偏好(按用户存储)。
MergeSources bool `json:"merge_sources"`
// AppKeyConfigured 只表明用户是否保存了应用密钥,不回传密钥明文。
@@ -98,6 +100,8 @@ type DanmakuSettingsPatch struct {
MergeSources *bool `json:"merge_sources"`
Volume *float64 `json:"volume"`
PlaybackRate *float64 `json:"playback_rate"`
// Vr360GuideSeen 标记 VR 全景播放的首次操作说明是否已经看过。
Vr360GuideSeen *bool `json:"vr360_guide_seen"`
}
type danmakuUserContextKey struct{}
@@ -447,6 +451,7 @@ func danmakuConfigFromUser(user *model.User) DanmakuRenderConfig {
Area: strconv.FormatFloat(area, 'f', -1, 64),
Volume: volume,
PlaybackRate: playbackRate,
Vr360GuideSeen: user.PlayerVr360GuideSeen,
MergeSources: user.DanmakuMergeSources,
AppKeyConfigured: strings.TrimSpace(user.DanmakuAppKey) != "",
}
@@ -528,6 +533,9 @@ func (s *DanmakuService) UpdateUserSettings(ctx context.Context, userID string,
}
updates["player_playback_rate"] = *patch.PlaybackRate
}
if patch.Vr360GuideSeen != nil {
updates["player_vr360_guide_seen"] = *patch.Vr360GuideSeen
}
if len(updates) == 0 {
return DanmakuRenderConfig{}, ErrNoDanmakuSettings
}
+4
View File
@@ -141,6 +141,10 @@ type ItemsParams struct {
SortOrder string
Limit int
StartIndex int
// SeasonIndex 对应客户端的 Season / SeasonIndex 查询参数(季序号,0 为特别篇)。
// nil 表示不按季过滤;非 nil 时只返回该季的剧集。客户端普遍用季序号而不是
// 虚拟季 ID 请求剧集,缺了它 /Shows/{id}/Episodes?Season=N 会返回整部剧。
SeasonIndex *int
}
const (
+10
View File
@@ -47,10 +47,20 @@ func (e *EmbyService) embyItemsCacheKey(kind string, p ItemsParams) string {
p.SortOrder,
strconv.Itoa(p.StartIndex),
strconv.Itoa(p.Limit),
formatSeasonIndexCacheKeyPart(p.SeasonIndex),
}, "|")))
return "media:emby:" + hex.EncodeToString(sum[:])
}
// formatSeasonIndexCacheKeyPart keeps "no season filter" distinct from "season 0"
// so a client's Season=0 (specials) request never reuses an unfiltered response.
func formatSeasonIndexCacheKeyPart(seasonIndex *int) string {
if seasonIndex == nil {
return "season:*"
}
return "season:" + strconv.Itoa(*seasonIndex)
}
func (e *EmbyService) embyLatestCacheKey(userID, parentID string, limit int) string {
// v2: payload tags for virtual artwork changed so clients drop cached placeholders.
sum := sha256.Sum256([]byte(strings.Join([]string{"latest-v2", userID, parentID, strconv.Itoa(limit)}, "|")))
+21 -6
View File
@@ -121,16 +121,31 @@ func (e *EmbyService) mediaItems(ctx context.Context, p ItemsParams) (map[string
func (e *EmbyService) episodeItems(ctx context.Context, rows []model.Media, p ItemsParams) (map[string]any, error) {
rows = e.filterMediaRowsForUser(ctx, rows, p.UserID)
if p.SearchTerm != "" {
filtered := rows[:0]
needle := strings.ToLower(p.SearchTerm)
for _, row := range rows {
if strings.Contains(strings.ToLower(row.Title), needle) || strings.Contains(strings.ToLower(row.OriginalName), needle) {
filtered = append(filtered, row)
// rows 可能来自 series 分组的内存 memo(embySeriesGroup.Episodes)。过滤必须
// 分配新切片:就地复用 rows[:0] 会覆写 memo 里的元素,让后续请求看到被前一次
// 过滤污染的剧集列表(例如按季筛选一次之后,特别篇就从缓存分组里消失了)。
if p.SeasonIndex != nil {
filtered := make([]model.Media, 0, len(rows))
for i := range rows {
if embyRowMatchesSeasonIndex(&rows[i], p.SeasonIndex) {
filtered = append(filtered, rows[i])
}
}
rows = filtered
}
if p.SearchTerm != "" {
needle := strings.ToLower(p.SearchTerm)
filtered := make([]model.Media, 0, len(rows))
for i := range rows {
if strings.Contains(strings.ToLower(rows[i].Title), needle) || strings.Contains(strings.ToLower(rows[i].OriginalName), needle) {
filtered = append(filtered, rows[i])
}
}
rows = filtered
}
// sort.SliceStable 同样会就地重排:先拷贝一份,避免把 memo 分组里的剧集顺序
// 按每次请求的分页/筛选结果固定下来。
rows = append([]model.Media(nil), rows...)
sort.SliceStable(rows, func(i, j int) bool {
if rows[i].SeasonNum != rows[j].SeasonNum {
return rows[i].SeasonNum < rows[j].SeasonNum
+231
View File
@@ -0,0 +1,231 @@
package service
import (
"testing"
"github.com/truewhile/MeBox/internal/model"
)
// seasonIndexFixture builds one series covering every season-numbering class a
// client can ask for: two regular seasons, a generic specials bucket (season 0)
// and an OVA folder (negative season).
func seasonIndexFixture(t *testing.T) (*EmbyService, string) {
t.Helper()
svc := newTestEmbyService(t)
lib := model.Library{Name: "剧集", Path: `F:\media\剧集`, Type: "tv", Enabled: true}
if err := svc.repo.Library.Create(t.Context(), &lib); err != nil {
t.Fatalf("create library: %v", err)
}
rows := []model.Media{
{
Base: model.Base{ID: "s1e1"},
LibraryID: lib.ID,
Title: "權力的遊戲",
Path: `F:\media\剧集\權力的遊戲 (2011)\Season 01\權力的遊戲 - S01E01.mkv`,
SeasonNum: 1,
EpisodeNum: 1,
},
{
Base: model.Base{ID: "s1e2"},
LibraryID: lib.ID,
Title: "權力的遊戲",
Path: `F:\media\剧集\權力的遊戲 (2011)\Season 01\權力的遊戲 - S01E02.mkv`,
SeasonNum: 1,
EpisodeNum: 2,
},
{
Base: model.Base{ID: "s2e1"},
LibraryID: lib.ID,
Title: "權力的遊戲",
Path: `F:\media\剧集\權力的遊戲 (2011)\Season 02\權力的遊戲 - S02E01.mkv`,
SeasonNum: 2,
EpisodeNum: 1,
},
{
Base: model.Base{ID: "spec1"},
LibraryID: lib.ID,
Title: "權力的遊戲",
Path: `F:\media\剧集\權力的遊戲 (2011)\Specials\權力的遊戲 - S00E01.mkv`,
SeasonNum: 0,
EpisodeNum: 1,
},
{
Base: model.Base{ID: "ova1"},
LibraryID: lib.ID,
Title: "權力的遊戲",
Path: `F:\media\剧集\權力的遊戲 (2011)\OVA\權力的遊戲 - OVA.mkv`,
SeasonNum: 0,
EpisodeNum: 1,
},
}
for i := range rows {
if err := svc.repo.DB.Create(&rows[i]).Error; err != nil {
t.Fatalf("create media: %v", err)
}
}
items, err := svc.Items(t.Context(), ItemsParams{
ParentID: lib.ID,
IncludeItemTypes: []string{"Series"},
Limit: 10,
})
if err != nil {
t.Fatalf("series items: %v", err)
}
cards := items["Items"].([]map[string]any)
if len(cards) != 1 {
t.Fatalf("want one series card, got %#v", cards)
}
return svc, cards[0]["Id"].(string)
}
func episodeIDs(t *testing.T, out map[string]any) []string {
t.Helper()
items, ok := out["Items"].([]map[string]any)
if !ok {
t.Fatalf("Items has unexpected type: %#v", out["Items"])
}
ids := make([]string, 0, len(items))
for _, item := range items {
ids = append(ids, item["Id"].(string))
}
return ids
}
// itemsTotal reads TotalRecordCount, which is int on the episode path and int64
// on the empty-envelope path.
func itemsTotal(t *testing.T, out map[string]any) int {
t.Helper()
switch v := out["TotalRecordCount"].(type) {
case int:
return v
case int64:
return int(v)
default:
t.Fatalf("TotalRecordCount has unexpected type: %#v", out["TotalRecordCount"])
return 0
}
}
func assertEpisodeIDs(t *testing.T, got, want []string) {
t.Helper()
if len(got) != len(want) {
t.Fatalf("episode ids = %#v, want %#v", got, want)
}
for i := range want {
if got[i] != want[i] {
t.Fatalf("episode ids = %#v, want %#v", got, want)
}
}
}
// TestEmbyEpisodeItemsFilterBySeasonIndex is the regression guard for clients
// that scope episodes by season number (Season=N) instead of the virtual season
// id: without the filter every season was returned for any requested season.
func TestEmbyEpisodeItemsFilterBySeasonIndex(t *testing.T) {
svc, seriesID := seasonIndexFixture(t)
cases := []struct {
name string
season *int
wantIDs []string
wantTotal int
}{
{
name: "unfiltered returns every episode",
season: nil,
// episodeItems sorts by the stored season/episode numbers, so the two
// specials (both stored as season 0) come first in creation order.
wantIDs: []string{"spec1", "ova1", "s1e1", "s1e2", "s2e1"},
wantTotal: 5,
},
{name: "season 1", season: intPtr(1), wantIDs: []string{"s1e1", "s1e2"}, wantTotal: 2},
{name: "season 2", season: intPtr(2), wantIDs: []string{"s2e1"}, wantTotal: 1},
{name: "season 0 is the specials bucket", season: intPtr(0), wantIDs: []string{"spec1"}, wantTotal: 1},
{name: "OVA season", season: intPtr(embySeasonOVA), wantIDs: []string{"ova1"}, wantTotal: 1},
{name: "unknown season is empty", season: intPtr(9), wantIDs: []string{}, wantTotal: 0},
}
for _, tc := range cases {
t.Run(tc.name, func(t *testing.T) {
out, err := svc.Items(t.Context(), ItemsParams{
ParentID: seriesID,
IncludeItemTypes: []string{"Episode"},
Recursive: true,
Limit: 50,
SeasonIndex: tc.season,
})
if err != nil {
t.Fatalf("items: %v", err)
}
assertEpisodeIDs(t, episodeIDs(t, out), tc.wantIDs)
if total := itemsTotal(t, out); total != tc.wantTotal {
t.Fatalf("TotalRecordCount = %d, want %d", total, tc.wantTotal)
}
})
}
}
// TestEmbySeasonIndexFilterKeepsSeasonIdsWorking pins the pre-existing
// SeasonId behaviour: resolving through the virtual season id must still return
// exactly that season.
func TestEmbySeasonIndexFilterKeepsSeasonIdsWorking(t *testing.T) {
svc, seriesID := seasonIndexFixture(t)
items, err := svc.Items(t.Context(), ItemsParams{ParentID: seriesID, Limit: 50})
if err != nil {
t.Fatalf("seasons: %v", err)
}
seasons := items["Items"].([]map[string]any)
var seasonTwoID string
for _, season := range seasons {
if season["IndexNumber"] == 2 {
seasonTwoID = season["Id"].(string)
}
}
if seasonTwoID == "" {
t.Fatalf("season 2 missing from payload: %#v", seasons)
}
out, err := svc.Items(t.Context(), ItemsParams{
ParentID: seasonTwoID,
IncludeItemTypes: []string{"Episode"},
Recursive: true,
Limit: 50,
})
if err != nil {
t.Fatalf("season episodes: %v", err)
}
got := episodeIDs(t, out)
assertEpisodeIDs(t, got, []string{"s2e1"})
}
// TestEmbyItemsCacheKeySeparatesSeasonFilters guards against a cached unfiltered
// response being reused for a season-scoped request (and vice versa).
func TestEmbyItemsCacheKeySeparatesSeasonFilters(t *testing.T) {
svc := newTestEmbyService(t)
base := ItemsParams{ParentID: "series-1", IncludeItemTypes: []string{"Episode"}, Limit: 50}
unfiltered := svc.embyItemsCacheKey("items", base)
seasonZero := svc.embyItemsCacheKey("items", withSeasonIndex(base, 0))
seasonTwo := svc.embyItemsCacheKey("items", withSeasonIndex(base, 2))
if unfiltered == seasonZero {
t.Fatal("unfiltered and Season=0 keys must differ")
}
if unfiltered == seasonTwo {
t.Fatal("unfiltered and Season=2 keys must differ")
}
if seasonZero == seasonTwo {
t.Fatal("Season=0 and Season=2 keys must differ")
}
if again := svc.embyItemsCacheKey("items", withSeasonIndex(base, 2)); again != seasonTwo {
t.Fatal("cache key must be stable for the same season filter")
}
}
func withSeasonIndex(p ItemsParams, season int) ItemsParams {
p.SeasonIndex = intPtr(season)
return p
}
func intPtr(v int) *int { return &v }
+10
View File
@@ -154,6 +154,16 @@ func embySeasonNumForMedia(m *model.Media) int {
return m.SeasonNum
}
// embyRowMatchesSeasonIndex 判断某条剧集是否属于客户端请求的季序号。
// seasonIndex 为 nil 时不参与过滤。判定复用 embySeasonNumForMedia,保证与
// /Shows/{id}/Seasons 暴露的 IndexNumber 完全一致(含特别篇的负数分类)。
func embyRowMatchesSeasonIndex(m *model.Media, seasonIndex *int) bool {
if seasonIndex == nil {
return true
}
return embySeasonNumForMedia(m) == *seasonIndex
}
func embySeasonCandidates(seasonNum int) []int {
if seasonNum > 0 {
return []int{seasonNum}
+34
View File
@@ -27,8 +27,19 @@ type FFprobeService struct {
log *zap.Logger
mu sync.RWMutex
limiter chan struct{}
// availMu guards the short-lived availability cache used by Available().
availMu sync.Mutex
availCheckedAt time.Time
availValue bool
}
// ffprobeAvailabilityTTL bounds how long an Available() result is reused.
// Resolving a binary stats up to a couple dozen candidate paths, and the scanner
// consults availability per root while deciding whether to queue backfill
// probes. A short TTL keeps a freshly installed ffmpeg visible within seconds.
const ffprobeAvailabilityTTL = 30 * time.Second
// NewFFprobeService is the constructor.
func NewFFprobeService(cfg *config.Config, log *zap.Logger) *FFprobeService {
maxConcurrent := normalizeFFprobeMaxConcurrent(cfg.App.FFprobeMaxConcurrent)
@@ -54,6 +65,29 @@ func (f *FFprobeService) SetMaxConcurrent(n int) {
f.limiter = make(chan struct{}, normalizeFFprobeMaxConcurrent(n))
}
// Available reports whether a probe can actually run right now: either an
// ffprobe binary or the ffmpeg fallback must be resolvable. The scan path uses
// this to decide whether re-queueing probes for media that still lack technical
// metadata is worth doing — without a binary every probe would just fail.
func (f *FFprobeService) Available() bool {
if f == nil || f.cfg == nil {
return false
}
f.availMu.Lock()
defer f.availMu.Unlock()
if !f.availCheckedAt.IsZero() && time.Since(f.availCheckedAt) < ffprobeAvailabilityTTL {
return f.availValue
}
available := true
if _, err := resolveLocalExecutable(f.cfg.App.FFprobePath, "ffprobe"); err != nil {
_, ffmpegErr := resolveLocalExecutable(f.cfg.App.FFmpegPath, "ffmpeg")
available = ffmpegErr == nil
}
f.availValue = available
f.availCheckedAt = time.Now()
return available
}
// ProbeResult is the subset of ffprobe output consumed by the scanner.
type ProbeResult struct {
DurationSec int
+2 -2
View File
@@ -199,7 +199,7 @@ func TestManualSearchFallsBackToMovieFolderForGenericQuery(t *testing.T) {
http.NotFound(w, r)
return
}
if r.URL.Query().Get("query") != "inception" {
if !strings.EqualFold(r.URL.Query().Get("query"), "inception") {
_ = json.NewEncoder(w).Encode(map[string]any{"results": []any{}})
return
}
@@ -248,7 +248,7 @@ func TestManualSearchFallsBackToMovieFolderForGenericQuery(t *testing.T) {
if len(results) != 1 || results[0].TMDbID != 27205 {
t.Fatalf("manual search results=%#v, want folder fallback candidate; queries=%v", results, queries)
}
if len(queries) < 2 || queries[0] != "00000" || queries[len(queries)-1] != "inception" {
if len(queries) < 2 || queries[0] != "00000" || !strings.EqualFold(queries[len(queries)-1], "inception") {
t.Fatalf("manual search queries=%v, want explicit query then folder fallback", queries)
}
}
+23 -14
View File
@@ -2,7 +2,6 @@ package service
import (
"context"
"sort"
"strings"
"time"
@@ -179,9 +178,21 @@ func (s *MediaService) listVersionSiblings(ctx context.Context, media *model.Med
libraryIDs = []string{media.LibraryID}
}
filter := repository.MediaQueryFilter{IncludeNSFW: true}
candidates, narrowed, err := s.repo.Media.ListVersionCandidates(ctx, libraryIDs, *media, 5000)
if err != nil {
return nil, err
// 成人条目按番号分组,而番号常常只存在于路径/标题里:本地 NFO 来源的分片
// 没有 douban_id/thetvdb_id(MetaTube 刮削出来的那几个才有)。若仍按外部
// ID 预先收窄候选集,同番号的其它分片会被 SQL 直接排除,表现就是库里折叠
// 出了 N 个版本、详情页却只列出带 ID 的那几个。因此成人条目不预先收窄,
// 直接在该库范围内比对版本键。未刮削但文件名带番号的分片同理:同一部片的
// 各分片元数据来源不一致(刮削 vs pending),收窄后标题也对不上。
var candidates []model.Media
narrowed := false
hasAdultCode := mediaAdultGroupCode(*media) != "" ||
canonicalAdultGroupCode(AdultCodeFromMediaPath(media.Path)) != ""
if !hasAdultCode {
candidates, narrowed, err = s.repo.Media.ListVersionCandidates(ctx, libraryIDs, *media, 5000)
if err != nil {
return nil, err
}
}
if !narrowed {
candidates, err = s.repo.Media.ListByLibrariesFilteredNoCount(ctx, libraryIDs, 0, 5000, filter)
@@ -190,23 +201,21 @@ func (s *MediaService) listVersionSiblings(ctx context.Context, media *model.Med
}
}
s.attachLibraryMetadata(ctx, candidates)
// 同番号只要有一个分片被确认为成人内容,尚未刮削的分片也按番号折叠,
// 与列表页的分组结果保持一致。
vouched := adultCodesVouchedByNSFW(candidates)
if vouchKey := adultVouchedGroupKey(*media, vouched); vouchKey != "" {
key = vouchKey
}
matched := make([]model.Media, 0, 4)
for _, row := range candidates {
if mediaVersionGroupKey(row) == key {
if mediaVersionGroupKeyWithAdultVouch(row, vouched) == key {
matched = append(matched, row)
}
}
if len(matched) == 0 {
return []model.Media{*media}, nil
}
sort.SliceStable(matched, func(i, j int) bool {
if matched[i].ID == media.ID {
return true
}
if matched[j].ID == media.ID {
return false
}
return betterMediaVersion(matched[i], matched[j])
})
sortMediaVersionsForDisplay(matched)
return matched, nil
}
+201 -25
View File
@@ -3,7 +3,9 @@ package service
import (
"fmt"
"path/filepath"
"regexp"
"sort"
"strconv"
"strings"
"github.com/truewhile/MeBox/internal/model"
@@ -75,35 +77,33 @@ func groupMediaVersions(items []model.Media) []MediaItem {
if len(items) == 0 {
return nil
}
// 同一番号只要有一个分片被刮削标记为成人内容,就认定整部片都是成人条目:
// 未刮削的分片(nsfw=false)也按番号折叠。否则「一个分片刮削成功、其余仍
// pending」时,已刮削的走番号分组、其余落到标题分组,整部片被拆成两张卡。
adultCodes := adultCodesVouchedByNSFW(items)
type group struct {
key string
primary model.Media
rows []model.Media
key string
rows []model.Media
}
groups := make([]group, 0, len(items))
byKey := make(map[string]int, len(items))
for _, item := range items {
key := mediaVersionGroupKey(item)
key := mediaVersionGroupKeyWithAdultVouch(item, adultCodes)
if key == "" {
groups = append(groups, group{primary: item, rows: []model.Media{item}})
groups = append(groups, group{rows: []model.Media{item}})
continue
}
if idx, ok := byKey[key]; ok {
groups[idx].rows = append(groups[idx].rows, item)
if betterMediaVersion(item, groups[idx].primary) {
groups[idx].primary = item
}
continue
}
byKey[key] = len(groups)
groups = append(groups, group{key: key, primary: item, rows: []model.Media{item}})
groups = append(groups, group{key: key, rows: []model.Media{item}})
}
out := make([]MediaItem, 0, len(groups))
for _, g := range groups {
sort.SliceStable(g.rows, func(i, j int) bool {
return betterMediaVersion(g.rows[i], g.rows[j])
})
item := MediaItem{Media: g.primary}
sortMediaVersionsForDisplay(g.rows)
item := MediaItem{Media: g.rows[0]}
if len(g.rows) > 1 {
item.Versions = g.rows
}
@@ -139,16 +139,65 @@ func GroupEpisodeVersionsForDisplay(items []model.Media) []MediaItem {
return grouped
}
func mediaVersionGroupKey(m model.Media) string {
// 远程 Emby 挂载条目保持独立,不与其它远程条目或本地条目折叠合并。
if IsEmbyRemoteID(m.ID) {
return fmt.Sprintf("embyremote:%s", m.ID)
}
// mediaVersionLibraryKey 返回版本身份里使用的库标识。
func mediaVersionLibraryKey(m model.Media) string {
libKey := strings.ToLower(strings.TrimSpace(m.LibraryID))
if libKey == "" {
libKey = strings.ToLower(strings.TrimSpace(m.DisplayLibraryID))
}
return libKey
}
// adultCodesVouchedByNSFW 收集「已被刮削确认为成人内容」的番号。
func adultCodesVouchedByNSFW(items []model.Media) map[string]bool {
codes := map[string]bool{}
for _, item := range items {
if !item.NSFW {
continue
}
if code := canonicalAdultGroupCode(AdultCodeFromMediaPath(item.Path)); code != "" {
codes[code] = true
continue
}
if code := mediaAdultGroupCode(item); code != "" {
codes[code] = true
}
}
return codes
}
// mediaVersionGroupKeyWithAdultVouch 是版本身份的统一入口:番号已被同组分片
// 确认时优先按番号折叠,否则沿用 mediaVersionGroupKey 的原判定。
func mediaVersionGroupKeyWithAdultVouch(m model.Media, vouched map[string]bool) string {
if key := adultVouchedGroupKey(m, vouched); key != "" {
return key
}
return mediaVersionGroupKey(m)
}
// adultVouchedGroupKey 在番号已被同组分片确认时,返回番号分组键;
// 其余情况返回空串,表示沿用 mediaVersionGroupKey 的原判定。
func adultVouchedGroupKey(m model.Media, vouched map[string]bool) string {
if len(vouched) == 0 || m.NSFW {
return ""
}
code := canonicalAdultGroupCode(AdultCodeFromMediaPath(m.Path))
if code == "" || !vouched[code] {
return ""
}
libKey := mediaVersionLibraryKey(m)
if libKey == "" {
libKey = "_"
}
return fmt.Sprintf("adult:%s:%s", libKey, code)
}
func mediaVersionGroupKey(m model.Media) string { // 远程 Emby 挂载条目保持独立,不与其它远程条目或本地条目折叠合并。
if IsEmbyRemoteID(m.ID) {
return fmt.Sprintf("embyremote:%s", m.ID)
}
libKey := mediaVersionLibraryKey(m)
specialKind := mediaSpecialKind(m.Path)
season, episode := m.SeasonNum, m.EpisodeNum
if specialKind != "" && specialKind != mediaSpecialTheatrical && episode <= 0 {
@@ -193,6 +242,18 @@ func mediaVersionGroupKey(m model.Media) string {
return mediaVersionStemGroupKey(m, libKey)
}
// 成人条目按番号折叠。在线刮削(MetaTube)会把番号与 provider「借用」
// 存进 douban_id/thetvdb_id,本地 NFO 路径则拿不到这两个字段;一旦按
// 外部 ID 分组,同一部片的各个分片就会因为元数据来源不同(在线刮削 vs
// 本地 NFO)裂成两张标题相同的卡。番号取自原文件名/路径/标题,与元数据
// 来源无关,因此这里统一用番号做版本身份。
if code := mediaAdultGroupCode(m); code != "" {
if libKey == "" {
libKey = "_"
}
return fmt.Sprintf("adult:%s:%s", libKey, code)
}
switch {
case m.TMDbID > 0:
if libKey != "" {
@@ -267,6 +328,44 @@ func mediaVersionGroupKey(m model.Media) string {
return fmt.Sprintf("movie:%s:%d", title, year)
}
// mediaAdultGroupCode 返回成人条目的番号,作为与元数据来源无关的版本身份。
//
// 只在已经确认是成人条目(NSFW)时才返回番号:番号本身来自原文件名/路径/
// 标题,不会随「在线刮削(MetaTube 把番号与 provider 借用进 douban_id/
// thetvdb_id)」还是「本地 NFO(不带外部 ID)」而改变,因此两条来源能算出
// 同一个键。未标记 NSFW 的条目仍走标题分组,普通影视库里 "The Matrix 1999"
// 这类文件名不会被当成番号。
func mediaAdultGroupCode(m model.Media) string {
if !m.NSFW {
return ""
}
code := firstText(
normalizeAdultCode(m.OriginalName),
AdultCodeFromMediaPath(m.Path),
normalizeAdultCode(m.Title),
)
if code == "" {
return ""
}
return canonicalAdultGroupCode(code)
}
// canonicalAdultGroupCode 去掉番号数字部分的补零,让 IPVR-00192 与 IPVR-192
// 这类同一部片的不同写法落到同一个分组键上。无法解析数字的番号原样返回
// (如 FC2-PPV-4701981)。
func canonicalAdultGroupCode(code string) string {
code = strings.ToUpper(strings.TrimSpace(code))
prefix, digits, ok := strings.Cut(code, "-")
if !ok {
return code
}
value, err := strconv.Atoi(digits)
if err != nil {
return code
}
return prefix + "-" + strconv.Itoa(value)
}
// mediaVersionStemGroupKey 按「库 + 父目录 + 文件词干」折叠多版本
// (如 竞女01.mkv.strm 与 竞女01.mp4.strm)。
func mediaVersionStemGroupKey(m model.Media, libKey string) string {
@@ -300,8 +399,11 @@ func mediaVersionFileStem(name string) string {
}
// MediaVersionLabel 生成版本切换展示名(分辨率 / 容器 / 编码 / 体积 / 文件名)。
// 当只有容器等无法区分多版本的信息时,回退到清理后的文件名。
func MediaVersionLabel(m model.Media) string {
parts := make([]string, 0, 4)
isStrm := strings.HasSuffix(strings.ToLower(strings.TrimSpace(m.Path)), ".strm") ||
strings.TrimSpace(m.STRMURL) != ""
if m.Height > 0 {
parts = append(parts, fmt.Sprintf("%dp", m.Height))
} else if m.Width > 0 {
@@ -317,17 +419,91 @@ func MediaVersionLabel(m model.Media) string {
if codec := strings.TrimSpace(m.VideoCodec); codec != "" {
parts = append(parts, strings.ToUpper(codec))
}
if m.SizeBytes > 0 {
// STRM 占位体积(通常几十到几百字节)不能区分分片,跳过。
placeholderSize := isStrm && m.SizeBytes > 0 && m.SizeBytes < 1024*1024
if m.SizeBytes > 0 && !placeholderSize {
parts = append(parts, formatMediaSize(m.SizeBytes))
}
if len(parts) > 0 {
if len(parts) > 0 && !mediaVersionLabelIndistinct(parts) {
return strings.Join(parts, " · ")
}
base := filepath.Base(strings.ReplaceAll(strings.TrimSpace(m.Path), "\\", "/"))
if base == "" || base == "." {
return firstNonEmpty(m.Title, m.OriginalName, m.ID)
if cleaned := cleanMediaVersionFilename(m.Path); cleaned != "" {
return cleaned
}
return base
return firstNonEmpty(m.Title, m.OriginalName, m.ID)
}
func mediaVersionLabelIndistinct(parts []string) bool {
if len(parts) == 0 {
return true
}
for _, part := range parts {
upper := strings.ToUpper(strings.TrimSpace(part))
if upper == "" || upper == "云端直链" || upper == "STRM" {
continue
}
if _, ok := videoExtensions["."+strings.ToLower(upper)]; ok {
continue
}
return false
}
return true
}
func cleanMediaVersionFilename(path string) string {
base := filepath.Base(strings.ReplaceAll(strings.TrimSpace(path), "\\", "/"))
if base == "" || base == "." {
return ""
}
stem := mediaFileStem(base)
stem = strings.ReplaceAll(stem, "_", " ")
stem = strings.ReplaceAll(stem, ".", " ")
return strings.Join(strings.Fields(stem), " ")
}
// mediaPartNumber 从路径提取分片序号(part1 / cd2 / -3)。
// 裸后缀只认 1–2 位数字,避免把年份 2024 当成 part。
func mediaPartNumber(path string) (int, bool) {
stem := mediaFileStem(filepath.Base(strings.ReplaceAll(strings.TrimSpace(path), "\\", "/")))
if stem == "" {
return 0, false
}
lower := strings.ToLower(stem)
for _, re := range mediaPartNumberPatterns {
if m := re.FindStringSubmatch(lower); len(m) == 2 {
n, err := strconv.Atoi(m[1])
if err == nil && n > 0 {
return n, true
}
}
}
return 0, false
}
var mediaPartNumberPatterns = []*regexp.Regexp{
regexp.MustCompile(`(?:^|[.\-_])part[\s._-]*(\d{1,3})$`),
regexp.MustCompile(`(?:^|[.\-_])(?:cd|disc|disk)[\s._-]*(\d{1,3})$`),
regexp.MustCompile(`[-_](\d{1,2})$`),
}
func sortMediaVersionsForDisplay(rows []model.Media) {
sort.SliceStable(rows, func(i, j int) bool {
return compareMediaVersionsForDisplay(rows[i], rows[j])
})
}
// compareMediaVersionsForDisplay:有分片号时按 1→2→3… 升序;否则按画质/体积择优。
func compareMediaVersionsForDisplay(a, b model.Media) bool {
pa, oka := mediaPartNumber(a.Path)
pb, okb := mediaPartNumber(b.Path)
if oka && okb {
if pa != pb {
return pa < pb
}
} else if oka != okb {
return oka
}
return betterMediaVersion(a, b)
}
func mediaVersionContainerFromPath(path, strmURL string) string {
@@ -0,0 +1,66 @@
package service
import (
"strconv"
"testing"
"github.com/truewhile/MeBox/internal/model"
)
// 真实场景:同一部片的分片里只有第 4 个被刮削成功(nsfw=true),其余仍是 pending。
// 修复前:已刮削的分片走「番号」分组、其余落到「标题」分组,7 个分片会裂成两张卡
// (一张只有第 4 个,另一张是其余 6 个)。
func TestGroupMediaVersionsKeepsUnscrapedPartsWithScrapedSibling(t *testing.T) {
const libID = "lib-1"
const dir = "/media/云下载/sivr-270/"
parts := func(nums ...int) []model.Media {
out := make([]model.Media, 0, len(nums))
for _, n := range nums {
out = append(out, model.Media{
LibraryID: libID,
Title: "sivr 270",
Path: dir + "sivr-270-" + strconv.Itoa(n) + ".strm",
Container: "strm",
})
}
return out
}
items := parts(1, 2, 3)
items = append(items, model.Media{
LibraryID: libID,
Title: "SIVR-270-【VR】河北彩花×ご奉仕ナース",
OriginalName: "SIVR-270",
Path: dir + "sivr-270-4.strm",
NSFW: true,
ScrapeStatus: "matched",
Container: "strm",
})
items = append(items, parts(5, 6, 7)...)
grouped := GroupMediaVersions(items)
if len(grouped) != 1 {
paths := make([]string, 0, len(grouped))
for _, g := range grouped {
paths = append(paths, g.Path)
}
t.Fatalf("分成 %d 张卡 %v,期望折叠成 1 张", len(grouped), paths)
}
if len(grouped[0].Versions) != 7 {
t.Fatalf("版本数 = %d,期望 7", len(grouped[0].Versions))
}
}
// 反向保护:没有任何分片被确认为成人内容时,不能仅凭文件名里的番号形态折叠,
// 否则普通媒体也可能被误并进同一张卡。
func TestGroupMediaVersionsIgnoresUnvouchedAdultCode(t *testing.T) {
items := []model.Media{
{LibraryID: "lib-2", Title: "Alpha Movie", Path: "/media/movies/Alpha Movie/ABC-123-1080p.mkv"},
{LibraryID: "lib-2", Title: "Beta Movie", Path: "/media/movies/Beta Movie/ABC-123-2160p.mkv"},
}
grouped := GroupMediaVersions(items)
if len(grouped) != 2 {
t.Fatalf("分成 %d 张卡,期望 2 张(未被确认成人内容的番号不参与折叠)", len(grouped))
}
}
+295
View File
@@ -442,3 +442,298 @@ func TestMediaVersionLabelUsesContainerAndSize(t *testing.T) {
t.Fatalf("unexpected label %q", label)
}
}
func TestMediaPartNumberFromPath(t *testing.T) {
cases := []struct {
path string
want int
ok bool
}{
{"/media/云下载/ipvr00192pl/fbzip.com@ipvr00192.part1.strm", 1, true},
{"/media/云下载/ipvr00192pl/fbzip.com@ipvr00192.part2.strm", 2, true},
{"/media/云下载/sivr-270/sivr-270-1.strm", 1, true},
{"/media/云下载/sivr-270/sivr-270-7.strm", 7, true},
{"/media/云下载/fc2/FC2PPV-4701981-cd2.strm", 2, true},
{"/media/Movies/Inception.2010.1080p.BluRay.x264.mkv", 0, false},
{"/media/Movies/Movie.2024.mkv", 0, false},
}
for _, tc := range cases {
got, ok := mediaPartNumber(tc.path)
if ok != tc.ok || got != tc.want {
t.Fatalf("mediaPartNumber(%q) = (%d, %v), want (%d, %v)", tc.path, got, ok, tc.want, tc.ok)
}
}
}
func TestGroupMediaVersionsSortsPartsAscending(t *testing.T) {
rows := []model.Media{
{
Base: model.Base{ID: "p3"},
LibraryID: "cloud",
Title: "SIVR-270",
Path: "/media/云下载/sivr-270/sivr-270-3.strm",
Year: 2023,
NSFW: true,
SizeBytes: 300,
},
{
Base: model.Base{ID: "p1"},
LibraryID: "cloud",
Title: "SIVR-270",
Path: "/media/云下载/sivr-270/sivr-270-1.strm",
Year: 2023,
NSFW: true,
SizeBytes: 100,
},
{
Base: model.Base{ID: "p2"},
LibraryID: "cloud",
Title: "SIVR-270",
Path: "/media/云下载/sivr-270/sivr-270-2.strm",
Year: 2023,
NSFW: true,
SizeBytes: 200,
},
}
grouped := groupMediaVersions(rows)
if len(grouped) != 1 || len(grouped[0].Versions) != 3 {
t.Fatalf("grouped = %#v", grouped)
}
want := []string{"p1", "p2", "p3"}
for i, id := range want {
if grouped[0].Versions[i].ID != id {
t.Fatalf("versions[%d] = %q, want %q (order %#v)", i, grouped[0].Versions[i].ID, id, grouped[0].Versions)
}
}
if grouped[0].ID != "p1" {
t.Fatalf("primary = %q, want p1 (first part)", grouped[0].ID)
}
}
func TestMediaVersionLabelFallsBackToFilenameWhenIndistinct(t *testing.T) {
label := MediaVersionLabel(model.Media{
Title: "SIVR-270-【VR】河北彩花",
Path: "/media/云下载/sivr-270/sivr-270-1.strm",
SizeBytes: 157,
STRMURL: "/api/strm/play/cloud115/video.mp4?pickcode=a",
})
if !strings.Contains(label, "sivr-270-1") {
t.Fatalf("indistinct strm label should fall back to filename, got %q", label)
}
if strings.EqualFold(label, "MP4") || strings.Contains(label, "云端") {
t.Fatalf("should not keep generic-only label %q", label)
}
}
// SIVR-270 现场:一部分分片走在线刮削(MetaTube 把番号/provider 借用进
// douban_id/thetvdb_id),另一部分只从本地 NFO 拿到标题(没有外部 ID)。
// 按外部 ID 分组会把它们裂成两张标题完全相同的卡,必须按番号折成一张。
func TestGroupMediaVersionsMergesAdultPartsAcrossMetadataSources(t *testing.T) {
online := model.Media{
Base: model.Base{ID: "sivr-270-2"},
LibraryID: "cloud",
Title: "SIVR-270-【VR】河北彩花",
OriginalName: "SIVR-270",
Path: "/media/云下载/sivr-270/sivr-270-2.strm",
Year: 2023,
NSFW: true,
DoubanID: "SIVR-270",
TheTVDBID: "JavBus",
ScrapeStatus: "matched",
SizeBytes: 200,
}
fromNFO := model.Media{
Base: model.Base{ID: "sivr-270-3"},
LibraryID: "cloud",
Title: "SIVR-270-【VR】河北彩花",
OriginalName: "SIVR-270",
Path: "/media/云下载/sivr-270/sivr-270-3.strm",
Year: 2023,
NSFW: true,
ScrapeStatus: "matched",
SizeBytes: 100,
}
grouped := groupMediaVersions([]model.Media{online, fromNFO})
if len(grouped) != 1 {
t.Fatalf("grouped len = %d, want 1: %#v", len(grouped), grouped)
}
if len(grouped[0].Versions) != 2 {
t.Fatalf("versions len = %d, want 2", len(grouped[0].Versions))
}
if grouped[0].Path != online.Path {
t.Fatalf("larger part should stay primary, got %q", grouped[0].Path)
}
}
func TestGroupMediaVersionsKeepsDifferentAdultCodesSeparate(t *testing.T) {
rows := []model.Media{
{
Base: model.Base{ID: "sivr-270"},
LibraryID: "cloud",
Title: "SIVR-270 作品",
Path: "/media/云下载/sivr-270/sivr-270-1.strm",
Year: 2023,
NSFW: true,
},
{
Base: model.Base{ID: "sivr-271"},
LibraryID: "cloud",
Title: "SIVR-271 作品",
Path: "/media/云下载/sivr-271/sivr-271-1.strm",
Year: 2023,
NSFW: true,
},
}
grouped := groupMediaVersions(rows)
if len(grouped) != 2 {
t.Fatalf("different adult codes must stay separate: %#v", grouped)
}
}
// 同一部片的两种写法:路径里的 IPVR-00192 与刮削回来的 IPVR-192 必须归一。
func TestGroupMediaVersionsMergesAdultCodesIgnoringZeroPadding(t *testing.T) {
scraped := model.Media{
Base: model.Base{ID: "ipvr-192-part2"},
LibraryID: "cloud",
Title: "IPVR-192-相沢みなみ",
OriginalName: "IPVR-192",
Path: "/media/云下载/ipvr00192pl/scraped/part2.strm",
Year: 2022,
NSFW: true,
ScrapeStatus: "matched",
SizeBytes: 200,
}
fromPath := model.Media{
Base: model.Base{ID: "ipvr-00192-part1"},
LibraryID: "cloud",
Title: "fbzip com@ipvr00192",
Path: "/media/云下载/ipvr00192pl/fbzip.com@ipvr00192.part1.strm",
Year: 2022,
NSFW: true,
SizeBytes: 100,
}
grouped := groupMediaVersions([]model.Media{scraped, fromPath})
if len(grouped) != 1 || len(grouped[0].Versions) != 2 {
t.Fatalf("zero padded code must fold into one item: %#v", grouped)
}
}
func TestGroupMediaVersionsMergesAdultPartsWithBorrowedMetaTubeIDs(t *testing.T) {
// IPVR-00192 现场:两个 part 标题、年份完全一样,但 part2 是走 MetaTube
// 刮削的(番号/provider 被借用进 douban_id/thetvdb_id),part1 只有本地
// NFO 身份、两个字段为空。旧逻辑按外部 ID 分组会裂成两张卡。
part1 := model.Media{
Base: model.Base{ID: "ipvr-00192-part1"},
LibraryID: "cloud",
Title: "IPVR-00192-IPVR-192-【VR】相沢みなみ",
OriginalName: "IPVR-00192",
Path: "/media/云下载/ipvr00192pl/fbzip.com@ipvr00192.part1.strm",
Year: 2022,
NSFW: true,
ScrapeStatus: "matched",
SizeBytes: 100,
}
part2 := part1
part2.ID = "ipvr-00192-part2"
part2.Path = "/media/云下载/ipvr00192pl/fbzip.com@ipvr00192.part2.strm"
part2.DoubanID = "ipvr00192"
part2.TheTVDBID = "JAV321"
part2.SizeBytes = 200
grouped := groupMediaVersions([]model.Media{part1, part2})
if len(grouped) != 1 {
t.Fatalf("grouped len = %d, want 1: %#v", len(grouped), grouped)
}
if len(grouped[0].Versions) != 2 {
t.Fatalf("versions len = %d, want 2", len(grouped[0].Versions))
}
if grouped[0].Versions[0].ID != "ipvr-00192-part1" || grouped[0].Versions[1].ID != "ipvr-00192-part2" {
t.Fatalf("versions should be part1 then part2, got %#v", grouped[0].Versions)
}
}
func TestGetMediaItemListsAdultVersionsAcrossMetadataSources(t *testing.T) {
db := newServiceTestDB(t, &model.Library{}, &model.Media{})
repos := repository.New(db)
lib := model.Library{Name: "云下载", Path: "/media/云下载", Type: "movie", Enabled: true}
if err := repos.Library.Create(t.Context(), &lib); err != nil {
t.Fatal(err)
}
rows := []model.Media{
{
// 走 MetaTube 刮削的分片:番号/provider 被借用进 douban/thetvdb。
LibraryID: lib.ID,
Title: "SIVR-270-【VR】河北彩花",
OriginalName: "SIVR-270",
Path: "/media/云下载/sivr-270/sivr-270-1.strm",
Year: 2023,
NSFW: true,
DoubanID: "SIVR-270",
TheTVDBID: "JavBus",
ScrapeStatus: "matched",
SizeBytes: 200,
},
{
// 只有本地 NFO 身份的分片:两个外部 ID 都为空。
LibraryID: lib.ID,
Title: "SIVR-270-【VR】河北彩花",
OriginalName: "SIVR-270",
Path: "/media/云下载/sivr-270/sivr-270-4.strm",
Year: 2023,
NSFW: true,
ScrapeStatus: "matched",
SizeBytes: 100,
},
}
if err := db.Create(&rows).Error; err != nil {
t.Fatal(err)
}
svc := NewMediaService(&config.Config{}, zap.NewNop(), repos).
SetRuntimeCache(NewRuntimeCacheService(&config.Config{}, zap.NewNop()))
item, err := svc.GetMediaItem(t.Context(), rows[0].ID)
if err != nil {
t.Fatal(err)
}
if item == nil || len(item.Versions) != 2 {
// 详情页版本列表不能只按外部 ID 收窄,否则没有 ID 的分片会消失。
t.Fatalf("versions = %#v, want both parts", item)
}
}
func TestMediaAdultGroupCodeRequiresNSFW(t *testing.T) {
cases := []struct {
name string
m model.Media
want string
}{
{
name: "普通影片名里的字母+数字不当番号",
m: model.Media{Title: "Spider-Man 2008 1080p", Path: "/media/Movies/Spider-Man 2008 1080p.mkv"},
want: "",
},
{
name: "未识别成人的条目即使文件名像番号也不折叠",
m: model.Media{Title: "SIVR-270", Path: "/media/云下载/sivr-270/sivr-270-1.strm"},
want: "",
},
{
name: "已标记 NSFW 时按番号分组",
m: model.Media{NSFW: true, Title: "sivr 270", Path: "/media/云下载/sivr-270/sivr-270-1.strm"},
want: "SIVR-270",
},
{
name: "站点前缀里带补零的番号会归一",
m: model.Media{NSFW: true, Title: "fbzip com@ipvr00192", Path: "/media/云下载/ipvr00192pl/fbzip.com@ipvr00192.part1.strm"},
want: "IPVR-192",
},
}
for _, tc := range cases {
t.Run(tc.name, func(t *testing.T) {
if got := mediaAdultGroupCode(tc.m); got != tc.want {
t.Fatalf("mediaAdultGroupCode = %q, want %q", got, tc.want)
}
})
}
}
+85 -15
View File
@@ -18,6 +18,7 @@ import (
"fmt"
"os"
"path/filepath"
"strconv"
"strings"
"go.uber.org/zap"
@@ -48,9 +49,13 @@ type movieNFO struct {
Poster string `xml:"thumb,omitempty"`
Fanart string `xml:"fanart,omitempty"`
TMDb int `xml:"tmdbid,omitempty"`
Genre []string `xml:"genre,omitempty"`
Country []string `xml:"country,omitempty"`
Language []string `xml:"language,omitempty"`
// UniqueIDs 让 sidecar 能把 MeBox 自己用的外部 ID 原样带回来。缺了它,
// 「在线刮削 → 写 NFO → 重扫读 NFO」会丢掉 douban/thetvdb(成人条目借用
// 这两个字段存番号/provider),同一部片的两条来源就会算出不同的版本键。
UniqueIDs []nfoUniqueID `xml:"uniqueid,omitempty"`
Genre []string `xml:"genre,omitempty"`
Country []string `xml:"country,omitempty"`
Language []string `xml:"language,omitempty"`
}
type episodeNFO struct {
@@ -71,7 +76,10 @@ type episodeNFO struct {
}
// ExportOne writes a movie.nfo file next to the media file. Existing files
// are overwritten so a re-scrape always reflects the latest metadata.
// are overwritten so a re-scrape always reflects the latest metadata. When the
// folder already holds a sidecar the reader would pick (movie.nfo /
// <dirname>.nfo), that file is updated in place instead of adding a second,
// divergent NFO.
func (s *NFOService) ExportOne(ctx context.Context, mediaID string) (string, error) {
m, err := s.repo.Media.FindByID(ctx, mediaID)
if err != nil {
@@ -167,17 +175,18 @@ func WriteMediaNFO(m *model.Media) (string, error) {
}
}
doc = movieNFO{
Title: title,
Original: original,
Year: m.Year,
Plot: m.Overview,
Rating: m.Rating,
Poster: m.PosterURL,
Fanart: m.BackdropURL,
TMDb: m.TMDbID,
Genre: splitNFOList(m.Genres),
Country: splitNFOList(m.Countries),
Language: splitNFOList(m.Languages),
Title: title,
Original: original,
Year: m.Year,
Plot: m.Overview,
Rating: m.Rating,
Poster: m.PosterURL,
Fanart: m.BackdropURL,
TMDb: m.TMDbID,
UniqueIDs: nfoExternalUniqueIDs(m),
Genre: splitNFOList(m.Genres),
Country: splitNFOList(m.Countries),
Language: splitNFOList(m.Languages),
}
}
out, err := xml.MarshalIndent(doc, "", " ")
@@ -185,12 +194,49 @@ func WriteMediaNFO(m *model.Media) (string, error) {
return "", err
}
dst := nfoPath(resolveMappedDestinationPath(m.Path))
if m.SeasonNum <= 0 && m.EpisodeNum <= 0 {
dst = nfoExportTarget(dst)
}
if err := os.WriteFile(dst, []byte(xml.Header+string(out)+"\n"), 0o644); err != nil { // #nosec G306 -- NFO sidecars must remain readable by media players.
return "", err
}
return dst, nil
}
// nfoExportTarget picks the file an export should write for a movie.
//
// Besides the canonical "<base>.nfo", the reader (findMovieNFO) also accepts
// movie.nfo and "<dirname>.nfo". Writing the canonical name into a folder that
// already carries one of those left two divergent NFOs for the same movie, and
// because the reader prefers the canonical one the pre-existing file quietly went
// stale. Reuse whichever file the reader would already have picked, in the same
// precedence order, so an export updates the existing sidecar in place.
//
// Episodes are deliberately excluded by the caller: for an episode the
// alternatives are series-level files, and writing episode metadata there would
// corrupt the series identity.
func nfoExportTarget(canonical string) string {
dir := filepath.Dir(canonical)
candidates := []string{
filepath.Base(canonical),
"movie.nfo",
filepath.Base(dir) + ".nfo",
}
for _, name := range candidates {
if name == "" || name == "." {
continue
}
candidate := filepath.Join(dir, name)
if candidate == canonical {
continue
}
if info, err := os.Stat(candidate); err == nil && !info.IsDir() {
return candidate
}
}
return canonical
}
func splitNFOList(value string) []string {
parts := strings.Split(value, ",")
out := make([]string, 0, len(parts))
@@ -202,3 +248,27 @@ func splitNFOList(value string) []string {
}
return out
}
// nfoExternalUniqueIDs 把 MeBox 使用的外部 ID 写进 sidecar,供自己重扫时读回
// (metadataFromDoc 会按 type 还原成 bangumi/douban/thetvdb 字段)。
// TMDb 走 <tmdbid>,单集 NFO 不写唯一 ID:单集 ID 属于单集,写进整剧身份会把
// 同一部剧拆成多张卡(见 mergeEpisodeMetadata 的约束说明)。
func nfoExternalUniqueIDs(m *model.Media) []nfoUniqueID {
if m == nil {
return nil
}
out := make([]nfoUniqueID, 0, 3)
if m.BangumiID > 0 {
out = append(out, nfoUniqueID{Type: "bangumi", Value: strconv.Itoa(m.BangumiID)})
}
if id := strings.TrimSpace(m.DoubanID); id != "" {
out = append(out, nfoUniqueID{Type: "douban", Value: id})
}
if id := strings.TrimSpace(m.TheTVDBID); id != "" {
out = append(out, nfoUniqueID{Type: "thetvdb", Value: id})
}
if len(out) == 0 {
return nil
}
return out
}
@@ -0,0 +1,145 @@
package service
import (
"os"
"path/filepath"
"strings"
"testing"
"github.com/truewhile/MeBox/internal/model"
)
func writeNFOTestFile(t *testing.T, path, content string) {
t.Helper()
if err := os.MkdirAll(filepath.Dir(path), 0o755); err != nil {
t.Fatal(err)
}
if err := os.WriteFile(path, []byte(content), 0o644); err != nil {
t.Fatal(err)
}
}
// A folder that already carries the Kodi/Emby convention "movie.nfo" must be
// updated in place. Exporting used to always write "<filename>.nfo", leaving two
// divergent NFOs for one movie — and since the reader prefers "<filename>.nfo",
// the pre-existing movie.nfo silently went stale.
func TestWriteMediaNFOUpdatesExistingMovieNFO(t *testing.T) {
dir := t.TempDir()
mediaPath := filepath.Join(dir, "The Shawshank Redemption (1994).mp4")
writeNFOTestFile(t, mediaPath, "video")
existing := filepath.Join(dir, "movie.nfo")
writeNFOTestFile(t, existing, `<?xml version="1.0"?><movie><title>旧标题</title></movie>`)
media := &model.Media{
Title: "肖申克的救赎",
Year: 1994,
Path: mediaPath,
Overview: "希望让人自由。",
TMDbID: 278,
ScrapeStatus: "matched",
}
dst, err := WriteMediaNFO(media)
if err != nil {
t.Fatalf("WriteMediaNFO: %v", err)
}
if filepath.Clean(dst) != filepath.Clean(existing) {
t.Fatalf("export wrote %q, want the existing movie.nfo at %q", dst, existing)
}
if _, err := os.Stat(filepath.Join(dir, "The Shawshank Redemption (1994).nfo")); err == nil {
t.Fatal("export created a duplicate <filename>.nfo next to movie.nfo")
}
body, err := os.ReadFile(existing)
if err != nil {
t.Fatal(err)
}
if strings.Contains(string(body), "旧标题") || !strings.Contains(string(body), "肖申克的救赎") {
t.Fatalf("movie.nfo was not refreshed: %s", string(body))
}
}
// With no pre-existing sidecar the canonical <filename>.nfo is still the target.
func TestWriteMediaNFOWritesCanonicalNameByDefault(t *testing.T) {
dir := t.TempDir()
mediaPath := filepath.Join(dir, "Inception (2010).mkv")
writeNFOTestFile(t, mediaPath, "video")
dst, err := WriteMediaNFO(&model.Media{Title: "盗梦空间", Year: 2010, Path: mediaPath})
if err != nil {
t.Fatalf("WriteMediaNFO: %v", err)
}
want := filepath.Join(dir, "Inception (2010).nfo")
if filepath.Clean(dst) != filepath.Clean(want) {
t.Fatalf("export wrote %q, want %q", dst, want)
}
}
// Re-exporting over an existing canonical sidecar must keep updating that file.
func TestWriteMediaNFOOverwritesCanonicalSidecar(t *testing.T) {
dir := t.TempDir()
mediaPath := filepath.Join(dir, "Inception (2010).mkv")
writeNFOTestFile(t, mediaPath, "video")
canonical := filepath.Join(dir, "Inception (2010).nfo")
writeNFOTestFile(t, canonical, `<?xml version="1.0"?><movie><title>old</title></movie>`)
dst, err := WriteMediaNFO(&model.Media{Title: "盗梦空间", Year: 2010, Path: mediaPath})
if err != nil {
t.Fatalf("WriteMediaNFO: %v", err)
}
if filepath.Clean(dst) != filepath.Clean(canonical) {
t.Fatalf("export wrote %q, want %q", dst, canonical)
}
body, _ := os.ReadFile(canonical)
if strings.Contains(string(body), ">old<") {
t.Fatal("existing canonical sidecar was not refreshed")
}
}
// Episode exports must never be redirected to the series-level movie.nfo /
// <dirname>.nfo files: those describe the show, not the episode.
func TestWriteMediaNFOEpisodeIgnoresSeriesLevelSidecars(t *testing.T) {
dir := t.TempDir()
mediaPath := filepath.Join(dir, "Show - S01E01.mkv")
writeNFOTestFile(t, mediaPath, "video")
seriesNFO := filepath.Join(dir, "movie.nfo")
writeNFOTestFile(t, seriesNFO, `<?xml version="1.0"?><movie><title>series level</title></movie>`)
dst, err := WriteMediaNFO(&model.Media{
Title: "Show",
Path: mediaPath,
SeasonNum: 1,
EpisodeNum: 1,
})
if err != nil {
t.Fatalf("WriteMediaNFO: %v", err)
}
if filepath.Clean(dst) == filepath.Clean(seriesNFO) {
t.Fatal("episode export must not overwrite the series-level movie.nfo")
}
if filepath.Clean(dst) != filepath.Clean(filepath.Join(dir, "Show - S01E01.nfo")) {
t.Fatalf("episode export wrote %q, want the episode sidecar", dst)
}
body, _ := os.ReadFile(seriesNFO)
if !strings.Contains(string(body), "series level") {
t.Fatal("series-level movie.nfo was modified by an episode export")
}
}
// The <dirname>.nfo convention must be reused too.
func TestWriteMediaNFOUpdatesDirectoryNamedNFO(t *testing.T) {
parent := t.TempDir()
dir := filepath.Join(parent, "Interstellar (2014)")
mediaPath := filepath.Join(dir, "Interstellar (2014).mkv")
writeNFOTestFile(t, mediaPath, "video")
dirNFO := filepath.Join(dir, "Interstellar (2014).nfo")
// The directory-named sidecar is the only pre-existing candidate besides the
// canonical name, so the canonical name is skipped and this one is reused.
writeNFOTestFile(t, dirNFO, `<?xml version="1.0"?><movie><title>old</title></movie>`)
dst, err := WriteMediaNFO(&model.Media{Title: "星际穿越", Year: 2014, Path: mediaPath})
if err != nil {
t.Fatalf("WriteMediaNFO: %v", err)
}
if filepath.Clean(dst) != filepath.Clean(dirNFO) {
t.Fatalf("export wrote %q, want %q", dst, dirNFO)
}
}
+48
View File
@@ -100,3 +100,51 @@ func TestWriteMediaNFOAdultTitleWithCode(t *testing.T) {
t.Fatalf("expected originaltitle with code, got:\n%s", text)
}
}
func TestWriteMediaNFORoundTripsExternalUniqueIDs(t *testing.T) {
root := t.TempDir()
mediaPath := filepath.Join(root, "云下载", "sivr-270", "sivr-270-1.strm")
if err := os.MkdirAll(filepath.Dir(mediaPath), 0o755); err != nil {
t.Fatal(err)
}
if err := os.WriteFile(mediaPath, []byte("strm"), 0o644); err != nil {
t.Fatal(err)
}
dst, err := WriteMediaNFO(&model.Media{
Title: "SIVR-270-河北彩花",
OriginalName: "SIVR-270",
Path: mediaPath,
Year: 2023,
NSFW: true,
DoubanID: "SIVR-270",
TheTVDBID: "JavBus",
})
if err != nil {
t.Fatal(err)
}
body, err := os.ReadFile(dst)
if err != nil {
t.Fatal(err)
}
text := string(body)
// 成人条目把番号/provider 借用存在 douban/thetvdb 两列;sidecar 必须把它们
// 带回来,否则「在线刮削 → 写 NFO → 重扫读 NFO」之后同一部片会被按不同
// 分组键拆成多张卡。
for _, want := range []string{
`<uniqueid type="douban">SIVR-270</uniqueid>`,
`<uniqueid type="thetvdb">JavBus</uniqueid>`,
} {
if !strings.Contains(text, want) {
t.Fatalf("sidecar missing %s, got:\n%s", want, text)
}
}
meta, err := ReadLocalMetadata(mediaPath, "", false)
if err != nil {
t.Fatal(err)
}
if meta == nil || meta.DoubanID != "SIVR-270" || meta.TheTVDBID != "JavBus" {
t.Fatalf("external ids did not round trip: %#v", meta)
}
}
@@ -6,6 +6,7 @@ import (
"net/http/httptest"
"os"
"path/filepath"
"strings"
"testing"
"go.uber.org/zap"
@@ -24,7 +25,10 @@ func TestOrganizeDirectoryCleansReleaseNoiseBeforeMetadataClassify(t *testing.T)
}
query := r.URL.Query().Get("query")
queries = append(queries, query)
if query != "motherhood of taihang" {
// Real providers match the query case-insensitively; keep this stub
// faithful so the test guards release-noise cleaning rather than the
// historical lowercased query spelling.
if !strings.EqualFold(query, "motherhood of taihang") {
_ = json.NewEncoder(w).Encode(map[string]any{"results": []any{}})
return
}
@@ -81,7 +85,7 @@ func TestOrganizeDirectoryCleansReleaseNoiseBeforeMetadataClassify(t *testing.T)
if _, err := os.Stat(want); err != nil {
t.Fatalf("organized media missing at %q: %v; items=%#v queries=%v", want, err, res.Items, queries)
}
if len(queries) == 0 || queries[0] != "motherhood of taihang" {
if len(queries) == 0 || !strings.EqualFold(queries[0], "motherhood of taihang") {
t.Fatalf("first metadata query = %q, want cleaned title; all queries=%v", firstQuery(queries), queries)
}
}
@@ -74,7 +74,9 @@ func TestOrganizeDirectoryUsesAdultMetadataBeforeRename(t *testing.T) {
func TestOrganizeDirectoryUsesBangumiForAnimeRename(t *testing.T) {
upstream := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
if r.URL.Path != "/search/subject/frieren" {
// Bangumi takes the keyword in the path; compare case-insensitively so the
// stub does not pin the query spelling (titles now keep their original case).
if !strings.EqualFold(r.URL.Path, "/search/subject/frieren") {
http.NotFound(w, r)
return
}
+17 -5
View File
@@ -211,13 +211,25 @@ func DefaultCloud115Quality(options []PlaybackQuality) string {
}
// LocalQualityOptions 返回 MeBox 本地 HLS 可用的画质档位。
func LocalQualityOptions(m *model.Media) []PlaybackQuality {
//
// transcodeAvailable 为 false(未装 ffmpeg、或转码被全局关闭)时档位仍然返回,
// 但 Available 为 false:播放器据此直接走直连播放,而不是先请求 /api/hls 拿到
// 一个必然失败的 500 再回退。档位列表保留是为了让前端仍能展示"需要转码"的说明。
func LocalQualityOptions(m *model.Media, transcodeAvailable bool) []PlaybackQuality {
sourceHeight := mediaSourceHeight(m)
presets := []PlaybackQuality{
{ID: "source", Label: "原画", Height: sourceHeight, Source: "local", Available: true, Note: "本地 HLS,保持源分辨率"},
{ID: "1080", Label: "1080P", Height: 1080, Source: "local", Available: true},
{ID: "720", Label: "720P", Height: 720, Source: "local", Available: true},
{ID: "480", Label: "480P", Height: 480, Source: "local", Available: true},
{ID: "source", Label: "原画", Height: sourceHeight, Source: "local", Available: transcodeAvailable, Note: "本地 HLS,保持源分辨率"},
{ID: "1080", Label: "1080P", Height: 1080, Source: "local", Available: transcodeAvailable},
{ID: "720", Label: "720P", Height: 720, Source: "local", Available: transcodeAvailable},
{ID: "480", Label: "480P", Height: 480, Source: "local", Available: transcodeAvailable},
}
if !transcodeAvailable {
for i := range presets {
presets[i].RequiresTranscode = true
if presets[i].Note == "" {
presets[i].Note = "需要 ffmpeg,当前不可用"
}
}
}
out := make([]PlaybackQuality, 0, len(presets))
for _, preset := range presets {
+27 -2
View File
@@ -61,20 +61,45 @@ func TestCloud115QualityOptionsListsAvailableOnlyOnce(t *testing.T) {
func TestLocalQualityOptionsFollowSourceHeight(t *testing.T) {
media := &model.Media{Height: 720}
options := LocalQualityOptions(media)
options := LocalQualityOptions(media, true)
if _, ok := findPlaybackQuality(options, "1080"); ok {
t.Fatal("720p source should not list 1080P")
}
for _, id := range []string{"source", "720", "480"} {
if _, ok := findPlaybackQuality(options, id); !ok {
quality, ok := findPlaybackQuality(options, id)
if !ok {
t.Fatalf("local quality %s missing", id)
}
if !quality.Available {
t.Fatalf("local quality %s should be available while transcoding works", id)
}
}
if got := DefaultLocalHLSQualityID(media); got != "720" {
t.Fatalf("default local quality = %q, want 720", got)
}
}
// Without a usable ffmpeg the local HLS renditions must not advertise themselves
// as available: the player would request /api/hls/... and take a guaranteed 500
// before falling back to direct play.
func TestLocalQualityOptionsMarkUnavailableWithoutTranscoder(t *testing.T) {
media := &model.Media{Height: 1080}
for _, id := range []string{"source", "1080", "720", "480"} {
for _, available := range []bool{true, false} {
quality, ok := findPlaybackQuality(LocalQualityOptions(media, available), id)
if !ok {
t.Fatalf("local quality %s missing", id)
}
if quality.Available != available {
t.Fatalf("quality %s availability = %v, want %v", id, quality.Available, available)
}
if !available && !quality.RequiresTranscode {
t.Fatalf("unavailable quality %s should be flagged as requiring transcoding", id)
}
}
}
}
func TestLocalHLSQualityFFmpegArgs(t *testing.T) {
cfg := &config.Config{}
cfg.Transcoder.MaxHeight = 720
+2 -2
View File
@@ -20,8 +20,8 @@ One\.Piece\.S01E(89[2-9]|9\d{2}|10\d{2})\.1999 => 海贼王.S21E\1.1999 && S21E
func TestCleanQueryWithRecognitionDisabledByDefaultRepoNil(t *testing.T) {
title, year := CleanQueryWithRecognition(t.Context(), nil, "Dune.2021.2160p.WEB-DL.mkv")
if title != "dune" || year != 2021 {
t.Fatalf("CleanQueryWithRecognition = %q/%d, want dune/2021", title, year)
if title != "Dune" || year != 2021 {
t.Fatalf("CleanQueryWithRecognition = %q/%d, want Dune/2021", title, year)
}
}
+36 -4
View File
@@ -36,6 +36,16 @@ type RuntimeCacheService struct {
limit int
maxBytes int64
bytesUsed int64
// seq stamps every insert/access with a strictly increasing number. Two
// entries written or touched inside the same clock tick carry an identical
// lastUsed, and Go map iteration order is random, so eviction used to pick an
// arbitrary "oldest" entry. seq turns recency into a total order.
seq uint64
}
func (c *RuntimeCacheService) nextSeqLocked() uint64 {
c.seq++
return c.seq
}
type runtimeCacheItem struct {
@@ -43,6 +53,7 @@ type runtimeCacheItem struct {
expiresAt time.Time
staleUntil time.Time
lastUsed time.Time
seq uint64
size int64
}
@@ -55,6 +66,7 @@ type runtimeObjectItem struct {
value any
expiresAt time.Time
lastUsed time.Time
seq uint64
size int64
}
@@ -225,6 +237,7 @@ func (c *RuntimeCacheService) GetObject(key string) (any, bool) {
return nil, false
}
item.lastUsed = now
item.seq = c.nextSeqLocked()
c.obj[fullKey] = item
c.mu.Unlock()
return item.value, true
@@ -252,6 +265,7 @@ func (c *RuntimeCacheService) SetObject(key string, value any, ttl time.Duration
value: value,
expiresAt: now.Add(ttl),
lastUsed: now,
seq: c.nextSeqLocked(),
size: size,
}
c.bytesUsed += size
@@ -334,6 +348,7 @@ func (c *RuntimeCacheService) getMemoryWithStale(key string) ([]byte, bool, bool
return nil, false, false
}
item.lastUsed = now
item.seq = c.nextSeqLocked()
c.memory[key] = item
return item.raw, true, !now.Before(item.expiresAt)
}
@@ -376,6 +391,7 @@ func (c *RuntimeCacheService) setMemoryBytesWithStale(key string, raw []byte, fr
expiresAt: now.Add(freshTTL),
staleUntil: now.Add(staleTTL),
lastUsed: now,
seq: c.nextSeqLocked(),
size: size,
}
c.bytesUsed += size
@@ -424,20 +440,36 @@ func (c *RuntimeCacheService) evictExpiredLocked(now time.Time) {
}
}
// evictOldestLocked removes the least recently used entry across both caches.
//
// Recency is ordered by (lastUsed, seq): entries written within the same clock
// tick share lastUsed, and map iteration order is randomized, so comparing
// timestamps alone let eviction drop a just-written entry instead of the older
// one. seq breaks those ties deterministically.
func (c *RuntimeCacheService) evictOldestLocked() bool {
var (
oldestKey string
oldestKind byte
oldestAt time.Time
oldestSeq uint64
)
older := func(at time.Time, seq uint64) bool {
if oldestKind == 0 {
return true
}
if at.Equal(oldestAt) {
return seq < oldestSeq
}
return at.Before(oldestAt)
}
for key, item := range c.memory {
if oldestKind == 0 || item.lastUsed.Before(oldestAt) {
oldestKey, oldestKind, oldestAt = key, 'm', item.lastUsed
if older(item.lastUsed, item.seq) {
oldestKey, oldestKind, oldestAt, oldestSeq = key, 'm', item.lastUsed, item.seq
}
}
for key, item := range c.obj {
if oldestKind == 0 || item.lastUsed.Before(oldestAt) {
oldestKey, oldestKind, oldestAt = key, 'o', item.lastUsed
if older(item.lastUsed, item.seq) {
oldestKey, oldestKind, oldestAt, oldestSeq = key, 'o', item.lastUsed, item.seq
}
}
switch oldestKind {
@@ -0,0 +1,108 @@
package service
import (
"context"
"strings"
"testing"
"time"
)
// Eviction must be deterministic when entries share a lastUsed timestamp.
//
// Regression: recency was compared by lastUsed alone. Entries written within the
// same clock tick carry identical timestamps and Go map iteration order is
// randomized, so eviction could drop a just-written entry instead of the oldest
// one — which made TestRuntimeCacheSetMaxSizeEvictsImmediately fail intermittently
// in a full-package run.
func TestRuntimeCacheEvictionBreaksTimestampTiesDeterministically(t *testing.T) {
// Repeat because the bug only showed up for some map iteration orders.
for attempt := 0; attempt < 50; attempt++ {
cache := newRuntimeCacheForTest(t, 128)
const perEntry = 700 << 10
// Two entries large enough that a 1MiB budget can hold only one. Writing
// them back to back puts them in the same clock tick often enough to hit
// the tie almost immediately.
cache.SetObject("old", strings.Repeat("a", perEntry), time.Minute)
cache.SetObject("new", strings.Repeat("b", perEntry), time.Minute)
cache.SetMaxSizeMB(1)
if _, ok := cache.GetObject("old"); ok {
t.Fatalf("attempt %d: oldest entry survived the budget drop", attempt)
}
if _, ok := cache.GetObject("new"); !ok {
t.Fatalf("attempt %d: newest entry was evicted instead of the oldest", attempt)
}
}
}
// Accessing an entry refreshes its recency even when it lands in the same tick as
// the write of a competing entry.
func TestRuntimeCacheAccessRefreshesEvictionOrder(t *testing.T) {
cache := newRuntimeCacheForTest(t, 128)
const perEntry = 700 << 10
cache.SetObject("first", strings.Repeat("a", perEntry), time.Minute)
cache.SetObject("second", strings.Repeat("b", perEntry), time.Minute)
// Touch the older entry so it becomes the more recent one.
if _, ok := cache.GetObject("first"); !ok {
t.Fatal("first entry should be present before the budget drop")
}
cache.SetMaxSizeMB(1)
if _, ok := cache.GetObject("second"); ok {
t.Fatal("the untouched entry should have been evicted first")
}
if _, ok := cache.GetObject("first"); !ok {
t.Fatal("the just-accessed entry should have been kept")
}
}
// Eviction picks the oldest across the byte cache and the object cache together.
func TestRuntimeCacheEvictionComparesBothCaches(t *testing.T) {
cache := newRuntimeCacheForTest(t, 128)
const perEntry = 700 << 10
// Byte-cache entry written first, object-cache entry second.
payload := strings.Repeat("c", perEntry)
cache.SetJSON(context.Background(), "bytes", payload, time.Minute)
cache.SetObject("object", strings.Repeat("d", perEntry), time.Minute)
cache.SetMaxSizeMB(1)
if _, ok := cache.GetObject("object"); !ok {
t.Fatal("the newer object entry must be kept")
}
var decoded string
if cache.GetJSON(context.Background(), "bytes", &decoded) {
t.Fatal("the older byte-cache entry should have been evicted")
}
}
// The sequence counter must hand out strictly increasing values, otherwise ties
// would resolve randomly again.
func TestRuntimeCacheSequenceIsMonotonic(t *testing.T) {
cache := newRuntimeCacheForTest(t, 16)
seen := map[uint64]bool{}
cache.mu.Lock()
var previous uint64
for i := 0; i < 100; i++ {
seq := cache.nextSeqLocked()
if seen[seq] {
cache.mu.Unlock()
t.Fatalf("sequence %d handed out twice", seq)
}
if seq <= previous && previous != 0 {
cache.mu.Unlock()
t.Fatalf("sequence went backwards: %d after %d", seq, previous)
}
seen[seq] = true
previous = seq
}
cache.mu.Unlock()
if len(seen) != 100 {
t.Fatalf("expected 100 distinct sequence numbers, got %d", len(seen))
}
}
+79
View File
@@ -0,0 +1,79 @@
package service
import (
"os"
"path/filepath"
"testing"
"go.uber.org/zap"
)
// Dot-prefixed directory names are legal and common (hidden media folders,
// ".staging" drop dirs). cleanEntryName used to trim dots from BOTH ends, which
// silently rewrote `.media` into `media`.
func TestCleanEntryNameKeepsLeadingDots(t *testing.T) {
cases := []struct {
name string
isDir bool
want string
}{
{name: ".media", isDir: true, want: ".media"},
{name: ".tmp-live-media", isDir: true, want: ".tmp-live-media"},
{name: ".staging", isDir: true, want: ".staging"},
{name: "Season 01.", isDir: true, want: "Season 01"},
{name: " trailing space ", isDir: true, want: "trailing space"},
{name: ".hidden.mkv", isDir: false, want: ".hidden.mkv"},
{name: "poster.jpg", isDir: false, want: "poster.jpg"},
{name: "file:name?test*<foo>|bar\".mkv", isDir: false, want: "file nametestfoobar.mkv"},
// Names that are nothing but dots must still collapse to a safe placeholder.
{name: ".", isDir: true, want: "unnamed"},
{name: "..", isDir: true, want: "unnamed"},
}
for _, tc := range cases {
t.Run(tc.name, func(t *testing.T) {
if got := cleanEntryName(tc.name, tc.isDir); got != tc.want {
t.Fatalf("cleanEntryName(%q, %v) = %q, want %q", tc.name, tc.isDir, got, tc.want)
}
})
}
}
// sanitizeLocalPath must preserve a dot-prefixed directory in the middle of an
// absolute path. Regression: artwork sidecars for a library at
// `<root>/.tmp-live-media/电影/...` were written to `<root>/tmp-live-media/...`
// instead — a sibling tree outside the media folder.
func TestSanitizeLocalPathKeepsDotPrefixedSegments(t *testing.T) {
dir := filepath.Join(string(filepath.Separator)+"media", ".hidden-lib", "电影", "Inception (2010)")
got := sanitizeLocalPath(dir)
if got != dir {
t.Fatalf("sanitizeLocalPath(%q) = %q, want the path unchanged", dir, got)
}
}
// End-to-end guard for the observed bug: writing scraped artwork into a media
// folder located under a dot-prefixed library root must land inside that folder,
// never in a dot-stripped sibling directory.
func TestArtworkWriteKeepsDotPrefixedLibraryPath(t *testing.T) {
root := t.TempDir()
libraryRoot := filepath.Join(root, ".media")
mediaDir := filepath.Join(libraryRoot, "电影", "Inception (2010)")
if err := os.MkdirAll(mediaDir, 0o755); err != nil {
t.Fatal(err)
}
svc := &ScraperService{log: zap.NewNop()}
dst := svc.writeArtworkDataToPath(mediaDir, "Inception (2010)-poster", "image/jpeg", []byte{0xff, 0xd8, 0xff, 0xdb, 0x00})
if dst == "" {
t.Fatal("artwork write reported no destination")
}
if filepath.Dir(filepath.Clean(dst)) != filepath.Clean(mediaDir) {
t.Fatalf("artwork written to %q, want a file inside %q", dst, mediaDir)
}
if _, err := os.Stat(filepath.Join(mediaDir, "Inception (2010)-poster.jpg")); err != nil {
t.Fatalf("sidecar missing from the media folder: %v", err)
}
// A dot-stripped sibling must not be created.
if _, err := os.Stat(filepath.Join(root, "media")); err == nil {
t.Fatal("dot-stripped sibling directory was created")
}
}
+3 -3
View File
@@ -114,11 +114,11 @@ func TestScanLibraryUsesISOParentFolderForScrapeIdentity(t *testing.T) {
if err := repos.DB.First(&media).Error; err != nil {
t.Fatal(err)
}
if media.Title != "dune part two" || media.Year != 2024 || media.ScrapeStatus != "pending" {
if media.Title != "Dune Part Two" || media.Year != 2024 || media.ScrapeStatus != "pending" {
t.Fatalf("ISO scrape identity = title=%q year=%d status=%q", media.Title, media.Year, media.ScrapeStatus)
}
candidates := scrapeQueryCandidates(&media, &lib)
if len(candidates) == 0 || candidates[0] != "dune part two" {
if len(candidates) == 0 || candidates[0] != "Dune Part Two" {
t.Fatalf("ISO scrape candidates = %#v", candidates)
}
}
@@ -161,7 +161,7 @@ func TestScanLibraryRepairsPreviouslyUnmatchedGenericISO(t *testing.T) {
if err := repos.DB.First(&media, "id = ?", legacy.ID).Error; err != nil {
t.Fatal(err)
}
if media.Title != "dune part two" || media.Year != 2024 || media.ScrapeStatus != "pending" {
if media.Title != "Dune Part Two" || media.Year != 2024 || media.ScrapeStatus != "pending" {
t.Fatalf("repaired ISO = title=%q year=%d status=%q", media.Title, media.Year, media.ScrapeStatus)
}
}
+41
View File
@@ -122,11 +122,52 @@ func (s *ScannerService) localMediaScanState(in localMediaScanStateInput) (bool,
existing, exists := in.existingMedia[in.cleanPath]
isNewMedia := !exists
if exists && in.ext != ".strm" && existing.SizeBytes == in.size && !localMetadataNeedsRefresh(existing, in.localMeta) && !localDerivedMetadataNeedsRefresh(existing, in.incoming) {
// Unchanged rows are skipped, but a row that never received ffprobe data
// still needs a backfill probe so installing ffmpeg later repairs the library.
s.queueProbeBackfillIfNeeded(in.path, in.ext, existing)
return isNewMedia, true
}
return isNewMedia, false
}
// queueProbeBackfillIfNeeded re-queues ffprobe for an unchanged media row that
// still carries no technical metadata, reporting whether a probe was queued.
//
// The incremental skip above only compares file size and metadata, so a library
// scanned while ffprobe was unavailable kept duration/resolution/codec empty
// forever: installing ffmpeg and rescanning did nothing, and the only way out was
// a per-item manual "探测媒体轨". Only the probe is re-queued here — the row
// itself is not rewritten, so scraped metadata and titles stay untouched.
func (s *ScannerService) queueProbeBackfillIfNeeded(path, ext string, existing existingLocalMedia) bool {
if !mediaExtensionSupportsProbe(ext) || !localMediaProbeDataMissing(existing) {
return false
}
// Without a resolvable ffprobe/ffmpeg every queued probe would just fail, so
// only queue when probing is actually possible right now.
if s == nil || s.probe == nil || !s.probe.Available() {
return false
}
if !s.queueLocalMediaProbe(path) {
return false
}
if s.log != nil {
s.log.Debug("rescan queued ffprobe backfill for media without track metadata", zap.String("path", path))
}
return true
}
// localMediaProbeDataMissing reports whether a media row has none of the fields
// ffprobe fills in. Requiring every field to be empty keeps genuinely probed
// media (which always yields at least a codec or a duration) out of the backfill
// path.
func localMediaProbeDataMissing(existing existingLocalMedia) bool {
return existing.DurationSec <= 0 &&
existing.Width <= 0 &&
existing.Height <= 0 &&
strings.TrimSpace(existing.VideoCodec) == "" &&
strings.TrimSpace(existing.AudioCodec) == ""
}
type localScanMediaInput struct {
lib *model.Library
root *model.LibraryRoot
@@ -263,7 +263,7 @@ func TestScanLibraryRefreshesStaleNoMatchDerivedMetadata(t *testing.T) {
if err := db.First(&media, "path = ?", mediaPath).Error; err != nil {
t.Fatal(err)
}
if media.Title != "hntv spring festival gala" || media.SeasonNum != 1 || media.EpisodeNum != 202 || media.ScrapeStatus != "pending" {
if media.Title != "Hntv Spring Festival Gala" || media.SeasonNum != 1 || media.EpisodeNum != 202 || media.ScrapeStatus != "pending" {
t.Fatalf("stale no_match row was not refreshed: title=%q s=%d e=%d status=%q", media.Title, media.SeasonNum, media.EpisodeNum, media.ScrapeStatus)
}
}
@@ -0,0 +1,167 @@
package service
import (
"os"
"path/filepath"
"testing"
"go.uber.org/zap"
"github.com/truewhile/MeBox/internal/config"
"github.com/truewhile/MeBox/internal/model"
"github.com/truewhile/MeBox/internal/repository"
)
// newProbeBackfillScanner builds a scanner over the given repository whose
// ffprobe "binary" is a temp file, so probe availability is deterministic
// regardless of what happens to be installed on the test machine.
func newProbeBackfillScanner(t *testing.T, repos *repository.Container, probeAvailable bool) *ScannerService {
t.Helper()
cfg := &config.Config{}
probePath := filepath.Join(t.TempDir(), "not-a-real-ffprobe")
if probeAvailable {
if err := os.WriteFile(probePath, []byte("stub"), 0o755); err != nil {
t.Fatalf("write stub probe: %v", err)
}
}
// Point the probe and its ffmpeg fallback at paths that only exist when this
// test wants them to, so Available() cannot pick up a system binary.
cfg.App.FFprobePath = probePath
cfg.App.FFmpegPath = probePath
return NewScannerService(cfg, zap.NewNop(), repos, NewHub(zap.NewNop()), NewFFprobeService(cfg, zap.NewNop()), nil)
}
func newProbeBackfillRepo(t *testing.T) *repository.Container {
t.Helper()
return repository.New(newServiceTestDB(t, &model.Library{}, &model.Media{}, &model.Setting{}))
}
func probeBackfillScanner(t *testing.T, probeAvailable bool) *ScannerService {
t.Helper()
return newProbeBackfillScanner(t, newProbeBackfillRepo(t), probeAvailable)
}
// localMediaProbeDataMissing decides which unchanged rows are worth re-probing.
func TestLocalMediaProbeDataMissing(t *testing.T) {
cases := []struct {
name string
existing existingLocalMedia
want bool
}{
{name: "never probed", existing: existingLocalMedia{}, want: true},
{name: "duration only", existing: existingLocalMedia{DurationSec: 148}, want: false},
{name: "resolution only", existing: existingLocalMedia{Width: 1920, Height: 1080}, want: false},
{name: "video codec only", existing: existingLocalMedia{VideoCodec: "h264"}, want: false},
{name: "audio codec only", existing: existingLocalMedia{AudioCodec: "aac"}, want: false},
{name: "fully probed", existing: existingLocalMedia{DurationSec: 148, Width: 1920, Height: 1080, VideoCodec: "h264", AudioCodec: "aac"}, want: false},
{name: "blank codecs are not data", existing: existingLocalMedia{VideoCodec: " ", AudioCodec: " "}, want: true},
}
for _, tc := range cases {
t.Run(tc.name, func(t *testing.T) {
if got := localMediaProbeDataMissing(tc.existing); got != tc.want {
t.Fatalf("localMediaProbeDataMissing(%+v) = %v, want %v", tc.existing, got, tc.want)
}
})
}
}
// A rescan must re-queue ffprobe for media that still has no technical metadata,
// otherwise a library scanned before ffmpeg was installed stays empty forever.
func TestRescanQueuesProbeBackfillForUnprobedMedia(t *testing.T) {
sc := probeBackfillScanner(t, true)
if !sc.queueProbeBackfillIfNeeded("/media/movie.mkv", ".mkv", existingLocalMedia{}) {
t.Fatal("unprobed media should get a backfill probe queued")
}
if sc.queueProbeBackfillIfNeeded("/media/movie.mkv", ".mkv", existingLocalMedia{DurationSec: 148, VideoCodec: "h264"}) {
t.Fatal("already probed media must not be re-queued")
}
}
// Backfill is pointless without a usable binary: every probe would fail, so the
// scanner must not flood the probe queue.
func TestRescanSkipsProbeBackfillWhenProbeUnavailable(t *testing.T) {
sc := probeBackfillScanner(t, false)
if sc.probe.Available() {
t.Skip("a system ffprobe/ffmpeg is resolvable in this environment; availability gating cannot be exercised")
}
if sc.queueProbeBackfillIfNeeded("/media/movie.mkv", ".mkv", existingLocalMedia{}) {
t.Fatal("no probe should be queued while ffprobe/ffmpeg is unavailable")
}
}
// Formats that mediaExtensionSupportsProbe excludes must never enter the backfill
// path, even when the row looks unprobed.
func TestRescanSkipsProbeBackfillForUnprobeableExtensions(t *testing.T) {
sc := probeBackfillScanner(t, true)
for _, ext := range []string{".strm", ".iso"} {
if sc.queueProbeBackfillIfNeeded("/media/item"+ext, ext, existingLocalMedia{}) {
t.Fatalf("ext %s must not be queued for a probe backfill", ext)
}
}
}
// End-to-end guard: after a scan leaves a row without technical metadata, the
// incremental-skip path for an unchanged file must still schedule a backfill
// probe rather than skipping the file forever.
func TestScanLibraryQueuesBackfillOnUnchangedRescan(t *testing.T) {
repos := newProbeBackfillRepo(t)
root := t.TempDir()
lib := model.Library{Name: "Movies", Path: root, Type: "movie", Enabled: true}
if err := repos.Library.Create(t.Context(), &lib); err != nil {
t.Fatal(err)
}
file := filepath.Join(root, "Some Movie (2021).mkv")
if err := os.WriteFile(file, []byte("data"), 0o644); err != nil {
t.Fatal(err)
}
first := newProbeBackfillScanner(t, repos, true)
res, err := first.ScanLibrary(t.Context(), lib.ID)
if err != nil {
t.Fatalf("first scan: %v", err)
}
if res.Added != 1 {
t.Fatalf("first scan added=%d, want 1", res.Added)
}
var existing existingLocalMedia
if err := repos.DB.Model(&model.Media{}).
Select("duration_sec", "width", "height", "video_codec", "audio_codec", "size_bytes").
Where("path = ?", file).Scan(&existing).Error; err != nil {
t.Fatal(err)
}
if !localMediaProbeDataMissing(existing) {
t.Fatalf("fixture precondition failed, media already has probe data: %+v", existing)
}
// A fresh scanner instance has no probe in flight for this path, which is what
// a later rescan (e.g. after the operator installs ffmpeg) looks like.
second := newProbeBackfillScanner(t, repos, true)
_, skipUnchanged := second.localMediaScanState(localMediaScanStateInput{
ctx: t.Context(),
path: file,
cleanPath: filepath.Clean(file),
ext: ".mkv",
size: existing.SizeBytes,
existingMedia: map[string]existingLocalMedia{filepath.Clean(file): existing},
})
if !skipUnchanged {
t.Fatal("unchanged file should take the incremental-skip path")
}
// Control: a different unprobed path on the same instance still queues, so the
// instance is demonstrably able to schedule probes.
other := filepath.Join(root, "Another Movie (2022).mkv")
if !second.queueProbeBackfillIfNeeded(other, ".mkv", existing) {
t.Fatal("control path should queue a backfill probe")
}
// Therefore the incremental-skip path above must already have queued this path:
// queueing reserves the path, so a second attempt is refused. If the skip path
// had not queued it, this call would have succeeded.
if second.queueProbeBackfillIfNeeded(file, ".mkv", existing) {
t.Fatal("unchanged unprobed media was not queued by the incremental-skip path")
}
}
@@ -0,0 +1,68 @@
package service
import (
"strings"
"testing"
)
// TestCleanQueryPreservesOriginalTitleCase is the regression guard for English
// titles being lowercased on ingest: "The.Matrix.1999.1080p.BluRay.x264-AMIABLE"
// used to be stored as "the matrix", which also made metadata providers miss it.
func TestCleanQueryPreservesOriginalTitleCase(t *testing.T) {
cases := []struct {
in string
wantTitle string
wantYear int
}{
{"The.Matrix.1999.1080p.BluRay.x264-AMIABLE.mkv", "The Matrix", 1999},
{"The.Shawshank.Redemption.1994.1080p.BluRay.mkv", "The Shawshank Redemption", 1994},
{"Interstellar.2014.2160p.WEB-DL.mkv", "Interstellar", 2014},
{"Breaking.Bad.S01E01.1080p.WEB-DL.mkv", "Breaking Bad", 0},
{"Fast.and.Furious.2001.mkv", "Fast and Furious", 2001},
{"spider-man.2002.1080p.mkv", "spider man", 2002},
}
for _, tc := range cases {
t.Run(tc.in, func(t *testing.T) {
gotTitle, gotYear := CleanQuery(tc.in)
if gotTitle != tc.wantTitle || gotYear != tc.wantYear {
t.Errorf("CleanQuery(%q) = (%q, %d), want (%q, %d)",
tc.in, gotTitle, gotYear, tc.wantTitle, tc.wantYear)
}
})
}
}
// The release-tag rules run on lowercased tokens, so restoring the display case
// must not change which tokens survive. Anything that starts matching or
// dropping tokens only because of casing (e.g. patEP's boundary class seeing an
// uppercase letter) would show up here.
func TestCleanQueryCaseRestoreDoesNotChangeTokenSelection(t *testing.T) {
// Both spellings must select exactly the same title tokens.
pairs := [][2]string{
{"The.Matrix.1999.1080p.BluRay.mkv", "the.matrix.1999.1080p.bluray.mkv"},
{"SE7EN.1995.1080p.BluRay.mkv", "se7en.1995.1080p.bluray.mkv"},
{"WEB.Therapy.S01E01.1080p.mkv", "web.therapy.s01e01.1080p.mkv"},
{"For.All.Mankind.S05E06.4K.mkv", "for.all.mankind.s05e06.4k.mkv"},
}
for _, pair := range pairs {
upper, upperYear := CleanQuery(pair[0])
lower, lowerYear := CleanQuery(pair[1])
if !equalFoldASCII(upper, lower) || upperYear != lowerYear {
t.Errorf("case changed token selection: %q -> (%q, %d) vs %q -> (%q, %d)",
pair[0], upper, upperYear, pair[1], lower, lowerYear)
}
}
}
func equalFoldASCII(a, b string) bool {
return strings.EqualFold(a, b)
}
// A filename with no case information (all lowercase, as many release names are)
// must stay as-is rather than being title-cased: MeBox cannot invent casing.
func TestCleanQueryKeepsLowercaseInputLowercase(t *testing.T) {
title, _ := CleanQuery("the.matrix.1999.1080p.mkv")
if title != "the matrix" {
t.Fatalf("CleanQuery = %q, want %q", title, "the matrix")
}
}
+44 -1
View File
@@ -172,10 +172,53 @@ func CleanQuery(raw string) (title string, year int) {
}
out = append(out, w)
}
title = strings.TrimSpace(strings.Join(out, " "))
title = strings.TrimSpace(strings.Join(restoreQueryTokenCase(name, out), " "))
return title, year
}
// queryTokenSeparators mirrors the separator split used while tokenising a
// cleaned filename.
var queryTokenSeparators = []string{".", "_", "-", "[", "]", "(", ")", "×"}
// restoreQueryTokenCase maps the surviving lowercase tokens of a cleaned
// filename back onto the spelling used in the original name.
//
// Tokenisation itself stays case-insensitive: the release-tag rules in this file
// rely on lowercased tokens (and patEP's [^a-z] boundary would misfire on
// "SE7EN"-style names if it ran on mixed case). Rebuilding the display title from
// the original tokens afterwards keeps "The.Matrix.1999.1080p..." as "The Matrix"
// instead of overwriting the user's media with a lowercased title — the lowercased
// form also used to poison metadata lookups. Tokens with no original counterpart
// (fragments produced by a removal) fall back to their lowercase form.
func restoreQueryTokenCase(name string, tokens []string) []string {
if len(tokens) == 0 {
return tokens
}
originalByLower := make(map[string]string, len(tokens))
normalized := bracketedTag.ReplaceAllString(name, " ")
for _, sep := range queryTokenSeparators {
normalized = strings.ReplaceAll(normalized, sep, " ")
}
for _, token := range strings.Fields(normalized) {
key := strings.ToLower(token)
if key == "" || key == releaseSignalToken {
continue
}
if _, exists := originalByLower[key]; !exists {
originalByLower[key] = token
}
}
cased := make([]string, 0, len(tokens))
for _, token := range tokens {
if original, ok := originalByLower[token]; ok {
cased = append(cased, original)
continue
}
cased = append(cased, token)
}
return cased
}
func isASCIIWord(s string) bool {
if s == "" {
return false
@@ -12,10 +12,10 @@ func TestCleanQueryKeepsCommonEnglishTitleWords(t *testing.T) {
wantTitle string
wantYear int
}{
{"Mad.Max.1979.1080p.BluRay.mkv", "mad max", 1979},
{"Max.Payne.2008.1080p.WEB-DL.mkv", "max payne", 2008},
{"Web.Therapy.S01E01.1080p.WEB-DL.mkv", "web therapy", 0},
{"The.Web.2019.1080p.mkv", "the web", 2019},
{"Mad.Max.1979.1080p.BluRay.mkv", "Mad Max", 1979},
{"Max.Payne.2008.1080p.WEB-DL.mkv", "Max Payne", 2008},
{"Web.Therapy.S01E01.1080p.WEB-DL.mkv", "Web Therapy", 0},
{"The.Web.2019.1080p.mkv", "The Web", 2019},
}
for _, tc := range cases {
t.Run(tc.in, func(t *testing.T) {
@@ -43,8 +43,8 @@ func TestCleanQueryDoesNotTruncateAmbiguousTagToNothing(t *testing.T) {
// truncation but must not discard the real title words that follow it.
func TestCleanQueryKeepsTitleAfterYearPrefix(t *testing.T) {
cases := map[string]string{
"2019.Avatar.1080p.BluRay.mkv": "avatar",
"2024.Dune.Part.Two.2160p.WEB.mkv": "dune part two",
"2019.Avatar.1080p.BluRay.mkv": "Avatar",
"2024.Dune.Part.Two.2160p.WEB.mkv": "Dune Part Two",
}
for in, want := range cases {
t.Run(in, func(t *testing.T) {
@@ -62,9 +62,9 @@ func TestCleanQueryKeepsTitleAfterYearPrefix(t *testing.T) {
func TestCleanQueryStillDropsTagsAfterReleaseSignal(t *testing.T) {
cases := map[string]string{
"复仇者联盟4.2019.BD.1080p.mkv": "复仇者联盟4",
"The.Matrix.1999.1080p.WEB-DL.H265.mp4": "the matrix",
"Oppenheimer.2023.2160p.UHD.BluRay.mkv": "oppenheimer",
"Interstellar.2014.4k.hdr.dts.atmos.mkv": "interstellar",
"The.Matrix.1999.1080p.WEB-DL.H265.mp4": "The Matrix",
"Oppenheimer.2023.2160p.UHD.BluRay.mkv": "Oppenheimer",
"Interstellar.2014.4k.hdr.dts.atmos.mkv": "Interstellar",
}
for in, want := range cases {
t.Run(in, func(t *testing.T) {
+8 -5
View File
@@ -30,7 +30,7 @@ func TestScrapeQueryCandidatesUseMovieFolderForGenericFilename(t *testing.T) {
if len(got) == 0 {
t.Fatal("scrapeQueryCandidates returned no candidates")
}
if got[0] != "inception" {
if got[0] != "Inception" {
t.Fatalf("first query candidate = %q, want movie folder title; all candidates=%#v", got[0], got)
}
for _, candidate := range got {
@@ -55,7 +55,7 @@ func TestScrapeQueryCandidatesUseMovieLibraryRootWhenMountedAtMovieFolder(t *tes
if len(got) == 0 {
t.Fatal("scrapeQueryCandidates returned no candidates")
}
if got[0] != "inception" {
if got[0] != "Inception" {
t.Fatalf("first query candidate = %q, want movie library root title; all candidates=%#v", got[0], got)
}
}
@@ -73,7 +73,7 @@ func TestScrapeQueryCandidatesDoNotUseMovieCollectionFolderAsTitle(t *testing.T)
if len(got) == 0 {
t.Fatal("scrapeQueryCandidates returned no candidates")
}
if got[0] != "the hunger games catching fire" {
if got[0] != "The Hunger Games Catching Fire" {
t.Fatalf("first query candidate = %q, want individual movie title; all candidates=%#v", got[0], got)
}
for _, candidate := range got {
@@ -92,7 +92,10 @@ func TestEnrichOneUsesMovieFolderWhenFilenameIsGeneric(t *testing.T) {
http.NotFound(w, r)
return
}
if r.URL.Query().Get("query") != "inception" {
// Real metadata providers treat the query case-insensitively; this stub
// must too, otherwise it would only be pinned to the historical lowercased
// query spelling instead of the folder-fallback behaviour it guards.
if !strings.EqualFold(r.URL.Query().Get("query"), "inception") {
_ = json.NewEncoder(w).Encode(map[string]any{"results": []any{}})
return
}
@@ -149,7 +152,7 @@ func TestEnrichOneUsesMovieFolderWhenFilenameIsGeneric(t *testing.T) {
if got.ScrapeStatus != "matched" || got.TMDbID != 27205 || got.Title != "Inception" {
t.Fatalf("generic filename scrape did not use folder title: status=%q tmdb=%d title=%q queries=%v", got.ScrapeStatus, got.TMDbID, got.Title, queries)
}
if len(queries) == 0 || queries[0] != "inception" {
if len(queries) == 0 || !strings.EqualFold(queries[0], "inception") {
t.Fatalf("first tmdb query = %q, want folder title; all queries=%v", firstQuery(queries), queries)
}
}
+11 -11
View File
@@ -23,19 +23,19 @@ func TestCleanQuery(t *testing.T) {
wantTitle string
wantYear int
}{
{"Inception.2010.1080p.BluRay.x264.mkv", "inception", 2010},
{"The_Matrix_(1999).1080p.WEB-DL.H265.mp4", "the matrix", 1999},
{"Inception.2010.1080p.BluRay.x264.mkv", "Inception", 2010},
{"The_Matrix_(1999).1080p.WEB-DL.H265.mp4", "The Matrix", 1999},
{"interstellar.2014.4k.hdr.dts.atmos.mkv", "interstellar", 2014},
{"My Movie 2022 [HDR] (1080p) [TGx].mp4", "my movie", 2022},
{"NoYearOrTags.mkv", "noyearortags", 0},
{"亏成首富从游戏开始 The Richest in Game - S01E11 - 4K.mp4", "亏成首富从游戏开始 the richest in game", 0},
{"My Movie 2022 [HDR] (1080p) [TGx].mp4", "My Movie", 2022},
{"NoYearOrTags.mkv", "NoYearOrTags", 0},
{"亏成首富从游戏开始 The Richest in Game - S01E11 - 4K.mp4", "亏成首富从游戏开始 The Richest in Game", 0},
{"紫川.2024.S02E24.第24集.2160p.WEB-DL.H.265-ColorTV.mkv", "紫川", 2024},
{"紫川 (2024) {tmdb-247590}", "紫川", 2024},
{"HNTV.Spring.Festival.Gala.FPS.HLG-QHStudio.S01E202-DD5.QHstudIo.6.4K.ts", "hntv spring festival gala", 0},
{"Hntv Spring Festival Gala S01e (2026)", "hntv spring festival gala", 2026},
{"Motherhood Of Taihang Aac2 Mweb - S01E01-Aac2.Mweb.mkv", "motherhood of taihang", 0},
{"For All Mankind Atvp Hhweb - S05E06-DDP5.HHWEB.4K.mkv", "for all mankind", 0},
{"Hntv Spring Festival Gala Fps Hlg Qhstudio S01e (2026)", "hntv spring festival gala", 2026},
{"HNTV.Spring.Festival.Gala.FPS.HLG-QHStudio.S01E202-DD5.QHstudIo.6.4K.ts", "HNTV Spring Festival Gala", 0},
{"Hntv Spring Festival Gala S01e (2026)", "Hntv Spring Festival Gala", 2026},
{"Motherhood Of Taihang Aac2 Mweb - S01E01-Aac2.Mweb.mkv", "Motherhood Of Taihang", 0},
{"For All Mankind Atvp Hhweb - S05E06-DDP5.HHWEB.4K.mkv", "For All Mankind", 0},
{"Hntv Spring Festival Gala Fps Hlg Qhstudio S01e (2026)", "Hntv Spring Festival Gala", 2026},
}
for _, tc := range cases {
t.Run(tc.in, func(t *testing.T) {
@@ -75,7 +75,7 @@ func TestScrapeQueryCandidatesCleanDirtySeriesFolder(t *testing.T) {
if len(got) == 0 {
t.Fatal("scrapeQueryCandidates returned no candidates")
}
if got[0] != "motherhood of taihang" {
if got[0] != "Motherhood Of Taihang" {
t.Fatalf("first query candidate = %q, want cleaned series title; all candidates=%#v", got[0], got)
}
for _, candidate := range got {
+2
View File
@@ -120,6 +120,8 @@ func (b *serviceContainerBuilder) initContentServices() {
b.c.Audit = NewAuditService(b.log, b.repos)
b.c.Strm = NewStrmService(b.cfg, b.log, b.repos, b.c.Crypto)
b.c.Cloud115 = NewCloud115PlaybackService(b.cfg, b.log, b.repos, b.c.Strm)
// 本地 HLS 档位的可用性取决于 ffmpeg 是否可用;未注入时按不可用处理。
b.c.Cloud115.SetTranscoder(b.c.Transcoder)
// ffmpeg/ffprobe 一键下载安装(data/tools/ffmpeg/)。
b.c.FFTools = NewFFmpegToolsService(b.cfg, b.log, b.repos)
// 弹幕 hash 识别需要把 strm 指向解析成可拉取的直链/本地路径。
+3 -2
View File
@@ -33,8 +33,9 @@ func (s *StreamService) ServeFileWithCloudMode(w http.ResponseWriter, r *http.Re
if !cloudPlaybackModeEnabled(r.Context(), s.repo, cloudMode) {
return ErrCloudPlaybackDisabled
}
// 云盘播放 URL 先规范化为相对路径,免疫扫描时固化的旧 host。
target := normalizeCloudPlayTarget(strmURL)
// 云盘播放 URL 先规范化为相对路径,免疫扫描时固化的旧 host;
// 指向别的 MeBox 实例的地址保持原样,按第三方直链透传。
target := normalizeCloudPlayTarget(r.Context(), s.repo, s.cfg, r, strmURL)
target = withAuthTokenForInternalRedirect(target, r, PublicServerURL(r.Context(), s.repo, s.cfg))
setCloudRedirectNoStore(w)
http.Redirect(w, r, absoluteInternalRedirect(target, r), http.StatusFound)
+85 -9
View File
@@ -1,19 +1,28 @@
package service
import (
"context"
"net/http"
"net/http/httptest"
"net/url"
"testing"
"github.com/truewhile/MeBox/internal/model"
)
// TestNormalizeCloudPlayTarget 验证存库的云盘播放 URL(可能携带扫描时的
// 旧 host)被规范化为相对路径,使 302 始终基于当前请求地址构造。
// TestNormalizeCloudPlayTarget 验证存库的云盘播放 URL(可能携带扫描时的旧 host)
// 被规范化为相对路径,使 302 始终基于当前请求地址构造。
func TestNormalizeCloudPlayTarget(t *testing.T) {
ref := "/电影/某部影片 (2024)/movie.mkv"
stale := "http://192.168.1.4:9011/api/cloud/play/openlist?ref=" + url.QueryEscape(ref)
got := normalizeCloudPlayTarget(stale)
req := httptest.NewRequest(http.MethodGet, "http://nas.local:18080/api/stream/media-1", nil)
ctx := context.Background()
// 相对路径:本来就是本机形态,按 provider+ref 重建(保持相对)。
relative := "/api/cloud/play/openlist?ref=" + url.QueryEscape(ref)
got := normalizeCloudPlayTarget(ctx, nil, nil, req, relative)
want := BuildRelativeCloudPlayURL("openlist", ref)
if got != want {
t.Fatalf("normalizeCloudPlayTarget = %q, want %q", got, want)
t.Fatalf("normalizeCloudPlayTarget(relative) = %q, want %q", got, want)
}
parsed, err := url.Parse(got)
if err != nil {
@@ -26,16 +35,83 @@ func TestNormalizeCloudPlayTarget(t *testing.T) {
t.Fatalf("ref round-trip failed: %q", parsed.Query().Get("ref"))
}
strmStale := "http://bwg.linkmy.fun:1314/api/strm/play/cloud115/video.mkv?acct=abc&pickcode=123"
gotStrm := normalizeCloudPlayTarget(strmStale)
// 绝对地址但 host 就是当前请求 host:宿主切换过(开发机扫描 → 部署)
// 之后仍要能当作本机地址处理。
sameHost := "http://nas.local:18080/api/strm/play/cloud115/video.mkv?acct=abc&pickcode=123"
gotStrm := normalizeCloudPlayTarget(ctx, nil, nil, req, sameHost)
wantStrm := "/api/strm/play/cloud115/video.mkv?acct=abc&pickcode=123"
if gotStrm != wantStrm {
t.Fatalf("normalizeCloudPlayTarget(strm) = %q, want %q", gotStrm, wantStrm)
t.Fatalf("normalizeCloudPlayTarget(same host) = %q, want %q", gotStrm, wantStrm)
}
// 非云盘播放 URL 保持原样(WebDAV/直链等)。
passthrough := "https://dav.example.com/media/file.mkv"
if got := normalizeCloudPlayTarget(passthrough); got != passthrough {
if got := normalizeCloudPlayTarget(ctx, nil, nil, req, passthrough); got != passthrough {
t.Fatalf("non-cloud target should pass through, got %q", got)
}
}
// TestNormalizeCloudPlayTargetKeepsForeignInstanceURL 验证别的 MeBox /
// MediaStationGo 实例生成的 .strm 内容不被本机账号解析,而是按第三方直链透传。
func TestNormalizeCloudPlayTargetKeepsForeignInstanceURL(t *testing.T) {
svc := testStrmService(t)
ctx := context.Background()
// 本机自己的 115 账号(strm.base_url 由 testStrmService 设为 http://test.local:8096)。
own := &model.StrmAccount{
Base: model.Base{ID: "acct-own-115"},
Name: "own",
Provider: model.StrmProvider115,
Enabled: true,
}
if err := svc.repo.StrmAccount.Create(ctx, own); err != nil {
t.Fatal(err)
}
req := httptest.NewRequest(http.MethodGet, "http://mebox.local/api/stream/media-1", nil)
// host 不认识 + acct 不是本机账号 → 另一个实例的 .strm,原样透传。
foreign := "http://other-mebox.example:18080/api/strm/play/cloud115/video.mkv?acct=acct-other&pickcode=xyz"
if got := normalizeCloudPlayTarget(ctx, svc.repo, nil, req, foreign); got != foreign {
t.Fatalf("foreign instance url should pass through, got %q", got)
}
// host 不认识但 acct 是本机账号 → 本机换了域名/IP 的老 .strm,仍要认领。
staleOwn := "http://192.168.1.4:9011/api/strm/play/cloud115/video.mkv?acct=acct-own-115&pickcode=123"
wantStale := "/api/strm/play/cloud115/video.mkv?acct=acct-own-115&pickcode=123"
if got := normalizeCloudPlayTarget(ctx, svc.repo, nil, req, staleOwn); got != wantStale {
t.Fatalf("own acct on stale host = %q, want %q", got, wantStale)
}
// acct 撞上本机账号 ID 但账号类型与路径 provider 不一致:不算本机。
wrongProvider := "http://other-mebox.example/api/strm/play/openlist/video.mkv?acct=acct-own-115&pickcode=123"
if got := normalizeCloudPlayTarget(ctx, svc.repo, nil, req, wrongProvider); got != wrongProvider {
t.Fatalf("provider mismatch should pass through, got %q", got)
}
}
// TestNormalizeCloudPlayTargetLegacyCloudURL 旧格式 /api/cloud/play(不带 acct)
// 无法凭账号 ID 判断归属:本机配了该类型账号就按本机处理(保住老固化地址的可
// 播放性),完全没配才透传。
func TestNormalizeCloudPlayTargetLegacyCloudURL(t *testing.T) {
svc := testStrmService(t)
ctx := context.Background()
req := httptest.NewRequest(http.MethodGet, "http://mebox.local/api/stream/media-1", nil)
ref := "/Movies/Movie.mkv"
legacy := "http://old-host:9011/api/cloud/play/openlist?ref=" + url.QueryEscape(ref)
// 本机没有 openlist 账号 → 不是本机地址。
if got := normalizeCloudPlayTarget(ctx, svc.repo, nil, req, legacy); got != legacy {
t.Fatalf("legacy url without local provider should pass through, got %q", got)
}
if err := svc.repo.StrmAccount.Create(ctx, &model.StrmAccount{
Base: model.Base{ID: "acct-openlist"},
Name: "openlist",
Provider: model.StrmProviderOpenList,
Enabled: true,
}); err != nil {
t.Fatal(err)
}
if got := normalizeCloudPlayTarget(ctx, svc.repo, nil, req, legacy); got != BuildRelativeCloudPlayURL("openlist", ref) {
t.Fatalf("legacy url with local provider = %q, want relative rebuild", got)
}
}
+184 -11
View File
@@ -1,9 +1,13 @@
package service
import (
"context"
"net/http"
"net/url"
"strings"
"github.com/truewhile/MeBox/internal/config"
"github.com/truewhile/MeBox/internal/repository"
)
// normalizeCloudPlayTarget 把存库的云盘播放 URL 规范化为相对路径。
@@ -11,28 +15,197 @@ import (
// STRMURL 是扫描时根据当时的 server_url/请求地址生成并固化进数据库的。
// 在 Windows 开发机上扫描、再部署到 Docker(或更换了内网 IP/域名)后,
// 这些绝对 URL 会指向已失效的旧地址,第三方播放器跟随 302 就会拿到
// 连接失败/404。这里只要能从 URL 中解析出 provider+ref,就重建为相对
// /api/cloud/play 路径,由 absoluteInternalRedirect 基于「当前请求」补全
// host,从而对历史脏数据免疫。
func normalizeCloudPlayTarget(raw string) string {
// 连接失败/404。所以只要确认这个地址「是本机自己生成的」,就从 URL 中解析出
// provider+ref,重建为相对 /api/cloud/play 或 /api/strm/play 路径,由
// absoluteInternalRedirect 基于「当前请求」补全 host,从而对历史脏数据免疫。
//
// 反过来,指向**别的 MeBox / MediaStationGo 实例**的地址不能按本机账号解析:
// 别人 .strm 里的 acct 是他那台机器的账号 ID,拿到本机来查只会得到
// 「网盘账号不存在」。这种地址按普通第三方直链原样透传,让客户端跟着 302 去
// 对方实例取流(/api/strm/play 是公开端点,不需要本机凭据),或直接去对方的
// CDN 直链。归属判断见 isInternalPlaybackTarget。
func normalizeCloudPlayTarget(ctx context.Context, repo *repository.Container, cfg *config.Config, r *http.Request, raw string) string {
raw = strings.TrimSpace(raw)
if raw == "" {
return raw
}
if !isInternalPlaybackTarget(ctx, repo, cfg, r, raw) {
return raw
}
if typ, ref, ok := parseCloudMediaPlaybackURL(raw); ok {
return BuildRelativeCloudPlayURL(typ, ref)
}
if u, err := url.Parse(raw); err == nil {
path := strings.ToLower(u.Path)
if strings.HasPrefix(path, "/api/strm/play/") || strings.HasPrefix(path, "/api/cloud/play/") || strings.HasPrefix(path, "/api/stream/") {
u.Scheme = ""
u.Host = ""
return u.String()
}
u, err := url.Parse(raw)
if err != nil {
return raw
}
path := strings.ToLower(u.Path)
if strings.HasPrefix(path, "/api/strm/play/") || strings.HasPrefix(path, "/api/cloud/play/") || strings.HasPrefix(path, "/api/stream/") {
u.Scheme = ""
u.Host = ""
return u.String()
}
return raw
}
// isInternalPlaybackTarget 判断播放地址能否按「本机自己的云盘播放地址」处理
// (相对化 + 用本机账号解析)。判断顺序:
//
// 1. 相对路径一定是本机存库的常规形态;
// 2. 绝对地址的 host 与本机配置的 strm.base_url、各同步目录覆盖的 base_url、
// 当前请求 host 之一相同 → 就是本机(老 .strm 里固化的旧 host 属于这一类);
// 3. host 对不上时,再看地址里带的网盘账号 ID 是不是本机账号:MeBox /
// MediaStationGo 会把本机账号 ID 写进 acct,而账号 ID 由各实例自行生成,
// 跨实例几乎不可能撞号。这条用于「换了域名/IP 之后」认领自己的老 .strm。
//
// 三条都不满足(典型是另一台 MeBox 生成的 .strm)→ 视为第三方直链。
func isInternalPlaybackTarget(ctx context.Context, repo *repository.Container, cfg *config.Config, r *http.Request, raw string) bool {
u, err := url.Parse(strings.TrimSpace(raw))
if err != nil || u == nil {
return false
}
if u.Host == "" {
return true
}
if !isPlaybackAPIPath(u.Path) {
return false
}
if matchesLocalPlaybackHost(ctx, repo, cfg, r, u) {
return true
}
return localAccountOwnsPlaybackTarget(ctx, repo, u)
}
// isPlaybackAPIPath 判断路径是不是本服务自己的播放端点。
func isPlaybackAPIPath(path string) bool {
lower := strings.ToLower(strings.TrimSpace(path))
for _, prefix := range []string{"/api/strm/play/", "/api/cloud/play/", "/api/stream/"} {
if strings.HasPrefix(lower, prefix) {
return true
}
}
return false
}
// matchesLocalPlaybackHost 判断绝对播放地址的 host 是否就是本机。
func matchesLocalPlaybackHost(ctx context.Context, repo *repository.Container, cfg *config.Config, r *http.Request, u *url.URL) bool {
if u == nil {
return false
}
target := canonicalHostPort(u)
if target == "" {
return false
}
for _, base := range localPlaybackBaseURLs(ctx, repo, cfg, r) {
parsed, err := url.Parse(base)
if err != nil || parsed == nil {
continue
}
if canonicalHostPort(parsed) == target {
return true
}
}
return false
}
// localPlaybackBaseURLs 汇总本机的播放基地址:管理员配置的公网地址 /
// strm.base_url、每条 STRM 同步目录单独覆盖的 base_url,以及当前请求的 host
// (含反向代理头)。请求 host 也要算进来:没有配 base_url 时 .strm 里固化的
// 就是请求地址。
func localPlaybackBaseURLs(ctx context.Context, repo *repository.Container, cfg *config.Config, r *http.Request) []string {
bases := make([]string, 0, 4)
if base := PublicServerURL(ctx, repo, cfg); base != "" {
bases = append(bases, base)
}
if repo != nil && repo.StrmSyncPath != nil {
if paths, err := repo.StrmSyncPath.List(ctx); err == nil {
for i := range paths {
if override := strings.TrimSpace(paths[i].StrmBaseURL); override != "" {
bases = append(bases, override)
}
}
}
}
if r != nil {
if host := strings.TrimSpace(r.Host); host != "" {
bases = append(bases, "//"+host)
}
for _, header := range []string{"X-Forwarded-Host", "X-Original-Host"} {
if host := strings.TrimSpace(r.Header.Get(header)); host != "" {
bases = append(bases, "//"+host)
}
}
}
return bases
}
// canonicalHostPort 归一化 host[:port]:小写、忽略默认端口(http 80 / https 443)。
func canonicalHostPort(u *url.URL) string {
if u == nil {
return ""
}
host := strings.ToLower(strings.TrimSpace(u.Hostname()))
if host == "" {
return ""
}
port := strings.TrimSpace(u.Port())
if port == "" {
return host
}
scheme := strings.ToLower(strings.TrimSpace(u.Scheme))
if (scheme == "http" || scheme == "") && port == "80" {
return host
}
if scheme == "https" && port == "443" {
return host
}
return host + ":" + port
}
// localAccountOwnsPlaybackTarget 用「地址里带的网盘账号是不是本机的」判断播放
// 地址归属。账号 ID 跨实例不会撞号,因此比 host 更可靠:
//
// - /api/strm/play/{provider}/video{ext}?acct=…:acct 能在本机查到、且账号类型
// 与路径里的 provider 一致,才认作本机地址;
// - /api/cloud/play/{provider}?ref=…(旧格式,不带 acct):只能退化为「本机是否
// 配置了该类型账号」,配置了才按本机处理,保持老版本固化地址的可播放性。
func localAccountOwnsPlaybackTarget(ctx context.Context, repo *repository.Container, u *url.URL) bool {
if repo == nil || repo.StrmAccount == nil || u == nil {
return false
}
segments := strings.Split(strings.Trim(strings.TrimSpace(u.Path), "/"), "/")
if len(segments) < 4 || !strings.EqualFold(segments[0], "api") || !strings.EqualFold(segments[2], "play") {
return false
}
provider := strings.TrimSpace(segments[3])
if provider == "" {
return false
}
switch strings.ToLower(segments[1]) {
case "strm":
accountID := strings.TrimSpace(u.Query().Get("acct"))
if accountID == "" {
return false
}
account, err := repo.StrmAccount.FindByID(ctx, accountID)
if err != nil || account == nil {
return false
}
return strings.EqualFold(strings.TrimSpace(account.Provider), provider)
case "cloud":
accounts, err := repo.StrmAccount.List(ctx)
if err != nil {
return false
}
for i := range accounts {
if strings.EqualFold(strings.TrimSpace(accounts[i].Provider), provider) {
return true
}
}
}
return false
}
// BuildRelativeCloudPlayURL 构造相对的云盘播放 API 路径。
func BuildRelativeCloudPlayURL(typ, ref string) string {
return "/api/cloud/play/" + url.PathEscape(strings.TrimSpace(typ)) + "?" + url.Values{"ref": []string{ref}}.Encode()
+72
View File
@@ -216,6 +216,78 @@ func TestServeFileRedirectsLocalSTRMFileTargetByDefault(t *testing.T) {
}
}
// 别的 MeBox / MediaStationGo 实例生成的 .strm:里面的 acct 是对方实例的账号,
// 本机不能拿自己的账号去解析,直接把 302 透传给客户端,由客户端去对方实例取流。
func TestServeFilePassesThroughForeignInstanceSTRMURL(t *testing.T) {
repos := newStreamTestRepo(t)
target := "http://other-mebox.example:18080/api/strm/play/cloud115/video.mkv?acct=other-acct&pickcode=xyz"
if err := repos.DB.Create(&model.Media{
Base: model.Base{ID: "foreign-strm"},
Title: "Foreign STRM",
Path: "D:/media/Foreign.strm",
Container: "strm",
STRMURL: target,
}).Error; err != nil {
t.Fatal(err)
}
svc := NewStreamService(&config.Config{}, zap.NewNop(), repos, nil)
req := httptest.NewRequest(http.MethodGet, "http://nas.local:18080/api/stream/foreign-strm?token=jwt123", nil)
w := httptest.NewRecorder()
if err := svc.ServeFile(w, req, "foreign-strm"); err != nil {
t.Fatalf("foreign instance strm url should be passed through: %v", err)
}
if w.Code != http.StatusFound {
t.Fatalf("status = %d, want 302", w.Code)
}
loc := w.Header().Get("Location")
if loc != target {
t.Fatalf("Location = %q, want untouched %q", loc, target)
}
if strings.Contains(loc, "jwt123") {
t.Fatalf("foreign instance url must not receive our auth token, got %q", loc)
}
}
// 本机自己生成的 .strm 在换了域名/IP 之后仍要认领:host 对不上,但 acct 是本机
// 网盘账号,于是按当前请求 host 相对化,保持可播放。
func TestServeFileRealignsOwnSTRMURLOtherHost(t *testing.T) {
repos := repository.New(newServiceTestDB(t, &model.Media{}, &model.Setting{}, &model.StrmAccount{}))
if err := repos.StrmAccount.Create(t.Context(), &model.StrmAccount{
Base: model.Base{ID: "own-acct"},
Name: "own",
Provider: model.StrmProvider115,
Enabled: true,
}); err != nil {
t.Fatal(err)
}
if err := repos.DB.Create(&model.Media{
Base: model.Base{ID: "own-strm"},
Title: "Own STRM",
Path: "D:/media/Own.strm",
Container: "strm",
STRMURL: "http://old-host:9011/api/strm/play/cloud115/video.mkv?acct=own-acct&pickcode=123",
}).Error; err != nil {
t.Fatal(err)
}
svc := NewStreamService(&config.Config{}, zap.NewNop(), repos, nil)
req := httptest.NewRequest(http.MethodGet, "http://nas.local:18080/api/stream/own-strm?token=jwt123", nil)
w := httptest.NewRecorder()
if err := svc.ServeFile(w, req, "own-strm"); err != nil {
t.Fatalf("own strm url on a stale host should still play: %v", err)
}
if w.Code != http.StatusFound {
t.Fatalf("status = %d, want 302", w.Code)
}
loc := w.Header().Get("Location")
if !strings.HasPrefix(loc, "http://nas.local:18080/api/strm/play/cloud115/video.mkv?") ||
!strings.Contains(loc, "acct=own-acct") ||
!strings.Contains(loc, "pickcode=123") {
t.Fatalf("own strm url should be realigned to current host, got %q", loc)
}
}
func TestCloudPlaybackModeUsesExplicitModeBeforeLegacySTRMFlag(t *testing.T) {
repos := newStreamTestRepo(t)
if got := CloudPlaybackMode(t.Context(), repos); got != CloudPlaybackModeRedirectProxy {
+106 -12
View File
@@ -121,7 +121,7 @@ func (s *StrmService) resolveLocalPlay(ctx context.Context, rawPath string) (*St
// 支持:
// - /api/strm/play/{provider}/video{ext}?acct=..&pickcode=.. (常规格式,含账号)
// - /api/cloud/play/{type}?ref=.. (旧格式,无账号 → 取该类型第一个启用账号)
// - 绝对 http(s) 链接(直接透传)
// - 绝对 http(s) 链接(直接透传,包含别的 MeBox / MediaStationGo 实例的播放端点)
// - 其余协议(webdav:// 等)返回错误,由调用方决定是否静默跳过
func (s *StrmService) ResolvePlayTarget(ctx context.Context, raw string) (*StrmPlayResult, error) {
raw = strings.TrimSpace(raw)
@@ -132,6 +132,17 @@ func (s *StrmService) ResolvePlayTarget(ctx context.Context, raw string) (*StrmP
if err != nil {
return nil, fmt.Errorf("解析播放目标失败: %w", err)
}
// 别的 MeBox / MediaStationGo 实例的播放端点:本机没有对应账号,按普通外部
// 直链处理——客户端与 ffmpeg 直接跟随 302 去对方实例取流(/api/strm/play 是
// 公开端点,不需要本机凭据),不能拿本机账号去查别人的 pickcode。
if isPlaybackAPIPath(u.Path) && !s.isLocalPlaybackTarget(ctx, raw) {
switch strings.ToLower(strings.TrimSpace(u.Scheme)) {
case "http", "https":
return &StrmPlayResult{RedirectURL: raw}, nil
default:
return nil, fmt.Errorf("不支持的播放目标协议: %s", u.Scheme)
}
}
lowerPath := strings.ToLower(u.Path)
switch {
case strings.HasPrefix(lowerPath, "/api/strm/play/"):
@@ -156,6 +167,16 @@ func (s *StrmService) ResolvePlayTarget(ctx context.Context, raw string) (*StrmP
}
}
// isLocalPlaybackTarget 报告播放地址是否属于本机。这里没有 HTTP 请求上下文,
// 「本机」由 strm.base_url / 各同步目录覆盖的 base_url / 本机网盘账号共同界定
// (见 isInternalPlaybackTarget)。
func (s *StrmService) isLocalPlaybackTarget(ctx context.Context, raw string) bool {
if s == nil {
return true
}
return isInternalPlaybackTarget(ctx, s.repo, s.cfg, nil, raw)
}
// firstEnabledAccountOf 返回指定提供方第一个凭据可用的启用账号。
func (s *StrmService) firstEnabledAccountOf(ctx context.Context, provider string) (*model.StrmAccount, error) {
accounts, err := s.repo.StrmAccount.List(ctx)
@@ -174,38 +195,111 @@ func (s *StrmService) firstEnabledAccountOf(ctx context.Context, provider string
return nil, nil
}
// ErrStrmProxyNotApplicable 表示该媒体没有需要服务端转发的直链(本地文件本身同源)。
var ErrStrmProxyNotApplicable = errors.New("strm proxy not applicable")
// ProxyMediaDirect 把媒体行的网盘/STRM 直链解析为真实地址后由服务端反向代理给
// 客户端,让浏览器拿到「同源」数据。画质与原文件完全一致,不触发任何转码。
//
// 用途:VR 全景播放要把视频帧读进 WebGL 纹理,而跨域直链(网盘 302 跳到 CDN)
// 在浏览器里属于被污染的资源,WebGL 读取会抛 SecurityError;把流量经服务端转发
// 是「原画 + VR」唯一可行的办法。
func (s *StrmService) ProxyMediaDirect(ctx context.Context, w http.ResponseWriter, r *http.Request, m *model.Media) error {
if s == nil || m == nil {
return ErrStrmProxyNotApplicable
}
raw := strings.TrimSpace(m.STRMURL)
if raw == "" {
path := strings.TrimSpace(m.Path)
if !strings.HasSuffix(strings.ToLower(path), ".strm") {
return ErrStrmProxyNotApplicable
}
target, err := readLocalSTRMTarget(path)
if err != nil {
return err
}
raw = strings.TrimSpace(target)
}
if raw == "" {
return ErrStrmProxyNotApplicable
}
result, err := s.ResolvePlayTarget(ctx, raw)
if err != nil {
return err
}
switch {
case result.Link != nil && result.Link.URL != "":
return s.ProxyDirect(ctx, w, r, result.Link)
case result.RedirectURL != "":
return s.ProxyDirect(ctx, w, r, &cloud.DirectLink{URL: result.RedirectURL})
default:
// 本地文件(LocalPath)由静态文件处理器提供,本身就是同源。
return ErrStrmProxyNotApplicable
}
}
// ProxyDirect 反向代理渲染直链内容(保留 Range 请求头以支持拖动播放)。
func (s *StrmService) ProxyDirect(ctx context.Context, w http.ResponseWriter, r *http.Request, link *cloud.DirectLink) error {
if link == nil || link.URL == "" {
return errors.New("空直链")
}
req, err := http.NewRequestWithContext(ctx, http.MethodGet, link.URL, nil)
method := http.MethodGet
if r != nil && r.Method == http.MethodHead {
method = http.MethodHead
}
req, err := http.NewRequestWithContext(ctx, method, link.URL, nil)
if err != nil {
return err
}
for k, v := range link.Headers {
req.Header.Set(k, v)
}
if rangeHeader := r.Header.Get("Range"); rangeHeader != "" {
req.Header.Set("Range", rangeHeader)
if r != nil {
if rangeHeader := r.Header.Get("Range"); rangeHeader != "" {
req.Header.Set("Range", rangeHeader)
}
// 部分网盘直链按 UA 防盗链;解析时未绑定 UA 的直链沿用浏览器 UA 更稳。
if ua := strings.TrimSpace(r.Header.Get("User-Agent")); ua != "" && req.Header.Get("User-Agent") == "" {
req.Header.Set("User-Agent", ua)
}
}
resp, err := s.http.Do(req)
if err != nil {
return err
}
defer resp.Body.Close()
for _, header := range []string{"Content-Type", "Content-Length", "Content-Range", "Accept-Ranges", "ETag"} {
for _, header := range []string{"Content-Type", "Content-Length", "Content-Range", "Accept-Ranges", "ETag", "Last-Modified"} {
if value := resp.Header.Get(header); value != "" {
w.Header().Set(header, value)
}
}
if resp.StatusCode >= 200 && resp.StatusCode < 300 {
w.WriteHeader(http.StatusOK)
} else {
w.WriteHeader(resp.StatusCode)
// 原样透传上游状态码:Range 请求必须回 206,改写成 200 会让浏览器误判
// 响应长度,拖动进度条时反复重新拉流。
w.WriteHeader(resp.StatusCode)
if resp.StatusCode != http.StatusPartialContent && resp.StatusCode != http.StatusOK {
return nil
}
if resp.StatusCode == http.StatusPartialContent || resp.StatusCode == http.StatusOK {
_, _ = io.Copy(w, resp.Body)
if method == http.MethodHead {
return nil
}
return nil
// 边转发边 flush,避免大体积视频被 net/http 的写缓冲切成一段段卡顿。
writer := io.Writer(w)
if flusher, ok := w.(http.Flusher); ok {
writer = &flushWriter{writer: w, flusher: flusher}
}
_, err = io.Copy(writer, resp.Body)
return err
}
type flushWriter struct {
writer io.Writer
flusher http.Flusher
}
func (f *flushWriter) Write(p []byte) (int, error) {
n, err := f.writer.Write(p)
if f.flusher != nil {
f.flusher.Flush()
}
return n, err
}
+74
View File
@@ -0,0 +1,74 @@
package service
import (
"context"
"errors"
"net/http"
"net/http/httptest"
"path/filepath"
"testing"
"github.com/truewhile/MeBox/internal/model"
)
// 同源转发必须原样保留 Range 语义:把 206 改写成 200 会让浏览器误判响应长度,
// 拖动进度条时反复重新拉流。
func TestProxyMediaDirectForwardsRangeAndStatus(t *testing.T) {
var gotRange string
var gotUA string
upstream := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
gotRange = r.Header.Get("Range")
gotUA = r.Header.Get("User-Agent")
w.Header().Set("Content-Type", "video/mp4")
w.Header().Set("Accept-Ranges", "bytes")
w.Header().Set("Content-Range", "bytes 10-19/100")
w.WriteHeader(http.StatusPartialContent)
_, _ = w.Write([]byte("0123456789"))
}))
defer upstream.Close()
svc := testStrmService(t)
media := &model.Media{STRMURL: upstream.URL + "/video.mp4"}
rec := httptest.NewRecorder()
req := httptest.NewRequest(http.MethodGet, "/api/stream/media-1?proxy=1", nil)
req.Header.Set("Range", "bytes=10-19")
req.Header.Set("User-Agent", "MeBoxTest/1.0")
if err := svc.ProxyMediaDirect(context.Background(), rec, req, media); err != nil {
t.Fatalf("ProxyMediaDirect: %v", err)
}
if rec.Code != http.StatusPartialContent {
t.Fatalf("status = %d, want 206", rec.Code)
}
if gotRange != "bytes=10-19" {
t.Fatalf("upstream Range = %q, want bytes=10-19", gotRange)
}
if gotUA != "MeBoxTest/1.0" {
t.Fatalf("upstream User-Agent = %q, want MeBoxTest/1.0", gotUA)
}
if rec.Header().Get("Content-Range") != "bytes 10-19/100" {
t.Fatalf("Content-Range = %q", rec.Header().Get("Content-Range"))
}
if rec.Body.String() != "0123456789" {
t.Fatalf("body = %q", rec.Body.String())
}
}
// 本地文件本身就是同源资源,不应该被代理(调用方按原静态文件逻辑处理)。
func TestProxyMediaDirectSkipsLocalFile(t *testing.T) {
svc := testStrmService(t)
dir := t.TempDir()
path := filepath.Join(dir, "movie.mkv")
writeFile(t, path, "not-a-video")
rec := httptest.NewRecorder()
req := httptest.NewRequest(http.MethodGet, "/api/stream/media-1?proxy=1", nil)
err := svc.ProxyMediaDirect(context.Background(), rec, req, &model.Media{Path: path})
if !errors.Is(err, ErrStrmProxyNotApplicable) {
t.Fatalf("err = %v, want ErrStrmProxyNotApplicable", err)
}
if rec.Body.Len() != 0 {
t.Fatalf("local file must not be proxied, body = %q", rec.Body.String())
}
}
+6 -2
View File
@@ -892,6 +892,10 @@ func truncateStringRuneSafe(s string, maxBytes int) string {
// cleanEntryName 清理单个目录名或文件名中的非法字符、控制字符、尾部点空格及 Windows 保留字,
// 确保在 Windows (NTFS/FAT)、Linux (ext4/btrfs/xfs) 及 NAS/SMB 挂载环境下均安全可用。
//
// 只裁剪**尾部**的点与空格:那是 Windows 明确禁止的部分。前导点是合法且常见的
// (隐藏目录/文件、.staging 之类),早先按 ". " 双向裁剪会把 `.media` 静默改写成
// `media`,导致刮削海报边车被写到去掉点后的平行目录、媒体目录反而拿不到图。
func cleanEntryName(name string, isDir bool) string {
name = strings.TrimSpace(name)
if name == "" {
@@ -900,7 +904,7 @@ func cleanEntryName(name string, isDir bool) string {
if isDir {
clean := sanitizeFilename(name)
clean = strings.Trim(clean, ". ")
clean = strings.TrimRight(clean, ". ")
if clean == "" {
return "unnamed"
}
@@ -921,7 +925,7 @@ func cleanEntryName(name string, isDir bool) string {
}
cleanBase := sanitizeFilename(base)
cleanBase = strings.Trim(cleanBase, ". ")
cleanBase = strings.TrimRight(cleanBase, ". ")
if cleanBase == "" {
cleanBase = "unnamed"
}
+14 -2
View File
@@ -746,7 +746,10 @@ func TestHandleMetaSha1Identity(t *testing.T) {
// fakeRemoteProvider 是 walkRemote 并发遍历的假提供方:返回一棵固定目录树,
// 并记录每个目录被 List 的次数,用于验证并发遍历无漏目录、无重复目录。
// walkRemote 会并发调用 List,因此计数必须加锁:此前直接写 map 会偶发
// "fatal error: concurrent map writes",把整个测试进程带走。
type fakeRemoteProvider struct {
mu sync.Mutex
listed map[string]int
}
@@ -756,11 +759,20 @@ func (f *fakeRemoteProvider) Resolve(context.Context, string) (*cloud.DirectLink
return &cloud.DirectLink{URL: "http://cdn/x.mkv"}, nil
}
// listedCount 返回某个目录被 List 的次数。
func (f *fakeRemoteProvider) listedCount(dirID string) int {
f.mu.Lock()
defer f.mu.Unlock()
return f.listed[dirID]
}
func (f *fakeRemoteProvider) List(_ context.Context, dirID string) ([]cloud.FileEntry, error) {
f.mu.Lock()
if f.listed == nil {
f.listed = map[string]int{}
}
f.listed[dirID]++
f.mu.Unlock()
switch dirID {
case "root":
return []cloud.FileEntry{
@@ -828,8 +840,8 @@ func TestWalkRemoteConcurrent(t *testing.T) {
st.flushPreferredVideos()
for _, dir := range []string{"root", "a", "a1", "b"} {
if provider.listed[dir] != 1 {
t.Errorf("目录 %s 被列出 %d 次,期望 1 次", dir, provider.listed[dir])
if count := provider.listedCount(dir); count != 1 {
t.Errorf("目录 %s 被列出 %d 次,期望 1 次", dir, count)
}
}
+38 -9
View File
@@ -410,14 +410,10 @@ func (s *SubtitleService) Serve(ctx context.Context, mediaID, sub string, w io.W
}
return s.serveEmbedded(ctx, m, index, w)
}
abs, err := filepath.Abs(sub)
abs, err := readExternalSubtitlePath(m, sub)
if err != nil {
return err
}
mediaDir, _ := filepath.Abs(filepath.Dir(m.Path))
if !pathWithin(abs, mediaDir) {
return fmt.Errorf("path escape")
}
f, err := os.Open(abs) // #nosec G304 -- abs is constrained to the media file directory with pathWithin.
if err != nil {
@@ -428,14 +424,17 @@ func (s *SubtitleService) Serve(ctx context.Context, mediaID, sub string, w io.W
if err != nil {
return err
}
// 非 UTF-8 的外挂字幕(UTF-16、GBK/Big5 等)必须先归一化:浏览器只能按
// UTF-8 解析 <track> 内容,否则整篇都会变成替换字符。
text := decodeSubtitleText(body)
switch strings.ToLower(filepath.Ext(abs)) {
case ".vtt":
_, err = w.Write(body)
_, err = io.WriteString(w, text)
case ".srt":
_, err = w.Write([]byte(srtToVTT(string(body))))
_, err = io.WriteString(w, srtToVTT(text))
case ".ass", ".ssa":
_, err = w.Write([]byte(assToVTT(string(body))))
_, err = io.WriteString(w, assToVTT(text))
default:
return errors.New("unsupported subtitle format")
}
@@ -517,12 +516,42 @@ func (s *SubtitleService) ServeASS(ctx context.Context, mediaID, sub string, w i
}
switch strings.ToLower(filepath.Ext(sub)) {
case ".ass", ".ssa":
return s.ServeRaw(ctx, mediaID, sub, w)
// 外挂 ASS 同样要归一化成 UTF-8:libass 只认 UTF-8,UTF-16/GBK 的
// 字幕交给它会解析不到任何事件,表现为「字幕选中了却不显示」。
abs, err := readExternalSubtitlePath(m, sub)
if err != nil {
return err
}
f, err := os.Open(abs) // #nosec G304 -- abs is constrained to the media file directory with pathWithin.
if err != nil {
return err
}
defer f.Close()
body, err := io.ReadAll(f)
if err != nil {
return err
}
_, err = io.WriteString(w, decodeSubtitleText(body))
return err
default:
return errors.New("subtitle is not ASS/SSA")
}
}
// readExternalSubtitlePath 校验外挂字幕路径(必须落在媒体文件所在目录内)并返回
// 绝对路径。Serve 与 ServeASS 共用,避免两处各自实现出现安全口径不一致。
func readExternalSubtitlePath(m *model.Media, sub string) (string, error) {
abs, err := filepath.Abs(sub)
if err != nil {
return "", err
}
mediaDir, _ := filepath.Abs(filepath.Dir(m.Path))
if !pathWithin(abs, mediaDir) {
return "", fmt.Errorf("path escape")
}
return abs, nil
}
func (s *SubtitleService) serveEmbeddedASS(ctx context.Context, media *model.Media, streamIndex int, w io.Writer) error {
input, err := s.resolveInput(ctx, media)
if err != nil {
+167
View File
@@ -0,0 +1,167 @@
package service
import (
"bytes"
"encoding/binary"
"math"
"regexp"
"strings"
"unicode"
"unicode/utf16"
"unicode/utf8"
"golang.org/x/text/encoding"
"golang.org/x/text/encoding/japanese"
"golang.org/x/text/encoding/korean"
"golang.org/x/text/encoding/simplifiedchinese"
"golang.org/x/text/encoding/traditionalchinese"
)
// 外挂字幕文件的编码归一化。
//
// 字幕文件由字幕组/工具生成,编码并不统一:除 UTF-8 外,中文圈常见 GBK/GB18030,
// 港台常见 Big5,部分 Windows 工具(Aegisub 早期版本、Subtitle Edit 的某些导出)
// 会写成带 BOM 的 UTF-16LE。浏览器 <track> 与 libass(JASSUB)都只按 UTF-8 解析,
// 后端如果原样下发字节,非 UTF-8 的字幕会整篇变成替换字符——表现就是「字幕轨已经
// 选中,但画面上一个字都不显示」。所以外挂字幕在服务端就要统一解码成 UTF-8。
//
// 注意:只用于下发给浏览器/播放器的文本路径。Emby 兼容层的 /subtitles 原始字节
// 接口(ServeRaw)必须保持字节一致,不能经过这里。
// 各编码的 BOM 前缀。
var (
utf8BOM = []byte{0xEF, 0xBB, 0xBF}
utf16BEBOM = []byte{0xFE, 0xFF}
utf16LEBOM = []byte{0xFF, 0xFE}
)
// subtitleLegacyEncodings 是无 BOM 时的候选编码,按优先级排列。
// GB18030 是 GBK/GB2312 的超集,中文外挂字幕绝大多数是它,因此排在最前——
// 多个候选都能解出合法字幕时,靠前的优先。
var subtitleLegacyEncodings = []struct {
name string
enc encoding.Encoding
}{
{"gb18030", simplifiedchinese.GB18030},
{"big5", traditionalchinese.Big5},
{"shift_jis", japanese.ShiftJIS},
{"euc-kr", korean.EUCKR},
}
// subtitleTimecodePattern 匹配 SRT(00:00:01,000 --> ...)与 WebVTT
// (00:00:01.000 --> ...)的时间行。
var subtitleTimecodePattern = regexp.MustCompile(`\d{1,2}:\d{2}:\d{2}[,.]\d{1,3}\s*-->`)
// decodeSubtitleText 把字幕文件字节归一化成 UTF-8 文本。识别不出编码时原样返回,
// 保证不会比「直接透传」更糟。
func decodeSubtitleText(raw []byte) string {
switch {
case bytes.HasPrefix(raw, utf8BOM):
return string(raw[len(utf8BOM):])
case bytes.HasPrefix(raw, utf16LEBOM):
return decodeUTF16(raw[len(utf16LEBOM):], false)
case bytes.HasPrefix(raw, utf16BEBOM):
return decodeUTF16(raw[len(utf16BEBOM):], true)
}
// 无 BOM 且是合法 UTF-8:这是绝大多数情况,直接返回。
if utf8.Valid(raw) {
return string(raw)
}
best := ""
bestScore := math.MinInt
consider := func(text string) {
if !utf8.ValidString(text) || !looksLikeSubtitle(text) {
return
}
score := subtitlePlausibility(text)
if score > bestScore {
best, bestScore = text, score
}
}
// 无 BOM 的 UTF-16 少见(多来自手工编辑),但一旦是它,所有单字节编码都会
// 解出带大量 NUL 的垃圾,因此先用「格式特征」筛掉这些候选。
consider(decodeUTF16(raw, false))
consider(decodeUTF16(raw, true))
for _, candidate := range subtitleLegacyEncodings {
text, err := candidate.enc.NewDecoder().Bytes(raw)
if err != nil {
continue
}
consider(string(text))
}
if best != "" {
return best
}
return string(raw)
}
// decodeUTF16 按给定字节序把 UTF-16 字节解码为字符串(含代理对)。
func decodeUTF16(raw []byte, bigEndian bool) string {
units := make([]uint16, 0, len(raw)/2)
for i := 0; i+1 < len(raw); i += 2 {
if bigEndian {
units = append(units, binary.BigEndian.Uint16(raw[i:i+2]))
} else {
units = append(units, binary.LittleEndian.Uint16(raw[i:i+2]))
}
}
return string(utf16.Decode(units))
}
// looksLikeSubtitle 判断解码结果是否真的像一份字幕。解码器「没报错」并不代表
// 解对了——很多编码能把任意字节解成合法文本,只有格式特征才能确认。
func looksLikeSubtitle(text string) bool {
head := text
if len(head) > 4096 {
head = head[:4096]
}
if strings.Contains(head, "[Script Info]") || strings.Contains(head, "Dialogue:") {
return true // ASS/SSA
}
if strings.HasPrefix(strings.TrimSpace(head), "WEBVTT") {
return true
}
return subtitleTimecodePattern.MatchString(head) // SRT / WebVTT 时间行
}
// subtitlePlausibility 给解码结果打分,返回 -100..100 的可信度:正常文本字符加分,
// 替换字符(解码失败)、控制字符、未分配码位扣分。
//
// 刻意用比例而不是字符数量:单字节回退会把一个双字节字符拆成两个字符,字符多的
// 候选看起来「更正常」,实际是解错了——GBK 中文字幕被当成 Shift_JIS 解,就会得到
// 一串半角片假名,数量比正确结果还多。半角片假名单独扣分正是为了压住这种情况。
func subtitlePlausibility(text string) int {
total := 0
weight := 0
for _, r := range text {
total++
switch {
case r == utf8.RuneError:
weight -= 8
case r == '\n' || r == '\r' || r == '\t':
// 正常换行不计分也不扣分。
case r < 0x20 || r == 0x7F:
weight -= 8
case unicode.Is(unicode.Co, r) || unicode.Is(unicode.Cn, r):
weight -= 4
case r >= 0xFF61 && r <= 0xFF9F:
// 半角片假名:GBK 汉字被按 Shift_JIS 解出来的典型产物。
weight -= 2
case unicode.In(r, unicode.Han, unicode.Hiragana, unicode.Katakana, unicode.Hangul),
unicode.Is(unicode.Latin, r), unicode.IsDigit(r), unicode.IsPunct(r):
weight++
case unicode.IsSpace(r):
// 空格(含全角空格)不参与打分。
default:
weight--
}
}
if total == 0 {
return 0
}
return weight * 100 / total
}
+169
View File
@@ -0,0 +1,169 @@
package service
import (
"bytes"
"encoding/binary"
"os"
"path/filepath"
"strings"
"testing"
"unicode/utf16"
"github.com/glebarez/sqlite"
"go.uber.org/zap"
"golang.org/x/text/encoding/simplifiedchinese"
"gorm.io/gorm"
"github.com/truewhile/MeBox/internal/config"
"github.com/truewhile/MeBox/internal/model"
"github.com/truewhile/MeBox/internal/repository"
)
const assFixture = "[Script Info]\n" +
"Title:Railgun 01 BD\n" +
"ScriptType:v4.00+\n" +
"\n" +
"[Events]\n" +
"Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text\n" +
"Dialogue: 0,0:00:01.00,0:00:02.00,Default,,0,0,0,,放て!心に刻んだ夢を\n"
const srtFixture = "1\n" +
"00:00:01,000 --> 00:00:02,000\n" +
"只有我的超电磁炮\n" +
"\n"
func encodeUTF16(s string, bigEndian bool, withBOM bool) []byte {
units := utf16.Encode([]rune(s))
out := make([]byte, 0, len(units)*2+2)
if withBOM {
if bigEndian {
out = append(out, 0xFE, 0xFF)
} else {
out = append(out, 0xFF, 0xFE)
}
}
buf := make([]byte, 2)
for _, unit := range units {
if bigEndian {
binary.BigEndian.PutUint16(buf, unit)
} else {
binary.LittleEndian.PutUint16(buf, unit)
}
out = append(out, buf...)
}
return out
}
func encodeGBK(t *testing.T, s string) []byte {
t.Helper()
encoded, err := simplifiedchinese.GBK.NewEncoder().Bytes([]byte(s))
if err != nil {
t.Fatalf("encode GBK: %v", err)
}
return encoded
}
// 这是本次线上问题的核心场景:字幕组给的 ASS 是带 BOM 的 UTF-16LE,
// 之前原样下发,浏览器按 UTF-8 解开后整篇是替换字符,一个字都渲染不出来。
func TestDecodeSubtitleTextNormalisesLegacyEncodings(t *testing.T) {
cases := []struct {
name string
raw []byte
}{
{"utf8", []byte(assFixture)},
{"utf8-bom", append([]byte{0xEF, 0xBB, 0xBF}, []byte(assFixture)...)},
{"utf16le-bom", encodeUTF16(assFixture, false, true)},
{"utf16be-bom", encodeUTF16(assFixture, true, true)},
{"utf16le-no-bom", encodeUTF16(assFixture, false, false)},
{"gb18030", encodeGBK(t, assFixture)},
}
for _, tc := range cases {
t.Run(tc.name, func(t *testing.T) {
got := decodeSubtitleText(tc.raw)
if !strings.Contains(got, "[Script Info]") {
t.Fatalf("decoded text lost ASS header: %q", got)
}
if !strings.Contains(got, "Dialogue:") {
t.Fatalf("decoded text lost Dialogue line: %q", got)
}
if !strings.Contains(got, "放て!心に刻んだ夢を") {
t.Fatalf("decoded text lost non-ASCII content: %q", got)
}
if strings.ContainsRune(got, 0) || strings.ContainsRune(got, '\uFFFD') {
t.Fatalf("decoded text still contains NUL or replacement runes: %q", got)
}
})
}
}
func TestDecodeSubtitleTextKeepsUnknownBytes(t *testing.T) {
raw := []byte("not a subtitle at all: \x81\x82\x83\x84")
if got := decodeSubtitleText(raw); got != string(raw) {
t.Fatalf("decodeSubtitleText mangled non-subtitle bytes: %q", got)
}
}
// 接口层回归:外挂 UTF-16 字幕经 /subtitles/:id/ass(libass 路径)与
// /subtitles/:id(WebVTT 降级路径)下发时都必须是可解析的 UTF-8。
func TestSubtitleHandlersNormaliseUTF16Sidecar(t *testing.T) {
db, err := gorm.Open(sqlite.Open("file:subtitle-encoding?mode=memory&cache=shared"), &gorm.Config{})
if err != nil {
t.Fatal(err)
}
if err := db.AutoMigrate(&model.Library{}, &model.Media{}); err != nil {
t.Fatal(err)
}
dir := t.TempDir()
videoPath := filepath.Join(dir, "Railgun S01E01.mkv")
assPath := filepath.Join(dir, "Railgun S01E01.ass")
srtPath := filepath.Join(dir, "Railgun S01E01.zh.srt")
if err := os.WriteFile(videoPath, []byte("video"), 0o644); err != nil {
t.Fatal(err)
}
if err := os.WriteFile(assPath, encodeUTF16(assFixture, false, true), 0o644); err != nil {
t.Fatal(err)
}
if err := os.WriteFile(srtPath, encodeGBK(t, srtFixture), 0o644); err != nil {
t.Fatal(err)
}
media := model.Media{Title: "Railgun", Path: videoPath}
if err := db.Create(&media).Error; err != nil {
t.Fatal(err)
}
svc := NewSubtitleService(&config.Config{}, zap.NewNop(), repository.New(db))
var buf bytes.Buffer
if err := svc.ServeASS(t.Context(), media.ID, assPath, &buf); err != nil {
t.Fatalf("ServeASS: %v", err)
}
ass := buf.String()
if !bytes.HasPrefix(buf.Bytes(), []byte("[Script Info]")) {
t.Fatalf("ServeASS output is not UTF-8 ASS: %q", ass)
}
if !strings.Contains(ass, "放て!心に刻んだ夢を") {
t.Fatalf("ServeASS output lost dialogue text: %q", ass)
}
buf.Reset()
if err := svc.Serve(t.Context(), media.ID, assPath, &buf); err != nil {
t.Fatalf("Serve(ass): %v", err)
}
vtt := buf.String()
if !strings.HasPrefix(vtt, "WEBVTT") || !strings.Contains(vtt, "-->") {
t.Fatalf("ASS->WebVTT fallback produced no cues: %q", vtt)
}
if !strings.Contains(vtt, "放て!心に刻んだ夢を") {
t.Fatalf("ASS->WebVTT fallback lost dialogue text: %q", vtt)
}
buf.Reset()
if err := svc.Serve(t.Context(), media.ID, srtPath, &buf); err != nil {
t.Fatalf("Serve(srt): %v", err)
}
vtt = buf.String()
if !strings.Contains(vtt, "只有我的超电磁炮") {
t.Fatalf("GBK SRT was not transcoded: %q", vtt)
}
}
+25 -3
View File
@@ -1,13 +1,24 @@
package service
import (
"reflect"
"testing"
"github.com/glebarez/sqlite"
"gorm.io/gorm"
"gorm.io/gorm/logger"
"github.com/truewhile/MeBox/internal/model"
)
// newServiceTestDB opens an in-memory DB for service tests.
//
// The full model set is always migrated, on top of any explicitly requested
// models. Service code probes tables that a given test may not care about
// (settings for adult visibility, play_profiles for playback, media for library
// counts); with a partial schema those probes fail with "no such table" and the
// default GORM logger floods the test output, burying real failures. Migrating
// everything keeps fixtures faithful to production and the output quiet.
func newServiceTestDB(t *testing.T, models ...any) *gorm.DB {
t.Helper()
db, err := gorm.Open(sqlite.Open(":memory:"), &gorm.Config{Logger: logger.Default.LogMode(logger.Silent)})
@@ -17,10 +28,21 @@ func newServiceTestDB(t *testing.T, models ...any) *gorm.DB {
if sqlDB, err := db.DB(); err == nil {
t.Cleanup(func() { _ = sqlDB.Close() })
}
if len(models) > 0 {
if err := db.AutoMigrate(models...); err != nil {
t.Fatal(err)
toMigrate := model.AllModels()
seen := make(map[string]struct{}, len(toMigrate)+len(models))
for _, m := range toMigrate {
seen[reflect.TypeOf(m).String()] = struct{}{}
}
for _, m := range models {
key := reflect.TypeOf(m).String()
if _, ok := seen[key]; ok {
continue
}
seen[key] = struct{}{}
toMigrate = append(toMigrate, m)
}
if err := db.AutoMigrate(toMigrate...); err != nil {
t.Fatal(err)
}
return db
}
+36
View File
@@ -54,6 +54,11 @@ type TranscoderService struct {
startGates sync.Map // mediaID -> *sync.Mutex
strmResolve func(ctx context.Context, raw string) (*StrmPlayResult, error)
probe *FFprobeService
// availMu guards the cached ffmpeg availability used by Available().
availMu sync.Mutex
availCheckedAt time.Time
availValue bool
}
// hlsJob holds the live state of one ffmpeg run.
@@ -99,6 +104,37 @@ func NewTranscoderService(cfg *config.Config, log *zap.Logger, repo *repository.
}
}
// transcodeAvailabilityTTL bounds how long an Available() result is reused.
// Validating ffmpeg actually spawns it, and /playback is polled on every player
// load, so the answer is cached briefly. It stays short so a freshly installed
// ffmpeg becomes usable without restarting the server.
const transcodeAvailabilityTTL = 20 * time.Second
// Available reports whether HLS transcoding can run right now: transcoding must
// be enabled by configuration and a usable ffmpeg must resolve. Callers use it to
// stop advertising local HLS renditions that would only fail with a 500.
func (t *TranscoderService) Available() bool {
if t == nil || t.cfg == nil {
return false
}
if !t.cfg.Transcoder.Enabled {
return false
}
t.availMu.Lock()
defer t.availMu.Unlock()
if !t.availCheckedAt.IsZero() && time.Since(t.availCheckedAt) < transcodeAvailabilityTTL {
return t.availValue
}
_, err := t.resolveFFmpegPath()
available := err == nil
if !available && t.log != nil {
t.log.Debug("local HLS renditions unavailable", zap.Error(err))
}
t.availValue = available
t.availCheckedAt = time.Now()
return available
}
// HLSDir is the per-media directory that holds index.m3u8 + segment files.
func (t *TranscoderService) HLSDir(mediaID string) string {
return filepath.Join(t.cfg.Cache.CacheDir, "hls", mediaID)
@@ -0,0 +1,67 @@
package service
import (
"path/filepath"
"testing"
"go.uber.org/zap"
"github.com/truewhile/MeBox/internal/config"
)
// Available() gates the local HLS renditions advertised to the player, so it must
// be false both when transcoding is disabled by configuration and when no usable
// ffmpeg can be resolved.
func TestTranscoderAvailableGatesOnConfigAndBinary(t *testing.T) {
cases := []struct {
name string
enabled bool
ffmpegPath string
}{
{name: "disabled by config", enabled: false, ffmpegPath: filepath.Join(t.TempDir(), "missing-ffmpeg")},
{name: "no ffmpeg binary", enabled: true, ffmpegPath: filepath.Join(t.TempDir(), "missing-ffmpeg")},
}
for _, tc := range cases {
t.Run(tc.name, func(t *testing.T) {
cfg := &config.Config{}
cfg.Transcoder.Enabled = tc.enabled
cfg.App.FFmpegPath = tc.ffmpegPath
svc := NewTranscoderService(cfg, zap.NewNop(), nil, NewHub(zap.NewNop()))
if svc.Available() {
t.Fatalf("Available() = true, want false (enabled=%v path=%q)", tc.enabled, tc.ffmpegPath)
}
})
}
}
// A nil service or nil config must not panic: playback info is built on paths
// where wiring may be partial.
func TestTranscoderAvailableNilSafe(t *testing.T) {
var nilSvc *TranscoderService
if nilSvc.Available() {
t.Fatal("nil transcoder should report unavailable")
}
svc := &TranscoderService{}
if svc.Available() {
t.Fatal("transcoder without config should report unavailable")
}
}
// Playback info must not advertise local HLS renditions when the playback service
// has no transcoder wired in.
func TestCloud115PlaybackServiceWithoutTranscoderMarksLocalQualitiesUnavailable(t *testing.T) {
svc := NewCloud115PlaybackService(&config.Config{}, zap.NewNop(), nil, nil)
if svc.localTranscodeAvailable() {
t.Fatal("playback service without a transcoder must report local HLS unavailable")
}
options := LocalQualityOptions(nil, svc.localTranscodeAvailable())
if len(options) == 0 {
t.Fatal("local quality presets should still be listed for the UI")
}
for _, option := range options {
if option.Available {
t.Fatalf("quality %s advertised as available without a transcoder", option.ID)
}
}
}
+11 -3
View File
@@ -14,14 +14,22 @@ type walkInfo struct {
}
// walk traverses root depth-first calling fn for every entry. Hidden
// directories (starting with ".") are skipped.
// directories (starting with ".") below the root are skipped.
//
// The root itself is deliberately exempt from the hidden-directory rule.
// WalkDir reports the root with its own base name, so a root such as
// "/media/.staging" used to match the hidden check and yield filepath.SkipDir
// immediately — the entire tree was skipped silently, with no error and no
// warning. A library or organize source may legitimately live in a
// dot-prefixed directory, so only children are filtered.
func walk(root string, fn func(string, walkInfo) error) error {
return filepath.WalkDir(root, func(path string, d fs.DirEntry, err error) error {
rootPath := filepath.Clean(root)
return filepath.WalkDir(rootPath, func(path string, d fs.DirEntry, err error) error {
if err != nil {
return nil // best effort — keep walking
}
name := d.Name()
if d.IsDir() && name != "." && len(name) > 1 && name[0] == '.' {
if d.IsDir() && path != rootPath && name != "." && len(name) > 1 && name[0] == '.' {
return filepath.SkipDir
}
info := walkInfo{isDir: d.IsDir()}
+115
View File
@@ -0,0 +1,115 @@
package service
import (
"os"
"path/filepath"
"testing"
"go.uber.org/zap"
"github.com/truewhile/MeBox/internal/config"
"github.com/truewhile/MeBox/internal/model"
)
func writeWalkFile(t *testing.T, path string) {
t.Helper()
if err := os.MkdirAll(filepath.Dir(path), 0o755); err != nil {
t.Fatalf("mkdir %s: %v", filepath.Dir(path), err)
}
if err := os.WriteFile(path, []byte("data"), 0o644); err != nil {
t.Fatalf("write %s: %v", path, err)
}
}
func collectWalkPaths(t *testing.T, root string) []string {
t.Helper()
var seen []string
if err := walk(root, func(path string, info walkInfo) error {
if !info.isDir {
seen = append(seen, path)
}
return nil
}); err != nil {
t.Fatalf("walk %s: %v", root, err)
}
return seen
}
// A dot-prefixed walk root must not be treated as a hidden directory: doing so
// skipped the whole tree silently, so a library rooted at e.g. "/media/.staging"
// indexed nothing and the organizer reported "0 organized" with no error.
func TestWalkIncludesDotPrefixedRoot(t *testing.T) {
parent := t.TempDir()
dotRoot := filepath.Join(parent, ".dotroot")
want := filepath.Join(dotRoot, "Movie (2021)", "Movie (2021).mkv")
writeWalkFile(t, want)
got := collectWalkPaths(t, dotRoot)
if len(got) != 1 || filepath.Clean(got[0]) != filepath.Clean(want) {
t.Fatalf("walk over dot-prefixed root = %#v, want the one file inside it", got)
}
}
// Hidden directories *below* the root are still skipped.
func TestWalkStillSkipsHiddenChildDirectories(t *testing.T) {
root := t.TempDir()
visible := filepath.Join(root, "Movie (2021)", "Movie (2021).mkv")
hidden := filepath.Join(root, ".trash", "Old Movie.mkv")
deepHidden := filepath.Join(root, "Season 01", ".thumbnails", "thumb.mkv")
writeWalkFile(t, visible)
writeWalkFile(t, hidden)
writeWalkFile(t, deepHidden)
got := collectWalkPaths(t, root)
if len(got) != 1 || filepath.Clean(got[0]) != filepath.Clean(visible) {
t.Fatalf("walk = %#v, want only the visible file", got)
}
}
// End-to-end: a library whose root directory starts with "." must be scanned.
func TestScanLibraryIndexesDotPrefixedRoot(t *testing.T) {
sc, repos := newScannerTestEnv(t)
root := filepath.Join(t.TempDir(), ".media")
lib := model.Library{Name: "Movies", Path: root, Type: "movie", Enabled: true}
if err := repos.Library.Create(t.Context(), &lib); err != nil {
t.Fatal(err)
}
writeWalkFile(t, filepath.Join(root, "Movie (2021)", "Movie (2021).mkv"))
res, err := sc.ScanLibrary(t.Context(), lib.ID)
if err != nil {
t.Fatalf("scan: %v", err)
}
if res.Added != 1 {
t.Fatalf("scan added=%d (errors=%v), want 1 for a dot-prefixed library root", res.Added, res.Errors)
}
if got := countMedia(t, repos); got != 1 {
t.Fatalf("media count = %d, want 1", got)
}
}
// End-to-end: organizing from a dot-prefixed source directory must find files.
func TestOrganizeDirectoryReadsDotPrefixedSource(t *testing.T) {
repos := newOrganizerTestRepo(t)
cfg := &config.Config{}
cfg.Organizer.SmartClassify = true
organizer := NewOrganizerService(cfg, zap.NewNop(), repos)
root := t.TempDir()
src := filepath.Join(root, ".downloads")
dest := filepath.Join(root, "media")
writeWalkFile(t, filepath.Join(src, "Oppenheimer.2023.2160p.WEB-DL.H265", "oppenheimer-2160p.mkv"))
res, err := organizer.OrganizeDirectory(t.Context(), OrganizeOptions{
SourcePath: src,
DestPath: dest,
TransferMode: TransferCopy,
})
if err != nil {
t.Fatalf("organize directory: %v", err)
}
if res.Organized != 1 {
t.Fatalf("organized=%d skipped=%d errors=%v, want the file under a dot-prefixed source to be organized",
res.Organized, res.Skipped, res.Errors)
}
}
+7 -2
View File
@@ -141,8 +141,13 @@ const profileQuery = () => {
// streamURL returns a direct-play URL for <video src>. The JWT is added as
// a query parameter because <video> elements cannot send Authorization
// headers.
export function streamURL(mediaId: string): string {
return `/api/stream/${encodeURIComponent(mediaId)}?${tokenQuery()}${profileQuery()}`
//
// proxy=true 时由服务端把网盘/STRM 直链转发为同源数据(画质与原文件一致、
// 不转码)。VR 全景渲染需要把视频帧读进 WebGL 纹理,跨域直链会被浏览器
// 判定为污染资源而禁止读取,因此只有这种场景才需要开启。
export function streamURL(mediaId: string, options: { proxy?: boolean } = {}): string {
const proxy = options.proxy ? '&proxy=1' : ''
return `/api/stream/${encodeURIComponent(mediaId)}?${tokenQuery()}${profileQuery()}${proxy}`
}
// hlsURL returns the m3u8 playlist URL fed into hls.js.
+4
View File
@@ -72,6 +72,8 @@ export interface DanmakuConfig {
area: string
volume: number
playback_rate: number
/** 当前用户是否已经看过 VR 全景播放的首次操作说明(按用户存储)。 */
vr360_guide_seen: boolean
/** Per-user preference: merge the same episode's multiple sources. */
merge_sources: boolean
}
@@ -89,6 +91,8 @@ export interface DanmakuSettingsPatch {
merge_sources?: boolean
volume?: number
playback_rate?: number
/** 看过 VR 操作说明后置为 true,之后不再弹出。 */
vr360_guide_seen?: boolean
}
// danmakuAPI fetches danmaku comments for a media item. The backend resolves
+1
View File
@@ -89,6 +89,7 @@ export function Layout() {
)}
<LayoutWorkspace
routeKey={location.pathname}
scrollKey={`${location.pathname}${location.search}`}
userKey={user?.id}
showMobileBottomNav={showMobileBottomNav}
/>
+4 -1
View File
@@ -31,6 +31,8 @@ type LayoutSidebarsProps = Omit<
type LayoutWorkspaceProps = {
routeKey: string
/** 滚动记忆的 key:含 query,让同一路径下的不同视图(如剧集面板)各记一份位置。 */
scrollKey?: string
userKey?: string
showMobileBottomNav?: boolean
}
@@ -113,10 +115,11 @@ export function LayoutSidebars({
export function LayoutWorkspace({
routeKey,
scrollKey,
userKey = 'anonymous',
showMobileBottomNav = false,
}: LayoutWorkspaceProps) {
useScrollMemory(routeKey, userKey)
useScrollMemory(scrollKey ?? routeKey, userKey)
const bottomPad = showMobileBottomNav
? 'pb-[calc(3.75rem+env(safe-area-inset-bottom,0px))] lg:pb-10'
+11 -76
View File
@@ -1,14 +1,13 @@
import { useEffect, useMemo, useRef, useState, type DragEvent } from 'react'
import { GripVertical, Layers, Plus, Settings2, X } from 'lucide-react'
import { useEffect, useMemo, useRef, useState } from 'react'
import { Layers, Plus, Settings2, X } from 'lucide-react'
import { ALL_TAG_ID, MAX_LIBRARY_TAGS } from '../utils/libraryTags'
import { MAX_LIBRARY_TAGS } from '../utils/libraryTags'
import type { LibraryTagTab } from '../utils/libraryTags'
/**
* 媒体库标签栏:固定「全部」+ 每个标签一个页签,选中后只展示该标签下的媒体库。
* 只是管理员/普通用户都能用的展示层过滤,不改动媒体库本身。
* 传入 onReorder 时标签页签可拖拽排序:拖拽只作用于「全部」之后的标签,
* 「全部」永远固定在第一位,不参与拖动。
* 标签顺序由「管理标签」里的拖拽决定,这里只负责展示与选中。
*/
export function LibraryTagBar({
tabs,
@@ -16,7 +15,6 @@ export function LibraryTagBar({
onSelect,
onCreate,
onManage,
onReorder,
manageLabel = '管理标签',
showCreate = true,
busy = false,
@@ -26,8 +24,6 @@ export function LibraryTagBar({
onSelect: (tagId: string) => void
onCreate?: (name: string) => void
onManage?: () => void
/** 拖拽排序的落点:收到的是拖拽后的标签名顺序(不含「全部」)。 */
onReorder?: (orderedNames: string[]) => void | Promise<void>
manageLabel?: string
showCreate?: boolean
busy?: boolean
@@ -37,8 +33,6 @@ export function LibraryTagBar({
const inputRef = useRef<HTMLInputElement | null>(null)
// 同一帧内 blur 与 Enter 都可能触发提交:用一个标记保证只提交一次。
const submittedRef = useRef(false)
const [draggingId, setDraggingId] = useState<string | null>(null)
const [dragOverId, setDragOverId] = useState<string | null>(null)
useEffect(() => {
if (creating) {
@@ -49,25 +43,6 @@ export function LibraryTagBar({
const hasTags = useMemo(() => tabs.some((tab) => !tab.isAll), [tabs])
/** 拖拽结束后计算落点顺序并回调。 */
const handleDrop = (e: DragEvent, overTabId: string) => {
e.preventDefault()
const fromId = draggingId ?? e.dataTransfer.getData('text/plain')
setDraggingId(null)
setDragOverId(null)
if (!onReorder || !fromId || fromId === ALL_TAG_ID || fromId === overTabId) return
const names = tabs
.filter((tab) => !tab.isAll)
.map((tab) => tab.id)
const fromIndex = names.indexOf(fromId)
const overIndex = names.indexOf(overTabId)
if (fromIndex < 0 || overIndex < 0) return
const next = [...names]
const [moved] = next.splice(fromIndex, 1)
next.splice(overIndex, 0, moved)
void onReorder(next)
}
const submit = () => {
if (submittedRef.current) return
submittedRef.current = true
@@ -89,64 +64,24 @@ export function LibraryTagBar({
<div className="flex flex-wrap items-center gap-1.5">
{tabs.map((tab) => {
const active = tab.id === selectedTagId
const draggable = !tab.isAll && Boolean(onReorder)
return (
<button
key={tab.id}
type="button"
onClick={() => onSelect(tab.id)}
aria-pressed={active}
draggable={draggable}
onDragStart={(e) => {
if (!draggable) return
e.dataTransfer.effectAllowed = 'move'
e.dataTransfer.setData('text/plain', tab.id)
setDraggingId(tab.id)
setDragOverId(null)
}}
onDragOver={(e) => {
if (draggingId === tab.id || tab.isAll) return
e.preventDefault()
e.dataTransfer.dropEffect = 'move'
if (dragOverId !== tab.id) setDragOverId(tab.id)
}}
onDragLeave={() => {
setDragOverId((prev) => (prev === tab.id ? null : prev))
}}
onDrop={(e) => handleDrop(e, tab.id)}
onDragEnd={() => {
setDraggingId(null)
setDragOverId(null)
}}
className={`group inline-flex cursor-default items-center gap-1.5 rounded-xl border px-3 py-1.5 text-xs font-bold transition-colors ${
draggingId === tab.id
? 'opacity-40'
: dragOverId === tab.id
? 'border-brand-500 bg-brand-500/10 text-brand-600'
: active
? 'border-brand-500/60 bg-brand-500/10 text-brand-600'
: 'border-[var(--app-border)] bg-[var(--app-panel-soft)] text-[var(--app-subtle)] hover:border-brand-500/40 hover:text-[var(--app-text)]'
className={`inline-flex items-center gap-1.5 rounded-xl border px-3 py-1.5 text-xs font-bold transition-colors ${
active
? 'border-brand-500/60 bg-brand-500/10 text-brand-600'
: 'border-[var(--app-border)] bg-[var(--app-panel-soft)] text-[var(--app-subtle)] hover:border-brand-500/40 hover:text-[var(--app-text)]'
}`}
title={
tab.isAll
? '显示全部媒体库'
: draggable
? `只看「${tab.name}」标签下的媒体库(拖拽可调整顺序)`
: `只看「${tab.name}」标签下的媒体库`
}
title={tab.isAll ? '显示全部媒体库' : `只看「${tab.name}」标签下的媒体库`}
>
{tab.isAll && <Layers size={13} />}
<span className="max-w-[8rem] truncate">{tab.name}</span>
<span className={`font-mono text-[10px] ${active ? 'text-brand-500' : 'text-[var(--app-muted)]'}`}>
{tab.count}
</span>
{draggable && (
<GripVertical
size={12}
className="shrink-0 cursor-grab text-[var(--app-muted)] opacity-0 transition-opacity group-hover:opacity-100 active:cursor-grabbing"
aria-hidden
/>
)}
</button>
)
})}
@@ -217,7 +152,7 @@ export function LibraryTagBar({
type="button"
onClick={onManage}
className="inline-flex items-center gap-1 rounded-xl border border-[var(--app-border)] bg-[var(--app-panel-soft)] px-2.5 py-1.5 text-xs font-bold text-[var(--app-subtle)] transition-colors hover:border-brand-500/40 hover:text-brand-500"
title="重命名 / 删除标签,调整标签下的媒体库"
title="重命名 / 删除标签,调整标签下的媒体库,拖拽排序"
>
<Settings2 size={13} />
<span>{manageLabel}</span>
@@ -227,4 +162,4 @@ export function LibraryTagBar({
)}
</div>
)
}
}
@@ -1,9 +1,10 @@
import { useCallback, useEffect, useMemo, useState } from 'react'
import { Check, Loader2, Pencil, Plus, Tag, Trash2, X } from 'lucide-react'
import { Check, GripVertical, Loader2, Pencil, Plus, Tag, Trash2, X } from 'lucide-react'
import toast from 'react-hot-toast'
import { confirmAction } from './confirmAction'
import type { Library } from '../types'
import { useDragReorder } from '../hooks/useDragReorder'
import {
MAX_LIBRARY_TAGS,
filterLibrariesForTagging,
@@ -19,6 +20,8 @@ export type ManageLibraryTagsDialogProps = {
onCreate: (name: string) => Promise<string>
onRename: (from: string, to: string) => Promise<void>
onRemove: (name: string) => Promise<void>
/** 按给定标签名顺序重排标签(拖拽排序的落点)。 */
onReorder: (orderedNames: string[]) => Promise<void>
/** 单个媒体库归类;tagName 为空表示移出所有标签。 */
onAssign: (libraryId: string, tagName: string) => Promise<void>
/** 批量归类;tagName 为空表示批量移出所有标签。一次写入。 */
@@ -42,6 +45,7 @@ export function ManageLibraryTagsDialogView({
onCreate,
onRename,
onRemove,
onReorder,
onAssign,
onAssignBatch,
onClose,
@@ -55,6 +59,10 @@ export function ManageLibraryTagsDialogView({
const [selectedIds, setSelectedIds] = useState<string[]>([])
const [batchTag, setBatchTag] = useState('')
const [applying, setApplying] = useState(false)
const { draggingId, dragOverId, dragProps } = useDragReorder(
tags.map((tag) => tag.name),
onReorder,
)
useEffect(() => {
const onKeyDown = (event: KeyboardEvent) => {
@@ -254,86 +262,110 @@ export function ManageLibraryTagsDialogView({
还没有标签。先创建一个,再把媒体库归入其中。
</p>
) : (
tags.map((tag) => (
<div
key={tag.name}
className="flex items-center gap-2 rounded-xl border border-[var(--app-border)] bg-[var(--app-panel-soft)] px-2.5 py-2"
>
{renaming === tag.name ? (
<>
<input
autoFocus
value={renameDraft}
onChange={(event) => setRenameDraft(event.target.value)}
onKeyDown={(event) => {
if (event.key === 'Enter') {
event.preventDefault()
void handleRename(tag.name)
}
if (event.key === 'Escape') {
tags.map((tag) => {
const drag = dragProps(tag.name)
const isDragOver = dragOverId === tag.name && draggingId !== tag.name
return (
<div
key={tag.name}
onDragOver={drag.onDragOver}
onDragLeave={drag.onDragLeave}
onDrop={drag.onDrop}
className={`flex items-center gap-2 rounded-xl border px-2.5 py-2 transition-colors ${
isDragOver
? 'border-brand-500/60 bg-brand-500/5'
: 'border-[var(--app-border)] bg-[var(--app-panel-soft)]'
}`}
>
{renaming === tag.name ? (
<>
<input
autoFocus
value={renameDraft}
onChange={(event) => setRenameDraft(event.target.value)}
onKeyDown={(event) => {
if (event.key === 'Enter') {
event.preventDefault()
void handleRename(tag.name)
}
if (event.key === 'Escape') {
setRenaming('')
setRenameDraft('')
}
}}
maxLength={24}
className="min-w-0 flex-1 rounded-lg border border-[var(--app-border)] bg-[var(--app-panel)] px-2 py-1 text-xs font-semibold text-[var(--app-text)] outline-none focus:border-brand-500"
/>
<button
type="button"
onClick={() => void handleRename(tag.name)}
className="rounded-lg p-1 text-brand-500 transition-colors hover:bg-[var(--app-hover)]"
title="保存名称"
>
<Check size={14} />
</button>
<button
type="button"
onClick={() => {
setRenaming('')
setRenameDraft('')
}
}}
maxLength={24}
className="min-w-0 flex-1 rounded-lg border border-[var(--app-border)] bg-[var(--app-panel)] px-2 py-1 text-xs font-semibold text-[var(--app-text)] outline-none focus:border-brand-500"
/>
<button
type="button"
onClick={() => void handleRename(tag.name)}
className="rounded-lg p-1 text-brand-500 transition-colors hover:bg-[var(--app-hover)]"
title="保存名称"
>
<Check size={14} />
</button>
<button
type="button"
onClick={() => {
setRenaming('')
setRenameDraft('')
}}
className="rounded-lg p-1 text-[var(--app-muted)] transition-colors hover:bg-[var(--app-hover)]"
title="取消"
>
<X size={14} />
</button>
</>
) : (
<>
<button
type="button"
onClick={() => setTagFilter(tag.name)}
className="min-w-0 flex-1 truncate text-left text-sm font-bold text-[var(--app-text)] transition-colors hover:text-brand-500"
title={`只看「${tag.name}」标签下的媒体库`}
>
{tag.name}
</button>
<span className="shrink-0 font-mono text-[10px] text-[var(--app-muted)]">
{tag.library_ids.length}
</span>
<button
type="button"
onClick={() => {
setRenaming(tag.name)
setRenameDraft(tag.name)
}}
className="rounded-lg p-1 text-[var(--app-muted)] transition-colors hover:bg-[var(--app-hover)] hover:text-brand-500"
title="重命名"
>
<Pencil size={13} />
</button>
<button
type="button"
onClick={() => void handleRemove(tag)}
className="rounded-lg p-1 text-[var(--app-muted)] transition-colors hover:bg-[var(--app-hover)] hover:text-red-500"
title="删除标签"
>
<Trash2 size={13} />
</button>
</>
)}
</div>
))
}}
className="rounded-lg p-1 text-[var(--app-muted)] transition-colors hover:bg-[var(--app-hover)]"
title="取消"
>
<X size={14} />
</button>
</>
) : (
<>
<button
type="button"
draggable={drag.draggable}
onDragStart={drag.onDragStart}
onDragEnd={drag.onDragEnd}
className={`-ml-1 shrink-0 cursor-grab rounded-lg p-1 text-[var(--app-muted)] transition-colors hover:bg-[var(--app-hover)] ${
draggingId === tag.name ? 'opacity-40' : ''
}`}
title="拖拽调整标签顺序"
aria-label="拖拽调整标签顺序"
>
<GripVertical size={13} />
</button>
<button
type="button"
onClick={() => setTagFilter(tag.name)}
className="min-w-0 flex-1 truncate text-left text-sm font-bold text-[var(--app-text)] transition-colors hover:text-brand-500"
title={`只看「${tag.name}」标签下的媒体库`}
>
{tag.name}
</button>
<span className="shrink-0 font-mono text-[10px] text-[var(--app-muted)]">
{tag.library_ids.length}
</span>
<button
type="button"
onClick={() => {
setRenaming(tag.name)
setRenameDraft(tag.name)
}}
className="rounded-lg p-1 text-[var(--app-muted)] transition-colors hover:bg-[var(--app-hover)] hover:text-brand-500"
title="重命名"
>
<Pencil size={13} />
</button>
<button
type="button"
onClick={() => void handleRemove(tag)}
className="rounded-lg p-1 text-[var(--app-muted)] transition-colors hover:bg-[var(--app-hover)] hover:text-red-500"
title="删除标签"
>
<Trash2 size={13} />
</button>
</>
)}
</div>
)
})
)}
</div>
</section>
+16 -14
View File
@@ -82,14 +82,6 @@ export const MediaCard = memo(function MediaCard({
</div>
)}
{/* Episode count badge:统一放右下角(桌面端与移动端一致),与左上角评分彻底错开 */}
{(count !== undefined && count > 1) || (count === undefined && versionCount > 1) ? (
<span className="absolute bottom-2 right-2 inline-flex items-center gap-1 rounded-lg border border-white/15 bg-[#111827]/90 px-1.5 py-0.5 text-[10px] font-bold text-white shadow-sm">
<Layers size={10} className="shrink-0 text-[#c9954a]" />
<span>{count !== undefined && count > 1 ? `${count} 集` : `${versionCount} 版本`}</span>
</span>
) : null}
{/* Rating Badge */}
{displayRating > 0 && (
<span className="absolute left-2 top-2 inline-flex items-center gap-0.5 rounded-lg border border-white/15 bg-[#111827]/90 px-1.5 py-0.5 text-[10px] font-bold text-[#c9954a] shadow-sm">
@@ -137,13 +129,23 @@ export const MediaCard = memo(function MediaCard({
}`}>
{media.title}
</p>
<div className="flex items-center justify-between text-[11px] font-bold uppercase tracking-wider text-[var(--app-muted)]">
<div className="flex items-center justify-between gap-2 text-[11px] font-bold uppercase tracking-wider text-[var(--app-muted)]">
<span>{media.year > 0 ? media.year : "未知年份"}</span>
{media.video_codec && (
<span className="rounded-xl border border-[var(--app-border)] bg-[var(--app-panel-soft)] px-1.5 py-0.5 text-[var(--app-subtle)]">
{media.video_codec}
</span>
)}
<span className="flex items-center gap-1.5">
{/* 集数/版本数徽标:放在海报下方的信息行而不是压在画面上。海报底部通常
自带片名,角标会盖住它(Game of Thrones / Breaking Bad 都很明显)。 */}
{(count !== undefined && count > 1) || (count === undefined && versionCount > 1) ? (
<span className="inline-flex items-center gap-1 rounded-xl border border-[var(--app-border)] bg-[var(--app-panel-soft)] px-1.5 py-0.5 text-[var(--app-subtle)]">
<Layers size={10} className="shrink-0 text-[#c9954a]" />
<span>{count !== undefined && count > 1 ? `${count} 集` : `${versionCount} 版本`}</span>
</span>
) : null}
{media.video_codec && (
<span className="rounded-xl border border-[var(--app-border)] bg-[var(--app-panel-soft)] px-1.5 py-0.5 text-[var(--app-subtle)]">
{media.video_codec}
</span>
)}
</span>
</div>
</div>
</div>
+23 -48
View File
@@ -6,26 +6,23 @@ import { isStrmMedia, mediaVersionLabel, mediaVersionsOf } from '../utils/mediaV
type MediaVersionSwitcherProps = {
media: Media
/** 详情页:用 Link 跳转播放;播放页:回调切换 */
mode?: 'detail' | 'player'
onSelect?: (version: Media) => void
className?: string
}
export function MediaVersionSwitcher({
media,
mode = 'detail',
onSelect,
className = '',
}: MediaVersionSwitcherProps) {
/**
* 详情页的版本切换。
*
* 播放器内不再单独浮出一块版本条:多版本切换统一收在「选集」面板里
* (见 PlayerPlaylistPanel),这里只负责详情页的同片多版本跳转。
*/
export function MediaVersionSwitcher({ media, className = '' }: MediaVersionSwitcherProps) {
const versions = mediaVersionsOf(media)
if (versions.length <= 1) return null
const dark = mode === 'player'
return (
<div className={`space-y-2 ${className}`.trim()}>
<div className={`flex items-center gap-2 text-sm font-semibold ${dark ? 'text-white/90' : 'text-ink-600'}`}>
<Layers size={14} className={dark ? 'text-white/60' : 'text-sand-500'} />
<div className="flex items-center gap-2 text-sm font-semibold text-ink-600">
<Layers size={14} className="text-sand-500" />
<span>版本({versions.length})</span>
</div>
<div className="flex flex-wrap gap-2">
@@ -33,42 +30,10 @@ export function MediaVersionSwitcher({
const active = version.id === media.id
const isStrm = isStrmMedia(version)
const label = mediaVersionLabel(version)
const btnClass = dark
? active
? 'border-white/50 bg-white/20 text-white shadow-sm ring-1 ring-white/20'
: 'border-white/15 bg-white/5 text-white/80 hover:bg-white/15 hover:text-white'
: active
? 'border-brand-500/40 bg-brand-50 text-[#b07d35] font-bold shadow-sm'
: 'border-gray-200 bg-white text-ink-100 hover:border-brand-500/30 hover:bg-brand-50/40'
const btnClass = active
? 'border-brand-500/40 bg-brand-50 text-[#b07d35] font-bold shadow-sm'
: 'border-gray-200 bg-white text-ink-100 hover:border-brand-500/30 hover:bg-brand-50/40'
const content = (
<span className="inline-flex items-center gap-1.5">
{isStrm && (
<Cloud
size={12}
className={dark ? (active ? 'text-brand-300' : 'text-white/60') : (active ? 'text-brand-500' : 'text-sand-400')}
aria-label="云端 / STRM"
/>
)}
<span>{label}</span>
{!dark && active ? <span className="opacity-75">· 当前</span> : null}
</span>
)
if (mode === 'player') {
return (
<button
key={version.id}
type="button"
disabled={active}
onClick={() => onSelect?.(version)}
className={`rounded-xl border px-3 py-1.5 text-xs font-semibold transition disabled:cursor-default ${btnClass}`}
title={version.path || version.strm_url}
>
{content}
</button>
)
}
return (
<Link
key={version.id}
@@ -77,7 +42,17 @@ export function MediaVersionSwitcher({
className={`rounded-xl border px-3 py-1.5 text-xs font-semibold transition ${btnClass}`}
title={version.path || version.strm_url}
>
{content}
<span className="inline-flex items-center gap-1.5">
{isStrm && (
<Cloud
size={12}
className={active ? 'text-brand-500' : 'text-sand-400'}
aria-label="云端 / STRM"
/>
)}
<span>{label}</span>
{active ? <span className="opacity-75">· 当前</span> : null}
</span>
</Link>
)
})}
File diff suppressed because it is too large Load Diff
+27 -10
View File
@@ -2,6 +2,7 @@ import { useEffect, useState } from 'react'
import { Check, ChevronDown, ChevronRight, Eye, EyeOff, Film, Hash, KeyRound, Loader2, MessageSquareText, RefreshCw, Search, Server, Settings2, Sparkles, Tag, X } from 'lucide-react'
import type { DanmakuAnime, DanmakuEpisode, DanmakuLoadedInfo } from '../api/danmaku'
import { PLAYER_DRAWER, PLAYER_ICON_BUTTON, PLAYER_PANEL_HEADER, PLAYER_SHEET, PLAYER_SHEET_BODY, PLAYER_SHEET_HEADER } from './playerTheme'
// PlayerDanmakuPanel — the on-player danmaku control panel. It displays
// the matched danmaku details (anime title, episode title, comment count,
@@ -55,6 +56,11 @@ type PlayerDanmakuPanelProps = {
danmakuInfo?: DanmakuLoadedInfo | null
onSelectEpisode: (episodeId: number, animeTitle: string, episodeTitle: string) => void
onResetAuto: () => void
/**
* 竖屏剧场模式:弹幕面板改为视频区底部的动作面板,而不是右侧抽屉,
* 窄屏下搜索框与滑杆不再被压扁。
*/
theater?: boolean
}
export function PlayerDanmakuPanel({
@@ -89,6 +95,7 @@ export function PlayerDanmakuPanel({
danmakuInfo,
onSelectEpisode,
onResetAuto,
theater = false,
}: PlayerDanmakuPanelProps) {
const [draft, setDraft] = useState(search)
const [advancedOpen, setAdvancedOpen] = useState(false)
@@ -194,27 +201,36 @@ export function PlayerDanmakuPanel({
return (
// 面板悬浮于视频上方:阻止点击冒泡,避免触发视频区域的播放/暂停切换。
// 排布和选集抽屉完全一致(整条贴住右边缘、标题栏常驻),两个面板互斥打开时
// 位置不会跳,用户也不用重新找入口。
<div
onClick={(e) => e.stopPropagation()}
className="absolute inset-x-3 top-12 bottom-3 z-30 w-auto overflow-y-auto overscroll-contain rounded-2xl border border-white/15 bg-black/85 p-4 text-white shadow-2xl backdrop-blur-md sm:inset-x-auto sm:bottom-auto sm:right-4 sm:top-16 sm:w-80 sm:max-h-[calc(100%-5rem)]"
onPointerDown={(e) => e.stopPropagation()}
onPointerUp={(e) => e.stopPropagation()}
className={
theater ? PLAYER_SHEET : `absolute inset-y-0 right-0 z-30 ${PLAYER_DRAWER}`
}
>
<div className="mb-3 flex items-center justify-between">
<div className="flex items-center gap-2 text-sm font-semibold">
<MessageSquareText size={16} className="text-rose-400" /> 弹幕设置
{settingsSaving && <Loader2 size={12} className="animate-spin text-rose-300" />}
<div className={theater ? PLAYER_SHEET_HEADER : PLAYER_PANEL_HEADER}>
<div className="flex min-w-0 items-center gap-2 text-sm font-semibold">
<MessageSquareText size={16} className="shrink-0 text-rose-400" />
<span className="truncate">弹幕设置</span>
{settingsSaving && <Loader2 size={12} className="shrink-0 animate-spin text-rose-300" />}
</div>
<button
onClick={onClose}
className="rounded-full p-1 text-white/60 transition hover:bg-white/10 hover:text-white"
title="关闭"
className={`${PLAYER_ICON_BUTTON} ${theater ? 'h-10 w-10' : ''}`}
title="关闭 (Esc)"
>
<X size={16} />
<X size={theater ? 20 : 16} />
</button>
</div>
{/* 是否加载弹幕 */}
<div className={theater ? PLAYER_SHEET_BODY : 'min-h-0 flex-1 overflow-y-auto overscroll-contain px-4 py-3.5'}>
{/* 弹幕总开关。从操作栏的「弹」按钮直接进来就到了这里,所以这一项就是
用户找的「开关弹幕」;文案跟旧的按钮提示保持一致,避免换个说法让人找不到。 */}
<label className="mb-3 flex cursor-pointer items-center justify-between rounded-lg bg-white/5 px-2.5 py-2 text-sm transition hover:bg-white/10">
<span className="text-white/85">加载弹幕</span>
<span className="text-white/85">显示弹幕</span>
<input
type="checkbox"
checked={enabled}
@@ -573,6 +589,7 @@ export function PlayerDanmakuPanel({
</div>
)}
</div>
</div>
</div>
)
}
@@ -0,0 +1,199 @@
import { useEffect, useRef } from 'react'
import type { ReactNode } from 'react'
import { ChevronDown, Layers, ListVideo } from 'lucide-react'
import type { Media } from '../types'
import { mediaVersionLabel, mediaVersionMatches } from '../utils/mediaVersion'
// PlayerMobileTheaterInfo — 竖屏剧场模式下视频下方的可滚动内容区。
//
// 竖屏手机不再用全屏居中黑边布局:视频贴顶按 16:9 自适应高度,
// 下面这块区域接管标题、选集、版本切换和简介,信息密度与
// 主流手机视频应用保持一致。桌面端与横屏手机不渲染它。
//
// 选集刻意放在这里而不是弹层里:从操作栏点「选集」只做「展开 + 滚到这里」,
// 播放画面始终可见,不会像浮层那样盖住正在看的内容。
type PlayerMobileTheaterInfoProps = {
media: Media | null
title: string
subtitle?: string
playbackModeLabel?: string
qualityLabel?: string
episodes: Media[]
currentMediaId: string
currentEpisodeIndex: number
currentVersions?: Media[]
onSelectEpisode: (media: Media) => void
onSelectVersion?: (media: Media) => void
/** 选集列表是否展开(展开后由 playlistPanel 接管,提供季/搜索/版本)。 */
playlistOpen: boolean
onTogglePlaylist: () => void
/** 展开状态下的选集内容(复用播放器的选集面板,内嵌渲染)。 */
playlistPanel?: ReactNode
/**
* 每次从操作栏点「选集」都会 +1:即使列表已经展开,也要把这块滚回视野内。
*/
revealToken?: number
}
function episodeShortLabel(ep: Media): string {
if (ep.episode_num > 0) return `${ep.episode_num}`
const title = ep.episode_title?.trim() || ep.title?.trim() || ''
return title ? title.slice(0, 4) : '·'
}
function episodeFullLabel(ep: Media): string {
if (ep.episode_num > 0) {
const title = ep.episode_title?.trim()
return title && title !== ep.title?.trim() ? `第 ${ep.episode_num} 集 · ${title}` : `第 ${ep.episode_num} 集`
}
return ep.episode_title?.trim() || ep.title?.trim() || '未命名'
}
export function PlayerMobileTheaterInfo({
media,
title,
subtitle,
playbackModeLabel,
qualityLabel,
episodes,
currentMediaId,
currentEpisodeIndex,
currentVersions = [],
onSelectEpisode,
onSelectVersion,
playlistOpen,
onTogglePlaylist,
playlistPanel,
revealToken = 0,
}: PlayerMobileTheaterInfoProps) {
const episodeSectionRef = useRef<HTMLElement | null>(null)
const hasEpisodeList = episodes.length > 1
const versionsToSwitch = currentVersions.length > 1 ? currentVersions : []
const overview = media?.overview?.trim() || ''
// 从操作栏点「选集」:把选集区滚回视野内,用户不用自己往上翻。
useEffect(() => {
if (!revealToken) return
episodeSectionRef.current?.scrollIntoView({ block: 'start', behavior: 'smooth' })
}, [revealToken])
return (
<div className="min-h-0 flex-1 overflow-y-auto overscroll-contain bg-black px-4 pb-8 pt-3 text-white">
<h1 className="text-[15px] font-semibold leading-snug text-white/95">{title || '加载中…'}</h1>
{subtitle ? <p className="mt-1 text-xs text-white/55">{subtitle}</p> : null}
{(playbackModeLabel || qualityLabel) && (
<div className="mt-2 flex flex-wrap items-center gap-1.5">
{qualityLabel ? (
<span className="rounded-md bg-white/10 px-2 py-0.5 text-[11px] font-medium text-white/80">
{qualityLabel}
</span>
) : null}
{playbackModeLabel ? (
<span className="rounded-md bg-white/10 px-2 py-0.5 text-[11px] text-white/60">
{playbackModeLabel}
</span>
) : null}
</div>
)}
{hasEpisodeList ? (
<section ref={episodeSectionRef} className="mt-4 scroll-mt-2">
<div className="mb-2 flex items-center justify-between">
<h2 className="flex items-center gap-1.5 text-[13px] font-semibold text-white/90">
<ListVideo size={14} className="text-rose-400" />
选集
<span className="font-mono text-[11px] font-normal text-white/45">
{currentEpisodeIndex >= 0
? `${currentEpisodeIndex + 1}/${episodes.length}`
: `${episodes.length} 集`}
</span>
</h2>
<button
type="button"
onClick={onTogglePlaylist}
className="flex min-h-8 items-center gap-1 rounded-md px-2 text-[11px] text-white/60 transition hover:bg-white/10 hover:text-white"
>
{playlistOpen ? '收起' : '全部'}
<ChevronDown
size={13}
className={`transition-transform ${playlistOpen ? 'rotate-180' : ''}`}
/>
</button>
</div>
{playlistOpen && playlistPanel ? (
playlistPanel
) : (
<div className="scrollbar-hide -mx-4 flex gap-1.5 overflow-x-auto px-4 pb-1">
{episodes.map((ep) => {
const active = mediaVersionMatches(ep, currentMediaId)
return (
<button
key={ep.id}
type="button"
onClick={() => onSelectEpisode(ep)}
title={episodeFullLabel(ep)}
className={`flex h-10 min-w-12 shrink-0 items-center justify-center rounded-lg px-2 text-xs font-medium tabular-nums transition ${
active
? 'bg-rose-500 text-white'
: 'bg-white/[0.07] text-white/80 active:bg-white/15'
}`}
>
{episodeShortLabel(ep)}
</button>
)
})}
</div>
)}
</section>
) : null}
{/* 多版本切换:展开选集后由选集面板顶部的版本区接管,这里不重复一份 */}
{versionsToSwitch.length > 0 && !playlistOpen ? (
<section className="mt-4">
<h2 className="mb-2 flex items-center gap-1.5 text-[13px] font-semibold text-white/90">
<Layers size={13} className="text-rose-400" />
版本
<span className="font-mono text-[11px] font-normal text-white/45">
{versionsToSwitch.length} 个
</span>
</h2>
<div className="space-y-1.5">
{versionsToSwitch.map((version) => {
const active = mediaVersionMatches(version, currentMediaId)
return (
<button
key={version.id}
type="button"
disabled={active}
onClick={() => onSelectVersion?.(version)}
className={`flex w-full items-center gap-2 rounded-lg border px-2.5 py-2 text-left transition disabled:cursor-default ${
active
? 'border-rose-500/50 bg-rose-500/15 text-white'
: 'border-white/5 bg-white/5 text-white/85 active:bg-white/10'
}`}
>
<span className="min-w-0 flex-1 truncate text-xs font-medium">
{mediaVersionLabel(version)}
</span>
{active ? <span className="shrink-0 text-[10px] text-rose-300">播放中</span> : null}
</button>
)
})}
</div>
</section>
) : null}
{overview ? (
<section className="mt-4">
<h2 className="mb-1.5 text-[13px] font-semibold text-white/90">简介</h2>
<p className="text-xs leading-relaxed text-white/60">{overview}</p>
</section>
) : null}
<p className="mt-5 text-center text-[10px] text-white/30">将手机横放可获得全屏沉浸式播放体验</p>
</div>
)
}
+287 -126
View File
@@ -1,9 +1,16 @@
import { useEffect, useMemo, useRef, useState } from 'react'
import { Check, Film, ListVideo, Play, Search, X } from 'lucide-react'
import { Check, Cloud, Film, Layers, Play, Search, X } from 'lucide-react'
import { imageURL } from '../api/client'
import type { Media } from '../types'
import { seasonLabel, seasonSortOrder, seriesTitleFromPath } from '../utils/groupSeries'
import {
isStrmMedia,
mediaVersionFileName,
mediaVersionLabel,
mediaVersionMatches,
mediaVersionSourceLabel,
} from '../utils/mediaVersion'
import { PLAYER_DRAWER, PLAYER_ICON_BUTTON, PLAYER_PANEL_HEADER } from './playerTheme'
export type SeasonGroup = {
season: number
@@ -14,20 +21,46 @@ type PlayerPlaylistPanelProps = {
open: boolean
onClose: () => void
currentMediaId: string
/** 当前正在播放媒体的全部版本(含自身)。多版本时面板顶部展示版本切换。 */
currentVersions?: Media[]
episodes: Media[]
onSelectEpisode: (media: Media) => void
/** 切换到同一集/同一条目的另一个版本。 */
onSelectVersion?: (media: Media) => void
/**
* 竖屏剧场模式:不再以浮层形式盖住播放画面,而是内嵌在视频下方的
* 内容区里(外层负责标题与「收起」按钮),选集不再遮挡播放器。
*/
inline?: boolean
}
/**
* 选集面板 —— 右侧整条抽屉,内容参考 B 站的番剧选集。
*
* 以前这里是「悬浮卡片 + 每集一行缩略图」,两三百集的库翻起来很累,卡片本身
* 也和画面上别的浮层长得不一样。现在改成:整条贴住播放区右边缘的抽屉,剧集用
* 编号宫格排(一屏能看到几十集),标题/时长放在悬停提示里;当前播放的那一格用
* 强调色填充。
*
* 多版本(同一部片的 4K / 1080p / 云端直链等)依旧不丢:宫格右上角的小角标表示
* 这一集有多个版本,点角标会在宫格上方展开版本列表;当前正在播放的条目的版本
* 则常驻在抽屉顶部,随时可换。单条媒体(电影)没有剧集列表时,抽屉本身就是
* 版本选择器。
*/
export function PlayerPlaylistPanel({
open,
onClose,
currentMediaId,
currentVersions = [],
episodes,
onSelectEpisode,
onSelectVersion,
inline = false,
}: PlayerPlaylistPanelProps) {
const [filterText, setFilterText] = useState('')
const activeItemRef = useRef<HTMLDivElement | null>(null)
const listContainerRef = useRef<HTMLDivElement | null>(null)
/** 正在挑选版本的剧集 id;null = 宫格直接播放。 */
const [versionsForEpisodeId, setVersionsForEpisodeId] = useState<string | null>(null)
const activeItemRef = useRef<HTMLButtonElement | null>(null)
// 按季分组
const seasonGroups = useMemo<SeasonGroup[]>(() => {
@@ -46,9 +79,9 @@ export function PlayerPlaylistPanel({
.map(([season, list]) => ({ season, episodes: list }))
}, [episodes])
// 当前播放所在季
// 当前播放所在季(播放中的可能是某个剧集行的非首个版本,需按版本组比对)
const currentSeason = useMemo(() => {
const found = episodes.find((e) => e.id === currentMediaId)
const found = episodes.find((e) => mediaVersionMatches(e, currentMediaId))
if (!found) return seasonGroups[0]?.season ?? 1
return found.episode_num > 0 ? (found.season_num ?? 0) : (found.season_num || 1)
}, [episodes, currentMediaId, seasonGroups])
@@ -62,15 +95,19 @@ export function PlayerPlaylistPanel({
}
}, [open, currentSeason])
// 换集/换季时收起版本列表:那张列表是针对上一集的,留着会让人误点。
useEffect(() => {
setVersionsForEpisodeId(null)
}, [open, selectedSeason, currentMediaId])
// 当面板打开时,自动平滑滚动到当前播放集的位置
useEffect(() => {
if (open && activeItemRef.current) {
const timer = setTimeout(() => {
activeItemRef.current?.scrollIntoView({ block: 'nearest', behavior: 'smooth' })
}, 100)
return () => clearTimeout(timer)
}
}, [open, selectedSeason, currentMediaId])
if (!open || versionsForEpisodeId) return
const timer = setTimeout(() => {
activeItemRef.current?.scrollIntoView({ block: 'center', behavior: 'smooth' })
}, 100)
return () => clearTimeout(timer)
}, [open, selectedSeason, currentMediaId, versionsForEpisodeId])
if (!open) return null
@@ -86,35 +123,109 @@ export function PlayerPlaylistPanel({
})
: listToDisplay
const versionsToSwitch = currentVersions.length > 1 ? currentVersions : []
// 只有一集(电影/单条媒体)时,面板就是版本选择器,不再重复列出一行「剧集」。
const hasEpisodeList = episodes.length > 1
const versionsForEpisode = versionsForEpisodeId
? (listToDisplay.find((ep) => ep.id === versionsForEpisodeId)?.versions ?? [])
: []
const expandedEpisode = versionsForEpisodeId
? listToDisplay.find((ep) => ep.id === versionsForEpisodeId)
: undefined
return (
<div
onClick={(e) => e.stopPropagation()}
className="absolute inset-x-3 top-12 bottom-3 z-30 flex flex-col overflow-hidden rounded-2xl border border-white/15 bg-black/85 text-white shadow-2xl backdrop-blur-md sm:inset-x-auto sm:right-4 sm:top-16 sm:bottom-20 sm:w-96"
// 舞台用 pointerdown/pointerup 判断「移动端轻触画面」,抽屉上的触摸不该参与。
onPointerDown={(e) => e.stopPropagation()}
onPointerUp={(e) => e.stopPropagation()}
className={
inline
? 'flex flex-col'
: `absolute inset-y-0 right-0 z-30 ${PLAYER_DRAWER}`
}
>
{/* 头部 */}
<div className="flex items-center justify-between border-b border-white/10 px-4 py-3 shrink-0">
<div className="flex items-center gap-2 text-sm font-semibold">
<ListVideo size={17} className="text-rose-400" />
<span>选集列表</span>
<span className="font-mono text-xs font-normal text-white/50">
({episodes.length} 集)
</span>
{/* 内嵌在竖屏剧场布局的视频下方时不自带标题栏:外层已经提供了
「选集 / 收起」标题,重复一层只会挤掉内容。 */}
{inline ? null : (
<div className={PLAYER_PANEL_HEADER}>
<div className="flex min-w-0 items-center gap-2 text-sm font-semibold">
<span className="truncate">{hasEpisodeList ? '选集' : '版本'}</span>
<span className="shrink-0 font-mono text-[11px] font-normal text-white/45">
{hasEpisodeList ? `${episodes.length} 集` : `${versionsToSwitch.length} 个版本`}
</span>
</div>
<button onClick={onClose} className={PLAYER_ICON_BUTTON} title="关闭 (Esc)">
<X size={16} />
</button>
</div>
<button
onClick={onClose}
className="rounded-full p-1 text-white/60 transition hover:bg-white/10 hover:text-white"
title="关闭"
>
<X size={16} />
</button>
</div>
)}
<div className={inline ? undefined : 'flex min-h-0 flex-1 flex-col overflow-hidden'}>
{/* 当前条目的版本切换:多版本时置顶,随时可换 */}
{versionsToSwitch.length > 0 && (
<div className="shrink-0 border-b border-white/10 px-3 py-2.5">
<div className="mb-1.5 flex items-center gap-1.5 text-[11px] font-medium text-white/55">
<Layers size={12} className="text-rose-400" />
<span>正在播放的版本</span>
</div>
<div className="max-h-44 space-y-1 overflow-y-auto pr-0.5">
{versionsToSwitch.map((version) => (
<VersionOption
key={version.id}
version={version}
active={mediaVersionMatches(version, currentMediaId)}
onSelect={() => onSelectVersion?.(version)}
/>
))}
</div>
</div>
)}
{/* 某一集的版本列表:从宫格角标展开,选完即收起 */}
{expandedEpisode && versionsForEpisode.length > 0 && (
<div className="shrink-0 border-b border-white/10 bg-white/[0.03] px-3 py-2.5">
<div className="mb-1.5 flex items-center justify-between gap-2">
<div className="flex min-w-0 items-center gap-1.5 text-[11px] font-medium text-amber-200">
<Layers size={12} className="shrink-0" />
<span className="truncate">
{expandedEpisode.episode_num > 0
? `第 ${expandedEpisode.episode_num} 集 · 选择版本`
: '选择版本'}
</span>
</div>
<button
onClick={() => setVersionsForEpisodeId(null)}
className="shrink-0 rounded p-0.5 text-white/45 transition hover:bg-white/10 hover:text-white"
title="收起版本列表"
>
<X size={13} />
</button>
</div>
<div className="max-h-44 space-y-1 overflow-y-auto pr-0.5">
{versionsForEpisode.map((version) => (
<VersionOption
key={version.id}
version={version}
active={mediaVersionMatches(version, currentMediaId)}
compact
onSelect={() => {
onSelectVersion?.(version)
setVersionsForEpisodeId(null)
}}
/>
))}
</div>
</div>
)}
{/* 季选择 Tabs(若有多季) */}
{seasonGroups.length > 1 && (
<div className="flex items-center gap-1.5 border-b border-white/10 px-3 py-2 shrink-0 overflow-x-auto no-scrollbar">
{hasEpisodeList && seasonGroups.length > 1 && (
<div className="scrollbar-hide flex shrink-0 items-center gap-1.5 overflow-x-auto border-b border-white/10 px-3 py-2">
{seasonGroups.map(({ season, episodes: sesEps }) => {
const isSelected = selectedSeason === season
const isPlayingThisSeason = sesEps.some((e) => e.id === currentMediaId)
const isPlayingThisSeason = sesEps.some((e) => mediaVersionMatches(e, currentMediaId))
return (
<button
key={season}
@@ -140,22 +251,19 @@ export function PlayerPlaylistPanel({
)}
{/* 搜索/过滤单集(当单集数量较多时) */}
{listToDisplay.length > 10 && (
<div className="px-3 pt-2.5 pb-1.5 shrink-0">
<div className="flex items-center gap-1.5 rounded-lg border border-white/10 bg-white/5 px-2.5 py-1 text-xs">
<Search size={13} className="text-white/40 shrink-0" />
{hasEpisodeList && listToDisplay.length > 10 && (
<div className="shrink-0 px-3 pb-1 pt-2.5">
<div className="flex items-center gap-1.5 rounded-lg border border-white/10 bg-white/5 px-2.5 py-1.5 text-xs">
<Search size={13} className="shrink-0 text-white/40" />
<input
type="text"
value={filterText}
onChange={(e) => setFilterText(e.target.value)}
placeholder="搜索集数或标题…"
className="w-full bg-transparent outline-none placeholder:text-white/30 text-white text-xs"
className="w-full bg-transparent text-xs text-white outline-none placeholder:text-white/30"
/>
{filterText && (
<button
onClick={() => setFilterText('')}
className="text-white/40 hover:text-white"
>
<button onClick={() => setFilterText('')} className="text-white/40 hover:text-white">
<X size={12} />
</button>
)}
@@ -163,100 +271,153 @@ export function PlayerPlaylistPanel({
</div>
)}
{/* 集数列表 */}
<div
ref={listContainerRef}
className="flex-1 overflow-y-auto p-2.5 space-y-1.5 pr-2 select-none"
>
{filteredEpisodes.length === 0 ? (
<div className="py-8 text-center text-xs text-white/40">
{filterText ? '未找到匹配的剧集' : '暂无剧集列表'}
</div>
) : (
filteredEpisodes.map((ep) => {
const isPlaying = ep.id === currentMediaId
const displayTitle = getEpisodeTitle(ep, listToDisplay)
const durationText =
ep.duration_sec > 0 ? `${Math.floor(ep.duration_sec / 60)} 分钟` : ''
{/* 集数宫格:内嵌模式整块跟着外层一起滚动,不再自己滚 */}
{hasEpisodeList ? (
<div className={inline ? 'p-3 select-none' : 'min-h-0 flex-1 overflow-y-auto p-3 select-none'}>
{filteredEpisodes.length === 0 ? (
<div className="py-10 text-center text-xs text-white/40">
{filterText ? '未找到匹配的剧集' : '暂无剧集列表'}
</div>
) : (
<div
className={
inline
? 'grid grid-cols-6 gap-1.5'
: 'grid grid-cols-5 gap-1.5 sm:grid-cols-6'
}
>
{filteredEpisodes.map((ep) => {
const isPlaying = mediaVersionMatches(ep, currentMediaId)
const versions = ep.versions && ep.versions.length > 1 ? ep.versions : []
const displayTitle = getEpisodeTitle(ep, listToDisplay)
const durationText =
ep.duration_sec > 0 ? `${Math.round(ep.duration_sec / 60)} 分钟` : ''
const cellTitle = [
ep.episode_num > 0 ? `第 ${ep.episode_num} 集` : '',
displayTitle,
durationText,
versions.length > 0 ? `${versions.length} 个版本` : '',
]
.filter(Boolean)
.join(' · ')
return (
<div
key={ep.id}
ref={isPlaying ? activeItemRef : null}
onClick={() => onSelectEpisode(ep)}
className={`group flex cursor-pointer items-center gap-2.5 rounded-xl p-2 transition border ${
isPlaying
? 'border-rose-500/60 bg-rose-500/20 text-white'
: 'border-white/5 bg-white/5 hover:border-white/20 hover:bg-white/10 text-white/85'
}`}
>
{/* 封面/集号 */}
<div className="relative flex h-11 w-16 shrink-0 items-center justify-center overflow-hidden rounded-lg bg-white/10 text-xs font-semibold">
{ep.backdrop_url || ep.poster_url ? (
<img
src={imageURL(ep.backdrop_url || ep.poster_url || '', ep.updated_at)}
alt=""
className="h-full w-full object-cover"
referrerPolicy="no-referrer"
/>
) : (
<Film size={16} className="text-white/40" />
)}
{/* 正在播放动效 / 集数徽标 */}
{isPlaying ? (
<div className="absolute inset-0 flex items-center justify-center bg-black/60 backdrop-blur-xs">
<div className="flex items-end gap-0.5 h-3">
<span className="w-0.5 bg-rose-400 animate-pulse h-full" />
<span className="w-0.5 bg-rose-400 animate-pulse h-2" />
<span className="w-0.5 bg-rose-400 animate-pulse h-3" />
</div>
</div>
) : (
<div className="absolute inset-0 flex items-center justify-center bg-black/40 opacity-0 group-hover:opacity-100 transition-opacity">
<Play size={14} className="text-white fill-white" />
</div>
)}
{/* 角标显示集数 */}
<span className="absolute bottom-0.5 right-1 rounded bg-black/75 px-1 py-0.2 text-[9px] font-mono text-white/90">
{ep.episode_num > 0 ? `${ep.episode_num}` : '—'}
</span>
</div>
{/* 标题 & 时长 */}
<div className="min-w-0 flex-1">
<div className="flex items-center gap-1.5">
<p
className={`truncate text-xs font-medium ${
isPlaying ? 'text-rose-300 font-semibold' : 'group-hover:text-white'
return (
<div key={ep.id} className="relative">
<button
ref={isPlaying ? activeItemRef : null}
onClick={() => onSelectEpisode(ep)}
title={cellTitle}
className={`flex ${inline ? 'h-10' : 'h-9'} w-full items-center justify-center rounded-md text-xs font-medium tabular-nums transition ${
isPlaying
? 'bg-rose-500 text-white shadow-[0_0_0_1px_rgba(255,255,255,0.2)_inset]'
: 'bg-white/[0.06] text-white/80 hover:bg-white/15 hover:text-white'
}`}
>
{displayTitle}
</p>
</div>
<div className="flex items-center gap-2 mt-0.5 text-[10px] text-white/50">
{ep.episode_num > 0 && (
<span className="font-mono">第 {ep.episode_num} 集</span>
{isPlaying ? (
<Play size={12} className="fill-current" />
) : ep.episode_num > 0 ? (
ep.episode_num
) : (
<Film size={13} className="text-white/45" />
)}
</button>
{/* 有多个版本:点角标挑版本,点格子本身直接播放默认版本 */}
{versions.length > 0 && (
<button
onClick={(event) => {
event.stopPropagation()
setVersionsForEpisodeId((current) =>
current === ep.id ? null : ep.id,
)
}}
className={`absolute right-0 top-0 flex ${inline ? 'h-5 w-5 text-[10px]' : 'h-3.5 w-3.5 text-[9px]'} items-center justify-center rounded-bl-md rounded-tr-md font-semibold leading-none transition ${
versionsForEpisodeId === ep.id
? 'bg-amber-300 text-black'
: 'bg-black/45 text-amber-200 hover:bg-black/70'
}`}
title={`${versions.length} 个版本,点这里选择`}
>
{versions.length}
</button>
)}
{durationText && <span>{durationText}</span>}
</div>
</div>
{isPlaying && (
<div className="shrink-0 flex items-center gap-1 text-[11px] font-medium text-rose-400 px-1">
<Check size={13} />
</div>
)}
</div>
)
})
)}
)
})}
</div>
)}
</div>
) : (
versionsToSwitch.length === 0 && (
<div className="flex items-center justify-center px-4 py-8 text-center text-xs text-white/40">
暂无可切换的内容
</div>
)
)}
</div>
</div>
)
}
/** 单个版本选项:主行是画质/容器/体积,次行是来源与文件名。 */
function VersionOption({
version,
active,
compact = false,
onSelect,
}: {
version: Media
active: boolean
compact?: boolean
onSelect: () => void
}) {
const cloud = isStrmMedia(version)
const label = mediaVersionLabel(version)
const fileName = mediaVersionFileName(version)
const sourceLabel = mediaVersionSourceLabel(version)
// 没有探测数据时(网盘 STRM 常见)主行本身就是文件名,次行再重复一遍没有意义。
const showFileName = fileName !== '' && !labelKey(label).includes(labelKey(fileName))
const activeClass = 'border-rose-500/50 bg-rose-500/15 text-white'
const idleClass =
'border-white/5 bg-white/5 text-white/85 hover:border-white/15 hover:bg-white/10'
return (
<button
type="button"
disabled={active}
onClick={onSelect}
title={version.path || version.strm_url || undefined}
className={`flex w-full items-start gap-2 rounded-lg border px-2.5 text-left transition disabled:cursor-default ${
compact ? 'py-1.5' : 'py-2'
} ${active ? activeClass : idleClass}`}
>
<span className="mt-0.5 shrink-0">
{cloud ? (
<Cloud size={13} className={active ? 'text-rose-300' : 'text-white/45'} />
) : (
<Film size={13} className={active ? 'text-rose-300' : 'text-white/45'} />
)}
</span>
<span className="min-w-0 flex-1">
<span
className={`block truncate text-xs font-medium ${active ? 'text-rose-200' : 'text-white/90'}`}
>
{label}
</span>
<span className="mt-0.5 block truncate text-[10px] text-white/45">
{sourceLabel}
{showFileName ? ` · ${fileName}` : ''}
</span>
</span>
{active && <Check size={13} className="mt-0.5 shrink-0 text-rose-400" />}
</button>
)
}
/** 归一化后比较:忽略大小写与分隔符(. _ - 空格),用于判断两段文案是否只是重复。 */
function labelKey(value: string): string {
return value.toLowerCase().replace(/[^a-z0-9]+/g, '')
}
function getEpisodeTitle(ep: Media, siblings: Media[]): string {
const title = ep.episode_title?.trim()
if (title && !looksLikeSeriesTitle(ep, title, siblings)) {
+690
View File
@@ -0,0 +1,690 @@
import { useCallback, useEffect, useRef, useState } from 'react'
import type { PointerEvent as ReactPointerEvent, RefObject } from 'react'
import { Compass, LogOut, Minus, Plus, RotateCcw, Settings2, Smartphone } from 'lucide-react'
import {
PLAYER_ICON_BUTTON,
PLAYER_SEGMENT,
PLAYER_SEGMENT_GROUP,
PLAYER_SEGMENT_OFF,
PLAYER_SEGMENT_ON,
PLAYER_TEXT_BUTTON,
} from './playerTheme'
import {
VR360_DEFAULT_FOV,
VR360_MAX_FOV,
VR360_MIN_FOV,
VR360_PROJECTION_OPTIONS,
VR360_STEREO_OPTIONS,
vr360FrameUv,
type Vr360Profile,
} from '../utils/vr360'
import {
applyViewOffset,
cameraForward,
cameraFromDeviceOrientation,
cameraFromYawPitch,
clampNumber,
degToRad,
forwardPitch,
forwardYaw,
viewMatrixFromCamera,
type Mat3,
} from '../utils/vr360Math'
// 只引入类型:渲染器本体走动态 import,普通播放不会下载 WebGL 全景渲染代码。
import type { Vr360Renderer } from '../utils/vr360Renderer'
// 全景播放舞台:一个覆盖整个播放区域的 WebGL 画布。视频元素本身仍在后台正常
// 播放(音轨、进度、弹幕、字幕都不受影响),只是画面被贴到了球面上。
//
// 视角控制:
// 1. 鼠标/手指拖拽 → 转动视角(画面跟随手指),滚轮/双指捏合 → 变焦;
// 2. 手机陀螺仪 → 转动设备即转动视角。iOS 13+ 必须在用户手势里调用
// DeviceOrientationEvent.requestPermission,所以这里做成显式按钮。
type ViewState = {
/** 拖拽模式下的方位角(弧度,0 = 默认正前方)。 */
yaw: number
/** 拖拽模式下的俯仰角(弧度,+ 为抬头)。 */
pitch: number
fov: number
/** 陀螺仪是否接管视角。 */
gyroActive: boolean
/** 最近一次设备姿态对应的相机旋转矩阵。 */
deviceCamera: Mat3 | null
gyroYawOffset: number
gyroPitchOffset: number
}
type PointerState = {
x: number
y: number
startX: number
startY: number
startAt: number
moved: boolean
}
type GyroState = 'off' | 'pending' | 'active' | 'denied' | 'unsupported' | 'unavailable'
type Vr360StageProps = {
videoRef: RefObject<HTMLVideoElement>
profile: Vr360Profile
/** 控制栏是否可见:不可见时隐藏 VR 自身的浮层按钮。 */
uiVisible: boolean
/** 轻触画面(未发生拖拽)时回调,与普通播放一致:唤出控制栏或切换播放。 */
onSurfaceTap: () => void
/**
* 第一帧真正画出来时回调,每次挂载只上报一次(改投影方式/画幅布局不会重新上报),
* 调用方据此结束「正在启动」提示。
*/
onReady: () => void
onError: (message: string) => void
/** 用户调整投影方式/立体布局时回调,由播放页保存为下次进入的默认值。 */
onProfileChange?: (profile: Vr360Profile) => void
/** 退出 VR 全景播放(回到普通播放)。不提供时工具条上不显示退出入口。 */
onExitVr?: () => void
/**
* 鼠标是否停留在 VR 工具条/设置面板上。由播放页转给控制栏:悬停这些浮层时
* 控制栏不应该自动隐藏(否则设置面板会在点击前消失)。
*/
onUiHoldChange?: (hold: boolean) => void
}
/** 每像素拖拽对应的转角(弧度)。视场角越小时画面越「拉近」,拖拽也应更细腻。 */
const DRAG_RAD_PER_PIXEL = 0.0035
const TAP_MAX_DISTANCE = 8
const TAP_MAX_DURATION_MS = 400
const GYRO_PROBE_MS = 1500
const PITCH_LIMIT = Math.PI / 2 - 0.03
const WHEEL_ZOOM_SPEED = 0.0015
function screenOrientationAngle(): number {
if (
typeof screen !== 'undefined' &&
screen.orientation &&
typeof screen.orientation.angle === 'number'
) {
return screen.orientation.angle
}
const legacy = (window as unknown as { orientation?: number }).orientation
return typeof legacy === 'number' ? legacy : 0
}
/**
* 当前设备是否没有真正的鼠标悬停能力(手机/平板)。
*
* 触摸设备上「悬停保持显示」这套机制本身就是错的:手指抬起后浏览器不保证补发
* mouseleave,一旦走进悬停状态标记就再也清不掉,控制栏和 VR 工具条会永久留在
* 画面上。这里按设备能力判断,而不是去猜某个鼠标事件是不是触摸合成的——
* 后者依赖 MouseEvent.sourceCapabilities,实测在不少浏览器里是 null,判断会
* 静默失效、等于没修。
*/
function isHoverlessDevice(): boolean {
if (typeof window === 'undefined' || typeof window.matchMedia !== 'function') return true
return window.matchMedia('(hover: none)').matches
}
type DeviceOrientationEventConstructor = {
requestPermission?: () => Promise<'granted' | 'denied' | 'default'>
}
function gyroStateHint(state: GyroState): string {
if (state === 'active') return '陀螺仪已开启:转动设备即可改变视角'
if (state === 'pending') return '正在等待陀螺仪数据…'
if (state === 'denied') return '陀螺仪权限被拒绝,请在浏览器设置里允许「运动与方向」访问'
if (state === 'unavailable') return '没有收到陀螺仪数据,当前设备可能不支持'
if (state === 'unsupported') return '当前浏览器不支持陀螺仪'
return ''
}
export function Vr360Stage({
videoRef,
profile,
uiVisible,
onSurfaceTap,
onReady,
onError,
onProfileChange,
onExitVr,
onUiHoldChange,
}: Vr360StageProps) {
const canvasRef = useRef<HTMLCanvasElement>(null)
const rendererRef = useRef<Vr360Renderer | null>(null)
const viewRef = useRef<ViewState>({
yaw: 0,
pitch: 0,
fov: VR360_DEFAULT_FOV,
gyroActive: false,
deviceCamera: null,
gyroYawOffset: 0,
gyroPitchOffset: 0,
})
const dirtyRef = useRef(true)
const readyRef = useRef(false)
const pointersRef = useRef(new Map<number, PointerState>())
const pinchDistanceRef = useRef<number | null>(null)
const alignmentRef = useRef<{ yaw: number; pitch: number } | null>(null)
const gyroProbeRef = useRef<ReturnType<typeof setTimeout> | null>(null)
const absoluteSeenRef = useRef(false)
const profileRef = useRef(profile)
const [gyroState, setGyroState] = useState<GyroState>('off')
const [fovHint, setFovHint] = useState(VR360_DEFAULT_FOV)
const [settingsOpen, setSettingsOpen] = useState(false)
// 回调放进 ref:渲染器只在挂载时创建一次,不因父组件重渲染而重建。
const callbacksRef = useRef({ onSurfaceTap, onReady, onError })
useEffect(() => {
callbacksRef.current = { onSurfaceTap, onReady, onError }
}, [onSurfaceTap, onReady, onError])
const markDirty = useCallback(() => {
dirtyRef.current = true
}, [])
// 当前相机姿态:陀螺仪接管时以设备姿态为基准叠加拖拽偏移,否则纯拖拽角度。
const currentCamera = useCallback((): Mat3 => {
const view = viewRef.current
if (view.gyroActive && view.deviceCamera) {
return applyViewOffset(view.deviceCamera, view.gyroYawOffset, view.gyroPitchOffset)
}
return cameraFromYawPitch(view.yaw, view.pitch)
}, [])
const draw = useCallback(() => {
const renderer = rendererRef.current
if (!renderer) return
renderer.setView(viewMatrixFromCamera(currentCamera()))
renderer.setFov(viewRef.current.fov)
renderer.draw()
if (!readyRef.current) {
// 第一帧真正画出来之后才通知上层:渲染失败时上层会退出 VR 模式。
readyRef.current = true
callbacksRef.current.onReady()
}
}, [currentCamera])
const applyProfile = useCallback((renderer: Vr360Renderer, next: Vr360Profile) => {
renderer.setProjection(next.projection)
const { scale, offset } = vr360FrameUv(next.stereo)
renderer.setFrameUv(scale, offset)
dirtyRef.current = true
}, [])
// 创建渲染器(懒加载 WebGL 模块,普通播放不会下载全景渲染代码)。
useEffect(() => {
const canvas = canvasRef.current
const video = videoRef.current
if (!canvas || !video) return
let cancelled = false
let created: Vr360Renderer | null = null
void import('../utils/vr360Renderer')
.then((module) => {
if (cancelled) return
created = module.createVr360Renderer(canvas, video, {
onContextLost: () => callbacksRef.current.onError('VR 渲染上下文已丢失,已退出 VR 播放'),
onTextureError: () => callbacksRef.current.onError('无法读取视频画面用于 VR 渲染'),
})
if (!created) {
callbacksRef.current.onError('当前浏览器不支持 WebGL,无法使用 VR 播放')
return
}
rendererRef.current = created
const rect = canvas.getBoundingClientRect()
created.resize(rect.width, rect.height)
applyProfile(created, profileRef.current)
})
.catch(() => {
if (!cancelled) callbacksRef.current.onError('VR 渲染组件加载失败')
})
return () => {
cancelled = true
rendererRef.current = null
created?.dispose()
}
}, [applyProfile, videoRef])
// 投影方式/立体布局变化时重建网格与 UV 裁切。
useEffect(() => {
profileRef.current = profile
const renderer = rendererRef.current
if (renderer) applyProfile(renderer, profile)
}, [applyProfile, profile])
// 画布尺寸跟随舞台(窗口缩放、全屏切换、首次布局)。
// 观测父容器而不是画布自身:画布尺寸由 CSS 撑满父容器,观测自身会在
// 「设置绘制缓冲区分辨率 → 布局变化 → 再次触发观测」之间来回放大。
useEffect(() => {
const canvas = canvasRef.current
if (!canvas) return
const target = canvas.parentElement ?? canvas
const observer = new ResizeObserver((entries) => {
const entry = entries[0]
if (!entry) return
rendererRef.current?.resize(entry.contentRect.width, entry.contentRect.height)
markDirty()
})
observer.observe(target)
const rect = target.getBoundingClientRect()
rendererRef.current?.resize(rect.width, rect.height)
return () => observer.disconnect()
}, [markDirty])
// 渲染循环:requestVideoFrameCallback 标记「有新画面」,rAF 按需绘制。
// 暂停且无输入时不出图,避免持续占用 GPU。
useEffect(() => {
let handle = 0
let cancelled = false
const video = videoRef.current as
| (HTMLVideoElement & { requestVideoFrameCallback?: (callback: () => void) => number })
| null
if (video && typeof video.requestVideoFrameCallback === 'function') {
const onVideoFrame = () => {
if (cancelled) return
dirtyRef.current = true
video.requestVideoFrameCallback?.(onVideoFrame)
}
video.requestVideoFrameCallback(onVideoFrame)
}
const tick = () => {
if (cancelled) return
handle = requestAnimationFrame(tick)
if (!dirtyRef.current) return
dirtyRef.current = false
draw()
}
handle = requestAnimationFrame(tick)
return () => {
cancelled = true
cancelAnimationFrame(handle)
}
}, [draw, videoRef])
// 设备姿态 → 相机姿态。第一帧有效数据到达时把视角对齐过去,避免画面跳动。
const handleOrientation = useCallback((event: DeviceOrientationEvent) => {
if (event.alpha === null && event.beta === null && event.gamma === null) return
if (event.type === 'deviceorientationabsolute') absoluteSeenRef.current = true
// 同时收到绝对与相对事件时以绝对朝向为准(方位角才有意义)。
else if (absoluteSeenRef.current) return
const camera = cameraFromDeviceOrientation(
degToRad(event.alpha ?? 0),
degToRad(event.beta ?? 0),
degToRad(event.gamma ?? 0),
degToRad(screenOrientationAngle()),
)
const view = viewRef.current
view.deviceCamera = camera
const alignment = alignmentRef.current
if (alignment) {
const forward = cameraForward(camera)
view.gyroYawOffset = alignment.yaw - forwardYaw(forward)
view.gyroPitchOffset = clampNumber(alignment.pitch - forwardPitch(forward), -1.2, 1.2)
alignmentRef.current = null
if (gyroProbeRef.current) {
clearTimeout(gyroProbeRef.current)
gyroProbeRef.current = null
}
setGyroState('active')
}
view.gyroActive = true
dirtyRef.current = true
}, [])
const stopGyro = useCallback(() => {
window.removeEventListener('deviceorientation', handleOrientation)
window.removeEventListener('deviceorientationabsolute', handleOrientation)
if (gyroProbeRef.current) {
clearTimeout(gyroProbeRef.current)
gyroProbeRef.current = null
}
alignmentRef.current = null
absoluteSeenRef.current = false
}, [handleOrientation])
const startGyro = useCallback(() => {
alignmentRef.current = { yaw: viewRef.current.yaw, pitch: viewRef.current.pitch }
absoluteSeenRef.current = false
window.addEventListener('deviceorientation', handleOrientation)
window.addEventListener('deviceorientationabsolute', handleOrientation)
// 桌面浏览器/无陀螺仪设备会一直收不到事件,超时后提示并回退到拖拽模式。
gyroProbeRef.current = setTimeout(() => {
gyroProbeRef.current = null
if (alignmentRef.current) {
stopGyro()
setGyroState('unavailable')
}
}, GYRO_PROBE_MS)
}, [handleOrientation, stopGyro])
const toggleGyro = useCallback(() => {
if (gyroState === 'active' || gyroState === 'pending') {
// 关闭陀螺仪时用当前合成视角续上,画面不会跳。
const forward = cameraForward(currentCamera())
viewRef.current.yaw = forwardYaw(forward)
viewRef.current.pitch = clampNumber(forwardPitch(forward), -PITCH_LIMIT, PITCH_LIMIT)
viewRef.current.gyroActive = false
viewRef.current.gyroYawOffset = 0
viewRef.current.gyroPitchOffset = 0
stopGyro()
setGyroState('off')
markDirty()
return
}
const orientationEvent = (
window as unknown as { DeviceOrientationEvent?: DeviceOrientationEventConstructor }
).DeviceOrientationEvent
if (!orientationEvent) {
setGyroState('unsupported')
return
}
setGyroState('pending')
const requestPermission = orientationEvent.requestPermission
if (typeof requestPermission !== 'function') {
startGyro()
return
}
// iOS 13+ 必须在用户手势里申请权限,这里由按钮点击直接触发。
void requestPermission
.call(orientationEvent)
.then((result) => {
if (result === 'granted') startGyro()
else setGyroState('denied')
})
.catch(() => setGyroState('denied'))
}, [currentCamera, gyroState, markDirty, startGyro, stopGyro])
useEffect(() => () => stopGyro(), [stopGyro])
// 控制栏/浮层隐藏时收起「画面」设置面板:它属于同一套浮层,下次唤出控制栏时
// 不应该自动弹回来挡住画面。
useEffect(() => {
if (uiVisible) return
setSettingsOpen(false)
// 浮层不可见时鼠标离开事件不会再触发,这里主动解除「悬停保持显示」。
onUiHoldChange?.(false)
}, [uiVisible, onUiHoldChange])
const zoomBy = useCallback(
(factor: number) => {
const view = viewRef.current
view.fov = clampNumber(view.fov * factor, VR360_MIN_FOV, VR360_MAX_FOV)
setFovHint(view.fov)
markDirty()
},
[markDirty],
)
const resetView = useCallback(() => {
const view = viewRef.current
view.yaw = 0
view.pitch = 0
view.fov = VR360_DEFAULT_FOV
view.gyroYawOffset = 0
view.gyroPitchOffset = 0
setFovHint(view.fov)
markDirty()
}, [markDirty])
const pinchDistance = useCallback((): number => {
const pointers = [...pointersRef.current.values()]
if (pointers.length < 2) return 0
return Math.hypot(pointers[0].x - pointers[1].x, pointers[0].y - pointers[1].y)
}, [])
const handlePointerDown = (event: ReactPointerEvent<HTMLCanvasElement>) => {
// 轻触画面把视角拖动之外的浮层悬停状态清掉:触摸设备不会再发出 mouseleave,
// 上一步点击工具条/设置面板留下的「悬停保持显示」会一直挂着,控制栏就永远
// 不隐藏了。用户已经在点画面,说明指针早已离开浮层。
if (event.pointerType === 'touch') onUiHoldChange?.(false)
try {
event.currentTarget.setPointerCapture?.(event.pointerId)
} catch {
// 某些环境(合成事件、非活跃指针)会抛 InvalidPointerId,退化为普通拖拽即可。
}
pointersRef.current.set(event.pointerId, {
x: event.clientX,
y: event.clientY,
startX: event.clientX,
startY: event.clientY,
startAt: Date.now(),
moved: false,
})
if (pointersRef.current.size === 2) {
pinchDistanceRef.current = pinchDistance()
// 双指手势一律不算轻触,避免捏合缩放时误触发播放/暂停。
for (const pointer of pointersRef.current.values()) pointer.moved = true
}
}
const handlePointerMove = (event: ReactPointerEvent<HTMLCanvasElement>) => {
const pointer = pointersRef.current.get(event.pointerId)
if (!pointer) return
const dx = event.clientX - pointer.x
const dy = event.clientY - pointer.y
pointer.x = event.clientX
pointer.y = event.clientY
if (
Math.hypot(event.clientX - pointer.startX, event.clientY - pointer.startY) > TAP_MAX_DISTANCE
) {
pointer.moved = true
}
if (pointersRef.current.size >= 2) {
const distance = pinchDistance()
const previous = pinchDistanceRef.current
pinchDistanceRef.current = distance
if (previous && distance > 0) zoomBy(previous / distance)
return
}
const view = viewRef.current
const scale = DRAG_RAD_PER_PIXEL * (view.fov / VR360_DEFAULT_FOV)
if (view.gyroActive && view.deviceCamera) {
view.gyroYawOffset -= dx * scale
view.gyroPitchOffset = clampNumber(
view.gyroPitchOffset + dy * scale,
-PITCH_LIMIT,
PITCH_LIMIT,
)
} else {
view.yaw -= dx * scale
view.pitch = clampNumber(view.pitch + dy * scale, -PITCH_LIMIT, PITCH_LIMIT)
}
markDirty()
}
const endPointer = (event: ReactPointerEvent<HTMLCanvasElement>) => {
const pointer = pointersRef.current.get(event.pointerId)
pointersRef.current.delete(event.pointerId)
if (pointersRef.current.size < 2) pinchDistanceRef.current = null
if (!pointer) return
const isTap =
!pointer.moved &&
Date.now() - pointer.startAt <= TAP_MAX_DURATION_MS &&
pointersRef.current.size === 0
if (isTap) onSurfaceTap()
}
useEffect(() => {
const canvas = canvasRef.current
if (!canvas) return
const onWheel = (event: WheelEvent) => {
event.preventDefault()
zoomBy(1 + event.deltaY * WHEEL_ZOOM_SPEED)
}
canvas.addEventListener('wheel', onWheel, { passive: false })
return () => canvas.removeEventListener('wheel', onWheel)
}, [zoomBy])
const hint = gyroStateHint(gyroState)
return (
<>
<canvas
ref={canvasRef}
data-vr360-surface
className={`absolute inset-0 h-full w-full touch-none select-none ${
// 浮层隐藏时连鼠标指针一起藏起来:全景画面里光标一直悬在画面中间很出戏。
uiVisible ? 'cursor-grab active:cursor-grabbing' : 'cursor-none'
}`}
onPointerDown={handlePointerDown}
onPointerMove={handlePointerMove}
onPointerUp={endPointer}
onPointerCancel={endPointer}
// 轻触由指针逻辑自己处理(拖动时不能误触发播放/暂停),
// 同时阻止冒泡到舞台的点击逻辑,避免一次触摸切换两次播放状态。
onClick={(event) => event.stopPropagation()}
/>
<div
// 阻止浮层内按钮/面板的点击冒泡到舞台的 handleSurfaceActivate:否则点击
// 投影方式/画幅布局等设置项会被误判为「单击收起控制栏」,面板在切换后立即消失。
onClick={(event) => event.stopPropagation()}
className={`pointer-events-none absolute inset-x-0 top-2 z-20 flex flex-col items-center gap-1.5 px-2 transition-opacity duration-300 ${
uiVisible ? 'opacity-100' : 'opacity-0'
}`}
>
<div
className={`flex flex-wrap items-center justify-center gap-0.5 rounded-xl border border-white/10 bg-[#0d0e12]/90 p-1 text-white shadow-[0_10px_38px_rgba(0,0,0,0.6)] backdrop-blur-xl ${
// 浮层隐藏时必须彻底不接收指针事件:否则看不见的按钮既会在画面顶部
// 抢走拖动转视角的手势,也可能被误点(例如误开陀螺仪、误开设置面板)。
uiVisible ? 'pointer-events-auto' : 'pointer-events-none'
}`}
// 触摸设备不参与「悬停保持显示」:手指抬起后不会补发 mouseleave,
// 标记会永久挂在打开状态,控制栏和 VR 工具条就再也不自动隐藏。
onMouseEnter={() => {
if (isHoverlessDevice()) return
onUiHoldChange?.(true)
}}
onMouseLeave={() => onUiHoldChange?.(false)}
>
<button
type="button"
onClick={toggleGyro}
className={`${PLAYER_TEXT_BUTTON} ${
gyroState === 'active' ? 'bg-rose-500 text-white hover:bg-rose-500' : ''
}`}
title="用手机陀螺仪转动视角"
>
<Smartphone size={14} />
陀螺仪
{gyroState === 'active' && <Compass size={12} className="text-white/85" />}
</button>
<button
type="button"
onClick={resetView}
className={PLAYER_TEXT_BUTTON}
title="恢复默认视角与视场角"
>
<RotateCcw size={14} />
重置
</button>
<button
type="button"
onClick={() => setSettingsOpen((open) => !open)}
className={`${PLAYER_TEXT_BUTTON} ${settingsOpen ? 'bg-white/15 text-white' : ''}`}
title="投影方式与画幅布局"
>
<Settings2 size={14} />
画面
</button>
<div className="mx-0.5 h-5 w-px bg-white/10" />
<button
type="button"
onClick={() => zoomBy(1.15)}
className={PLAYER_ICON_BUTTON}
title="视野拉远"
>
<Minus size={15} />
</button>
<span className="w-9 text-center text-[10px] tabular-nums text-white/70">
{(VR360_DEFAULT_FOV / fovHint).toFixed(1)}×
</span>
<button
type="button"
onClick={() => zoomBy(1 / 1.15)}
className={PLAYER_ICON_BUTTON}
title="视野拉近"
>
<Plus size={15} />
</button>
{onExitVr ? (
<>
<div className="mx-0.5 h-5 w-px bg-white/10" />
<button
type="button"
onClick={onExitVr}
className={`${PLAYER_TEXT_BUTTON} hover:bg-rose-500/20 hover:text-rose-200`}
title="退出 VR 全景,回到普通播放"
>
<LogOut size={14} />
退出 VR
</button>
</>
) : null}
</div>
<p className="pointer-events-none rounded-md bg-black/45 px-3 py-1 text-[10px] text-white/65 backdrop-blur">
{hint || '拖动旋转视角 · 滚轮或双指缩放'}
</p>
{settingsOpen ? (
<div
className={`w-[min(92vw,420px)] rounded-xl border border-white/10 bg-[#0d0e12]/95 px-3 py-3 text-white shadow-[0_10px_38px_rgba(0,0,0,0.6)] backdrop-blur-xl ${
uiVisible ? 'pointer-events-auto' : 'pointer-events-none'
}`}
onMouseEnter={() => {
if (isHoverlessDevice()) return
onUiHoldChange?.(true)
}}
onMouseLeave={() => onUiHoldChange?.(false)}
>
<p className="mb-1.5 text-[10px] uppercase tracking-wide text-white/40">投影方式</p>
<div className={PLAYER_SEGMENT_GROUP}>
{VR360_PROJECTION_OPTIONS.map(([value, label]) => (
<button
key={value}
type="button"
onClick={() => onProfileChange?.({ ...profile, projection: value })}
className={`${PLAYER_SEGMENT} ${
profile.projection === value ? PLAYER_SEGMENT_ON : PLAYER_SEGMENT_OFF
}`}
>
{label}
</button>
))}
</div>
<p className="mb-1.5 mt-3 text-[10px] uppercase tracking-wide text-white/40">
画幅布局
</p>
<div className={PLAYER_SEGMENT_GROUP}>
{VR360_STEREO_OPTIONS.map(([value, label]) => (
<button
key={value}
type="button"
onClick={() => onProfileChange?.({ ...profile, stereo: value })}
className={`${PLAYER_SEGMENT} ${
profile.stereo === value ? PLAYER_SEGMENT_ON : PLAYER_SEGMENT_OFF
}`}
>
{label}
</button>
))}
</div>
{profile.stereo !== 'mono' && (
<p className="mt-2.5 text-[10px] leading-relaxed text-white/45">
左右/上下并排素材在当前屏幕上只显示左眼画面;真正的双眼立体画面需要 VR
头显(WebXR)。
</p>
)}
</div>
) : null}
</div>
</>
)
}
+102
View File
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/**
* 播放器浮层的统一视觉语言。
*
* 播放器里现在有十几种浮层:底部操作栏、清晰度/倍速/字幕小弹层、设置面板、
* 选集抽屉、弹幕面板、VR 工具条、错误提示……以前每一处都自己写一遍圆角、
* 边框、透明度,于是同一屏里出现了好几种不同的浮层样式,看起来就「乱」。
*
* 这里把冒泡、排版、图标按钮等重复的类名收敛成常量:改一次全部同步,
* 新加控件也不会再各写一套。
*/
/** 面板底色。比纯黑更「实」,配合 backdrop-blur 后压在画面上仍然清晰可读。 */
const PANEL_BG = 'bg-[#0d0e12]/95'
/** 浮层外圈阴影:暗背景下用大范围柔光,避免出现一圈生硬的黑边。 */
const PANEL_SHADOW = 'shadow-[0_10px_38px_rgba(0,0,0,0.6)]'
/** 小弹层(清晰度/倍速/字幕/设置):贴着操作栏向上弹出。 */
export const PLAYER_POPOVER =
`z-40 overflow-hidden rounded-xl border border-white/10 ${PANEL_BG} py-1 text-white ${PANEL_SHADOW} backdrop-blur-xl`
/**
* 右侧抽屉(选集/弹幕设置):整条贴住播放区域右边缘,通到顶底。
*
* 小屏上留出 12% 的宽度而不是铺满:这样顶栏的返回按钮和标题仍然露在外面,
* 用户不用先关抽屉才能返回(铺满时唯一的出口只剩标题栏上的关闭按钮)。
*/
export const PLAYER_DRAWER =
`flex h-full w-[88%] flex-col border-white/10 ${PANEL_BG} text-white ${PANEL_SHADOW} backdrop-blur-xl sm:w-[380px] sm:border-l`
/**
* 底部动作面板(竖屏剧场模式):贴着整个屏幕底部向上弹出,高度按视口
* 计算(最高 86dvh),因此手机上能容纳的选项远多于贴视频区弹出的版本。
*
* 用 fixed 而不是 absolute:播放区在竖屏剧场模式里只有 16:9 一小块,
* 若以它为定位基准,面板最高只能到视频高度的 72%,内容会被压得很窄。
*/
export const PLAYER_SHEET =
`player-sheet-height fixed inset-x-0 bottom-0 z-40 flex min-h-[10rem] flex-col overflow-hidden rounded-t-2xl border border-b-0 border-white/10 ${PANEL_BG} text-white ${PANEL_SHADOW} backdrop-blur-xl`
/** 底部动作面板的标题栏(带关闭按钮)。 */
export const PLAYER_SHEET_HEADER =
'flex shrink-0 items-center justify-between gap-2 border-b border-white/10 px-4 py-2.5'
/**
* 底部动作面板的可滚动内容区:底部垫上安全区高度避免 iPhone 小横条遮挡,
* 并把面板内所有按钮抬到 40px,手机上手指点得准。
*/
export const PLAYER_SHEET_BODY =
'min-h-0 flex-1 overflow-y-auto overscroll-contain px-3 pb-[calc(0.75rem+env(safe-area-inset-bottom,0px))] pt-2 [&_button]:min-h-10'
/** 操作栏里的图标按钮。所有图标按钮共用同一尺寸与悬停反馈,排在一起才整齐。 */
export const PLAYER_ICON_BUTTON =
'flex h-7 w-7 shrink-0 items-center justify-center rounded-md text-white/85 transition hover:bg-white/15 hover:text-white disabled:cursor-not-allowed disabled:text-white/30 disabled:hover:bg-transparent sm:h-8 sm:w-8'
/** 带文字的按钮(清晰度/倍速/选集)。文字按钮和图标按钮同高,基线才对得齐。 */
export const PLAYER_TEXT_BUTTON =
'flex h-7 shrink-0 items-center gap-1 rounded-md px-1.5 text-[11px] font-medium text-white/85 transition hover:bg-white/15 hover:text-white disabled:cursor-not-allowed disabled:text-white/30 disabled:hover:bg-transparent sm:h-8 sm:px-2 sm:text-xs'
/** 弹层/面板里的一行选项。 */
export const PLAYER_MENU_ITEM =
'flex w-full items-center gap-2 rounded-lg px-2.5 py-1.5 text-left text-xs text-white/85 transition hover:bg-white/10 hover:text-white'
/** 弹层里的小标题(「115 云端」「本地 HLS」这类分组名)。 */
export const PLAYER_MENU_LABEL =
'px-3 pb-1 pt-2 text-[10px] uppercase tracking-wide text-white/35'
/** 分组之间的分隔线。 */
export const PLAYER_MENU_DIVIDER = 'my-1 h-px bg-white/10'
/** 抽屉/面板的标题栏。 */
export const PLAYER_PANEL_HEADER =
'flex shrink-0 items-center justify-between gap-2 border-b border-white/10 px-4 py-3'
/** 分段选择(播放方式、投影方式这类互斥选项)。 */
export const PLAYER_SEGMENT_GROUP = 'flex items-center gap-1 rounded-lg bg-white/5 p-0.5'
export const PLAYER_SEGMENT = 'flex-1 rounded-md px-2 py-1 text-[11px] font-medium transition'
export const PLAYER_SEGMENT_ON = 'bg-rose-500 text-white'
export const PLAYER_SEGMENT_OFF = 'text-white/70 hover:bg-white/10 hover:text-white'
/** 开关状态的绿色小点(例如弹幕已加载、VR 素材已识别)。 */
export const PLAYER_STATUS_DOT = 'h-1.5 w-1.5 shrink-0 rounded-full'
/**
* 进度条/音量条上的隐形 range 输入。
*
* 视觉部分(轨道、已播放段、圆点手柄)全部自己画,原生 range 只负责三件事:
* 点击定位、拖拽、键盘与无障碍语义。所以它必须完全透明——但**不能**
* pointer-events-none,否则拖不动。
*/
export const PLAYER_RANGE_OVERLAY =
'absolute inset-0 h-full w-full cursor-pointer appearance-none bg-transparent outline-none ' +
'[&::-webkit-slider-runnable-track]:bg-transparent ' +
'[&::-webkit-slider-thumb]:h-4 [&::-webkit-slider-thumb]:w-4 [&::-webkit-slider-thumb]:appearance-none ' +
'[&::-moz-range-track]:bg-transparent ' +
'[&::-moz-range-thumb]:h-4 [&::-moz-range-thumb]:w-4 [&::-moz-range-thumb]:border-0 ' +
'[&::-moz-range-thumb]:appearance-none [&::-moz-range-thumb]:bg-transparent'
/** 自绘的细轨道。悬停时整条轨道加粗,是 B 站进度条最直观的那点反馈。 */
export const PLAYER_TRACK =
'pointer-events-none absolute inset-x-0 h-[3px] rounded-full bg-white/25 transition-[height] duration-150'
export const PLAYER_TRACK_FILL = 'pointer-events-none absolute inset-y-0 left-0 rounded-full'
+86
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@@ -0,0 +1,86 @@
import { useCallback, useState, type DragEvent } from 'react'
/** 一组可直接展开到可拖拽元素上的事件处理器。 */
export type DragReorderHandlers = {
draggable: boolean
onDragStart: (event: DragEvent) => void
onDragOver: (event: DragEvent) => void
onDragLeave: (event: DragEvent) => void
onDrop: (event: DragEvent) => void
onDragEnd: () => void
}
/**
* 把 `fromId` 移动到 `toId` 当前所在的位置,返回新数组;不改动入参。
* 任一 id 不存在,或两者相同时返回 null,表示无需重排。
*/
export function moveIdToPosition(ids: string[], fromId: string, toId: string): string[] | null {
const fromIndex = ids.indexOf(fromId)
const toIndex = ids.indexOf(toId)
if (fromIndex < 0 || toIndex < 0 || fromIndex === toIndex) return null
const next = [...ids]
const [moved] = next.splice(fromIndex, 1)
next.splice(toIndex, 0, moved)
return next
}
/**
* 列表拖拽排序的通用状态机:只负责「一串稳定 id」的拖拽与重排计算,
* 不关心渲染。调用方把 `dragProps(id)` 展开到拖拽柄上,并用返回的
* `draggingId` / `dragOverId` 决定高亮样式。
*
* 落点语义:把被拖项插入到目标项所在的位置。未传 `onReorder` 时整体禁用。
*/
export function useDragReorder(
ids: string[],
onReorder?: (orderedIds: string[]) => void | Promise<void>,
): {
draggingId: string | null
dragOverId: string | null
dragProps: (id: string) => DragReorderHandlers
} {
const [draggingId, setDraggingId] = useState<string | null>(null)
const [dragOverId, setDragOverId] = useState<string | null>(null)
const enabled = Boolean(onReorder)
const dragProps = useCallback(
(id: string): DragReorderHandlers => ({
draggable: enabled,
onDragStart: (event) => {
if (!enabled) return
event.dataTransfer.effectAllowed = 'move'
event.dataTransfer.setData('text/plain', id)
setDraggingId(id)
setDragOverId(null)
},
onDragOver: (event) => {
if (!enabled || draggingId === id) return
event.preventDefault()
event.dataTransfer.dropEffect = 'move'
setDragOverId((prev) => (prev === id ? prev : id))
},
onDragLeave: () => {
setDragOverId((prev) => (prev === id ? null : prev))
},
onDrop: (event) => {
if (!enabled) return
event.preventDefault()
// 拖拽期间 state 可能尚未提交,优先信任 dataTransfer 里的来源 id。
const fromId = draggingId ?? event.dataTransfer.getData('text/plain')
setDraggingId(null)
setDragOverId(null)
if (!fromId || fromId === id) return
const next = moveIdToPosition(ids, fromId, id)
if (next) void onReorder?.(next)
},
onDragEnd: () => {
setDraggingId(null)
setDragOverId(null)
},
}),
[enabled, draggingId, ids, onReorder],
)
return { draggingId, dragOverId, dragProps }
}
+32
View File
@@ -0,0 +1,32 @@
import { useEffect, useState } from 'react'
const THEATER_MAX_WIDTH = 768
function queryTheater(): boolean {
if (typeof window === 'undefined') return false
// 窄屏 + 竖屏才进剧场模式:横屏手机自动回到全屏沉浸式布局。
return window.innerWidth < THEATER_MAX_WIDTH && window.innerHeight >= window.innerWidth
}
/**
* 是否使用移动端竖屏剧场布局。
*
* 桌面端与横屏手机保持原来的全屏居中播放器;只有竖屏手机进
* 「视频贴顶 + 下方内容区」的剧场模式,避免 16:9 视频在竖屏里
* 上下大黑边、控制栏远离画面的问题。
*/
export function useIsMobileTheater(): boolean {
const [theater, setTheater] = useState(queryTheater)
useEffect(() => {
const onChange = () => setTheater(queryTheater())
window.addEventListener('resize', onChange)
window.addEventListener('orientationchange', onChange)
return () => {
window.removeEventListener('resize', onChange)
window.removeEventListener('orientationchange', onChange)
}
}, [])
return theater
}
+38
View File
@@ -0,0 +1,38 @@
import { useCallback, useEffect, useState } from 'react'
import {
readLibraryListSort,
writeLibraryListSort,
type LibraryListSortField,
type LibraryListSortOrder,
} from '../utils/libraryListSort'
export type UseLibraryListSortResult = {
field: LibraryListSortField
order: LibraryListSortOrder
setSort: (field: LibraryListSortField, order: LibraryListSortOrder) => void
}
/**
* 媒体库列表的排序偏好(localStorage 持久化)。
*
* 首页和 /libraries 读的是同一份偏好,这样在 /libraries 改了排序后回到首页
* 顺序也一致;默认「库名倒序」。另外监听 storage 事件,多标签页同时打开时
* 一边改动另一边也能跟上。
*/
export function useLibraryListSort(): UseLibraryListSortResult {
const [sort, setSort] = useState(() => readLibraryListSort())
useEffect(() => {
const sync = () => setSort(readLibraryListSort())
window.addEventListener('storage', sync)
return () => window.removeEventListener('storage', sync)
}, [])
const update = useCallback((field: LibraryListSortField, order: LibraryListSortOrder) => {
writeLibraryListSort(field, order)
setSort({ field, order })
}, [])
return { field: sort.field, order: sort.order, setSort: update }
}
+52 -1
View File
@@ -1,4 +1,10 @@
import { shouldPersistScrollSample, shouldRememberScroll } from './useScrollMemory.ts'
import {
isJumpIntentKey,
isScrollIntentKey,
shouldPersistClampedSample,
shouldPersistScrollSample,
shouldRememberScroll,
} from './useScrollMemory.ts'
function check(name: string, condition: boolean) {
if (!condition) throw new Error(`useScrollMemory: ${name}`)
@@ -7,6 +13,7 @@ function check(name: string, condition: boolean) {
check('home remembers scroll', shouldRememberScroll('/'))
check('library list remembers scroll', shouldRememberScroll('/libraries'))
check('library detail remembers scroll', shouldRememberScroll('/library/lib-1'))
check('library series panel remembers scroll', shouldRememberScroll('/library/lib-1'))
check('media detail remembers scroll', shouldRememberScroll('/media/media-1'))
check('settings does not remember scroll', !shouldRememberScroll('/settings'))
check('player does not remember scroll', !shouldRememberScroll('/play/media-1'))
@@ -48,4 +55,48 @@ check(
}),
)
// 恢复途中内容还没长出来(滚不动)或被钳在矮内容底部时,scrollTop 是浏览器钳制
// 出来的值,不能写回存储,否则一次误触就把记忆位置清成 0。
check(
'clamped sample while list is still loading is ignored',
!shouldPersistClampedSample({ current: 0, maxScroll: 0, saved: 1800 }),
)
check(
'clamped sample at the bottom of a shrunken list is ignored',
!shouldPersistClampedSample({ current: 1200, maxScroll: 1200, saved: 1800 }),
)
check(
'sample at the bottom of a completely scrolled list stays persistable',
shouldPersistClampedSample({ current: 1800, maxScroll: 1800, saved: 1800 }),
)
check(
'reachable scroll position is persisted',
shouldPersistClampedSample({ current: 900, maxScroll: 1200, saved: 1800 }),
)
check(
'reaching the remembered target is persisted',
shouldPersistClampedSample({ current: 1800, maxScroll: 2600, saved: 1800 }),
)
check(
'deeper than the remembered target is persisted',
shouldPersistClampedSample({ current: 3000, maxScroll: 4000, saved: 1800 }),
)
check(
'intentional scroll to top of a tall list is persisted',
shouldPersistClampedSample({ current: 0, maxScroll: 4000, saved: 1800 }),
)
check(
'unscrollable page without memory cannot persist',
!shouldPersistClampedSample({ current: 0, maxScroll: 0, saved: 0 }),
)
check('page down counts as scroll intent', isScrollIntentKey('PageDown'))
check('space counts as scroll intent', isScrollIntentKey(' '))
check('typing does not count as scroll intent', !isScrollIntentKey('a'))
check('shortcut does not count as scroll intent', !isScrollIntentKey('Meta'))
check('page down allows a long jump', isJumpIntentKey('PageDown'))
check('home allows a long jump', isJumpIntentKey('Home'))
check('arrow key keeps smooth-only intent', !isJumpIntentKey('ArrowDown'))
check('space keeps smooth-only intent', !isJumpIntentKey(' '))
console.log('useScrollMemory.test.ts ok')
+144 -31
View File
@@ -3,6 +3,36 @@ import { useLayoutEffect } from 'react'
const SCROLL_STORAGE_PREFIX = 'mebox.scroll.'
const scrollPositions = new Map<string, number>()
/**
* 用户滚动意图的有效期:滚轮 / 触摸 / 翻页键之后这段时间内的 scroll 事件才算
* “用户自己滚出来的位置”。连续滚动(含惯性)期间每个 scroll 事件都会续期,
* 所以正常滑动不会中途过期,而恢复回填 / 虚拟列表量高这类程序化位移会被排除。
*/
const USER_SCROLL_INTENT_TTL_MS = 800
/** 平滑滚动(滚轮/触摸/方向键)单次采样允许的最大“向上跳”距离。 */
function maxSmoothJumpUp(viewportHeight: number): number {
return Math.max(viewportHeight * 2, 1200)
}
/** 会滚动容器的按键。 */
export function isScrollIntentKey(key: string): boolean {
return (
key === 'PageDown' ||
key === 'PageUp' ||
key === 'Home' ||
key === 'End' ||
key === 'ArrowDown' ||
key === 'ArrowUp' ||
key === ' '
)
}
/** 一次按键可能直接跳很远(首页/末页/翻页),这些不算异常向上跳。 */
export function isJumpIntentKey(key: string): boolean {
return key === 'PageDown' || key === 'PageUp' || key === 'Home' || key === 'End'
}
function readScrollPosition(key: string): number {
const cached = scrollPositions.get(key)
if (cached !== undefined) return cached
@@ -56,21 +86,54 @@ export function shouldPersistScrollSample(input: {
return true
}
/**
* 判断一次滚动采样是不是“用户真正选中的位置”。
*
* 内容还在加载(容器根本滚不动)或被钳在“变矮内容”的底部时,scrollTop 是浏览器
* 钳制出来的值:恢复途中任何一次滚轮 / 触摸 / 按键都会读到这个值,写回存储就会把
* 记忆位置抹成 0(表现为返回媒体库时永远停在顶部,且之后再也不会记录)。
*/
export function shouldPersistClampedSample(input: {
current: number
maxScroll: number
saved: number
}): boolean {
const { current, maxScroll, saved } = input
if (maxScroll <= 0) {
return false
}
if (current >= maxScroll && current < saved) {
return false
}
return true
}
/**
* 记住列表页的滚动位置。页面内容会异步长高,因此恢复期间会监听内容高度,
* 直到目标位置可达;期间用户主动滚动会立即接管,避免和恢复逻辑抢滚动条。
*
* 恢复还没完成时,容器里的 scrollTop 往往是浏览器钳制出来的值(内容还在加载
* 占位,或被钳在变矮内容的底部)。这种采样既不写回存储,也不当成用户“接管”,
* 否则一次误触的滚轮 / 触摸就会把记忆位置清成 0。
*
* 只有带“用户滚动意图”(滚轮 / 触摸 / 翻页键 / 拖滚动条)的 scroll 事件才会写
* 存储:恢复回填、虚拟列表挂载量高、浏览器钳制造成的位移都不算用户选择的位置。
*
* routeKey 允许包含 query:媒体库详情页的剧集面板(`/library/:id?series=...`)
* 与网格视图是两块不同内容,各自记一份位置,互不覆盖。
*/
export function useScrollMemory(pathname: string, userKey = 'anonymous'): void {
export function useScrollMemory(routeKey: string, userKey = 'anonymous'): void {
useLayoutEffect(() => {
const el = document.getElementById('app-main-scroll')
if (!el) return
const pathname = routeKey.split('?')[0]
if (!shouldRememberScroll(pathname)) {
el.scrollTop = 0
return
}
const key = `${userKey}:${pathname}`
const key = `${userKey}:${routeKey}`
const saved = readScrollPosition(key)
let restoring = saved > 0
let observer: ResizeObserver | null = null
@@ -79,6 +142,36 @@ export function useScrollMemory(pathname: string, userKey = 'anonymous'): void {
let restorePumpUntil = 0
let lastSaved = saved
let lastHeight = el.scrollHeight
// 最近一次“用户主动滚动”的时间戳与类型(滚轮 / 触摸 / 翻页键 / 拖滚动条)。
// 只有用户自己滚出来的位置才写回存储:恢复逻辑、虚拟列表挂载量高、浏览器
// 钳制造成的 scrollTop 变化都不代表用户想要的位置,写进去就会把记忆抹掉。
let userScrollUntil = 0
let userScrollAllowsJump = false
const markUserScroll = (allowsJump = false) => {
const now = performance.now()
// 上一段意图已过期:新的一段从“只允许小幅向上跳”开始。
if (userScrollUntil <= now) {
userScrollAllowsJump = false
}
userScrollUntil = now + USER_SCROLL_INTENT_TTL_MS
if (allowsJump) {
userScrollAllowsJump = true
}
}
const userScrolling = () => userScrollUntil > performance.now()
const currentMaxScroll = () => Math.max(0, el.scrollHeight - el.clientHeight)
// 只有“用户真正能滚到”的位置才算有效采样:内容还在加载占位(滚不动)或
// 被钳在变矮内容的底部时,scrollTop 都是浏览器钳制出来的值。
const sampleIsTrustworthy = (current: number) =>
shouldPersistClampedSample({ current, maxScroll: currentMaxScroll(), saved })
const adoptScrollPosition = (current: number) => {
lastSaved = current
lastHeight = el.scrollHeight
writeScrollPosition(key, current)
}
const stopRestore = () => {
if (restoreFrame) {
@@ -97,14 +190,18 @@ export function useScrollMemory(pathname: string, userKey = 'anonymous'): void {
if (!restoring) return
restoring = false
stopRestore()
lastSaved = Math.round(el.scrollTop)
lastHeight = el.scrollHeight
writeScrollPosition(key, lastSaved)
const current = Math.round(el.scrollTop)
if (!sampleIsTrustworthy(current)) {
// 目标一直不可达(内容仍比记忆位置矮 / 还在加载):保留原记忆值,
// 不要把钳制出来的位置写回去。
return
}
adoptScrollPosition(current)
}
const tryRestore = () => {
if (!restoring) return
const max = Math.max(0, el.scrollHeight - el.clientHeight)
const max = currentMaxScroll()
const target = Math.min(saved, max)
if (target > 0 && Math.abs(el.scrollTop - target) > 1) {
el.scrollTop = target
@@ -125,8 +222,30 @@ export function useScrollMemory(pathname: string, userKey = 'anonymous'): void {
}
const saveNow = () => {
if (restoring) return
const current = Math.round(el.scrollTop)
const userDriven = userScrolling()
// 惯性/连续滚动期间持续续期,避免长距离滑动中途被判定为“非用户滚动”。
if (userDriven) markUserScroll(userScrollAllowsJump)
// 内容还没长回来时读到的 scrollTop 不是用户选的位置,既不能写存储,
// 也不能当成“用户接管”。
if (!sampleIsTrustworthy(current)) return
// 一瞬间大幅向上跳(恢复回填、虚拟列表挂载量高、浏览器钳制)只有按键翻页 /
// 拖滚动条这类意图才可能是用户行为,否则直接丢弃。
const upJump = lastSaved > current ? lastSaved - current : 0
if (upJump > maxSmoothJumpUp(el.clientHeight) && !(userDriven && userScrollAllowsJump)) {
return
}
if (restoring) {
if (!userDriven || Math.abs(current - saved) <= 1) return
// 恢复途中用户真的滚到了别处:交还控制权并记录这个位置,避免恢复
// 逻辑继续和用户抢滚动条。
restoring = false
stopRestore()
adoptScrollPosition(current)
return
}
// 非用户滚动(恢复逻辑回填、虚拟列表挂载/量高、浏览器钳制)不写存储。
if (!userDriven) return
const height = el.scrollHeight
if (
!shouldPersistScrollSample({
@@ -136,7 +255,6 @@ export function useScrollMemory(pathname: string, userKey = 'anonymous'): void {
lastHeight,
})
) {
lastHeight = height
return
}
lastHeight = height
@@ -145,13 +263,13 @@ export function useScrollMemory(pathname: string, userKey = 'anonymous'): void {
writeScrollPosition(key, current)
}
const cancelRestore = () => {
if (!restoring) return
restoring = false
stopRestore()
lastSaved = Math.round(el.scrollTop)
lastHeight = el.scrollHeight
writeScrollPosition(key, lastSaved)
// 用户滚动意图:滚轮 / 触摸 = 平滑滚动;翻页键 / 拖滚动条 = 允许直接跳很远。
const onScrollIntent = () => {
markUserScroll(false)
}
const onJumpIntent = () => {
markUserScroll(true)
}
if (saved <= 0) {
@@ -171,42 +289,37 @@ export function useScrollMemory(pathname: string, userKey = 'anonymous'): void {
}
const onPointerDown = (event: PointerEvent) => {
// 点在容器本身 = 拖滚动条或在空白处按下:允许大幅跳转。
if (event.target === el) {
cancelRestore()
onJumpIntent()
}
saveNow()
}
const onKeyDown = (event: KeyboardEvent) => {
if (
event.key === 'PageDown' ||
event.key === 'PageUp' ||
event.key === 'Home' ||
event.key === 'End' ||
event.key === 'ArrowDown' ||
event.key === 'ArrowUp' ||
event.key === ' '
) {
cancelRestore()
if (isJumpIntentKey(event.key)) {
onJumpIntent()
} else if (isScrollIntentKey(event.key)) {
onScrollIntent()
}
saveNow()
}
el.addEventListener('scroll', saveNow, { passive: true })
el.addEventListener('pointerdown', onPointerDown, true)
window.addEventListener('wheel', cancelRestore, { passive: true, capture: true })
window.addEventListener('touchstart', cancelRestore, { passive: true, capture: true })
window.addEventListener('wheel', onScrollIntent, { passive: true, capture: true })
window.addEventListener('touchstart', onScrollIntent, { passive: true, capture: true })
window.addEventListener('keydown', onKeyDown, true)
return () => {
el.removeEventListener('scroll', saveNow)
el.removeEventListener('pointerdown', onPointerDown, true)
window.removeEventListener('wheel', cancelRestore, true)
window.removeEventListener('touchstart', cancelRestore, true)
window.removeEventListener('wheel', onScrollIntent, true)
window.removeEventListener('touchstart', onScrollIntent, true)
window.removeEventListener('keydown', onKeyDown, true)
stopRestore()
// 清理时写入最后一次有效位置,避免依赖已被钳制的 el.scrollTop。
writeScrollPosition(key, lastSaved)
}
}, [pathname, userKey])
}, [routeKey, userKey])
}
+8
View File
@@ -272,6 +272,14 @@ body {
}
.scrollbar-hide::-webkit-scrollbar { display: none; }
/* ── 播放器底部动作面板的高度上限 ──
手机上按视口高度算(86%),老浏览器不认识 dvh 时退回 vh,避免面板
在 flex 容器里被内容撑出屏幕。 */
.player-sheet-height {
max-height: 86vh;
max-height: 86dvh;
}
/* ─── Reduced Motion ─── */
@media (prefers-reduced-motion: reduce) {
*, *::before, *::after {
+11 -11
View File
@@ -46,13 +46,13 @@ export function AdminUsersTable({
<table className="min-w-[900px] w-full text-left text-sm">
<thead className="text-xs uppercase tracking-wider text-sand-500">
<tr>
<th className="py-2">用户名</th>
<th>角色</th>
<th>媒体库权限</th>
<th>状态</th>
<th className="py-2 whitespace-nowrap">用户名</th>
<th className="whitespace-nowrap">角色</th>
<th className="whitespace-nowrap">媒体库权限</th>
<th className="whitespace-nowrap">状态</th>
<th>权限说明</th>
<th>最近登录</th>
<th className="text-right">操作</th>
<th className="whitespace-nowrap">最近登录</th>
<th className="whitespace-nowrap text-right">操作</th>
</tr>
</thead>
<tbody>
@@ -72,8 +72,8 @@ export function AdminUsersTable({
</span>
)}
</td>
<td className="text-ink-100">{u.role === 'admin' ? '管理员' : '观看用户'}</td>
<td>
<td className="text-ink-100 whitespace-nowrap">{u.role === 'admin' ? '管理员' : '观看用户'}</td>
<td className="whitespace-nowrap">
{u.role === 'admin' ? (
<span className="inline-flex items-center rounded-full bg-sand-100 px-2.5 py-0.5 text-xs text-sand-600 font-medium">
全库 (管理员)
@@ -94,13 +94,13 @@ export function AdminUsersTable({
</button>
)}
</td>
<td className={u.is_active ? 'text-green-500' : 'text-red-400'}>
<td className={`whitespace-nowrap ${u.is_active ? 'text-green-500' : 'text-red-400'}`}>
{u.is_active ? '正常' : '已禁用'}
</td>
<td className="text-ink-50">
<td className="text-ink-50 max-w-[22rem]">
{u.role === 'admin' ? '全部管理权限' : '仅浏览/播放/外部播放器,无下载与文件操作'}
</td>
<td className="text-ink-50">
<td className="text-ink-50 whitespace-nowrap">
<span className="inline-flex flex-wrap items-center gap-2">
<span>{u.last_login_at ? new Date(u.last_login_at).toLocaleString() : '从未登录'}</span>
{u.realtime_online && <span className="rounded border border-green-400/40 px-1.5 py-0.5 text-[11px] text-green-500">在线</span>}
+2 -2
View File
@@ -20,7 +20,7 @@ export function DlnaPage() {
dlnaAPI
.list(force)
.then(setDevices)
.catch(() => toast.error('设备发现失败,容器网络可能不支持组播'))
.catch(() => toast.error('设备发现失败,容器网络可能不支持组播'))
.finally(() => setScanning(false))
}
@@ -94,7 +94,7 @@ export function DlnaPage() {
{devices.length === 0 && !scanning && (
<div className="glass-panel">
<p className="text-ink-100">
未发现任何 DLNA 设备。请确保:服务器与设备在同一局域网,容器使用 host 网络模式,
未发现任何 DLNA 设备。请确保:服务器与设备在同一局域网,容器使用 host 网络模式,
目标设备已开启 DLNA / 屏幕镜像。
</p>
</div>
+10 -5
View File
@@ -11,7 +11,8 @@ import { LibraryTagBar } from '../components/LibraryTagBar'
import { ManageLibraryTagsDialogView } from '../components/ManageLibraryTagsDialogView'
import { useLibraryTags } from '../hooks/useLibraryTags'
import { usePinnedLibraries } from '../hooks/usePinnedLibraries'
import { sortByPinnedIds } from '../utils/pinnedLibraries'
import { useLibraryListSort } from '../hooks/useLibraryListSort'
import { sortLibrariesByField } from '../utils/libraryListSort'
import { partitionPreviewIDs } from '../utils/remoteEmby'
import {
ContinueWatchingSection,
@@ -34,6 +35,7 @@ export function HomePage() {
const [librariesLoading, setLibrariesLoading] = useState(true)
const [historyLoading, setHistoryLoading] = useState(true)
const { pinnedIds } = usePinnedLibraries()
const { field: sortField, order: sortOrder } = useLibraryListSort()
const libraryTags = useLibraryTags()
// 1. 媒体库元数据极速加载(不带 preview,毫秒级秒开首屏)。
@@ -90,7 +92,12 @@ export function HomePage() {
}
}, [])
const sortedLibraries = useMemo(() => sortByPinnedIds(libraries, pinnedIds), [libraries, pinnedIds])
// 与 /libraries 共用同一份排序偏好(默认库名倒序):置顶库始终在前,
// 组内按偏好排序字段排。这样在媒体库页改过排序后,首页顺序也一致。
const sortedLibraries = useMemo(
() => sortLibrariesByField(libraries, pinnedIds, sortField, sortOrder),
[libraries, pinnedIds, sortField, sortOrder],
)
// 标签过滤只作用于展示层:选中的标签栏决定哪部分媒体库参与轮播/入口网格/内容行。
const effectiveTagId = libraryTags.selectedTagId
@@ -340,9 +347,6 @@ export function HomePage() {
onCreate={(name) => {
void libraryTags.createTag(name)
}}
onReorder={(names) => {
void libraryTags.reorderTags(names)
}}
onManage={() => setLibraryTagsOpen(true)}
busy={libraryTags.saving}
/>
@@ -354,6 +358,7 @@ export function HomePage() {
onCreate={libraryTags.createTag}
onRename={libraryTags.renameTag}
onRemove={libraryTags.removeTag}
onReorder={libraryTags.reorderTags}
onAssign={libraryTags.assignLibrary}
onAssignBatch={libraryTags.assignLibraries}
onClose={() => setLibraryTagsOpen(false)}
+5 -11
View File
@@ -8,6 +8,7 @@ import { openManageLibrariesDialog } from '../components/manageLibrariesDialog'
import { useEpisodeArtworkPreference } from '../hooks/useEpisodeArtworkPreference'
import { useLibraryTags } from '../hooks/useLibraryTags'
import { usePinnedLibraries } from '../hooks/usePinnedLibraries'
import { useLibraryListSort } from '../hooks/useLibraryListSort'
import { useAuthStore } from '../stores/auth'
import {
LibrariesContent,
@@ -18,9 +19,7 @@ import type { LibraryPreview } from './librariesPageModel'
import type { Library } from '../types'
import type { SeriesCard } from '../utils/groupSeries'
import {
readLibraryListSort,
sortLibraryPreviewsByField,
writeLibraryListSort,
type LibraryListSortField,
type LibraryListSortOrder,
} from '../utils/libraryListSort'
@@ -41,8 +40,7 @@ export function LibrariesPage() {
const [repairing, setRepairing] = useState(false)
const [repairEpisodeArtwork, setRepairEpisodeArtwork] = useEpisodeArtworkPreference()
const [repairMsg, setRepairMsg] = useState('')
const [sortField, setSortField] = useState<LibraryListSortField>(() => readLibraryListSort().field)
const [sortOrder, setSortOrder] = useState<LibraryListSortOrder>(() => readLibraryListSort().order)
const { field: sortField, order: sortOrder, setSort: setLibrarySort } = useLibraryListSort()
// 缓存每个库已加载到的预览数量:入口网格只需要 2 张,横向货架需要 10 张。
const fetchedPreviewLimitsRef = useRef<Map<string, number>>(new Map())
@@ -162,10 +160,8 @@ export function LibrariesPage() {
)
const handleSortChange = useCallback((field: LibraryListSortField, order: LibraryListSortOrder) => {
setSortField(field)
setSortOrder(order)
writeLibraryListSort(field, order)
}, [])
setLibrarySort(field, order)
}, [setLibrarySort])
const handleTogglePin = useCallback((libraryId: string) => {
void togglePin(libraryId)
@@ -214,9 +210,6 @@ export function LibrariesPage() {
onCreate={(name) => {
void libraryTags.createTag(name)
}}
onReorder={(names) => {
void libraryTags.reorderTags(names)
}}
onManage={() => setLibraryTagsOpen(true)}
busy={libraryTags.saving}
/>
@@ -229,6 +222,7 @@ export function LibrariesPage() {
onCreate={libraryTags.createTag}
onRename={libraryTags.renameTag}
onRemove={libraryTags.removeTag}
onReorder={libraryTags.reorderTags}
onAssign={libraryTags.assignLibrary}
onAssignBatch={libraryTags.assignLibraries}
onClose={() => setLibraryTagsOpen(false)}
+1 -1
View File
@@ -164,7 +164,7 @@ export function MediaDetailMainContent({
onToggleFavourite={onToggleFavourite}
playTargetId={playTargetId}
/>
<MediaVersionSwitcher media={media} mode="detail" />
<MediaVersionSwitcher media={media} />
{isAdmin && (
<MediaDetailAdminPanel
media={media}
+339 -49
View File
@@ -19,6 +19,7 @@ import { profileAPI } from '../api/profile'
import { useAuthStore } from '../stores/auth'
import type { Media, PlaybackInfo, PlaybackQuality } from '../types'
import { getSeriesKey, seriesTitleFromPath } from '../utils/groupSeries'
import { mediaVersionMatches, mediaVersionsOf } from '../utils/mediaVersion'
import { normalizePlaybackRate } from '../utils/playbackRate'
import { isRemoteEmbyID } from '../utils/remoteEmby'
import {
@@ -33,15 +34,23 @@ import {
type SubtitlePosition,
type SubtitleStylePreset,
} from '../utils/subtitleDisplay'
import { pickPlayerMode, needsTranscodeForBrowser, isDirectStreamMedia, type PlayerMode } from './playerPageModel'
import { pickPlayerMode, needsTranscodeForBrowser, isDirectStreamMedia, isStrmMedia, type PlayerMode } from './playerPageModel'
import { classifyDirectPlayError } from './directPlayError'
import { apiErrorMessage } from './StrmManagePage'
import { PlayerTopBar } from './PlayerTopBar'
import { PlayerVideoStage } from './PlayerVideoStage'
import { PlayerMobileTheaterInfo } from '../components/PlayerMobileTheaterInfo'
import { useIsMobileTheater } from '../hooks/useIsMobileTheater'
import { PlayerDanmakuPanel } from '../components/PlayerDanmakuPanel'
import { PlayerPlaylistPanel } from '../components/PlayerPlaylistPanel'
import { MediaVersionSwitcher } from '../components/MediaVersionSwitcher'
import { mediaVersionsOf } from '../utils/mediaVersion'
import {
detectVr360Profile,
loadVr360Preference,
sameVr360Profile,
saveVr360Preference,
type Vr360Detection,
type Vr360Profile,
} from '../utils/vr360'
// Fullscreen, dark-themed video page.
//
@@ -96,6 +105,22 @@ export function PlayerPage() {
const fallbackTimerRef = useRef<ReturnType<typeof setTimeout> | null>(null)
const [media, setMedia] = useState<Media | null>(null)
// VR 全景播放:null = 普通播放。识别结果与用户开关只存本机,
// 不改动数据库,换设备/换浏览器不会互相影响。
const [vr360, setVr360] = useState<Vr360Profile | null>(null)
const [vr360Detected, setVr360Detected] = useState(false)
const vr360TouchedRef = useRef(false)
// VR 取帧失败后的自愈:只尝试一次「切到 HLS」,并在切换窗口内忽略重复报错。
const vr360TextureRetryUsedRef = useRef(false)
const vr360TextureRetryUntilRef = useRef(0)
// VR 全景下 STRM/网盘直连必须由服务端同源转发,浏览器才允许 WebGL 读取画面;
// 普通播放仍然 302 直连,避免把网盘流量压到服务器。放在 ref 里是为了让
// handleVideoError 里的 src 比对始终拿到最新值。
const vr360DirectProxy = Boolean(vr360) && isStrmMedia(media)
const vr360DirectProxyRef = useRef(vr360DirectProxy)
useEffect(() => {
vr360DirectProxyRef.current = vr360DirectProxy
}, [vr360DirectProxy])
const [mode, setMode] = useState<PlayerMode>('direct')
const [subs, setSubs] = useState<SubtitleTrack[]>([])
const [subtitleIndex, setSubtitleIndex] = useState<number>(0)
@@ -114,6 +139,9 @@ export function PlayerPage() {
normalizePlaybackRate(authUser?.player_playback_rate),
)
const persistedSubtitleChineseModeRef = useRef(subtitleChineseMode)
// VR 全景播放的首次操作说明是否已经看过:null = 服务端配置还没读回来,
// 这时不弹说明,避免给老用户闪一下。
const [vr360GuideSeen, setVr360GuideSeen] = useState<boolean | null>(null)
const playerVolumeTouchedRef = useRef(false)
const playerPlaybackRateTouchedRef = useRef(false)
const playerPlaybackRateSaveSeqRef = useRef(0)
@@ -171,6 +199,8 @@ export function PlayerPage() {
// 选集 / 播放列表状态
const [playlistEpisodes, setPlaylistEpisodes] = useState<Media[]>([])
const [playlistOpen, setPlaylistOpen] = useState(false)
// 竖屏剧场模式:每次从操作栏点「选集」都 +1,把视频下方的选集区滚回视野。
const [episodeRevealToken, setEpisodeRevealToken] = useState(0)
const teardownHls = useCallback(() => {
if (hlsRef.current) {
@@ -260,6 +290,7 @@ export function PlayerPage() {
setDanmakuFontSize(Number(cfg.font_size) || 24)
setDanmakuArea(Number(cfg.area) || 1)
setDanmakuMergeSources(Boolean(cfg.merge_sources))
setVr360GuideSeen(Boolean(cfg.vr360_guide_seen))
applyDanmakuConnectionConfig(cfg)
if (!playerVolumeTouchedRef.current) {
const current = useAuthStore.getState().user
@@ -458,6 +489,11 @@ export function PlayerPage() {
useEffect(() => {
setMedia(null)
setLoadError('')
vr360TouchedRef.current = false
vr360TextureRetryUsedRef.current = false
vr360TextureRetryUntilRef.current = 0
setVr360(null)
setVr360Detected(false)
setHlsStartSec(0)
setPlaybackInfo(null)
setHlsSource('local')
@@ -537,6 +573,97 @@ export function PlayerPage() {
}
}, [id, modeParam, directOnly])
// VR 全景素材识别:只在用户没手动改过开关时自动进入 VR 模式。
// 识别完全基于文件名/路径关键词与画幅比例,误判时点一下 VR 按钮即可退出。
useEffect(() => {
if (!media || media.id !== id) return
const detection = detectVr360Profile({
title: media.title,
originalName: media.original_name,
path: media.path,
relativePath: media.relative_path,
width: media.width,
height: media.height,
})
setVr360Detected(detection.confident)
if (vr360TouchedRef.current) return
const preference = loadVr360Preference()
if (!preference.autoDetect || !detection.confident) {
setVr360(null)
return
}
if (detection.profile.projection !== preference.profile.projection) {
// 投影方式由文件名决定(360 / 180 / 鱼眼),记住它作为下次的默认值。
saveVr360Preference({ ...preference, profile: detection.profile })
}
setVr360(detection.profile)
}, [id, media])
// 远端 Emby 挂载的媒体常常没有宽高元数据(width/height 为 0),等播放器拿到
// 真实画面尺寸后再补一次识别。HLS 转码是等比缩放,所以比例依然可信。
useEffect(() => {
if (!media || media.id !== id) return
if (media.width > 0 && media.height > 0) return
const video = ref.current
if (!video) return
const refine = () => {
if (vr360TouchedRef.current || video.videoWidth <= 0 || video.videoHeight <= 0) return
const detection = detectVr360Profile({
title: media.title,
originalName: media.original_name,
path: media.path,
relativePath: media.relative_path,
width: video.videoWidth,
height: video.videoHeight,
})
setVr360Detected(detection.confident)
const preference = loadVr360Preference()
if (!preference.autoDetect || !detection.confident) return
setVr360((current) =>
current && sameVr360Profile(current, detection.profile) ? current : detection.profile,
)
}
video.addEventListener('loadedmetadata', refine)
refine()
return () => video.removeEventListener('loadedmetadata', refine)
}, [id, media])
const toggleVr360 = useCallback(() => {
vr360TouchedRef.current = true
if (vr360) {
setVr360(null)
return
}
const current = mediaRef.current
const detection: Vr360Detection | null = current
? detectVr360Profile({
title: current.title,
originalName: current.original_name,
path: current.path,
relativePath: current.relative_path,
width: current.width,
height: current.height,
})
: null
const preference = loadVr360Preference()
const profile = detection?.profile ?? preference.profile
saveVr360Preference({ ...preference, profile })
setVr360(profile)
}, [vr360])
const changeVr360Profile = useCallback((profile: Vr360Profile) => {
vr360TouchedRef.current = true
setVr360(profile)
saveVr360Preference({ ...loadVr360Preference(), profile })
}, [])
// VR 操作说明是「按用户只弹一次」:用户关掉说明时就落库,之后进入 VR 不再显示。
// 保存失败只影响下次是否再弹一次,不打断播放,所以本地状态不回滚。
const dismissVr360Guide = useCallback(() => {
setVr360GuideSeen(true)
void danmakuAPI.updateSettings({ vr360_guide_seen: true }).catch(() => undefined)
}, [])
// Wire up the actual <video> element when we know the mode.
// Depend on media.id (not the media object): refreshing duration after
// MANIFEST_PARSED must not remount HLS or it storms EnsureJob / DELETE.
@@ -608,6 +735,33 @@ export function PlayerPage() {
[mediaId, setPlaybackMode, switchToLocalHLS],
)
// 切到 HLS 播放(优先 115 云端,其次本地转码)。toggleMode 与「VR 需要同源帧」
// 的自愈逻辑共用,避免两处各写一遍云端/本地选择。
const enterHlsPlayback = useCallback(
(startSec: number) => {
setHlsStartSec(startSec)
const preferred =
playbackInfo?.provider === 'cloud115'
? findPlaybackQualityById(playbackInfo, selectedQuality) ??
findPlaybackQualityById(playbackInfo, playbackInfo.default_quality)
: undefined
if (preferred?.source === 'cloud') {
setHlsSource('cloud')
if (preferred.available) {
setCloudWaiting(false)
} else {
setCloudWaiting(true)
setCloudWaitMessage(preferred.note || `正在等待 115 转码 ${preferred.label}…`)
void startCloudTranscode(Number(preferred.id) || 4)
}
} else {
switchToLocalHLS(startSec)
}
setPlaybackMode('hls')
},
[playbackInfo, selectedQuality, setPlaybackMode, startCloudTranscode, switchToLocalHLS],
)
// 云端转码等待:按后端建议间隔轮询,完成后自动切到云 HLS。
useEffect(() => {
if (!cloudWaiting || !mediaId) return
@@ -792,13 +946,30 @@ export function PlayerPage() {
setPlaybackMode('direct')
})
} else {
const url = streamURL(mediaId)
// VR 全景需要浏览器能读帧:STRM/网盘直链会被 302 到跨域 CDN,此时改为
// 服务端同源转发(原画,不转码);普通播放仍走 302 直连,省服务器流量。
const url = streamURL(mediaId, { proxy: vr360DirectProxyRef.current })
const absoluteURL = new URL(url, window.location.href).href
// 其它异步播放器状态更新不应重启同一个直连请求;STRM 的重定向/换链
// 比本地文件慢,重启请求可能产生一个短暂但会触发 onError 的中断。
if (video.src !== absoluteURL) {
directRetryRef.current = false
clearFallbackTimer()
// 进出 VR 会切换播放源地址,这里保住当前播放位置。
const resumeAt = video.currentTime > 2 ? video.currentTime : 0
if (resumeAt > 0) {
video.addEventListener(
'loadedmetadata',
() => {
try {
video.currentTime = resumeAt
} catch {
// ignore
}
},
{ once: true },
)
}
video.src = url
void video.play().catch(() => undefined)
}
@@ -827,6 +998,7 @@ export function PlayerPage() {
setPlaybackMode,
switchToLocalHLS,
teardownHls,
vr360DirectProxy,
])
// Stop host ffmpeg when leaving this HLS player. The keepalive request also
@@ -1015,9 +1187,12 @@ export function PlayerPage() {
}
}, [id, media])
// 选集列表按版本组折叠,行的 id 是组内最优版本;用户切到同一条目的其它
// 版本后 media.id 与行 id 不再相等,这里必须按版本组比对,否则上一集/下一集
// 与自动连播都会失效。
const currentEpisodeIndex = useMemo(() => {
if (!media || playlistEpisodes.length === 0) return -1
return playlistEpisodes.findIndex((e) => e.id === media.id)
return playlistEpisodes.findIndex((e) => mediaVersionMatches(e, media.id))
}, [media, playlistEpisodes])
const prevEpisode = useMemo(() => {
@@ -1055,8 +1230,8 @@ export function PlayerPage() {
[navigate, location.search, location.state],
)
// URL 已切换但新媒体尚未返回时,不渲染上一条媒体遗留的版本入口。
const versionList = useMemo(
// URL 已切换但新媒体尚未返回时,不渲染上一条媒体遗留的版本信息。
const currentVersions = useMemo(
() => (media?.id === id ? mediaVersionsOf(media) : []),
[id, media],
)
@@ -1086,6 +1261,16 @@ export function PlayerPage() {
if (next) setDanmakuOpen(false)
return next
})
setEpisodeRevealToken((token) => token + 1)
}, [])
// 操作栏 / 设置面板里的「选集」入口。竖屏剧场模式下选集区就在视频下方,
// 这里只负责展开并滚过去,不把已经展开的列表收起来(收起由选集区自己的
// 「收起」按钮负责),这样播放画面永远不会被浮层挡住。
const openPlaylistEntry = useCallback(() => {
setPlaylistOpen(true)
setDanmakuOpen(false)
setEpisodeRevealToken((token) => token + 1)
}, [])
const toggleDanmakuOpen = useCallback(() => {
@@ -1155,7 +1340,47 @@ export function PlayerPage() {
playbackInfo?.provider === 'cloud115'
? [...(playbackInfo.cloud_qualities ?? []), ...(playbackInfo.local_qualities ?? [])]
: (playbackInfo?.local_qualities ?? [])
const showQuality = mode !== 'direct' && qualityOptions.length > 0
// 直连解码模式下宿主机不转码,档位选择没有意义(远程 Emby 挂载同理):直接隐藏。
const showQuality = !directOnly && qualityOptions.length > 0
// 清晰度按钮上显示的文字。直接播放时按「原画」呈现,和档位列表里的原画项一致,
// 避免出现「明明是原文件却显示 1080P」这种误导。
const originalQualityLabel =
qualityOptions.find((quality) => quality.source === 'original')?.label || '原画'
const selectedQualityLabel = findPlaybackQualityById(playbackInfo, selectedQuality)?.label || ''
const qualityLabel =
mode === 'direct' ? originalQualityLabel : selectedQualityLabel || '清晰度'
// 播放方式只描述状态,切换入口在控制栏的「设置」面板里(见 onTogglePlaybackMode)。
const playbackModeLabel = isDirectStream
? isRemoteEmbyID(media?.id)
? 'Emby 直连播放'
: '直连播放'
: directOnly
? '客户端直连解码'
: mode === 'hls'
? 'HLS 转码'
: '直接播放'
const canTogglePlaybackMode = !isDirectStream && !directOnly
// 顶栏标题下的次要信息:集数进度与版本数量,让用户一眼知道「在看什么、在哪」。
const topBarTitle = media?.title?.trim() || ''
const topBarSubtitle = useMemo(() => {
if (!media) return ''
const parts: string[] = []
if (prevEpisode || nextEpisode) {
const total = playlistEpisodes.length
const index = currentEpisodeIndex + 1
parts.push(total > 0 ? `第 ${index} / ${total} 集` : `第 ${index} 集`)
}
if (currentVersions.length > 1) parts.push(`${currentVersions.length} 个版本`)
return parts.join(' · ')
}, [
media,
currentEpisodeIndex,
currentVersions.length,
nextEpisode,
playlistEpisodes.length,
prevEpisode,
])
// 没有外挂字幕且第一条内嵌字幕是图片时,默认轨需要通过 HLS 烧录。
useEffect(() => {
@@ -1186,38 +1411,49 @@ export function PlayerPage() {
}
const next = mode === 'hls' ? 'direct' : 'hls'
if (next === 'hls') {
setHlsStartSec(0)
const preferred =
playbackInfo?.provider === 'cloud115'
? findPlaybackQualityById(playbackInfo, selectedQuality) ??
findPlaybackQualityById(playbackInfo, playbackInfo.default_quality)
: undefined
if (preferred?.source === 'cloud') {
setHlsSource('cloud')
if (preferred.available) {
setCloudWaiting(false)
} else {
setCloudWaiting(true)
setCloudWaitMessage(preferred.note || `正在等待 115 转码 ${preferred.label}…`)
void startCloudTranscode(Number(preferred.id) || 4)
}
} else {
switchToLocalHLS()
}
enterHlsPlayback(0)
} else {
setCloudWaiting(false)
}
setPlaybackMode(next)
}, [
enterHlsPlayback,
isDirectStream,
mode,
playbackInfo,
selectedQuality,
setPlaybackMode,
startCloudTranscode,
switchToLocalHLS,
])
// VR 渲染取不到帧时:网盘/STRM 的直连会 302 跳到 CDN,视频就变成跨域资源,
// 浏览器禁止 WebGL 读取(texImage2D 抛 SecurityError)。此时自动切到同源的
// HLS(云端优先)再继续 VR,只有确实做不到时才如实报错并退出 VR。
const handleVr360Error = useCallback(
(message: string) => {
const now = Date.now()
// 切换 HLS 的过程中旧的直连帧还会继续上报失败,先忽略这一窗口内的重复错误。
if (now < vr360TextureRetryUntilRef.current) return
const canRetryWithHls =
!vr360TextureRetryUsedRef.current &&
modeRef.current === 'direct' &&
!directOnly &&
!isRemoteEmbyID(mediaRef.current?.id)
if (canRetryWithHls) {
vr360TextureRetryUsedRef.current = true
vr360TextureRetryUntilRef.current = now + 15_000
setPlayerError('')
toast('直连源跨域,浏览器无法取帧;正在切到 HLS 转码后继续 VR 全景')
enterHlsPlayback(ref.current?.currentTime || 0)
return
}
vr360TouchedRef.current = true
setVr360(null)
setPlayerError(
`${message}。若当前是网盘/STRM 直连(会 302 跳转到 CDN),浏览器不允许 WebGL 读取跨域画面,请改用 HLS 播放后再开启 VR。`,
)
toast.error(message)
},
[directOnly, enterHlsPlayback],
)
const handleSeekAbsolute = useCallback(
(absoluteSec: number) => {
if (mode !== 'hls') return false
@@ -1303,6 +1539,13 @@ export function PlayerPage() {
setHlsSource('local')
setCloudWaiting(false)
setCloudWaitMessage('')
// 本地档位不可用(宿主机没有可用的 ffmpeg)时不要进入必然失败的 HLS:
// 保持直连播放并说明怎么修,避免播放器先打一个 500 再回退。
if (!quality.available) {
setPlaybackMode('direct')
toast.error(quality.note || '当前无法进行 HLS 转码,请在「系统设置 → 常规」安装 ffmpeg 后重试')
return
}
if (position > 2) setHlsStartSec(position)
setPlaybackMode('hls')
},
@@ -1343,7 +1586,9 @@ export function PlayerPage() {
if (retryingDirectRef.current) return
const expectedSrc = mediaId ? new URL(streamURL(mediaId), window.location.href).href : ''
const expectedSrc = mediaId
? new URL(streamURL(mediaId, { proxy: vr360DirectProxyRef.current }), window.location.href).href
: ''
const action = classifyDirectPlayError({
errorCode: video?.error?.code,
readyState: video?.readyState ?? 0,
@@ -1431,24 +1676,23 @@ export function PlayerPage() {
media?.title?.trim() ||
''
// 竖屏手机走剧场布局:视频贴顶按 16:9 自适应,下方是标题/选集/简介。
// 桌面端与横屏手机保持原来的全屏居中沉浸式布局。
const isMobileTheater = useIsMobileTheater()
return (
<div className="relative flex h-full w-full flex-1 flex-col overflow-hidden bg-black">
<PlayerTopBar
title={topBarTitle}
subtitle={topBarSubtitle}
directOnly={directOnly}
isDirectStream={isDirectStream}
directStreamLabel={isRemoteEmbyID(media?.id) ? 'Emby 直连播放' : undefined}
mode={mode}
onBack={goBack}
onToggleMode={toggleMode}
/>
{versionList.length > 1 && (
<div className="pointer-events-none absolute inset-x-0 top-16 z-20 flex justify-center px-4 sm:top-20">
<div className="pointer-events-auto max-w-3xl rounded-2xl border border-white/15 bg-black/70 px-3 py-2 shadow-xl backdrop-blur">
<MediaVersionSwitcher media={media!} mode="player" onSelect={switchVersion} className="text-white" />
</div>
</div>
)}
<PlayerVideoStage
theater={isMobileTheater}
media={media}
loadError={loadError}
playerError={playerError}
@@ -1477,7 +1721,7 @@ export function PlayerPage() {
danmakuEpisodeId={danmakuEpisodeId}
danmakuSearchTrigger={danmakuSearchTrigger}
danmakuOpen={danmakuOpen}
onToggleDanmaku={toggleDanmakuOpen}
onOpenDanmaku={toggleDanmakuOpen}
onDanmakuLoaded={danmakuLoaded}
onDanmakuCandidates={danmakuGotCandidates}
onDanmakuAlternatives={danmakuGotAlternatives}
@@ -1488,28 +1732,44 @@ export function PlayerPage() {
prevEpisodeTitle={prevEpisodeTitle}
nextEpisodeTitle={nextEpisodeTitle}
playlistOpen={playlistOpen}
hasPlaylist={playlistEpisodes.length > 0}
onTogglePlaylist={togglePlaylistOpen}
hasPlaylist={playlistEpisodes.length > 1 || currentVersions.length > 1}
hasVersions={currentVersions.length > 1}
onTogglePlaylist={isMobileTheater ? openPlaylistEntry : togglePlaylistOpen}
knownDuration={media?.duration_sec || 0}
streamOffset={mode === 'hls' && hlsSource === 'local' ? hlsStartSec : 0}
onSeekAbsolute={mode === 'hls' && hlsSource === 'local' ? handleSeekAbsolute : undefined}
qualities={qualityOptions}
qualityLabel={qualityLabel}
selectedQuality={selectedQuality}
onSelectQuality={selectPlaybackQuality}
showQuality={showQuality}
playbackModeLabel={playbackModeLabel}
onTogglePlaybackMode={canTogglePlaybackMode ? toggleMode : undefined}
waiting={cloudWaiting}
waitingMessage={cloudWaitMessage}
vr360={vr360}
vr360Detected={vr360Detected}
onToggleVr360={toggleVr360}
onVr360ProfileChange={changeVr360Profile}
onVr360Error={handleVr360Error}
showVr360Guide={Boolean(vr360) && vr360GuideSeen === false}
onDismissVr360Guide={dismissVr360Guide}
playlistPanel={
<PlayerPlaylistPanel
open={playlistOpen}
onClose={() => setPlaylistOpen(false)}
currentMediaId={media?.id ?? ''}
episodes={playlistEpisodes}
onSelectEpisode={playEpisode}
/>
isMobileTheater
? undefined
: <PlayerPlaylistPanel
open={playlistOpen}
onClose={() => setPlaylistOpen(false)}
currentMediaId={media?.id ?? ''}
currentVersions={currentVersions}
episodes={playlistEpisodes}
onSelectEpisode={playEpisode}
onSelectVersion={switchVersion}
/>
}
danmakuPanel={
<PlayerDanmakuPanel
theater={isMobileTheater}
open={danmakuOpen}
onClose={() => setDanmakuOpen(false)}
enabled={danmakuEnabled}
@@ -1544,6 +1804,36 @@ export function PlayerPage() {
/>
}
/>
{isMobileTheater ? (
<PlayerMobileTheaterInfo
media={media?.id === id ? media : null}
title={topBarTitle}
subtitle={topBarSubtitle}
playbackModeLabel={playbackModeLabel}
qualityLabel={showQuality ? qualityLabel : undefined}
episodes={playlistEpisodes}
currentMediaId={media?.id ?? ''}
currentEpisodeIndex={currentEpisodeIndex}
currentVersions={currentVersions}
onSelectEpisode={playEpisode}
onSelectVersion={switchVersion}
playlistOpen={playlistOpen}
onTogglePlaylist={togglePlaylistOpen}
revealToken={episodeRevealToken}
playlistPanel={
<PlayerPlaylistPanel
inline
open={playlistOpen}
onClose={() => setPlaylistOpen(false)}
currentMediaId={media?.id ?? ''}
currentVersions={currentVersions}
episodes={playlistEpisodes}
onSelectEpisode={playEpisode}
onSelectVersion={switchVersion}
/>
}
/>
) : null}
</div>
)
}
+71 -44
View File
@@ -1,66 +1,93 @@
import { ArrowLeft, RefreshCw, Sparkles } from 'lucide-react'
import { ArrowLeft, Gauge, RefreshCw, Sparkles } from 'lucide-react'
import type { PlayerMode } from './playerPageModel'
import { PLAYER_ICON_BUTTON } from '../components/playerTheme'
// PlayerTopBar — 播放器顶部的极简浮层。
//
// 以前这里只有「返回」和一个播放方式药丸按钮,用户看不到自己在看什么;而播放方式
// 又要和控制栏里的画质/倍速混在一起点。现在改成 B 站那样:左边是返回图标 + 当前
// 媒体标题,右边只留一个只读的播放方式状态标签(真正的切换入口收进了控制栏的
// 「设置」面板),顶栏因此不再参与「一堆药丸按钮」的视觉噪音。
type PlayerTopBarProps = {
/** 当前播放的媒体标题。 */
title?: string
/** 标题下的次要信息(集数、版本等)。 */
subtitle?: string
directOnly: boolean
isDirectStream?: boolean
directStreamLabel?: string
mode: PlayerMode
onBack: () => void
onToggleMode: () => void
}
export function PlayerTopBar({
title,
subtitle,
directOnly,
isDirectStream,
directStreamLabel,
mode,
onBack,
onToggleMode,
}: PlayerTopBarProps) {
return (
<div className="pointer-events-none absolute inset-x-0 top-0 z-20 flex items-center justify-between p-4 sm:p-6">
<button
onClick={onBack}
className="pointer-events-auto flex items-center gap-2 rounded-full border border-white/15 bg-black/70 px-4 py-2 text-sm font-medium text-white shadow-xl backdrop-blur transition hover:bg-black/85"
>
<ArrowLeft size={16} /> 返回
</button>
const status = isDirectStream
? {
icon: <Sparkles size={12} />,
label: directStreamLabel || '直连播放',
title: directStreamLabel
? `${directStreamLabel},默认直连播放,不进行转码`
: '远程直连播放,不进行转码',
}
: directOnly
? {
icon: <Sparkles size={12} />,
label: '客户端直连解码',
title: '宿主机不转码,由客户端本地解码直连',
}
: mode === 'hls'
? {
icon: <RefreshCw size={12} />,
label: 'HLS 转码',
title: '当前为 HLS 转码播放,可在控制栏「设置」里切回直接播放',
}
: {
icon: <Gauge size={12} />,
label: '直接播放',
title: '当前直接播放原始文件,可在控制栏「设置」里切到 HLS 转码',
}
<div className="pointer-events-auto flex items-center gap-2">
{isDirectStream ? (
<span
className="flex items-center gap-2 rounded-full border border-white/15 bg-black/70 px-4 py-2 text-sm font-medium text-white shadow-xl backdrop-blur"
title={directStreamLabel ? `${directStreamLabel},默认直连播放,不进行转码` : '远程直连播放,不进行转码'}
>
<Sparkles size={14} /> {directStreamLabel || '直连播放'}
</span>
) : directOnly ? (
<span
className="flex items-center gap-2 rounded-full border border-white/15 bg-black/70 px-4 py-2 text-sm font-medium text-white shadow-xl backdrop-blur"
title="宿主机不转码,由客户端本地解码直连"
>
<Sparkles size={14} /> 客户端直连解码
</span>
) : (
<button
onClick={onToggleMode}
className="flex items-center gap-2 rounded-full border border-white/15 bg-black/70 px-4 py-2 text-sm font-medium text-white shadow-xl backdrop-blur transition hover:bg-black/85"
title="切换播放模式"
>
{mode === 'hls' ? (
<>
<RefreshCw size={14} /> HLS 转码中
</>
) : (
<>
<Sparkles size={14} /> 直接播放
</>
)}
</button>
)}
return (
<div className="pointer-events-none absolute inset-x-0 top-0 z-20 flex items-start justify-between gap-3 bg-gradient-to-b from-black/60 via-black/20 to-transparent px-2.5 pb-10 pt-2.5 sm:px-3.5 sm:pt-3.5">
<div className="flex min-w-0 items-center gap-2">
<button
onClick={onBack}
className={`${PLAYER_ICON_BUTTON} pointer-events-auto h-8 w-8 bg-black/35 backdrop-blur hover:bg-black/60 sm:h-9 sm:w-9`}
title="返回 (Esc)"
>
<ArrowLeft size={18} />
</button>
{title ? (
<div className="min-w-0">
<p className="truncate text-sm font-medium text-white/95 drop-shadow-[0_1px_4px_rgba(0,0,0,0.8)]">
{title}
</p>
{subtitle ? (
<p className="truncate text-[11px] text-white/65 drop-shadow-[0_1px_4px_rgba(0,0,0,0.8)]">
{subtitle}
</p>
) : null}
</div>
) : null}
</div>
<span
className="pointer-events-auto flex shrink-0 items-center gap-1.5 rounded-md border border-white/10 bg-black/40 px-2 py-1 text-[11px] font-medium text-white/80 backdrop-blur"
title={status.title}
>
{status.icon}
{status.label}
</span>
</div>
)
}
}
+337 -23
View File
@@ -1,6 +1,16 @@
import { useEffect, useRef, useState } from 'react'
import { useCallback, useEffect, useRef, useState } from 'react'
import type { CSSProperties, PointerEvent, ReactNode, RefObject } from 'react'
import { Loader2 } from 'lucide-react'
import {
CircleAlert,
Hand,
Loader2,
Lock,
LockOpen,
MousePointerClick,
Rotate3d,
Smartphone,
ZoomIn,
} from 'lucide-react'
import { subtitlesAPI, type SubtitleTrack } from '../api/subtitles'
import { type DanmakuAnime, type DanmakuLoadedInfo } from '../api/danmaku'
@@ -12,11 +22,14 @@ import {
import { AssSubtitleStage } from '../components/AssSubtitleStage'
import { DanmakuStage } from '../components/DanmakuStage'
import { PlayerControls } from '../components/PlayerControls'
import { Vr360Stage } from '../components/Vr360Stage'
import type { Vr360Profile } from '../utils/vr360'
import {
subtitleTextStyle,
type SubtitlePosition,
type SubtitleStylePreset,
} from '../utils/subtitleDisplay'
import { isPointerInLockZone } from '../utils/playerLockZone'
import { parseWebVTTCues, type SubtitleCue } from '../utils/subtitleVTT'
type SubtitleRenderGroup = {
@@ -25,6 +38,16 @@ type SubtitleRenderGroup = {
style: CSSProperties
}
/**
* 锁按钮每次被唤出后停留的时间(毫秒)。
*
* 锁本身默认隐身,只在「鼠标悬停感应区」或「点击画面」之后露一会儿。解锁的瞬间
* 操作栏会立刻消失,如果锁也一起消失,用户就不知道锁在哪、也没法再锁回去。
*/
const LOCK_REVEAL_MS = 2600
/** 首次操作说明的最长停留时间:到这里仍未点「知道了」也自动收起并记录为已看过。 */
const VR_GUIDE_AUTO_DISMISS_MS = 20_000
function uniqueSubtitleCues(cues: SubtitleCue[]): SubtitleCue[] {
const seen = new Set<string>()
const unique: SubtitleCue[] = []
@@ -133,6 +156,11 @@ function buildSubtitleRenderGroups(
type PlayerVideoStageProps = {
media: Media | null
/**
* 竖屏剧场模式:舞台不再全屏居中,而是贴顶按 16:9 自适应高度;
* 弹层改为底部动作面板,避免右侧抽屉与悬浮小弹层在窄屏下被裁剪。
*/
theater?: boolean
/** 媒体元数据加载失败提示(非空时替代「加载中」展示)。 */
loadError?: string
playerError: string
@@ -162,7 +190,8 @@ type PlayerVideoStageProps = {
danmakuEpisodeId: number | string | null
danmakuSearchTrigger?: number
danmakuOpen: boolean
onToggleDanmaku: () => void
/** 打开弹幕设置面板(搜索弹幕库、调整渲染参数)。 */
onOpenDanmaku: () => void
onDanmakuLoaded: (info: DanmakuLoadedInfo | null) => void
onDanmakuCandidates: (candidates: DanmakuAnime[]) => void
onDanmakuAlternatives: (alternatives: DanmakuAnime[]) => void
@@ -178,20 +207,39 @@ type PlayerVideoStageProps = {
nextEpisodeTitle?: string
playlistOpen?: boolean
hasPlaylist?: boolean
/** 当前条目存在多个版本(选集面板里提供版本切换,按钮提示随之变化)。 */
hasVersions?: boolean
onTogglePlaylist?: () => void
knownDuration?: number
streamOffset?: number
onSeekAbsolute?: (seconds: number) => boolean
qualities?: PlaybackQuality[]
/** 清晰度按钮上显示的文字(播放页按当前播放方式算好)。 */
qualityLabel?: string
selectedQuality?: string
onSelectQuality?: (quality: PlaybackQuality) => void
showQuality?: boolean
/** 当前播放方式的文字描述,展示在设置面板里。 */
playbackModeLabel?: string
/** 可切换播放方式时提供;不提供则设置面板里只显示状态。 */
onTogglePlaybackMode?: () => void
/** VR 全景播放配置;非 null 表示当前处于 VR 模式。 */
vr360?: Vr360Profile | null
/** 是否由文件名/画幅自动识别出 VR 素材(用于在菜单里提示)。 */
vr360Detected?: boolean
onToggleVr360?: () => void
onVr360ProfileChange?: (profile: Vr360Profile) => void
onVr360Error?: (message: string) => void
/** 是否展示 VR 全景播放的首次操作说明(按用户只弹一次)。 */
showVr360Guide?: boolean
onDismissVr360Guide?: () => void
waiting?: boolean
waitingMessage?: string
}
export function PlayerVideoStage({
media,
theater = false,
loadError,
playerError,
subs,
@@ -219,7 +267,7 @@ export function PlayerVideoStage({
danmakuEpisodeId,
danmakuSearchTrigger = 0,
danmakuOpen,
onToggleDanmaku,
onOpenDanmaku,
onDanmakuLoaded,
onDanmakuCandidates,
onDanmakuAlternatives,
@@ -233,14 +281,25 @@ export function PlayerVideoStage({
nextEpisodeTitle,
playlistOpen,
hasPlaylist,
hasVersions = false,
onTogglePlaylist,
knownDuration,
streamOffset,
onSeekAbsolute,
qualities = [],
qualityLabel = '',
selectedQuality = '',
onSelectQuality,
showQuality = false,
playbackModeLabel = '',
onTogglePlaybackMode,
vr360 = null,
vr360Detected = false,
onToggleVr360,
onVr360ProfileChange,
onVr360Error,
showVr360Guide = false,
onDismissVr360Guide,
waiting = false,
waitingMessage = '',
}: PlayerVideoStageProps) {
@@ -248,6 +307,27 @@ export function PlayerVideoStage({
const [videoRatio, setVideoRatio] = useState<number | null>(null)
const [stageRect, setStageRect] = useState<{ width: number; height: number } | null>(null)
const [controlsVisible, setControlsVisible] = useState(true)
// 鼠标是否停在 VR 工具条/设置面板上:停住时控制栏不自动隐藏,否则设置面板会在点击前消失。
const [vrUiHovered, setVrUiHovered] = useState(false)
// 画面是否被「锁住」:锁上之后操作栏、VR 工具条、进度框全部隐藏,只剩干净的
// 画面,轻触画面也不会把它们唤回来,也不会误触发播放/暂停;想看操作栏必须先
// 点左边的锁解锁。VR 和普通播放共用这一套状态。
const [locked, setLocked] = useState(false)
// 锁按钮本身默认隐身(见下方的 lockVisible),这三个状态决定它什么时候露面:
// lockHovered —— 桌面鼠标停在感应区里(移开就收);
// lockShown —— 点了画面之后的临时显示窗口;
// lockHint —— 刚解锁,顺带显示「已解锁」提示。
const [lockHovered, setLockHovered] = useState(false)
const [lockShown, setLockShown] = useState(false)
const [lockHint, setLockHint] = useState(false)
const lockRevealTimerRef = useRef<ReturnType<typeof setTimeout> | null>(null)
const lockVisible = lockHovered || lockShown
const vrActive = Boolean(vr360)
// VR 渲染器是否已经画出第一帧(在此之前给出「正在启动」提示,避免只看到黑屏)。
// 只按「媒体 ID」记录:切换投影方式/画幅布局不会重建画布,也就不能清掉这个
// 状态——渲染器只在挂载后上报一次就绪,清掉之后提示会一直停在「正在启动」。
const [vrReadyMediaId, setVrReadyMediaId] = useState<string | null>(null)
const vrReady = Boolean(media && vrReadyMediaId === media.id)
const revealControlsOnlyRef = useRef(false)
// 当前展示的字幕文本(由自定义字幕层渲染,100% 透明无黑框)
const [activeCues, setActiveCues] = useState<SubtitleCue[]>([])
@@ -389,18 +469,117 @@ export function PlayerVideoStage({
if (video.paused) void video.play()?.catch(() => undefined)
else video.pause()
}
/**
* 临时把锁按钮唤出来(移动端点击画面、以及刚解锁时)。
*
* 每次都重新计时:连续点击时不会因为第一次的计时器到点而提前隐身。
*/
const revealLock = useCallback((withUnlockHint: boolean) => {
setLockShown(true)
setLockHint(withUnlockHint)
if (lockRevealTimerRef.current) clearTimeout(lockRevealTimerRef.current)
lockRevealTimerRef.current = setTimeout(() => {
lockRevealTimerRef.current = null
setLockShown(false)
setLockHint(false)
}, LOCK_REVEAL_MS)
}, [])
useEffect(
() => () => {
if (lockRevealTimerRef.current) clearTimeout(lockRevealTimerRef.current)
},
[],
)
const handleStagePointerDown = (event: PointerEvent<HTMLDivElement>) => {
revealControlsOnlyRef.current = event.pointerType === 'touch' && !controlsVisible
// 触摸端没有悬停,靠点击画面把锁唤出来(顺带给刚上锁的用户一个解锁入口)。
if (event.pointerType === 'touch') revealLock(false)
// 锁住时轻触画面不做任何事;VR 模式下也不负责唤出控制栏(画面默认是干净的)。
if (locked) {
revealControlsOnlyRef.current = false
return
}
// 未锁的移动端:控制栏隐藏时首次轻触只唤出控制栏,不切换播放。
revealControlsOnlyRef.current =
!vrActive && event.pointerType === 'touch' && !controlsVisible
}
const handleStageClick = () => {
// 桌面端:鼠标移到画面左侧中间就把锁露出来,移开就收回去。
const handleStagePointerMove = (event: PointerEvent<HTMLDivElement>) => {
if (event.pointerType !== 'mouse') return
const rect = event.currentTarget.getBoundingClientRect()
setLockHovered(
isPointerInLockZone(event.clientX - rect.left, event.clientY - rect.top, rect.height),
)
}
// 舞台任意位置的「激活」(轻触/单击):
// 普通播放:桌面端直接切换播放/暂停;移动端控制栏隐藏时首次轻触只唤出控制栏,
// 控制栏已显示时再次轻触才切换播放/暂停。
// VR 模式:单击只负责显示/收起操作栏,不切换播放。
// 两种情况都在锁住时完全无反应——只能点锁解锁(锁由上面的 pointerdown 唤出)。
const handleSurfaceActivate = () => {
if (locked) return
if (revealControlsOnlyRef.current) {
revealControlsOnlyRef.current = false
setControlsVisible(true)
return
}
revealControlsOnlyRef.current = false
if (vrActive) {
setControlsVisible((visible) => !visible)
return
}
togglePlay()
}
const toggleLock = () => {
const next = !locked
setLocked(next)
// 锁上时立刻收起操作栏;解锁时也保持收起,这样画面在任何一侧都不会突然
// 弹出一整条浮层。解锁那一下顺带显示「已解锁」提示。
setControlsVisible(false)
revealLock(!next)
}
/** 复位锁定状态:切模式/换片时调用,避免上一次的锁挡住新的内容。 */
const resetLock = useCallback(() => {
setLocked(false)
setLockShown(false)
setLockHint(false)
setLockHovered(false)
if (lockRevealTimerRef.current) {
clearTimeout(lockRevealTimerRef.current)
lockRevealTimerRef.current = null
}
}, [])
// 进入 VR 全景播放时先亮一次操作栏与 VR 工具条,让用户知道入口在哪;
// 退出 VR 时清掉 VR 浮层的悬停状态,否则控制栏会以为还有浮层被悬停而不隐藏。
// 两种情况都要解除锁定:切模式是个明确的操作意图,不该被上一次的锁挡住。
useEffect(() => {
resetLock()
if (vrActive) {
setControlsVisible(true)
return
}
setVrUiHovered(false)
}, [resetLock, vrActive])
// 换集/换片时同样复位:新内容应该从干净的、可操作的状态开始。
useEffect(() => {
resetLock()
}, [media?.id, resetLock])
// 首次操作说明只出现一次:读完了点「知道了」会立即落库;放着不管也会在
// VR_GUIDE_AUTO_DISMISS_MS 之后自动收起并同样记录为已看过,避免每次进 VR 都弹。
const vrGuideVisible = vrActive && vrReady && showVr360Guide
useEffect(() => {
if (!vrGuideVisible) return
const timer = setTimeout(() => onDismissVr360Guide?.(), VR_GUIDE_AUTO_DISMISS_MS)
return () => clearTimeout(timer)
}, [vrGuideVisible, onDismissVr360Guide])
const toggleFullscreen = () => {
const stage = stageRef.current
if (!stage) return
@@ -550,26 +729,49 @@ export function PlayerVideoStage({
: true
const assTrack = subtitleIndex >= 0 ? subs[subtitleIndex] : undefined
const wrapperStyle = videoRatio
// VR 模式下画面由 WebGL 画布输出,舞台窗口本身就是「镜头」,
// 不再按视频宽高比留黑边。
//
// 竖屏剧场模式(theater):舞台不再全屏居中,视频贴顶按容器宽度
// 16:9 自适应高度,下方留给标题/选集/简介内容区。stage 本体的
// 高度只包住视频区,控制栏与弹层都相对这块区域定位。
const wrapperStyle = vr360
? {
aspectRatio: `${videoRatio}`,
width: isWiderThanStage ? '100%' : 'auto',
height: isWiderThanStage ? 'auto' : '100%',
maxWidth: '100%',
maxHeight: '100%',
}
: {
width: '100%',
height: '100%',
}
: theater
? {
aspectRatio: '16 / 9',
width: '100%',
maxHeight: '100%',
}
: videoRatio
? {
aspectRatio: `${videoRatio}`,
width: isWiderThanStage ? '100%' : 'auto',
height: isWiderThanStage ? 'auto' : '100%',
maxWidth: '100%',
maxHeight: '100%',
}
: {
width: '100%',
height: '100%',
}
return (
<div
ref={stageRef}
data-player-stage
className="relative flex h-full w-full flex-1 items-center justify-center overflow-hidden bg-black"
className={
theater
? 'relative flex w-full shrink-0 items-start justify-center overflow-hidden bg-black'
: 'relative flex h-full w-full flex-1 items-center justify-center overflow-hidden bg-black'
}
onPointerDown={handleStagePointerDown}
onClick={handleStageClick}
onPointerMove={handleStagePointerMove}
onMouseLeave={() => setLockHovered(false)}
onClick={handleSurfaceActivate}
onDoubleClick={toggleFullscreen}
>
{media ? (
@@ -602,6 +804,20 @@ export function PlayerVideoStage({
)
})}
</video>
{vr360 ? (
<Vr360Stage
key={`${media.id}:vr360`}
videoRef={videoRef}
profile={vr360}
uiVisible={controlsVisible}
onSurfaceTap={handleSurfaceActivate}
onReady={() => setVrReadyMediaId(media.id)}
onError={(message) => onVr360Error?.(message)}
onProfileChange={onVr360ProfileChange}
onExitVr={onToggleVr360}
onUiHoldChange={setVrUiHovered}
/>
) : null}
<DanmakuStage
key={media.id}
media={media}
@@ -655,6 +871,7 @@ export function PlayerVideoStage({
) : null}
</div>
<PlayerControls
theater={theater}
videoRef={videoRef}
volume={playerVolume}
onVolumeChange={onPlayerVolumeChange}
@@ -662,8 +879,10 @@ export function PlayerVideoStage({
playbackRate={playerPlaybackRate}
onPlaybackRateChange={onPlayerPlaybackRateChange}
onPlaybackRateCommit={onPlayerPlaybackRateCommit}
uiVisible={controlsVisible}
uiVisible={controlsVisible && !locked}
onUiVisibleChange={setControlsVisible}
uiHold={vrUiHovered}
uiLocked={locked}
subs={subs}
subtitleIndex={subtitleIndex}
onSelectSubtitle={onSelectSubtitle}
@@ -675,7 +894,7 @@ export function PlayerVideoStage({
onSubtitleStyleChange={onSubtitleStyleChange}
danmakuOpen={danmakuOpen}
danmakuEnabled={danmakuEnabled}
onToggleDanmaku={onToggleDanmaku}
onOpenDanmaku={onOpenDanmaku}
hasPrevEpisode={hasPrevEpisode}
hasNextEpisode={hasNextEpisode}
onPrevEpisode={onPrevEpisode}
@@ -684,14 +903,21 @@ export function PlayerVideoStage({
nextEpisodeTitle={nextEpisodeTitle}
playlistOpen={playlistOpen}
hasPlaylist={hasPlaylist}
hasVersions={hasVersions}
onTogglePlaylist={onTogglePlaylist}
knownDuration={knownDuration}
streamOffset={streamOffset}
onSeekAbsolute={onSeekAbsolute}
qualities={qualities}
qualityLabel={qualityLabel}
selectedQuality={selectedQuality}
onSelectQuality={onSelectQuality}
showQuality={showQuality}
playbackModeLabel={playbackModeLabel}
onTogglePlaybackMode={onTogglePlaybackMode}
vr360={vr360}
vr360Detected={vr360Detected}
onToggleVr360={onToggleVr360}
/>
{danmakuPanel}
{playlistPanel}
@@ -701,17 +927,105 @@ export function PlayerVideoStage({
) : (
<p className="text-sand-500">加载中…</p>
)}
{vr360 && media && !vrReady ? (
<div className="pointer-events-none absolute inset-0 z-30 flex items-center justify-center bg-black/60">
<div className="flex items-center gap-2 rounded-xl border border-white/10 bg-[#0d0e12]/95 px-4 py-3 text-sm text-white shadow-[0_10px_38px_rgba(0,0,0,0.6)] backdrop-blur-xl">
<Loader2 className="animate-spin text-rose-400" size={18} />
正在启动 VR 全景渲染…
</div>
</div>
) : null}
{/* VR 首次操作说明:按用户只弹一次。刻意不铺全屏遮罩,用户可以一边看说明
一边拖动画面试操作。 */}
{vrGuideVisible ? (
<div className="pointer-events-none absolute inset-0 z-30 flex items-center justify-center px-4">
<div className="pointer-events-auto w-[min(92vw,400px)] rounded-2xl border border-white/10 bg-[#0d0e12]/95 px-5 py-4 text-white shadow-[0_10px_38px_rgba(0,0,0,0.6)] backdrop-blur-xl">
<p className="flex items-center gap-2 text-sm font-semibold">
<Rotate3d size={16} className="text-rose-400" />
VR 全景播放
</p>
<ul className="mt-3 space-y-2 text-xs leading-relaxed text-white/80">
<li className="flex items-start gap-2">
<Hand size={14} className="mt-0.5 shrink-0 text-white/45" />
按住拖动画面:转动视角
</li>
<li className="flex items-start gap-2">
<ZoomIn size={14} className="mt-0.5 shrink-0 text-white/45" />
滚轮 / 双指捏合:缩放视野
</li>
<li className="flex items-start gap-2">
<MousePointerClick size={14} className="mt-0.5 shrink-0 text-white/45" />
单击画面:显示或收起操作栏(进度条、清晰度、倍速、设置)
</li>
<li className="flex items-start gap-2">
<Lock size={14} className="mt-0.5 shrink-0 text-white/45" />
锁默认隐身:电脑把鼠标移到左侧中间、手机点一下画面就会浮现
</li>
<li className="flex items-start gap-2">
<Smartphone size={14} className="mt-0.5 shrink-0 text-white/45" />
手机上点顶部「陀螺仪」:转动设备就能转动视角
</li>
</ul>
<button
type="button"
onClick={onDismissVr360Guide}
className="mt-4 w-full rounded-xl bg-rose-500 px-4 py-2 text-xs font-medium text-white transition hover:bg-rose-600"
>
知道了,不再提示
</button>
</div>
</div>
) : null}
{/* 锁定按钮:贴在画面左侧正中,VR 和普通播放都有,但默认隐身。
桌面端把鼠标移到左侧中间就会浮现,移开即收;移动端点一下画面唤出,并在
LOCK_REVEAL_MS 后自动隐身。
未锁时点一下就把操作栏、进度框和 VR 工具条全部藏起来,同时屏蔽画面轻触
(不会误触发播放/暂停);锁住后按钮变淡,提醒「这里是锁」。
注意:隐身时必须 pointer-events-none——否则这块隐形按钮会吃掉画面单击,
手机上想点画面唤出锁反而会误触上锁。 */}
<button
type="button"
onClick={(event) => {
event.stopPropagation()
toggleLock()
}}
// 舞台在 pointerdown 上判断「是不是移动端轻触唤出控制栏」,锁按钮上的
// 触摸不应该参与那套判断,否则点锁会被当成一次画面轻触。
onPointerDown={(event) => event.stopPropagation()}
onDoubleClick={(event) => event.stopPropagation()}
aria-hidden={!lockVisible}
tabIndex={lockVisible ? 0 : -1}
aria-label={locked ? '解锁画面,恢复操作栏' : '锁定画面,隐藏操作栏和进度框'}
title={locked ? '点一下解锁,恢复操作栏与进度框' : '锁上后画面轻触无效,只留这个锁'}
className={`absolute left-2.5 top-1/2 z-30 flex h-10 w-10 -translate-y-1/2 items-center justify-center rounded-full border shadow-[0_6px_20px_rgba(0,0,0,0.45)] backdrop-blur transition-opacity duration-200 sm:left-4 ${
lockVisible ? 'pointer-events-auto opacity-100' : 'pointer-events-none opacity-0'
} ${
locked
? // 锁住时按钮退到很淡的状态:既提示「这里是锁」,又不打扰观看。
'border-white/5 bg-black/30 text-white/40 hover:bg-black/60 hover:text-white'
: 'border-white/10 bg-black/50 text-white/85 hover:bg-black/75 hover:text-white'
}`}
>
{locked ? <Lock size={18} /> : <LockOpen size={18} />}
</button>
{/* 解锁提示:操作栏此时已经藏起来了,用户点锁之后需要知道发生了什么。 */}
{lockHint ? (
<div className="pointer-events-none absolute left-16 top-1/2 z-30 -translate-y-1/2 rounded-lg border border-white/10 bg-[#0d0e12]/95 px-3 py-1.5 text-xs text-white/85 shadow-[0_10px_38px_rgba(0,0,0,0.6)] backdrop-blur-xl sm:left-20">
已解锁,点画面可显示操作栏
</div>
) : null}
{playerError ? (
<div className="absolute bottom-20 left-1/2 w-[min(92vw,720px)] -translate-x-1/2 rounded-2xl border border-white/15 bg-black/75 px-5 py-4 text-sm text-white shadow-2xl backdrop-blur">
{playerError}
<div className="absolute bottom-20 left-1/2 flex w-[min(92vw,720px)] -translate-x-1/2 items-start gap-2.5 rounded-xl border border-rose-500/25 bg-[#0d0e12]/95 px-4 py-3 text-xs leading-relaxed text-white/85 shadow-[0_10px_38px_rgba(0,0,0,0.6)] backdrop-blur-xl">
<CircleAlert size={15} className="mt-0.5 shrink-0 text-rose-400" />
<span className="min-w-0 flex-1">{playerError}</span>
</div>
) : null}
{waiting ? (
<div className="absolute inset-0 z-40 flex items-center justify-center bg-black/60 px-4 backdrop-blur-sm">
<div className="max-w-md rounded-xl border border-white/15 bg-black/85 px-6 py-5 text-center text-white shadow-2xl">
<Loader2 className="mx-auto mb-3 animate-spin text-rose-400" size={28} />
<div className="max-w-md rounded-2xl border border-white/10 bg-[#0d0e12]/95 px-6 py-5 text-center text-white shadow-[0_10px_38px_rgba(0,0,0,0.6)]">
<Loader2 className="mx-auto mb-3 animate-spin text-rose-400" size={26} />
<p className="text-sm font-medium">{waitingMessage || '115 正在转码…'}</p>
<p className="mt-1 text-xs text-white/60">转码完成后会自动播放</p>
<p className="mt-1 text-xs text-white/55">转码完成后会自动播放</p>
</div>
</div>
) : null}
+1 -1
View File
@@ -154,7 +154,7 @@ export function ProfileManagementPage() {
<div className="glass-panel py-12 text-center">
<div className="mb-2 text-4xl">👤</div>
<p className="font-medium text-ink-600">暂无 Profile</p>
<p className="text-sm text-ink-50">点击右上角"创建 Profile"开始</p>
<p className="text-sm text-ink-50">点击右上角「创建 Profile」开始</p>
</div>
)}
+92
View File
@@ -0,0 +1,92 @@
import {
DEFAULT_LIBRARY_LIST_SORT_FIELD,
DEFAULT_LIBRARY_LIST_SORT_ORDER,
readLibraryListSort,
sortLibrariesByField,
sortLibraryPreviewsByField,
} from './libraryListSort.ts'
import type { Library } from '../types/index.ts'
function check(name: string, condition: boolean) {
if (!condition) throw new Error(`libraryListSort: ${name}`)
}
function lib(id: string, name: string, sortOrder = 0): Library {
return { id, name, sort_order: sortOrder } as Library
}
const ordered = (libs: Library[]) => libs.map((item) => item.id).join(',')
// 首页默认就是「库名倒序」,所以没写过偏好时要拿到 name/desc。
const fallback = readLibraryListSort()
check(
'default preference is name descending',
fallback.field === 'name' && fallback.order === 'desc',
)
check(
'default constants stay in sync with the fallback',
DEFAULT_LIBRARY_LIST_SORT_FIELD === 'name' && DEFAULT_LIBRARY_LIST_SORT_ORDER === 'desc',
)
const alpha = [lib('a', '动画'), lib('b', '电影'), lib('c', '纪录片')]
// zh-CN 拼音升序是 电影(b) → 动画(a) → 纪录片(c)。
check(
'name descending is the default order',
ordered(sortLibrariesByField(alpha, [], 'name', 'desc')) === 'c,a,b',
)
check(
'name ascending reverses it',
ordered(sortLibrariesByField(alpha, [], 'name', 'asc')) === 'b,a,c',
)
const manual = [lib('a', '动画', 2), lib('b', '电影', 0), lib('c', '纪录片', 1)]
check(
'manual order ascending follows sort_order',
ordered(sortLibrariesByField(manual, [], 'sort_order', 'asc')) === 'b,c,a',
)
check(
'manual order descending flips sort_order',
ordered(sortLibrariesByField(manual, [], 'sort_order', 'desc')) === 'a,c,b',
)
// 置顶只决定分组:置顶库整体在前,组内仍然按当前字段/方向排。
check(
'pinned libraries always come first',
ordered(sortLibrariesByField(alpha, ['c'], 'name', 'desc')) === 'c,a,b',
)
check(
'pinned group is sorted by the active field too',
ordered(sortLibrariesByField(alpha, ['a', 'c'], 'name', 'desc')) === 'c,a,b',
)
check(
'pinned ids that no longer exist are ignored',
ordered(sortLibrariesByField(alpha, ['missing'], 'name', 'desc')) === 'c,a,b',
)
// 同名时按 sort_order 兜底,再按 id 兜底,保证顺序稳定。
const sameName = [lib('b', '动画', 1), lib('a', '动画', 1), lib('c', '动画', 0)]
check(
'equal names fall back to sort_order then id',
ordered(sortLibrariesByField(sameName, [], 'name', 'desc')) === 'c,a,b',
)
check('single library is returned as-is', sortLibrariesByField([lib('a', '动画')], [], 'name', 'desc').length === 1)
const previews = [
{ library: lib('a', '动画'), total: 1 },
{ library: lib('b', '电影'), total: 2 },
]
check(
'previews follow the library order',
sortLibraryPreviewsByField(previews, [], 'name', 'desc').map((item) => item.library.id).join(',') === 'a,b',
)
check(
'previews keep their payload after sorting',
sortLibraryPreviewsByField(previews, [], 'name', 'desc')[0].total === 1,
)
check(
'previews respect pinning',
sortLibraryPreviewsByField(previews, ['b'], 'name', 'desc').map((item) => item.library.id).join(',') === 'b,a',
)
console.log('libraryListSort.test.ts ok')
+35 -13
View File
@@ -76,7 +76,32 @@ function compareLibraries(a: Library, b: Library, field: LibraryListSortField, o
/**
* 置顶组始终在前;组内按 field/order 排序。
* pinnedIds 的相对顺序只决定「是否置顶」,组内不再保留置顶拖拽序。
*
* 首页与 /libraries 共用这份排序,保证两处的媒体库顺序一致。
*/
export function sortLibrariesByField(
libraries: Library[],
pinnedIds: string[],
field: LibraryListSortField,
order: LibraryListSortOrder,
): Library[] {
if (libraries.length < 2) return libraries
const pinnedRank = new Map(pinnedIds.map((id, index) => [id, index]))
const pinned: Library[] = []
const rest: Library[] = []
for (const library of libraries) {
if (pinnedRank.has(library.id)) pinned.push(library)
else rest.push(library)
}
const byField = (a: Library, b: Library) => compareLibraries(a, b, field, order)
pinned.sort(byField)
rest.sort(byField)
return [...pinned, ...rest]
}
/** 预览列表按库排序:先排库,再按排好的库顺序取回对应预览。 */
export function sortLibraryPreviewsByField<T extends { library: Library }>(
items: T[],
pinnedIds: string[],
@@ -84,17 +109,14 @@ export function sortLibraryPreviewsByField<T extends { library: Library }>(
order: LibraryListSortOrder,
): T[] {
if (items.length < 2) return items
const pinnedRank = new Map(pinnedIds.map((id, index) => [id, index]))
const pinned: T[] = []
const rest: T[] = []
for (const item of items) {
if (pinnedRank.has(item.library.id)) pinned.push(item)
else rest.push(item)
}
const byField = (a: T, b: T) => compareLibraries(a.library, b.library, field, order)
pinned.sort(byField)
rest.sort(byField)
return [...pinned, ...rest]
const ordered = sortLibrariesByField(
items.map((item) => item.library),
pinnedIds,
field,
order,
)
const byId = new Map(items.map((item) => [item.library.id, item]))
return ordered
.map((library) => byId.get(library.id))
.filter((item): item is T => item !== undefined)
}
+67
View File
@@ -0,0 +1,67 @@
import {
isStrmMedia,
mediaVersionFileName,
mediaVersionLabel,
mediaVersionMatches,
mediaVersionSourceLabel,
} from './mediaVersion.ts'
import type { Media } from '../types/index.ts'
function check(name: string, condition: boolean) {
if (!condition) throw new Error(`mediaVersion: ${name}`)
}
function media(partial: Partial<Media>): Media {
return {
id: 'm1',
title: 'SIVR-270',
path: '',
height: 0,
width: 0,
size_bytes: 0,
...partial,
} as Media
}
const partLabel = mediaVersionLabel(media({
path: '/media/云下载/sivr-270/sivr-270-1.strm',
size_bytes: 157,
strm_url: '/api/strm/play/cloud115/video.mp4?pickcode=a',
}))
check('indistinct strm falls back to filename', partLabel.includes('sivr-270-1'))
check('indistinct strm is not generic MP4 only', partLabel.toUpperCase() !== 'MP4')
const richLabel = mediaVersionLabel(media({
path: '/strm/竞女01.mkv.strm',
height: 1080,
size_bytes: 1024 * 1024 * 1200,
strm_url: '/api/strm/play/cloud115/video.mkv?pickcode=a',
}))
check('rich metadata keeps resolution label', richLabel.includes('1080p'))
check('rich metadata keeps container', richLabel.toUpperCase().includes('MKV'))
const dottedPart = mediaVersionLabel(media({
path: '/media/云下载/ipvr00192pl/fbzip.com@ipvr00192.part2.strm',
size_bytes: 157,
strm_url: '/api/strm/play/cloud115/video.mp4?pickcode=b',
}))
check('part2 filename fallback keeps part token', dottedPart.includes('part2'))
// 折叠后的选集行 id 是最优版本;播放中的可能是组内另一个版本。
const local4k = media({ id: 'v-4k', path: '/media/Inception.2010.2160p.mkv', height: 2160 })
const local1080 = media({ id: 'v-1080', path: '/media/Inception.2010.1080p.mkv', height: 1080 })
const cloudRow = media({ id: 'v-cloud', path: '/strm/Inception.2010.mkv.strm', strm_url: '/api/strm/play/cloud115/video.mkv?pickcode=a' })
const groupedRow = media({ id: 'v-4k', versions: [local4k, local1080, cloudRow] })
check('matches own id', mediaVersionMatches(groupedRow, 'v-4k'))
check('matches nested version id', mediaVersionMatches(groupedRow, 'v-1080'))
check('rejects unrelated id', !mediaVersionMatches(groupedRow, 'v-other'))
check('rejects empty id', !mediaVersionMatches(groupedRow, ''))
check('strm is cloud source', mediaVersionSourceLabel(cloudRow) === '云端直链')
check('mkv is local source', mediaVersionSourceLabel(local1080) === '本地文件')
check('strm filename drops outer extension', mediaVersionFileName(cloudRow) === 'Inception.2010.mkv')
check('missing path has no filename', mediaVersionFileName(media({ path: '' })) === '')
check('isStrmMedia detects strm url', isStrmMedia(cloudRow))
console.log('mediaVersion.test.ts: ok')
+38 -2
View File
@@ -107,6 +107,15 @@ function cleanFallbackFilename(raw: string): string {
return name
}
function isIndistinctVersionLabel(parts: string[]): boolean {
if (parts.length === 0) return true
return parts.every((part) => {
const upper = part.toUpperCase()
if (upper === '云端直链' || upper === 'STRM') return true
return VIDEO_EXTENSIONS.has(part.toLowerCase())
})
}
/** 版本切换展示名:分辨率 · 容器 · 编码 · 体积 / 规格 / 来源标签。 */
export function mediaVersionLabel(media: Media): string {
const isStrm = isStrmMedia(media)
@@ -153,11 +162,11 @@ export function mediaVersionLabel(media: Media): string {
parts.push('云端直链')
}
if (parts.length > 0) {
// 只有容器 /「云端直链」时无法区分多分片,回退文件名(sivr-270-1 / …part1)
if (parts.length > 0 && !isIndistinctVersionLabel(parts)) {
return parts.join(' · ')
}
// 兜底:使用清理后的文件名
const cleaned = cleanFallbackFilename(media.path || '')
return cleaned || media.title || media.id
}
@@ -167,3 +176,30 @@ export function mediaVersionsOf(media: Media | null | undefined): Media[] {
if (media.versions && media.versions.length > 1) return media.versions
return [media]
}
/**
* media 自身或它的任一版本是否命中 id。
*
* 选集列表按「版本组」折叠后,行的 id 是该组首个(最优)版本;用户切到
* 组内其它版本时播放中的 id 与行 id 不再相等,必须连带比对 versions,
* 否则当前集高亮、上一集/下一集都会失效。
*/
export function mediaVersionMatches(media: Media | null | undefined, id: string): boolean {
if (!media || !id) return false
if (media.id === id) return true
return Boolean(media.versions?.some((version) => version.id === id))
}
/** 版本来源:云端(STRM / 网盘直链)或本地文件。 */
export function mediaVersionSourceLabel(media: Media): string {
return isStrmMedia(media) ? '云端直链' : '本地文件'
}
/** 版本文件名(去掉目录,并剥掉 .strm 外层扩展名),用作版本选项的次要说明。 */
export function mediaVersionFileName(media: Media): string {
const path = (media.path || '').replace(/\\/g, '/').trim()
if (!path) return ''
const base = path.split('/').filter(Boolean).pop() || ''
if (!base) return ''
return base.replace(/\.strm$/i, '')
}
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@@ -67,31 +67,3 @@ export function togglePinnedLibraryId(current: string[], id: string): string[] {
export function isLibraryPinned(id: string, pinnedIds: string[]): boolean {
return pinnedIds.includes(id)
}
export function sortByPinnedIds<T extends { id: string }>(items: T[], pinnedIds: string[]): T[] {
if (pinnedIds.length === 0) return items
const rank = new Map(pinnedIds.map((pinnedId, index) => [pinnedId, index]))
return [...items].sort((a, b) => {
const aRank = rank.get(a.id)
const bRank = rank.get(b.id)
const aPinned = aRank !== undefined
const bPinned = bRank !== undefined
if (aPinned !== bPinned) return aPinned ? -1 : 1
if (aPinned && bPinned) return aRank - bRank
return 0
})
}
export function sortLibraryPreviews<T extends { library: { id: string } }>(items: T[], pinnedIds: string[]): T[] {
if (pinnedIds.length === 0) return items
const rank = new Map(pinnedIds.map((id, index) => [id, index]))
return [...items].sort((a, b) => {
const aRank = rank.get(a.library.id)
const bRank = rank.get(b.library.id)
const aPinned = aRank !== undefined
const bPinned = bRank !== undefined
if (aPinned !== bPinned) return aPinned ? -1 : 1
if (aPinned && bPinned) return aRank - bRank
return 0
})
}
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@@ -0,0 +1,40 @@
import {
LOCK_ZONE_HEIGHT,
LOCK_ZONE_WIDTH,
isPointerInLockZone,
} from './playerLockZone.ts'
function check(name: string, condition: boolean) {
if (!condition) throw new Error(`playerLockZone: ${name}`)
}
const H = 800
const MID = H / 2
// 命中:紧贴左边缘、垂直正中。
check('left edge at vertical center hits', isPointerInLockZone(0, MID, H))
check('inside the zone near the left hits', isPointerInLockZone(LOCK_ZONE_WIDTH - 1, MID, H))
check('top of the zone still hits', isPointerInLockZone(10, MID - LOCK_ZONE_HEIGHT / 2, H))
check('bottom of the zone still hits', isPointerInLockZone(10, MID + LOCK_ZONE_HEIGHT / 2, H))
// 未命中:右侧超出宽度、上下超出高度、中心之外。
check('beyond the width misses', !isPointerInLockZone(LOCK_ZONE_WIDTH + 1, MID, H))
check('just past the width edge misses', !isPointerInLockZone(LOCK_ZONE_WIDTH + 0.5, MID, H))
check('above the zone misses', !isPointerInLockZone(10, MID - LOCK_ZONE_HEIGHT / 2 - 1, H))
check('below the zone misses', !isPointerInLockZone(10, MID + LOCK_ZONE_HEIGHT / 2 + 1, H))
check('negative x misses', !isPointerInLockZone(-1, MID, H))
check('top-left corner misses', !isPointerInLockZone(0, 0, H))
check('right edge at center misses', !isPointerInLockZone(1200, MID, H))
// 不同画面高度下感应区跟着中心移动。
check('tracks center on a short stage', isPointerInLockZone(10, 300, 600))
check('short stage: off-center misses', !isPointerInLockZone(10, MID, 600))
// 脏数据一律不命中,避免锁在奇怪的位置冒出来。
check('NaN x misses', !isPointerInLockZone(Number.NaN, MID, H))
check('NaN y misses', !isPointerInLockZone(10, Number.NaN, H))
check('zero stage height misses', !isPointerInLockZone(10, 0, 0))
check('negative stage height misses', !isPointerInLockZone(10, 0, -100))
check('NaN stage height misses', !isPointerInLockZone(10, 0, Number.NaN))
console.log('playerLockZone.test.ts ok')
+27
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@@ -0,0 +1,27 @@
// 播放器「锁」按钮的几何判定。
//
// 锁按钮默认隐身:桌面端靠鼠标移到画面左侧中间把它唤出来,移动端靠点击画面。
// 这里用坐标判断鼠标是否落在感应区里,而不是在画面上摆一个透明的热区元素——
// 隐形热区会吃掉全景拖动的手势,也会挡住画面本身的单击。
/** 感应区宽度(像素),自画面左边缘向右展开。 */
export const LOCK_ZONE_WIDTH = 72
/** 感应区高度(像素),以画面垂直中心为基准上下各展开一半。 */
export const LOCK_ZONE_HEIGHT = 88
/**
* 判断鼠标位置(相对画面左上角)是否落在锁按钮的感应区内。
*
* 参数异常(NaN、画面高度为 0 等)一律返回 false:宁可锁不出现,也不要因为
* 拿到脏数据让它在莫名其妙的位置冒出来。
*/
export function isPointerInLockZone(
offsetX: number,
offsetY: number,
stageHeight: number,
): boolean {
if (!Number.isFinite(offsetX) || !Number.isFinite(offsetY)) return false
if (!Number.isFinite(stageHeight) || stageHeight <= 0) return false
if (offsetX < 0 || offsetX > LOCK_ZONE_WIDTH) return false
return Math.abs(offsetY - stageHeight / 2) <= LOCK_ZONE_HEIGHT / 2
}
+179
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@@ -0,0 +1,179 @@
import {
detectVr360Profile,
normalizeVr360Profile,
sameVr360Profile,
vr360FrameUv,
type Vr360Profile,
} from './vr360.ts'
import {
applyDirection,
applyViewOffset,
cameraForward,
cameraFromDeviceOrientation,
cameraFromYawPitch,
forwardPitch,
forwardYaw,
multiply3,
perspectiveMatrix,
rotationY,
rotationZ,
transpose3,
viewMatrixFromCamera,
} from './vr360Math.ts'
function check(name: string, condition: boolean) {
if (!condition) throw new Error(`vr360: ${name}`)
}
function close(a: number, b: number, tolerance = 1e-6): boolean {
return Math.abs(a - b) <= tolerance
}
function closeAll(a: number[], b: number[], tolerance = 1e-6): boolean {
return a.length === b.length && a.every((value, index) => close(value, b[index], tolerance))
}
function profileOf(profile: Vr360Profile): string {
return `${profile.projection}/${profile.stereo}`
}
// ---------- 命名/画幅识别 ----------
const plain = detectVr360Profile({ title: '普通电影', path: '/media/电影/movie.mkv', width: 1920, height: 1080 })
check('普通素材不自动进入 VR', !plain.confident)
check('普通素材默认 360 单眼', profileOf(plain.profile) === 'equirect360/mono')
const pano360 = detectVr360Profile({
title: '全景演示',
path: '/media/360/equirect_demo.mp4',
width: 3840,
height: 1920,
})
check('360 关键词可识别', pano360.confident && pano360.profile.projection === 'equirect360')
check('2:1 的 360 保持单眼', pano360.profile.stereo === 'mono')
const vr360Sbs = detectVr360Profile({ path: '/media/vr/vr360-sbs-8k.mp4', width: 7680, height: 1920 })
check('4:1 画幅识别为左右并排', vr360Sbs.profile.stereo === 'sbs')
const ou360 = detectVr360Profile({ path: '/media/vr/pano360-ou.mp4', width: 3840, height: 3840 })
check('1:1 的 360 识别为上下并排', ou360.profile.stereo === 'ou')
const fisheye = detectVr360Profile({ path: '/media/vr/abc-fisheye-180.mp4', width: 1920, height: 1920 })
check('鱼眼关键词优先于其它信号', fisheye.profile.projection === 'fisheye180')
const vr180Sbs = detectVr360Profile({
path: '/media/云下载/sivr-270/sivr-270-1.mp4',
width: 3840,
height: 1920,
})
check('编号里的 vr 可识别为 VR180', vr180Sbs.confident && vr180Sbs.profile.projection === 'equirect180')
check('VR180 的 2:1 画幅为左右并排', vr180Sbs.profile.stereo === 'sbs')
const vr180Mono = detectVr360Profile({ path: '/media/vr/vr180-mono.mp4', width: 1920, height: 1920 })
check('VR180 的 1:1 画幅为单眼', vr180Mono.profile.stereo === 'mono')
const vr180Ou = detectVr360Profile({ path: '/media/vr/vr180-tb.mp4', width: 1920, height: 3840 })
check('VR180 的 1:2 画幅为上下并排', vr180Ou.profile.stereo === 'ou')
const topBottom = detectVr360Profile({ path: '/media/vr/vr360-top-bottom.mp4' })
check('top-bottom 关键词为上下并排', topBottom.profile.stereo === 'ou')
// 回归:真实媒体库里出现过的误判(单词里含 vr、分辨率写法含 360)。
const valvrave = detectVr360Profile({
title: '革命机Valvrave',
path: '/media/anime/2013/[革命机] Valvrave the Liberator (2013)/01.mkv',
})
check('单词里的 vr 不误判(Valvrave)', !valvrave.confident)
check('误判时仍给出可用的默认配置', profileOf(valvrave.profile) === 'equirect360/mono')
const resolution360p = detectVr360Profile({ path: '/media/movie/movie-360p.mp4', width: 640, height: 360 })
check('360p 分辨率写法不误判', !resolution360p.confident)
const titleWithVrWord = detectVr360Profile({ title: '某动画 VR 特别篇', path: '/media/anime/01.mkv' })
check('标题里的独立 VR 词元可识别', titleWithVrWord.confident)
const ipvr = detectVr360Profile({ path: '/media/云下载/ipvr00192pl/ipvr00192.part2.mp4' })
check('编号形态 ipvr00192 可识别', ipvr.confident && ipvr.profile.projection === 'equirect180')
// ---------- 立体裁切与偏好归一化 ----------
check('单眼不裁切', closeAll(vr360FrameUv('mono').scale, [1, 1]))
check('左右并排取左半张', closeAll(vr360FrameUv('sbs').scale, [0.5, 1]))
check('上下并排取上半张', closeAll(vr360FrameUv('ou').scale, [1, 0.5]))
check('并排画面不做偏移', closeAll(vr360FrameUv('sbs').offset, [0, 0]))
check('未知投影回退到 360 全景', normalizeVr360Profile({ projection: 'nope', stereo: 'nope' }).projection === 'equirect360')
check('未知布局回退到单眼', normalizeVr360Profile({}).stereo === 'mono')
check(
'相同配置判定相等',
sameVr360Profile({ projection: 'equirect180', stereo: 'sbs' }, { projection: 'equirect180', stereo: 'sbs' }),
)
check(
'不同配置判定不等',
!sameVr360Profile({ projection: 'equirect180', stereo: 'sbs' }, { projection: 'equirect180', stereo: 'ou' }),
)
// ---------- 相机姿态与设备陀螺仪 ----------
const identityForward = cameraForward(new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]))
check('单位姿态朝向地面(设备平放)', closeAll([...identityForward], [0, 0, -1]))
const level = cameraFromYawPitch(0, 0)
check('默认视角水平看向正前方', closeAll([...cameraForward(level)], [0, 1, 0]))
const east = cameraFromYawPitch(Math.PI / 2, 0)
check('方位角 90° 转向正东', closeAll([...cameraForward(east)], [1, 0, 0], 1e-6))
const up = cameraFromYawPitch(0, Math.PI / 2)
check('俯仰角 90° 抬头看天', closeAll([...cameraForward(up)], [0, 0, 1], 1e-6))
const northEast = cameraFromYawPitch(Math.PI / 4, 0)
check('方位角 45° 落在东北方向', close(forwardYaw(cameraForward(northEast)), Math.PI / 4))
const tilted = cameraFromYawPitch(0.3, -0.4)
check('朝向角可反解出方位角', close(forwardYaw(cameraForward(tilted)), 0.3, 1e-6))
check('朝向角可反解出俯仰角', close(forwardPitch(cameraForward(tilted)), -0.4, 1e-6))
check(
'旋转矩阵转置等于反向旋转',
closeAll([...transpose3(rotationY(0.7))], [...rotationY(-0.7)], 1e-6),
)
check(
'正反旋转相乘为单位矩阵',
closeAll(
[...multiply3(rotationZ(1.1), rotationZ(-1.1))],
[1, 0, 0, 0, 1, 0, 0, 0, 1],
1e-6,
),
)
// 视图矩阵 = 相机姿态的逆(纯旋转)
const view = viewMatrixFromCamera(east)
check('视图矩阵为相机矩阵的转置', closeAll([...view], [...transpose3(east)], 1e-6))
// 设备姿态约定(与 W3C 规范一致):相机看向设备背面,
// 因此设备平放时(alpha 任意、beta = 0)视线朝下。
const flat = cameraFromDeviceOrientation(Math.PI / 3, 0, 0, 0)
check('设备平放时看向地面', closeAll([...cameraForward(flat)], [0, 0, -1], 1e-6))
// 竖持手机(beta = 90°)时视线水平
const portrait = cameraFromDeviceOrientation(0, Math.PI / 2, 0, 0)
check('竖持手机时视线水平', close(cameraForward(portrait)[2], 0, 1e-6))
check('竖持手机时视线朝北', close(forwardYaw(cameraForward(portrait)), 0, 1e-6))
// 横屏(屏幕旋转 90°)时相机「上方向」跟随屏幕
const landscape = cameraFromDeviceOrientation(0, Math.PI / 2, 0, Math.PI / 2)
check('横屏时画面随屏幕转向', closeAll([...applyDirection(landscape, 0, 1, 0)], [1, 0, 0], 1e-6))
// 陀螺仪开启瞬间的视角对齐:叠加偏移后朝向应等于对齐前记录的拖拽视角
const aligned = applyViewOffset(cameraFromDeviceOrientation(0, Math.PI / 2, 0, 0), 0.5, 0.25)
check('叠加偏移后方位角对齐', close(forwardYaw(cameraForward(aligned)), 0.5, 1e-6))
check('叠加偏移后俯仰角对齐', close(forwardPitch(cameraForward(aligned)), 0.25, 1e-6))
// ---------- 透视投影 ----------
const projection = perspectiveMatrix(Math.PI / 2, 2, 0.1, 10)
check('透视矩阵缩放项随视场角变化', close(projection[0], 0.5))
check('透视矩阵写入 w = -1(右手系)', projection[11] === -1)
console.log('vr360.test.ts: ok')
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// VR360(全景)播放的配置模型、命名启发式识别与本地偏好。
//
// 网页端只能从文件名/路径和画幅比例推断「这段视频是不是全景/VR」,任何信号
// 都不绝对可靠,所以这里只负责给出「大概率正确」的初始配置:识别结果不写入
// 数据库,用户随时可以在播放器菜单里改投影方式与立体布局,改动只影响本机。
export type Vr360Projection = 'equirect360' | 'equirect180' | 'fisheye180'
export type Vr360Stereo = 'mono' | 'sbs' | 'ou'
export type Vr360Profile = {
/** 画面投影方式:360 等距柱状、180 等距柱状、180 鱼眼。 */
projection: Vr360Projection
/** 立体布局:单眼、左右并排、上下并排。 */
stereo: Vr360Stereo
}
export const DEFAULT_VR360_PROFILE: Vr360Profile = {
projection: 'equirect360',
stereo: 'mono',
}
/** 视场角可调范围(度):数值越小画面越「拉近」。 */
export const VR360_MIN_FOV = 35
export const VR360_MAX_FOV = 110
export const VR360_DEFAULT_FOV = 75
export const VR360_PROJECTION_OPTIONS: Array<[Vr360Projection, string]> = [
['equirect360', '360° 全景'],
['equirect180', '180° 半景'],
['fisheye180', '180° 鱼眼'],
]
export const VR360_STEREO_OPTIONS: Array<[Vr360Stereo, string]> = [
['mono', '单眼'],
['sbs', '左右并排'],
['ou', '上下并排'],
]
export function vr360ProjectionLabel(projection: Vr360Projection): string {
return VR360_PROJECTION_OPTIONS.find(([value]) => value === projection)?.[1] ?? '360° 全景'
}
export function vr360StereoLabel(stereo: Vr360Stereo): string {
return VR360_STEREO_OPTIONS.find(([value]) => value === stereo)?.[1] ?? '单眼'
}
export function normalizeVr360Projection(value: unknown): Vr360Projection {
return value === 'equirect180' || value === 'fisheye180' ? value : 'equirect360'
}
export function normalizeVr360Stereo(value: unknown): Vr360Stereo {
return value === 'sbs' || value === 'ou' ? value : 'mono'
}
export function normalizeVr360Profile(value: unknown): Vr360Profile {
const profile = (value ?? {}) as Partial<Vr360Profile>
return {
projection: normalizeVr360Projection(profile.projection),
stereo: normalizeVr360Stereo(profile.stereo),
}
}
export function sameVr360Profile(a: Vr360Profile, b: Vr360Profile): boolean {
return a.projection === b.projection && a.stereo === b.stereo
}
// 立体素材(左右/上下并排)在普通屏幕上只取左眼画面:真正的双眼渲染需要
// WebXR 头显,网页里把两半都画出来只会得到重复画面。
export function vr360FrameUv(stereo: Vr360Stereo): {
scale: [number, number]
offset: [number, number]
} {
if (stereo === 'sbs') return { scale: [0.5, 1], offset: [0, 0] }
if (stereo === 'ou') return { scale: [1, 0.5], offset: [0, 0] }
return { scale: [1, 1], offset: [0, 0] }
}
export type Vr360DetectInput = {
title?: string
originalName?: string
path?: string
relativePath?: string
/** 视频画面宽度(媒体元数据或 ffprobe 结果)。 */
width?: number
/** 视频画面高度。 */
height?: number
}
export type Vr360Detection = {
profile: Vr360Profile
/** 文件名/路径里出现了明确的 VR 或全景关键词,可以放心自动进入 VR 模式。 */
confident: boolean
}
// 关键词分两类:明确的关键词按子串匹配("vr360" 里也含 "360"),
// 容易误伤的两字母缩写按作品编号形态匹配。
const PANORAMA_SUBSTRINGS = ['equirect', 'insta360', 'pano', 'vuze', 'theta', '全景']
const FISHEYE_SUBSTRINGS = ['fisheye', '鱼眼']
const VR180_SUBSTRINGS = ['vr180', '180vr', '180°', '180度', '半景']
const SBS_SUBSTRINGS = ['side-by-side', 'sidebyside', 'side_by_side', '左右']
const OU_SUBSTRINGS = ['over-under', 'top-bottom', 'topbottom', '上下']
const SBS_TOKENS = ['sbs', 'hsbs', 'lr']
const OU_TOKENS = ['ou', 'tb', 'vou', 'tou']
// 「VR」必须落在作品编号形态上,不能只是单词里的字母组合:
// vr180 / vr00192(后面跟数字)、sivr-270 / kmvr.mkv(跟在字母后并以非字母数字收尾)。
// 这样 "Valvrave"、"VRoid" 这类单词不会被误判成 VR 素材。
const VR_NAME_PATTERN = /vr[0-9]|[a-z]vr(?![a-z0-9])/
// 「360」需要排除 "360p" 之类的分辨率写法和 "1360" 之类的数字片段。
const PANORAMA_360_PATTERN = /(?<![0-9])360(?![0-9p])/
function detectText(input: Vr360DetectInput): string {
return [input.path, input.relativePath, input.originalName, input.title]
.filter((value): value is string => Boolean(value))
.join(' ')
.toLowerCase()
}
// 文件名比标题可靠:标题里可能出现「VR」之类的普通单词,文件名里的 "vr" 通常
// 是作品编号的一部分(如 sivr-270、ipvr00192)。
function detectNameText(input: Vr360DetectInput): string {
return [input.path, input.relativePath, input.originalName]
.filter((value): value is string => Boolean(value))
.join(' ')
.toLowerCase()
}
function detectTokens(text: string): Set<string> {
return new Set(text.split(/[^a-z0-9]+/).filter(Boolean))
}
function hasSubstring(text: string, needles: string[]): boolean {
return needles.some((needle) => text.includes(needle))
}
function hasToken(tokens: Set<string>, needles: string[]): boolean {
return needles.some((needle) => tokens.has(needle))
}
function aspectRatio(input: Vr360DetectInput): number | null {
const width = input.width ?? 0
const height = input.height ?? 0
if (width <= 0 || height <= 0) return null
const ratio = width / height
return Number.isFinite(ratio) && ratio > 0 ? ratio : null
}
/**
* 依据文件名/路径关键词与画幅比例推断 VR 配置。
*
* 关键词比画幅可靠:2:1 既可能是 360 单眼,也可能是 180 左右并排,所以比例只
* 在没有明确关键词时补默认值(4:1 ⇒ 左右并排;约 1:1 的 360 ⇒ 上下并排)。
*/
export function detectVr360Profile(input: Vr360DetectInput): Vr360Detection {
const text = detectText(input)
const nameText = detectNameText(input)
const tokens = detectTokens(text)
const fisheye = hasSubstring(text, FISHEYE_SUBSTRINGS)
const vr180 = hasSubstring(text, VR180_SUBSTRINGS)
const panorama =
hasSubstring(text, PANORAMA_SUBSTRINGS) || PANORAMA_360_PATTERN.test(text)
// 标题里只认独立的 "vr" 词元;文件名/路径里允许作品编号形态。
const vrToken = tokens.has('vr') || VR_NAME_PATTERN.test(nameText)
const confident = fisheye || vr180 || panorama || vrToken
let projection: Vr360Projection = DEFAULT_VR360_PROFILE.projection
if (fisheye) projection = 'fisheye180'
else if (vr180) projection = 'equirect180'
// 只有 "VR" 一个信号、没有 360/全景关键词时,按更常见的 VR180 处理。
else if (vrToken && !panorama) projection = 'equirect180'
const sbs = hasSubstring(text, SBS_SUBSTRINGS) || hasToken(tokens, SBS_TOKENS)
const ou = hasSubstring(text, OU_SUBSTRINGS) || hasToken(tokens, OU_TOKENS)
let stereo: Vr360Stereo = 'mono'
if (sbs !== ou) stereo = sbs ? 'sbs' : 'ou'
const ratio = aspectRatio(input)
if (ratio !== null && stereo === 'mono') {
if (projection === 'equirect360') {
// 4:1 基本只可能是 360 左右并排(如 7680x1920);
// 约 1:1 的 360 素材多为上下并排(如 3840x3840)。
if (ratio >= 3.4) stereo = 'sbs'
else if (ratio <= 1.05) stereo = 'ou'
} else {
// VR180 单眼是 1:1,左右并排是 2:1,上下并排是 1:2。
if (ratio >= 1.8 && ratio <= 2.2) stereo = 'sbs'
else if (ratio <= 0.6) stereo = 'ou'
}
}
return { profile: { projection, stereo }, confident }
}
const VR360_PREF_KEY = 'mebox.player.vr360'
export type Vr360Preference = {
/** 是否按文件名/画幅自动进入 VR 模式;用户可以关掉,避免误判干扰正常播放。 */
autoDetect: boolean
/** 用户上次选定的投影与布局,作为下次手动进入 VR 模式时的默认值。 */
profile: Vr360Profile
}
export const DEFAULT_VR360_PREFERENCE: Vr360Preference = {
autoDetect: true,
profile: DEFAULT_VR360_PROFILE,
}
export function loadVr360Preference(): Vr360Preference {
if (typeof window === 'undefined') return DEFAULT_VR360_PREFERENCE
try {
const raw = window.localStorage.getItem(VR360_PREF_KEY)
if (!raw) return DEFAULT_VR360_PREFERENCE
const parsed = JSON.parse(raw) as Partial<Vr360Preference>
return {
autoDetect: parsed.autoDetect !== false,
profile: normalizeVr360Profile(parsed.profile),
}
} catch {
return DEFAULT_VR360_PREFERENCE
}
}
export function saveVr360Preference(preference: Vr360Preference): void {
try {
window.localStorage.setItem(
VR360_PREF_KEY,
JSON.stringify({
autoDetect: preference.autoDetect !== false,
profile: normalizeVr360Profile(preference.profile),
}),
)
} catch {
// 隐私模式下 localStorage 不可用;播放器仍可正常使用 VR 模式。
}
}
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// VR360 播放用到的纯数学:3x3 旋转矩阵、设备姿态到相机姿态、透视投影。
//
// 坐标约定(与 W3C DeviceOrientation 规范一致,右手系):
// x = 东(设备右侧),y = 北(设备顶部),z = 天空(设备屏幕朝外)
// 相机看向相机局部坐标的 -z,设备平放时 -z 指向地面,因此设备平放时视角朝下,
// 竖持手机(beta=90°)时视角水平向前 —— 与手机陀螺仪的实际手感一致。
//
// 所有 3x3 矩阵都是 WebGL 默认的列主序(column-major)Float32Array(9),
// 可以直接交给 gl.uniformMatrix3fv,不需要转置。
export type Mat3 = Float32Array
export function degToRad(degrees: number): number {
return (degrees * Math.PI) / 180
}
export function clampNumber(value: number, min: number, max: number): number {
if (!Number.isFinite(value)) return min
return Math.min(max, Math.max(min, value))
}
export function createMat3(
m00: number, m10: number, m20: number,
m01: number, m11: number, m21: number,
m02: number, m12: number, m22: number,
): Mat3 {
// WebGL 列主序内存布局:[col0, col1, col2]
return new Float32Array([m00, m10, m20, m01, m11, m21, m02, m12, m22])
}
export function identity3(): Mat3 {
return createMat3(1, 0, 0, 0, 1, 0, 0, 0, 1)
}
export function rotationX(radians: number): Mat3 {
const c = Math.cos(radians)
const s = Math.sin(radians)
return createMat3(1, 0, 0, 0, c, s, 0, -s, c)
}
export function rotationY(radians: number): Mat3 {
const c = Math.cos(radians)
const s = Math.sin(radians)
return createMat3(c, 0, -s, 0, 1, 0, s, 0, c)
}
export function rotationZ(radians: number): Mat3 {
const c = Math.cos(radians)
const s = Math.sin(radians)
return createMat3(c, s, 0, -s, c, 0, 0, 0, 1)
}
/** 先施加 b,再施加 a(即矩阵乘积 a·b)。 */
export function multiply3(a: Mat3, b: Mat3): Mat3 {
const out = new Float32Array(9)
for (let col = 0; col < 3; col++) {
for (let row = 0; row < 3; row++) {
let sum = 0
for (let k = 0; k < 3; k++) {
sum += a[k * 3 + row] * b[col * 3 + k]
}
out[col * 3 + row] = sum
}
}
return out
}
/** 旋转矩阵的逆等于转置。 */
export function transpose3(m: Mat3): Mat3 {
const out = new Float32Array(9)
for (let col = 0; col < 3; col++) {
for (let row = 0; row < 3; row++) {
out[col * 3 + row] = m[row * 3 + col]
}
}
return out
}
export function applyDirection(m: Mat3, x: number, y: number, z: number): [number, number, number] {
return [
m[0] * x + m[3] * y + m[6] * z,
m[1] * x + m[4] * y + m[7] * z,
m[2] * x + m[5] * y + m[8] * z,
]
}
/** 相机在世界坐标中的朝向(相机局部 -z)。 */
export function cameraForward(camera: Mat3): [number, number, number] {
const forward = applyDirection(camera, 0, 0, -1)
const length = Math.hypot(forward[0], forward[1], forward[2]) || 1
return [forward[0] / length, forward[1] / length, forward[2] / length]
}
/** 相机朝向的水平方位角(0 = +y 即正北,顺时针转向 +x 即正东)。 */
export function forwardYaw(forward: [number, number, number]): number {
return Math.atan2(forward[0], forward[1])
}
/** 相机朝向的俯仰角(+ 抬头,- 低头)。 */
export function forwardPitch(forward: [number, number, number]): number {
return Math.asin(clampNumber(forward[2], -1, 1))
}
/**
* 由「用户拖拽/默认视角」的方位角与俯仰角构造相机姿态。
* 默认(yaw = 0, pitch = 0)时相机水平看向 +y,画面中的地平线保持水平。
*/
export function cameraFromYawPitch(yaw: number, pitch: number): Mat3 {
return multiply3(rotationZ(-yaw), rotationX(Math.PI / 2 + pitch))
}
/**
* 由设备姿态构造相机姿态(W3C 规范:R = Rz(α)·Rx(β)·Ry(γ)),
* 再按屏幕旋转角做一次横滚校正,使画面正向与屏幕正向一致。
*/
export function cameraFromDeviceOrientation(
alpha: number,
beta: number,
gamma: number,
screenAngle: number,
): Mat3 {
const device = multiply3(multiply3(rotationZ(alpha), rotationX(beta)), rotationY(gamma))
return multiply3(device, rotationZ(-screenAngle))
}
/**
* 在设备姿态之上叠加用户拖拽产生的视角偏移:水平方向围绕世界 z 轴旋转,
* 垂直方向围绕相机自身的右轴倾斜(小角度下等效于抬头/低头)。
*/
export function applyViewOffset(camera: Mat3, yawOffset: number, pitchOffset: number): Mat3 {
return multiply3(rotationZ(-yawOffset), multiply3(camera, rotationX(pitchOffset)))
}
/** 世界坐标 → 相机坐标的视图矩阵(纯旋转,所以就是转置)。 */
export function viewMatrixFromCamera(camera: Mat3): Mat3 {
return transpose3(camera)
}
/** 标准透视投影矩阵(列主序 4x4)。 */
export function perspectiveMatrix(
fovY: number,
aspect: number,
near: number,
far: number,
): Float32Array {
const f = 1 / Math.tan(fovY / 2)
const rangeInv = 1 / (near - far)
return new Float32Array([
f / aspect, 0, 0, 0,
0, f, 0, 0,
0, 0, (far + near) * rangeInv, -1,
0, 0, 2 * far * near * rangeInv, 0,
])
}
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// 用一段 WebGL 把 <video> 贴到球面/半球面上,实现 360°/180° 全景播放。
//
// 不引入 three.js:整个渲染器只是一段着色器 + 一个网格 + 一张视频纹理,依赖
// 极小,同时也不会把播放页首屏体积撑大(该模块由播放器按需懒加载)。
//
// 视频元素始终是同一个正在播放的 <video>,这里只把它当前的帧采样到球面上,
// 因此 HLS、直连、115 云转码等所有播放方式都能直接复用。
import type { Mat3 } from './vr360Math'
import { perspectiveMatrix } from './vr360Math'
import {
VR360_DEFAULT_FOV,
VR360_MAX_FOV,
VR360_MIN_FOV,
type Vr360Projection,
} from './vr360'
export type Vr360Renderer = {
setProjection(projection: Vr360Projection): void
/** 立体素材裁切:只取左眼所在的半张画面。 */
setFrameUv(scale: [number, number], offset: [number, number]): void
setView(view: Mat3): void
setFov(fovDeg: number): void
resize(width: number, height: number): void
draw(): void
dispose(): void
}
export type Vr360RendererOptions = {
/** WebGL 上下文丢失(移动端切后台、系统回收 GPU 资源)时回调,由调用方退出 VR 模式。 */
onContextLost?: () => void
/** 视频帧无法写入纹理(跨域污染等)时回调。 */
onTextureError?: (error: unknown) => void
}
const VERTEX_SHADER = `
attribute vec3 aPosition;
attribute vec2 aUv;
uniform mat3 uView;
uniform mat4 uProjection;
uniform vec2 uUvScale;
uniform vec2 uUvOffset;
varying vec2 vUv;
void main() {
vUv = aUv * uUvScale + uUvOffset;
gl_Position = uProjection * vec4(uView * aPosition, 1.0);
}
`
const FRAGMENT_SHADER = `
precision mediump float;
uniform sampler2D uTexture;
varying vec2 vUv;
void main() {
gl_FragColor = texture2D(uTexture, vUv);
}
`
// 球面半径为 1 个单位,相机固定在球心,远近裁剪面据此选取。
const NEAR_PLANE = 0.1
const FAR_PLANE = 10
type Mesh = {
positions: Float32Array
uvs: Float32Array
indices: Uint16Array
indexCount: number
}
type GridPoint = {
position: [number, number, number]
uv: [number, number]
}
function buildGrid(
columns: number,
rows: number,
point: (col: number, row: number) => GridPoint,
): Mesh {
const positions = new Float32Array((columns + 1) * (rows + 1) * 3)
const uvs = new Float32Array((columns + 1) * (rows + 1) * 2)
for (let row = 0; row <= rows; row++) {
for (let col = 0; col <= columns; col++) {
const index = row * (columns + 1) + col
const { position, uv } = point(col, row)
positions[index * 3] = position[0]
positions[index * 3 + 1] = position[1]
positions[index * 3 + 2] = position[2]
uvs[index * 2] = uv[0]
uvs[index * 2 + 1] = uv[1]
}
}
const indices = new Uint16Array(columns * rows * 6)
let cursor = 0
for (let row = 0; row < rows; row++) {
for (let col = 0; col < columns; col++) {
const topLeft = row * (columns + 1) + col
const topRight = topLeft + 1
const bottomLeft = topLeft + columns + 1
const bottomRight = bottomLeft + 1
indices[cursor++] = topLeft
indices[cursor++] = bottomLeft
indices[cursor++] = topRight
indices[cursor++] = topRight
indices[cursor++] = bottomLeft
indices[cursor++] = bottomRight
}
}
return { positions, uvs, indices, indexCount: indices.length }
}
/**
* 等距柱状投影:水平覆盖 ±span,垂直覆盖 -90°~+90°。
* u 从 0(左端)到 1(右端),v 从 0(画面顶部)到 1(画面底部)。
*/
function buildEquirectMesh(span: number): Mesh {
const columns = 96
const rows = 48
return buildGrid(columns, rows, (col, row) => {
const lambda = -span + (2 * span * col) / columns
const phi = -Math.PI / 2 + (Math.PI * row) / rows
const cosPhi = Math.cos(phi)
return {
position: [Math.sin(lambda) * cosPhi, Math.cos(lambda) * cosPhi, Math.sin(phi)],
uv: [(lambda + span) / (2 * span), 0.5 - phi / Math.PI],
}
})
}
/**
* 180° 鱼眼(等距投影):画面中心是正前方,纹理半径 r 与偏角 θ 成正比。
* 方画幅内切圆之外的区域不参与采样,标准 VR180 鱼眼素材即如此。
*/
function buildFisheyeMesh(): Mesh {
const radial = 64
const azimuth = 96
const thetaMax = Math.PI / 2
return buildGrid(azimuth, radial, (col, row) => {
const psi = (2 * Math.PI * col) / azimuth
const theta = (thetaMax * row) / radial
const sinTheta = Math.sin(theta)
const radius = theta / thetaMax
return {
position: [sinTheta * Math.cos(psi), Math.cos(theta), sinTheta * Math.sin(psi)],
uv: [0.5 + 0.5 * radius * Math.cos(psi), 0.5 - 0.5 * radius * Math.sin(psi)],
}
})
}
function buildMesh(projection: Vr360Projection): Mesh {
if (projection === 'fisheye180') return buildFisheyeMesh()
if (projection === 'equirect180') return buildEquirectMesh(Math.PI / 2)
return buildEquirectMesh(Math.PI)
}
function compileShader(gl: WebGLRenderingContext, type: number, source: string): WebGLShader | null {
const shader = gl.createShader(type)
if (!shader) return null
gl.shaderSource(shader, source)
gl.compileShader(shader)
if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {
gl.deleteShader(shader)
return null
}
return shader
}
/**
* 在给定画布上创建全景渲染器;浏览器不支持 WebGL 时返回 null,调用方据此
* 退回普通播放,而不是给用户一个黑屏。
*/
export function createVr360Renderer(
canvas: HTMLCanvasElement,
video: HTMLVideoElement,
options: Vr360RendererOptions = {},
): Vr360Renderer | null {
const attributes: WebGLContextAttributes = {
alpha: false,
antialias: false,
depth: false,
stencil: false,
premultipliedAlpha: false,
preserveDrawingBuffer: false,
powerPreference: 'high-performance',
}
const gl = (canvas.getContext('webgl2', attributes) ??
canvas.getContext('webgl', attributes)) as WebGLRenderingContext | null
if (!gl) return null
const vertexShader = compileShader(gl, gl.VERTEX_SHADER, VERTEX_SHADER)
const fragmentShader = compileShader(gl, gl.FRAGMENT_SHADER, FRAGMENT_SHADER)
if (!vertexShader || !fragmentShader) return null
const program = gl.createProgram()
if (!program) return null
gl.attachShader(program, vertexShader)
gl.attachShader(program, fragmentShader)
gl.linkProgram(program)
gl.deleteShader(vertexShader)
gl.deleteShader(fragmentShader)
if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
gl.deleteProgram(program)
return null
}
const positionLocation = gl.getAttribLocation(program, 'aPosition')
const uvLocation = gl.getAttribLocation(program, 'aUv')
const viewLocation = gl.getUniformLocation(program, 'uView')
const projectionLocation = gl.getUniformLocation(program, 'uProjection')
const uvScaleLocation = gl.getUniformLocation(program, 'uUvScale')
const uvOffsetLocation = gl.getUniformLocation(program, 'uUvOffset')
const textureLocation = gl.getUniformLocation(program, 'uTexture')
const positionBuffer = gl.createBuffer()
const uvBuffer = gl.createBuffer()
const indexBuffer = gl.createBuffer()
const texture = gl.createTexture()
if (!positionBuffer || !uvBuffer || !indexBuffer || !texture) return null
gl.bindTexture(gl.TEXTURE_2D, texture)
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE)
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE)
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR)
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR)
// 先放一张 1x1 黑色占位图,视频帧尚未就绪时也不会出现未定义内容。
gl.texImage2D(
gl.TEXTURE_2D,
0,
gl.RGBA,
1,
1,
0,
gl.RGBA,
gl.UNSIGNED_BYTE,
new Uint8Array([0, 0, 0, 255]),
)
gl.disable(gl.CULL_FACE)
gl.disable(gl.DEPTH_TEST)
gl.disable(gl.BLEND)
gl.clearColor(0, 0, 0, 1)
let indexCount = 0
let uvScale: [number, number] = [1, 1]
let uvOffset: [number, number] = [0, 0]
let view: Mat3 = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1])
let fov = VR360_DEFAULT_FOV
let displayWidth = 1
let displayHeight = 1
let disposed = false
let contextLost = false
const uploadMesh = (mesh: Mesh) => {
indexCount = mesh.indexCount
gl.bindBuffer(gl.ARRAY_BUFFER, positionBuffer)
gl.bufferData(gl.ARRAY_BUFFER, mesh.positions, gl.STATIC_DRAW)
gl.bindBuffer(gl.ARRAY_BUFFER, uvBuffer)
gl.bufferData(gl.ARRAY_BUFFER, mesh.uvs, gl.STATIC_DRAW)
gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, indexBuffer)
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, mesh.indices, gl.STATIC_DRAW)
}
uploadMesh(buildMesh('equirect360'))
const handleContextLost = (event: Event) => {
// 必须 preventDefault,否则上下文不会被标记为可恢复;这里直接让上层退出 VR。
event.preventDefault()
contextLost = true
options.onContextLost?.()
}
canvas.addEventListener('webglcontextlost', handleContextLost)
return {
setProjection(projection: Vr360Projection) {
if (disposed) return
uploadMesh(buildMesh(projection))
},
setFrameUv(scale: [number, number], offset: [number, number]) {
uvScale = scale
uvOffset = offset
},
setView(next: Mat3) {
view = next
},
setFov(next: number) {
fov = Math.min(VR360_MAX_FOV, Math.max(VR360_MIN_FOV, next))
},
resize(nextWidth: number, nextHeight: number) {
if (disposed) return
// 画布位置与尺寸完全交给 CSS(inset-0 + 100%),绘制缓冲区只跟随它。
// 否则「观测到画布变大 → 设置更大的缓冲区 → 布局再次变大」会指数放大。
canvas.style.width = '100%'
canvas.style.height = '100%'
// 移动端按 DPR 渲染 4K 视频纹理代价很高,上限锁 2 倍。
const dpr = Math.min(2, Math.max(1, window.devicePixelRatio || 1))
displayWidth = Math.max(1, nextWidth)
displayHeight = Math.max(1, nextHeight)
const pixelWidth = Math.max(1, Math.round(displayWidth * dpr))
const pixelHeight = Math.max(1, Math.round(displayHeight * dpr))
if (canvas.width !== pixelWidth) canvas.width = pixelWidth
if (canvas.height !== pixelHeight) canvas.height = pixelHeight
},
draw() {
if (disposed || contextLost) return
if (canvas.width < 1 || canvas.height < 1) return
gl.viewport(0, 0, canvas.width, canvas.height)
gl.clear(gl.COLOR_BUFFER_BIT)
if (video.readyState >= 2 && video.videoWidth > 0) {
try {
gl.bindTexture(gl.TEXTURE_2D, texture)
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, 0)
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, video)
} catch (error) {
options.onTextureError?.(error)
}
}
gl.useProgram(program)
gl.uniformMatrix3fv(viewLocation, false, view)
gl.uniformMatrix4fv(
projectionLocation,
false,
perspectiveMatrix(
(fov * Math.PI) / 180,
displayWidth / displayHeight,
NEAR_PLANE,
FAR_PLANE,
),
)
gl.uniform2f(uvScaleLocation, uvScale[0], uvScale[1])
gl.uniform2f(uvOffsetLocation, uvOffset[0], uvOffset[1])
gl.uniform1i(textureLocation, 0)
gl.activeTexture(gl.TEXTURE0)
gl.bindTexture(gl.TEXTURE_2D, texture)
gl.bindBuffer(gl.ARRAY_BUFFER, positionBuffer)
gl.enableVertexAttribArray(positionLocation)
gl.vertexAttribPointer(positionLocation, 3, gl.FLOAT, false, 0, 0)
gl.bindBuffer(gl.ARRAY_BUFFER, uvBuffer)
gl.enableVertexAttribArray(uvLocation)
gl.vertexAttribPointer(uvLocation, 2, gl.FLOAT, false, 0, 0)
gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, indexBuffer)
gl.drawElements(gl.TRIANGLES, indexCount, gl.UNSIGNED_SHORT, 0)
},
dispose() {
if (disposed) return
disposed = true
canvas.removeEventListener('webglcontextlost', handleContextLost)
gl.bindBuffer(gl.ARRAY_BUFFER, null)
gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, null)
gl.deleteBuffer(positionBuffer)
gl.deleteBuffer(uvBuffer)
gl.deleteBuffer(indexBuffer)
gl.deleteTexture(texture)
gl.deleteProgram(program)
// 主动释放上下文:移动端同时存活多个 WebGL 上下文会被浏览器强制回收。
gl.getExtension('WEBGL_lose_context')?.loseContext()
},
}
}